Сашка молодец о/
If 1/3 taiko is not bad... Try to make if you wantBackfire wrote:
Aleks, I am mapping a taiko for this shit, if you're gonna do anything with it. Muse is my favoritest band D:
Isn't Knight & Day a movie or something? If it came from that, it should be in the source right?
Спасибо за мод! Particularly updated!Reiji-RJ wrote:
СлоупокРейджи уже здесь!
MystykAMV's Caveat
fixed and was sent to me via irc, idk what were fixed and what were not
Bourdon's Unrest
didn't check, fixed one nc bug inside(thx aibat)
RJ's Riot
didn't check
Areks-san's RevolutionУдачи, Арекс-сан! Жду РАНОК
- 00:52:607 (6,7) - странный ритм, по-моему.. нет, все так и задумано~
I can't see your diff with mods applied yet, but this is what I was talking about (posting just to make sure):MystykAMV wrote:
TicClick, I'm not sure if I did in the way you told me (about 2/1 note and 2/1), but I tried, so I hope that's what you suggested thanks you!
okay then, that's what I didTicClick wrote:
I can't see your diff with mods applied yet, but this is what I was talking about (posting just to make sure):MystykAMV wrote:
TicClick, I'm not sure if I did in the way you told me (about 2/1 note and 2/1), but I tried, so I hope that's what you suggested thanks you!
I've changed everything! Thank You! :3Miya wrote:
Hi Aleks and others
MystykAMV's Caveat
- Be careful with overlap in easiest diff since it can confuse some beginner. In your next map i suggest you avoid as much as overlap as posibble.
- 00:58:232 (5) - The slider end is not following anything. Following your previous rythim and to make it consistant, i suggest you delete this slider and replace it with a circle. I know it will break the symetry so try to use another pattern. Or you can reduce this slider length by 1/3 to follow vocal more accurate.
- 01:13:232 (4) - Same as above.
- 02:08:544 (3) - Umm, nazi, but move the end point of this slider 1 grid left to make it more symetrical with slider 1.
- 02:18:857 (3) - Hmm, i think it's better to change this slider into repeating slider. Make the repeat at 02:19:794-. It will follow the music better rather than just long slider.
- 04:02:451 (1) - Reduce this spinner length by 1/1 please. The spinner end is not following anything thus it's weird to hear.
- 04:06:201 (1) - How about adding a finish in this slider start? It will good to hear since it's the beginning of the chorus.
- 04:23:076 (5) - This combo is quite long for easy diff. How about adding a new combo here?
Miya wrote:
Hi Aleks and others
GeneralBourdon's Unrest
- It's kinda weird to see Hard have larger circle size in a mapset. I suggest reduce circle size on Hard and make Easiest diff has large circle size so the circle size spread become good.
^ well, idk about easiest diff, but RJ's diff is fine, imo..- Sliderslide are silenced right? But i see you're not using 44bytes .wav. Please use this to prevent issues from soundcard > http://up.ppy.sh/files/blank.wav
^ excuse me, but seems you are wrong.. http://puu.sh/YCXB
fixed by me orz
RevolutionAlright, that's all for now. :3
- 00:40:419 (1,2) - Oh you do this again. It seems it's really your style. But please make this note stacked instead ;_; ;~; no
- 00:42:763 (2) - ^_^""
- 01:32:451 (1) - Hmm, how about add a clap at this slider end? I think it's have good synchronize with next clap pattern. yes, of course
- Nothing else. This diff is really well made. Nice job >< kiitos
Since the map is very good feel free to call me back about 1-2 more mod ><
Miya wrote:
RJ's Riot
- As mentioned before, i suggest increasing the circle size of this difficulty by 1. Mmm, this was designed with big circles in mind. Shrinking the circles would make the difficulty a bunch harder and screw up the difficulty curve.
- Hmm, i agree with other, so much copy pasting is not good imo. But that's okay, just personal oppinion. My reasoning is above. I can see why someone would dislike copypasta, but said someone probably has pretty different aims than me when it comes to mapping~
- <Lots of hitsound and rhythmic suggestions> I find it deliciously ironic that after condemning copypasta you make a series of suggestions that would all make the map less varied and interesting...
I see where you're coming from, but I disagree with pretty much all of these.- 04:30:419 (4,5) - Umm, sorry nazi, but i think you need to move this slider 1 grid up so it can symetrical with slider 2. Oop, thanks for catching that one. Not sure how that happened.
Thanks, guys~crabovan wrote:
RJ's Riot
Hey RandomJibberish! I first think what author of this diff - other RJ. :> Hah, our maps tend to be different enough as to not cause confusion
Lot of copypaste. :c ^^^
01:02:919 (1) - You can move start of slider to start of 01:01:513 (3). Mmm, nothing you notice during gameplay, and changing it would mess up a bunch of other alignments
01:34:326 (4,5) - That sliders too critically close to end of screen, move them little up. Mmm, I don't understand why sliders being extremely close to the edge of the screen is an issue. Surely the issue should be if they actually overlap the edge :/
Thank you for mod, Shulin!Shulin wrote:
Sorry for the delay ~
[General][MystykAMV's Caveat]
- Tick Rate 1 on all diffs? For me tick rate 3 only fits on the last 2 choruses and since this is only 20% of the song it's not a good reason to use tick rate 3 for the whole map. Also tick rate 1 avoids having disappearing ticks on the easier diffs. If not then please use a less harsh tick sound right now all I'm hearing is TICK, TICK, TICK. for now... I'd like to leave tickrate 3.. i'll ask more opinions orz
00:17:451 (1) - Ugly overlap with 00:15:576 (5) - increasing the AR makes this look better but if you could move it so it's aligned with the top of 00:15:576 (5) - that would be better. this overlap plays good even for newbies...
- AR +1 to get this map looking neater. it plays too fast
- OD +1 wouldn't be a bad idea either to balance the difficulty settings. no, OD2 gives better balance when Normal has OD4 and Hard had OD7
01:16:982 (3) - Why not align this with the end of 01:15:576 (2) - looks and plays better for me. ok
02:43:701 (4) - New combo? Seems to follow the pattern you were using before and the one you use later. ok
02:48:388 (2,3) - These are ugly. Why not just copy 02:41:826 (2,3) - it makes a better pattern. i made them so long :<
02:51:201 (5) - New combo here? ok
04:02:451 (1) - This spinner just comes out of nowhere then there's a gap after it... I think it would be better to map this with notes or remove it and have the break end on the last chorus. If you're attached to this spinner I suppose you could map before it like the other guest diffs. well, i tried to remap, but new variants much harder than this spinner... i'd better save it, if it's possible
04:17:451 (5) - New combo here. ok
04:23:076 (1) - Remove new combo for consistency? no, too long combo for Easy
04:36:201 - Add a break like revolution. Or start 04:39:951 (1) - earlier. ok
[Bourdon's Unrest]
fixed all except :
01:39:951 (1) - Why not use a straight slider here? A copy of 01:40:888 (2) - works nicely and looks like better symettry. looks fine as is!
02:31:513 (5) - Use a slider here to catch the vocal, at 02:31:826 - sounds and plays better. didn't find way how to do it better than now
04:36:044 (3) - This is the only single 1/3 note you use in the map. I'd prefer if it was a slider like the other choruses, but you'd have to change your pattern to do it. not single anymore, you asked to add note before
[RJ's Riot]
Waiting RJ's response
[Revolution]
00:19:794 (1,2,3,4,5,6) - I see the pattern but I don't think the jump at 00:20:732 (4,5) - plays well. I think it would be better if you copied 00:17:919 (2,3,4,5,6,7) - and flipped it horizontally to make a nice symmetrical pattern that plays better imo. yep, okay
00:38:857 (3,4,5,6) - This jump doesn't fit imo. It'd be great if you could reduce the distance here, maybe with a new pattern / arrangement. mm, no, want to leave it
00:52:138 (3,4,5,6,7,8) - Rhythm sounds odd. I think it'd be better if you followed the vocal here like the rest of the verse. No, it's my fav part ;_;
01:29:951 (7,8,9,10,11) - Consider adding claps here like you do in the other choruses like 02:48:701 (7,8,9,10,11) - No, 1st chorus sounds soft, that's why i use soft hitsounds and minimal quantity of claps
01:31:826 (5,6,7,8) - ^_^
01:39:794 (8) - Missing clap? yes, thanks
01:41:826 (3) - Move down 3 squares, looks better in game. ok
02:15:888 (6) - Remove whistle from the slider body? Sounds odd compared to the rest of this part and so it's consistent with 02:23:857 (7) - uh,no. too empty without. It's not consistent : 1st case: end of speech, 2nd : middle of speech
02:39:482 (5,6,7) - Sounds better without the claps here, they sound too loud. reduced volume
02:43:232 (5) - Clap all this slider? yes
03:18:388 (3,4) - I think it sounds better without the whistle. Seems to clash with the song here. no, it fiiiiiiiits!
03:20:263 (2,3) - ^_^
03:22:138 (2,3) - ^_^
03:24:013 (2,3) - ^_^
03:32:451 (1) - Shouldn't this be 70% volume like 03:17:451 (1) - or should the other one be 60% =S removed some sections
03:33:388 (3,4) - Same comment about removing the whistle, not so bad with reduced volume though. it's okay as is :S
03:35:263 (2,3) - ^ You get the idea. _^
04:12:763 (7) - Remove the clap from the end. yes
04:13:232 (8) - Remove the whistle. no, it fits..
Only really have hitsound suggestions; this is a good mapset. My only problem is the tick rate really, if anything it definitely needs reducing on the easier diffs. That's all for now.
okay, as you see it's not a speedranking anywaynarakucrimson wrote:
WAIT.
Can you wait for some days till I get time to mod this? I have a few suggestions that might be of your interest
Thank you for mod!wcx19911123 wrote:
as your request
[General]
fine
[MystykAMV's Caveat]
01:30:576 (2,3) - slider first and circle later? fit the song much better, maybe need to change a few patterns
04:32:451 (1,2,3) - why not symmetrical here? move then left a bit
waiting
[Bourdon's Unrest]
02:15:576 (4) - how about ending this slider at 02:16:044 - , to follow drums here is better than vocal imo no, as naraku said it was only one 2/3 spacing in whole diff, so we decided to set 1/1 rhythm. But some whistles were added to this diff
[RJ's Riot]
OD-1? it's kinda high for this diff imo i decided to leave od7, cuz this diff quite easy even with od7
00:36:201 (2) - I suggest change a shape or move it down a bit, it touched the HP bar no :s
02:00:888 - add newcombo here, or the comco is too long ok
02:10:263 - add a note here to follow the vocal? sound better to me ok
04:02:451 (1,2,3,4) - I suggest reduce spacing a bit, is's really large spacing now ok, a bit
04:32:451 (1) - 1 gird up plz, it's nearly out of the screen ok
[Revolution]
01:02:294 (3) - here can jump a bit larger imo done
01:22:607 (2) - this slider is blancket well, but it's not symmetrical, hope you can fix this done
03:07:607 (7) - I suggest repeat 1 time less, and add a note after it. short repeat sliders have different repeat times is kinda hard to read the rhyme slider was turned into 2 usual sliders, come notes after were replaced
that's all for now
let me know when this is done :3
fixed both, thank you!wcx19911123 wrote:
[MystykAMV's Caveat]
01:30:576 (2,3) - slider first and circle later? fit the song much better, maybe need to change a few patterns
04:32:451 (1,2,3) - why not symmetrical here? move then left a bit