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Rainbow - A

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Topic Starter
kazumikos

k3nsh1n_H1mur4 wrote:

[Easy]

Looks fine to me. The spinners are long, but for me it's fine.

[Normal+]

01:44:796 - A Break? Try mapping this section. ...;_; .... ;_;

[Hard(?)]

HP -1
AR -1
OD -1

(Will keep it fast, but fit better with the song)

Despite this, it's well made. Good job.

-----------------------------------------------------------

That's all xP

Tenshi-nyan wrote:

k3nsh1n_H1mur4 wrote:
[Hard]

HP -1
AR -1 kk
OD -1

General
Consider renaming Hard to Insane and Normal+ to Hard Normal is a bit fast, :| , but not enough to become hard (imo) so that's y i made it normal+

Normal
Mapped in Lv. 4?
00:33:492 (3,4) - 2 grids left
01:10:666 (3) - move a tiny little bit to the right
fixed
Well done maps, of course star'd.
Topic Starter
kazumikos

nante wrote:

[Normal+]
01:34:362 (1) - remove new combo? k
01:35:883 (4) - add new combo? done
[Hard]
AR -2. This is supposed to be a hard, not insane.
00:22:731 (8,9) - these don't look nice in game mode fixed, hope it's not worse :|
00:53:057 (1,2,3,4,5) - I don't think there's need for those jumps done
00:54:796 (2,3,4,5) - ^


nice map, have my star

Wiinter wrote:

Hey.

General
Add epilepsy warning >< (Song setup - Storyboarding) eer i dont think it's necessary.. :| lets w8 4 more opinion..
About the diffs name, the Normal+ really plays like a hard, but I don't think there should be so much bitching about it =3=' agree = =

Easy
03:09:579 (1) - feel really free to ignore this one >< But remove new combo? I don't see a reason for it here done

Normal+
02:29:796 (1) - remove new combo? waa i tried to make it colourful~~ ;_;
02:30:883 (1) - ^
02:54:362 (4) - hmm this spacing is really bad >.< It look good, but its hard to play, cuz it follow the same spacing of the previous beats that have a diferent diference of time D: fixed

Hard
Omg, so fast approach rate x_x -1 tick? done lol

I'm glad I found a map that was actually nice to mod =3=' Have a star for this great mapset.

Thx a lot for modding :D
vincerio
here my suggestions
[General]
I'm quite worrying about mp3 quality.... 128kbps is fine... but this one result in a poor quality D:....
Tag : Hangul (korean name for rainbow)
fix kiai issue? activate kaia for kiai burst is not bad...but it would be nice if you put it at all chorus...

[Easy]
00:20:014(2) - replace this one
02:59:144(3) - new combo

[Normal+] This one can refer as HARD
put + in diff name never names you can over do that...
Seriouly.... the silder velocity is so high to call this one as normal diff and i saw that there are some jumping notes... ( beyond normal diff criteria already )
Drain rate +1 AR +1 you will get HARD diff with the same previous score...
less than 3 star easier diff is enough to get ranking
if you follow this you can add some notes and add more cool trick :3
00:28:~00:42: - feel so empty? why no hitsound here?

[Hard] This mapset is Insane 8/8/8 orz
HP drain -1 please.... the score will be the same with more playable and survival rate
00:26:970(7) - a bit offscreen... replace this one you have a lot of playfield to deal with this one...
00:27:405(1,2) - remove whistle?
00:28:~00:42: - feel so empty? why no hitsound here?
00:59:144(2,3,4) - not fit at all? how about delete 00:59:253(3) and add note at 00:59:362
02:42:188( 1,1,1,1,1,1) - This so mean with this drain rate.... people will lose 50% of HP before the reached at 02:49:144... not fair to play D:

Nicely done~
good luck with this ^^
Topic Starter
kazumikos

vincerio wrote:

here my suggestions
[General]
I'm quite worrying about mp3 quality.... 128kbps is fine... but this one result in a poor quality D:.... have to say, Im lazy... :| changing mp3 file means changing all time sections, plus i find the audio file is good.. lets w8 for others's opinion :S
Tag : Hangul (korean name for rainbow) done
fix kiai issue? activate kaia for kiai burst is not bad...but it would be nice if you put it at all chorus... i dont really like kiai, put it at all chorus will annoy me when playing it...

[Easy]
00:20:014(2) - replace this one y? O_o
02:59:144(3) - new combo it's fine here imo

[Normal+] This one can refer as HARD k, It's about name = = since a lot of ppl complain about it i think i sould use custom name or my diff = =
put + in diff name never names you can over do that...
Seriouly.... the silder velocity is so high to call this one as normal diff and i saw that there are some jumping notes... ( beyond normal diff criteria already )
Drain rate +1 AR +1 you will get HARD diff with the same previous score...
less than 3 star easier diff is enough to get ranking
if you follow this you can add some notes and add more cool trick :3
00:28:~00:42: - feel so empty? why no hitsound here? It's fine, i'll w8 for more ideas

[Hard] This mapset is Insane 8/8/8 orz
HP drain -1 please.... the score will be the same with more playable and survival rate kk
00:26:970(7) - a bit offscreen... replace this one you have a lot of playfield to deal with this one... fixed
00:27:405(1,2) - remove whistle? nope :|
00:28:~00:42: - feel so empty? why no hitsound here?
00:59:144(2,3,4) - not fit at all? how about delete 00:59:253(3) and add note at 00:59:362 It's ok
02:42:188( 1,1,1,1,1,1) - This so mean with this drain rate.... people will lose 50% of HP before the reached at 02:49:144... not fair to play D: kk I changed HP drain

Nicely done~
good luck with this ^^

Thx for modding ^^
Shulin
General:

All diffs: 00:28:275 to 00:55:666 ~ why didn't you add any claps? There are good places for them ^_^

Soft:

-- Stack leniency -2 ~ it improves the appearance of some of the stacks like 00:18:492 (2,1,2) - in game.
-- Overall Difficulty + 1?

00:24:796 (1,2) - I think it might be better to follow the vocal here.
00:30:448 (2) - Move up 2 grids [Grid 4]
00:42:188 (1) - That's one huge spinner, maybe you could end it about 00:45:666 and map something after?
01:20:448 (2,3) - Might be best to follow the vocal.
01:30:883 (1) - Another huge spinner ._. (same suggestion end at 01:34:362 and map?)
02:14:362 (4) - I think mid chorus is an odd place for a break.
02:54:362 (4,5) - Might be better to follow the vocal here (I think it would be easier for new players xD)

Just opinions ~ good map ^_^

Advance:

-- This should be Advanced.
-- Stack leniency -2?
-- HP Drain + 1?

02:14:362 (3) - Strange place for a break >.<
02:54:362 (4,5) - Following the vocal would sound better here. (Or something like [Special])
03:15:449 (6,1) - It'd be cool if you used a slider like [Soft] instead of a gap between the notes ^^

Nice map.

Special:

02:01:101 (3) - Remove whistle from the slider?
02:13:927 (1,2) - Remove finish.
02:14:362 (3) - Still think this is a strange place for a break xD

Just opinions, good luck and star.
Topic Starter
kazumikos

Shulin wrote:

General:

All diffs: 00:28:275 to 00:55:666 ~ why didn't you add any claps? There are good places for them ^_^ done

Soft:

-- Stack leniency -2 ~ it improves the appearance of some of the stacks like 00:18:492 (2,1,2) - in game. k
-- Overall Difficulty + 1? fixed

00:24:796 (1,2) - I think it might be better to follow the vocal here. done ^^
00:30:448 (2) - Move up 2 grids [Grid 4] kk
00:42:188 (1) - That's one huge spinner, maybe you could end it about 00:45:666 and map something after? oops fixed
01:20:448 (2,3) - Might be best to follow the vocal. ^
01:30:883 (1) - Another huge spinner ._. (same suggestion end at 01:34:362 and map?) ^
02:14:362 (4) - I think mid chorus is an odd place for a break. eer..
02:54:362 (4,5) - Might be better to follow the vocal here (I think it would be easier for new players xD) done

Just opinions ~ good map ^_^

Advance:

-- This should be Advanced. oops lol
-- Stack leniency -2?
-- HP Drain + 1?

02:14:362 (3) - Strange place for a break >.< Can't I be lazy for once? ;_;
02:54:362 (4,5) - Following the vocal would sound better here. (Or something like [Special]) fixed
03:15:449 (6,1) - It'd be cool if you used a slider like [Soft] instead of a gap between the notes ^^ oh I forgot about this, hold on....= =....= =.....= =... k updated

Nice map.

Special:

02:01:101 (3) - Remove whistle from the slider? it's fine imo
02:13:927 (1,2) - Remove finish. done
02:14:362 (3) - Still think this is a strange place for a break xD T_T

Just opinions, good luck and star.

Thx a lot for modding xD
winber1
Soft
01:34:796(1) - start a 2/1 clap pattern (whistles are fine)
02:29:796(2) - maybe start this note at 02:30:014 (the music stresses this beat more than 02:29:796

Advanced
01:31:318(1) - start a 2/1 clap pattern here (whistles seem fine)
02:26:318(x) - add a note here? feels weird to have this 3/2 space here


Special

00:29:237(7) - 2 grid left
00:44:579(2) - Maybe it's just me and my bad sightreading skills, but I barely got a 50 on this when the pattern first appeared (all other instances I understood the pattern). So possibly just make combo 1 a reverse slider or move "2" somewhere else... not a big deal, though.
02:02:622(2,3) - remove whistles from end of these sliders
02:07:622(1,2,3,4,5,1,2,3,4) - why so many whistles? it might fit better to come up with a pattern for the whistle that lasts to about 02:14:362, or just not have the whistles at all. (i came up with a patttern with whistle at 2:07:622, at 02:08:275, at 02:08:709 [3/2, 1/1, 3/2] and repeat to 02:14:362, but you're gonna have to make a whistle as a slidertick, which is kinda annoying) just a suggestion though...
02:09:144(x) - add a note here?
02:38:492(2) - 4 grids right 1 down to match combo 4 at 02:36:535

Cool map. So many colors :P
i also love the custom whistle sound :D

Star~
Kamure
Hmmm, great job... Just follow the guys before me, and don't forget to give them kudosu...

Not me though..


Star!!
Topic Starter
kazumikos

winber1 wrote:

Soft
01:34:796(1) - start a 2/1 clap pattern (whistles are fine) oops forgot to add hitsound lol
02:29:796(2) - maybe start this note at 02:30:014 (the music stresses this beat more than 02:29:796 no, it's fine here (imo)

Advanced
01:31:318(1) - start a 2/1 clap pattern here (whistles seem fine)
02:26:318(x) - add a note here? feels weird to have this 3/2 space here done


Special

00:29:237(7) - 2 grid left k
00:44:579(2) - Maybe it's just me and my bad sightreading skills, but I barely got a 50 on this when the pattern first appeared (all other instances I understood the pattern). So possibly just make combo 1 a reverse slider or move "2" somewhere else... not a big deal, though. I dont think that's a problem, :| but I fixed it though
02:02:622(2,3) - remove whistles from end of these sliders
02:07:622(1,2,3,4,5,1,2,3,4) - why so many whistles? it might fit better to come up with a pattern for the whistle that lasts to about 02:14:362, or just not have the whistles at all. (i came up with a patttern with whistle at 2:07:622, at 02:08:275, at 02:08:709 [3/2, 1/1, 3/2] and repeat to 02:14:362, but you're gonna have to make a whistle as a slidertick, which is kinda annoying) just a suggestion though...
hm, I removed some whistles, :? hope it would work
02:09:144(x) - add a note here? mhm
02:38:492(2) - 4 grids right 1 down to match combo 4 at 02:36:535 done

Cool map. So many colors :P
i also love the custom whistle sound :D

Star~
Thx for ur helpful suggestions ^^
wmfchris
[Special]
try to resnap in grid lv4 so that the spacing will be looked better :3 I'll only mention some spacing which needs to be moves 2+ grids
00:27:840 (3,7) stack them
00:41:318 (2) - x:136, y:252
00:52:079 (4) - up 1 grid lv4 grid
01:30:883 (1) - the third slider point down 1 grid lv4
quite fine

[advanced]
01:03:709 (3) - right+down 1 gird lv 4

no spacing problems for me at all, well done.

star
Topic Starter
kazumikos

wmfchris wrote:

[Special]
try to resnap in grid lv4 so that the spacing will be looked better :3 I'll only mention some spacing which needs to be moves 2+ grids
00:27:840 (3,7) stack them actually I was trying to stack (7) with (9) :S
00:41:318 (2) - x:136, y:252 done
00:52:079 (4) - up 1 grid lv4 grid k
01:30:883 (1) - the third slider point down 1 grid lv4 fixed lol
quite fine

[advanced]
01:03:709 (3) - right+down 1 gird lv 4 k

no spacing problems for me at all, well done.

star
Thx for ur mod ^^
[Shalon]
Hi.

[General]

Delete the Osb file.

[Soft]

00:42:188 (1) - this slider is too close with the next circle for easy diff.

00:56:101 - What's this so littler kiai?

01:30:883 (1) - this slider is too close with the next circle for easy diff.

01:41:318 (3) - make it more circular than more good to look ?

02:00:448 - What's this so littler kiai?

03:03:057 (1) - this slider is too close with the next circle for easy diff.

[Advanced]

* You should check the timing sections that have very short kiai. I write it on the Soft diff's mod, plz check it.

Good job. Map looks very Qute. ;)

[Speacial]

00:39:035 (4) - stack it perfectly with 00:38:709 (3)

00:48:057 (4) - this and 00:48:492 (5) - this slider's are not perfectly parallel. 1 grid down the end of 00:48:492 (5).

Other's fine. good job :)
-kevincela-
Hi
[Soft]
00:37:622(3): put it under the slider
01:21:101(3):can you put it like this (http://osu.ppy.sh/ss/52727)?

[Advanced]
Very good,i didn't find nothing wrong

[Special]
01:31:535(2):put the note under the slider?
03:15:883(6):can you put it like this (http://osu.ppy.sh/ss/52730)?

Sorry if i didn't find a lot of things,but this map is very well made!So,star~
-Lennox-
Hey~

The map's looks fine for me.. so here's nothing to mod for me

Here you can have my star
Topic Starter
kazumikos

[Shalon] wrote:

Hi.

[General]

Delete the Osb file. y? O_o

[Soft]

00:42:188 (1) - this slider is too close with the next circle for easy diff. u mean...spinner?O_o well i dont think new players see it that hard, they can totally clear that spinner be4 reaching the next combo :|

00:56:101 - What's this so littler kiai? It's kiai burst

01:30:883 (1) - this slider is too close with the next circle for easy diff. ^

01:41:318 (3) - make it more circular than more good to look ? k

02:00:448 - What's this so littler kiai? ^

03:03:057 (1) - this slider is too close with the next circle for easy diff.^

[Advanced]

* You should check the timing sections that have very short kiai. I write it on the Soft diff's mod, plz check it. It made it for kiai burst

Good job. Map looks very Qute. ;)

[Speacial]

00:39:035 (4) - stack it perfectly with 00:38:709 (3) done

00:48:057 (4) - this and 00:48:492 (5) - this slider's are not perfectly parallel. 1 grid down the end of 00:48:492 (5). lol k fixed

Other's fine. good job :)
Thx for modding ^^
Topic Starter
kazumikos

-kevincela- wrote:

Hi
[Soft]
00:37:622(3): put it under the slider done
01:21:101(3):can you put it like this (http://osu.ppy.sh/ss/52727)? woot.... ok :D

[Advanced]
Very good,i didn't find nothing wrong

[Special]
01:31:535(2):put the note under the slider? eer no. it's fine here
03:15:883(6):can you put it like this (http://osu.ppy.sh/ss/52730)? fixed

Sorry if i didn't find a lot of things,but this map is very well made!So,star~
Thx a lot for modding ^^

and thx lennox989 for ur star :3
Tony
very nice map!
STAR! :)
Vergence
Soft
HP Drain -1 and Overall Diff +1
00:15:014 (2) - Add finish
00:16:753 (3) - Add finish and some other parts where you may add finish
01:05:666 (2) - Move one grid left
02:14:362 (1) - Too far from the previous note
02:59:579 (4) - Add finish

Advanced
Overall Diff -1
00:51:353 (2) - Move two grids left
00:59:597 (4) - Add finish
01:44:796 (X) - Add a note with a finish

Special
HP Drain +1
02:59:579 (1) - Too near the previous note
_______________________________________________
Havva star :D
Topic Starter
kazumikos

DragonSparta wrote:

Soft
HP Drain -1 and Overall Diff +1 it's fine
00:15:014 (2) - Add finish
00:16:753 (3) - Add finish and some other parts where you may add finish thx for the suggestions about adding finish, i'll add them somewhere else ^^, not these places ^^
01:05:666 (2) - Move one grid left k
02:14:362 (1) - Too far from the previous note fixed
02:59:579 (4) - Add finish

Advanced
Overall Diff -1 no it's fine
00:51:353 (2) - Move two grids left done
00:59:597 (4) - Add finish
01:44:796 (X) - Add a note with a finish done

Special
HP Drain +1
02:59:579 (1) - Too near the previous note fixed o_o
_______________________________________________
Havva star :D
Thx alot ^^
soulfear
Good map...
Nothing can be modded.
SamiPale
Hi, mod by request

[General]
Nowadays slidertick sound cannot be muted, so delete the soft-slidertick.wav and soft-slidertick2.wav is better
I've found that you use bg as storyboard element, I'm not sure if it's ok

[Soft]
02:13:927(4) - Add clap?

[Advanced]
00:43:927(1,2,3,4,5) - Make them like this?01:10:014(1),01:16:970(2),01:23:927(1) - Add finish?
02:14:362(3) - Add finish?

[Special]
01:10:014(1),01:16:970(2) - Add finish?
02:00:883(2) - Add whistle?
02:17:405(3) - Missed clap?
02:54:579(1),02:54:796(1),02:55:231(2,4) - Just a suggestion, add clap?
02:59:144(3) - Missed whistle?
03:15:231(4),03:16:101(6) - Just a suggestion, add whistle?

I think the star rating not means the diff spread, it's ok
good song and good map :)
Topic Starter
kazumikos

SamiPale wrote:

Hi, mod by request

[General]
Nowadays slidertick sound cannot be muted, so delete the soft-slidertick.wav and soft-slidertick2.wav is better Dont get it... y? O_o I didnt put slidertick there accidentally o_O
I've found that you use bg as storyboard element, I'm not sure if it's ok ah.. me either = =

[Soft]
02:13:927(4) - Add clap? done

[Advanced]
00:43:927(1,2,3,4,5) - Make them like this? k
01:10:014(1),01:16:970(2),01:23:927(1) - Add finish? done
02:14:362(3) - Add finish? nope ^^

[Special]
01:10:014(1),01:16:970(2) - Add finish? k
02:00:883(2) - Add whistle? no i think it's fine here
02:17:405(3) - Missed clap? my bad :D
02:54:579(1),02:54:796(1),02:55:231(2,4) - Just a suggestion, add clap? good suggestion ^^ fixed
02:59:144(3) - Missed whistle? again..my bad :P
03:15:231(4),03:16:101(6) - Just a suggestion, add whistle? sound weird, im gonna leave it like that

I think the star rating not means the diff spread, it's ok
good song and good map :)
Thx for good suggestions ^^
SamiPale

kazumikos wrote:

[General]
Nowadays slidertick sound cannot be muted, so delete the soft-slidertick.wav and soft-slidertick2.wav is better Dont get it... y? O_o I didnt put slidertick there accidentally o_O
sorry my fault :?
IceBeam
[Soft]
00:14:362 (1) - Finish?
00:21:318 - ^
00:28:275 (1) - ^
02:00:448 - ^
02:54:144 (1) - New combo?
02:54:144 (4,5) - I suggest you to use soft section or lower volume,cause note hits sound too loud and rough here.
02:59:579 - Finish?

[Advanced]
00:14:362 (1) - Finish?
00:21:318 - ^
00:28:275 - ^
01:11:753 (2) - ^
01:13:492 (1) - ^
01:16:970 (1) - ^
01:18:709 (4) - ^
01:58:709 (1,2,3,4) - Lower volume/soft sampleset?
02:21:318 (1) - Finish?

[Special]
00:14:362 (1) - Finish?
00:21:318 - ^
00:28:275 - ^
00:42:188 (1) - ^
00:49:144 (1) - ^
01:32:622 (1) - Hm,it's kinda close to previous object,like a trap.I had problems with it.
01:44:796 - Add a note maybe?
02:42:188 (1,1,1,1) - These notes kill half HP bar,everytime,so it may cause mass kills.All I can suggest is to make a break at least after 02:42:188 (1) note.

Otherwise map is simply awesome,I really like it,and whole mapset as well.
Deserves a star~
Topic Starter
kazumikos

SamiPale wrote:

kazumikos wrote:

[General]
Nowadays slidertick sound cannot be muted, so delete the soft-slidertick.wav and soft-slidertick2.wav is better Dont get it... y? O_o I didnt put slidertick there accidentally o_O
sorry my fault :?
sorry I forgot kudos ;_;, didnt mean to ;_;

IceBeam wrote:

[Soft]
00:14:362 (1) - Finish?
00:21:318 - ^
00:28:275 (1) - ^
02:00:448 - ^
02:54:144 (1) - New combo?
02:54:144 (4,5) - I suggest you to use soft section or lower volume,cause note hits sound too loud and rough here.
02:59:579 - Finish?

[Advanced]
00:14:362 (1) - Finish?
00:21:318 - ^
00:28:275 - ^
01:11:753 (2) - ^
01:13:492 (1) - ^
01:16:970 (1) - ^
01:18:709 (4) - ^
01:58:709 (1,2,3,4) - Lower volume/soft sampleset?
02:21:318 (1) - Finish?

[Special]
00:14:362 (1) - Finish?
00:21:318 - ^
00:28:275 - ^
00:42:188 (1) - ^
00:49:144 (1) - ^
01:32:622 (1) - Hm,it's kinda close to previous object,like a trap.I had problems with it.
01:44:796 - Add a note maybe?
02:42:188 (1,1,1,1) - These notes kill half HP bar,everytime,so it may cause mass kills.All I can suggest is to make a break at least after 02:42:188 (1) note.

Otherwise map is simply awesome,I really like it,and whole mapset as well.
Deserves a star~
kinda made me confused x_x i cant remember where i fixed where i didnt +_+ Those r useful though, ty :D
SamiPale

kazumikos wrote:

SamiPale wrote:

sorry my fault :?
sorry I forgot kudos ;_;, didnt mean to ;_;
Not mean this... I don't know it's not a muted wav file :oops:
Topic Starter
kazumikos
lol i know, just wanna say sorry for missing ur kudos :D
KanaRin
Good job XD
I can't find mistake
star~
kanpakyin

KanaRin wrote:

Good job XD
I can't find mistake
star~
BakaRin 030

[General]
No scource?

[Soft]
00:36:535(2.3)-Will make the players confuse
00:42:188(x)-Hate long spinner to much...it can make the players boring.
01:05:666(2)-(Nazi)Make it more beautiful?
01:15:231(1.2.3)-Add finish?
01:30:883(x)-Same as 00:42:188
03:03:057(x)-^and too close with (3)

[Advanced]
00:17:840(3.4)-Make it more symmetrical?
00:39:905(2)-Why use soft hitsound here?I think Normal hitsound is more suitable
01:20:231(1.2.3)-Hairlike spacing mistake..Better to fix this
01:45231(x)-Weird break.
02:24:362(x)-Better to add a note here.
Quite good!!

[Special]
00:22:622(8.9.10)-Weird triplet..I suggest you put the triplet on the red line.
00:24:362(5.6.7)-^
01:41:318(5.1)-swap new combo
01:45:014(x)-Weird break.
Cool~

Map is fine>_<
**Star
Topic Starter
kazumikos

kanpakyin wrote:

KanaRin wrote:

Good job XD
I can't find mistake
star~
BakaRin 030

[General]
No scource? Idk the source :|.. plz tell me if u found one

[Soft]
00:36:535(2.3)-Will make the players confuse fixed
00:42:188(x)-Hate long spinner to much...it can make the players boring. This is easy diff and that spinner's not long O_o
01:05:666(2)-(Nazi)Make it more beautiful? I like it that way
01:15:231(1.2.3)-Add finish? no, I added whistle and i think it's fine here
01:30:883(x)-Same as 00:42:188 again, it's not long... if I make it shorter someone's definitely gonna mod "that spinner is too short for easy diff" (lol) plus I want nothing else but a spinner at there , sorry I wont delete it :|
03:03:057(x)-^and too close with (3) fixed distance

[Advanced]
00:17:840(3.4)-Make it more symmetrical?fixed ( i think? O_o)
00:39:905(2)-Why use soft hitsound here? ...idk = = becuz I need soft slidertick? I think Normal hitsound is more suitable
01:20:231(1.2.3)-Hairlike spacing mistake..Better to fix this I think it doesnt matter = =... but well, i fixed it
01:45231(x)-Weird break. where else can I put break?
02:24:362(x)-Better to add a note here. done
Quite good!!

[Special]
00:22:622(8.9.10)-Weird triplet..I suggest you put the triplet on the red line. I made triplet follow the instrument
00:24:362(5.6.7)-^^
01:41:318(5.1)-swap new combo It's fine imo
01:45:014(x)-Weird break.
Cool~

Map is fine>_<
**Star
Thx for modding my map
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[Soft]
01:20:231 (2,3) - whistle at the beginning
02:05:666 (4) - split this into 2 sliders (1/2*3 + 1/2 *4)?
02:18:275 (3) - new combo
02:24:579 (1,2,3) - whistle at the beginning
02:41:753 - add a note?

[Advanced]
00:24:579 (1,2,3) - whistle at the beginning
00:43:927 (1,2,3,4,5) - a suggestion

01:00:883 (4,5) - should stack these two sliders to keep consistency?
01:19:144 (5,1) - spacing
01:20:231 (1,4) - whistle
02:26:318 (4) - move 1/2 later (remove clap)
02:54:362 (4,5) - finish

[Special]
HP-1.
00:19:579 (1,2,3,1,2) - for this part, consider a combo trick (A-A-A-A)? (but take care, once you used this technique, any new combo change before this note would ruin everything= =). stack the AAAA note if you use this.

00:53:927 (5,1) - spacing
01:20:231 (1,3,1) - whistle (3 is at the beginning)
02:19:579 (1,2,3) - i think you should switch the place of 2 & 3 to keep the jump feeling, not only for 2-3

really nice done.

Topic Starter
kazumikos

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[Soft]
01:20:231 (2,3) - whistle at the beginning done
02:05:666 (4) - split this into 2 sliders (1/2*3 + 1/2 *4)? done
02:18:275 (3) - new combo k
02:24:579 (1,2,3) - whistle at the beginning done~
02:41:753 - add a note? done

[Advanced]
00:24:579 (1,2,3) - whistle at the beginning fixed ^^
00:43:927 (1,2,3,4,5) - a suggestion fixed
01:00:883 (4,5) - should stack these two sliders to keep consistency? uhm.. I'll just leave it there, it's fine imo
01:19:144 (5,1) - spacing fixed
01:20:231 (1,4) - whistle done
02:26:318 (4) - move 1/2 later (remove clap) kk ^^
02:54:362 (4,5) - finish done

[Special]
HP-1. HP is fine i think
00:19:579 (1,2,3,1,2) - for this part, consider a combo trick (A-A-A-A)? (but take care, once you used this technique, any new combo change before this note would ruin everything= =). stack the AAAA note if you use this. nice trick, thx ^^
00:53:927 (5,1) - spacing fixed
01:20:231 (1,3,1) - whistle (3 is at the beginning) done
02:19:579 (1,2,3) - i think you should switch the place of 2 & 3 to keep the jump feeling, not only for 2-3 ok

really nice done.
Thx alot~~ xD
Sallad4ever
sorry for the late reply kazumi m(_ _)m

[General]
- SB element shouldn't be larger than 800x600, that said you should re size mid.jpg
- I'm guessing that Rainbow is the name of the group so if you can, maybe add the name of the girls who sing this in the tags

[Soft]

00:35:666 (2) - uhh..did you forgot the clap?
00:38:709 (2,3,4,5) - if you can please add hitsound in these notes (maybe use finish or whistle for all of them?)
02:25:448 (2) - the clap in the slider tick is not appropriate. If you following a 2/1 clap pattern, the clap should be in 02:26:101

[Advance]
00:39:579 (2,3) - the silenced repeat in these 2 sliders is not a good idea. Put the timing section for the slidertick exactly on it not on the slider repeat. If the repeat sound weird with the clap slidertick, I suggest to remove the clap like in Special diff, not silencing the repeat
00:41:970 (4) - change into these rhythm?

02:24:579 (2) - hmm..a weird jump imo
02:28:275 (1,1,1) - Brilliant!!!<3
03:04:144 (3) - add circle?
03:07:405 (3) - add another repeat?
03:11:535 (1) - the space before this kinda lack some rhythm, maybe add circles in 03:11:101 & 03:11:318
03:13:275 (1) - add a normal-whistle at the start?
03:14:144 (3) - ^
03:15:014 (1) - finish the spinner

[Special]
00:21:318 (2) - maybe NC this too, make sure to use purple if you did so
01:01:753 (2) - stack it perfectly under the slider plz :3
01:44:796 (1) - I think this NC is unnecessary, remove it?
02:00:666 (2) - add whistle at the start. I suggest to add some more whistle in this section, something like:
SPOILER
02:05:231 (2) - add whistle at the end
02:06:318 (4) - ^
02:06:970 (6) - add whistle at the whole slider (don't mind the double hitsound)
02:12:405 (4) - ^
02:13:275 (6) - ^
02:28:275 (1) - increase the volume in this timing section by 1 tick, do it for all timing sections in the rap part

I'm so jealous of you
I want to have my own style too :cry:
Great map~
~STAR
Topic Starter
kazumikos

Sallad4ever wrote:

sorry for the late reply kazumi m(_ _)m

[General]
- SB element shouldn't be larger than 800x600, that said you should re size mid.jpg done
- I'm guessing that Rainbow is the name of the group so if you can, maybe add the name of the girls who sing this in the tags mm I thought artist's name doesnt need to add in tags :?

[Soft]

00:35:666 (2) - uhh..did you forgot the clap? yea i did lol
00:38:709 (2,3,4,5) - if you can please add hitsound in these notes (maybe use finish or whistle for all of them?) I want to, but dont know how to add :S
02:25:448 (2) - the clap in the slider tick is not appropriate. If you following a 2/1 clap pattern, the clap should be in 02:26:101 my bad =P

[Advance]
00:39:579 (2,3) - the silenced repeat in these 2 sliders is not a good idea. Put the timing section for the slidertick exactly on it not on the slider repeat. If the repeat sound weird with the clap slidertick, I suggest to remove the clap like in Special diff, not silencing the repeat
k fixed
00:41:970 (4) - change into these rhythm? done

02:24:579 (2) - hmm..a weird jump imo fixed
02:28:275 (1,1,1) - Brilliant!!!<3
03:04:144 (3) - add circle? hm? o_O
03:07:405 (3) - add another repeat? k
03:11:535 (1) - the space before this kinda lack some rhythm, maybe add circles in 03:11:101 & 03:11:318 done
03:13:275 (1) - add a normal-whistle at the start? k
03:14:144 (3) - ^
03:15:014 (1) - finish the spinner forgot lol

[Special]
00:21:318 (2) - maybe NC this too, make sure to use purple if you did so I did NC for AAAA (lol), and i believe there'r only 4 A xD
01:01:753 (2) - stack it perfectly under the slider plz :3 done
01:44:796 (1) - I think this NC is unnecessary, remove it? k
02:00:666 (2) - add whistle at the start. I suggest to add some more whistle in this section, something like:
SPOILER
02:05:231 (2) - add whistle at the end
02:06:318 (4) - ^
02:06:970 (6) - add whistle at the whole slider (don't mind the double hitsound)
02:12:405 (4) - ^
02:13:275 (6) - ^
=> all fixed ^^
02:28:275 (1) - increase the volume in this timing section by 1 tick, do it for all timing sections in the rap part k

I'm so jealous of you
I want to have my own style too :cry:
Great map~
~STAR
Thx sallad~~ :3
pieguyn
Soft:

00:28:709 (2) - (nazi) Not symmetrical
00:59:579 (3) - Align with (2)?
01:58:709 (1) - (nazi) Not symmetrical
02:10:014 (4) - Center this between (3) and (5)
02:10:448 (5) - Move it down one level 4 grid
02:56:101 (1) - Too close to (2)

Advanced:

00:41:318 (1) - Move down one level 4 grid
01:19:144 (5) - (nazi) Not symmetrical

Special:

02:23:927 (2,3,4) - Uneven
02:32:622 (7,8,9,10,11) - ^
02:41:101 ~ 02:49:144 - Even if you hit all the notes here the life bar goes down by half due to the HP drain. D:

Nice map! :) *stars*
Topic Starter
kazumikos

pieguy1372 wrote:

Soft:

00:28:709 (2) - (nazi) Not symmetrical k
00:59:579 (3) - Align with (2)? [/color]
01:58:709 (1) - (nazi) Not symmetrical lol done (i think so = =)
02:10:014 (4) - Center this between (3) and (5) k
02:10:448 (5) - Move it down one level 4 grid done
02:56:101 (1) - Too close to (2) fixed

Advanced:

00:41:318 (1) - Move down one level 4 grid (1) is stacked with (2), so.. :
01:19:144 (5) - (nazi) Not symmetrical k

Special:

02:23:927 (2,3,4) - Uneven :DDDD k fixed
02:32:622 (7,8,9,10,11) - ^ k
02:41:101 ~ 02:49:144 - Even if you hit all the notes here the life bar goes down by half due to the HP drain. D: come one~ no one can easily die becuz of that? = = (after they passed streams, jumps, etc)

Nice map! :) *stars*
Thx for modding :D
eldnl
[Soft]

00:30:014 (1) Remove new combo
00:36:318 (1) ^
00:52:188 (4) 2 Grid up, 2 Grid left. (Level Grid 3)
00:59:579 (3) New combo
01:00:014 (1) Remove new combo
01:04:796 (3) New combo
01:05:231 (1) Remove new combo
01:08:275 (4) New combo+
01:44:796 (4) New combo
02:05:666 (4) ^
02:24:144 (x) Add a note
02:37:405 (4) New combo


[Advanced]

01:44:796 (6) New combo

Fine.

[Special]

00:59:579 (x) Add a note with new combo
01:23:927 (7) New combo
01:41:318 (5) ^
01:41:535 (1) Remove new combo
01:44:796 (9) New combo
02:26:318 (1) Remove new combo
02:26:535 (2) New combo
03:02:622 (1) Remove new combo
03:03:057 (2) New combo
03:16:318 (x) Suggestion

Star ~
Topic Starter
kazumikos

eldnl wrote:

[Soft]

00:30:014 (1) Remove new combo done
00:36:318 (1) ^ k
00:52:188 (4) 2 Grid up, 2 Grid left. (Level Grid 3) y? o_o
00:59:579 (3) New combo k
01:00:014 (1) Remove new combo done
01:04:796 (3) New combo k
01:05:231 (1) Remove new combo k
01:08:275 (4) New combo+ no need, I think
01:44:796 (4) New combo It's used to be a new combo there = =, someone told me to remove, hm...
02:05:666 (4) ^ no, it's fine here
02:24:144 (x) Add a note k
02:37:405 (4) New combo k


[Advanced]

01:44:796 (6) New combo just like [Soft]

Fine.

[Special]

00:59:579 (x) Add a note with new combo Ah I think it's ok without a note here
01:23:927 (7) New combo nope ^^
01:41:318 (5) ^ y?
01:41:535 (1) Remove new combo no o_o
01:44:796 (9) New combo ~_~
02:26:318 (1) Remove new combo It's ok here
02:26:535 (2) New combo ^
03:02:622 (1) Remove new combo done
03:03:057 (2) New combo k
03:16:318 (x) Suggestion ok ^^

Star ~
Thx~~ :D
ziin
[soft]
after playing it I seriously doubt I'll find anything in the later difficulties.

so star, I can already tell this is going to be a best of 2011.

The only thing I can mention is that A.png is cut off on the sides, but you can't notice when playing:


I didn't notice anything terribly wrong with it, and I'm not going to mention the nazis I noticed because they're so minor. My personal gripe is the overmapped sections (00:22:731 (6) on insane for example) where there's nothing happening in the background but you put a a note there anyway. Won't stop it from getting ranked, and won't stop me from giving you a star though.
Mastodonio
General:
Put your Audio Lead-in (Seconds) on : 1,6 seconds (on all difficulties!)
And one advice - Put countdown too (don't forget to do it on all difficulties)

Soft:
00:20:883 - finish this repeat slider in : 00:21:753
00:23:057 - finish this slider in: 00:23:492
00:26:535 - well,on this difficulty it is not good to use 1/4 Beat Snap Divisor. Finish this slider in: 00:27:405
00:28:709 - finish this slider in: 00:29:579
00:32:188 - finish this slider in: 00:33:057
00:34:796 - finish this slider in: 00:35:231
it will take a lot of time to write about these sliders,because there are lots of them here. Just change them - they must not fiinsh on blue line!
01:18:492 - delete one repeat slider here,and start your slider from: 01:18:709
that is all about this difficulty ;) I like it,nicely done ;)

Advanced:
00:50:014 - add here a circle
01:12:405 - delete here repeat slider and put just a simple slider. this slider has to end in: 01:13:057
01:20:014 - put a circle here

Special:
02:33:166 - add here a circle
02:33:275 - start this slider in: 02:33:492. and finish it in: 02:33:709

That is all! Nice map! Star! :)
Garven
Om nom nom

[Soft]
00:46:101 (1) - Way too soon after a spinner for the easiest difficulty.
01:34:796 (1) - ^
01:38:275 (2) - Add whistle to the end?
01:58:709 (1) - Maybe silence ticks during the quiet part of the song until it picks up again at 01:59:579 - ?
02:28:275 - No fountain here?
03:08:709 (1) - Too soon after spinner, yeah.

[Advanced]
02:28:275 (1,1,1) - If you could make these symmetrical, it'd be awesome. :D

[Special]
00:53:927 (5) - Maybe lower this a little bit? Looks like it's kind of crooked compared to the curve.

Good stuff here!
Topic Starter
kazumikos

ziin wrote:

[soft]
after playing it I seriously doubt I'll find anything in the later difficulties.

so star, I can already tell this is going to be a best of 2011.

The only thing I can mention is that A.png is cut off on the sides, but you can't notice when playing:


I didn't notice anything terribly wrong with it, and I'm not going to mention the nazis I noticed because they're so minor. My personal gripe is the overmapped sections (00:22:731 (6) on insane for example) where there's nothing happening in the background but you put a a note there anyway. Won't stop it from getting ranked, and won't stop me from giving you a star though.

Giorgos wrote:

General:
Put your Audio Lead-in (Seconds) on : 1,6 seconds (on all difficulties!)
And one advice - Put countdown too (don't forget to do it on all difficulties)

Soft:
00:20:883 - finish this repeat slider in : 00:21:753
00:23:057 - finish this slider in: 00:23:492
00:26:535 - well,on this difficulty it is not good to use 1/4 Beat Snap Divisor. Finish this slider in: 00:27:405
00:28:709 - finish this slider in: 00:29:579
00:32:188 - finish this slider in: 00:33:057
00:34:796 - finish this slider in: 00:35:231
it will take a lot of time to write about these sliders,because there are lots of them here. Just change them - they must not fiinsh on blue line!
01:18:492 - delete one repeat slider here,and start your slider from: 01:18:709
that is all about this difficulty ;) I like it,nicely done ;)

Advanced:
00:50:014 - add here a circle
01:12:405 - delete here repeat slider and put just a simple slider. this slider has to end in: 01:13:057
01:20:014 - put a circle here

Special:
02:33:166 - add here a circle
02:33:275 - start this slider in: 02:33:492. and finish it in: 02:33:709
Thx for modding,I fixed them all (erm, mostly) ^^
Topic Starter
kazumikos

Garven wrote:

Om nom nom

[Soft]
00:46:101 (1) - Way too soon after a spinner for the easiest difficulty.
01:34:796 (1) - ^
01:38:275 (2) - Add whistle to the end?
01:58:709 (1) - Maybe silence ticks during the quiet part of the song until it picks up again at 01:59:579 - ?
02:28:275 - No fountain here?
03:08:709 (1) - Too soon after spinner, yeah.
thx, i fixed all ^^
[Advanced]
02:28:275 (1,1,1) - If you could make these symmetrical, it'd be awesome. :D aaa, it's hard....;_;

[Special]
00:53:927 (5) - Maybe lower this a little bit? Looks like it's kind of crooked compared to the curve. k

Good stuff here!
Thx Garven~~ :D
Leorda
Howdy

General
1) Do you didn't noticed that A.png is cut off? http://puu.sh/Zhm
2) Why "Hangul" is in tags?

Soft
00:18:492 (2) - Try make a slider like this http://puu.sh/ZaX to make a delicilous blanket combo. If you change this, you will see the approachcircle in 00:19:579 (1) are stick in slider lines at 00:19:362
00:28:275 (1,2) - How about you make a blanket combo? If you do, make sure slider lines in 00:28:709 (2) is stick the approachcircle in 00:28:275 (1), example http://puu.sh/Zb2
00:42:188 (1) - Add finish?
00:57:840 (1) - In tail of slider, the line are not stick to the approachcirle in 00:57:188 (3), try make it like this http://puu.sh/Zb5
01:21:970 (1) - Add finish?
01:30:883 (1) - ^
01:58:709 (1) - Make a slider like this? http://puu.sh/Zbm
02:28:275 (1,2) - It's kinda weird slider.... Change something?

Advanced
00:17:840 (3,4) - I think Cutting Slider will be cool for this slider, for example http://puu.sh/ZgV
01:11:318 (1) - I think I dislike overlapped by 01:10:014 (2)
01:19:144 (5,6) - I think this is better if you changing, because it's according to the vocal, though http://puu.sh/Zh9
01:21:970 (1) - Add finish?
01:39:144 (2) - Not stack perfectly with 01:37:840 (1)
01:58:709 (1,2,3,4) - Using a soft hitsound are better, since the song are quiet
02:29:796 (1,1) - Removing new combo for this is better

Special
• Why this diff is turn on the countdown? But the others are turn off
00:16:535 (4,5) - If the player turn off the snaking slider at option mode, it could be confusing for player (and me). Try changing something neat and visible
00:20:666 (1,1,1) - This combo are make no sense for me. If you think you enable this 3 objects for jumps, I think you don't need to

00:26:535 (6) - New combo?
00:27:405 (1) - Remove new combo?
00:28:275 (5) - New combo?

My fucking apologize for long mod
Topic Starter
kazumikos

Leorda wrote:

Howdy

General
1) Do you didn't noticed that A.png is cut off? http://puu.sh/Zhm yea.. ziin also told me about this, but imo it's not a problem since no one notice when playing o_O
2) Why "Hangul" is in tags? someone told me so... hm it's korean name of rainbow, otherwise i have no idea o_o

Soft
00:18:492 (2) - Try make a slider like this http://puu.sh/ZaX to make a delicilous blanket combo. If you change this, you will see the approachcircle in 00:19:579 (1) are stick in slider lines at 00:19:362 sorry but this is my mapping style :|
00:28:275 (1,2) - How about you make a blanket combo? If you do, make sure slider lines in 00:28:709 (2) is stick the approachcircle in 00:28:275 (1), example http://puu.sh/Zb2 ^
00:42:188 (1) - Add finish? it's fine here
00:57:840 (1) - In tail of slider, the line are not stick to the approachcirle in 00:57:188 (3), try make it like this http://puu.sh/Zb5 k
01:21:970 (1) - Add finish? k
01:30:883 (1) - ^ nope :?
01:58:709 (1) - Make a slider like this? http://puu.sh/Zbm done
02:28:275 (1,2) - It's kinda weird slider.... Change something? i dont think so lol

Advanced
00:17:840 (3,4) - I think Cutting Slider will be cool for this slider, for example http://puu.sh/ZgV i dont really like cutting slider, but well...
01:11:318 (1) - I think I dislike overlapped by 01:10:014 (2) but I like it :D
01:19:144 (5,6) - I think this is better if you changing, because it's according to the vocal, though http://puu.sh/Zh9 done
01:21:970 (1) - Add finish? k
01:39:144 (2) - Not stack perfectly with 01:37:840 (1) fixed
01:58:709 (1,2,3,4) - Using a soft hitsound are better, since the song are quiet it's still ok with normal imo
02:29:796 (1,1) - Removing new combo for this is better nope ^^

Special
• Why this diff is turn on the countdown? But the others are turn off my bad :?
00:16:535 (4,5) - If the player turn off the snaking slider at option mode, it could be confusing for player (and me). Try changing something neat and visible [color=#FF4040]I turned snaking slider off and see no problem :S so..
00:20:666 (1,1,1) - This combo are make no sense for me. If you think you enable this 3 objects for jumps, I think you don't need to[/color] well i made new combo there for these AAAA , A = purple :D
00:26:535 (6) - New combo? done
00:27:405 (1) - Remove new combo? done
00:28:275 (5) - New combo? done

My fucking apologize for long mod
k ths for modding :D
Garven
[Advanced]
01:20:231 (1,2,3) - Mm, I didn't like how this stack gets positioned. Maybe move it down and right or a different spot altogether so it doesn't do that overlap with the slider?

Lemme know if you do a fix or not and I'll bubble. Don't bother with kudosu.

Edit:

Nom.

:U
Topic Starter
kazumikos

Garven wrote:

[Advanced]
01:20:231 (1,2,3) - Mm, I didn't like how this stack gets positioned. Maybe move it down and right or a different spot altogether so it doesn't do that overlap with the slider?

Lemme know if you do a fix or not and I'll bubble. Don't bother with kudosu.

Edit:

Nom.

:U
Thx garven~~
:3
Beuchi
Hello~ I know you posted on the queue, sorry for being so late ;_;

Anyways... here's my mod!

~Storyboard~
- The max. size for storyboard elements is 800x600. You'll have to resize the background. Still, it's recommended to use 640x480 images for fullscreen, so you should use that one xP (if you resize mid too it would be nice~)
- Now let's see: if you resize BG and mid, you'll need to fix all the pulses of the background and re-scale the darker one (you won't need to use any scaling now for this one though), but I don't think that would be so hard to do... right? o.o Call me if you have any problems~
- You should probably re-allign all of A's actions... Sometimes it's fine, but sometimes it's noticeable it isn't alligned, it isn't at the same coordinates everytime =( The correct ones are 316,235

~Special~
00:16:753 (5) - Maybe make this a New Combo? The jump is kind of sudden and a bit confusing, adding a New Combo might make it better to see...
00:59:253 (3,4) - Maybe stack this under the slider endpoint?

The other diffs are fine~
Pretty nice map! [Advanced] is awesome, but unfortunately I have to pop this because of the storyboard =(
Call me whenever it's fixed!


EDIT: All done and this is great <3 RE-BUBBLED!
Topic Starter
kazumikos

Beuchi-chan wrote:

Hello~ I know you posted on the queue, sorry for being so late ;_;

Anyways... here's my mod!

~Storyboard~
- The max. size for storyboard elements is 800x600. You'll have to resize the background. Still, it's recommended to use 640x480 images for fullscreen, so you should use that one xP (if you resize mid too it would be nice~)
- Now let's see: if you resize BG and mid, you'll need to fix all the pulses of the background and re-scale the darker one (you won't need to use any scaling now for this one though), but I don't think that would be so hard to do... right? o.o Call me if you have any problems~
- You should probably re-allign all of A's actions... Sometimes it's fine, but sometimes it's noticeable it isn't alligned, it isn't at the same coordinates everytime =( The correct ones are 316,235

~Special~
00:16:753 (5) - Maybe make this a New Combo? The jump is kind of sudden and a bit confusing, adding a New Combo might make it better to see...
00:59:253 (3,4) - Maybe stack this under the slider endpoint?

The other diffs are fine~
Pretty nice map! [Advanced] is awesome, but unfortunately I have to pop this because of the storyboard =(
Call me whenever it's fixed!


EDIT: All done and this is great <3 RE-BUBBLED!
Thx alot Beuchichan ~~~ xD
Larto

kazumikos wrote:

SS
I laughed
NatsumeRin
congrats~
-kevincela-
Wuuuuuu~
Congratz :D
morphina
^___________^

YAY! gratz!
Topic Starter
kazumikos
woo~~ thx :D
Sallad4ever
nice :D
gratz~
Breeze
This song is really nice
Also good job on the SB and mapset
sweet
Armin
awesome as hell

that hitsound at the end... pure love
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