Thank for upload my map
x) Thx ka~*Sifu_TigerClaw wrote:
again nice work i think yet it is perfect
i waiting someone for modding.GolGate wrote:
<random>
เปลี่ยนชื่อเพลงให้เป็น M ตัวใหญ่... < Thx i forgot
แล้วถ้าไม่คิดที่จะทำอะไรเพิ่มแล้ว น่าจะเอาลง Pending ได้ ไม่มั่นใจว่าทำยังไง แต่ลองเลือกตรง Pending Beatmaps ตอน Upload ละกัน
</random>
PS. Does the stars go with the thread if it's moved to Pending?
^^ np~ and thx u for join.Xen wrote:
Thank for upload my map
Thank u very much >_<EEeee wrote:
Whisper
00:33:157 - Fix break
01:23:94 (1) - this slider is really confusing for this difficulty, as in I really can't see which direction to go, just make sure the rebound point is not on the note where this slider starts < fixed
01:18:984 - fix break
01:28:905 -fix break
01:53:23 (1) - this isn't allowed, I can't see the rebound point in play, just make the rebound point see-able < fixed
02:19:456 - Fix Break
03:18:27 (1,2,3,4,1,1,2) - move up a bit < okay
Fluently
00:45:441 - Fix Break
01:18:984 - Fix Break
01:23:94 (1) - same as diff, the only way a player can see this slider perfectly is with snaking sliders, but what if they don't have it on, U have to fix this just in case < fixed
01:31:267 - Fix break
02:19:456 - fix break
02:52:76 (5) - New combo, spacing changes, so add it please < fixed
Distinctly
01:23:94 (1) - same as other diffs < fixed
and just fix all breaks, then this diff looks Great < okay >,<
Xen's Insane
01:23:94 (1) - make the rebound point less hidden < fixed
and thats its , just make sure the Breaks are fixed, but it looks good here, great diff < okay ^.^
i fixed all break time
Thx for modding >//<Senbon wrote:
Yay more Wonder Girls. I'm sure the English version of Nobody would surely be mapped too... xP
^ x)
+ Love the skin
- What's with the Taiko combo shout outs? xD It surely doesn't fit... Try and leave them out. < okay ^^
[Whisper]
00:07:40 (1,1) - Maybe it's just me, but I don't like how these overlap each other.
01:00:32 (1,2) - Since this is Easy difficulty, I think this might throw new players off into clicking earlier...
01:45:20 (1) - (nazi) Ugly xD and annoying Whistles. < i changed it -///-
02:05:51 (kiai) - Put Kiai at 02:04:57 instead?
02:34:57 (kiai) - I don't see a point for this.
[Fluently]
00:33:15 (break) - Delete and replace.
00:45:67 (break) - ^
01:23:47 (1) - Nice slider, but it throws everything off, it doesn't go well with the beat, and too many repeats.
02:04:33 (break) - Delete it, no point.
02:05:51 (kiai) - Put Kiai at 02:04:57 instead?
02:09:77 (4) - Move to white tick and then space accordingly.
02:15:91 (4,5,1,1,1) - Bad spacing.
02:34:57 (kiai) - I don't see a point for this.
03:28:66 (kiai) - Put Kiai at 03:37:72 instead? < okay
[Distinctly]
00:44:73 (1,1) - Unstack and add note in between those two on red tick (without a hitsound)? < fixed
01:00:32 (1,2) - I don't see a point for this jump.
01:17:80 (1,1,1,1) - Bad spacing. < fixed
01:23:47 (1) - Nice slider, but it throws everything off, it doesn't go well with the beat, and too many repeats.
02:34:57 (kiai) - I don't see a point for this.
[Xen's Insane]
Maybe you should rename this to go with the theme of the difficulties? < okay >.<
00:28:66 (2) - (nazi) Spacing.
01:23:47 (1) - Nice slider, but it throws everything off, it doesn't go well with the beat, and too many repeats.
02:34:57 (kiai) - I don't see a point for this.
03:32:44 (1) - Lower the volume on the Finish or leave the Finish out.
i fixed @all >.<
thx u and i give kd to u for modding. >w<Symbolic wrote:
[Whisper]
Use Slider Tick Rate 2. < sry, i can used old Slider Tick Rate? ;_;
Your spacing is messed up. At some points you used 0,4x d-snap and at another point you use 0,6x d-snap. Please respace the map with a consistent d-snap.
00:11:18 (2) - New combo.
00:22:52 (2) - ^
00:27:25 (1) - Remove new combo.
00:28:19 (1) - ^
00:30:08 (3) - New combo.
00:33:15 (BREAK) - A 14 second break is a bit over the top. Map something in it.
00:52:76 (2) - New combo goes here.
01:05:99 (2) - ^
01:13:55 (2) - ^
01:23:47 (1) - Let this slider have smooth curves, so it looks like a <3. < okay >3
01:51:34 (2) - New combo.
01:58:90 (3) - ^
02:12:60 (1) - Remove new combo.
02:13:07 (1) - ^
02:13:07 (1,1) - ^
02:14:02 (2) - New combo.
02:15:91 (4) - ^
02:18:98 (1) - Remove new combo.
02:19:45 (BREAK) - A 14 second break is a bit over the top. Map something in it.
03:05:99 (1) - Remove this new combo.
03:06:93 (2) - And then set a new combo here.
03:13:07 (1) - Remove new combo.
03:13:55 (1) - ^
03:14:02 (1) - ^
03:14:49 (2) - New combo.
02:34:60 (TIMING SECTION) - Remove Kiai Time here because it doesn't fit with the song here.
[Fluently]
Use Slider Tick Rate 2. < sry, i can used old Slider Tick Rate? ;_;
Respace the map (look at [Whisper] for reason).
00:11:18 (3) - New combo.
00:52:76 (3) - ^
00:54:65 (5) - ^
01:05:99 (3) - ^
01:09:77 (5) - ^
01:15:44 (4) - ^
01:18:03 (1) - Remove new combo.
01:18:51 (1) - ^
01:23:47 (1) - 1) Sliderpoints can't overlap eachother, change this slider so that the sliderpoints don't overlap eachother. 2) Let this slider have smooth curves, so it looks like a <3. < okay >3
01:51:34 (2) - New combo goes here.
01:53:23 (4) - ^
01:55:12 (5) - ^
01:58:90 (5) - ^
02:06:46 (3) - ^
02:09:88 (4) - Put this note 1/4 earlier.
02:12:60 (1) - Remove new combo.
02:13:07 (1) - ^
02:13:55 (1) - ^
02:14:02 (2) - Add new combo.
02:18:51 (1) - Remove new combo.
02:18:98 (1) - ^
02:19:45 (BREAK) - A 14 second break is a bit over the top. Map something in it.
02:34:60 (TIMING SECTION) - Remove Kiai Time here because it doesn't fit with the song here.
02:42:37 (3) - New combo.
02:44:25 (5) - ^
02:48:03 (9) - ^
02:52:76 (1) - Remove new combo.
02:59:37 (2) - New combo.
03:01:26 (5) - ^
03:06:93 (5) - ^
03:14:49 (5) - ^
03:22:05 (2) - ^
03:29:61 (3) - ^
03:31:50 (4) - ^
i fixed @all ;3
I'll mod the other diffi's some other time. I'm getting crazy of this diffi's atm sorry.
Nice song but please space ur map better and watch ur new combo's.
Starred for more attention *
^okay ^^
thx u very muchblissfulyoshi wrote:
Easy:
00:11:18 (1) - spacing < fixed
01:34:57 (1,2) - the half beat between notes is a little difficult for this difficulty < fixed
01:38:35 (1) - I am not sure if ppl (esp. beginners) can see the repeat sign under the 300, so for safety, may you not put this under the slider? < i believe u.fixed
01:43:78 (6) - spacing < fixed
01:53:23 (1) - same as 01:38:35 (1) < fixed
02:46:14 (1,1,1) - same as 01:34:57 (1,2) < fixed
03:05:04 (1,2) - spacing < fixed
You seem to have problems fixing spacing with sliders that were too close to the edge to distance snap in its current shape. Also, you might want to redo distance snap with a lvl 3 grid because a lot of sliders seem to vary by a spacing of 1 lvl 2 grid
^ okay i get XD
Fluently:
00:09:29 (1) - spacing
00:13:07 (1) - " "
01:05:04 (2) - " "
01:11:66 (1) - " " <^ fixed
01:46:85 (1) - start half a beat later half a beat but end it where it currently is < fixed
Distinctly:
01:46:85 (1) - start half a beat later half a beat but end it where it currently is < fixed
02:11:18 (3,4) - spacing < fixed
02:17:33 (1,1) - this new combo use seems a little random < fixed
02:39:06 (3) - new combo for consistency < fixed
Xen:
>>> i'll wait Xen. He' come fixed. Thx
Nice map and skin. Star.
Xen:ภาษาอังกฤษวันละหลายๆคำ
00:05:28 (1) - new combo y? ใส่คอมโบทำไม
00:07:17 (1) - " " ใส่คอมโบทำไม
00:08:82 (1) - " " (ถ้าคุณทำเพลงตามจังหวะความดัง, ทำไมปุ่มสีชมพู3ปุ่ม ไม่เป็นจังหวะใหม่?)
00:16:38 (1) - " "ฉันจับทางไม่ถูกเลย ทำไมต้องสุ่มคอมโบใหม่, ดังนั้นฉันไม่ขอแสดงข้อคิดเห็นเกียวกับคอมโบเหล่านั้น สำหรับการพักของ mod
00:21:11 (2) - จัดระยะ
00:23:94 (5) - " "
00:24:65 (9) - " "
01:06:93 (4) - จัดระยะ; ถ้าไม่สนใจในเรื่องระยะ, กรุณาปรับเป็นแนวเดียวกัน(เส้นตรง) with 3 คงจะ 3 ช่วงกระมั้ง - -
ฉันคิดว่าระยะเหล่านั้นผิดเยอะมาก แต่ก็แก้ไขได้โดยการใช้ distance snap (ถ้าคุณไม่ต้องการเปลี่ยนระยะ ฉันแนะนำให้ใส่คอมโบใหม่เพื่อแสดงการเปลี่ยนแปลงของระยะ) (ฉันจะไม่ขอแสดงข้อคิดเห็นเกียวกับระยะเหล่านั้น รวมถึง สำหรับการพักของ mod)
the rest of the mod << แปลว่าอะไรหว่า - - mod จะพัก mod ขี้เกียจ (พลอยบอกว่าน่าจะอันหลัง ฮ่ะๆ)
01:06:93 (4,5,6) - จัดระยะตรงนี้ให้ดี(น่าจะหมายถึงระยะให้เท่ากัน)
01:16:85 (1) - จัดระยะ?
01:31:03 - ใส่จุดพัก
01:41:42 (1) - align with the end of 11? แนวเดียวกับจุดสุดท้ายของ 11?
01:45:67 (3) - center between 1 and 2? ตรงกลางระหว่าง 1 และ 2
01:51:93 (3) - align with 2? แนวเดียวกับ 2?
02:17:56 (9) - spacing จัดระยะ
02:18:74 (3,4,5,6,7,8,9) - please make the spacing consistent จัดระยะตรงนี้ให้ดี(น่าจะหมายถึงระยะให้เท่ากัน)
03:09:77 (6) - align with 5? แนวเดียวกับ 5
03:10:71 (1) - align with 10? แนวเดียวกับ 10
03:12:37 (10) - spacing จัดระยะ
03:32:44 (1) - เสียงที่ใช้สื่อถึงอะไร? คุณใส่เสียงตามเนื้อร้อง ดังนั้นฉันจะจบด้วย 2 จังหวะก่อนหน้า ปัญหาของสิ่งนั้นคือ สปิน สั้นไป ตัวเลือกของคุณคือ แก้ไขสิ่งนี้อย่างไร แต่ สิ่งที่กล่าวมานั้นจะต้องเปลี่ยน
what is the end snapped to? You tend to snap to lyrics, so I would end this 2 whole beats earlier. The problem with that is the spinner would be too short. Your choice on how to fix this, but this needs to be changed
แก้ให้นะ ท่อนนี้ที่พี่เต้แปล(ใครๆ)ก็อาจจะงง เช่นพลอย -.-*pete2528 wrote:
sub thai for XenXen:
03:32:44 (1) - เสียงที่ใช้สื่อถึงอะไร? คุณใส่เสียงตามเนื้อร้อง ดังนั้นฉันจะจบด้วย 2 จังหวะก่อนหน้า ปัญหาของสิ่งนั้นคือ สปิน สั้นไป ตัวเลือกของคุณคือ แก้ไขสิ่งนี้อย่างไร แต่ สิ่งที่กล่าวมานั้นจะต้องเปลี่ยน
what is the end snapped to? You tend to snap to lyrics, so I would end this 2 whole beats earlier. The problem with that is the spinner would be too short. Your choice on how to fix this, but this needs to be changed
thank you~CrazyBanana wrote:
Look's nice, have a star
okay~ thx u for fixed. ^^Xen wrote:
all fixed
Thx for modv2b wrote:
Xen's Talkative:
01:05:04 (1):remove new combo < Fixed
01:23:47 (1):make it a prettier heart < Wait for orioncomet fix
01:52:29 (5):new combo < Fixed
01:52:76 (1):remove new combo < Fixed
star
XD Thx to u 2bv2b wrote:
sorry I'm late < XD NP~
reduce the slider tick rate to 2 the max scores of Distinctly and Xen's are too high < ahh.. okay. i' forgot it -///-
Whisper:
01:36:81 (1):move this slider to 01:36:937 < fixed
I think this diff is too hard for an easy coz the sliders are too fast < i dunno. how to edited. T-T
(... or edited at timing? use BPM Adjustment 0.5x ? but i think it so hard for edit T^T because i must fixed @all sliders in Whisper.. -.-*)
Fluently:
01:46:74 (1):this spinner should start at 01:47:094 < fixed
03:14:49 (1) - 03:15:44 (2):too far < fixed
Distinctly:
01:23:47 (1):is this a heart maybe you should make it nicer < fixed
01:46:74 (1):this spinner should start at 01:47:094
star
thank u so much ~SteRRuM wrote:
Hi!
[Whisper][Fluently]
- Overall difficulty is confusing, change it to 3rd - 4th tick, < okay
- Hitsounds volume is a bit too high, < fixed
- 00:30:08 (1) - Align with (4)s end (Place it the same line), < fixed
- 02:18:27 (1) - Cut by 1/4. < fixed
[Distinctly]
- Hitsounds volume is a bit too high, < fixed
- 00:07:40 (1) - Align with (1)s end, < fixed
- 00:44:73 (1) - Whistle here hurts my ears, < ahh.. i' so sry >/\<)~
- 01:10:48 (3) - Spacing. < fixed
[Xen's Talkative]
- Hitsounds volume is a bit too high, < fixed
- 00:15:91 (2) - Spacing, < fixed
- 00:29:85 (5) - Spacing, < fixed
- 01:36:93 (11,12) - Spacing (When depending on (10)), < fixed
- 01:46:14 (3) - Spacing, < fixed
- 02:11:66 (4) - Spacing, < i use Distance Spacing 0.6x. so i cant fixed it.
- 02:18:98 (3) - New combo. < fixed
< fixed
- Hitsounds volume is a bit too high, < fixed
- 00:24:88 (10) - Spacing.
You should add custom approachcircle.png and hitcircleoverlay.png (You can find default in template skin). < ah i' added
thankyou so much. but i'm not sure. i'll fixed it true? ^^"lukewarmholiday wrote:
Whisper
Suggestions
01:07:88 (1,2) - random increase in spacing
02:12:13 (1,2,3,4) - There are places throughout the map where you change the spacing mid combo, It doesn't throw me off but I think it just looks bad.
03:17:33 (3,4,1,2) - Another Example
Things that threw me off
Towards the end you have repeating sliders ending half a beat early like < fixed @all
02:42:37 (1) - Here
02:46:14 (1) - Here
02:49:92 (1) - Here
02:51:81 (1) - Here
03:01:26 (1) - here
03:03:15 (1) - here
Just sounds bad and much better when it lasts half a beat longer, Make sure you respace the notes for the extra 1/2 if you take my suggestion.
Fluently
The spacing makes me think more than I have fun with it. Underspacing is usually not a good way to try to add flavor to a map. There are parts that tripped me up but I can't really point things out when the whole map is mapped with underspacing as a tool.
Distinctly
00:52:76 (1) - Space further < fixed
01:36:93 (11) - Space this consistently with the beats before< fixed
01:38:11 (1,2) - move these 1 level 3 grid space up for cleanliness < fixed
01:53:23 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - pick a spacing and stick with it, I would consider this nukeable.< fixed
I need to go, I'll come back and mod talkative later. < ah. thx and i try fixed @all
thankyou again(∩´∀`)∩lukewarmholiday wrote:
Ok sorry about the delay
Talkative
01:18:03 (6) - increase spacing between 5 and 6 to match 2,3,4,5. its easy enough to move 6-13 down a few spaces < fixed
02:12:84 (2) - pull this a hair tigher between 1 and 3 < fixed
That's all.
Do not overuse kiai time (general rule is one toggle per minute of playable length). Do not use kiai time just for fountains unless you are doing this extremely rarely. Kiai time is meant to accent chorus sections. You can toggle it off and on halfway through the chorus if that looks good, but using it constantly every 4-8 beats is just stupid.I recommend you remove a few inherited sections to just keep the kiai on for a bit and stuff. I bet it took some time to get them up there, and I understand that...but...Sorry. >A<
thankyou for star and star on map (≧m≦)Starrodkirby86 wrote:
Consider increasing the hitsound volume by one tick? < okay XD
Most of these suggestions are probably going to be about increasing repeats. These are all just minor. Use your best judgment and fix to your liking! ( >.< i believe you)
[Whisper]:
01:09:77 (1) - Increase repeat by one? < done
01:53:23 (1) - I would suggest to increase repeats or something...but...dude, that's a lot of repeats already... < done
03:14:49 (1) - Increase repeat by one? :3 < done
[Fluently]:
02:14:02 (1) - Increase repeat by one? < done
[Distinctly]:
00:20:63 (1,2) - Due to how close these two notes are, it may be confusing for players. Can you space them farther out? < done
02:18:27 (1,2,1) - Suggestion: Move the slider (1) a little farther out? Since those notes are jumps, the spacing is a bit bigger than before. I think it's OK as is though...but a little trippin'. < done
[Xen's Talkative]:
02:12:84 (2) - Space farther out so it doesn't look like a 1/4. You can do some stacking < fixed, if you want.
And eek at maximum score. 13mil is quite easy to get in this song, personally. DX But maybe it's because of my skill?
^ i fixed Slider Tick Rate to 1.0 (but here yet 13mil. orz...)
Please add a hitcircleoverlay.png to your song. An approachcircle.png is nice too, but not necessary. Thank you~
^ ahh. okay~ =3
Also...there's a new rule in Kiai Time. You have to use it way less in this song. >A<Do not overuse kiai time (general rule is one toggle per minute of playable length). Do not use kiai time just for fountains unless you are doing this extremely rarely. Kiai time is meant to accent chorus sections. You can toggle it off and on halfway through the chorus if that looks good, but using it constantly every 4-8 beats is just stupid.I recommend you remove a few inherited sections to just keep the kiai on for a bit and stuff. I bet it took some time to get them up there, and I understand that...but...Sorry. >A<
^ ahh. i understand, i fixed @all >w<
Other than that, nice map. :3
thx. ตอนเย็นจะกลับไปดูอีกทีว่าถูกหมดป่าวXen wrote:
Fixed XD
I will go to sleep now , Cya orion
thx for mod and star. >.<Saturos-fangirl wrote:
[Whisper]
00:48:98 (1) - this is the first hitsound in your map. you need many more hitsounds. I would suggest trying to find the high points of the lines of the song and put hitsounds on those notes, or creating a rhythmic pattern of hitsounds, rather than just putting them on several notes in a row every once in a while
also increase slider tick rate to 1 < fixed
[Fluently]
00:19:22 (3,3) - these notes fall on a pattern in the background music that could easily be a good clap pattern. try it and see what you think? < ok
03:13:55 (3) - spacing < fixed
also, your hitvolume seems a little too soft...try increasing it a bit
[Distinctly]
00:29:85 (5) - spacing < fixed
01:38:59 (2,3,4,5,6) - ^ < fixed
02:09:77 (4) - ^ < fixed
02:11:66 (4) - ^ etc. < fixed
02:17:33 (1,2,1,2,1) - hitsounds < fixed
02:36:22 (1) - try a finish< ok
02:38:11 (1) - ^ etc. < ok
increase hitvolume < fixed @all