[All difficulties]Gens wrote:
[Overall]
-Whyyyy poor newbieswhymeman wrote:
Did some reconstructing and decided to have only two difficulties for this map.
IMO you need an [Easy].
- Waah lower down the beat volume please.
- There's no Fade-Out on the MP3 which could be a little strange. O_o
[All difficulties]
01:19:67 - Why the fountain?
[Good For Me]
- What's up with the random velocity changes? It's fine though.
02:01:05 (1) - wtf @ reverse arrow
[No Good For Me]
No problems here, except that I'd like to see more sliders on the 2x'd sections.
(What a trip, man. @_@ I won't be FCing this soon)
~ ~ ~
So yeah, not many problems here.
Starred~
01:19:67 - Why the fountain? Well, have some complains about the kiai being "blinding" to the players so I only kept the fountains to show that the part is in double BPM.
[Good For Me]
- What's up with the random velocity changes? It's fine though.
02:01:05 (1) - wtf @ reverse arrow - I know. I saw it and lol'ed. But i'll make sure that is fixed.
[No Good For Me]
No problems here, except that I'd like to see more sliders on the 2x'd sections. - It would be hell if I used sliders for that. Tried it before and it didn't work.....
and the double BPM isn't really randomly thrown in. That's why I try to use the kiai as a "warning". [Good For Me] is supposed to be the easier version of the map. I thought I could make a map like how Red Sign was set up unless someone else says otherwise...
And yes, I do wish there was a fade out for the MP3 also, but its the best I can get it for now....