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Veil - I miss you (TV Size)

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Total Posts
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Topic Starter
-Neipezi
This beatmap was submitted using in-game submission on 2013년 2월 3일 일요일 at 오후 1:29:59

Artist: Veil
Title: I miss you (TV Size)
Source: FORTUNE ARTERIAL: Akai Yakusoku
Tags: ending aka Lia Aoi Tada karuta Misuzu Togashi
BPM: 77
Filesize: 12242kb
Play Time: 01:28
Difficulties Available:
  1. Hard (4.25 stars, 160 notes)
  2. Normal (1.64 stars, 77 notes)
Download: Veil - I miss you (TV Size)
Download: Veil - I miss you (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
~My third maps
Normal - Done (by. me)
Hard - Done (by. me)
I miss you :oops:
OP)Lia - Kizunairo (TV Size)
~Update Record~
2012.12.8 maps Uploade
2012.12.17 mp3 file chenge - RE-Download
2012.02.03 mp3 & video file chenge - RE-Download
Were ready to receive the modding!
_Azusa_
I think for tags you can put "Lia Aoi Tada karuta Misuzu Togashi" since they are part of group of Veil.

I was thinking map this someday but you already making it so, call me for a mod when you finish this map.
Topic Starter
-Neipezi

azu-nyan14 wrote:

I think for tags you can put "Lia Aoi Tada karuta Misuzu Togashi" since they are part of group of Veil.

I was thinking map this someday but you already making it so, call me for a mod when you finish this map.
Let me add to the tag. :lol:
koreapenguin
SPOILER
00:42 koreapenguin: 모딩 이거
00:42 koreapenguin: 할줄모르니까
00:42 koreapenguin: 적당히 던져두고 갈께요 ><
00:42 -Kirito: 네>ㅈ<
00:42 koreapenguin: 00:43:877 (4,5,6) -
00:42 koreapenguin: 이거 원래이럼?
00:42 koreapenguin: 하드.
00:42 -Kirito: wait
00:43 -Kirito: 원래 그래요
00:43 koreapenguin: 안이쁜데?
00:43 koreapenguin: 00:44:072 (5) - 이거 위로좀 올리면 이쁠듯 ><
00:43 -Kirito: 그럼 어떻게 할까요?
00:43 -Kirito: 오홍
00:43 -Kirito: good
00:43 koreapenguin: 아니 왜그래요?
00:43 koreapenguin: 일부러 그렇게하셨나..
00:43 -Kirito: 아뇨 못본거 같아요
00:44 koreapenguin: 역시굇매퍼도 실수를 하는군요
00:44 -Kirito: 전 다름..
00:44 koreapenguin: 뭐가다르다는거죠!!
00:44 -Kirito: 아니지 뭐라고 해야되지;
00:45 -Kirito: 끝이예요?
00:45 koreapenguin: ...
00:45 koreapenguin: 아이씨
00:45 -Kirito: 더나올꺼같은데 대충만들어서..
00:45 koreapenguin: 왜이렇게 잘만들어둔건가요?
00:45 koreapenguin: 짜증나게
00:45 koreapenguin: 제가 잡아낼께없잖아요
00:45 koreapenguin: 아우씨..
00:45 -Kirito: 음..
00:46 koreapenguin: 00:57:124 (4,1) - 이런것도 원래이래요?
00:46 -Kirito: ?
00:47 koreapenguin: 일부러 안겹치신?
00:47 -Kirito: 일부러 안겹쳤어요
00:48 koreapenguin: 하드없음.
00:48 koreapenguin: 끝
00:48 koreapenguin: 끝끝!!!
00:48 -Kirito: 노멀은요
00:48 koreapenguin: 보고있음.
00:48 koreapenguin: 00:05:695 (1,2,3,4) -
00:48 koreapenguin: 이거 거리 원래이래요?
00:49 -Kirito: 음..?
00:49 koreapenguin: 00:07:254 (3,4) -
00:49 koreapenguin: 이부분 이쁘게 안맞추심.
00:49 -Kirito: 뭔가 다르네요
00:49 koreapenguin: 1.0으로 ><
00:49 -Kirito: 냄
00:50 koreapenguin: 흐허허허허헣
00:50 koreapenguin: 내가 키리토님맵을 꺆 ><
00:50 koreapenguin: 제 자신이 자랑스럽네요 :)
00:50 -Kirito: ㅎㅅㅎ
00:51 -Kirito: xD
00:51 koreapenguin: 01:24:786 (3) - 이거 위치 원래이래요?
00:52 koreapenguin: 01:24:786 (3) - 가운데에안있어서 안이쁨
00:52 -Kirito: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
00:52 -Kirito: 잘도보시넼ㅋㅋㅋㅋㅋㅋ
00:52 -Kirito: 왜 이렇게 되있대 ..
00:52 koreapenguin: 일부러 해놨구만
00:52 -Kirito: 뭔소리예요 ㅠㅠ
00:52 koreapenguin: 저모딩시키려고 일부러 해두신거아니에요?
00:53 -Kirito: 아니예요 ㄷㄷ;
00:53 koreapenguin: 튼.
00:53 koreapenguin: 힛사는 모르겠고
00:53 koreapenguin: 하드 배치는뭐 나름 스타일이나 패턴일수있기때문에
00:53 koreapenguin: :)
00:53 koreapenguin: 끝.
00:53 -Kirito: 끝?
00:53 -Kirito: okay
00:53 koreapenguin: ><
00:54 koreapenguin: 참
00:54 -Kirito: Chat 저장하시고 올려주세요 ;D
00:54 koreapenguin: 이건 모딩이아님
00:54 -Kirito: ?
00:54 koreapenguin: 이찌깐거 했다고
00:54 koreapenguin: 쿠도수받으면 도로 뺏길듯
00:54 koreapenguin: 전에
00:54 koreapenguin: 겟난받으면 쿠도수 줘야되요?
00:55 -Kirito: ?
00:55 -Kirito: 쿠도스 없는데요?
00:55 koreapenguin: 태고 겟난때문에
00:55 koreapenguin: 아니.
00:55 koreapenguin: 안주는건가봄.
00:55 koreapenguin: 흐헣
00:55 -Kirito: 안주는겁니다.
00:55 koreapenguin: 키리토님이 한국인 첫그거인듯 ><
00:56 koreapenguin: 모딩같지도않은모딩 한사람
00:56 -Kirito: 읭 ㅋㅋ
00:56 koreapenguin: 저 모딩 한국인 처음이에요.
00:57 koreapenguin: 안되겠음
00:57 koreapenguin: 받아야겠음 내노으세요
00:58 *koreapenguin is editing [http://osu.ppy.sh/b/197649 Hatsune Miku - When I Get Home My Wife Always Pretends to be
00:58 koreapenguin: ?
00:58 koreapenguin: 미스

굿럭 :) 랭크되길 바랄께요.
Xinely
hi kirito :)
from #modreqs

[Normal]
00:10:760 (5) - remove this note and make spin start from 00:10:760 - until 00:13:487 -
00:23:228 (1) - how about this http://osu.ppy.sh/ss/521889 ? here is code
288,308,23228,6,0,P|224:296|148:336,1,130,2|2,0:0|0:0,0:0:0
00:37:254 (4,5,6) - just suggest, maybe make like this http://osu.ppy.sh/ss/521893 ?

[Hard]
00:06:669 (2) - remove
00:24:397 (2,3) - spacing
00:25:371 (4) - crtl+H and then ctrl+G, and then x:416 y: 344
00:26:345 (1) - x:332 y:188
00:57:513 (1) - spacing. or maybe stack it?
01:13:098 (1,2) - stack more better imo
01:17:773 (6,7) - ^
01:20:111 (2) - spacing

Fortune Arterial :oops:
Good Luck (:
Topic Starter
-Neipezi

Xinely wrote:

hi kirito :)
from #modreqs

[Normal]
00:10:760 (5) - remove this note and make spin start from 00:10:760 - until 00:13:487 - :arrow: Done~
00:23:228 (1) - how about this http://osu.ppy.sh/ss/521889 ? here is code :arrow: Done~
288,308,23228,6,0,P|224:296|148:336,1,130,2|2,0:0|0:0,0:0:0
00:37:254 (4,5,6) - just suggest, maybe make like this http://osu.ppy.sh/ss/521893 ? :arrow: np

[Hard]
00:06:669 (2) - remove :arrow: np
00:24:397 (2,3) - spacing :arrow: Done~
00:25:371 (4) - crtl+H and then ctrl+G, and then x:416 y: 344 :arrow: np
00:26:345 (1) - x:332 y:188 :arrow: np
00:57:513 (1) - spacing. or maybe stack it? :arrow: np
01:13:098 (1,2) - stack more better imo :arrow: np
01:17:773 (6,7) - ^ :arrow: np
01:20:111 (2) - spacing :arrow: Done~

Fortune Arterial :oops:
Good Luck (:
Thank you for Modding~ Xinely >w</
LQA20Ans
From modreqs
noob mod ;_;

[Normal]

  • -OD -1...? 쉬운 노말인데 OD 1정도 낮춰도 될듯 싶어요.

    -00:10:760 (1) - 다른 스핀들처럼 소리를 점점 줄여보세요.

    -00:35:695 (1) - 소리 -10~15 정도?

    -01:02:968 (3) - NC

    -01:05:695 (6) - NC

    -01:06:864 (1) - NC 제거

    -01:08:422 (2) - NC

    -01:24:786 (3) - 휘슬 추가

    -01:26:734 (2) - 슬라이더를 약간 더 펴주면 어떨까요?
    그리고 슬라이더 끝부분 휘슬 제거.




  • [Hard]

    -00:10:955 (1) - 노말에서 지적했던것처럼 점점 소리 작아지게 해주세요.

    -00:33:942 - 사운드 35 -> 25로 줄여주세요

    -00:35:695 (1) - 노말에서 처럼 소리 -10~15

    -01:06:864 (1) - NC 제거

    -01:07:643 (2) - NC

    -01:13:098 (1,2) - 위 처럼 NC 설정해주세요.

    -01:18:163 (7) - NC

    -01:19:332 (1) - NC 제거

    -01:20:500 (3,4) - 둘중 하나에 NC. 취향것(?) 해주세요.

    -01:27:903 (3) - 휘슬 제거

역시 굇맵퍼시네요 ㅍㅍ. 꼭 랭크 시키세요(?) 화이팅!
Topic Starter
-Neipezi

LQA20Ans wrote:

From modreqs
noob mod ;_;

[Normal]

  • -OD -1...? 쉬운 노말인데 OD 1정도 낮춰도 될듯 싶어요. :arrow: Done~

    -00:10:760 (1) - 다른 스핀들처럼 소리를 점점 줄여보세요. :arrow: Done~

    -00:35:695 (1) - 소리 -10~15 정도? :arrow: 너무 작아요. :(

    -01:02:968 (3) - NC :arrow: Done~

    -01:05:695 (6) - NC :arrow: Done~

    -01:06:864 (1) - NC 제거 :arrow: Done~

    -01:08:422 (2) - NC :arrow: Done~

    -01:24:786 (3) - 휘슬 추가 :arrow: Done~

    -01:26:734 (2) - 슬라이더를 약간 더 펴주면 어떨까요? :arrow: Done~
    그리고 슬라이더 끝부분 휘슬 제거.




  • [Hard]

    -00:10:955 (1) - 노말에서 지적했던것처럼 점점 소리 작아지게 해주세요.

    -00:33:942 - 사운드 35 -> 25로 줄여주세요

    -00:35:695 (1) - 노말에서 처럼 소리 -10~15 :arrow: Normal and the same. :(

    -01:06:864 (1) - NC 제거 :arrow: Done~

    -01:07:643 (2) - NC :arrow: Done~

    -01:13:098 (1,2) - 위 처럼 NC 설정해주세요.

    -01:18:163 (7) - NC :arrow: Done~

    -01:19:332 (1) - NC 제거 :arrow: np~

    -01:20:500 (3,4) - 둘중 하나에 NC. 취향것(?) 해주세요. :arrow: np~

    -01:27:903 (3) - 휘슬 제거 :arrow: Done~

역시 굇맵퍼시네요 ㅍㅍ. 꼭 랭크 시키세요(?) 화이팅!
모딩감사합니다~ :D
(자꾸 굇맵퍼라고 하시지마세요 ㅠㅠ)
HellDawn
Normal

00:29:461- Unnecesarry new combo here so RNC
00:07:254- Delete this note because didnt follow the music
01:05:695- New combo
01:19:332- Finish gonna fit

Hard

00:05:695- CTRL + H Because I couldnt see 3. combo or change pattern to combos
00:41:150- Why normal clap ?
01:17:773- finish
Topic Starter
-Neipezi

HellDawn wrote:

Normal

00:29:461- Unnecesarry new combo here so RNC :arrow: Done~
00:07:254- Delete this note because didnt follow the music :arrow: Done~
01:05:695- New combo :arrow: Done~
01:19:332- Finish gonna fit

Hard

00:05:695- CTRL + H Because I couldnt see 3. combo or change pattern to combos :arrow: Done~
00:41:150- Why normal clap ? :arrow:slip
01:17:773- finish :arrow: Done~
Thank you for Modding~ :D
HelloSCV
From request

SPOILER
Normal
00:10:760 (1) - 슬라이더 길이 00:13:877 - 여기 까지 늘리는게 어떨까요?
01:23:617 (2) - 슬라앞에 휘슬
01:25:565 (1) - ^

Hard
HP,OD -1?
휘슬 힛사 넣으실때 1박을 4개로 쪼개면 1,3번에는 휘슬넣고 2,4번에는 클랩넣으셧는데
이패턴을 쭉지켜주시면 듣기 좋을거 같아요

00:58:293 (3) - 볼륨좀 낮춰서 피니시
00:59:072 (7) - 그냥 피니시
01:10:760 (5) - 휘슬삭제 클랩추가

노래가 잔잔하고 좋네요 랭크 기대할꼐요!
Topic Starter
-Neipezi

HelloSCV wrote:

From request

SPOILER
Normal
00:10:760 (1) - 슬라이더 길이 00:13:877 - 여기 까지 늘리는게 어떨까요? :arrow: 스피너 아닌가요 ㅋㅋ?Done
01:23:617 (2) - 슬라앞에 휘슬 :arrow: Done
01:25:565 (1) - ^ :arrow: Done

Hard
HP,OD -1? :arrow: HP 만 다운
휘슬 힛사 넣으실때 1박을 4개로 쪼개면 1,3번에는 휘슬넣고 2,4번에는 클랩넣으셧는데
이패턴을 쭉지켜주시면 듣기 좋을거 같아요

00:58:293 (3) - 볼륨좀 낮춰서 피니시 :arrow: 일단 수정
00:59:072 (7) - 그냥 피니시 :arrow: ^
01:10:760 (5) - 휘슬삭제 클랩추가 :arrow: Done

노래가 잔잔하고 좋네요 랭크 기대할꼐요!
모딩감사합니당. :D
Shohei Ohtani
Just getting back into the modding game, sorry if some of my suggestions are faulty or this mod isn't of the highest quality.

ANYWAYS.

Overall:
The mp3 needs to fade out. You can go into Audacity or another sound editing software and add a little fade. Right now the mp3 ends abruptly, which is not good.
Combo Color 4 and 5 are really similar, making things really confusing. Try changing them (or at least change the order of them) so they're not so confusing.
Sometimes the blue combocolor gets hidden when the video gets really dark (especially in the end of the map.)

Hard:
00:09:981 (3) - Add whistle or soft finish (soft as in lowering the volume of the note).
00:10:955 (1) - End this on the previous white tick. It just sounds awkward where its ends atm
00:15:046 (1,2,3) - Personally, I'd just remove these and have the section as a little break.
00:17:772 (2) - Add whistle
00:19:137 (6) - Add whistle on beginning of slider
00:25:371 (4) - ^
00:26:345 (1) - Add whistle on end of slider
00:27:903 (1,2,3) - Remove NC and just make this a slider? At this slow tempo, a lot of people will end up fumbling on this.
00:31:409 - For this section up to 00:35:695 (1), I don't like the little piano notes that are in there, mostly because it's not based on any given rhythm. However, a break feels weird here too. Maybe put a spinner? I'm not sure, but the piano things are just weird atm.
00:54:397 (1) - Add clap on end of slider
01:06:864 (4) - This looks confusing. Maybe make the pattern into a square shape? (Or alternatively, something like this http://osu.ppy.sh/ss/529453 )
01:13:098 (1) - ^
01:18:163 (7) - This just feels awkward because it's so close and there's no NC or anything

Normal:
00:06:864 (2) - Add whistle
00:32:578 (1,1) - Same suggestion as hard

Pretty ok map. Yay.
Topic Starter
-Neipezi

CDFA wrote:

Just getting back into the modding game, sorry if some of my suggestions are faulty or this mod isn't of the highest quality.

ANYWAYS.

Overall:
The mp3 needs to fade out. You can go into Audacity or another sound editing software and add a little fade. Right now the mp3 ends abruptly, which is not good.
Combo Color 4 and 5 are really similar, making things really confusing. Try changing them (or at least change the order of them) so they're not so confusing.
Sometimes the blue combocolor gets hidden when the video gets really dark (especially in the end of the map.)
:arrow: okay, mp3 file was changed.

Hard:
00:09:981 (3) - Add whistle or soft finish (soft as in lowering the volume of the note). :arrow: whistle add
00:10:955 (1) - End this on the previous white tick. It just sounds awkward where its ends atm :arrow: white lines on the alignment
00:15:046 (1,2,3) - Personally, I'd just remove these and have the section as a little break. :arrow: np
00:17:772 (2) - Add whistle :arrow: Done
00:19:137 (6) - Add whistle on beginning of slider :arrow: Done
00:25:371 (4) - ^ :arrow: ^
00:26:345 (1) - Add whistle on end of slider :arrow: Done
00:27:903 (1,2,3) - Remove NC and just make this a slider? At this slow tempo, a lot of people will end up fumbling on this. :arrow: changed with a slider.
00:31:409 - For this section up to 00:35:695 (1), I don't like the little piano notes that are in there, mostly because it's not based on any given rhythm. However, a break feels weird here too. Maybe put a spinner? I'm not sure, but the piano things are just weird atm. :arrow: np
00:54:397 (1) - Add clap on end of slider :arrow: Done
01:06:864 (4) - This looks confusing. Maybe make the pattern into a square shape? (Or alternatively, something like this http://osu.ppy.sh/ss/529453 ) :arrow: Done
01:13:098 (1) - ^ :arrow: ^
01:18:163 (7) - This just feels awkward because it's so close and there's no NC or anything :arrow: Done

Normal:
00:06:864 (2) - Add whistle :arrow: Done
00:32:578 (1,1) - Same suggestion as hard :arrow: np

Pretty ok map. Yay.
modding thx~ :lol:
CrestRising
[Normal:]

  • 00:07:643 (3) The endpoint is kind of off the grid at the top. Not sure if it'll make too much of a difference, but you can make it going downwards instead.
    00:40:371 (1,2) It might be better if 1 was a slider and the endpoint of 2 was a circle. It just feels odd that 1 is a circle and to me it would make more sense as a slider.
    00:44:656 I'm not sure it why there isn't a circle here. It would improve the flow of the rhythm and there already is a lot of objects that are spaced a 1/2 beat from each other so it shouldn't make it harder.
    00:47:773 ^
    01:22:448 (1,2,3) Hmm... Nothing wrong with it, but you may just want to replicate that long 2 beat slider a while back here to have symmetrical rhythms.
    01:28:682 If the music didn't fade out so quickly I would have suggested a spinner here. Was the mp3 already like that?
[Hard:]

  • Why is the AR rate 6? A Hard difficulty should have an approach rate of 7 or 8 but never 6.
    I think your 1/4 streams have a very close distance snap that looks kind of odd. To make things worse, it isn't even consistent in places like 00:21:669 (2,3)
    00:32:578 (1,1) I'm not quite sure why these are both new combos...
    00:57:124 (4,1) This isn't perfectly stacked together.
    00:59:455 (1,2,3,1) This is arranged in a weird way. You should make it look like a distinctive shape, such as a + sign. Also, the last 1 shouldn't be a new combo. The two following this should.
    01:20:111 (2) This doesn't look good when overlapping 3. You should probably move it to the right and up.
That's pretty much all the notable things I could find. Good luck. :)
Alltur
Star~

*Akashi_S runs
Alltur
Came back after running away for mod..

[Normal]

01:00:241 - Unnecessary inherited point

[Hard]

스냅되지 않은 노트가 꽤 있네요~
00:01:412
00:01:801
00:02:191
00:02:580
00:03:360
00:04:139
00:04:528
00:04:918
00:15:095
00:15:289
00:15:484
00:59:455
00:59:845
01:00:234

00:25:371 (4) - 이 슬라이더를 00:25:955 까지 연장해보는건 어떨까용? 파란색 틱->흰색 틱의 전환이 좀 힘들기도 하고 보컬이 애매하네용..

원래는 하드 난이도에서는 안티점프를 쓰는게 좀 안 맞는 것 같지만 난이도가 2개이니 상관없다고 생각합니다. 하지만 간격을 되도록이면 모두 일정하게 해주시면 덜 혼동이 올 것 같네요.
00:50:890 (4,5,6) - 이곳은 0.32x인데 비해 00:43:877 (4,5,6) - 이곳은 0.41x이고 여러군데도 다 불규칙적입니다.

00:57:124 (4,1) - 일부러 스택하시지 않으신 거라면 상관없지만..

일단 간단한 모딩완료 'ㄴ' 나중에 더 모딩 필요하시면 PM 주세요 ㅋㅅㅋ
Topic Starter
-Neipezi

Akashi_S wrote:

Came back after running away for mod..

[Normal]

01:00:241 - Unnecessary inherited point :arrow: All Fix

[Hard]

스냅되지 않은 노트가 꽤 있네요~
00:01:412
00:01:801
00:02:191
00:02:580
00:03:360
00:04:139
00:04:528
00:04:918
00:15:095
00:15:289
00:15:484
00:59:455
00:59:845
01:00:234
:arrow: All Fix

00:25:371 (4) - 이 슬라이더를 00:25:955 까지 연장해보는건 어떨까용? 파란색 틱->흰색 틱의 전환이 좀 힘들기도 하고 보컬이 애매하네용..

원래는 하드 난이도에서는 안티점프를 쓰는게 좀 안 맞는 것 같지만 난이도가 2개이니 상관없다고 생각합니다. 하지만 간격을 되도록이면 모두 일정하게 해주시면 덜 혼동이 올 것 같네요.
00:50:890 (4,5,6) - 이곳은 0.32x인데 비해 00:43:877 (4,5,6) - 이곳은 0.41x이고 여러군데도 다 불규칙적입니다.

00:57:124 (4,1) - 일부러 스택하시지 않으신 거라면 상관없지만..

일단 간단한 모딩완료 'ㄴ' 나중에 더 모딩 필요하시면 PM 주세요 ㅋㅅㅋ
대충 수정 완료! 모딩감사합니다 :D
Thank you Modding and Star*!!~
Hinsvar
Hi, random modder here.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. The BG is 746 KB... I think you can reduce the size a lot without dramatically decreasing the quality. I've made it five times smaller, and I'm sure enough I didn't see any noticeable decrease of quality.
  2. I personally think using Normal sampleset on the kiai time is a good idea, but it's up to you.
>Normal
  1. 00:01:410 (1) - Why don't you add a whistle at the beginning of this slider? I personally think it fits with the song... (When I suggest stuff about hitsounds, assume that this is also the reason.)
  2. 00:07:643 (3) - Add whistle at the beginning and the repeat?
  3. 00:27:903 (1) - Whistle on the repeat to emphasize the vocal?
  4. 00:52:448 (2) - ^
  5. 00:59:851 (1) - Whistle?
  6. 01:02:189 - ^
  7. 01:05:306 - ^
  8. 01:22:448 (1) - ^ (Repeat.)
  9. 01:28:682 - Instead of a circle, make a spinner that goes to 01:30:241?
>Hard
  1. 00:02:189 (3,4) - Move (4)'s whistle to (3)?
  2. 00:05:695 (1) - Add whistle at the beginning?
  3. 00:07:448 - Considering this song is REALLY slow, I think making a 1/4 stream by adding a circle here is fine, although then you'll have to tweak 00:07:643 (1,2,3) to keep the spacing... But rotating them clockwise by 60 degrees should do.
  4. 00:22:254 (3) - Whistle at the beginning to emphasize the vocal?
  5. 00:27:903 (2) - Whistle on the repeat?
  6. 00:32:870 - ^
  7. 00:41:929 (1) - ^ (Beginning.)
  8. 00:37:254 (5) - ^
  9. 00:41:929 (1) - ^ (Beginning.)
  10. 00:46:994 (2) - ^
  11. 00:49:332 (2) - ^ (Beginning.)
  12. 00:51:280 (6) - ^ (Beginning.) Also NC this?
  13. 00:54:397 (1) - ^ (Beginning.)
  14. 00:55:565 (2) - ^ (Beginning.)
  15. 00:57:124 (4,1) - I think making an anti-jump here is... weird. Place (1) at 00:57:903 (2)'s place and (2) to (180,204)?
  16. 00:58:293 (3) - Use whistle from Normal sampleset instead?
  17. 00:59:072 (7) - ^
  18. 01:01:799 (4,5) - Make this a 1/4 slider, remove (5), and make a slider from 01:02:188 to 01:02:578? This goes along with the song (vocal) really well, in my opinion. The current one feels weird, anyway... Oh, and add whistle on the beginning and the end of the new slider.
  19. 01:06:085 (2) - Remove clap?
  20. 01:06:474 (3) - Whistle?
  21. 01:07:254 (5) - Add clap? (Yes, whistle and clap at once.)
  22. 01:07:643 (1) - Replace clap with whistle?
  23. 01:08:422 (5) - Add whistle AND clap at the beginning AND the end?
  24. 01:09:202 (1) - Add whistle at the beginning?
  25. 01:09:981 (1) - Add clap?
  26. 01:10:176 (2) - Remove whistle?
  27. 01:10:760 (5,6) - Same as 01:01:799 (4,5), except without the whistles on the new slider, just on the end.
  28. 01:11:929 (1) - Remove whistle?
  29. 01:14:461 (6) - Add whistle?
  30. 01:14:656 (7) - Remove whistle at the beginning?
  31. 01:16:215 (1) - Add whistle?
  32. 01:16:604 (2,3,4) - Use Drum sampleset and add finishes here?
  33. 01:17:578 (5) - Use Normal sampleset?
  34. 01:17:773 (6) - Same as 01:16:215 (1,2,3,4).
  35. 01:25:380 - Same as 00:07:448.
  36. 01:28:682 (4) - Same as Normal.
...I got too much hitsound suggestions today, I guess :P

Good luck on the way 8-)
Athena Tennos
i love this song!!!~
good luck with rank!!!~ :)
Topic Starter
-Neipezi

Hinsvar wrote:

Hi, random modder here.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. The BG is 746 KB... I think you can reduce the size a lot without dramatically decreasing the quality. I've made it five times smaller, and I'm sure enough I didn't see any noticeable decrease of quality.
  2. I personally think using Normal sampleset on the kiai time is a good idea, but it's up to you.
>Normal
  1. 00:01:410 (1) - Why don't you add a whistle at the beginning of this slider? I personally think it fits with the song... (When I suggest stuff about hitsounds, assume that this is also the reason.) :arrow: Done~
  2. 00:07:643 (3) - Add whistle at the beginning and the repeat? :arrow: Done~
  3. 00:27:903 (1) - Whistle on the repeat to emphasize the vocal? :arrow: The flow of the vocals :lol:
  4. 00:52:448 (2) - ^ :arrow: Done~
  5. 00:59:851 (1) - Whistle? :arrow: Done~
  6. 01:02:189 - ^ :arrow: ^
  7. 01:05:306 - ^ :arrow: ^
  8. 01:22:448 (1) - ^ (Repeat.) :arrow: ^
  9. 01:28:682 - Instead of a circle, make a spinner that goes to 01:30:241? :arrow: hmm..now add
>Hard
  1. 00:02:189 (3,4) - Move (4)'s whistle to (3)?
  2. 00:05:695 (1) - Add whistle at the beginning?
  3. 00:07:448 - Considering this song is REALLY slow, I think making a 1/4 stream by adding a circle here is fine, although then you'll have to tweak 00:07:643 (1,2,3) to keep the spacing... But rotating them clockwise by 60 degrees should do.
  4. 00:22:254 (3) - Whistle at the beginning to emphasize the vocal? :arrow: vocal~
  5. 00:27:903 (2) - Whistle on the repeat? :arrow: Done~
  6. 00:32:870 - ^ :arrow: np
  7. 00:41:929 (1) - ^ (Beginning.) :arrow: Done~
  8. 00:37:254 (5) - ^ :arrow: ^
  9. 00:41:929 (1) - ^ (Beginning.) :arrow: ^
  10. 00:46:994 (2) - ^ :arrow: ^
  11. 00:49:332 (2) - ^ (Beginning.) :arrow: ^
  12. 00:51:280 (6) - ^ (Beginning.) Also NC this? :arrow: ^
  13. 00:54:397 (1) - ^ (Beginning.) :arrow: ^
  14. 00:55:565 (2) - ^ (Beginning.) :arrow: ^
  15. 00:57:124 (4,1) - I think making an anti-jump here is... weird. Place (1) at 00:57:903 (2)'s place and (2) to (180,204)? :arrow: Done~
  16. 00:58:293 (3) - Use whistle from Normal sampleset instead? :arrow: do not use the whistle.
  17. 00:59:072 (7) - ^ :arrow: np
  18. 01:01:799 (4,5) - Make this a 1/4 slider, remove (5), and make a slider from 01:02:188 to 01:02:578? This goes along with the song (vocal) really well, in my opinion. The current one feels weird, anyway... Oh, and add whistle on the beginning and the end of the new slider. :arrow: okay, will merge.
  19. 01:06:085 (2) - Remove clap? :arrow: np
  20. 01:06:474 (3) - Whistle? :arrow: Done~
  21. 01:07:254 (5) - Add clap? (Yes, whistle and clap at once.) :arrow: np
  22. 01:07:643 (1) - Replace clap with whistle? :arrow: ^
  23. 01:08:422 (5) - Add whistle AND clap at the beginning AND the end? :arrow: Will add the whistle. but do not add to the applause.
  24. 01:09:202 (1) - Add whistle at the beginning? :arrow: Done~
  25. 01:09:981 (1) - Add clap? :arrow: np
  26. 01:10:176 (2) - Remove whistle? :arrow: ^
  27. 01:10:760 (5,6) - Same as 01:01:799 (4,5), except without the whistles on the new slider, just on the end.
  28. 01:11:929 (1) - Remove whistle? :arrow: Done~
  29. 01:14:461 (6) - Add whistle? :arrow: np
  30. 01:14:656 (7) - Remove whistle at the beginning?[/color] :arrow: ^
  31. 01:16:215 (1) - Add whistle?[/color] :arrow: ^
  32. 01:16:604 (2,3,4) - Use Drum sampleset and add finishes here? :arrow: Does not use :(
  33. 01:17:578 (5) - Use Normal sampleset? :arrow: ^
  34. 01:17:773 (6) - Same as 01:16:215 (1,2,3,4). :arrow: np
  35. 01:25:380 - Same as 00:07:448. :arrow: ^
  36. 01:28:682 (4) - Same as Normal. :arrow: ^
...I got too much hitsound suggestions today, I guess :P

Good luck on the way 8-)
thank you for modding~ :lol:

Athena Tennos wrote:

i love this song!!!~
good luck with rank!!!~ :)
Thx~ :)
Dark Fang
간다잉

[General]

Combo colours 통일해주세요
offset 통일 해주세요

First offset + 40 (1450) , Last offset +51 (17045)

[Normal]

unused inherited point
  1. 00:32:578 -
00:15:095 (1) - 언스냅이긴 하다만, offset 통일해주면 문제 없을것 같습니다.
01:24:786 (3) - 거리조절 해주세요

[Hard]

00:32:627 (1) - 1 hit 더 반복해주세요
00:34:039 (1) - 이 노트를 00:34:088 - 에 둬 주세요
EDIT : 하드에도 불필요한 타이밍 포인트 있습니다. 00:32:578 -


맵이 애매해서 더이상 잡을게 없네요
제 개인적인 의견이지만 콤보컬러 두개가 유사해서 구분이 안되는 경우가 있으니 조금 수정해보시는것도 추천합니다.
Topic Starter
-Neipezi

Dark Fang wrote:

간다잉

[General]

Combo colours 통일해주세요
offset 통일 해주세요

First offset + 40 (1450) , Last offset +51 (17045)

[Normal]

unused inherited point
  1. 00:32:578 -
00:15:095 (1) - 언스냅이긴 하다만, offset 통일해주면 문제 없을것 같습니다.
01:24:786 (3) - 거리조절 해주세요

[Hard]

00:32:627 (1) - 1 hit 더 반복해주세요
00:34:039 (1) - 이 노트를 00:34:088 - 에 둬 주세요
EDIT : 하드에도 불필요한 타이밍 포인트 있습니다. 00:32:578 -


맵이 애매해서 더이상 잡을게 없네요
제 개인적인 의견이지만 콤보컬러 두개가 유사해서 구분이 안되는 경우가 있으니 조금 수정해보시는것도 추천합니다.
:arrow: All Fix~
타이밍에서 계속 애가 탔었는데 닭빵님이 뙇! 설정을 뙇!
모딩감사합니다~ :D
Thank you for modding~ :D
KuronumaSawako
Random mod, omg this song...*-----*

such a beautiful song

[General]


  1. In hard diff, combo color 2 is different from combo 2 from normal, why?
  2. Also, combo 4 color is very equal to combo 5 color.
  3. Disable enable countdown and letterbox during breaks
  4. Well, Lia and karuta are part of group veil but only Tada Aoi and Togashi Mizusu are singing this song, so if you want to keep Lia and karuta in tags you can keep.

[Normal]


  1. Maybe AR -1 because BPM is low and song itself is calm?
  2. I think you should use a higher DS...I don't know if it's because I don't usually use DS 1.0 x in normal diffs when the BPM is low, but I feel that the notes are very closed to other notes...
  1. 00:53:668 (2,3): Wanted to see a pattern more like...this:
  2. 01:06:915 (4): I think will look better moving to x:400 y:208.

[Hard]


  1. 00:15:475 (1): Is a good idea adding whistle in this note. Also i really enjoyed the pattern here *--*
  2. 00:17:045 - I think you should lower the volume here to 30% and increasing volume in 00:35:745
  3. 00:50:551 (3,4,5,1): You can make a good jump pattern here, like this:
  4. 00:50:941 (4): Whistle in this note?
  5. 00:59:902 (2): Finish can be good here.
  6. 01:27:954 (3): Whistle?

Good map, good luck.
Topic Starter
-Neipezi

KuronumaSawako wrote:

Random mod, omg this song...*-----*

such a beautiful song

[General]


  1. In hard diff, combo color 2 is different from combo 2 from normal, why?
  2. Also, combo 4 color is very equal to combo 5 color.
  3. Disable enable countdown and letterbox during breaks
  4. Well, Lia and karuta are part of group veil but only Tada Aoi and Togashi Mizusu are singing this song, so if you want to keep Lia and karuta in tags you can keep.

[Normal]


  1. Maybe AR -1 because BPM is low and song itself is calm?
  2. I think you should use a higher DS...I don't know if it's because I don't usually use DS 1.0 x in normal diffs when the BPM is low, but I feel that the notes are very closed to other notes...
  1. 00:53:668 (2,3): Wanted to see a pattern more like...this:
  2. 01:06:915 (4): I think will look better moving to x:400 y:208.

[Hard]


  1. 00:15:475 (1): Is a good idea adding whistle in this note. Also i really enjoyed the pattern here *--*
  2. 00:17:045 - I think you should lower the volume here to 30% and increasing volume in 00:35:745
  3. 00:50:551 (3,4,5,1): You can make a good jump pattern here, like this:
  4. 00:50:941 (4): Whistle in this note?
  5. 00:59:902 (2): Finish can be good here.
  6. 01:27:954 (3): Whistle?

Good map, good luck.
:arrow: ALL FIX! Make the same changes on the difficulty of the combo color. ;)
thank you for modding!
merchat7
Hello, random mod, I like this group

[General]

- Countdown doesn't display anyways so might as well just remove from Hard.
- I don't understand why you made combo color 4 & 5 almost the same. Please try to distinguish between them more or just remove combo color 5. While I am not sure, I believe doing new combos like this is unrankable. If you want to use two orange for whatever reason, just make sure that there is another color in between so that it's not two orange new combos in a row.
- Consider adding a silent slider-slide hitsound, sound too loud for me for 00:18:603 (3,1) - in Normal for example.

[Normal]

- Consider -1 hp, seem better to me looking at Hard hp drain.
- You would benefit from mapping in grid size 4 here.

00:01:450 (1) - If you're going to follow the piano, you need whistle at end
00:05:833 (1) - ^ Whistle at begin
00:06:904 (2) - Not too fond of this hit circle due to the piano rhythm here, perhaps do a slider ending on 00:07:294? (sliders have less strict timing window than hit circle so good for rhythms like these)
00:07:683 (3) - **Whistle on repeat, same reasoning as before. Also, I'm not too fond of this slider shape, it feel off to the song to me, but it's your choice.
00:10:800 (1) - Put the 30% timing point on 00:13:917 and add whistle to this spinner, it sound a bit empty right now so this should help.
00:25:616 (4) - Copy 00:23:279 (1) - and ctrl+J and ctrl+H put in same spot?
00:32:629 (1) - I really think this need whistle, do a lower/higher volume (depending on interpretation) for this if you want to differentiate it from the whistle on 00:34:090 (1) -
00:34:187 - What is this timing for?
00:43:538 (4) - Seems like you forgot whistle at begin
00:46:655 (3) - ^, remove from repeat
00:59:461 - Useless timing point
01:00:291 (2) - Prefer if you add a whistle
01:05:746 (1,2,3) - Do the same hitsound pattern as 00:59:902 (1,2,3) - [add the appropriate timing points as well]
01:15:876 - Don't see why not add a note here, it's a Normal after all.
01:19:383 (2) - Whistle at begin & end
01:22:499 (1) - Whistle at end
01:24:837 (3) - Same as 00:06:904
01:26:785 (2) - Prefer if you add a whistle at end

Whistle pattern seems a bit off and inconsistent for me. Keep in mind when I say prefer, it's just suggestion, the rest are highly recommended.

[Hard]

00:01:450 (1,2,3,4) - Personally, I would do whistle on all the notes, but I don't agree with current whistle pattern. If you listen to the accent on the music here, it's on (1) & (4) so whistle should be on those notes assuming you don't want to spam whistle, if not, please add whistle to all the hit circles here.
00:03:787 (2) - (1,2,3,5) are all the same sound, so if you do whistle on (1,3,5), you should do it on (2) too.
*00:07:683 (1,2) - Whistle on the ends if you put whistle on all the notes in my first suggestion.
00:10:995 (1) - Same suggestion as Normal for this part
00:15:281 (2) - Prefer if you add whistle here
00:30:292 (2,3,4) - I think whistle > notihng > whistle would be a better hitsound pattern here. Prefer if you do whistle on all notes through.
00:32:629 (1) - Whistle at begin.Lower/higher volume if you want ,see Normal.
00:41:200 - Lower the volume of this timing point by 10-20%, clap sound a bit too loud for me.
00:52:889 (3,4) - Whistle on (3) and begin of (4) to emphasize vocal?
00:57:564 (1) - 1 grid down, make it look like the spacing that you used for 1/4s.
01:01:850 (4) - Consider a whistle on repeat
01:06:525 (3) - This hit circle is not really on anything prominent compare to the other hit circles so I prefer if you remove the whistle
01:16:266 (1,2,3) - Lower the volume by another 10% and add finish or better, 20 % > 25% > 30% and if you want me to be a bit balanced, add 40% timing point to 01:17:434. I think this is the effect you want to achieve.
01:21:720 (4) - Same as 00:03:787.
*01:25:616 (1,2) - Same as 00:07:683

I think this would been better if you map with a higher slider velocity, but this is my personal opinion. Overall, I don't see anything wrong.

I'm not too fond of this style so no star from me sorry, but I hope this help you. Definitely think about adding silent slider-slide.

Good luck!
Topic Starter
-Neipezi

merchat7 wrote:

Hello, random mod, I like this group

[General]

- Countdown doesn't display anyways so might as well just remove from Hard.
- I don't understand why you made combo color 4 & 5 almost the same. Please try to distinguish between them more or just remove combo color 5. While I am not sure, I believe doing new combos like this is unrankable. If you want to use two orange for whatever reason, just make sure that there is another color in between so that it's not two orange new combos in a row.
- Consider adding a silent slider-slide hitsound, sound too loud for me for 00:18:603 (3,1) - in Normal for example.

[Normal]

- Consider -1 hp, seem better to me looking at Hard hp drain.
- You would benefit from mapping in grid size 4 here.

00:01:450 (1) - If you're going to follow the piano, you need whistle at end
00:05:833 (1) - ^ Whistle at begin
00:06:904 (2) - Not too fond of this hit circle due to the piano rhythm here, perhaps do a slider ending on 00:07:294? (sliders have less strict timing window than hit circle so good for rhythms like these)
00:07:683 (3) - **Whistle on repeat, same reasoning as before. Also, I'm not too fond of this slider shape, it feel off to the song to me, but it's your choice.
00:10:800 (1) - Put the 30% timing point on 00:13:917 and add whistle to this spinner, it sound a bit empty right now so this should help.
00:25:616 (4) - Copy 00:23:279 (1) - and ctrl+J and ctrl+H put in same spot?
00:32:629 (1) - I really think this need whistle, do a lower/higher volume (depending on interpretation) for this if you want to differentiate it from the whistle on 00:34:090 (1) -
00:34:187 - What is this timing for?
00:43:538 (4) - Seems like you forgot whistle at begin
00:46:655 (3) - ^, remove from repeat
00:59:461 - Useless timing point
01:00:291 (2) - Prefer if you add a whistle
01:05:746 (1,2,3) - Do the same hitsound pattern as 00:59:902 (1,2,3) - [add the appropriate timing points as well]
01:15:876 - Don't see why not add a note here, it's a Normal after all.
01:19:383 (2) - Whistle at begin & end
01:22:499 (1) - Whistle at end
01:24:837 (3) - Same as 00:06:904
01:26:785 (2) - Prefer if you add a whistle at end

Whistle pattern seems a bit off and inconsistent for me. Keep in mind when I say prefer, it's just suggestion, the rest are highly recommended.

[Hard]

00:01:450 (1,2,3,4) - Personally, I would do whistle on all the notes, but I don't agree with current whistle pattern. If you listen to the accent on the music here, it's on (1) & (4) so whistle should be on those notes assuming you don't want to spam whistle, if not, please add whistle to all the hit circles here.
00:03:787 (2) - (1,2,3,5) are all the same sound, so if you do whistle on (1,3,5), you should do it on (2) too.
*00:07:683 (1,2) - Whistle on the ends if you put whistle on all the notes in my first suggestion.
00:10:995 (1) - Same suggestion as Normal for this part
00:15:281 (2) - Prefer if you add whistle here
00:30:292 (2,3,4) - I think whistle > notihng > whistle would be a better hitsound pattern here. Prefer if you do whistle on all notes through.
00:32:629 (1) - Whistle at begin.Lower/higher volume if you want ,see Normal.
00:41:200 - Lower the volume of this timing point by 10-20%, clap sound a bit too loud for me.
00:52:889 (3,4) - Whistle on (3) and begin of (4) to emphasize vocal?
00:57:564 (1) - 1 grid down, make it look like the spacing that you used for 1/4s.
01:01:850 (4) - Consider a whistle on repeat
01:06:525 (3) - This hit circle is not really on anything prominent compare to the other hit circles so I prefer if you remove the whistle
01:16:266 (1,2,3) - Lower the volume by another 10% and add finish or better, 20 % > 25% > 30% and if you want me to be a bit balanced, add 40% timing point to 01:17:434. I think this is the effect you want to achieve.
01:21:720 (4) - Same as 00:03:787.
*01:25:616 (1,2) - Same as 00:07:683

I think this would been better if you map with a higher slider velocity, but this is my personal opinion. Overall, I don't see anything wrong.

I'm not too fond of this style so no star from me sorry, but I hope this help you. Definitely think about adding silent slider-slide.

Good luck!
modding for thx~ :lol:
Loooctav
Hello!
Childbirth asking apology for the delay, I was not alone in my house and had no way to make your mod ..
beforehand hope I apologize, and here your mod order through me tail mods .. Mod Request!
Your song Meets my rules for a mod mine, and here so your mod .. : D

[Normal]
00:05:735 (1,2,3) It's confusing to a normal level does not believe?
00:19:772 Delete :3
00:50:551 (3) Delete..
00:49:382 (2) Move up 00:49:772

[Hard]
01:17:434 (4,5,6) Gather Notes ...

Great song! What if I would need an easy level, or taiko, if you want I can make an Easy, but I have to say
I find that doing well knew the rhythms with only 2 levels .. :)
Kudosu I have not, but if I'd give you a star!
Topic Starter
-Neipezi

ThoomyyxD wrote:

Hello!
Childbirth asking apology for the delay, I was not alone in my house and had no way to make your mod ..
beforehand hope I apologize, and here your mod order through me tail mods .. Mod Request!
Your song Meets my rules for a mod mine, and here so your mod .. : D

[Normal]
00:05:735 (1,2,3) It's confusing to a normal level does not believe? :arrow: piano sound :lol:
00:19:772 Delete :3 :arrow: okay
00:50:551 (3) Delete.. :arrow: ^
00:49:382 (2) Move up 00:49:772 :arrow: ^

[Hard]
01:17:434 (4,5,6) Gather Notes ... :arrow: hmm?

Great song! What if I would need an easy level, or taiko, if you want I can make an Easy, but I have to say
I find that doing well knew the rhythms with only 2 levels .. :)
Kudosu I have not, but if I'd give you a star!
thank you for mod~ :oops:
phaZ
hmm im not sure if this is a joke with your "three"(1x), "normal"(2x) and "insane"(3x) or if you just wanted to say "your third beatmap". if so change it plz.maybe use another bg too, because there is alrdy another map which uses the bg (actually its also an "i miss you"-map :D)
[Normal]

00:04:566 (2) - since the beginning plays like a 3/2 mesure it plays like it would start on a read tick. just make a circle on 256;200 (start on the end of the slider)
00:34:090 (1) - you cant hit him in right time. because you have no idea how the music goes along. just make a spinner (starts at 00:32:629)
01:18:993 - add a circle if you want have 77objects, lol
[Insane]

00:34:090 (1) - same as in normal

dats all :)
next time give me link to your beatmap >.<
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