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Rainbow - A

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eldnl
[Soft]

00:30:014 (1) Remove new combo
00:36:318 (1) ^
00:52:188 (4) 2 Grid up, 2 Grid left. (Level Grid 3)
00:59:579 (3) New combo
01:00:014 (1) Remove new combo
01:04:796 (3) New combo
01:05:231 (1) Remove new combo
01:08:275 (4) New combo+
01:44:796 (4) New combo
02:05:666 (4) ^
02:24:144 (x) Add a note
02:37:405 (4) New combo


[Advanced]

01:44:796 (6) New combo

Fine.

[Special]

00:59:579 (x) Add a note with new combo
01:23:927 (7) New combo
01:41:318 (5) ^
01:41:535 (1) Remove new combo
01:44:796 (9) New combo
02:26:318 (1) Remove new combo
02:26:535 (2) New combo
03:02:622 (1) Remove new combo
03:03:057 (2) New combo
03:16:318 (x) Suggestion

Star ~
Topic Starter
kazumikos

eldnl wrote:

[Soft]

00:30:014 (1) Remove new combo done
00:36:318 (1) ^ k
00:52:188 (4) 2 Grid up, 2 Grid left. (Level Grid 3) y? o_o
00:59:579 (3) New combo k
01:00:014 (1) Remove new combo done
01:04:796 (3) New combo k
01:05:231 (1) Remove new combo k
01:08:275 (4) New combo+ no need, I think
01:44:796 (4) New combo It's used to be a new combo there = =, someone told me to remove, hm...
02:05:666 (4) ^ no, it's fine here
02:24:144 (x) Add a note k
02:37:405 (4) New combo k


[Advanced]

01:44:796 (6) New combo just like [Soft]

Fine.

[Special]

00:59:579 (x) Add a note with new combo Ah I think it's ok without a note here
01:23:927 (7) New combo nope ^^
01:41:318 (5) ^ y?
01:41:535 (1) Remove new combo no o_o
01:44:796 (9) New combo ~_~
02:26:318 (1) Remove new combo It's ok here
02:26:535 (2) New combo ^
03:02:622 (1) Remove new combo done
03:03:057 (2) New combo k
03:16:318 (x) Suggestion ok ^^

Star ~
Thx~~ :D
ziin
[soft]
after playing it I seriously doubt I'll find anything in the later difficulties.

so star, I can already tell this is going to be a best of 2011.

The only thing I can mention is that A.png is cut off on the sides, but you can't notice when playing:


I didn't notice anything terribly wrong with it, and I'm not going to mention the nazis I noticed because they're so minor. My personal gripe is the overmapped sections (00:22:731 (6) on insane for example) where there's nothing happening in the background but you put a a note there anyway. Won't stop it from getting ranked, and won't stop me from giving you a star though.
Mastodonio
General:
Put your Audio Lead-in (Seconds) on : 1,6 seconds (on all difficulties!)
And one advice - Put countdown too (don't forget to do it on all difficulties)

Soft:
00:20:883 - finish this repeat slider in : 00:21:753
00:23:057 - finish this slider in: 00:23:492
00:26:535 - well,on this difficulty it is not good to use 1/4 Beat Snap Divisor. Finish this slider in: 00:27:405
00:28:709 - finish this slider in: 00:29:579
00:32:188 - finish this slider in: 00:33:057
00:34:796 - finish this slider in: 00:35:231
it will take a lot of time to write about these sliders,because there are lots of them here. Just change them - they must not fiinsh on blue line!
01:18:492 - delete one repeat slider here,and start your slider from: 01:18:709
that is all about this difficulty ;) I like it,nicely done ;)

Advanced:
00:50:014 - add here a circle
01:12:405 - delete here repeat slider and put just a simple slider. this slider has to end in: 01:13:057
01:20:014 - put a circle here

Special:
02:33:166 - add here a circle
02:33:275 - start this slider in: 02:33:492. and finish it in: 02:33:709

That is all! Nice map! Star! :)
Garven
Om nom nom

[Soft]
00:46:101 (1) - Way too soon after a spinner for the easiest difficulty.
01:34:796 (1) - ^
01:38:275 (2) - Add whistle to the end?
01:58:709 (1) - Maybe silence ticks during the quiet part of the song until it picks up again at 01:59:579 - ?
02:28:275 - No fountain here?
03:08:709 (1) - Too soon after spinner, yeah.

[Advanced]
02:28:275 (1,1,1) - If you could make these symmetrical, it'd be awesome. :D

[Special]
00:53:927 (5) - Maybe lower this a little bit? Looks like it's kind of crooked compared to the curve.

Good stuff here!
Topic Starter
kazumikos

ziin wrote:

[soft]
after playing it I seriously doubt I'll find anything in the later difficulties.

so star, I can already tell this is going to be a best of 2011.

The only thing I can mention is that A.png is cut off on the sides, but you can't notice when playing:


I didn't notice anything terribly wrong with it, and I'm not going to mention the nazis I noticed because they're so minor. My personal gripe is the overmapped sections (00:22:731 (6) on insane for example) where there's nothing happening in the background but you put a a note there anyway. Won't stop it from getting ranked, and won't stop me from giving you a star though.

Giorgos wrote:

General:
Put your Audio Lead-in (Seconds) on : 1,6 seconds (on all difficulties!)
And one advice - Put countdown too (don't forget to do it on all difficulties)

Soft:
00:20:883 - finish this repeat slider in : 00:21:753
00:23:057 - finish this slider in: 00:23:492
00:26:535 - well,on this difficulty it is not good to use 1/4 Beat Snap Divisor. Finish this slider in: 00:27:405
00:28:709 - finish this slider in: 00:29:579
00:32:188 - finish this slider in: 00:33:057
00:34:796 - finish this slider in: 00:35:231
it will take a lot of time to write about these sliders,because there are lots of them here. Just change them - they must not fiinsh on blue line!
01:18:492 - delete one repeat slider here,and start your slider from: 01:18:709
that is all about this difficulty ;) I like it,nicely done ;)

Advanced:
00:50:014 - add here a circle
01:12:405 - delete here repeat slider and put just a simple slider. this slider has to end in: 01:13:057
01:20:014 - put a circle here

Special:
02:33:166 - add here a circle
02:33:275 - start this slider in: 02:33:492. and finish it in: 02:33:709
Thx for modding,I fixed them all (erm, mostly) ^^
Topic Starter
kazumikos

Garven wrote:

Om nom nom

[Soft]
00:46:101 (1) - Way too soon after a spinner for the easiest difficulty.
01:34:796 (1) - ^
01:38:275 (2) - Add whistle to the end?
01:58:709 (1) - Maybe silence ticks during the quiet part of the song until it picks up again at 01:59:579 - ?
02:28:275 - No fountain here?
03:08:709 (1) - Too soon after spinner, yeah.
thx, i fixed all ^^
[Advanced]
02:28:275 (1,1,1) - If you could make these symmetrical, it'd be awesome. :D aaa, it's hard....;_;

[Special]
00:53:927 (5) - Maybe lower this a little bit? Looks like it's kind of crooked compared to the curve. k

Good stuff here!
Thx Garven~~ :D
Leorda
Howdy

General
1) Do you didn't noticed that A.png is cut off? http://puu.sh/Zhm
2) Why "Hangul" is in tags?

Soft
00:18:492 (2) - Try make a slider like this http://puu.sh/ZaX to make a delicilous blanket combo. If you change this, you will see the approachcircle in 00:19:579 (1) are stick in slider lines at 00:19:362
00:28:275 (1,2) - How about you make a blanket combo? If you do, make sure slider lines in 00:28:709 (2) is stick the approachcircle in 00:28:275 (1), example http://puu.sh/Zb2
00:42:188 (1) - Add finish?
00:57:840 (1) - In tail of slider, the line are not stick to the approachcirle in 00:57:188 (3), try make it like this http://puu.sh/Zb5
01:21:970 (1) - Add finish?
01:30:883 (1) - ^
01:58:709 (1) - Make a slider like this? http://puu.sh/Zbm
02:28:275 (1,2) - It's kinda weird slider.... Change something?

Advanced
00:17:840 (3,4) - I think Cutting Slider will be cool for this slider, for example http://puu.sh/ZgV
01:11:318 (1) - I think I dislike overlapped by 01:10:014 (2)
01:19:144 (5,6) - I think this is better if you changing, because it's according to the vocal, though http://puu.sh/Zh9
01:21:970 (1) - Add finish?
01:39:144 (2) - Not stack perfectly with 01:37:840 (1)
01:58:709 (1,2,3,4) - Using a soft hitsound are better, since the song are quiet
02:29:796 (1,1) - Removing new combo for this is better

Special
• Why this diff is turn on the countdown? But the others are turn off
00:16:535 (4,5) - If the player turn off the snaking slider at option mode, it could be confusing for player (and me). Try changing something neat and visible
00:20:666 (1,1,1) - This combo are make no sense for me. If you think you enable this 3 objects for jumps, I think you don't need to

00:26:535 (6) - New combo?
00:27:405 (1) - Remove new combo?
00:28:275 (5) - New combo?

My fucking apologize for long mod
Topic Starter
kazumikos

Leorda wrote:

Howdy

General
1) Do you didn't noticed that A.png is cut off? http://puu.sh/Zhm yea.. ziin also told me about this, but imo it's not a problem since no one notice when playing o_O
2) Why "Hangul" is in tags? someone told me so... hm it's korean name of rainbow, otherwise i have no idea o_o

Soft
00:18:492 (2) - Try make a slider like this http://puu.sh/ZaX to make a delicilous blanket combo. If you change this, you will see the approachcircle in 00:19:579 (1) are stick in slider lines at 00:19:362 sorry but this is my mapping style :|
00:28:275 (1,2) - How about you make a blanket combo? If you do, make sure slider lines in 00:28:709 (2) is stick the approachcircle in 00:28:275 (1), example http://puu.sh/Zb2 ^
00:42:188 (1) - Add finish? it's fine here
00:57:840 (1) - In tail of slider, the line are not stick to the approachcirle in 00:57:188 (3), try make it like this http://puu.sh/Zb5 k
01:21:970 (1) - Add finish? k
01:30:883 (1) - ^ nope :?
01:58:709 (1) - Make a slider like this? http://puu.sh/Zbm done
02:28:275 (1,2) - It's kinda weird slider.... Change something? i dont think so lol

Advanced
00:17:840 (3,4) - I think Cutting Slider will be cool for this slider, for example http://puu.sh/ZgV i dont really like cutting slider, but well...
01:11:318 (1) - I think I dislike overlapped by 01:10:014 (2) but I like it :D
01:19:144 (5,6) - I think this is better if you changing, because it's according to the vocal, though http://puu.sh/Zh9 done
01:21:970 (1) - Add finish? k
01:39:144 (2) - Not stack perfectly with 01:37:840 (1) fixed
01:58:709 (1,2,3,4) - Using a soft hitsound are better, since the song are quiet it's still ok with normal imo
02:29:796 (1,1) - Removing new combo for this is better nope ^^

Special
• Why this diff is turn on the countdown? But the others are turn off my bad :?
00:16:535 (4,5) - If the player turn off the snaking slider at option mode, it could be confusing for player (and me). Try changing something neat and visible [color=#FF4040]I turned snaking slider off and see no problem :S so..
00:20:666 (1,1,1) - This combo are make no sense for me. If you think you enable this 3 objects for jumps, I think you don't need to[/color] well i made new combo there for these AAAA , A = purple :D
00:26:535 (6) - New combo? done
00:27:405 (1) - Remove new combo? done
00:28:275 (5) - New combo? done

My fucking apologize for long mod
k ths for modding :D
Garven
[Advanced]
01:20:231 (1,2,3) - Mm, I didn't like how this stack gets positioned. Maybe move it down and right or a different spot altogether so it doesn't do that overlap with the slider?

Lemme know if you do a fix or not and I'll bubble. Don't bother with kudosu.

Edit:

Nom.

:U
Topic Starter
kazumikos

Garven wrote:

[Advanced]
01:20:231 (1,2,3) - Mm, I didn't like how this stack gets positioned. Maybe move it down and right or a different spot altogether so it doesn't do that overlap with the slider?

Lemme know if you do a fix or not and I'll bubble. Don't bother with kudosu.

Edit:

Nom.

:U
Thx garven~~
:3
Beuchi
Hello~ I know you posted on the queue, sorry for being so late ;_;

Anyways... here's my mod!

~Storyboard~
- The max. size for storyboard elements is 800x600. You'll have to resize the background. Still, it's recommended to use 640x480 images for fullscreen, so you should use that one xP (if you resize mid too it would be nice~)
- Now let's see: if you resize BG and mid, you'll need to fix all the pulses of the background and re-scale the darker one (you won't need to use any scaling now for this one though), but I don't think that would be so hard to do... right? o.o Call me if you have any problems~
- You should probably re-allign all of A's actions... Sometimes it's fine, but sometimes it's noticeable it isn't alligned, it isn't at the same coordinates everytime =( The correct ones are 316,235

~Special~
00:16:753 (5) - Maybe make this a New Combo? The jump is kind of sudden and a bit confusing, adding a New Combo might make it better to see...
00:59:253 (3,4) - Maybe stack this under the slider endpoint?

The other diffs are fine~
Pretty nice map! [Advanced] is awesome, but unfortunately I have to pop this because of the storyboard =(
Call me whenever it's fixed!


EDIT: All done and this is great <3 RE-BUBBLED!
Topic Starter
kazumikos

Beuchi-chan wrote:

Hello~ I know you posted on the queue, sorry for being so late ;_;

Anyways... here's my mod!

~Storyboard~
- The max. size for storyboard elements is 800x600. You'll have to resize the background. Still, it's recommended to use 640x480 images for fullscreen, so you should use that one xP (if you resize mid too it would be nice~)
- Now let's see: if you resize BG and mid, you'll need to fix all the pulses of the background and re-scale the darker one (you won't need to use any scaling now for this one though), but I don't think that would be so hard to do... right? o.o Call me if you have any problems~
- You should probably re-allign all of A's actions... Sometimes it's fine, but sometimes it's noticeable it isn't alligned, it isn't at the same coordinates everytime =( The correct ones are 316,235

~Special~
00:16:753 (5) - Maybe make this a New Combo? The jump is kind of sudden and a bit confusing, adding a New Combo might make it better to see...
00:59:253 (3,4) - Maybe stack this under the slider endpoint?

The other diffs are fine~
Pretty nice map! [Advanced] is awesome, but unfortunately I have to pop this because of the storyboard =(
Call me whenever it's fixed!


EDIT: All done and this is great <3 RE-BUBBLED!
Thx alot Beuchichan ~~~ xD
Larto

kazumikos wrote:

SS
I laughed
NatsumeRin
congrats~
-kevincela-
Wuuuuuu~
Congratz :D
morphina
^___________^

YAY! gratz!
Topic Starter
kazumikos
woo~~ thx :D
Sallad4ever
nice :D
gratz~
Breeze
This song is really nice
Also good job on the SB and mapset
sweet
Armin
awesome as hell

that hitsound at the end... pure love
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