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Aurele
... Graveyard, seriously?
OnosakiHito
SapphireGhost, please contact me when you revived the map. I'm glad to make a recheck for the Taiko diff..
Mercurial

Gabe wrote:

ohwaitwhat.
This is unranked?
^
[Luanny]
This taiko is not bad
I guess it was mapped not considering the high bpm, that's why it is too hard
I hope to see this ranked soon
SoND
Graveyard???????????????


All my no. :cry:
MMzz

[Luanny PhNyx] wrote:

This taiko is not bad
I guess it was mapped not considering the high bpm, that's why it is too hard
I hope to see this ranked soon
It's not bad. There were just a lot of unrankable issues.

>No break points
>Overlapping pointless slowdowns.
etc.
Cristian
Please, delete as well, i'm not going to fix nothing.
Edit: wat.
Garven
-Finally-
DaxMasterix
Dude'
Ragequit
Revive this now.. lulz
makeamove
rank riot pls
OnosakiHito
Sorry that the recheck took so long, atm I have not that much time.

[Taiko recheck]

01:04:778~01:05:636 - Follow here the vocal to have some breaks for the players. Would also prevent the stream too look like the same the whole time.
01:08:207~01:09:064 - ^
00:17:636 (1) - You could use here a finisher and delete at 00:17:743 one note. Doing the same in similiar parts would be advisable.
00:28:028 (11) - Make this better to a d, because having a k as ending in 1/6 and begin with a k at 1/4 dosen't feel well when you play it.
00:31:136 (3,4) - This is good.
00:51:064 (1,2) - Also good.
00:54:493 (1,1,2) - This is 1/6, like the other patters you used before. But it would be probably better if you use a big don/kat again as you did before ^ and because you used at 01:01:350 - a 1/6 as transition to the next part.
01:35:636 - This not eshould be in the same SV like the whole stream.
01:36:493 (2,1,2,1,1,1,2,1,2,1,2,1,2,1,1,1) - Au. I think using two plet pattern would be good. The dripplets are kind of akward? At least to me they are.
01:52:993 (2,3,4,1) - k kkd is hard to play because of alternaiting. Delete 01:53:153 (4) - note?
02:00:386 (2) - Mayve d, because of previous said reason. Obviously kat fit's better, but don't forget what feels better to play.
02:10:457 (1,1,2) - You used this pattern really rarely and it is hard to play. Consider this.
02:47:636 (1) - This is unrankable. You must change it because of the taiko rules. It's snapped to 1/2, but it's a 280 BPM song, so hard to play.
03:56:099 (3,1,1,2,1,1,2,1) - ^
04:23:634 - the kiai should have at this place a break.

As you can see, I didn't said much about the patterns since I don't like to change them from someone. Those said things are more basic things.
Good luck with reapproval.
Cristian
Okay, i'll try if you want.
I'll do my best.
Cristian
Double post notifiying this.
http://puu.sh/1mQiJ
Also thanks.
Topic Starter
SapphireGhost
Here we go again. Let's try to settle it this time.
mintong89
\:D/
Low
Hello dear Sapphaha. Since your maps are obviously perfect already, I'll be a bit nitpicky in this mod.

General

<3

Cristian's Taiko Oni

- Why does this have rapidly flashing kiai fountains? (aka ending kiai time then starting it like one second later) This is pretty much against the rules for taiko difficulties last time I checked.

Desecration

- Why does this have less kiai times than the taiko difficulty omg what is happening this should be the other way around
00:10:779 (1,2,1,2,1,2,3,4) - Why not add a whistle to all of these rather than every other one? The snare sound is present in all of them.
00:52:778 (4) - For some reason, I feel this would be a lot cooler if it was reversed.
01:03:921 (1,2) - These two sliders compared to the others in the map aren't up to par in my opinion. So this is my suggestion: http://prntscr.com/l0fyu
01:11:850 (5) - ): (why not make this a normal wave slider)
03:30:064 (3) - This wave slider is too short to be this drastically curved. Now the curves just look distorted and not pretty. ):
03:42:064 (3) - The whistle on the body of this slider is annoying me
03:49:778 (1) - I guess this whistle is ok because it kind of fits with the music but meh
04:24:492 (1) - MASTER OF SLIDERS

Good luck my fair lady
Topic Starter
SapphireGhost

Jacob wrote:

Hello dear Sapphaha. Since your maps are obviously perfect already, I'll be a bit nitpicky in this mod.

General

<3

Cristian's Taiko Oni

- Why does this have rapidly flashing kiai fountains? (aka ending kiai time then starting it like one second later) This is pretty much against the rules for taiko difficulties last time I checked. Guess I have to go bother Cristian again.

Desecration

- Why does this have less kiai times than the taiko difficulty omg what is happening this should be the other way around Because this was when my mapping only had a kiai time on the last chorus, because I mapped this eight months ago.
00:10:779 (1,2,1,2,1,2,3,4) - Why not add a whistle to all of these rather than every other one? The snare sound is present in all of them. I didn't want to have that many whistles.
00:52:778 (4) - For some reason, I feel this would be a lot cooler if it was reversed. It kind of changes the flow of that section and it's not the kind of thing I'd map.
01:03:921 (1,2) - These two sliders compared to the others in the map aren't up to par in my opinion. So this is my suggestion: http://prntscr.com/l0fyu Changed it, I hope this makes you feel better in bed tonight.
01:11:850 (5) - ): (why not make this a normal wave slider) Because a normal wave slider doesn't fit there and apparently this is the shape I created.
03:30:064 (3) - This wave slider is too short to be this drastically curved. Now the curves just look distorted and not pretty. ): Stuff isn't quite as obsessively lined up now but okay. It's pretty enough to be worth it.
03:42:064 (3) - The whistle on the body of this slider is annoying me Yes, it is.
03:49:778 (1) - I guess this whistle is ok because it kind of fits with the music but meh Yes, it is.
04:24:492 (1) - MASTER OF SLIDERS I am, aren't I.

Good luck my fair lady Thank you. I should find MAT/BAT now but aah.
Touche
inb4 rank this :(
Garven
[Desecration]
01:25:778 (7) - This plays better ctrl + g'd
02:48:708 (1) - You should silence the ticks during this part
03:30:064 (3) - Whistle on slider slide sounds like D:
03:49:778 (1) - ^

[Taiko]
You should make a taiko-specific bg for this.
03:26:206 - Lower the volume a little here
03:53:635 - Set this timing point to omit the first bar line.
Touche
I think Taiko diff will be fine with 1,10x SV o.o
Topic Starter
SapphireGhost

Garven wrote:

[Desecration]
01:25:778 (7) - This plays better ctrl + g'd This isn't the kind of pattern I'd make, I think it's okay as it is now.
02:48:708 (1) - You should silence the ticks during this part I did so for this combo but I don't know if you meant the whole section. That might be too much, I don't know.
03:30:064 (3) - Whistle on slider slide sounds like D: Yeah, I don't know why I did this. Fixed now.
03:49:778 (1) - ^_^

[Taiko] Time to poke Cristian again.
You should make a taiko-specific bg for this.
03:26:206 - Lower the volume a little here
03:53:635 - Set this timing point to omit the first bar line.
Thank you, I really need to get this done. Finally my saviour is here. Oh, the thumbnail is messed up now. Derp. Might fix it, might not.
Cristian
I fixed stuff since rules...
- 1.2SV for more play-able stuff
- Deleted some notes
http://puu.sh/1yRfH
Garven
Well, you only have two more bubbles to fix it then. q:

Bub #1 for reapproval!
MMzz
Because Loctav told me to.

[Desecration]
00:41:207 (8) - Try pointing this down instead of up? Leads the player into the note better seeing as they have to follow these 1/2 sliders because of the high SV. http://puu.sh/1zVei. Or you could reverse 9 or something, would work the same way.
01:24:386 (7) - Remove this note? Doesn't really match up with the rhythm of the song at this point. (And the way it's placed looks kinda bad.) Or for the sake of consistency you could imitate what you did here 01:27:064 (5) - , instead of 01:23:636 (6) - . And still keep that constant beat.
03:49:778 (1) - Remove the finisher from the tail? Since the music is fading out I think just making this a soft hit would be more appropriate.

[Taiko]
02:03:011 (3) - Delete this note, the 1/4 is getting way to intense at this point for the BPM. Seeing as there is no 1/4 beats at all here it doesn't need to go father than it already is.
02:03:225 (3) - ^
02:24:493 (2) - Add finisher? I hear the cymbal in the background.
02:31:350 (1) - ^

To be honest this taiko isn't that good. The flow is very bad and almost nonexistent, but there isn't anything wrong so whatever.
Change the things in red and we'll have bubble #2!(?) Everything else is just suggestions.
Cristian
Topic Starter
SapphireGhost

MMzz wrote:

Because Loctav told me to.

[Desecration]
00:41:207 (8) - Try pointing this down instead of up? Leads the player into the note better seeing as they have to follow these 1/2 sliders because of the high SV. http://puu.sh/1zVei. Or you could reverse 9 or something, would work the same way. I moved (1) instead after trying stuff.
01:24:386 (7) - Remove this note? Doesn't really match up with the rhythm of the song at this point. (And the way it's placed looks kinda bad.) Or for the sake of consistency you could imitate what you did here 01:27:064 (5) - , instead of 01:23:636 (6) - . And still keep that constant beat. It works okay for me as it is.
03:49:778 (1) - Remove the finisher from the tail? Since the music is fading out I think just making this a soft hit would be more appropriate. Made it softer to lead into the next section better.
Thanks for checking, it's updated now. If anyone can help me fix the thumbnail that would be amazing, otherwise I'll have to live.
MMzz
Bubble #2!
Loctav
Ways to fix the thumbnail

- delete Taiko BG (will absolutely fix it)
- BSS picks background from the first diff in alphabetical order (here Cristian's Taiko Oni)
- BSS doesn't pick backgrounds from diffs that are beginning with "Taiko" (but Cristian's Taiko Oni starts with 'Cristian's')

Call me back when you fixed it and I press the fancy buttons.
Cygnus
YESSSSSSSSS!
Topic Starter
SapphireGhost
I removed the taiko background because it was screwing everything up, I couldn't change Cristian's difficulty name for consistency and couldn't change my difficulty name since I've sort of kept it for eight months and it'd be a bother for those people to redownload or go into the editor and fix it manually.

Okay, let's do this for real. I'm ready for it to be over.
Loctav
Finally.
Chewin
it is here again, recongratz SG :3
[Yue]
Recongratz SG!! n-n
-Neipezi
wow!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
re approved congratulations!
spboxer3
Finally~ congratz SG ^^
mintong89
0.0...gr..gratz!
tutuhaha
:O!
congratz !!!!!!
Loctav
Score reset glitch, Taiko didnt reset scores.
Will be fixed. Sorry for the delay. This is a bug and will be fixed asap.

(No need to touch the map by updating/stuff/modding)
Aqo
Going for re-rank?

yes yes yes yes yes yes yes yes yes yes yes yes

grats SG :D FINALLLYY
Loctav
There we go.
Garven
この大人のおもちゃは緑です。
Flask
\:D/
mintong89

Flask wrote:

\:D/
Chewin
*_*
Hyacine

Flask wrote:

\:D/
Deif
Glad to see this map back \:D/
mancuso_JM_
omg!! Finally!!
Congratz!! :D
Pokie
:oops: Congratulations!!!
Stefan
\:D/

Flask wrote:

\:D/
No_Gu
congratz
[Luanny]
finally \o/ congratz
nimi
gratz <3
val0108
YES
DaxMasterix
Finally! >w< Congratz Sappha!
Gonzvlo
Congratulations. This map is awful, by the way.

o3o
isirys
Why artist's name ends in ' P''?

Same with NoboruP, I don't understand that.
Hoshigaki_old
wow, got ranked.
Congrats :3
MMzz

isirys wrote:

Why artist's name ends in ' P''?

Same with NoboruP, I don't understand that.
Japanese fad or something.
wingless

MMzz wrote:

isirys wrote:

Why artist's name ends in ' P''?

Same with NoboruP, I don't understand that.
Japanese fad or something.
It stands for producer, as in produces vocaloid songs. I think.
Solo-Otaku
My ultimate goal for playing Osu is to beat this song.

BTW, what's up with Cookiezi replay? It's #1 and states no misses. But when I watch it, he does miss, and it breaks his combo. The end result being that his score is MUCH lower than what the record states. Is this a glitch?
Raging Bull

Solo-Otaku wrote:

My ultimate goal for playing Osu is to beat this song.

BTW, what's up with Cookiezi replay? It's #1 and states no misses. But when I watch it, he does miss, and it breaks his combo. The end result being that his score is MUCH lower than what the record states. Is this a glitch?
Yep. There are other replays that are bugged too.
Roxas

Solo-Otaku wrote:

My ultimate goal for playing Osu is to beat this song.

BTW, what's up with Cookiezi replay? It's #1 and states no misses. But when I watch it, he does miss, and it breaks his combo. The end result being that his score is MUCH lower than what the record states. Is this a glitch?
Post this on technical support
Souluska_old
Keyboard smashed >.<
Loooctav
Congratsz~zuu,
j1515jjj1313
喔買尬
sozako
--
Steack_old

sozako wrote:

--
gg
[S]oulKing[S]
wtf o.O
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