I like this idea. I'd +1 if I could.
I support.
I support.
thats pretty awesome, untill the niconico douga partPROGUY wrote:
When I saw this topic, it reminded me of this video below. Watch it from 5:23 onwards.
Cornbread617 wrote:
I think this would be pretty damn cool.
wat...? Touhou, not Frogger.kikoredog wrote:
So if I read this right, this is Frogosu!??? frogger + osu! = win.
Touhou is a shooting/fighting game for Christ Sake. Read the first post.My1 wrote:
Idunno what touhou is
...And counting.emonite wrote:
It's been...two years?
I don't think this will ever come out...sHaDoWsN1pEr13 wrote:
If this came out, I would shed a manly tear of joy.
What he said^palinus wrote:
All of my wants for this! now.. How do I get a vote? :/ I love touhou
It has already been mentioned before in the topic that lasers = sliders. And IMO bars are a stupid idea.Kitokofox wrote:
I was thinking instead of just having bullets, you could have to dodge bars too instead of just bullets. and by bars, i mean bars that fly vertically and horizontally. Or maybe even shapes like triangles and squares. It would be interesting to see more things go across the screen than just bullets. Or some lasers.
Best choice ever.Saten wrote:
Denmarkosu
lmfaoSaten wrote:
Denmarkosu
Okay, maybe not. But at least call this mode something better than using "Touhou" in the name since it's generically a bullet-hell mode and not just from Touhou.Saten wrote:
It's like renaming taiko to donsu or something
Perhaps it wont be non of them. Maybe just "Touhou" mode
Azure_Kite wrote:
Hellosu!
I think "Touhosu" is a funny namePROGUY wrote:
Also since this post has been bumped and I've thought of this for a looooong time, is it okay if we rename this mode to "Danmakosu!" instead? Calling it "Touhosu!" sounds like literally a ripoff from the Touhou series only while there are other bullet-hell games that can be referred to as well, and Danmakosu! defines that better. Remember that it's to reference the genre of bullet-hell than just from a single danmaku shooter series.
....wowRinKagamine wrote:
but touhou is free and something that everybody can just go and download.
who said i didn't like it? please, don't put words in my mouth. all i did was say that something that was already made into a game shouldn't really be made into an osu! mode. it's just my opinion, sheesh.deadbeat wrote:
....wowRinKagamine wrote:
but touhou is free and something that everybody can just go and download.
anyway. peppy's all ready shown interest in adding this. you don't have to play if you don't like it
Pretty nice example on how to implement it.[CSGA]Ar3sgice wrote:
i have seen a game with such rhythm and bullet style, so it should be possible in osu as well, woc233 plz add this
just eggpain
peppy wrote:
Try and thing of original aspects which will bring rhythm and bullets together in an awesome way if you are looking to positively contribute.
There are rhythm games and rhythm-based games. osu!, Taiko and osu!mania are the first ones and CtB and Touhosu are second.Zarerion wrote:
Please, just make sure this game mode will have something to do with Rhythm, unlike other gamemodes where stuff is coming from above and you have to catch it.
When there's a beat, u should in some way click according to that beat.
So Touhosu will be like CtB? :/[Dellirium] wrote:
There are rhythm games and rhythm-based games. osu!, Taiko and osu!mania are the first ones and CtB and Touhosu are second.Zarerion wrote:
Please, just make sure this game mode will have something to do with Rhythm, unlike other gamemodes where stuff is coming from above and you have to catch it.
When there's a beat, u should in some way click according to that beat.
Uhh actually CtB is based off EZ2Catch which is a RHYTHM game. Also CtB follows the beat that a standard map is following, the only difference is you have to catch it in that game mode and not click circles and move your mouse.Zarerion wrote:
Please, just make sure this game mode will have something to do with Rhythm, unlike other gamemodes where stuff is coming from above and you have to catch it.
When there's a beat, u should in some way click according to that beat.
I've never played any Touhou games either but I've got all 3 eXceed games so I'm a veteran in the bullet hell genreKiosk14 wrote:
Sounds interesting. ive actually never played TOHOU b4, so this could be my chance
What they said ^Mercurial wrote:
No.Yuu-Chii wrote:
This is actually happening
This must be the best year for osu!
Saph1 wrote:
If this will be nothing like CtB I'll be pleased.
Lol...she wrote:
You'd probably smash all the danmaku away with your tennis bat.- 1 - wrote:
Would love to see how this will work out.
Actually we need Tennisu! mode more, there's nothing related to sports in this stupid game yet, but enough (too much) weeabooshit for everyone.- 1 - wrote:
Would love to see how this will work out.
I don't know if this can help but I think it gives a good idea on how to do it.peppy wrote:
Just to clear things up, I generally have an idea of how this will be implemented already in my head (when/if it is) and may or may not consider any suggestions. For this reason I won't actively participate in this discussion but will monitor it. Keep in mind that I have played touhou and other danmaku games, so suggesting things already done in those is a bit moot. Try and thing of original aspects which will bring rhythm and bullets together in an awesome way if you are looking to positively contribute.
Need to have more bullets to avoid than enemies to shoot downIgor-Sonic wrote:
I don't know if this can help but I think it gives a good idea on how to do it.
http://youtu.be/KnoUG4RwjSk