OMG.... why you call me H sala....
黄mikuKayeSara wrote:
OMG.... why you call me H sala....
Thx for your modkanpakyin wrote:
let's check this.
[General]
[*]Please change to tick rate 2 in Taiko diff. I wonder if there's a special reason for that. Anyway, fixed ~
[Taiko]
- Volume is too loud for me, I prefer 60% here OK~
- 00:14:894 (2,3,4) - Triplet sounds weird here indeed. They don't fit the music well during gameplay, I think simple 1/2 should be enough. Deleted all notes
- 00:15:817 (6,1,1) - k d k here to follow the drum sound? I guess it should be better now ?
- 00:20:432 (4,1) - I would say k d here because the pitch of 00:20:432 (4) - is lower than 00:20:663 - also the drum sound. Why do I think the opposite ? I'll say in 00:20:432, the vocal rises for 2 times ( Once every 1/2 )
- 00:32:432 (1,2) - Please remove the finish here, I can't hear any accent there. But the 1-by-1 emphasis on vocal is significant enough to add finish imo :<
- 00:51:125 (1) - Please move this note to 00:51:355 - because there are no vocal/instrument/drum sound to support it, thus it sounds superfluous. I admit my older diffs are not that good > < Fixed
- 00:52:855 (4,5) - Remove it? It doesn't fit the music that much imo OK~
- 00:53:778 (3,4) - ^ ^
- 01:02:894 (2,3,4) - Same as 00:14:894 Changed to k only
- 01:49:048 (1) - k here? But I don't think the instrument is high-pitched enough . . .
- 01:53:894 (1) - Move this to 01:54:125 - ? OK~
- 02:11:663 (2) - I would change this to big kat to fit the music. Actually I'm trying to express the feeling of fall -> rise ( As seen in dd k d dk kk ). So I think I'll keep this unchanged ~
- 02:47:432 (1) - Remove this note because it doesn't correspond the music. OK~
- 02:49:163 (3,4) - Remove it? OK~
- 02:50:086 (3,4) - ^ ^
- 02:51:355 (1) - Same as 00:52:855 OK~
- 03:02:663 - I would add a note here with a kat for fitting the clap sound from the music. OK~