This song makes blood rushing out my ears.
Anyways, congratulations.
Anyways, congratulations.
Worst advice ever. If you don't hear what other people suggest, the whole ranking system (playtest - feedback info to the mapper) wouldn't make any sense. In fact, it's useful to improve ourselves and the quality of our maps.Philippines wrote:
One thing I should suggest: Never listen to other people's opinion.
good point. though it is now too late.those wrote:
So if I understand correctly, another forty-five seconds was mapped and it received... how many mods?
I might have just said it wrong, sorry. What I mean is, if you know that you're going the right way, why bother listening on others?Deif wrote:
Worst advice ever. If you don't hear what other people suggest, the whole ranking system (playtest - feedback info to the mapper) wouldn't make any sense. In fact, it's useful to improve ourselves and the quality of our maps.Philippines wrote:
One thing I should suggest: Never listen to other people's opinion.
Regardless my opinion, congratulations Andrea!
because the things you have done probably could be done better, and what other people suggest could be better than what you had originally done.Philippines wrote:
I might have just said it wrong, sorry. What I mean is, if you know that you're going the right way, why bother listening on others?
or in reverse way?Tanzklaue wrote:
because the things you have done probably could be done better, and what other people suggest could be better than what you had originally done.
The mapset must have a well-designed spread of difficulties, containing at least an Easy or a Normal difficulty (based on how the map feels): this is so that players of all levels of experience are able to enjoy maps of the songs they love. It's really hard to define how a specific spread could work in a specific song beforehand, but here's a list of things to consider: the difficulties in the mapset must be in a consecutive order and/or with a reasonable gap between them; there should be at least one difficulty around ~2.5/3 star difficulty level; if your mapset has two difficulties, one of them cannot be insane (this basically means that it's highly recommended to have 3 difficulties unless the song itself doesn't allow much variety); if your mapset has three difficulties, one of them should be about ~2.5/3 star difficulty level, and the second should not be Insane; if your map has four or more difficulties, at least two should be something other than Insane.
unrank and add Insane ofc !Andrea wrote:
what's the point of your post? o.o
h3k1ru wrote:
this game became full of haters