I think it should be a rule for mappers to thoughtfully reply to every mod
otherwise your map is un-eligible for ranking
This would help mappers put more thought into a quality map, instead of thinking only about getting ranked.
I know I gave up on modding because my mods, that I spent a lot of time on, went completely ignored
I think it's probably the same for a lot of modders.
Something like that would probably increase the number of people willing to do good mods, and also increase the quality of beatmaps
I'm scared to do mods for random people just because a lot of times the mod is wasted on them.
I've seen this happen quite a bit in speedranking, so I don't think it is completely unrelated.
But it is definitely a huge problem in terms of bad ranking, and also the morale of the modding community as a whole.
This leads to most mods of being low quality (people who do lazy mods only for kd) and to none of the mods actually contributing anything useful to the map.
This happens a lot in speedranks - there are a bunch of crap mods, usually m4m - and this number of mods makes the map look ready for ranking.
I think it would be a nice idea to be able to flag people as lazy modders (and give them silences or temp bans from the modding queues forum if they get enough flags) - note there's a difference between lazy modders, bad modders and inexperienced modders. Bad modders and inexperienced modders are still more useful than lazy modders when giving their all (even if the mod is not that great).
I guess this turned into more of a rant about the state of modding, and not speed ranking, but I don't think it's completely unrelated to the discussion... a lot of bad speed ranks come from bad modding. It's a problem with the mindset of the community and the XAT, one that I think can possibly be changed by putting certain rules in place, encouraging people to try harder.
I think also a lot of people have this mindset that maps that are really boring, but completely readable and have no technical "flaws" are ready for ranking, while maps with more originality or complex patterns are shunned because they go outside of the norm. I think if these maps are intuitive, readable and most importantly, fun, they are already better than the boring "perfect" maps. And if they aren't perfect, then they deserve the mods to get them there. Most speedranks are boring maps - they are maps without technical flaws because they are so simple and linear, easy to create if you stick to a certain formula. These maps are good in that they increase the number of maps (and songs) available, but bad in that they aren't fun to play. I think these sort of speedranks DO fit a certain role, which isn't inherently bad (having more songs to play is never a bad thing!), but in turn they are causing a lot of problems with the community.
I hope that makes a bit of sense, I might be sort of rambling at this point. My thoughts.
otherwise your map is un-eligible for ranking
This would help mappers put more thought into a quality map, instead of thinking only about getting ranked.
I know I gave up on modding because my mods, that I spent a lot of time on, went completely ignored
I think it's probably the same for a lot of modders.
Something like that would probably increase the number of people willing to do good mods, and also increase the quality of beatmaps
I'm scared to do mods for random people just because a lot of times the mod is wasted on them.
I've seen this happen quite a bit in speedranking, so I don't think it is completely unrelated.
But it is definitely a huge problem in terms of bad ranking, and also the morale of the modding community as a whole.
This leads to most mods of being low quality (people who do lazy mods only for kd) and to none of the mods actually contributing anything useful to the map.
This happens a lot in speedranks - there are a bunch of crap mods, usually m4m - and this number of mods makes the map look ready for ranking.
I think it would be a nice idea to be able to flag people as lazy modders (and give them silences or temp bans from the modding queues forum if they get enough flags) - note there's a difference between lazy modders, bad modders and inexperienced modders. Bad modders and inexperienced modders are still more useful than lazy modders when giving their all (even if the mod is not that great).
I guess this turned into more of a rant about the state of modding, and not speed ranking, but I don't think it's completely unrelated to the discussion... a lot of bad speed ranks come from bad modding. It's a problem with the mindset of the community and the XAT, one that I think can possibly be changed by putting certain rules in place, encouraging people to try harder.
I think also a lot of people have this mindset that maps that are really boring, but completely readable and have no technical "flaws" are ready for ranking, while maps with more originality or complex patterns are shunned because they go outside of the norm. I think if these maps are intuitive, readable and most importantly, fun, they are already better than the boring "perfect" maps. And if they aren't perfect, then they deserve the mods to get them there. Most speedranks are boring maps - they are maps without technical flaws because they are so simple and linear, easy to create if you stick to a certain formula. These maps are good in that they increase the number of maps (and songs) available, but bad in that they aren't fun to play. I think these sort of speedranks DO fit a certain role, which isn't inherently bad (having more songs to play is never a bad thing!), but in turn they are causing a lot of problems with the community.
I hope that makes a bit of sense, I might be sort of rambling at this point. My thoughts.