Modding again by request~
[General]*Didn't you have two Kaitos in the folder before? Otherwise, the combobursts will repeat as Len, Kaito, Len, Len, Kaito, Len, Len, etc. Please add a comboburst-3.
*Source: Usually, the creator of the song is listed as source with "Vocaloid" as a tag. I guess it doesn't matter, but I'll comment again that I think it should be "CrystalP".
*2nd kiai spot ends differently in each difficulty, which I find a bit strange.
*Offset is a bit early. Try +6 and resnap on all diffs.
[Cake!]01:07:198 (7) - I like what you're trying to do, but the anchors aren't perfect which makes the slider bulge and look a bit ugly. Try to fix the first anchor like
this and then perhaps rotate it 13 degrees so that the start and end of the slider line up vertically like
this (ctr-shift-r to rotate manually)
02:10:727 (3) - Same as above, but this one needs the first, third, and last anchors fixed.
03:03:668 (1) - Perhaps make this a slider ending a white tick later so that the kiai doesn't start without a note to accompany it?
[Break!l]02:46:463 (4) - Stack on (2) /nazi (if distance snap doesn't agree, turn it off for a moment)
03:34:110 (1) - A bit far from the center of the spinner for a normalish difficulty.
[Zero!]00:19:551 (2,4) - Remake these sliders. They have extra anchor points on them which is making (4) have an upside down repeat. o-o;
00:47:345 (7,8) - ugly overlap. How about putting (7) above the slider?
01:22:198 (4) - Expected this to have one more repeat
03:23:963 (1) - ^
[Erase!]02:24:404 (4) - I don't like the empty space until the next note, so perhaps add a couple of notes after this?
03:16:242 (5) - one more repeat?
03:38:742 - expected one more note here (perhaps stacked on 6, and then the spinner starting on the white tick and shortened)
[Ache!]00:42:492 (11) - one more repeat?
01:08:963 - Kiai should start here, which is awkward since it's in the middle of a slider :S
02:20:874 - expected the last slider to end here or a note here or something...
02:28:154 - ^
03:01:683 (1,2,3,4,5) - Unrankable; (4) is practically invisible.
Nice difficulty spread! =)