Oh boy, yanaginagi~
[General]
The BG is really low quality... think you can find a better one?
[Easy]
00:37:429 (1) - Remove new combo
00:38:572 (2) - This sounds much better if you extend it to 00:39:001 - Maybe start with clap and end on whistle too.
00:40:858 (2) - Same suggestion here
00:42:001 (1,2) - This was a little misleading though since it's the same part in the music, but a different snap. Line them all up please.
00:47:715 (2,2) - ^
00:52:572 (3) - And maybe delete this
00:59:715 (1,2) - It would be nice if you could avoid overlaps like this
01:12:287 (1) - Add finish to end?
01:30:715 (2,1) - This is... pretty tough for an easy. Short repeating slider with more than one repeat and a note so soon after it's completion. Please change this.
01:35:001 - Considering how you've mapped the rest of this, this gap in rhythm feels awkward. Might play better like this:
01:36:287 (2,3) - No hitsounds?
01:42:572 (2,2,2,2,2,2) - Same suggestion as before with extending the slider and hitsounds
02:03:715 (1,2,1) - Kinda ugly overlap
02:12:287 (2) - Add finish to end
02:13:429 (3) - Remove finish
02:14:001 (1,2,1) - This kind of rhythm into a stack isn't recommended considering this is an Easy.
02:38:001 (1) - No finish?
03:13:287 (1) - Remove new combo
03:13:287 (1,1) - Overlap
03:28:287 (1) - There's your copy paste, haha. I guess it was inevitable.
03:48:287 (3,2,2,3,3,2) - So same as before
04:02:287 (3) - and delete
04:09:430 (1,2) - overlap
04:18:002 (2) - Finish on end
04:19:144 (3) - remove finish
[Normal]
No video on this difficulty?
00:21:715 (2) - Add clap
00:30:572 (2) - This is really boring without any hitsounds to spice it up
00:47:715 (4,2) - overlap
02:04:287 (3,4,5) - This doesn't read very well at all for a Normal. I recommend you don't return to the end of the slider with 5.
03:28:287 (1) - Add clap on end
03:40:287 (2) - boring hitsounds, blah blah. Same stuff since it's a copy/paste section
03:57:430 (4,2) - Overlap
04:44:519 (1) - Way too soon after a spinner for a Normal.
04:44:179 - I'd either silence every other tick here during this section. 2 feels too noisy during this part.
Felt way too spinner-heavy imo. Those longer notes in the choruses would be better represented with long sliders instead of spinner spam.
[Taiko]
02:17:429 - End kiai here
04:44:179 - Should lower the volume a bit here.
05:02:589 (107) - Maybe have a drum roll here instead? If you do, have it crescendo like the ride cymbal.
[Ra's Hard]
00:25:572 (1,2,3,4) - This circle -> slider progression is really awkward. maybe follow the vocals a little stronger or keep your previous circle -> slider -> circle -> slider instead of the c -> s -> s -> c
03:10:287 - Having a giant break, a short part to play, and then another giant break is really boring. Map through the second break or something.
04:42:572 - Think you can set up the delayed break to be like this? It's not quite precise, but it gives a better feeling than a break does.
04:44:179 - I'd silence every other tick during this section since 2 is a bit noisy for this part.
[Invincible]
00:04:144 (7) - Might be better to have a long slider from here to 00:04:429 - The constant 1/2 rhythm feels a bit pushy for an intro.
00:05:715 (4,1) - Why a jump here when the phrase is in a decline? It feels out of place and extreme for the music.
00:19:144 (3,4) - This stack kills your momentum in a bad place.
00:29:715 (6,7) - The 1-5 here are nice big spacing leading to the powerful change in the phrase at the 6 -> 7, but you opt to go to small spacing instead. It really kills the anticipation of something awesome coming.
00:31:001 (4,5) - This is just bad flow. You have a nice flowing vocal part to help accent here with the longer sliders and you go with a sharp zigzag pattern instead while also stacking on the end of a slider going the opposite direction. A couple suggestions you can take here: either move the 5 to a point on the left side of the screen, or leave the 5 and rotate the 6 and 7 slider 90 degrees clockwise, then reverse each individual slider (and reposition outward to reduce overlap)
00:36:287 (1,2,3,4,5) - Better as a 5-hit pattern instead of a 4-hit pattern with a stack on the end. It looks like you ran out of room and got lazy.
00:39:287 (1,2) - This is a little messy to read due to the hitburst from 00:38:287 (6) -
00:43:572 (2,3) - This plays better if the slider is where the 2 currently resides. The stacked note into the 2 slider after a slider jump like that doesn't play so well.
00:46:715 (5,6) - I'm not feeling the need for a reversal maneuver like this.
00:47:858 (1,2,3,4) - I'd stick with the sliders for this part of the song. Mixing it up with these high velocity circles then going back to the sliders feels really inconsistent and randomly placed instead of trying to represent the music.
00:57:572 (1,2,3,4,5,6,7,8,1,2) - ctrl + h
01:08:858 (1,2,3,4) - Hrm. I think this flows better like this: (and transitions to the 01:10:001 (1,2,3,4) - jumps better).
Oh, and all four of these slider's ends are unsnapped. Fix that, if anything.
01:10:572 (5,6) - Actually, there seem to be a lot of slider ends unsnapped. Go through this map and make sure the ends are properly snapped.
01:22:572 (1,2,3) - This slider rhythm progression is a little strange. It played a lot better when you did the rhythms like at 01:24:858 (1,2,3,4) -
01:27:144 (1,2) - Strange spot for a jump, though since you did another one at 01:28:001 (4) - the one at 01:28:144 (1,2) - is mistimed. It should be at 01:28:429 (2,3) -
01:31:572 (1) - Better as just a circle
01:37:001 (4,5) - ctrl + g
01:45:001 (1,2,3,4) - This is okay, but it would be best if you could extend the pattern so that the next time you mirror it the same part of the song is happening, so if you can, extend the pattern until 01:47:287 -
01:59:144 (1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,5,6,7,8) - This entire section has some pretty bad flow. You're just bouncing in hard angles all over the place and it's more just plain reading the map instead of playing the map and enjoying it. Sooo some suggestions here.
02:00:858 (1,2,3,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - ctrl + h this section, then set 01:59:429 (2,4) - around here (about 2x DS)
02:01:858 (1,2,3,4,5,6,7,8) - This part really just needs to be redone. You have these sharp jumps that reflect little with the flow of the music and it just trying to be hard with a mirrored pattern.
02:03:858 (3,4,5,6) - And all these returns to stacks are a pain to read and also don't flow very well. I suggest you rethink it.
02:26:001 (1,2,3,4) - After all those smother lines, having this as jumps is just cruel. Leave it as a normal pattern.
02:53:644 (1,2,3) - This isn't really following the guitar right (and is what you should be following after that previous part)
03:10:858 (6,1) - It might be better to focus on smoother long sliders like at 03:12:715 (3) - during this part since it's a little on the calmer side compared to 03:14:572 (1) - where it's more appropriate to use more 1/2 rhythms.
03:32:858 (1,2,3,1,2,3,1,2,3,1,2,3) - These triples are all out of sync with the piano. If you wanted to use that, you need to have a double at 03:32:858 (1,2) - , then start your triples at 03:33:144 (3) - It would look like this following your strange combo progression
03:35:144 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - Same thing here: it's all off by one. The sets of 3 should start at 03:35:287 (2) -
03:47:644 (2,3) - I... think you should just stick with the 1/2s here. Trying to follow that vocal part is a little weird.
04:05:144 (2) - ctrl + g
04:34:858 (3,4) - Keep this spacing larger please
04:35:572 (6) - Having this on the right side of the screen would flow better
04:41:429 - The same break delay change suggestion from Ra's Hard. If not, just leave it at the default settings with no delay.
04:44:179 - I'd silence every other tick during this section since it's a much calmer part of the song. You can do this with green lines manipulating volume or with a new file on a new custom section. Whichever.
And S.S was removed, so I'll skip that.
Sorry for taking so long. This set has a long way to go, me thinks.