forum

Toshinobu Iida - Hikyoumono no Elegy (Short Ver.)

posted
Total Posts
177
show more
pimp
hi o/

easy

00:29:550 (1,2,1,2,1,2) - select them all and move 1 (small) grid right..
..that fixes the spacing/and looks better in 00:33:408 (2,3)

normal

01:10:693 (1) - this clap pattern makes the song have 2 upbeats, remove clap iat slider start, move to end
01:11:550 (2) - ^
01:12:408 (3) - remove clap
01:12:836 (1) - clap at start/end
01:14:122 - keep up

hard

00:32:122 (2) - move the curve point 1 (small) grid left
01:25:265 - same thing about claps as normal
02:12:408 (1) - move the curve point 2 (small) grids down
02:13:265 (3) - move the curve point 1 (small) grid up

insane

00:49:693 (1,2) - strange slider (imo)
00:59:122 (7) - move it 1 (small) grid left and 2 down
01:11:122 - same thing about claps as normal
01:49:050 (4,5,6) - use the same distance spacing?
02:15:193 (4) - move it 1 (tiny) grid down

thats all

nice map :)

i have no kudosu! atm but i'll give you a ★ after you aplly my mod 8-)

good luck
Topic Starter
Konei

pimpG wrote:

hi o/

easy

00:29:550 (1,2,1,2,1,2) - select them all and move 1 (small) grid right..
..that fixes the spacing/and looks better in 00:33:408 (2,3)

normal

01:10:693 (1) - this clap pattern makes the song have 2 upbeats, remove clap iat slider start, move to end
01:11:550 (2) - ^
01:12:408 (3) - remove clap
01:12:836 (1) - clap at start/end
01:14:122 - keep up

hard

00:32:122 (2) - move the curve point 1 (small) grid left
01:25:265 - same thing about claps as normal
02:12:408 (1) - move the curve point 2 (small) grids down
02:13:265 (3) - move the curve point 1 (small) grid up

insane

00:49:693 (1,2) - strange slider (imo)
00:59:122 (7) - move it 1 (small) grid left and 2 down
01:11:122 - same thing about claps as normal
01:49:050 (4,5,6) - use the same distance spacing?
02:15:193 (4) - move it 1 (tiny) grid down

thats all

nice map :)

i have no kudosu! atm but i'll give you a ★ after you aplly my mod 8-)

good luck

Thanks :)

And thanks for the star :D
Nichiyouki
Hi, Konei

My mod from your request in nich95's modding / mod4mod Queue

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Fine

Easy

  1. HP +2 (2)
    OD +1 (1)
  2. 00:37:693 (3) - Remove finish in slider end
  3. 00:39:836 (1) - Add finish
  4. 02:17:550 (1) - Remove finish in slider begin
  5. 02:19:265 (1) - Add finish in slider begin

Normal

  1. 00:30:836 (2) - Move to x:168 y:96
  2. 00:31:265 (3) - Remove finish in slider begin
  3. 00:32:979 (1) - Add finish in slider begin
  4. 00:36:408 (1) - Move 2nd point to left 3 grids, and make same as 00:32:979 (1)
  5. 00:39:836 (1) - Same as 00:32:979 (1)
  6. 00:41:550 (3) - Move slider begin at 00:41:336, because I hear the rhythm sound here.
  7. 00:51:408 (3) - I hear the rhythm sound when the slider is already running. You should change its slider repeat.
  8. 01:02:054 (4) - Slider repeat 1 time
  9. 01:14:979 (3) - Add clap in slider begin
  10. 01:33:836 (5) - I don't suggest using slider 3/4 rhythm in this diff.
  11. 01:40:265 (1,3) - Try don't silders are overlap.

Hard

  1. 00:35:240 (4,5) - They don't match the rhythm. Make to http://puu.sh/GDkM be better.
  2. 00:41:336 (5,6) - Ctrl+R, it's suitable for the rhythm.
  3. 02:15:622 - Add a note?

Insane

  1. I don't find the problem.

That's all, that I can find them.

Good luck~
Topic Starter
Konei

nich95 wrote:

Hi, Konei

My mod from your request in nich95's modding / mod4mod Queue

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Fine

Easy

  1. HP +2 (2)
    OD +1 (1)
  2. 00:37:693 (3) - Remove finish in slider end
  3. 00:39:836 (1) - Add finish
  4. 02:17:550 (1) - Remove finish in slider begin
  5. 02:19:265 (1) - Add finish in slider begin

Normal

  1. 00:30:836 (2) - Move to x:168 y:96
  2. 00:31:265 (3) - Remove finish in slider begin
  3. 00:32:979 (1) - Add finish in slider begin
  4. 00:36:408 (1) - Move 2nd point to left 3 grids, and make same as 00:32:979 (1)
  5. 00:39:836 (1) - Same as 00:32:979 (1)
  6. 00:41:550 (3) - Move slider begin at 00:41:336, because I hear the rhythm sound here.
  7. 00:51:408 (3) - I hear the rhythm sound when the slider is already running. You should change its slider repeat.
  8. 01:02:054 (4) - Slider repeat 1 time
  9. 01:14:979 (3) - Add clap in slider begin
  10. 01:33:836 (5) - I don't suggest using slider 3/4 rhythm in this diff.
  11. 01:40:265 (1,3) - Try don't silders are overlap.

Hard

  1. 00:35:240 (4,5) - They don't match the rhythm. Make to http://puu.sh/GDkM be better.
  2. 00:41:336 (5,6) - Ctrl+R, it's suitable for the rhythm.
  3. 02:15:622 - Add a note?

Insane

  1. I don't find the problem.

That's all, that I can find them.

Good luck~


Thank you for mod :)
Shulin
From #modreqs ~

[General]

  1. You are missing a reverse arrow, if you don't plan to skin it use the default one.
  2. You dark purple combo colour blends in with the BG and the video, make it lighter please.
  3. The rhythm of these maps need a lot of work, please try to follow the song more closely. Suggestions below.
[Easy]

00:47:979 (3) - Make this end at 1/1 at 00:48:408 - the short 1/2 slider will be confusing for beginners.
00:55:693 - Remove this break, keep on mapping.
02:14:122 (1,2) - I think it's better to keep it 1/1 here.
02:20:979 (1) - ^
02:23:122 - Note

The 1/1 rhythm is good for an Easy, I feel you could tidy this up a bit by aligning notes and improving sliders.

[Normal]

  1. The rhythm is okay for a normal I guess. I still feels the vocal could be follow more closely here and the placement also seems random so try to work on that.
  2. Some of the square sliders you use look really ugly like 01:50:550 (7) - and especially 02:18:407 (4) - I think the map would look better if you kept it as curved sliders.
00:36:408 (1) - Try to make this overlap less with 00:35:550 (5) -
00:41:550 (3) - Move this to 1/1 at 00:41:550 - ?
00:52:693 (1) - The start of this doesn't follow anything in the song maybe start at 00:52:479 -
00:54:408 (3,4) - Again the start isn't following the song, move this back to 00:54:193 -
01:14:979 (3) - Align this with 01:14:122 (2) - or place somewhere else? It looks random / bad at the moment.
01:08:550 (1) - End at 01:08:979 follows the song.
01:20:550 (3) - Placement looks random, try to make a pattern with 01:20:550 (3,4,1) -
01:30:407 (1,2,3,4) - What is this following? Delete the 1/2 notes they sound odd.
01:50:122 (6) - Try and move this away from 01:48:836 (5) - placement plays badly.
01:56:765 - Note? why not keep following the vocal here.

Again concentrate on the rhythm. Try to keep it simple whilst following the song.

[Hard]

  1. This is practically the same as Insane with a slower slider velocity so I don't really have much to suggest here except the same thing as I said on Insane. For Hard try to make the rhythm simpler while keeping a close eye on the rhythm, use less 1/4 than Insane but don't just spam 1/2.
  2. You could probably work on the patterns and sliders some more too, see the suggestion on Insane.
00:34:693 (3) - Space this out so it doesn't overlap with 00:34:265 (2) -

[Insane]

  1. I feel this diff has too much 1/2 and doesn't follow the song closely enough. From 00:29:550 to 00:43:050 you should follow the guitar and instruments more closely and use 1/4. From 00:43:908 to 02:06:622 you could probably follow the vocal more since it carries the song. Alternatively you could follow the instruments more closely but right now you seem to be placing 1/2 notes / sliders everywhere without much consideration for the rhythm. While this is passable the rhythm could be much better! ^_^ Some example suggestions below:
  2. You could also work on your patterns some more, the placement of circles often feels random. Why not check out the mapping techniques forum here for some ideas?
00:30:408 (4) - Move this to 1/4 at 00:30:300 to follow the guitar. You could create a slider that ends at 00:30:515 to follow the end of the guitar.
00:30:515 - This needs a note to follow the rhythm. You could stack a note on top of 00:30:622 (6) - if you decide not to create a slider.
00:30:836 (1) - This should be a 1/2 slider to follow the rhythm. The long slider doesn't really follow anything.
00:31:693 (3,4,5) - Same 1/4 suggestions as above.
00:33:408 (5,6,7,8,9) - This stream is kind of random on it's own. If you want to keep it you should extend it to 00:34:479 since this is where the stream sound ends.
00:35:122 (3,4) - Use 1/4 here again to follow guitar and piano.
00:36:408 (1) - Again better as a 1/2 slider.
00:36:836 - Note here if you do ^ and then add notes at 00:36:943 - and 00:37:051 - and 00:37:158 - to follow the guitar
00:37:372 - Note here if you do ^ to follow the guitar
00:38:551 (1,2,3,4) - Same rhythm here.
00:40:265 (1,2,3,4,5) - Like 00:33:408 (5,6,7,8,9) - the stream is random on it's own, if you're going to start it then you should finish imo. If you don't want to follow the stream a spinner might be a good idea.
00:44:122 (3,4,1) - Here you could have a 1/1 slider to follow the vocal.
00:44:979 (1) - This one should start at 00:44:765 - to follow the vocal better.
00:46:479 - Needs a note.
00:46:908 (2) - This one should start at 00:46:693 (1) - to follow the vocal better.
00:49:693 (1,2) - Similar thing here, you should use the 1/1 sliders where they fit and not just randomly.
00:51:622 (2) - A 1/1 slider would fit here
00:53:550 (4) - and here
01:03:836 (3) - and here etc. Hopefully you get the idea, just try to follow the rhythm of the song more for this part. ^_^
01:09:622 (1,2,3,4,5,6,7) - Random stream that doesn't follow the song, remove please.
01:20:979 (1) - Don't change SV speed mid slider! Also slow down is random so I'd suggest removing it.
01:47:122 (1,2,3) - Don't leave a massive gap in the rhythm here. There's vocal and instruments playing away, it's best if you map this bit.
01:49:908 (1,2,3,4,5,6,7,8,9,10,11,12,13) - This stream for the most part doesn't follow anything so I'd remove it. It also sounds weird because at 01:50:550 to 01:50:765 - is a 1/6 drum roll.
02:08:979 to 02:20:979 - Same suggestion as 00:29:550 to 00:43:050 since this is a repeat of that part.

Overall, I think you should remap keeping a close eye on the rhythm and try some patterns because that's the most important thing here. I hope I've given enough examples of where to improve it but if you have any questions feel free to ask me.

Good luck!
Topic Starter
Konei
8-)

Shulin wrote:

From #modreqs ~

[General]

  1. You are missing a reverse arrow, if you don't plan to skin it use the default one.
  2. You dark purple combo colour blends in with the BG and the video, make it lighter please.
  3. The rhythm of these maps need a lot of work, please try to follow the song more closely. Suggestions below.
[Easy]

00:47:979 (3) - Make this end at 1/1 at 00:48:408 - the short 1/2 slider will be confusing for beginners.
00:55:693 - Remove this break, keep on mapping.
02:14:122 (1,2) - I think it's better to keep it 1/1 here.
02:20:979 (1) - ^
02:23:122 - Note

The 1/1 rhythm is good for an Easy, I feel you could tidy this up a bit by aligning notes and improving sliders.

[Normal]

  1. The rhythm is okay for a normal I guess. I still feels the vocal could be follow more closely here and the placement also seems random so try to work on that.
  2. Some of the square sliders you use look really ugly like 01:50:550 (7) - and especially 02:18:407 (4) - I think the map would look better if you kept it as curved sliders.
00:36:408 (1) - Try to make this overlap less with 00:35:550 (5) -
00:41:550 (3) - Move this to 1/1 at 00:41:550 - ?
00:52:693 (1) - The start of this doesn't follow anything in the song maybe start at 00:52:479 -
00:54:408 (3,4) - Again the start isn't following the song, move this back to 00:54:193 -
01:14:979 (3) - Align this with 01:14:122 (2) - or place somewhere else? It looks random / bad at the moment.
01:08:550 (1) - End at 01:08:979 follows the song.
01:20:550 (3) - Placement looks random, try to make a pattern with 01:20:550 (3,4,1) -
01:30:407 (1,2,3,4) - What is this following? Delete the 1/2 notes they sound odd.
01:50:122 (6) - Try and move this away from 01:48:836 (5) - placement plays badly.
01:56:765 - Note? why not keep following the vocal here.

Again concentrate on the rhythm. Try to keep it simple whilst following the song.

[Hard]

  1. This is practically the same as Insane with a slower slider velocity so I don't really have much to suggest here except the same thing as I said on Insane. For Hard try to make the rhythm simpler while keeping a close eye on the rhythm, use less 1/4 than Insane but don't just spam 1/2.
  2. You could probably work on the patterns and sliders some more too, see the suggestion on Insane.
00:34:693 (3) - Space this out so it doesn't overlap with 00:34:265 (2) -

[Insane]

  1. I feel this diff has too much 1/2 and doesn't follow the song closely enough. From 00:29:550 to 00:43:050 you should follow the guitar and instruments more closely and use 1/4. From 00:43:908 to 02:06:622 you could probably follow the vocal more since it carries the song. Alternatively you could follow the instruments more closely but right now you seem to be placing 1/2 notes / sliders everywhere without much consideration for the rhythm. While this is passable the rhythm could be much better! ^_^ Some example suggestions below:
  2. You could also work on your patterns some more, the placement of circles often feels random. Why not check out the mapping techniques forum here for some ideas?
00:30:408 (4) - Move this to 1/4 at 00:30:300 to follow the guitar. You could create a slider that ends at 00:30:515 to follow the end of the guitar.
00:30:515 - This needs a note to follow the rhythm. You could stack a note on top of 00:30:622 (6) - if you decide not to create a slider.
00:30:836 (1) - This should be a 1/2 slider to follow the rhythm. The long slider doesn't really follow anything.
00:31:693 (3,4,5) - Same 1/4 suggestions as above.
00:33:408 (5,6,7,8,9) - This stream is kind of random on it's own. If you want to keep it you should extend it to 00:34:479 since this is where the stream sound ends.
00:35:122 (3,4) - Use 1/4 here again to follow guitar and piano.
00:36:408 (1) - Again better as a 1/2 slider.
00:36:836 - Note here if you do ^ and then add notes at 00:36:943 - and 00:37:051 - and 00:37:158 - to follow the guitar
00:37:372 - Note here if you do ^ to follow the guitar
00:38:551 (1,2,3,4) - Same rhythm here.
00:40:265 (1,2,3,4,5) - Like 00:33:408 (5,6,7,8,9) - the stream is random on it's own, if you're going to start it then you should finish imo. If you don't want to follow the stream a spinner might be a good idea.
00:44:122 (3,4,1) - Here you could have a 1/1 slider to follow the vocal.
00:44:979 (1) - This one should start at 00:44:765 - to follow the vocal better.
00:46:479 - Needs a note.
00:46:908 (2) - This one should start at 00:46:693 (1) - to follow the vocal better.
00:49:693 (1,2) - Similar thing here, you should use the 1/1 sliders where they fit and not just randomly.
00:51:622 (2) - A 1/1 slider would fit here
00:53:550 (4) - and here
01:03:836 (3) - and here etc. Hopefully you get the idea, just try to follow the rhythm of the song more for this part. ^_^
01:09:622 (1,2,3,4,5,6,7) - Random stream that doesn't follow the song, remove please.
01:20:979 (1) - Don't change SV speed mid slider! Also slow down is random so I'd suggest removing it.
01:47:122 (1,2,3) - Don't leave a massive gap in the rhythm here. There's vocal and instruments playing away, it's best if you map this bit.
01:49:908 (1,2,3,4,5,6,7,8,9,10,11,12,13) - This stream for the most part doesn't follow anything so I'd remove it. It also sounds weird because at 01:50:550 to 01:50:765 - is a 1/6 drum roll.
02:08:979 to 02:20:979 - Same suggestion as 00:29:550 to 00:43:050 since this is a repeat of that part.

Overall, I think you should remap keeping a close eye on the rhythm and try some patterns because that's the most important thing here. I hope I've given enough examples of where to improve it but if you have any questions feel free to ask me.

Good luck!


Remaped hard and normal and wait for insane from Lunar Sakuya :)

Ty for moding^^
Hinsvar
You're remapping Normal and Hard AND Sakuya is working on Insane?

I guess me somehow forgetting to mod this in two weeks actually worked.

Call me back if Sakuya's got her diff in.

For now, stars.
Topic Starter
Konei

Hinsvar wrote:

You're remapping Normal and Hard AND Sakuya is working on Insane?

I guess me somehow forgetting to mod this in two weeks actually worked.

Call me back if Sakuya's got her diff in.

For now, stars.

thanks :) :) :)

both are remapped
LunarSakuya
Hope you like it

http://puu.sh/HsRR
Hinsvar
I can see a bright future ahead.

*Bolded = Unrankable/strongly suggested; red = Highly suggested/questionable (still weaker than the bolded ones); black = Minor suggestions/rants.

>Easy
  1. ...Not really sure, but I think there are some object patterns that are unfitting with the music on the kiai time.
  2. 01:03:408 (1,2,3,4) - ...What? I would convert these sliders to two 3/1 sliders, a 2/1 one and a circle, like this.
  3. 01:59:550 (4) - Make this a 1/1 slider and a circle?
>Normal
  1. 00:41:979 - Add a 1/1 slider and move 00:42:408 (5) 1/2 beat later (00:42:622)?
  2. 00:46:693 (1) - Try adding an anchor point at (200,72). The arc slider should be better... somewhat.
  3. 00:47:979 (3) - Make this a 1/2 slider that repeats twice? It follows the song better.
>Hard
  1. Uh... Maybe it's me that sucks at doing 1/2 streams, but I seriously think this is a Hard+ diff. It just lack jumps to be a true Insane diff. No, don't rename this diff "Hard+". Also, there's still some weirdly shaped arc sliders, so you might want to repair them...
  2. 00:29:550 - Maybe you can remove the bookmark here now, especially considering you didn't use it in Easy and Normal.
>Sakuya's Insane
  1. 00:50:122 (2) - Replace this with 00:49:479 (1), remove the repeat, rotate it 180 degrees (using CW or CCW won't change anything, so feel free to use any one you like), Ctrl+R, and place it at (188,272). Now this is better for me, since the current pattern looks weird and (2)'s shape is strange, too, anyway. It should look like this.
Too much improvement. Like, 900% (inb4 OVER 9000) from the beginning. Now THIS is what I call determination.

Good luck on the way, girls 8-)
Topic Starter
Konei
Thank you very much Hinsvar :)
Tarantino_old
[General]
  1. Add Sakuya and LunarSakuya to the TAGs.
  2. The combo colors are different in Sakuya's difficulty. Please make the combo colors the same in all difficulties.
[Hard]

Long new combo mods... ignore them if you want :P

SPOILER
00:31:050 (1) - Remove NC.
00:31:265 (2) - Add NC.
00:34:479 (1) - Remove NC.
00:34:693 (2) - Add NC.
00:37:908 (1) - Remove NC.
00:38:122 (2) - Add NC.
00:38:765 (1) - Remove NC.
00:40:908 (1) - Remove NC.
00:41:550 (3) - Add NC.
00:41:979 (1) - Remove NC.
00:45:622 (1) - Remove NC.
00:46:050 (3) - Add NC.
00:47:550 (1) - Remove NC.
00:48:408 (3) - Add NC.
00:49:265 (1) - Remove NC.
00:49:479 (2) - Add NC.
00:50:765 (1) - Remove NC.
00:51:622 (1) - Remove NC.
00:51:836 (2) - Add NC.
00:52:693 (1) - Remove NC.
00:52:908 (2) - Add NC.
00:55:479 (1) - End at 00:56:979.
00:57:622 (x) - Add a circle with a NC.
00:57:836 (1) - Remove NC.
00:59:336 (1) - Remove NC.
00:59:765 (3) - Add NC.
01:00:836 (1) - Remove NC.
01:02:765 (1) - Remove NC.
01:04:908 (1) - Remove NC.
01:05:550 (4) - Add NC.
01:06:408 (1) - Remove NC.
01:10:479 (1) - Remove NC.
01:10:586 (x) - Add a circle.
01:10:693 (2) - Add NC.
01:10:800 (3) - Remove this circle.
01:12:408 (7) - Add NC.
01:12:836 (1) - Remove NC.
01:14:336 (6) - Add NC.
01:14:550 (1) - Remove NC.
01:18:408 (1) - Remove NC.
01:19:265 (3) - Add NC.
01:22:265 (1) - Remove NC.
01:27:836 (6) - Add NC.
01:28:479 (1) - Remove NC.
01:29:765 (5) - Add NC.
01:30:408 (1) - Remove NC.
01:32:336 (1) - Remove NC.
01:33:193 (3) - Add NC.
01:34:050 (1) - Remove NC.
01:44:765 (1) - Remove NC.
01:44:979 (2) - Add NC.
01:46:693 (1) - Remove NC.
01:52:693 (1) - Remove NC.
02:04:050 (4) - Add NC.
02:04:265 (1) - Remove NC.
02:05:336 (5) - Add NC.
02:06:836 (1) - Remove NC.
02:07:265 (2) - Add NC.
02:17:550 (1) - Remove NC.
02:20:979 (1) - Remove NC.

[Normal]

SPOILER
00:36:408 (1,2,3) - Incorrect spacing. (2) is too close to (1) and too far away from (3). Please fix this.
00:49:265 (1) - Remove NC.
00:50:122 (5) - Add NC.
00:52:265 (1) - Remove NC.
00:53:550 (5) - Add NC.
00:57:408 (1) - Remove this circle.
01:13:265 (1) - Remove NC.
01:14:122 (6) - Add NC.
01:16:693 (1) - Remove this circle.
01:17:122 (4) - Add NC and fix the spacing of this circle.
01:30:836 (1) - Remove NC.
01:31:265 (5) - Add NC. Please make this slider symmetrical as well. It looks real sloppy at the moment.
01:43:693 (1) - Remove NC.
01:44:979 (7) - Add NC. Decrease slider length by 1/2. Then add a note stacked under the slider on the red tick > 01:46:479.
01:47:122 (1) - Remove NC and fix the spacing between this note and the one you added on 01:46:479.
01:47:979 (3) - Add NC.
01:51:836 (3) - Add NC.
01:53:122 (1) - Remove NC.
01:55:265 (7) - Add NC.
01:56:550 (1) - Remove NC.
02:01:265 (1) - Remove NC.
02:02:122 (7) - Add NC.
02:02:979 (1) - Remove NC.
02:21:408 (3) - Incorrect spacing. This slider is too close to slider end (2).


[Easy]

SPOILER
00:48:836 (1) - Remove NC.
00:49:693 (6) - Add NC.
00:51:408 (1) - Remove NC.
00:52:693 (4) - Add NC.
01:03:408 (x) - Either add a note here or increase the spacing of slider 01:03:836 (1). The spacing is incorrect now.
01:16:693 (1) - Remove NC.
01:17:550 (5) - Add NC.
01:20:122 (1) - Remove NC.
01:20:979 (6) - Add NC.
01:21:836 (2) - Make this circle start 1/2 earlier on the red tick. If you do this, fix the spacing of these notes 01:20:979 (1,2,3).
01:43:693 (1) - Remove NC.
01:44:550 (6) - Add NC.
01:45:836 (1) - Remove NC.
01:50:550 (1) - Remove NC.
01:57:836 (1) - Remove NC.
01:58:265 (6) - Add NC.
Topic Starter
Konei
Thanks :)

And sorry Saku, didn't want to forget you <.<
hibarirailwayz
from modding queues
There is my opinions, so you need not follow.

[General]
You may cut your mp3 because of you're using less than 80% of the song.

[Easy]
00:55:693 (1,1) - too short for easy?
02:23:979 (1) - I suggest fade out like Insane.

[Normal]
01:01:265 (2) - Slider's endpoint move 2 grid left and, 5 grid up, because of visual.
01:22:265 (1) - remove NC
01:22:693 (2) - add NC

[Hard]
00:31:050 (1,2) - remove and add NC
00:34:479 (1,2) - ^
00:37:908 (1,2) - ^
00:38:765 (1) - remove NC
00:40:908 (1) - ^
00:41:550 (3,1) - add and remove NC
00:54:193 (5) - I suggest you use two midpoint of slider using long curve slider,for visual.
01:23:550 - too loud. Please volume down.
01:46:479 (5,1) - add and remove NC

[Insane]
00:42:408 (9) - add NC
01:12:836 (6) - add NC?
01:23:979 (9) - add NC?
nice diff!!

Good luck!!
Topic Starter
Konei

hibarirailwayz wrote:

from modding queues
There is my opinions, so you need not follow.

[General]
You may cut your mp3 because of you're using less than 80% of the song. No, I don't want players to be thrown just in

[Easy]
00:55:693 (1,1) - too short for easy? I think it's fine
02:23:979 (1) - I suggest fade out like Insane. Ok

[Normal]
01:01:265 (2) - Slider's endpoint move 2 grid left and, 5 grid up, because of visual. done
01:22:265 (1) - remove NC done
01:22:693 (2) - add NC ^

[Hard]
00:31:050 (1,2) - remove and add NC
00:34:479 (1,2) - ^
00:37:908 (1,2) - ^
00:38:765 (1) - remove NC
00:40:908 (1) - ^
00:41:550 (3,1) - add and remove NC
00:54:193 (5) - I suggest you use two midpoint of slider using long curve slider,for visual.
01:23:550 - too loud. Please volume down.
01:46:479 (5,1) - add and remove NC

all done


Good luck!!
thank you~
Naichatta
From my queue

[Easy]

fine.

[Normal]

00:43:265 (1) - 1grid right
00:49:265 (1,2) - switch NC

[Hard]

00:37:908 (1,2) - switch NC
00:38:765 (1) - remove NC
01:10:479 (1,2,3,4) - ↓ like this?

01:44:765 (1,2) - switch NC
01:52:693 (1) - remove NC
02:01:908 (6) - add finish at slider ends?


[Sakuya's Insane]

00:46:050 (1,4) - switch NC
00:51:622 (6,1) - ^
00:53:550 (1) - add NC
00:59:765 (1,4) - switch NC
01:15:622 (4,1) - switch NC, as in 01:22:908 (1,3)
01:40:479 (1,4) - ^

good luck :)
Topic Starter
Konei
Thanks :)
LunarSakuya
Thanks for modding, combos fixed

http://puu.sh/HIo3
Jebok_old
Hello, mod as requested...

[Easy]
00:48:836 (1,2,3,4,1,2,3,4) - 1 grid down.
01:03:836 - From this point for like 10secs you only placed things on the right side of the grid. Try to space it out a little bit.

[Normal]
00:45:408 (3) - Remove. Select the previous (2) and then Ctrl+C then Ctrl+V it and move it to where the (3) use to be, so that they are the same shape. Repeat it.
01:04:693 (3) - ^ but here select the (1), then edit> flick horizontally + reverse selection.
01:05:550 - Add a 1/1 bar long slider.
01:05:979 - Unrepeat and move it 1/1 bar back.
02:17:550 (5) - Same Y as (4) = y:288.

[Hard]
00:35:336 (2) - Remove. Instead put a 1/4 long slider and then place note at 00:35:765 and at 00:35:872.
00:40:479 (3) - Shorten by 1/4 and then repeat.
00:54:193 (5) - Move it 6 grids down and 2 grids to the right.
00:54:836 (6) - Make sure the middle square is x:256 so that its in the middle of the whole grid.
00:55:265 (6) - 2 Finishes in a row (slider end and spinner end) don't sound too good so i suggest clap instead of finish at the end of this slider?
01:00:408 (5) - Finish instead of clap
01:03:836 (3) - Finish at the beginning.
01:13:586 (3) - Remove
01:18:086 (3) - ^
01:31:800 - Add a circle
01:52:479 (2) - x:248 and y:232 so that its more half way to the slider below.
02:20:979 (1) - Don't redo the same slider in the same place, it doesn't look good. Ctrl + H then Ctrl + J and distance snap might be an idea. If you do this, select the whole of next combo and Ctrl + H so that you use all the space.

[Sakuya's Insane]
01:41:122 (8) - Place this on the fading end of slider (3)?
Topic Starter
Konei
Thank you~
tutuhaha
Easy
00:47:979 (3) - move this to x:288 y:32 is more easy to read.
00:55:693 (1,1) - too far in easy diff, I think you just need one note in 00:57:836 (X) -
01:08:550 (4) - add whistle
01:23:550 (1,3) - too close
01:47:550 (3,1) - too close

Normal
00:41:979 (4,5) - this part is litter bit hard in this normal
00:46:693 (1) - ...ugly than 2 Orz
00:48:408 (3) - add finish
00:55:479 (1,1) - litter bit far in normal diff
01:55:265 (4) - ...ugly Orz
02:20:550 (2,3) - TOO CLOSE

Hard
00:59:765 (3,4) - TOO FAR

Insane
02:22:479 (15,1) - you can make more far between those two note
Topic Starter
Konei

tutuhaha wrote:

Easy
00:47:979 (3) - move this to x:288 y:32 is more easy to read.
00:55:693 (1,1) - too far in easy diff, I think you just need one note in 00:57:836 (X) -
01:08:550 (4) - add whistle
01:23:550 (1,3) - too close
01:47:550 (3,1) - too close

Normal
00:41:979 (4,5) - this part is litter bit hard in this normal
00:46:693 (1) - ...ugly than 2 Orz
00:48:408 (3) - add finish
00:55:479 (1,1) - litter bit far in normal diff
01:55:265 (4) - ...ugly Orz
02:20:550 (2,3) - TOO CLOSE

Hard
00:59:765 (3,4) - TOO FAR

Insane
02:22:479 (15,1) - you can make more far between those two note

Thank you very much for helpful mod! ;)
LunarSakuya

Jebok wrote:

[Sakuya's Insane]
01:41:122 (8) - Place this on the fading end of slider (3)? Fixed
Thanks Jebok

tutuhaha wrote:

Insane
02:22:479 (15,1) - you can make more far between those two note Fixed
谢你 2哈

http://puu.sh/HZgW
Shulin
[General]

  1. That purple combo colour is still too dark, increase the lum to 100.
  2. I wonder if people will really search gay... oh well I guess it's nice to have a tag.
  3. Too improve the presentation of sliders in hard you might want to give this a read.
[Easy]

01:10:693 (1) - Flip horizontally so it doesn't overlap with 01:11:979 (2) -
01:21:408 - Note? Feels empty.
01:29:550 (4) - Consider extending this to 01:30:408 -
02:02:979 (3) - Align this with 02:02:550 (2) - so it looks nicer

[Normal]

00:42:193 (4) - This isn't following the drum beat or guitar, I think it's better to keep 00:41:336 (3,4,5) - 1/1
00:57:408 (1) - Move this to 00:57:622 - maybe stack it with 00:57:836 (2) -
01:16:693 (1) - This isn't following the drum or song, maybe add a return on 01:15:622 (4) - instead.
01:50:550 (1) - Remove new combo
01:51:836 (3) - New combo here
01:53:122 (1) - Remove new combo
01:55:265 (4) - New combo here
01:56:550 (1) - Remove new combo

[Hard]

  1. New combo's on this diff are not in a consistent pattern, new combos in places like 00:49:265 (1) - and 01:10:265 (1,1,2) - don't really make much sense. Use Insane as a reference to improve them.
00:43:693 (1) - Remove finish.
00:49:265 (1) - 00:47:550 (1) - This 1/1 slider would be better starting at 00:47:336 - you'll have to rearrange notes though
01:00:836 (1) - This would be better starting at 01:00:408 (5) - again strong vocal
01:05:765 (5) - This would be better off starting at 01:05:550 (4) - following strong vocal
01:07:050 (4) - Very ugly slider, take out the wiggle imo. I also think this would be better starting at 01:07:265 (2) - so there is't a slider right through the melody
01:08:979 (2,3) - These are rather ugly too, can you come up with something nicer? ^_^
01:09:622 (3) - Consider ending this at 01:09:836
01:10:800 to 01:34:479 - I think following the vocal more closely here would improve the rhythm, right now a lot of the 1/2 seems to be mapping over the song instead of following it. Some examples below:
01:17:979 (2,3,4) - triples like this seem odd when you can follow the vocal here, also it probably would be better to start 01:18:408 (1) - at 01:18:193 (1) - it sounds better.
01:25:265 (4) - Probably better too start this at 01:25:265 (4) - then follow the drum after
01:32:550 (2) - This sounds better at 01:32:765 - obviously add a beat before it
01:33:408 (4) - This sounds better at 01:33:622 (4) -
01:35:550 (3) - Why not make this 2 sliders?
02:07:265 (2,3,4) - This sounds better as 1/1
02:23:336 (2) - Hmm don't use 1/2 here it doesn't follow anything.
02:24:193 - Note like normal?

Overall try to place 1/1 sliders in the right place, where there's an extended vocal for example. You could use Insane for a reference here.

[Sakuya's Insane]

02:27:622 (1) - It should be 1/6.

Lovely diff.

That's all I can suggest right now. Hard needs a bit more work on the rhythm but it's getting better. Maybe ask for some more mods or another MAT to look at this too ^_^
Aurele

Shulin wrote:

That's all I can suggest right now. Hard needs a bit more work on the rhythm but it's getting better. Maybe ask for some more mods or another MAT to look at this too ^_^
kbrb, doing a mod for Hard.
Topic Starter
Konei
Thank you Shulin >.<~ Updated!
Aurele
Here's my mod for Hard.
First, I am very proud of this beatmap. You made a good job, I can see the effort on it.
Also, write everything you haven't fixed. Please.

Hard

New combos
00:51:622 (5) - Delete the new combo.
00:52:479 (1) - Add a new combo
00:52:908 - Delete the new combo
01:10:265 - Delete the new combo
01:10:479 (1) - Add a new combo
01:10:693 (3) - Delete the new combo
01:12:408 (1) - Add a new combo
01:19:265 - Add a new combo
01:22:265 (1) - Add a new combo
01:26:122 (1) - Add a new combo
01:29:765 - add a new combo
01:30:836 - Delete the new combo
01:31:265 (1) - New combo.
01:40:265 - New combo
01:46:479 - New combo
01:56:979 - New combo
02:00:193 (1) - New combo

Circle emplacement
00:31:265 (1) - Move this slider one tick up to be perfectly aligned with the two previous circles.
00:34:693 (1,2) - These sliders looks not good to me. If I was you, I would change it for something like this:
Screenshot+Code

376,272,34693,6,0,B|392:320|440:344,2,85,0|0|2
376,176,35336,2,0,B|392:128|440:104,2,85,0|0|0
00:37:265 (4) - Move this slider at x:312 y:56
00:38:122 (1,2,3,4,5,6,7) - Make it symmetrical like this:
00:41:122 (5) - Align this slider with (4)
00:43:265 (7) - Align this with (5) (x:344 y:280)
00:44:979 (5) - Make this slider like this:
00:47:336 (1) - This slider isn't symmetrical. Move the last dot two grid up.
00:48:408 (4) - Delete this slider and copy past the previous slider (00:47:336 (1) - ).
00:54:193 (4) - Copy/Paste this slider ( 00:53:122 (2) - ) to make it symmetrical.
01:01:050 (4,5,6,7,8,1,2,3,4,5,6) - Can you try to reproduce this? :/
01:18:408 (3) - this slider looks weird, Try to reproduce this;
01:19:693 (7) -
01:25:050 (3) - One grid to the right, please.
01:26:979 (8,10) - These objects are almost overlapped.can you move (10) at x:304 y:128
01:29:765 (6,7) - Move both objects one grid to the left to be perfectly centered.
02:11:122 (3) - Move the second dot two grid up. Same as 02:12:836 (1) -

Hitsounds
I will start with the hitsounds. I also asked Shulin some advices. If you want to read it, just scroll down.
also, the beggining of the song is pretty good.

For the setting, don't put the volume at like 53%, 57%, etc.. Just add like 50%, 55%, 60%. Because, having a 3% diffirence, we don't really hear the difference.

!Warning, biggest hitsounds mod I've ever made!
00:34:908 - Actually, I don't know why but, I always heard a Whistle here. Maybe you could add a whistle here? You could also add one here 00:35:765 -
00:43:265 - Delete this finish. The custom hitsound doesn't sound good. Also, at this point, the song is more calm, so it's better to delete the finish.
00:44:979 - Delete the whistle, but keep the clap.
00:45:836 (7) - Delete the whistle.
00:48:408 - Delete the whistle.
00:49:050 - Add a whistle
00:50:765 - Add a whistle
00:50:979 (2) - Delete the whistle
00:52:479 (5) - Add a whistle
00:52:693 (6) - Delete the whistle
00:54:193 - Add a whistle.
00:55:265 - Add a clap instead of a whistle.
00:57:622 - Add a whistle
00:57:836 - Delete the whistle
00:59:336 (7) - Add a whistle
00:59:550 (8) - Delete the whistle
01:00:408 - Add a clap.
01:01:050 (4) - Add a whistle
01:02:765 (4) - Add a whistle
01:02:979 (5) - Delete the whistle
01:03:836 - Eh, no. Keep that consistency ^ Delete the finish and replace it by a clap
01:04:479 - Add a whistle
01:04:693 - Delete the whistle
01:05:550 - Add a whistle oh wait no, a clap.
01:06:193 - Add a whistle
01:06:408 (3) - Delete the whistle
01:07:265 - Add a clap
01:07:908 (3) - Add a whistle
01:08:122 (4) - Delete the whistle
01:09:836 - Replace the clap by a whistle
i am a bit tired. BUT I WON'T GIVE UP!!
01:11:122 - Add a clap
01:11:550 - Delete the clap
01:11:979 - Add a clap
01:12:408 - Delete the clap
01:12:836 - Add clap.
01:13:265 - Delete clap
01:13:693 (10) - Add clap
01:14:122 - Delete clap
01:14:550 (3) - Add clap
01:14:979 (5) - Delete clap
01:14:979 (5) - Add clap
01:15:836 (1) - Delete clap
01:16:265 - Add clap
01:16:693 - Delete clap
01:17:122 (5) - Add clap
01:17:550 - Delete clap but keep the finish
01:17:979 - Add clap
01:18:408 - Delete clap
01:18:836 - Add clap
01:19:265 (5) - Delete clap
01:19:693 - Add a clap
01:20:122 - Delete clap
01:20:550 - Add clap
01:20:979 - Delete clap
01:21:408 - Add clap
01:21:836 (4) - Delete clap
01:22:265 - Add a clap
01:22:693 - Delete clap
01:23:122 - Add clap
01:23:550 - Delete clap
01:23:979 - Add clap
01:24:408 - Delete the clap but keep the finish.
01:24:836 (2) - Add clap
01:25:265 - Delete clap
01:25:693 - Add clap
01:26:122 - Delete clap
01:26:550 - Add clap
01:26:979 - Delete clap
01:27:408 (9) - Add clap
01:27:836 - delete clap
01:28:265 - Add clap
01:28:693 (3) - Delete whistle.
01:29:122 (4) - Add clap
01:30:193 - Delete whistle
01:32:550 (1) - Add clap
02:09:408 - Add a clap
02:14:550 - Add a clap
02:15:408 (7) - Add a clap
02:16:265 - Add a clap
02:16:693 - Delete the clap
02:17:122 (2) - Add a clap
02:17:550 - Delete the clap
02:17:979 - Add a clap
02:18:408 - Delete clap
02:18:836 (4) - Add a clap
02:19:265 - Delete the clap
02:19:693 - Add a clap
02:20:122 - Delete the clap
02:20:550 (2) - Add a clap
02:20:979 - Delete the clap
02:21:408 - Add a clap
02:21:836 - Delete the clap
02:22:265 - Add a clap
02:22:693 - Delete the clap

Savelog
17:32 Gabe: : I need your advice.
17:32 Shulin: : Sure what is it?
17:32 Gabe: : 00:44:550 - I'm suggesting to add a clap here;
17:32 Gabe: : 00:44:979 - to remove the clap;
17:32 Gabe: : 00:45:622 - To add a whistle
17:32 Gabe: : and
17:33 Shulin: : which diff?
17:33 Gabe: : 00:45:836 (2) - Delete the whistle
17:33 Gabe: : Hard.
17:33 Gabe: : Modding the whole Hard, lawl.
17:34 Shulin: : Hmm I don't think clap fits at 00:44:550 (3) -
17:34 Shulin: : I'd just have put it on the heavy beats
17:34 Shulin: : but the mapper seems to be following the base line
17:34 Shulin: : whistle fits at 00:45:622 (1) - though fits with the piano sound
17:35 Gabe: : Okay so, I could say that ;
17:35 Gabe: : 00:44:979 - To remove the whistle,
17:36 Gabe: : 00:45:622 (1) - Add a whistle,
17:36 Shulin: : yep that works
17:36 Gabe: : 00:45:836 (2) - and delete?
17:36 Gabe: : kgood.
17:36 Gabe: : Do you think the finish is good at
17:36 Gabe: : 00:43:693 ?
17:36 Gabe: : In my opinion, it is not.
17:37 Shulin: : I think regular whistle would probably fit but it'd work empty too
17:37 Shulin: : the custom finish does linger for a bit too long
17:37 Gabe: : This one? 00:43:265
17:38 Shulin: : yep 00:43:265 (6) -
17:38 Shulin: : new combo should probably go there too, but a new combo on this diff would be way too long
17:38 Shulin: : it's better for the mapper just to look at insane
17:38 Gabe: : and also replace the finish by a clap?
17:38 Gabe: : oh this too.
17:39 Shulin: : yeah clap would work too, anything will work there really :)
17:39 Gabe: : [strike]notthefinish.[/strike]
17:40 Shulin: : lol


*fixed a link.
LunarSakuya
Gabe you're so godly
Aurele

LunarSakuya wrote:

Gabe you're so godly
Thanks for the compliment♥
Topic Starter
Konei

Gabe wrote:

Here's my mod for Hard.
First, I am very proud of this beatmap. You made a good job, I can see the effort on it.
Also, write everything you haven't fixed. Please.

Hard

New combos
00:51:622 (5) - Delete the new combo.
00:52:479 (1) - Add a new combo
00:52:908 - Delete the new combo
01:10:265 - Delete the new combo
01:10:479 (1) - Add a new combo
01:10:693 (3) - Delete the new combo
01:12:408 (1) - Add a new combo
01:19:265 - Add a new combo
01:22:265 (1) - Add a new combo
01:26:122 (1) - Add a new combo
01:29:765 - add a new combo
01:30:836 - Delete the new combo
01:31:265 (1) - New combo.
01:40:265 - New combo
01:46:479 - New combo
01:56:979 - New combo
02:00:193 (1) - New combo

Circle emplacement
00:31:265 (1) - Move this slider one tick up to be perfectly aligned with the two previous circles.
00:34:693 (1,2) - These sliders looks not good to me. If I was you, I would change it for something like this:
Screenshot+Code

376,272,34693,6,0,B|392:320|440:344,2,85,0|0|2
376,176,35336,2,0,B|392:128|440:104,2,85,0|0|0
00:37:265 (4) - Move this slider at x:312 y:56
00:38:122 (1,2,3,4,5,6,7) - Make it symmetrical like this:
00:41:122 (5) - Align this slider with (4)
00:43:265 (7) - Align this with (5) (x:344 y:280)
00:44:979 (5) - Make this slider like this:
00:47:336 (1) - This slider isn't symmetrical. Move the last dot two grid up.
00:48:408 (4) - Delete this slider and copy past the previous slider (00:47:336 (1) - ).
00:54:193 (4) - Copy/Paste this slider ( 00:53:122 (2) - ) to make it symmetrical.
01:01:050 (4,5,6,7,8,1,2,3,4,5,6) - Can you try to reproduce this? :/
01:18:408 (3) - this slider looks weird, Try to reproduce this;
01:19:693 (7) -
01:25:050 (3) - One grid to the right, please.
01:26:979 (8,10) - These objects are almost overlapped.can you move (10) at x:304 y:128
01:29:765 (6,7) - Move both objects one grid to the left to be perfectly centered.
02:11:122 (3) - Move the second dot two grid up. Same as 02:12:836 (1) -

Hitsounds
I will start with the hitsounds. I also asked Shulin some advices. If you want to read it, just scroll down.
also, the beggining of the song is pretty good.

For the setting, don't put the volume at like 53%, 57%, etc.. Just add like 50%, 55%, 60%. Because, having a 3% diffirence, we don't really hear the difference.

!Warning, biggest hitsounds mod I've ever made!
00:34:908 - Actually, I don't know why but, I always heard a Whistle here. Maybe you could add a whistle here? You could also add one here 00:35:765 -
00:43:265 - Delete this finish. The custom hitsound doesn't sound good. Also, at this point, the song is more calm, so it's better to delete the finish.
00:44:979 - Delete the whistle, but keep the clap.
00:45:836 (7) - Delete the whistle.
00:48:408 - Delete the whistle.
00:49:050 - Add a whistle
00:50:765 - Add a whistle
00:50:979 (2) - Delete the whistle
00:52:479 (5) - Add a whistle
00:52:693 (6) - Delete the whistle
00:54:193 - Add a whistle.
00:55:265 - Add a clap instead of a whistle.
00:57:622 - Add a whistle
00:57:836 - Delete the whistle
00:59:336 (7) - Add a whistle
00:59:550 (8) - Delete the whistle
01:00:408 - Add a clap.
01:01:050 (4) - Add a whistle
01:02:765 (4) - Add a whistle
01:02:979 (5) - Delete the whistle
01:03:836 - Eh, no. Keep that consistency ^ Delete the finish and replace it by a clap
01:04:479 - Add a whistle
01:04:693 - Delete the whistle
01:05:550 - Add a whistle oh wait no, a clap.
01:06:193 - Add a whistle
01:06:408 (3) - Delete the whistle
01:07:265 - Add a clap
01:07:908 (3) - Add a whistle
01:08:122 (4) - Delete the whistle
01:09:836 - Replace the clap by a whistle
i am a bit tired. BUT I WON'T GIVE UP!!
01:11:122 - Add a clap
01:11:550 - Delete the clap
01:11:979 - Add a clap
01:12:408 - Delete the clap
01:12:836 - Add clap.
01:13:265 - Delete clap
01:13:693 (10) - Add clap
01:14:122 - Delete clap
01:14:550 (3) - Add clap
01:14:979 (5) - Delete clap
01:14:979 (5) - Add clap
01:15:836 (1) - Delete clap
01:16:265 - Add clap
01:16:693 - Delete clap
01:17:122 (5) - Add clap
01:17:550 - Delete clap but keep the finish
01:17:979 - Add clap
01:18:408 - Delete clap
01:18:836 - Add clap
01:19:265 (5) - Delete clap
01:19:693 - Add a clap
01:20:122 - Delete clap
01:20:550 - Add clap
01:20:979 - Delete clap
01:21:408 - Add clap
01:21:836 (4) - Delete clap
01:22:265 - Add a clap
01:22:693 - Delete clap
01:23:122 - Add clap
01:23:550 - Delete clap
01:23:979 - Add clap
01:24:408 - Delete the clap but keep the finish.
01:24:836 (2) - Add clap
01:25:265 - Delete clap
01:25:693 - Add clap
01:26:122 - Delete clap
01:26:550 - Add clap
01:26:979 - Delete clap
01:27:408 (9) - Add clap
01:27:836 - delete clap
01:28:265 - Add clap
01:28:693 (3) - Delete whistle.
01:29:122 (4) - Add clap
01:30:193 - Delete whistle
01:32:550 (1) - Add clap
02:09:408 - Add a clap
02:14:550 - Add a clap
02:15:408 (7) - Add a clap
02:16:265 - Add a clap
02:16:693 - Delete the clap
02:17:122 (2) - Add a clap
02:17:550 - Delete the clap
02:17:979 - Add a clap
02:18:408 - Delete clap
02:18:836 (4) - Add a clap
02:19:265 - Delete the clap
02:19:693 - Add a clap
02:20:122 - Delete the clap
02:20:550 (2) - Add a clap
02:20:979 - Delete the clap
02:21:408 - Add a clap
02:21:836 - Delete the clap
02:22:265 - Add a clap
02:22:693 - Delete the clap

Savelog
17:32 Gabe: : I need your advice.
17:32 Shulin: : Sure what is it?
17:32 Gabe: : 00:44:550 - I'm suggesting to add a clap here;
17:32 Gabe: : 00:44:979 - to remove the clap;
17:32 Gabe: : 00:45:622 - To add a whistle
17:32 Gabe: : and
17:33 Shulin: : which diff?
17:33 Gabe: : 00:45:836 (2) - Delete the whistle
17:33 Gabe: : Hard.
17:33 Gabe: : Modding the whole Hard, lawl.
17:34 Shulin: : Hmm I don't think clap fits at 00:44:550 (3) -
17:34 Shulin: : I'd just have put it on the heavy beats
17:34 Shulin: : but the mapper seems to be following the base line
17:34 Shulin: : whistle fits at 00:45:622 (1) - though fits with the piano sound
17:35 Gabe: : Okay so, I could say that ;
17:35 Gabe: : 00:44:979 - To remove the whistle,
17:36 Gabe: : 00:45:622 (1) - Add a whistle,
17:36 Shulin: : yep that works
17:36 Gabe: : 00:45:836 (2) - and delete?
17:36 Gabe: : kgood.
17:36 Gabe: : Do you think the finish is good at
17:36 Gabe: : 00:43:693 ?
17:36 Gabe: : In my opinion, it is not.
17:37 Shulin: : I think regular whistle would probably fit but it'd work empty too
17:37 Shulin: : the custom finish does linger for a bit too long
17:37 Gabe: : This one? 00:43:265
17:38 Shulin: : yep 00:43:265 (6) -
17:38 Shulin: : new combo should probably go there too, but a new combo on this diff would be way too long
17:38 Shulin: : it's better for the mapper just to look at insane
17:38 Gabe: : and also replace the finish by a clap?
17:38 Gabe: : oh this too.
17:39 Shulin: : yeah clap would work too, anything will work there really :)
17:39 Gabe: : [strike]notthefinish.[/strike]
17:40 Shulin: : lol


*fixed a link.


Thank you very much for this usefull mod :)
I did everything so there is no need to write lol
You sure get MAT if you continue working so hard ;)

Thanks for this long hitsound mod and this mod gerneral :) :)
ryza
I was asked to do a mod here~

So here it is.

Sakuya's Insane
00:30:300 (3,4,5,6,7) - I suggest you make this combo like this - http://puu.sh/IM4T - it follows the drums better. (you can also make that triple a reverse slider, since it's kind hard to read the change to 1/8 snap)
00:32:015 (4) - I suggest you end at 32:339 and add note at 32:336
00:33:408 (2) - this should not be a slider, just a circle.
00:35:122 (2) - this should also not be a slider, just a circle - and add note at 35:336
00:35:443 (3) - this should also not be a slider, and add note at 35:658
00:37:479 (6) - this should not be a slider, add note at 37:693
00:38:872 (3) - end at 39:086, add note at 39:193
00:39:836 (1,2,3,4) - I think this entire part should be streamier, like this - http://puu.sh/IMfE
00:43:050 (7) - this should not be a slider
00:43:265 - add note, nc
00:43:479 - add note
00:43:693 - add note
00:43:908 (1) - if you added the other notes, remove nc
01:34:265 (8) - make this into a triple maybe? I don't know. I would personally remove the spinner and just map that part to the drums, but you probably would like to keep it.
01:49:908 (5) - should not be a slider, add note at 1:50:336
02:13:908 (6) - should not be a slider
02:17:658 - I think you should add note here
02:19:050 (8) - should not be a slider, add note at:
02:19:265 - 02:19:372 - 02:19:586 -
02:20:765 (6) - should not be a slider

I probably missed a lot of things but that's what I saw^^ I think they're all good changes, though. But it's up to you.
This one took a while so I will probably do the other diffs later, but not right now~ Good luck^^
LunarSakuya
SPOILER

Silynn wrote:

I was asked to do a mod here~

So here it is.

Sakuya's Insane
00:30:300 (3,4,5,6,7) - I suggest you make this combo like this - http://puu.sh/IM4T - it follows the drums better. (you can also make that triple a reverse slider, since it's kind hard to read the change to 1/8 snap) Fixed
00:32:015 (4) - I suggest you end at 32:339 and add note at 32:336 Fixed
00:33:408 (2) - this should not be a slider, just a circle. Left it for now, I think it follows the guitar fine enough
00:35:122 (2) - this should also not be a slider, just a circle - and add note at 35:336 I thought it would flow nicer into the stream after it
00:35:443 (3) - this should also not be a slider, and add note at 35:658 ^
00:37:479 (6) - this should not be a slider, add note at 37:693 The guitar is kinda held out?
00:38:872 (3) - end at 39:086, add note at 39:193 Fixed
00:39:836 (1,2,3,4) - I think this entire part should be streamier, like this - http://puu.sh/IMfE Yeah lol I was thinking about that, I didn't want to overstream since I had a big one coming up
00:43:050 (7) - this should not be a slider What else would I put there =v=
00:43:265 - add note, nc
00:43:479 - add note The slider ended there so when you release it, it had that echoing feeling..i think
00:43:693 - add note for the sake of following vocals
00:43:908 (1) - if you added the other notes, remove nc
01:34:265 (8) - make this into a triple maybe? I don't know. I would personally remove the spinner and just map that part to the drums, but you probably would like to keep it. Sounds good, thanks <3
01:49:908 (5) - should not be a slider, add note at 1:50:336 Fixed
02:13:908 (6) - should not be a slider Fixed
02:17:658 - I think you should add note here Fixed
02:19:050 (8) - should not be a slider, add note at: Following guitar
02:19:265 - 02:19:372 - 02:19:586 -
02:20:765 (6) - should not be a slider yeah i want to do this, gotta find a way to flow into the stream

I probably missed a lot of things but that's what I saw^^ I think they're all good changes, though. But it's up to you.
This one took a while so I will probably do the other diffs later, but not right now~ Good luck^^
wow thanks for your time Silynn!! :D
http://puu.sh/IWGx
Topic Starter
Konei
Updated your diff~
Shizuroh
Sorry for the HUGEEE delay DX I forgot about mah modding queue totally :C



Easy
00:48:836 (1) - Why is there a clap here?
01:48:408 (1) - Move the slider end to x: 368 y: 184

Normal
00:53:550 (2) - Make this a mirrored slider of 00:52:265 (1) -
01:41:979 (2) - the slider is kind of awkward... change it?

Hard
00:45:622 (6) - clap? :3 (because it follows the bass in the background of the music)
00:47:336 (1) - ^
00:49:050 (5) - ^
00:50:765 (1) - ^
00:52:479 (5) - ^
00:54:193 (4) - ^
01:48:836 (3) - NC?
01:51:836 (1) - Slider is ugly :C
01:52:908 (3) - ^

Sakuya's Insane
01:10:265 (3,4,5) - Claps at the slider's end of 3 and at 4 and 5 :3
I love this map :D

Good luuucckk :3
Topic Starter
Konei
Thank you very much SkyDevil ;D :)
ZLOdeuka-
hello, Konei.

I wrote that I'm taking Japanese songs only mod4mod... but I look your map. I hope the next time you consider what I write.

[Easy]

01:35:122 (1) - end here 01:37:050
02:23:979 (4) - spinner move here 02:24:408 and add here circle . spinner end here 02:27:836 .

[Normal]

00:52:265 (1) - remove new combo
00:53:550 (2) - new combo
01:34:693 (1) - end here 01:37:050
01:38:122 and add circle

[Hard]

01:21:836 (4,5) - spacing

[Sakuya's Insane]

02:24:515 (1) - move here 02:24:408 and end 02:27:408

good luck~
Topic Starter
Konei
I'm sorry ._.

Thank you very much for moding anyway :D
Shulin
I'm like a boomerang. Try to reply to mods it's easier to keep track of changes and your opinion.

[Easy]

00:55:693 (1) - I think it'd be better to replace this with notes and a slider because this is pretty short. Maybe add a return to 00:54:408 (4) - and add another slider or notes at 00:56:550 - and 00:56:979 -

[Normal]

00:41:336 (3,4,5) - Probably better to keep this 1/1. Or at the very least add a note at 00:42:408 -
00:44:550 (2) - Ugly compared to 00:45:408 (3) - just copy and paste and reverse selection?
01:01:265 (2) - Make this slider go down vertically, it works better with the pattern at 01:02:550 (3,4) -
01:15:622 (4) - Make this one go down vertically too? Ugly overlap with 01:17:122 (1,2) - in game.
01:32:550 (3) - Awkward angle after 01:31:265 (2) - make it go down?
01:34:265 (5) - ^ Same thing with 01:32:979 (4) -
02:05:550 (1,2) - Align this.

[Hard]

  1. The new combo issue from before is still here, you ignored all of Gabe's combo mod...? ._. Insane is still a good reference for this.
00:37:908 (5,1,2,3) - Make this a perfect triangle.
00:38:765 (4,5,6,7) - Same as ^ and move down 1 square, mass pattern misalignment; really noticeable in game o_o
00:40:908 (4) - ^
00:44:979 (5) - This could still be neater, look at Gabe's suggestion from before.
00:49:050 (5,6,1) - Align this and make a nice triangle, looks odd, ugly and messy.
01:06:193 (2,3,4,5) - Align. Also maybe make a more interesting pattern than just a straight line?
01:06:836 (5,6,1) - Spacing? 01:06:836 (5,6) - too close? or 01:07:050 (6,1) - too far? Just use distance snap here?
01:07:265 (1) - Ugly, make this one symmetrical.
01:10:479 (2,3,1) - Align this with 01:10:265 (1) - diagonally.
01:11:122 (3) - Copy and rotate 01:12:836 (7) - for this? Right now this slider is ugly and can be improved simply by doing this.
01:17:550 (1) - Longer sliders sound and play better on longer vocals, so it's better to start this at 01:17:336 -
01:18:408 (3) - ^ better to start at 01:18:193 - also the same as Gabe said, you can improve this simply by copying his slider.
01:20:550 (8) - ^ start at 01:20:336 -
01:25:265 (4) - ^ at 01:25:050 -
01:26:122 (5) - ^ at 01:25:908 -
01:32:765 (2) - Ugly and kinda ruins flow, make it go in the same direction as 01:33:193 (3) - you'll have to respace a bit to do it.
01:33:408 (4) - Sounds better on the longer vocal, start at 01:33:622 -
02:07:050 (1) - Think a long slider would work really well here ending at 02:07:693 -
02:12:836 (1) - Really ugly, why not just copy 02:11:122 (3) - and flip it horizontally?
02:17:550 (3) - ^ Even uglier
02:20:979 (3) - ^

Okay I feel I'm repeating myself just a little so I'll summarize my thoughtts to improve this (I suppose you could apply this to Normal/Easy too):

-- Improve presentation by aligning notes, making patterns neater and nicer sliders. (I pointed out the worst offenders but really you could go through the whole map and do this.)
-- Improve rhythm; longer sliders should be at a matching part in the song etc.
-- New combos; don't place them randomly have a pattern that follows the song.

If you get into the habit of making of doing these things it'll help your future maps too ^_^


[Sakuya's Insane]

00:41:550 (1,2,3) - Use a 1/2 slider here? It's a better rhythm imo and then just continue the stream.
00:56:872 (8) - Delete this note? Sounds better without it.
01:25:586 (3) - Delete this? No drum sound here so it sounds odd. Obviously respace 01:25:693 (4) - if you do this.
01:21:300 (2,3) - Maybe space these out so it's something like 01:13:050 (7,8,9) - think it has better flow.
02:06:836 - Note? Drum here and I think it'll play better ^_^
02:10:908 (2,3) - Stack this on 02:11:122 (4) - ? it looks neater. If not align it like 02:10:050 (5,6,7) -
02:17:550 (1,2,3,4) - Start 02:17:550 (1) - in the same position as the start of 02:16:265 (2) - and then respace the stream a bit? It looks much neater when playing.
02:27:622 (1) - Add a return to follow the drum.

Okay that's my opinion. You can always get a second opinion if you disagree with me that's cool too ~
Aurele
... ohwow Shulin.
Topic Starter
Konei
Fixed all :)
those
Thanks for your star. In return:

[General]
  1. You may want to create your own sliderpoint10.png and sliderpoint30.png; they should match the 300's colour and style.
  2. Straight sliders and circles placed at 0, 45, and 90 degree angles are what most people are not looking forward to see. This applies throughout your difficulties. Care to make sure you get creative object placement; while these angles formed by the objects are not unrankable, they are certainly not optimal. Check out the entire map for each difficulty and limit yourself to a minimal number of 90 degree patterns.
  3. Many of your 3-point curved sliders, as well as waves and other sliders that were meant to be symmetrical, are not, unfortunately. Giving them symmetry would contribute to the aesthetics greatly.
[Easy]
  1. No problem with rhythm at all. The only issues are up in General.
[Normal]
  1. 00:46:693 (1,2,3) - Would probably look and play better if these sliders weren't so "fat". For sliders (1,2), use a simple 3-point curved slider. For (3), try an anchor at time 00:48:193 - to fit the music.
  2. 00:50:122 (1,2,3,4) - The 90 degree angles and straight slider combination, mentioned in Easy. Would try to improve the placement, as well as the symmetry on (4). Apply fixes to (4) to 00:53:550 (1) - as well, seeing how you have it as a rotation.
  3. 00:55:479 (1) - Remove new combo spinner since it's a continuation of 00:54:836 (2) - .
  4. 01:07:693 (1,2) - Would be much, much more interesting if these weren't exactly vertical or horizontal. Try changing their orientation while keeping the spacing nice.
  5. 01:13:265 (1,2,3,4) - Don't like the pattern very much. You can do something much more interesting with this 1/1 slider combination.
  6. 01:17:979 (3) - Removing the leftmost node ought to make this slider look a bit better. //Did you switch mappers here? Sliders seem to get more interesting from this point onward.
  7. 01:31:265 (2) - Angles between anchors are too big, making this slider look unnecessarily boxy for its own good.
  8. 01:32:979 (4) - Curved part has too much of a curve. When you restructure this, keep in mind to keep anchor at the slider tick 01:33:408 - .
  9. 01:53:122 (4) - Not too sure I like this slider shape; can be made simpler and more pleasant. 01:55:265 (1) - too.
  10. 02:14:122 (1) - From this time on, map contains too many adjacent 1/2 rhythms. Leave more space for breaks.
[Hard]
  1. Try slider tick rate 2 due to your abundance of 1/2 rhythm usage. This would allow you to hitsound the right beats during your chorus (01:42:836 - for example).
  2. 01:00:408 (3) - There seems to be a misplaced whistle.
  3. 01:07:908 (3,4,5,6,7,1) - Perhaps a way to make this neater and more interesting would be to place (3,4,5) in a straight line, and (5,6,7,1) in another straight line, forming about a 60 degree angle between the two lines.
  4. 01:17:336 (1,2,7) - I feel these sliders are too long for a Hard diff. I generally do not recommend sliders longer than 1/1 in Hard and above unless it's used to emphasize a certain part of the music; in this case, the simple vocals can also be mapped to by a combination of shorter sliders and circles. This applies to 01:25:050 (3,4) - and any other sliders longer than 1/1 that I may have missed.
  5. 01:40:693 (7) - Whistle the slider tail, maybe?
  6. 01:56:979 (7) - Great place for new combo.
  7. 01:57:836 (10) - Shorten this to 1/2, since a triple at 01:58:265 - would be very fitting.
[Insane]
  1. Can umbrella save me now?
  2. Recommend slider tick rate 2 for the same reason as Hard.
  3. 01:22:479 (6,1) - Almost never a fan of this kind of stacking, in your free time I can explain to you why I begin to point these out more than ever.
  4. 01:41:122 (8,9,1) - Let's get these to equivalent spacing.
  5. 02:07:158 (1) - Remove new combo spinner since it's a continuation of 02:07:050 (8) - .
  6. 02:22:479 (15,1) - Best if this was also 1.3x spacing, since you've got the syncopated (2,3,4), it's important to keep a good enough spacing so that it's completely readable.
  7. 02:27:622 (1) - 1/6 would be more appropriate, from red to white ticks.
Topic Starter
Konei
Thank you very much Those :)

Will fix everything but the slidertick skin~


EDIT: All fixed~
Aurele
Let's give this another try.
Going to edit after finishing ~

Just a little edit, Sorry, I had no time to do it. I may start it tonight because I had my nephew with me for two days. ♫
LunarSakuya

SkyDevil wrote:

Sakuya's Insane
01:10:265 (3,4,5) - Claps at the slider's end of 3 and at 4 and 5 :3 Fixed

ZLOdeuka wrote:

[Sakuya's Insane]

02:24:515 (1) - move here 02:24:408 and end 02:27:408 Fixed

Shulin wrote:

[Sakuya's Insane]

00:41:550 (1,2,3) - Use a 1/2 slider here? It's a better rhythm imo and then just continue the stream. Fixed
00:56:872 (8) - Delete this note? Sounds better without it. Fixed
01:25:586 (3) - Delete this? No drum sound here so it sounds odd. Obviously respace 01:25:693 (4) - if you do this. Fixed
01:21:300 (2,3) - Maybe space these out so it's something like 01:13:050 (7,8,9) - think it has better flow. Fixed
02:06:836 - Note? Drum here and I think it'll play better ^_^ I was following vocals =v=
02:10:908 (2,3) - Stack this on 02:11:122 (4) - ? it looks neater. If not align it like 02:10:050 (5,6,7) - Fixed
02:17:550 (1,2,3,4) - Start 02:17:550 (1) - in the same position as the start of 02:16:265 (2) - and then respace the stream a bit? It looks much neater when playing. What
02:27:622 (1) - Add a return to follow the drum. Fixed

those wrote:

[Insane]
  1. Can umbrella save me now? ヽ`、ヽ(ノ;Д;)ノ `、、ヽ`☂ヽ`
  2. Recommend slider tick rate 2 for the same reason as Hard. ヽ`、ヽFixedヽ`、ヽ
  3. 01:22:479 (6,1) - Almost never a fan of this kind of stacking, in your free time I can explain to you why I begin to point these out more than ever. ヽ`、ヽFixedヽ`、ヽ
  4. 01:41:122 (8,9,1) - Let's get these to equivalent spacing. Fixed
  5. 02:07:158 (1) - Remove new combo spinner since it's a continuation of 02:07:050 (8) - .Fixed
  6. 02:22:479 (15,1) - Best if this was also 1.3x spacing, since you've got the syncopated (2,3,4), it's important to keep a good enough spacing so that it's completely readable. Fixed
  7. 02:27:622 (1) - 1/6 would be more appropriate, from red to white ticks.
Thanks for all the mods!
http://puu.sh/N1N7
Leorda
Hi there

[Easy]
00:48:836 (1) - Remove new combo
00:49:693 (3) - New combo
00:51:408 (1) - Remove new combo


[Normal]
00:57:836 (2) - New combo, since this note is after spinner. Is this intentional or you forgot it?


[Hard]
00:50:765 (1,2,3,4,5,6,7,8,9,10) - Having a circle-only pattern are tiring, perhaps change the pattern?
01:10:265 (1) - Why new combo?
01:19:265 (8) - New combo


[Sakuya's Insane]
01:16:908 (7) - Move 1 grid left for fix a curve pattern?
02:07:158 (1) - New combo? Is this intentional or you forgot it?


Good luck
Topic Starter
Konei
Thanks Leorda <3

All done~
Colin Hou
M4M/

[Insane]
  1. 00:40:265 (2,3) - odd to ignore the drums here suddenly
  2. 01:01:693 (3) - make 01:02:122 this heavy beat a sliderend is a bad choice. consider another pattern to make it something can be hit.
  3. 01:17:550 (1) - out of music. the reverse is too early
  4. 01:36:622 (1,2,3) - considering the spacing next, make the order right, left, up?
  5. 02:24:408 (1) - missing new combo, if this is not intented
[Hard]
  1. 02:14:122 (3,4,5,6,7,8) - out of music.
  2. 02:24:193 (4) - make this a slider and ends at 02:24:300.
  3. 00:43:693 ~ 01:10:265 - claps on this part is all wrong place. 00:46:265, 00:48:193 are how it should go. 4th white tick, 4th red tick, 4th white tick, 4th red tick...
  4. 01:10:693 - normal default claps after this is not a good choice. refer to how Insane done.
[Normal]
  1. the clap things mentioned in Hard and 02:24:193 (4) - slider.
  2. 00:55:479 (1) - lost new combo on spinner.
[Easy]
  1. 01:05:550 (2) - ugly slider, copy (1) can be easier and better.
  2. and the clap things
need more work on hitsounds and use more fun patterns.
Topic Starter
Konei
Ok~

Thanks fixed~



Colin Hou wrote:

M4M/

[Hard]
  1. 02:14:122 (3,4,5,6,7,8) - out of music. I think it's fitting the high notes
  2. 02:24:193 (4) - make this a slider and ends at 02:24:300. fix
  3. 00:43:693 ~ 01:10:265 - claps on this part is all wrong place. 00:46:265, 00:48:193 are how it should go. 4th white tick, 4th red tick, 4th white tick, 4th red tick... fix
  4. 01:10:693 - normal default claps after this is not a good choice. refer to how Insane done.
fix

[Normal]
  1. the clap things mentioned in Hard and 02:24:193 (4) - slider.Not sure what you mean by slider
  2. 00:55:479 (1) - lost new combo on spinner.
fix

[Easy]
  1. 01:05:550 (2) - ugly slider, copy (1) can be easier and better.fix
  2. and the clap things
fix

need more work on hitsounds and use more fun patterns.

Thanks for mod >.<~
Colin Hou
replace the note with a slider ends at 02:24:300/

sorry for that missing
Topic Starter
Konei
Also fixed.
LunarSakuya

Colin Hou wrote:

[Insane]
  1. 00:40:265 (2,3) - odd to ignore the drums here suddenly Fixed
  2. 01:01:693 (3) - make 01:02:122 this heavy beat a sliderend is a bad choice. consider another pattern to make it something can be hit.Fixed
  3. 01:17:550 (1) - out of music. the reverse is too early Fixed
  4. 01:36:622 (1,2,3) - considering the spacing next, make the order right, left, up? Fixed
  5. 02:24:408 (1) - missing new combo, if this is not intented There's already one
Thanks Colin!
http://puu.sh/ZDY1
Topic Starter
Konei
Will update. Thanks.

EDIT: Updated.
Kenezz


[General]
  1. You need add a SliderBorder for the skin, add a white default in all diffs like this. http://puu.sh/ZFws


[Easy]
  • Settings
  1. Don't make the super difference but HP and OD+1 is best because the settings between [Normal] and this is a bit huge.
    Hitsound
  2. 00:46:265 (1) - Add clap, fits perfectly with the track, if you agree, add this in [Normal] & [Hard].
  3. 00:46:693 (2) - Same as before but here at the end of the slider.
  4. 00:49:693 (1) - Here at the start, check the track and add the missing claps.
  5. 00:52:693 (4) - Well I don't want make a longer mod of claps then only check the parts when a claps sounds in the track and put the clap, here in the repeat, you know what I mean.
  6. 02:01:693 (1) - Missing finish at the end.
  7. 02:14:122 (1) - Add a finish like the others diffs at the start.
    Beatmap Suggestions
  8. 00:53:979 (5) - New combo time.
  9. 01:24:408 (2) - According with your pattern, the new combo should start here and not here 01:23:550 (1). After this if you want add a new combo in 01:22:265 (5). 01:51:836 (1) Check this part to rectify.
[Normal]
  • Settings
  1. Just like a suggest, check the SV here and in [Easy] woah is really huge compared with this and [Hard], try to be consistent because is too notable the jump in spacing and velocity of the slider between the most easy diffs.
    Hitsound
  2. 00:39:836 (1) - Missing finish at the start.
  3. 01:01:693 (8) - Rememeber the suggestion about the claps in [Easy], here at the end.
  4. 01:44:979 (4) - Missing finish at the repeat.
    Beatmap Suggestions
  5. 00:46:693 (6) - New combo timee.
  6. 01:00:408 (6) - Maybe new combo and remove the new combo in 01:02:122 (1).
  7. 01:14:550 (6) - Just if you want add a new combo here, delete this 01:16:693 (1) and finally add a new combo in 01:17:979 (4). Imo is best because fits with the patterns of sliders and the voice.
  8. 01:41:550 (4) - New combo time.
  9. 01:42:408 (2) - I prefer a Ctrl+R here for the sequence of the sliders, or well the directions, to right, left, to up, down, you know, if you agree then Ctrl+r this 01:43:265 (3).
  10. According with the before point (obviously if you agree) then stack this circle 01:44:122 (1) in the start of the next slider, plus: move the slider and circle to the start of this slider 01:42:408 (2). Here the shoots http://osu.ppy.sh/ss/416903 and http://osu.ppy.sh/ss/416904, imo looks great.
  11. 01:51:836 (3) - Maybe new combo.
  12. 02:13:265 (2) - I prefer this here http://puu.sh/ZZi6.
  13. 02:24:193 (5) - This slider should be shorten by 1/4 and end in the blue tick, just listen the track, after this move the spinner 1/4 backward and extend by 1/4. http://osu.ppy.sh/ss/416914, The same thing in [Hard].
[Hard]
  • Hitsound
  1. Just to remind the point about the hitounding 00:46:265 (2) at the start here.
  2. 00:48:193 (3) - And here, etc etc.
    Beatmap Suggestions
  3. 01:30:836 (1) - This new combo no sense here, maybe for the voice but is too short, try this: 01:29:765 (6) Add new combo here and delete the new combo 01:30:836 (1).
  4. 01:48:836 (1) - Please remove this new combo.
  5. 01:52:908 (4) - This slider sound a bit weird here, imo this should start after the first slider (just check the voice), look my suggestion http://puu.sh/100bm, I prefer change other things like the next 1/1 slider, Shoot 1 Shoot 2 & Shoot 3, try it!
  6. 01:58:158 (1) - The new combo not is neccesary, remove it.
  7. 02:08:979 (5) - Imo the new combo should start here, if you agree then make the same here 02:12:408 (5).
  8. 02:24:193 (4) - Same as [Normal].
[Sakuya's Insane]
  • Hitsound
  1. 01:08:979 (1,3) - Maybe whistle at the start.
  2. 01:17:550 (1) - Missing finish at the start.
    Beatmap Suggestions
  3. 02:07:158 (1) - Add a new combo.
Well I hope to helps you with this, good luck! ^__^
LunarSakuya

Kenezz wrote:

[Sakuya's Insane]
  • Hitsound
  1. 01:08:979 (1,3) - Maybe whistle at the start. Fixed
  2. 01:17:550 (1) - Missing finish at the start. lol shit
    Beatmap Suggestions
  3. 02:07:158 (1) - Add a new combo.Fixed
Thxs Kenezzzzzzzzz
http://puu.sh/1011b
Topic Starter
Konei
Thanks so much Kenezz <3

All fixed~
Kataliis
its so beautifull :D i like it :D
Topic Starter
Konei

Kataliis wrote:

its so beautifull :D i like it :D

Thank you~

Let's try to get this ranked :o
Kawayi Rika
Hi ~ Konei ~ :)

Mod time for my luck Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Sakuya's Insane]


  1. 01:35:979 (4,5,6,3) - Move 1 grid right.
  2. 01:46:479 - Add finish sound better.

[Hard]


  1. 00:46:050 (1) - Move 1 grid left.
  2. 01:05:336 - Add clap.
  3. 01:06:836 - ^
  4. 01:32:765 (2,3,4) - Spacing error.
  5. 01:46:479 - Add finish.
  6. 02:24:515 (1) - should start on 02:24:408 and Remove finish and Add clap.

[Normal]


  1. AR-1 much better with play.
  2. 00:42:193 - Add a circle sound much better.
  3. 01:06:836 - Add clap.
  4. 02:24:515 (1) - should start on 02:24:408 and Remove finish and Add clap.

[Easy]


  1. 02:23:979 (1) - should start on 02:24:408 and Remove finish and Add clap.

Hope this can help you ~

Good luck and fight ~
;)
Topic Starter
Konei
Thanks Rika~

All fixed.
Jenny
Just noticed this has become quite high in SP - short note: You should try to replace redtick sliders with circles and mainly use (short) ones (meaning sliders) on white ticks, longers are somewhat more fine on reds.
Aditionally: I don't really find the current preview time very fitting, 00:43:265 sounds better to me, the current one just breaks completely into the song and cuts the soundpattern which leads there so if you want to keep it around where you already got it, use 01:37:265 as a preview time.
Topic Starter
Konei
You're actually right about the preview time.

Fixed~
Yuukari-Banteki
[Easy]
01:03:408 - add a note here

[Normal]
00:43:693 - a note here might help people not miss 2. I know there isn't any music here but it helps to gloss over the awkwardness in the song
00:59:550 - ^
01:22:050 - ^
02:01:265 - ^
02:19:265 (1) - center it over 4 like so: http://puu.sh/1lkn2

[Hard]
01:47:979 (2,3) - use copy-paste-reverse to make these two have the same angle

[Saku]
looks good
Topic Starter
Konei
Thanks :3

Fixed all but the adding notes on Normal, as I dislike the Notes being on unsounded parts.
Lally
Hi from My Q :3

well after 10 pages of mods i hope to not find something °-°

[Easy]
01:15:408 (3) - stalk it with 01:18:408 (2)

[Normal]
00:51:622 (3,4) - (4) looks bad you can make it in better so to have 2 same slider :V copy paste work please http://puu.sh/1mGzr
00:53:122 (6) - ^ same
01:17:336 (4,5) - ^

[Hard]
00:39:836 (1,2) why not a blanket (?)
02:20:979 (1,2) - copy paste slider

[Insane]
01:35:979 (4,5,6) - stalk with 01:37:479 (1)


sorry for so small mod ;_;
Topic Starter
Konei
Thanks, Lally, fixed some ~
wcx19911123
here's your ticket

[General]
fine

[Easy]
01:15:408 (3) - this sldier's shape can be better, try something like this http://puu.sh/1n7KL

[Normal]
01:01:908 (7) - I suggest not stack it under slider end, kinda hard to read the rhyme for newbie
01:21:622 (4) - ^
ignored same suggestions from now on
02:27:622 - why not silence it? volume up a bit to fit the drum in the music is better, and add clap

[Hard]
00:34:265 (6,1,2,3,4,1) - this rhyme is good, hope you can do all parts as good as this one
00:49:908 (3,4) - slider start at red line is really odd to play, try to start them at white line?
00:53:550 (4) - try to make this slider symmetrical, it'll looks much better
01:03:408 - you missed a clap here
01:10:265 - add a note to follow the drum, sound better imo
01:47:979 (2,3,4,5) - this parts' spacing is really strange.. and they don't fit the song. hope you can use normal spacing here
02:27:622 - same as Normal here

[Sakuya's Insane]
00:56:550 (5,6,7,1) - this maybe kinda hard to read, hope you can move (1) away not stack on (7), or the rhyme is kinda hard to read with the stack. in fact add a note at 00:56:872 - is another suggestion, but this doesn't fit the song, so this's not recommended
01:16:479 (3,4,5,6,7,8,9) - please try to fix the arc a bit to make it looks better
02:15:408 (5,6,7,8,1) - try to move it right a bit, the spacing from (4) is kinda huge now
02:21:836 - add newcombo here, to make the stream easier to read?

[Overall]
map still need more works now. the rhyme can be much better than now in Easy, Normal and Hard diff.
and some tiny things, like slider shape and blanket, this all can be better if you try to fix them
that's all for now, it doesn't touch my standard now but never give it up
Topic Starter
Konei
Thanks wcx, fixed them.
dragon8
Easy level
Form great. Slider and circle are very synchronized with my clicking xd. And so is awesome skin and rest things works fine.
Topic Starter
Konei
Thanks for feedback :3
NatsumeRin
[Easy]
00:31:265 (1) - maybe try to find a better way to place it, and blanket with the previous slider better.
01:17:550 (1) - a bit nazi but you may like to place it without grid snap.
02:06:836 (1) - make this 1/2 earlier.
02:08:979 (1,2,1) - http://puu.sh/1xJwG I think you could try to make the flow better.
Not bad but i hope you could pay more attention to minor things like slider shape etc. They won't be a big deal when you check certain places, but may affect the feeling in general.

[Normal]
00:39:836 (1) - this part sounds a bit strange to me, maybe try http://puu.sh/1xJzc
00:53:550 (1) - honestly i feel it's ugly = =|||
00:53:550 (1) - add a beat?
01:43:693 (5,6,7) - keep them in a more organized shape...
01:49:908 (4,5) - just make them a 3/2 slider.

[Hard]
00:29:550 (1) - I'd try beats like this, more fit with the rhythm http://puu.sh/1xJCQ
00:53:550 (4) - ...in fact this is not good looking (because of spacing), you should try to get a balance between spacing and the slider shape, not just force it there.
01:08:979 (1,3) - clap at the beginning may fits well.
02:02:765 (2,3,4) - the spacing is strange here...
02:14:122 (1,2) - http://puu.sh/1xJEY or whatever, but it seems too short to draw a crossed slider.

[Sakuya's Insane]
00:41:979 (7,10,3) - try to clap at those places (and 5's end too)
00:56:658 (6) - this may have better effect at 00:56:872 -
01:31:265 (3) - not a big deal but for lyric it should be 1/1+1/2
01:32:979 (4) - ^
01:37:050 (3) - try to make it a 1/2 slider (with the end silenced) and may have a better feel?
02:24:086 (5) - remove?
Topic Starter
Konei

NatsumeRin wrote:

[Easy]
00:31:265 (1) - maybe try to find a better way to place it, and blanket with the previous slider better. Sure
01:17:550 (1) - a bit nazi but you may like to place it without grid snap. sure
02:06:836 (1) - make this 1/2 earlier. Yeah
02:08:979 (1,2,1) - http://puu.sh/1xJwG I think you could try to make the flow better. Current is really good imo
Not bad but i hope you could pay more attention to minor things like slider shape etc. They won't be a big deal when you check certain places, but may affect the feeling in general.

[Normal]
00:39:836 (1) - this part sounds a bit strange to me, maybe try sure http://puu.sh/1xJzc
00:53:550 (1) - honestly i feel it's ugly = =||| Actually like this shape
00:53:550 (1) - add a beat? How is this possible?
01:43:693 (5,6,7) - keep them in a more organized shape... Fixed
01:49:908 (4,5) - just make them a 3/2 slider. done

[Hard]
00:29:550 (1) - I'd try beats like this, more fit with the rhythm done http://puu.sh/1xJCQ
00:53:550 (4) - ...in fact this is not good looking (because of spacing), you should try to get a balance between spacing and the slider shape, not just force it there. done
01:08:979 (1,3) - clap at the beginning may fits well. done, also added one more
02:02:765 (2,3,4) - the spacing is strange here... fixed
02:14:122 (1,2) - http://puu.sh/1xJEY or whatever, but it seems too short to draw a crossed slider. fixed
Thanks Rin.
lovhin456
Hi.

[General]
- Fine

[Skin]
- Flip the comboburst horizontally.
- You're missing the sliderscorepoint and the sliderpoint10 and sliderpoint30.

[Easy]
- 00:35:979 (3,1) Spacing
- 02:03:836 (4,5) Spacing

[Normal]
- 00:40:265 (2,3) Spacing
- 01:33:408 New combo?
- 02:05:122 The new combo should start here.
- 02:08:765 Same as above

[Hard]
- 00:46:693 Something like this http://puu.sh/1GBG4 would be better imo.
- 01:18:193 (4,5) Spacing

[Sakuya's Insane]
- Fine, I think.
Topic Starter
Konei
Updated :3
lovhin456
Bubbled
Topic Starter
Konei
Yeah, thanks o3o ~
Aurele
Woot! Congratulation Konei♥
Sushi
Hi there.

There are only few things that bother me :

[Hard]
01:46:265 (3,4,5) - Fix spacing of (5), so (4,5) looks like (3,4)
01:47:550 (1) - This really lacks a repeat. having only one repeat feels... empty.
If you want to avoid having a jump that may be higher than what you wanted, you can flip the slider upside down (after adding the repeat) and/or put it a little down.

Apart of these two, it looks good.

Call me back if you update and you might get some candies
Aurele
<3 !!!
Go Konei!
Topic Starter
Konei
Both fixed :3

Waiting for candy.
Sushi
Things were fixed, and were minor fixes. Time to get some candy

~
-Neipezi
Very nice :D
Topic Starter
Konei
Thanks for the candy ~
Aurele
KONEI, CONGRATULATION♥
tutuhaha
CongratulationXD!!!!!!!!
Elsie_old
Gratz Konei!
Laharl
Congrats, Konei!
Topic Starter
Konei
Thanks guys :3
LunarSakuya

Sushi wrote:

Things were fixed, and were minor fixes. Time to get some candy

~
oh my god 8Q_______________________________________________________________________


& ofc congrats Konei!!
meiikyuu
\o/
Stefan
Yaaaay
lovhin456
Congratulations!
Flask
osu needs more yaoi <3

congratz Konei :3


EDIT: Gabey :V
Aurele

Flask wrote:

osu needs more yaoi <3
I see what you did there, Flasky.
BeatofIke
Congrats! :D
meiikyuu

Flask wrote:

osu needs more yaoi <3
Topic Starter
Konei

meiikyuu wrote:

Flask wrote:

osu needs more yaoi <3
Agree.

Thanks again, guys :3
YuZuKi Kenny
Congraz. Long time ~
cmn_891127
Love love Konei~
shikyu

Flask wrote:

osu needs more yaoi <3
^This XD
Anyway, congratz Konei~ :3
BCI

Gabe wrote:

Flask wrote:

osu needs more yaoi <3
I see what you did there, Flasky.
HAHAHA.jpg /agree with him

btw grats Konei! (~*w*)~
show more
Please sign in to reply.

New reply