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nano - No pain, No game

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AngelHoney

JauiPlaY wrote:

[General]
preview point太奇葩 我也觉得 哈哈lol
AH难度的background colour与其它难度不符 哦对 改正了
除了AH难度以外 其它难度的combo colour 3&4太暗 有时候跟bg那货的黑头发混在一起会看不到approaching circle 记得之前有提醒过2ha 看来.....-_-

[AngelHoney]
没kiai 差评 毛线 , 明明有好不 而且不止一处O.O
02:42:998 (1) - NC给后面的note 这个没改NC , 不过排列改了下 更好读了
另外像00:23:261 (1,2,3,4,5,6,7,8)这种排列 34和78对调一下会不会好一点 会不会太鬼畜了点._. 我可不是2ha啊....
感谢mod w

http://puu.sh/1hAXX (差点忘了...
Topic Starter
tutuhaha
既然那么多人说的话
我就把颜色改成和AHO一样的默认颜色了
还有春虫虫的AHO,先update一下,别你每次给我改好的文件我都要给你加视频D:
spboxer3
歡樂作文日...

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. 02:56:103 - add kiai and end at 02:58:630 - ?

Normal


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    01:36:367 -
  2. fix timing line to correct time:
    00:01:319 -
    00:13:793 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 02:27:998 (1,3) -


Hitsound
(For my listened. Just some suggest for the hitsound.)

add soft-slidertick.wav to make tick mute.

  1. 00:47:261 - 50% It's a bit louder. mby used 40%?
  2. 01:42:840 - ^

  3. 00:50:893 (2) - finish here is better then 00:50:735 -

mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:02:893 (3) - (optional) move it to x:48,y:240? try to make this pattern more smooth.

  2. 00:23:261 (5,6,1) - I'm not sure about your idea. but I find (6) should move 1 grid left & down to make those straight.

  3. 00:45:367 (2) - (optional) to make it a turning point at 00:45:840 - like this↓ because at this point have a kinda big beat. just used turning point to express it

    300,32,45367,2,0,B|321:78|295:117|295:117|344:136|360:184,1,180.000006866455,0|8,0:0|0:0,0:0:0
  4. 00:49:788 (1,2) - suddenly rhythm. It a kinda confuse for newbie because it's easiest diff for this song. try to used rhythm like this↓

  5. 00:54:682 (1) - move this slider to x:188,y:44 to make pattern more smooth

  6. 01:32:577 (1,2,3,4) - (suggestion) try to used some curve. It's a rigid pattern for player. If you approve my opinion. just take it

    112,224,92577,6,0,B|140:280|204:308,1,120
    244,232,93367,2,0,B|200:216|184:176,1,80
    248,116,93998,2,0,B|306:170,1,80
    364,104,94630,2,0,B|349:68|305:52,1,80
    220,32,95261,6,0,B|56:32,1,160

  7. 01:45:367 (1,2) - same as preview point issue. It's a kinda hard pattern for newbie.

  8. 01:06:051 (3,4) - ,02:01:630 (3,4) - ok~ It's a rigid pattern for player too. ((I give you 02:01:630 (3,4) -'s code
    [img]It's%20a%20rigid%20pattern%20for%20player[/img]
    256,64,121630,2,0,B|216:76|168:64,1,80,0|8,0:0|0:0,0:0:0
    164,152,122261,2,0,B|124:136|76:152,1,80,0|8,0:0|0:0,0:0:0

  9. 02:37:630 (6,1) - Errr....

Hard


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. fix timing line to correct time:
    00:01:319 -
    00:13:793 -
Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 00:47:261 - 50% It's a bit louder. mby used 40%?

  2. 01:42:840 - ^

  3. 00:50:893 (2) - It should add finish imo.
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:07:946 (2) - move the last node to x:344, y:88? I know you want make 00:09:051 (3,4) - centered. so just change slider shape to make more good flow.

  2. 00:57:840 (2,3,4) - ma... 作的有趣點嘛=3=

    32,292,57840,2,0,B|64:340|121:352,1,110
    240,312,58472,2,0,B|146:254,1,110
    140,132,59103,2,0,B|197:144|229:192,1,110

  3. 01:07:630 (2,3,4,5,1) - Errr... It's let me feel wrong click... general we click the hit sound at 1/1 beat and end at 1/2 rhythm. so try to used rhythm e.g: ↓

  4. 02:48:682 (1,2,3,4,1) - ^

    kiai#2 was copied at kiai#1 ... don't want more explain.

AHO鬼畜沒有之一




  • mapping
    (These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:23:577 (3,4,5,6) - don't you used same spacing like 00:23:261 (1,2,3,4) - ?
  2. 01:18:840 (1,2,3,4,5,6,7,8) - copy don't explain it.

  3. 01:35:261 (1,2,3,4,5) - It can be more like star shape, It's more pretty ((btw. I think 01:35:419 (2,2) - should be stacked.

  4. 02:01:314 (10,11,12,13,1) - make pretty curve plz lol

  5. 02:50:419 (11,12,13,14) - very confuse to play pattern. 通常看到這麼高AR的note誰會知道這是1+3的排法 很容易就看成只有3連阿 即使是前面都用這樣的節奏還是會讓人難看懂

  6. 02:53:577 - give you 2 options.
    1. first: break at 02:53:577 -

    2. second: add object at 02:53:419 - and 02:53:577 - ((or like this ↓
  7. 02:56:103 (3,4) - ...
    SPOILER
    讓人感覺真是隨手的不能再吐嘈了>_>
yooo wtf this diff!!!

Pain


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. fix timing line to correct time:
    00:01:319 -
    00:13:793 -

Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 00:47:261 - 50% It's a bit louder. mby used 40%?

  2. 01:42:840 - ^

  3. 00:50:893 - It should add finish imo.
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:46:788 (1,1) - It's intentional? just find unstack object.

  2. 02:44:419 (4) - move down 1 grid (size 4) to make 02:43:314 (1,2,4) - have same overlaps area.

Game


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. fix timing line to correct time:
    00:01:319 -
    00:13:793 -

Hitsound
(For my listened. Just some suggest for the hitsound.)
same as other diff:
  1. 00:47:261 - 50% It's a bit louder. mby used 40%?

  2. 01:42:840 - ^

  3. 00:50:893 - It should add finish imo.
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 02:16:946 (1,2,3,4,5,6,7) - (optional) I have some idea :> try to exchange (2,4)'s place. it's can be good flow imo.

  2. 02:53:419 (10,1) - change (1) to other place. 從背景音樂聽出兩個的曲調是不同的 於是擺在同位置就會顯得有些奇怪.

that's all 累了... 這次2hr左右...

call me back when you fix my mod~ but please reply my mod post and used 2 color to reply it
Blue: you accept my mod item
Red: you deny my mod item and please reply the reason.

^必須 不然不recheck>_>... 記得跟AHO說
AngelHoney

spboxer3 wrote:

歡樂作文日...

AHO鬼畜沒有之一




  • mapping
    (These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:23:577 (3,4,5,6) - don't you used same spacing like 00:23:261 (1,2,3,4) - ? hm..好吧 稍微修正了下排列._.
  2. 01:18:840 (1,2,3,4,5,6,7,8) - copy don't explain it. ? 意义不明, 也是指排列?

  3. 01:35:261 (1,2,3,4,5) - It can be more like star shape, It's more pretty ((btw. I think 01:35:419 (2,2) - should be stacked. 好吧 稍改了下0.0

  4. 02:01:314 (10,11,12,13,1) - make pretty curve plz lol lol , 改了

  5. 02:50:419 (11,12,13,14) - very confuse to play pattern. 通常看到這麼高AR的note誰會知道這是1+3的排法 很容易就看成只有3連阿 即使是前面都用這樣的節奏還是會讓人難看懂 um 也对 , 改好了

  6. 02:53:577 - give you 2 options. (break的话试过了 实际玩起来太短 没感觉有变化 , 没动 , 另外个主意 不采纳...你看我之前几处break之前也是连打那几串 也是这么布置的 不打算突然该节奏
    1. first: break at 02:53:577 -

    2. second: add object at 02:53:419 - and 02:53:577 - ((or like this ↓
  7. 02:56:103 (3,4) - ...
    SPOILER
    讓人感覺真是隨手的不能再吐嘈了>_>
    我..我...我也有稍微排列过的说(炸
yooo wtf this diff!!!(sp3:太送分了吧
yeah , 感谢小三\:D/ http://puu.sh/1hWXp
Topic Starter
tutuhaha

spboxer3 wrote:

歡樂作文日... 小三姐姐你好帅!

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. 02:56:103 - add kiai and end at 02:58:630 - ?
OK

Normal


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    01:36:367 -
    OK
  2. fix timing line to correct time:
    00:01:319 -
    00:13:793 -
OK

Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 02:27:998 (1,3) -
没地方放了

Hitsound
(For my listened. Just some suggest for the hitsound.)

add soft-slidertick.wav to make tick mute.

  1. 00:47:261 - 50% It's a bit louder. mby used 40%?OK
  2. 01:42:840 - ^OK

  3. 00:50:893 (2) - finish here is better then 00:50:735 -
OK俩都加了

mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:02:893 (3) - (optional) move it to x:48,y:240? try to make this pattern more smooth. OK

  2. 00:23:261 (5,6,1) - I'm not sure about your idea. but I find (6) should move 1 grid left & down to make those straight. OK

  3. 00:45:367 (2) - (optional) to make it a turning point at 00:45:840 - like this↓ because at this point have a kinda big beat. just used turning point to express it

    300,32,45367,2,0,B|321:78|295:117|295:117|344:136|360:184,1,180.000006866455,0|8,0:0|0:0,0:0:0
    OK
  4. 00:49:788 (1,2) - suddenly rhythm. It a kinda confuse for newbie because it's easiest diff for this song. try to used rhythm like this↓ OK

  5. 00:54:682 (1) - move this slider to x:188,y:44 to make pattern more smooth OK

  6. 01:32:577 (1,2,3,4) - (suggestion) try to used some curve. It's a rigid pattern for player. If you approve my opinion. just take it 这里我还是觉得直直的下来好一点

    112,224,92577,6,0,B|140:280|204:308,1,120
    244,232,93367,2,0,B|200:216|184:176,1,80
    248,116,93998,2,0,B|306:170,1,80
    364,104,94630,2,0,B|349:68|305:52,1,80
    220,32,95261,6,0,B|56:32,1,160

  7. 01:45:367 (1,2) - same as preview point issue. It's a kinda hard pattern for newbie. OK

  8. 01:06:051 (3,4) - ,02:01:630 (3,4) - ok~ It's a rigid pattern for player too. ((I give you 02:01:630 (3,4) -'s code 这里我还是觉得直直的玩好一点然后那个图崩了↓
    [img]It's%20a%20rigid%20pattern%20for%20player[/img]
    256,64,121630,2,0,B|216:76|168:64,1,80,0|8,0:0|0:0,0:0:0
    164,152,122261,2,0,B|124:136|76:152,1,80,0|8,0:0|0:0,0:0:0

  9. 02:37:630 (6,1) - Errr....
改了改了改了...........

Hard


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. fix timing line to correct time:
    00:01:319 -
    00:13:793 -
Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 00:47:261 - 50% It's a bit louder. mby used 40%?

  2. 01:42:840 - ^

  3. 00:50:893 (2) - It should add finish imo.
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:07:946 (2) - move the last node to x:344, y:88? I know you want make 00:09:051 (3,4) - centered. so just change slider shape to make more good flow.

  2. 00:57:840 (2,3,4) - ma... 作的有趣點嘛=3= 除了这个,我还是比较喜欢整齐的直的这么一下哈=3=

    32,292,57840,2,0,B|64:340|121:352,1,110
    240,312,58472,2,0,B|146:254,1,110
    140,132,59103,2,0,B|197:144|229:192,1,110

  3. 01:07:630 (2,3,4,5,1) - Errr... It's let me feel wrong click... general we click the hit sound at 1/1 beat and end at 1/2 rhythm. so try to used rhythm e.g: ↓

  4. 02:48:682 (1,2,3,4,1) - ^

    kiai#2 was copied at kiai#1 ... don't want more explain.
都改了

Pain


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. fix timing line to correct time:
    00:01:319 -
    00:13:793 -

Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 00:47:261 - 50% It's a bit louder. mby used 40%?

  2. 01:42:840 - ^

  3. 00:50:893 - It should add finish imo.
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:46:788 (1,1) - It's intentional? just find unstack object.

  2. 02:44:419 (4) - move down 1 grid (size 4) to make 02:43:314 (1,2,4) - have same overlaps area.
OK都改了

Game


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. fix timing line to correct time:
    00:01:319 -
    00:13:793 -
OK

Hitsound
(For my listened. Just some suggest for the hitsound.)
same as other diff:
  1. 00:47:261 - 50% It's a bit louder. mby used 40%?OK

  2. 01:42:840 - ^OK

  3. 00:50:893 - It should add finish imo.
OK

mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 02:16:946 (1,2,3,4,5,6,7) - (optional) I have some idea :> try to exchange (2,4)'s place. it's can be good flow imo.
    好主意改了OK
  2. 02:53:419 (10,1) - change (1) to other place. 從背景音樂聽出兩個的曲調是不同的 於是擺在同位置就會顯得有些奇怪.
OK

that's all 累了... 這次2hr左右...

call me back when you fix my mod~ but please reply my mod post and used 2 color to reply it
Blue: you accept my mod item
Red: you deny my mod item and please reply the reason.

^必須 不然不recheck>_>... 記得跟AHO說AHO究极恐怖diff已上传
tick想来想去还是不加了,总觉得加点tick会很麻烦,其实我有心理阴影...而且这歌蛮吵的不加和加了一样
spboxer3
recheck.

[Hard]
01:07:630 (2,3,4,5,1) - you said all fixed. but I haven't look that :/
same as 02:48:682 (1,2,3,4,1) -

[Pain]
fix timing line to correct time:
00:13:793 still need be fixed



(ˊ_>ˋ)~"
kurohana


the game has only just begun

Normal

  1. 00:04:156 (4) - NC like in Hard?

AngelHoney

  1. No Kiai-times?

I love this song <33
I know this will be ranked soon, but i leave a star (Great map <33)
Topic Starter
tutuhaha

spboxer3 wrote:

recheck.

[Hard]
01:07:630 (2,3,4,5,1) - you said all fixed. but I haven't look that :/
same as 02:48:682 (1,2,3,4,1) - 可能是我忘了打了对不起当时基本上满屏幕的代码感觉所以漏了=_=|||,因为节奏来说前面的那个是断点,也就是一个note在红线上,再拉slider的话总觉得不干脆,然后节拍是从红线开始的所以从红线转短slider,嘛,这是hard嘛.....至少我觉得打起来一点问题都没有.............

[Pain]
fix timing line to correct time:
00:13:793 still need be fixed

^改了!

(ˊ_>ˋ)~"
@kurohana
fix that NC and AHO said "My diff already has KIAI just short!short\(≥Д≤)<!!!!!!!!!"....................
spboxer3
AHO該 nuked xD bubble~
bossandy
驚爆遊戲 :DD
前幾天才在學校跟同學借手機來看了兩集
看到第二集時我徹底黑化了 \:D/
Topic Starter
tutuhaha

bossandy wrote:

驚爆遊戲 :DD
前幾天才在學校跟同學借手機來看了兩集
看到第二集時我徹底黑化了 \:D/
你应该去看第四集
那集比较黑\:D/!
Aleks719
Ranked~
Suimya
3rd one lol good work Aleks xD

anyways gratz tu-chan :3
Aurele
Another one! Congratulation!
Mangafan204
Yeah, it is ranked~~
Like the song so muchX3 Congratz=)
Mikarunoel131_DELETED
And the third one x3
Now 3 great beatmaps, all with their own flow, create a song for everyone x3
I love it :) You all made wonderful beatmaps to this amazing song x3

Congratz :)
jonathanlfj
3rd is the charm
congrats~
LunarSakuya
lmao wow congrats 2ha
YTYuyu
oh wow 3 no pain no games...i'm impressed :D.

congratz on the rank Tu-chan~ ;)
hoLysoup
恭喜~!
Topic Starter
tutuhaha
哪位同学能告诉我..........
现在是什么情况!!!!!!!!!!!!!!!!!!!
No_Gu
。。。咋这么多
[CSGA]Ar3sgice
no game, no eggpain

@N_a_n_o
cheshire-
i've been waiting for this song! omg thank you so much for making this beatmap~!
Konei
Congratz orz (late)
Birdy
yay it's a new platinum disco
[Kirisaki rei]
you are the greates for betmaps!! i like your beatmaps and i like your beatmaps thank you for nano-no pain,no game i like that song!! ;)
power002
pain難度的節奏略奇葩
Yata
whats the anime name of the video in the beatmap?
whymeman

Fleareon wrote:

whats the anime name of the video in the beatmap?
Source: BTOOOM!

As shown from the opening post.
Yata

whymeman wrote:

Fleareon wrote:

whats the anime name of the video in the beatmap?
Source: BTOOOM!

As shown from the opening post.
its not btooom, ive seen that anime and its not even close to look like the anime in the video.
Manersky
pls reply, does it work for osu!droid? thanks~
Raging Bull
Anime is btooom. Music Video isn't far as I know
Megpoi
when i play on the phone ous!droid i cannot see the leaderboards for online it just says hash fail please help to fix or solve the problem ?!
Souluska_old
nano have a great song. Thanks form this beatmap ;p
Drigonlay

Raging Bull wrote:

Anime is btooom. Music Video isn't far as I know
The song is used in btooom anime but the background video isnt btooom.

Does anyone know what is the anime in the background video?
Razer
Whats the BIG.png anime named?
misa___misa
Скажите что за аниме на фоне??? песня из аниме btoom,это я знаю....
Neko-Yotsu
I love This Song !!!!!!!!!!!
Xpacker199
[/color] :(
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