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Kick The Can

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Total Posts
25
Topic Starter
NT1996
This beatmap was submitted using in-game submission on Sunday, August 23, 2009 at 6:43:06 PM

Artist: Bus Stop
Title: Kick The Can
Source: Dance Dance Revolution
Tags: Bus Stop Kick The Can DDR Dance Revolution Extreme
BPM: 144
Filesize: 1546kb
Play Time: 01:30
Difficulties Available:
  1. Easy (1.33 stars, 71 notes)
  2. Hard (4.76 stars, 176 notes)
  3. Normal (4.11 stars, 117 notes)
Download: Bus Stop - Kick The Can
Information: Scores/Beatmap Listing
---------------
The maps are finished now, but I might add more difficulties to this.
Until then, KICK THE CAN MAN!
STOP! Somehow, the mp3 dissappeared, can someone help?
Once I find this out, I will re-upload the mp3.

EDIT 08/12/09: I distanced snapped this one using AIMod, if this approves, then I will patch it.
The .osz file is attached to this post.

EDIT: YESSSSS! Finally got the mp3 on.
Oh, yeah, the "mp3" is actually a ogg and osu! thinks this is a "unused file".
Someone fix this!

EDIT: Added Easy.

EDIT: Added the artist (thanks Takuma).

EDIT: Added BG. Now it is ready to be ranked.

*EDIT*: Added James2250's mod.

EDIT: Added hit sounds to Insane (working on the other two).

EDIT: Added hit sounds to Normal.

EDIT: Added hit sounds to Easy,

*EDIT*: Added all of eee's mod except some of Normal and all on Insane.

EDIT: Added a different BG. At least this one fits!

*EDIT*: Added all of gdeath's mod except for spacing.

*EDIT*: Added blissfulyoshi's mod. All I need is three more stars before this gets ranked!

*EDIT*: Added Mafiamaster's Easy mod.

EDIT: Changed Insane to Hard.

*EDIT*: Added Breeze's mod.

*EDIT*: Added animask's mod.

*EDIT*: Added Minyeob's mod.

*EDIT*: Added Yes's mod.

*EDIT*: Added mrtn's mod (thanks for new offset). PLUS: AIModed Hard.

EDIT: Distance snapped all difficulties using AIMod.
EDIT: I have found out that this isn't very useful, so i will distance snap manually.

RE-EDIT: Deleted some kiai times.

EDIT: Distance snapped Easy.
EDIT: Distance snapped Normal.
EDIT: Distance snapped Hard.
EDIT: Added more of blissfulyoshi's mod.

EDIT: Added ryuukun's mod.
EDIT: Added source and tags.
Ready to be checked and approved!
Mogsy
If it's still in the folder, Full Submission.
Topic Starter
NT1996
Ok, I fixed it.
When I put the ogg in, osu! said that I don't need it.
They wanted a mp3, but I used a ogg.
Xgor
I played this beatmap with you and it was pretty good.
it just need some fixing with distance snapping and a bg but it's playable atleast!
~star~
James2250
I actually found this fun to play :P
-need background to get ranked
-need hitsounds

insane:
00:12:68 (6) - I didn't like this combo of notes all put together maybe separate them a bit?
have a star :)
Takuma
The artist is Bus Stop.
eee
alright, it's true, it is quite playable, but needs sum work, k?
eeemod GO!!!

[Overall]
I recommend you find a better background, a more large size BG, ya know. The current one is stretched to fit the screen, which makes it look pretty ugly

[Easy]
00:18:31 (4) - this slider is hidden, reshape please. ~see screenshot for example yours is on the top, mines is the bottom one, the difference is that they look alike, but mines is easier to read, I couldn't tell which way yours was going, ya know.
00:25:39 (1) - begin spinner 1/2 earlier (to the red tick before), [Easy] spinners should be more easier
00:33:313 (break) - you wanna keep this break like this? or reinsert
01:08:31 (9) - spacing, too close to (8)
01:09:98 (1) - finish hitsound?

[Normal]
00:11:64 (8) - space further, too close to (7)
00:15:81 (5) - too close to circle before
00:17:48 (11) - ^
00:29:56 (7) - ^
00:32:48 (6) - ^

[Insane]
00:07:48 (2) - too close ><
00:21:02 (2,3,4) - a tad too far, move closer to (1) so it's more like the following combos
01:10:81 (2) - too close
01:12:48 (7) - ^
01:14:14 (12) - ^

yup, looks like you know what you're doing, you basically need to look over the spacing.
to help you out, I'm gonna give you a star, good luck
gdeath
Please look at this only as suggestions^_^

[EASY]
00:18:31 (5) spacing.move 4 gird to the up
00:59:98 (5,6,7,8) you should shorten spacing of these notes,or enlarge the spacing of (1,2,3,4)

[NORMAL]
reinsert break time it should start on 00:33:10
reinsert last break time.start on 01:16:43

[INSANE]
00:07:48 (2) spacing
00:08:32 (6) new combo
00:09:98 (10) ^
00:14:98 (5) ^
00:16:64 (9) ^
00:19:98 (1,2,3,4,5) spcing.plz like (6,7,8,9,10)

a lot of problems of spacing
but still nice map.star for you
XepherX3
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
NT1996

x3ns0r wrote:

offset : 31 (fix the breaks)

[insane]
00:16:072(6) remove this one
fill at least the long breaks on this difficulty
01:24:510(6) : snap this -->
01:25:135(8) : "
01:25:760(10): "

---

fix this and you'll have my star
1) You mean the offset is just 31?
2) Not removing 6.
3) I don't know what to put in the break right now, but I will try to fill it.
4) The rest is already snapped.
blissfulyoshi
Easy:
SPOILER
Normal mod:
00:59:98 (1,2,3,4) - this section feels a little hard for the diff

Normal:
SPOILER
Combo mod:
00:18:31 (1,2) - remove 1's new combo and add a new combo to 2 (swap new combo)

Insane:
SPOILER
Normal mod:
00:19:98 (1,2,3,4,5) - y does the spacing change between these notes for almost no reason

Combo mod:
00:18:31 (5) - new combo for consistency (even though the first time was for spacing)? (If you change this, change the other occurrences of this)

I don't mind your current spacing. Nice map. Star.
Mafiamaster
Easy~
Since this is an Easy difficulty, I suggest short combos instead of it ranging all the way up to 11. Know what I mean?
00:20:81 (2) - New combo.
00:22:48 (4) - ^
00:24:14 (7) - ^
00:31:64 (7) - ^
01:04:98 (3) - ^
01:06:64 (6) - ^
01:08:31 (9) - ^
01:11:64 (3) - ^
01:13:31 (6) - ^
01:14:98 (9) - ^
Some of your breaks appear to be delayed after some notes? Was this intentional? If not, Redo the breaks.

Hard~
00:07:48 (2) - Move farther from 1's endpoint.
01:10:81 (2) - ^
01:12:48 (7) - Move farther from 6's endpoint.
01:14:14 (12) - Move farther from 11's endpoint.
Topic Starter
NT1996

Mafiamaster wrote:

Hard~
00:07:48 (2) - Move farther from 1's endpoint.
01:10:81 (2) - ^
01:12:48 (7) - Move farther from 6's endpoint.
01:14:14 (12) - Move farther from 11's endpoint.
Hard? Don't you mean Normal or Insane?
EiJi
Hehe, I remember this song! Well, for starters, Insane is most definitely not insane. Hard would be more accurate.

Secondly, I'm getting an offset of 1,665. But, take that as an opinion, not a suggestion, because I'm always getting different offsets.

And thirdly, as was said before, spacing is the only real issue. Fix that up and I think you'll be good to go. Good job.
Breeze
hi NT1996

here's some suggestions :

[Easy]

  1. spacing change are too much, it's recommened that you use a same distance spacing
  2. 00:32:896 - end KIAI time here
  3. 01:31:646 - add finish
[Normal]

  1. 00:15:813 - new combo
  2. 00:16:646 (8)- jump on [Normal] seem to be confused
  3. 00:17:480 - new combo
  4. 00:23:313 (1,2,3,4) - this jump seem to be confused too
  5. 00:32:896 - end KIAI time here
  6. 00:46:646 (1,1,1,1) - good mode, but...confused to [Noamal], maybe
  7. and some oher spacing problems, it depends on you that whether ifxed them, they're not a big problem
[Hard]

  1. well done, just some new combu suggestions blow :
  2. 01:06:021
  3. 01:12:480
  4. 01:14:146
  5. 01:24:980
funny map
Hard is interesting to play~
star!
Sleep Powder
[Easy]
Didn't see anything bad really...

[Normal]
00:26:64 (1) - Add a Finish
01:29:56 (4) - End the slider with a whistle instead or a finish

[Hard]
00:32:89 (4) - Whistle on the beginning of the slider and delete the hitsound at the end
Spacing on this one seems a bit weird but it should be fine...you could make it more precise with level 3 grid.

I liked it~
minyeob
[Easy]
55:18(Break) -> Please redo this break.

[Hard]
00:26:64 (kiai) -> You have to cancel this kiai time on 33:313 (After 00:32:89 (4)), Not 45:396 :p

Nice map~
Yes_old
hard
00:07:48 (2) - too close to (1)
01:04:14 (2) - too close to (1)
01:30:81 (1) - i think you should add a note here instead of the spinner so that it goes with the ending of the song lyrics.

normal
(: nice!

easy
00:14:98 (2) - clap&whistle combination sounds weird

mmm. spacing is off in a bunch of places! you should go through and distance snap everything to double check it! here's a star for your wonderful map n_n
mrtn
This map has been deleted on the request of its creator. It is no longer available.
Xgor
^.^
This map has improved since i modded it last time :)

But im pretty sure this it is a rule rule that says that that you may only Kiai time can be used 1 time per 1 minute.....
And this one does use far more then than that so you need to lower the use of Kiai time :roll:
Topic Starter
NT1996

Xgor wrote:

^.^
But im pretty sure this it is a rule rule that says that that you may only Kiai time can be used 1 time per 1 minute.....
And this one does use far more then than that so you need to lower the use of Kiai time :roll:
Some modders said it was fine.
mrtn
[easy]
00:25:19 (1,1) - recovery time is too short just extend the spinner until 00:26:66
spacing is inconsistent through the map for example: 00:17:49 (4,5) is way closer together than the rest of the spacing
01:07:49 (3,1) - bad spacing (it's just as close together as 01:08:32 (1,2,3))
just go through it again and keep it consistent

[normal]
spacing is inconsistent through the map just go through it again and keep it consistent

[hard]
spacing is inconsistent through the map just go through it again and keep it consistent

[kiai time]
the constant kiai time toggles (on, off, on, off) at the end of the map aren't allowed. I recommend removing it entirely
Kiai times are only allowed to toggle once per minute of beatmap time. So in say a 3 minute map it can be put on and off 3 times.
Xgor

NT1996 wrote:

Some modders said it was fine.
But rules are rules :roll:
Ryuukun
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
NT1996
Why is this not approved?
Is BAT looking at this?
BanchoBot
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