[General]
Combo 4 is kinda hard to see against the high contrast BG. Maybe change it to RGB 136/29/254 (looks almost identical but has the same contrast to both extremes in the BG)
[Normal]
Hmmm changing anything here can only make it worse. This is great.
[Hard]
00:15:446 (1,1) - the distance between those two is a bit harsh for a 4,5 star diff imo. It plays fine for me and fits perfectly but is not difficulty appropriate I believe
00:49:472 (3) - move back by 1/2 to 00:49:630 - to follow the vocals? The white tick isn't really pronounced in any way as there is a drum roll here. Feels more natural to follow the vocals.
01:33:840 - maybe add a note here to match the vocals...feels empty and the next slider could be hit early
[Pain]
00:43:788 (2,3,4) - this stack feels unnatural here. I suggest using an anti-jump pattern like this: http://osu.ppy.sh/ss/461723
01:12:840 - this break is not used in the later repetitions of this exact part with the exact same beat placement, maybe remove it or add the breaks for the later parts?
02:15:367 (1) - I'd prefer if this was stacked under the previous slider (or not stacked at all - to keep it consistent with the styling of the rest of this map) because it feels better with the guitar follow here. Doesn't change much anyway
[Game]
00:27:051 (1,2) - stacking these breaks the flow for me. Maybe use a jump pattern like 00:27:998 (5,6) - but in the opposite direction
00:29:893 (3,4) - same as above. It could be great to keep the stacks if they were at the same position of the bar (00:27:051 (1,2) - are on downbeat, 00:29:893 (3,4) are not...but the (1,2) before are on the downbeat - so if you keep the stack above AND THEN stack 00:29:577 (1,2) - instead of 00:29:893 (3,4) - here it would be great http://osu.ppy.sh/ss/461776)
02:06:209 (4) - this note doesn't seem to map anything, it feels much better to keep the 1/2 break pattern for the actual drums in the song here with a stack of 02:06:367 (4,5) - and without (4): http://osu.ppy.sh/ss/461761
[AHo]
Hey map. You know you have great pedigree and the looks. I tried...I really tried to make "us" work, tried to make sense of it all. I failed. It is not you...it is me. I don't deserve you...probably. I hope you will find someone who loves you with all his heart but I can't be that one. Sorry, map. *sadmusic*
Cool song and neat mapset. Really not much for me to find here (as expected). Have this~
Combo 4 is kinda hard to see against the high contrast BG. Maybe change it to RGB 136/29/254 (looks almost identical but has the same contrast to both extremes in the BG)
[Normal]
Hmmm changing anything here can only make it worse. This is great.
[Hard]
00:15:446 (1,1) - the distance between those two is a bit harsh for a 4,5 star diff imo. It plays fine for me and fits perfectly but is not difficulty appropriate I believe
00:49:472 (3) - move back by 1/2 to 00:49:630 - to follow the vocals? The white tick isn't really pronounced in any way as there is a drum roll here. Feels more natural to follow the vocals.
01:33:840 - maybe add a note here to match the vocals...feels empty and the next slider could be hit early
[Pain]
00:43:788 (2,3,4) - this stack feels unnatural here. I suggest using an anti-jump pattern like this: http://osu.ppy.sh/ss/461723
01:12:840 - this break is not used in the later repetitions of this exact part with the exact same beat placement, maybe remove it or add the breaks for the later parts?
02:15:367 (1) - I'd prefer if this was stacked under the previous slider (or not stacked at all - to keep it consistent with the styling of the rest of this map) because it feels better with the guitar follow here. Doesn't change much anyway
[Game]
00:27:051 (1,2) - stacking these breaks the flow for me. Maybe use a jump pattern like 00:27:998 (5,6) - but in the opposite direction
00:29:893 (3,4) - same as above. It could be great to keep the stacks if they were at the same position of the bar (00:27:051 (1,2) - are on downbeat, 00:29:893 (3,4) are not...but the (1,2) before are on the downbeat - so if you keep the stack above AND THEN stack 00:29:577 (1,2) - instead of 00:29:893 (3,4) - here it would be great http://osu.ppy.sh/ss/461776)
02:06:209 (4) - this note doesn't seem to map anything, it feels much better to keep the 1/2 break pattern for the actual drums in the song here with a stack of 02:06:367 (4,5) - and without (4): http://osu.ppy.sh/ss/461761
[AHo]
Hey map. You know you have great pedigree and the looks. I tried...I really tried to make "us" work, tried to make sense of it all. I failed. It is not you...it is me. I don't deserve you...probably. I hope you will find someone who loves you with all his heart but I can't be that one. Sorry, map. *sadmusic*
Cool song and neat mapset. Really not much for me to find here (as expected). Have this~