Download: AKB48 - Beginner (liudeye) [AKBreeze].osuHonDon wrote:
AKBreeze
00:49:712-00:50:962 Maybe you can just rewind the sliders seems no need
00:56:753 New Combo k
我的那部分还没做完,没做完一般不接受MOD的,不过还是谢谢你了。部分意见已经采纳,下次说中文吧英文看着累HonDon wrote:
Hi~
General
-Cut off the mp3 file
Normal
-You can't just use one combo for the whole map. Consider breaking it.
AKBreeze
00:49:712-00:50:962 Maybe you can just rewind the sliders
00:56:753 New Combo
Insane
-Some have too long combos. Maybe the combos in 3 hit streams could be broken up.
very thank you for modSilivren wrote:
[AKBreezel]
You have 1 unsnapped inherite section here.
00:27:722 - snap to 00:27:712 -
I suggest moving 01:51:337 (2) - to 01:51:150 - OR 01:49:837 (2) - to 01:50:025 - (i prefer 1st variant). Because as it is now it ruins the rythm of the music imo.
I think this diff don't need to do change
[Origin]
00:40:650 (7) - add NC. Fits the music. fix
00:52:650 (1) - You should place NC here fix
01:03:900 (1) - remove NC fix
01:04:650 (1) - add NC fix
01:13:650 (5) - maybe NC? have no use for
02:15:150 (4) - touches hp bar What mean?
02:30:712 (3) - place it somewhere according to your distance spacing. e.g. like this? http://puu.sh/LOn6 fix
[Rebirth] this diff remaping!
Unsnapped inherite sections: 01:19:653 - snap to 01:19:650
00:20:025 (1) - touches hp bar
00:27:900 (1) - I think it will be more interesting if you reverse this slider. (ctrl+R)
00:53:400 (4) - touches hp bar
00:56:025 (3) - try to end this slider at 00:56:400 -
00:58:650 (8) - NC
01:09:150 (10) - add NC
01:09:337 (1) - remove NC
01:09:900 (1) - remove NC
01:18:150 (7) - add NC
01:18:712 (1) - remove NC
01:30:150 (11) - NC
01:33:150 (3) - touches hp bar
01:38:962 (1) - try to stack it with 01:38:775 (2) -
01:40:650 (4) - NC
02:25:650 (1) - add NC
02:26:025 (3) - remove NC
02:28:650 (1) - fix it. Because now it can't be understood where the slider goes - left or right. Unrankable.
02:31:087 (1,2,3,4) - maybe turn it into some jump pattern? Just a suggestion.
I like this song a lot and your map is really nice!! Good Luck ^ ^
It means that this slider is placed too high. So it touches the hp bar. Like here does the beat #2, you see? http://osu.ppy.sh/ss/382714liudeye wrote:
:
02:15:150 (4) - touches hp bar What mean?
thank you very muchNemis wrote:
[Origin]
OD -1
This is the easiest diff? It seems Normal+/Hard :E
00:41:962 (3) - Distance it more from 00:41:400 (2) - fix
[AKBreeze]
Nothing
[Rebirth]
One suggestion: use a distance spacing under x1.0 for streams, they are too spaced
01:15:150 (3,4) - Change this sliders' form fix01:40:650 (1,2,3,4,5,6,7,8) - It looks strange...
02:18:150 (6) - Fix this slider's form like all other, it looks more better fix
I like this map, sliders are perfect *-* Good luck
thank you,hope you can like itLeorda wrote:
Yo
[General]
* Remove the Source for all diff, it seems your current source are album, I guess?
* Your dif name makes people confuse which is Normal or Hard diff. Please change your diff name into difficulty names (e.g. "Breeze's Hard", "Insane")
changed
[Origin]
* AR +1 or +2? +1
00:52:650 (1) - New combo, since this note is after spinners. You probably forgot.... fix
00:53:400 (2) - Overlapped by hitbursts from spinner. It can be hidden for beginners while gameplay (sometimes, beginners are slow to read) fix
01:13:650 (3) - New combo? fix
01:49:462 (5) - ^ fix
02:29:775 (1) - Same issue as 00:53:400 (2) fix
[Rebirth]
00:40:650 (1,2,3,4,5) - These streams are not fit to the song. Change the pattern? fix
00:43:650 (1,2,3,4,5) - ^ fix
01:09:712 (7) - I don't like if this slider is place at the same place as the previous one fix
01:35:775 (1) - Overlapped by spinner-osu, it can be hidden for players fix
01:41:212 (3,4) - This jump is exactly same as previous one, and they thought this would be a 1/2 clicks, but it's not. Consider to change the pattern?
01:42:337 (6,7,8) - These jump are pretty unbalanced.... fix
Good luck~
谢谢MOD-[A]- wrote:
时间匆忙,只看了一下insane,水平有限╮(╯_╰)╭
01:30:712 加一个note 我认为这里01:31:462 (9) - 加更加合适
01:37:275 同上 加了
00:33:171(4,5) 删除 删了
不方便上传图,所以就直接放代码了
把296,256,143400,2,0,B|312:304|264:336,3,84.9999952316285,10|0|0|0
建议改成
296,256,143400,2,0,B|312:304|264:336,2,84.9999952316285
271,330,143962,1,0 改了
其他的,感觉皮肤在有的地方使note混淆,建议把皮肤改一下 没必要
以上,个人的全部渣mod
thanks for your modDakeDekaane wrote:
Hi, mod time~ :3
[Normal] all fixed01:14:400 (3) - This is a bit far from previous note, you should consider move it closer or make a pattern like 00:30:150 (3,4) , or something like this
01:46:275 (1) - This gets hidden by hitburst from 01:44:400 (2) , you should re-arrange this a bit.
01:46:650 (2) - Shorten this slider by 1/4 (make it a 1/1 slider) and/or try this
01:50:212 (1,2) - You can add a repeat for these sliders
02:22:087 (1) - You should move this slider to make 02:22:650 (2) more visible, maybe like this
[Breeze's Hard] I think it is ok
00:19:087 (6) - You can delete the last reverse arrow and put a circle instead
00:22:087 (4) - ^
[Insane] fixed
A nice diff, you could increase HP drain or OD by 1 for make it a bit more insane.
That's all from my part, good luck c:
Normal:Normal
Source:AKB48 18th Beginner Jurina&Mayuyu Ver
Breeze's Hard:
Source:
thank youDeni wrote:
----------------------------------------------------------------------------------------------
General
Did you create the skin? If not, why don't you mention the skin creator in your first post? Has mentioned
Delete "Beginner" from the tags since it's already in the title. fixed
Inconsistency in source:Normal:Normal
Source:AKB48 18th Beginner Jurina&Mayuyu Ver
Breeze's Hard:
Source:
00:52:650 (1) - This cirlce is too close to the spinner before for Normal. ( AiMod ) I think this is feasible, let's listen to the BAT suggestion
01:09:150 (4) - Move this slider to 01:08:962 ? fixed
01:48:150 (4) - Move to 01:47:962 and end it at 01:48:900 Just follow the background rhythm to do
01:49:087 to 01:52:462 : Why so empty here?! If add a new note will increase the difficulty of the whole
02:02:775 (3,1) - Overlapping. Not so pretty <.< fixed
02:26:962 (2) - Move 1 grid to the right.. fixed
02:28:650 (1) - End it at 02:31:650 because that's the final end of the song, just like Breeze did in Hard. fixed
Breeze's Hard
Nothing to say here, good difficulty
Source:AKB48 18th Beginner Jurina&Mayuyu VerBreeze's Hard
Source:
thank you ,You check too carefully!DakeDekaane wrote:
Source inconsistency:
Normal:Source:AKB48 18th Beginner Jurina&Mayuyu VerBreeze's HardSource:fixed
No kd
Shoily wrote:
[Normal]
01:43:650 - It feels unnecessary to switch to a soft soundset here ; v ; but if you really wanted to, maybe raise the volume? > u < I think soft soundset in here is important
01:52:650 - I don't know what's the purpose of this inherited section...it has same soundset/volume/sv as the previous inherited section .... so I can't tell what it's for ; o ; remove the Timing section,fixed
00:59:775 - Add a circle wiWill become more difficult,no fix
01:01:275 - ^
01:49:650 (1) - Add finish I just add here 00:52:650 (1) -
01:51:150 (2) - ^
01:52:650 (1) - ^ Not suitable
01:54:150 (3) - Add a clap Not suitable
02:00:150 (3) - Consider moving this to 01:59:962 fixed
[Breeze's hard]
I know you didn't ask me to mod this but I just wanted to point this out
There's an unsnapped inherited section 00:27:722 , please it snap to 00:27:712 I just think there's no need to changed
Not many problems.....it's well mapped > u <, have a star! thanks your star
wcx19911123 wrote:
as your request
[General]
preview time isn't the same in all diffs, this must be fixed
remove Jurina and Mayuyu in tags, they are already in source
all fixed
[Normal]
01:02:400 (2,3,4,5) - make them half a hexagon? fixed
01:14:400 - missed clap? fixed
01:15:900 - ^ fixed
01:29:400 - ^ fixed
01:43:650 - 01:55:650 - this part is too quiet, volume up 10~20% plz up10%
02:09:900 - clap? fixed
[Breeze's Hard]
HD is too low, +1 at least plz fixed
00:59:400 - clap?:arrow: fixed
01:00:900 - ^, better than whistle imo:arrow: fixed
01:03:900 - missed clap:arrow: fixed
there're many same missed claps later, I won't point them out from now on o.o add
01:31:275 (7) - better to use 1/2 repeat slider here imo, the vocal "sa" start at 01:31:462 - fixed
all fixed,thanks for your mod.
all fixed,thanks your mod.btw, May I found wcx19911123 for a rebubble?or you give?Andrea wrote:
[General]
Timing is wrong. Add +10/15ms to your current offset and resnap all notes, green lines, etc. on all the difficulties.
Make the kiai time the same on both difficulties.
Popped for now.
thankslolcubes wrote:
[Hard]
- Hitsound Volume: All your changes to 100% are too loud and too sudden. Reduce all their volume to 85%~90%. k
- 00:23:982 (3,4,5,6,7,8) - I suggest that you move all of this more to the left. Even if distance snapped it's a little hard to read (atleast for me). k
- 00:30:170 (1) - Remove this new combo, it's inconsistent. k
- 00:33:920 (1) - This new combo shouldn't really justify such spacing change. Just noting this because I don't think you can change this at all, leave it as it is. You didn't use such tricks around this area where the vocals were the same, so maybe think of something similar? changed
- 00:47:982 (1,2,3,4,5) - Maybe distance this further? It's too cramped and even with distance snap it's hard to read. Just move it further away from previous combo in my opinion. I don't agree with this, I think it's not hard to read, at least from the players who tested this diff. it looked fine
- 00:49:670 (1,2,3) - This is not correctly snapped. I find it closer to the music if they are snapped to 1/8. Look here: http://puu.sh/1e3hC. 1/8 snapped
- 01:13:670 (3,4,5,6) - This pattern felt meh because of really low spacing. Can you somehow increase spacing between each object? That would play better. k
- 02:15:170 (1) - Remove this new combo? k
- 02:20:607 (1) - This is where I actually missed. This jump is a bit sudden. Not sure what to suggest to fix this, maybe think of something else? changed
Thanks you mod ,Can you rebubble?lolcubes wrote:
Hi.
[General]fixed
- Skin: You are missing default-0.png, default-1.png, default-2.png, default-3.png ... default-9.png. These are the numbers which appear on the hit objects. This is necessary because on some other skins the numbers would look different and since you are skinning the look of hit objects, you need this. If you don't have custom ones, use the ones from template skin and full submit. fixed
- Skin:You should remove the color on your hitcircle and make that golden color white. This will make combo colors look correct, because some hitobjects have this golden color when they should have another color. fixed,delete all skin
- Timing: The correct spot for a downbeat should be at 00:16:670 in both diffs. This is required because nightcore mod (which will most likely be used often on this mapset) will have wrong 4bar beats if you don't do this. Move your offset to 16670.
[Hard][Normal]
- Hitsound Volume: All your changes to 100% are too loud and too sudden. Reduce all their volume to 85%~90%.
- 00:23:982 (3,4,5,6,7,8) - I suggest that you move all of this more to the left. Even if distance snapped it's a little hard to read (atleast for me).
- 00:30:170 (1) - Remove this new combo, it's inconsistent.
- 00:33:920 (1) - This new combo shouldn't really justify such spacing change. Just noting this because I don't think you can change this at all, leave it as it is. You didn't use such tricks around this area where the vocals were the same, so maybe think of something similar?
- 00:47:982 (1,2,3,4,5) - Maybe distance this further? It's too cramped and even with distance snap it's hard to read. Just move it further away from previous combo in my opinion.
- 00:49:670 (1,2,3) - This is not correctly snapped. I find it closer to the music if they are snapped to 1/8. Look here: http://puu.sh/1e3hC.
- 01:13:670 (3,4,5,6) - This pattern felt meh because of really low spacing. Can you somehow increase spacing between each object? That would play better.
- 02:15:170 (1) - Remove this new combo?
- 02:20:607 (1) - This is where I actually missed. This jump is a bit sudden. Not sure what to suggest to fix this, maybe think of something else?
all fixed
- 00:16:670 - Why is there a break here? I'm sorry but you should map this. A break after *one* hitobject at the beginning is not really acceptable. People should play, not wait 15 seconds every retry to start playing. fixed
- 00:42:545 (2) - This is too hard for the lowest diff in the mapset. You should probably just make a normal slider instead. fixed
- 00:52:670 (1) - This is coming too soon after a spinner for the lowest diff in the mapset. End the spinner at 00:51:545 and add a beat at 00:52:295 (circle)? This way it sounds better and is easier. fixed
- 00:54:170 (3) - This doesn't follow the music nicely. Check how you mapped 00:56:982 (3), the same thing should work here better. Try to have something starting at 00:53:982, but don't make a circle, it should be a slider starting there. This is wrong because it doesn't follow the vocals at all, and everything else around in this area does. fixed
- 01:45:170 (3) - ^ same thing here. fixed
- 01:57:170 (3) - ^
lolcubes wrote:
[Normal]
00:53:982 (3) - This slider is incorrectly snapped because of the arrow. Instead of a repeater try a normal slider from 00:53:982 to 00:54:545 and have a circle at 00:54:920. Do this for 01:44:982 (3) and 01:56:982 (3) as well.
all fixed
00:55:295 (1) - This is unfitting. The downbeat is at 00:55:670 and you're skipping it which makes it sound awful. How about you make a circle at 00:55:295 and then map a slider from 00:55:670 to 00:56:045? Do the same for 01:46:295 (1) as well then.
all fixed
Hard looks fine. Please don't spam my inbox with recheck requests, I will recheck this on my own when you post. <_<
the BAT no say anything,so I sureBlack_Cherry_Ita wrote:
> Source: AKB48 18th Beginner Jurina&Mayuyu Ver
are you suuuure? D:
That sounds more like tags, instead of a source. If a source is given, I think it should be the album "Koko ni Ita Koto" where this song is from. And Jurina and Mayu had their own versions? As to my knowledge, the girls who participated in Beginner is:Black_Cherry_Ita wrote:
> Source: AKB48 18th Beginner Jurina&Mayuyu Ver
are you suuuure? D: