Mod for
modding queue.
General Should add easier difficulties. Your Normal is already 3.22 difficulty stars and 835 combo, which probably lies on the verge of being a legitimate Hard difficulty. A possible solution is to change Normal --> Hard and Hard --> Insane, and then add a ~1.5* Easy and a ~2.5* Normal.
I like you using hit sounds to add percussion to the music in osu! charts. Keep it up in the easier difficulties as mentioned above!
Taiko Spanning over 4 minutes and having 1080 combos, this map is perhaps more difficult than a number of 2000-series songs (Saitama, Koibumi and Taberuna for instance) in terms of stamina drain. Offer a breather period (where things should simplify and slow down) at the middle. See below for more.
Lacks Go-go Time. See below for more.
01:53:900 (1) - Start 1st Go-go time here
02:08:018 (5) - End 1st Go-go time here
02:08:018 (5,1,1,1,2,1,2,1,2,1,2,1,1,1,1,1,1,1,2,1,2) - Simplify. A good time to offer a pause after 470-something hits. Can follow the above simplification.
02:58:312 (1) - Put 2nd Go-go time from here...
03:25:665 (1) - ...until here
03:33:606 (4,1,1,2,3,4,5,1,1,2) - Example for the above simplification.
Hard The spread of notes and the interweaving routes making this map qualify as an Insane difficulty.
00:00:764 (1) - Almost silent both in slider and in music. A surprise for the uninformed.
00:30:763 to 00:30:972 -
Blank Kiai Time, just for the fireworks?
01:54:121 (2) - and similar: Replacing with two hit circles is a good alternative.
02:29:194 (1) - Give a break after this note...
02:43:312 (1) - ...until before this.
03:48:606 (1,1) - Could one whole spinner be considered?
Normal Overflow of sliders. Replace sliders with hit circles in later parts.
00:30:763 to 00:30:972 -
Blank Kiai Time, just for the fireworks?
01:03:606 (2) - Killer slider
01:04:488 (1,2) - and similar: Too little separation as Normal
01:18:606 (1,2) - and similar: I know this is for sound effect, but for the sake of playability, combine into one whole slider
01:38:900 (2) - and similar: Hyper-short returning sliders, startle at first sight for Normal players. Reshape.
If you decide to purge this as a new Hard then most of these can be retained.
Sorry, but can't star yet, since this map is not newcomer-friendly enough