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Performance Points

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Tanzklaue

Tom94 wrote:

Lol. Today I actually tried ranking hards to see how far I could get. In mere 3hours of ranking I got from #37 to #25 #23! What the hell. (Nearly) all of the #1s I did today were easier than the DT I did yesterday... which earned me zero to 1 PP per rank.

We srsly need a way to properly filter the easier maps. It's just ridiculous how easy one can rank if one just ranked the easy, boring stuff. D:
Well.. to be fair, I got a good day in terms of accuracy today.
plus those maps were insanes, but you are too good for this game :(
Tom69_old

Tanzklaue wrote:

Tom94 wrote:

Lol. Today I actually tried ranking hards to see how far I could get. In mere 3hours of ranking I got from #37 to #25 #23! What the hell. (Nearly) all of the #1s I did today were easier than the DT I did yesterday... which earned me zero to 1 PP per rank.

We srsly need a way to properly filter the easier maps. It's just ridiculous how easy one can rank if one just ranked the easy, boring stuff. D:
Well.. to be fair, I got a good day in terms of accuracy today.
plus those maps were insanes, but you are too good for this game :(
Still easy compared to the ranks I usually do... and the ones other good players usually do. :>
nrii_old

Tom94 wrote:

Still easy compared to the ranks I usually do... and the ones other good players usually do. :>
please keep farming shadowsouls top ranks, please
thelewa

nrii wrote:

Tom94 wrote:

Still easy compared to the ranks I usually do... and the ones other good players usually do. :>
please keep farming shadowsouls top ranks, please
Just take every single top rank from him

If he still thinks that he's the best player in Germany after that, well shit.
Tanzklaue

thelewa wrote:

nrii wrote:

please keep farming shadowsouls top ranks, please
Just take every single top rank from him

If he still thinks that he's the best player in Germany after that, well shit.
he doesn't think that, nobody in germany thinks that.
RAMPAGE88
I don't know what's happend .. I can only do a local score http://prntscr.com/dhj8r

yesterday I had 3 maps in first place and all moves to local score only no online score :(
nomen

RAMPAGE88 wrote:

I don't know what's happend .. I can only do a local score http://prntscr.com/dhj8r

yesterday I had 3 maps in first place and all moves to local score only no online score :(
You probably lost internet connection and scores didn't submit online.
RAMPAGE88
ok problem fixed

it was from windows o/
Laharl

Tanzklaue wrote:

he doesn't think that, nobody in germany thinks that.
I do. Not really.
Nezzah
I need some help.
I was ranking some beatmaps to get PP , but I'm not getting any point... , here is the list of songs that I was playing today (I did not earn any PP..)
Is it bugged or something ?

Again.. I did not earn any pp :(
VelperK
It is, everybody is having some problem here or there. Though, peppy said he'll fix it.
mattpk
Yeah, over the last few days i've been getting a lot of hidden FCs on 4.90+ difficulty maps (yes i am a noob) and in the top 500 but getting no PP at all for them.
silmarilen
ive been getting a lot of pp only to see them disappear over night, but i think there is a topic in technical support about it
Thatgooey
I don't think I've gotten any PP at all either in the last few days. I just lose PP for getting higher scores and better accuracy. I've gotten like 12 top40s on insane maps with hidden/hardrock in the last two days, some being top20s, and some even top10s. I even improved some of the rank 30 somethings with hidden/hardrock by 2-3% better accuracy and ranking 10-15 places higher, but lost PP for doing so. The more I rank, the more I lose. All maps are insane 5.0 star maps. I don't really care much about my performance score, but just adding in some feedback due to seeing other people having problems as well. I thought at first it was just because my accuracy was in the 94-95% range with hd/hr, but when I went back and improved everything to 97-98% or better and got worse overall scoring, I figured something was up. I'm just personally happy to be seeing improvements every day, so it doesn't bother me that much.
Laharl

silmarilen wrote:

ive been getting a lot of pp only to see them disappear over night, but i think there is a topic in technical support about it
This.
Today's actually the first day after about 6 or 7 days that my PP didn't vanish over night. I lost about 20 PP a day and I was not the only one.
Kurokami

silmarilen wrote:

ive been getting a lot of pp only to see them disappear over night, but i think there is a topic in technical support about it
Something like this. I got 20 pp daily then all of them disappears until I'm sleeping. And even the graph is not showing it.
silmarilen
i have a normal nomod in my best performance
normal's too hard
thelewa
I'm starting to get pissed off

I'm still at #10 even though I'm not supposed to even be in the top 100
kriers

thelewa wrote:

I'm starting to get pissed off

I'm still at #10 even though I'm not supposed to even be in the top 100
Bullshitlewa strikes again!

You belong where you are, really.
silmarilen
i agree #10 is too high, but you definetly belong in the top 100
JAKACHAN

silmarilen wrote:

i agree #10 is too high, but you definetly belong in the top 100
Yes and you belong in top 5.

lewa is at a perfectly fine spot and should actually be ranked higher than Shadowsoul and Sette because he can actually 100% insanes and not just hards.
silmarilen
woot im so pro i belong at #5
Jordan


fartownik

Self-explanatory.
VelperK
BrokenArrow
0 fucks given
Jordan
So much hate lol
BrokenArrow
just sick of people crying about how their epic ultra scores didn't give them pp at all.
peppy please fix standard maps giving more pp than taiko difficulties. there's a huge skill-difference between them, and it's annoying to see easy/normal #1 hunters having a better overall rank than people who are at least ABLE to get into the top 40 of a taiko diff. (while those easy/normal rankers barely pass them)
silmarilen
same can be done with standard lowering the pp you get from hards or increasing the pp you get from insanes
VelperK

BrokenArrow wrote:

just sick of people crying about how their epic ultra scores didn't give them pp at all.
peppy please fix standard maps giving more pp than taiko difficulties. there's a huge skill-difference between them, and it's annoying to see easy/normal #1 hunters having a better overall rank than people who are at least ABLE to get into the top 40 of a taiko diff. (while those easy/normal rankers barely pass them)
Well, this is a thread made to point out questions and discuss about the system in general. So we post its errors in order for peppy to fix them...
It's okay if you don't care, though that "0 fucks given" was unnecesary, and no, i'm not crying or anything. It's just weird, that's all :)
BrokenArrow

VelperK wrote:

BrokenArrow wrote:

just sick of people crying about how their epic ultra scores didn't give them pp at all.
peppy please fix standard maps giving more pp than taiko difficulties. there's a huge skill-difference between them, and it's annoying to see easy/normal #1 hunters having a better overall rank than people who are at least ABLE to get into the top 40 of a taiko diff. (while those easy/normal rankers barely pass them)
Well, this is a thread made to point out questions and discuss about the system in general. So we post its errors in order for peppy to fix them...
It's okay if you don't care, though that "0 fucks given" was unnecesary, and no, i'm not crying or anything. It's just weird, that's all :)
yeah I forgot for 1 minute that this isn't Offtopic, my fault.
eldnl
Krep, it gives 0pp because that song is not hard enough in the pp system ...
VelperK
lol
Mithos

BrokenArrow wrote:

just sick of people crying about how their epic ultra scores didn't give them pp at all.
peppy please fix standard maps giving more pp than taiko difficulties. there's a huge skill-difference between them, and it's annoying to see easy/normal #1 hunters having a better overall rank than people who are at least ABLE to get into the top 40 of a taiko diff. (while those easy/normal rankers barely pass them)
I've been wasting my time ranking on taiko maps

This should get fixed. :D
boat
Wait for proper taiko difficulty ratings first.

And in any case, taiko specific maps do give significantly more PP, undoubtedly.
Laharl

VelperK wrote:

It's just weird, that's all :)
A's killing the PP. DX

This reminds me of another bad example:

I had a #27 and a #23 on the same map. same Diff, different time. The #27 gave me 8 PP but I thought I could increase my score a bit more and made it to #23 - and of the 8PP given were 6 left. Because #27 was SS and #23 S.
XGeneral2000
I don't want to sound impatient, but...is the Hard-Insane issue something peppy is currently considering? I think it's a serious issue that's somewhat undermining the purpose of the system right now. Getting better at the game and increasing pp should be synonymous, but I've found it's infinitely more pp-efficient to rank Hards than to actually play difficult Insanes. I've been trying to ignore pp and do what's best for my skill, but it's frustrating when I get 0-1 pp from spending an hour on a HD FC of an Insane or even a nomod FC of a more difficult Insane, then turn around and get 20 pp from spending 5 minutes on a HD+DT FC of some random Hard.

I think a potential contributing factor is that the skill distribution on the Hard leaderboards is a lot different than any other. Few top players waste their time with Hards, so with those scores conspicuously absent, ranking Hards is trivial for any decent Insane player. Furthermore, people who spend their time 3 or 4-mod SS'ing songs far beneath their level are mostly ranking Easy/Normals, and similarly don't waste time on Hards. So not only are there not many people playing Hards (making it far easier to rank at least #500), the people who do play Hards are mostly players who are actually at that level of play. I suspect that the ratio of "high-skill" plays on Hards (FC's with at least 1 mod) to non-FC's is a lot more skewed than any other difficulty, so when someone throws together a HD+DT FC, the system erroneously thinks they're really good. And even if the Insane distribution is similar, because there are so many more Insane scores, even if I do better than 95% of them, it often won't get me anything due to the hard #500 cap. I know peppy said not to think about it, but honestly, as long as it's there, it's impossible not to think about it. That's like telling an Olympian not to worry about other athletes' scores.

7 of my top plays are random of Hards I did on a whim. As someone who considers himself an Insane player, that's honestly kind of embarrassing. A re-balancing of the system will probably hurt my pp considerably, but I wouldn't care. I just want to know that doing harder things is giving me more pp than doing easier things.
jesse1412
LOL MY NAME IS JESSE
Kurokami

jesse1412 wrote:

LOL MY NAME IS JESSE
I don't think this has to do anything with this thread.
winber1

Kurokami wrote:

jesse1412 wrote:

LOL MY NAME IS JESSE
I don't think this has to do anything with this thread.
no, he single-handedly resolved this whole issue.
RAMPAGE88

VelperK wrote:

http://osu.ppy.sh/p/beatmap?b=27737&m=2

0 pp
LOL..?? seriously 0 pp VelperK!

That was one of hardest songs and with Hidden you did [[ anyway you are amazing]]
MillhioreF


3 pp, that's fair! system works fine for me xD
-GN
http://osu.ppy.sh/b/114882&m=0
1 pp master race

Not sure what to think. Is this supposed to give you a low pp score? It doesn't really make much sense to me, considering a #33 gave me +-30 pp and I'd consider the former to be much more difficult than the latter.
Nezzah
Again I had a pp drop.. I'm stuck at 4220-4227.
Yesterday I was 4253 .. And the peak only says i was 4226 ¬¬ wtf is wrong with this ? I can see people who keeps ranking and ranking... And nothing to me :/ .They don't drop as much as me.. Does anyone know why ?
Btw, I'm always ranking songs in SS Hidden and nothing happens.. =/
When would the sign that says "Yes, I am making constant changes to the calculations" [...] dissapear ?
I want to know if I'm the only one who had this problem and if this will be fixed.. (will ppy give us the PP dropped for no reason?)
If I'm wrong and this is not a problem, please help me, and tell me what's going on!
Thanks for the attention!


btw I'm not good at english , sry.

edit : My pp rank doesnt seem to be changing so much.. But I know that Later it will drop to 620 or something like that. (Im 579)
I'm having this problem almost 3 days ago in ctb.
druidxd

Jordan wrote:

ok I got no pp from http://osu.ppy.sh/b/699

what

the

fuck

A similar thing happened to me in this map: http://osu.ppy.sh/b/132411

Not an "easy" insane, though it wasn't a really crazy map, but I somehow managed to get it with DT+HD and ranked #4 getting a better score AND acc than Darksonic, Tom94, Rain, JAKANYAN, WhiteWolf and other REALLY skilled players, but didn't even get 1pp from that song.

Also I managed to get #7 on this one: http://osu.ppy.sh/b/90452?m=0 , and got like 50pp from that one.
silmarilen
my graph hasnt updated in 3 days :/
CXu
Man, I feel so pro whenever I gain 1 pp
Tanzklaue
I get pp drops since 3-4 consecutive days \o/

all of them happen when it is evening-night in germany.
lolcubes

Tanzklaue wrote:

I get pp drops since 3-4 consecutive days \o/

all of them happen when it is evening-night in germany.
That is because the maps you played have been de-valuated fast. Usually new maps. I gained about 50 pp for one map (it was a new map), and when pp loss was calculated I lost 26 pp on that map. I think this is actually working as intended.
Also some of your year long scores might have been fading out.
Jordan

lolcubes wrote:

Tanzklaue wrote:

I get pp drops since 3-4 consecutive days \o/

all of them happen when it is evening-night in germany.
That is because the maps you played have been de-valuated fast. Usually new maps. I gained about 50 pp for one map (it was a new map), and when pp loss was calculated I lost 26 pp on that map. I think this is actually working as intended.
Also some of your year long scores might have been fading out.
Same happened to me with a #1 on a new map
thelewa
That has never happened to me

my pp's Origin is Stillness
G0r
You may play so much that you even out or gain.
sCam
lost 7 pp after 12 days of doing nothing :D

feels good when you gain most of your pp from becoming top 100 - 500on pro insanes.
thelewa

G0r wrote:

You may play so much that you even out or gain.
lol no my pp stood still even when I took a 1 month break

yes that's the best choice of words for this

stood still

stood
NixXSkate
i did this yesterday and i actually lost 1pp instead lol
http://osu.ppy.sh/b/85874
Utsuho Reiuji_old
Yesterday my PP suddenly somehow rocketed to 2k and today it drop again to 1,3k :o
G0r

Geryon wrote:

Yesterday my PP suddenly somehow rocketed to 2k and today it drop again to 1,3k :o
Bummer.
Naoto_old
http://osu.ppy.sh/u/270396
2341pp, rank 58110
My PP and my rank don't follow. :/ For some reason my rank went from 38k down to 58k last night, even as my PP should make my rank the former. I was previously at rank 56k with 1711 pp.
HakuNoKaemi
Perfect bonus is surprisingly high... a bit lower?
Many hards give less points that the respective sets Insane as referred by some players
EDIT:
I expected a #560 Insane and a #168 Hard "did" gave some pp. Instead I losed 1 pp.
jesse1412

HakuNoKaemi wrote:

Perfect bonus is surprisingly high... a bit lower?
Many hards give less points that the respective sets Insane as referred by some players
EDIT:
I expected a #560 Insane and a #168 Hard "did" gave some pp. Instead I losed 1 pp.
I'm not sure what you are trying to say but if you are wondering why you got pp for passing the hard map and not the insane you probably haven't read anything available regarding pp otherwise you would know exactly why a rank over 500 would give less than a rank under 500. You do however seem to have a point - hard difficulties can give just as much, if not more than an insane. If it's not the hardest difficulty it shouldn't give pp after a player has accumulated a certain amount of pp (tweaked for approved maps). A players pp from easy maps should be limited to say 500 in total, normals 1000 in total, insane 2500 in total and approved/higher tier 3000 in total. Of course this would be a terrible system and giving pp based on a maps actual difficulty would be 200% more accurate.

Right now it's like someone has picked a bunch of random maps and then took a random difficulty inside said maps and put them as the most rewarding save for a few high reward maps.

Currently this: Beck - Timebomb (IcePagoda) [Normal]
Is worth more than freedom dive on four dimensions.
nrii_old

jesse1412 wrote:

Currently this: Beck - Timebomb (IcePagoda) [Normal]
Is worth more than freedom dive on four dimensions.
take the list with a pinch of salt, didnt winshley rank 1 that with a hd fl SS and only gain 20 pp at 5.2k? even though the weighting is lower on 4d i bet if he rank 1'd it he'd be gaining 80+ ATLEAST

i gained 40 for a rank 1 i set the other day at 5.7k pp and it was like 300th overall on that list
HakuNoKaemi

jesse1412 wrote:

HakuNoKaemi wrote:

Perfect bonus is surprisingly high... a bit lower?
Many hards give less points that the respective sets Insane as referred by some players
EDIT:
I expected a #560 Insane and a #168 Hard "did" gave some pp. Instead I losed 1 pp.
I'm not sure what you are trying to say but if you are wondering why you got pp for passing the hard map and not the insane you probably haven't read anything available regarding pp otherwise you would know exactly why a rank over 500 would give less than a rank under 500. You do however seem to have a point - hard difficulties can give just as much, if not more than an insane. If it's not the hardest difficulty it shouldn't give pp after a player has accumulated a certain amount of pp (tweaked for approved maps). A players pp from easy maps should be limited to say 500 in total, normals 1000 in total, insane 2500 in total and approved/higher tier 3000 in total. Of course this would be a terrible system and giving pp based on a maps actual difficulty would be 200% more accurate.

Right now it's like someone has picked a bunch of random maps and then took a random difficulty inside said maps and put them as the most rewarding save for a few high reward maps.

Currently this: Beck - Timebomb (IcePagoda) [Normal]
Is worth more than freedom dive on four dimensions.
I was pointing out how this map was worth nothing on pp, while most hards give more and are much easier. It's not because it's old or it has received a few plays, so I guess there's some problem in the algorhythm

This give seriously more points than it should, for example

AH, I didn't strangely get points for passing Insane and Hard of Bokutomo's OP(map linked in my previous post), instead I saw my pp decaying by 1 point ( I losed 1 point )
lolcubes
Did you play something a year ago? Because another map might have reached that magic 1 year number, which makes it worth no pp.
silmarilen
this chocoliti guy seems to have gained at least 200pp from when cookiezi played for him, and none of the scores are even FC as far as i can see. imagin if someone beat him on freedom dive another, or got FC on 4D, im sure they would gain more than just a bit of pp

edit: unless you are serea, then you dont get any
Mithos
A thing I like about pp is that there is actually some hope in getting higher ranks without grinding on easy insanes for score. I'm #88 for taiko in Canada, #7108 world wide! I've been enjoying this system.
Tanzklaue

Mithost wrote:

A thing I like about pp is that there is actually some hope in getting higher ranks without grinding on easy insanes for score. I'm #88 for taiko in Canada, #7108 world wide! I've been enjoying this system.
that's only the case in taiko. in standard, grinding is a possibility.
Liut

silmarilen wrote:

this chocoliti guy seems to have gained at least 200pp from when cookiezi played for him, and none of the scores are even FC as far as i can see. imagin if someone beat him on freedom dive another, or got FC on 4D, im sure they would gain more than just a bit of pp

edit: unless you are serea, then you dont get any
0 pp for that rank 1 ? o_O
silmarilen
yep, he got 0pp
HakuNoKaemi

lolcubes wrote:

Did you play something a year ago? Because another map might have reached that magic 1 year number, which makes it worth no pp.
There are map that are worth MANY pp that are 4 years old. That map was worth no pp while being LESS than 3 month old. and still played like high-pp worthy maps.

So the algorhythm need some adjustment.
silmarilen
hes saying that you might have gotten a score 1 year ago, so that stopped giving pp.
Tanzklaue


I'm so bad at this game, a map that should be worth 0 pp by now is still up in my top pp maps orz
Liut

silmarilen wrote:

yep, he got 0pp
Wishy
http://osu.ppy.sh/b/44348?m=0

That's my best performance ever and I played that like 1 or 2 times only, this is kind of random.
Timekiller

Looks like it's possible to lose pp after going up in map rankings. Was 3885 right before I played, became 3881 right after. The difference is, previous highscore had 94.07% acc, and new one has 90.84. Well, the more you know... :3
Frizz
It does seem that accuracy matters the most in the whole pp system.
silmarilen
and you had to bump a 1month old topic for this instead of using the one thats on the front page already?
Timekiller
Welp, I got here via viewing my own posts rather than browsing forums, so I didn't know about other topic :3
Edit: woo, magic :D
boat

Tanzklaue wrote:



I'm so bad at this game, a map that should be worth 0 pp by now is still up in my top pp maps orz


apparently even my top ranks are worth no more then 1pp \ :D /
Mythras
ranked on all kinds of stuff lately, i get 1 pp, barely. I guess you need to SS the map? not just rank high? ><
silmarilen
it depends on:
the total amount of plays
your rank on the map
your current pp
the accuracy you get
possibly the pass rate
use of mods
and probably other things
HakuNoKaemi
nope, I played an old map that gave me a relatively high amount of pp for it's difficulty and a new map that gave me no pp and was much more difficult.

The algorithm should be adjust to weight more on the difficulty of the map than the date of ranking/number of plays.
Yet a new difficulty rating system IS needed.
silmarilen
actual difficulty has no influence on pp afaik, serea getting 0 pp for his #1 on freedom dive proves that
Zare

silmarilen wrote:

it depends on:
the total amount of plays
your rank on the map
your current pp
the accuracy you get
possibly the pass rate
use of mods
and probably other things

However, Accuracy and the amount of plays on the map seem to be weighed far too high. If one gets a far better rank on a map with worse acc (by using HR for example) he will have less pp than before (at least that seems to happen quite often from what I read in this and other threads)
silmarilen
my 94% acc hd+hr (od10) gave me the same pp than an ss nomod on that map
Laharl

silmarilen wrote:

my 94% acc hd+hr (od10) gave me the same pp than an ss nomod on that map
This doesn't surprise me.
G0r

Laharl wrote:

silmarilen wrote:

my 94% acc hd+hr (od10) gave me the same pp than an ss nomod on that map
This doesn't surprise me.
It's the low accuracy. I've had the same thing happen. Does not surprise me either. It hurts even worse if you got a 50, or a lot of 100s spread out over more combos, or if there was a slider that got 100.
silmarilen
its od10, and it had quite some streams in them, even 94% is good then
G0r
It just appears that the PP system only cares about how accurate you are, that you didn't get fifties, that you got a complete FC, and that you didn't break a lot of combos. I've actually lost PP by getting low accuracy or any of these other things on a map that I already SS'd, or Hiddened with good accuracy. I just try to do even better. That'd be frustrating, if it happened on a tough map like yours, though.
Mithos
So the strategy for high ranks is still grinding Hidden/Hardrock/Doubletime SS's? okay.
silmarilen
yep, and preferably on mediums/hards.
G0r
Eh, if you do that on a medium difficulty map, I don't know that you get much more than an insane HD SS.
kriers

G0r wrote:

Eh, if you do that on a medium difficulty map, I don't know that you get much more than an insane HD SS.
depends on which rank you get and which accuracy you've got on a medium/hard map.
boat
I guess its somewhat balanced on that point as the public for both difficulty groups are quite even public wise, but moreso its more feasable to do it on an easier map. In any case, you'd earn more in the long run unless you're really skilled and accurate.
Mikroudz
I played some hard maps with DT and hidden. I got ranks below 100 and the next day my pp rank drop about 1500 places. This system is not working..... And never going to work. Score ranking is much better.
Zare

Mikroudz wrote:

I played some hard maps with DT and hidden. I got ranks below 100 and the next day my pp rank drop about 1500 places. This system is not working..... And never going to work. Score ranking is much better.



Huh?
Valentiino
So you actually do expect to be rewarded for getting a rank #65 with a B and stuff?
You'd better read what the system is like and not boot it down to the ground instantly through your own "performance"
Kanye West

Mikroudz wrote:

I played some hard maps with DT and hidden. I got ranks below 100 and the next day my pp rank drop about 1500 places. This system is not working..... And never going to work. Score ranking is much better.
You're either playing new songs, where people rank above you more often, or Hard difficulties, which barely give pp at all
winber1
Saying the system sucks isn't going to help. There has already been quite of few of those already anyways. >_>

And for the record, those were recently ranked maps and you mostly likely got pushed way beyond Rank #100 by now, rendering them pretty worthless in terms of PP. And getting Ranks 100 and above won't add very much pp, unless they are extremely extremely popular maps. I will admit, though, that there doesn't seem to be a clear explanation of why your pp dropped. Someone could have beaten one of your top pp giving scores, but that reason seems to getting kinda old and overused now imo lol. Furthermore, at your current level, not a huge amount of pp is required to lower your rank by 1500, and at your current level, pp is less accurate and fluctuates a bit more.

meh, just play and things will probably sort themselves out. I've gotten some ranks, and I'm disappointed sometimes in what I get, but I don't really give a crap anymore. My pp has basically plateaued now for the past week lol.
Mikroudz
I check map ranks and them was 111 and 138 :). But the question is, where is my 1500 pp rank?
winber1
dunno, go rank maps and you can get it back \:D/
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