SPOILER
Thanks for mod! :3Odaril wrote:
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game
GeneralNormal Yeah There's a lot of things i would change here, at least concerning spacing and difficulty-wise. 2nd map i've tried to go for rank, or something. point is... i made this a while ago. and in addition, this was also an "experiment" map thing.. if that even means anything to you.
- The title of the game is Embodiment of Scarlet Devil... not Devils. Remove the s from the tags.lol k, someone gave me all these tags, and i just copy pasted
- Very noisy. The song is very loud and so are the hitsounds (although I'd like them to be a bit louder). Can you reduce the volume of the mp3 ? i think it's fine, but i might change it...
- I have an offset of 1136 (-10ms from yours) s0d98gonjalbn ok. i hate changing the offset in this diff lol
Hard
- The sliders are way too fast for a Normal, which resulsts in very high spacing and a very difficult diff despite "simple" rhythms.
- Also the beginning is way above the rest in terms of difficulty. First off, starting that hard for the easiest diff of the mapset is not a good idea, and second off, it makes the whole diff inconsistent. mmk totally agree :3
- 00:07:812 (1,2,3,1,2,3,1,2,3,1,2,3) - These are way too hard for the beginning of a Normal diff. The BPM is very high, so 1/2 is already hard enough to play, but you add stacks to that (which make the rhythm difficult to read) and the repeat sliders are on red ticks, which make them sound weird and makes the rhyhm even more confusing. :3
- 00:16:974 (1,2,3,1) - Them being on red ticks makes them sound weird, and make the rhthm rather confusing. I suggest you just cut that part and star on the white tick with 00:19:807 (2) - These are here because of the drums. probably sounds cooler if i didn't overpower them with whistles. anyways, i changed it
- 00:27:807 (1,2) - I didn't expect the last repeat on both at all. i think it's fine. and you can actually react in time to see the reverse arrow if you look at that slider.
- 01:23:807 (1) - I think you should avoid such sliders for Normal diffs. They play weird and the sliderball movement might throw off new players. Besides, the time length of the slider doesn't match its visible length and that makes the timing of notes following confusing. yep. i never use these anymore in easier diffs nowadays
- 01:25:807 (3) - This slider threw me off. I expected nothing like a 3/4 rhythm, then this slider kicks in and I missed the next note because of the surprising rhythm. I think the rhythm is fine, but i did move the notes a bit. idk if that even helps tho
- 01:43:807 (4) - Move it up so that it's "stacked" under that weird angle from the previous slider ? k
- 01:49:140 (3) - The last repeat surprised me. D:
- 01:59:807 (3) - This slider is hidden under a previous slider. Also, I don't think such kick sliders are a good idea for Normal diffs, as the number of repeats can't be guessed, and new players wouldn't have the reflex of holding. Changed the kick slider. The "hidden" slider seems fine imo.. you have a lot of time to react.
Challenging
- Some parts were really similar to Normal... That said, this does play like a Hard.
- 00:35:140 (1) - Why this here ? It makes no sense whatsoever according to the song. the drums play it
- 00:44:140 (5) - I didn't expect a third repeat on this slider at all you have a lot of time to react... but i still changed it.
- 01:32:473 (2,3,4) - Move these a bit closer to (2) - I hesitated here when testplaying, wondering whether this was 1/2 or 1/1 apart. not exactly sure what you are trying to tell me, but i moved some notes around lol. This pattern is repeated earlier twice, so i would assume it's fine. the player should know by now
- 01:55:140 (1) - Why this here ? It makes no sense whatsoever according to the song. this is just to be consistent. It feels weird if the first time i do it, and the nthe second time i don't. I do it in the harder diffs too. I mean, I don't think i would mind too much deleting it, but it sounds better imo if i keep it
- 02:04:473 (7) - Why a kick slider here ? I don't think the song has any 1/4 at that point delete that note and listen to the drums, and you'll hear things :3
Extra
- 318 unsnapped objects... fukkkkk ok. i hate dealing with offset changes >_>
Well, I hate this. 2.7 slider velocity, random streams that don't fit the song, 1/2 all over the place. This only looks like something that was made for the sake of making something difficult. Sorry. I find it fun. I do agree some small streams of 3 are just placed there randomly, but most of them fit imo. and if you don't know me, I like big spacings and streams :3
Ono's Taiko Oni
I don't understand the streams but it might just be me