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wmfchris
[General]
- SB: you to put something instead of totally black at the beginning?
- Taiko diff has different offset
- better mention who mapped the diff in the top of the thread...
- combo colour 2 and 3 are too similar, consider add one more betwen them or simply use 1,2 only.
- Better end the solo diff at the same time (just a matter when the spinner ends)
- I would say lower the difficulty a bit for normal and hard.

[Lunatic]
00:22:354 - start the break exactly here.
00:26:640 (5,6) - stack properly?
00:31:611 (4,5) - ^ I suppose you're stacking (4,5) on previous slider (1,2).
00:58:182 (2,3) - unrankable slider because (3)'s beginning is covered.
00:59:554 - even using the piano as main melody, the clapping should exist as indicated by the background drumbeat. Also muting them like this sounds odd.
The rhythm is pretty nice (the whistle pattern at the last wows me), but there could be more variation, not repeating notes circle/hexagon many times.

[Hard]
00:22:268 - the break sounds too short, just remove it.
00:23:382 (1) - actually the music haven't start here so remove the whistle. You can even consider muting this note.
01:01:439 (8,1) - avoid slider overlapping
01:04:697 - shouldn't stay empty taking 01:01:782 - as reference
no big problems but you can arrange them to look better.
For example:
00:15:497 (2,3,4) - You may also want to consider (4) doesn't curve around (3) and they looked too close.
00:41:382 (3,5) - the overlapping of sliders does not look good
00:53:897 (6) - does not curved well

[Normal]
00:22:354 - start break exactly here. Also why ending the break eariler?
00:38:811 (2) - Use linear slider corresponding to (1)?
00:49:097 (4) - spacing problem with next note; it might look better if the direction of sldier is to the left-bottom side.

[Easy]
00:22:354 - same problem as normal
if possible reduce the use of 1/2 sliders; and the normal clap is far too loud.

good luck~
Topic Starter
Frizz

wmfchris wrote:

[General]
- SB: you to put something instead of totally black at the beginning? I'll see what I can do when I start fiddling with the SB again
- Taiko diff has different offset Fixed
- better mention who mapped the diff in the top of the thread... Will do in the next update
- combo colour 2 and 3 are too similar, consider add one more betwen them or simply use 1,2 only. Made both combo color 2 and 3 more distinctive in all diffs, done
- Better end the solo diff at the same time (just a matter when the spinner ends) Will do
- I would say lower the difficulty a bit for normal and hard. Okay

[Hard]
00:22:268 - the break sounds too short, just remove it. Done
00:23:382 (1) - actually the music haven't start here so remove the whistle. You can even consider muting this note. Done
01:01:439 (8,1) - avoid slider overlapping Done
01:04:697 - shouldn't stay empty taking 01:01:782 - as reference Done
no big problems but you can arrange them to look better.
For example:
00:15:497 (2,3,4) - You may also want to consider (4) doesn't curve around (3) and they looked too close. Done
00:41:382 (3,5) - the overlapping of sliders does not look good Done
00:53:897 (6) - does not curved well Done

[Normal]
00:22:354 - start break exactly here. Also why ending the break eariler? Done. I accidentally made the break ends earlier :<
00:38:811 (2) - Use linear slider corresponding to (1)? Done
00:49:097 (4) - spacing problem with next note; it might look better if the direction of sldier is to the left-bottom side. Fixed

[Easy]
00:22:354 - same problem as normal Fixed

good luck~
Thanks!
Saturnalize

wmfchris wrote:

[Lunatic]
00:22:354 - start the break exactly here. - Okay :D
00:26:640 (5,6) - stack properly? - I'm trying.. It's only on the gameplay because stacking :O but on the edit mode i make it stack (not so perfect but its nearly perfect)
00:31:611 (4,5) - ^ I suppose you're stacking (4,5) on previous slider (1,2). - Actually just copypasta and rotate, fix. (the end of the slider stack with the start of the previous one)
00:58:182 (2,3) - unrankable slider because (3)'s beginning is covered. - MUST. FIX.
00:59:554 - even using the piano as main melody, the clapping should exist as indicated by the background drumbeat. Also muting them like this sounds odd. - Added clap on kickback.
The rhythm is pretty nice (the whistle pattern at the last wows me), but there could be more variation, not repeating notes circle/hexagon many times. - I agree, thanks for reminding me to reduce copypasta because it's so boring, so remapped the last part.
SOON INGAME \:D/
Topic Starter
Frizz
Updated
Regou
ok let me continue my modding :3

[Lunatic loli]
00:49:439 (1,2,3,4,5,6) - The hitsound here is ugly, use soft sound sample
01:30:925 (13) - Can make this smoothier :P
So perfect. But in fact, this is still Hard diff, not insane.

[Normal]
00:17:211 (2) - ...It don't play well when I test it.
00:40:868 (1,2) - I know a normal diff can accept small jump, but this one is quite senseless imo.
01:03:154 (5) - NC?
01:25:439 (4) - ^

[Yasora's Easy]
01:02:639 (2) - Not really sure whether a easy diff should have 1/2 beat slider... ._.
01:04:011 (2) - ^

Good luck~
Illumined
Thank you for requesting via Illumined's Modding Queue (・∀・)

General
  1. Feels bad when saw tons of inconsistency issue of kiai and combo color D: But meh. No one picked them out, so neither me.

Yosora's Easy
  1. Nice, though those 1/2 seems aren't friendly to newbies.
00:17:896 (1,1) - A bit nazi, but these are overlapped. Ctrl+R 00:19:611 (1,3) - them? 00:21:668 (4) - This also.
01:32:125 - Why not a spinner here? Although it would be a long spinner section overall in your diff. But other diffs including spinners here.

Normal
  1. Feel weird when you ignore those obvious 1/2 from music, but adding 1/2 on other places that music doesn't support. e.g: 00:41:554 (2) - , 00:42:754 -
00:17:211 (2) - Shape's ugly when you try to angle a short slider D: Keep it as a normal shape?
00:20:640 - Finish missing.
00:31:782 - Just saying, feels unconfortable while missing a beat here.
00:37:782 (1) - Move this slider 1/2 earlier will be better.
SPOILER

Rhythm


Pattern
00:54:239 (4,5) - Try not to stack them
SPOILER

While testing

00:57:668 (5) - Storyboard, music and rhythm had an obvious changes here. Try new combo?
01:22:011 - Remove whistle at this point.
Suggestion[/spoilerbox]

Hard
  1. Parts of Finish need rearrangement, sounds without a regular pattern.
    SPOILER
    00:31:097 (3) - Finish
    00:33:840 - Finish at this point.
    00:36:240 - Remove finish at this point.
    00:37:954 (3) - Finish
    00:42:068 - Finish instead of clap.
    00:43:440 - Finish
    00:44:811 (4) - ^
    00:50:297 (3) - ^
    00:50:811 - ^
    00:51:668 - ^
    00:53:040 - ^
    00:54:411 - ^
    01:05:382 (4) - ^
    01:06:754 (4) - ^
    01:08:125 (6) - ^
00:23:382 - Volume 40%
00:24:068 - Add a section with volume 55%
 
00:22:010 (5) - Tricky O_O Got 50 here when testing. Though raising up your AR would solved this problem. But, I don't see any reason to keep a blanket beat here 00:21:840 - . The significance of current beat is way lower than 00:21:840 -. Please keep it in mind.
00:27:497 (3) - Fix this silder's shape D:
00:37:097 (8) - Remove clap

Lunatic Loli
  1. Actually easy diffs (E/N) get higher priority for using slider tick rate 2. But anyway, Lunatic had a lower score than Hard now O_O An exception here!
  2. Great!
00:49:697 (2) - Soft hitsound set with whistle+clap (Similar to 00:59:554 (1,2,3,4,5) - )
00:50:125 - Switch back to Normal set.
00:50:382 (5) - Again, Soft with whistle+clap
00:50:811 - Normal set.
01:31:954 - Finish instead of whistle at this point. Besides that, cut off the new combo here 01:28:354 (7) -

Star for Tsukasa!
Yasora
SPOILER
osu file format v9

[General]
AudioFilename: 01 Tsukasa - Mirage of the Rain.mp3
AudioLeadIn: 0
PreviewTime: 24689
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mirage of the Rain
Artist:Tsukasa
Creator:Frizz925
Version:Yasora's Easy
Source:Touhou
Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg"
//Break Periods
2,22210,23193
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB\black.jpg",320,240
F,0,0,,1
F,0,101684,,1
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\girls_a.jpg",320,240
M,0,11039,22011,406,228,235,262
F,0,11039,22011,1
S,1,11039,22011,0.8668795,0.8487939
Sprite,Foreground,Centre,"SB\girls_b.jpg",320,240
F,0,24754,,1
M,0,24754,35725,232,190,392,277
S,0,24754,35725,0.81568,0.7849602
F,1,35040,35725,1,0
Sprite,Foreground,Centre,"SB\sanae.jpg",320,240
S,0,35725,,0.67232
F,1,35725,36411,0,1
M,0,35725,46697,344,254,296,222
F,0,36411,46697,1
Sprite,Foreground,Centre,"SB\marisa.jpg",320,240
F,0,47040,,1
M,0,47040,57668,481,146,331,238
S,0,47040,57668,0.9692804,0.6825602
F,0,56982,57668,1,0
Sprite,Foreground,Centre,"SB\reimu.jpg",320,240
S,0,57668,,0.8976001
F,0,57668,58354,0,1
M,0,57668,68468,215,233,311,247
F,1,67954,68468,1,0
Sprite,Foreground,Centre,"SB\girls_c.jpg",320,240
F,0,70011,,1
M,0,70011,91954,132,189,384,257
S,0,70011,91954,1.14336,0.7747199
F,0,85097,85782,1,0.8310401
F,0,91954,97440,1,0
Sprite,Foreground,Centre,"SB\white.jpg",320,240
F,0,11039,11382,1,0
F,0,22011,22354,1,0
F,0,24754,25097,1,0
F,0,47040,47382,1,0
F,0,70011,70354,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
11040,342.857142857143,4,2,0,60,1,0
21668,-100,4,2,0,40,0,0
24754,-100,4,2,0,70,0,1
35040,-100,4,2,0,70,0,0
68640,-100,4,2,0,5,0,0
70011,-100,4,2,0,60,0,0
79611,-100,4,2,0,20,0,0
80982,-100,4,2,0,60,0,0
91954,-100,4,2,0,30,0,0


[Colours]
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203

[HitObjects]
400,80,11039,2,0,B|460:112|452:192,2,120,4|0|2
308,172,12753,1,2
212,88,13439,1,2
152,136,13782,6,0,B|112:192|152:252,2,120,0|0|2
268,192,15496,1,2
340,88,16182,1,2
424,92,16525,6,0,B|416:136|372:164,1,80,0|2
272,224,17553,1,2
200,264,17896,6,0,B|180:224|204:176,1,80,0|2
260,72,18925,1,2
144,128,19611,5,2
196,244,20296,1,2
312,196,20982,1,2
304,68,21668,2,0,B|264:52|220:68,1,80,2|0
56,340,24753,6,0,B|144:336|184:248,1,160,4|0
188,176,25782,1,8
236,112,26125,2,0,B|312:80|400:112,1,160,2|0
452,160,27154,1,8
456,240,27497,6,0,B|428:288|352:288|320:244,1,160,2|0
256,192,28525,1,8
180,220,28868,2,0,B|152:304,2,80,2|8|0
144,148,29897,1,8
104,80,30240,6,0,B|140:56|184:80,1,80,2|8
320,156,31268,1,8
256,300,31953,1,8
176,304,32297,2,0,B|140:332|100:308,1,80,0|8
76,232,32982,6,0,B|52:152|108:64|196:60,1,240,2|8
272,56,34354,2,0,B|312:48|356:60,2,80,2|8|0
236,128,35382,1,10
280,200,35725,6,0,B|292:264|256:328|184:348|124:328,1,240,6|8
64,284,37097,2,0,B|52:200,1,80,2|8
112,92,38125,1,8
180,48,38468,6,0,B|272:32|340:112|300:224,1,240,2|8
340,272,39840,2,0,B|360:312|400:328,2,80,2|8|0
420,248,40868,1,8
448,176,41211,6,0,B|468:104|392:48|304:104|336:184,1,240,2|8
280,240,42582,2,0,B|208:276|100:240|76:148,1,240,2|8
256,192,43954,12,0,46011
256,308,47040,5,4
152,232,47725,1,8
108,112,48411,1,8
208,32,49096,1,8
284,32,49440,6,0,B|372:56|372:56|332:132|380:204,1,240,2|8
452,224,50811,2,0,B|428:284|356:284|356:284|232:284,1,240,2|8
164,248,52182,2,0,B|152:192|100:144|100:144|192:64,1,240,2|8
268,56,53554,2,0,B|316:28|404:36|440:120|424:176,1,240,2|8
344,168,54925,6,0,B|348:236|320:288|260:320|176:312,1,240,2|8
132,260,56297,2,0,B|80:196,1,80,2|8
84,116,56982,1,0
152,72,57325,1,8
232,64,57668,6,0,B|316:52|388:144|360:240,1,240,6|8
296,264,59040,2,0,B|240:228|184:264|184:264|124:292|68:248,1,240,2|8
36,180,60411,2,0,B|68:156|68:112|68:112|148:140|228:112,1,240,2|8
296,72,61782,2,0,B|360:88|384:148|368:212,1,160,2|0
356,272,62811,1,8
276,272,63154,6,0,B|112:272,2,160,2|0|2
356,272,64868,1,8
428,168,65554,1,8
256,192,65896,12,0,68639
256,192,70011,5,4
324,152,70354,2,0,B|356:112|356:112|404:100|468:112,1,160,8|8
508,184,71382,1,2
488,260,71725,2,0,B|456:300|456:300|408:312|344:300,1,160,8|8
272,272,72754,5,2
220,208,73097,2,8,B|200:160|132:140|80:168,1,160
16,208,74125,1,2
60,272,74468,2,8,B|80:320|148:340|200:308,1,160
272,328,75497,5,2
324,268,75840,2,8,B|420:136,1,160
256,192,76868,12,0,79611
256,192,80982,5,4
176,192,81325,2,0,B|136:212|88:188,2,80,8|0|8
136,124,82354,1,2
200,72,82697,2,8,B|276:48|360:72,1,160
424,116,83725,5,2
472,176,84068,2,0,B|496:216|504:256,2,80,8|0|8
392,188,85097,1,2
324,224,85440,2,8,B|252:264|168:228,1,160
96,200,86468,5,0
100,120,86811,2,8,B|136:92|160:56,1,80,8|0
236,64,87497,1,8
256,192,87839,12,4,91954
Rei Hakurei
iseng

[General]
> Tags : Seirensen , th12

[SB Assist]
"black.jpg" - buang aja ini file, soalnya bisa menuh2in osz. gantinya "white.jpg" yang di kasih "_C,0,0,,0,0,0"
"white.jpg" - resize file ini jadi 1x1px, biar hemat ^^
Sprite,Background,BottomRight,"SB\white.jpg",640,480
_S,0,0,,640
_C,0,0,,0,0,0
_F,0,0,,1
_F,0,101684,,1
Sprite,Foreground,BottomRight,"SB\white.jpg",640,480
_S,0,0,,640
_F,0,0,,0
_F,0,11039,11382,1,0
_F,0,21840,22182,1,0
_F,0,24754,25097,1,0
_F,0,47040,47382,1,0
_F,0,70011,70354,1,0
untuk mengurangi SB Load karena BG yang ditimpa oleh gambar2 lain, gunakan ini
Sprite,0,TopLeft,"bg.jpg",0,0
_F,0,0,,0

[Loli]
/me hugs
00:27:497 (1) - kalo bisa slider endnya diarahin ke slider tick 00:28:011 (2), biar lebih bagus aja kesannya~ tau lah siapa yang aku maksud disini
00:46:611 (4) - majuin ini 1/4 beat.. soalnya ini ga pas buat di slowdown-slider... sama pasang object baru di tempat itu sebagai penggantinya... toh streamnya nambah tebel terus lebih enak diliat ntarnya ^^

[taiko_maniac1811]
Hitsound volume too loud @_@ , lower it 10% or 20%
00:28:697 (2,1) - dk ?
00:29:640 (2,1,2,1) - kkdk ?
00:30:240 (1,2,1) - kdk?
00:31:611 (2,3,4,5) - k kdk?
00:34:182 (2) - d ?
00:36:754 (1,2,1) - kdk?
00:52:182 (1,2,1) - color inverse to ddk?
00:52:782 (2,1) - dd?
00:55:097 (1,2,1) - kdk?
00:56:811 (1) - k?
01:00:925 (1,1,2,1,2,1) - ddk dkk?
01:19:611 (1,2,3) - kkd?
01:20:982 (1) - K?

[Hard]
> HP,OD +1?
ga ada break ? :\
01:14:812 (1) - remove NC
01:18:068 (1) - ^
01:19:954 (3,4,5) - patternnya familiar daritadi... hmmm coba dibikin variasinya? kaya bentuk (5) dipake (3) dan sebaliknya...

[Normal]
> IMO: sepertinya terlalu banyak menggunakan 1/1 secara terus menerus sehingga star rating meningkat..
> Spinner Speed required 150spm *runs*
00:11:039 (1,3) - stacked @_@ gpp itu stacked ?
00:17:211 (2) - shapenya yang bengkoknya jangan tajem ^^; kesannya aneh
00:42:925 (1) - remove NC, soalnya terlalu gampang kalo ini diff combo dibawah 5, ntar drainnya bakal penuh terus *lol*
00:44:297 (1,1) - o_o spinner endnya ga terlalu deket nih ? soalnya kesannya ngagetin buat gw... jadi kerasa level Hard lol~
01:05:982 (1) - remove NC.
01:38:125 - gw dapetnya ini dimana volume udah rendah banget... gimana kalo panjangin spinner end terakhir kesini?

[Yasora]
00:45:325 (1) - remove NC.
01:04:525 (1,1) - remove both slider AND spinner NC.
01:16:868 (1,1) - ^
01:27:839 (1) - remove NC.


paling segitu aja =w= ganbatte~
Topic Starter
Frizz

Regou wrote:

ok let me continue my modding :3

[Normal]
00:17:211 (2) - ...It don't play well when I test it. The slider shape? Done
00:40:868 (1,2) - I know a normal diff can accept small jump, but this one is quite senseless imo. Done
01:03:154 (5) - NC? Done
01:25:439 (4) - ^ Done

Good luck~
Thanks again!

Illumined wrote:

Thank you for requesting via Illumined's Modding Queue (・∀・)

General
  1. Feels bad when saw tons of inconsistency issue of kiai and combo color D: But meh. No one picked them out, so neither me. Made the kiai time consistent in all diffs.

Normal
  1. Feel weird when you ignore those obvious 1/2 from music, but adding 1/2 on other places that music doesn't support. e.g: 00:41:554 (2) - , 00:42:754 -
00:17:211 (2) - Shape's ugly when you try to angle a short slider D: Keep it as a normal shape? Done
00:20:640 - Finish missing. Done
00:31:782 - Just saying, feels unconfortable while missing a beat here.
00:37:782 (1) - Move this slider 1/2 earlier will be better. Done
SPOILER

Rhythm


Pattern
00:54:239 (4,5) - Try not to stack them Done
SPOILER

While testing

00:57:668 (5) - Storyboard, music and rhythm had an obvious changes here. Try new combo? Done
01:22:011 - Remove whistle at this point. Done
Suggestion[/spoilerbox]

Hard
  1. Parts of Finish need rearrangement, sounds without a regular pattern.
    SPOILER
    00:31:097 (3) - Finish Done
    00:33:840 - Finish at this point. Done
    00:36:240 - Remove finish at this point. Done
    00:37:954 (3) - Finish Done
    00:42:068 - Finish instead of clap. Done
    00:43:440 - Finish Done
    00:44:811 (4) - ^ Done
    00:50:297 (3) - ^ Done
    00:50:811 - ^ Done
    00:51:668 - ^ Done
    00:53:040 - ^ Done
    00:54:411 - ^ Done
    01:05:382 (4) - ^ Done
    01:06:754 (4) - ^ Done
    01:08:125 (6) - ^ Done
00:23:382 - Volume 40% Done
00:24:068 - Add a section with volume 55% Done
 
00:22:010 (5) - Tricky O_O Got 50 here when testing. Though raising up your AR would solved this problem. But, I don't see any reason to keep a blanket beat here 00:21:840 - . The significance of current beat is way lower than 00:21:840 -. Please keep it in mind. Moved it further so the spacing won't be confusing anymore, done
00:27:497 (3) - Fix this silder's shape D: Done
00:37:097 (8) - Remove clap Done

Star for Tsukasa!
Thank you very much for the mod and the star!


Rei_Fan49 wrote:

iseng

[General]
> Tags : Seirensen , th12 done

[SB Assist]
"black.jpg" - buang aja ini file, soalnya bisa menuh2in osz. gantinya "white.jpg" yang di kasih "_C,0,0,,0,0,0"
"white.jpg" - resize file ini jadi 1x1px, biar hemat ^^
Sprite,Background,BottomRight,"SB\white.jpg",640,480
_S,0,0,,640
_C,0,0,,0,0,0
_F,0,0,,1
_F,0,101684,,1
Sprite,Foreground,BottomRight,"SB\white.jpg",640,480
_S,0,0,,640
_F,0,0,,0
_F,0,11039,11382,1,0
_F,0,21840,22182,1,0
_F,0,24754,25097,1,0
_F,0,47040,47382,1,0
_F,0,70011,70354,1,0
untuk mengurangi SB Load karena BG yang ditimpa oleh gambar2 lain, gunakan ini
Sprite,0,TopLeft,"bg.jpg",0,0
_F,0,0,,0
Udah dicoba tapi SB Load jadi lewat 5.00x di beberapa tempat

[Hard]
> HP,OD +1? Nope Done
ga ada break ? :\ Ya
01:14:812 (1) - remove NC Done
01:18:068 (1) - ^ Nope
01:19:954 (3,4,5) - patternnya familiar daritadi... hmmm coba dibikin variasinya? kaya bentuk (5) dipake (3) dan sebaliknya... Done

[Normal]
> IMO: sepertinya terlalu banyak menggunakan 1/1 secara terus menerus sehingga star rating meningkat..
> Spinner Speed required 150spm *runs*
00:11:039 (1,3) - stacked @_@ gpp itu stacked ? gpp imo
00:17:211 (2) - shapenya yang bengkoknya jangan tajem ^^; kesannya aneh Done
00:42:925 (1) - remove NC, soalnya terlalu gampang kalo ini diff combo dibawah 5, ntar drainnya bakal penuh terus *lol* Done
00:44:297 (1,1) - o_o spinner endnya ga terlalu deket nih ? soalnya kesannya ngagetin buat gw... jadi kerasa level Hard lol~ Nggak terlalu pendek kok
01:05:982 (1) - remove NC. NC di spinner? @_@
01:38:125 - gw dapetnya ini dimana volume udah rendah banget... gimana kalo panjangin spinner end terakhir kesini? Biar play length konsisten, nope

paling segitu aja =w= ganbatte~
Thank you~
Saturnalize

Regou wrote:

[Lunatic loli]
00:49:439 (1,2,3,4,5,6) - The hitsound here is ugly, use soft sound sample - 1&4 with n-hn, 2&5 with s-hc, 3&6 with s-hw
01:30:925 (13) - Can make this smoothier :P - Fix'ed a bit.
So perfect. But in fact, this is still Hard diff, not insane. - Oh stop it you. But remember that these pattern are insane, I'm not care too much about score but quality is number one XD

Illumined wrote:

Lunatic Loli
  1. Actually easy diffs (E/N) get higher priority for using slider tick rate 2. But anyway, Lunatic had a lower score than Hard now O_O An exception here! - hehe!
  2. Great!
00:49:697 (2) - Soft hitsound set with whistle+clap (Similar to 00:59:554 (1,2,3,4,5) - ) - Done'd
00:50:125 - Switch back to Normal set. - This is normal set o_o
00:50:382 (5) - Again, Soft with whistle+clap - This is o_o
00:50:811 - Normal set. - This is normal set o_o
01:31:954 - Finish instead of whistle at this point. Besides that, cut off the new combo here 01:28:354 (7) - - imo not fit, unless it was finish with softwhistle-like finish.

Rei_Fan49 wrote:

iseng
[Loli]
/me hugs - /me :*
00:27:497 (1) - kalo bisa slider endnya diarahin ke slider tick 00:28:011 (2), biar lebih bagus aja kesannya~ tau lah siapa yang aku maksud disini -
00:46:611 (4) - majuin ini 1/4 beat.. soalnya ini ga pas buat di slowdown-slider... sama pasang object baru di tempat itu sebagai penggantinya... toh streamnya nambah tebel terus lebih enak diliat ntarnya ^^ - Iya sih, tapi aku lebih pilih yang ini soalnya lebih mengikuti hit di musiknya :)
O iya pris, kalo boleh bisa tambahin normal-hitnormal dari template buat dijadiin slidertick, engga?
Dan lagi, INGAME
Yasora
SPOILER
osu file format v9

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Source:Touhou
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Saturnalize
Kayak yasora juga, deh, biar hemat puu.sh
osu file format v9

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Version:Lunatic Loli
Source:Touhou
Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme seirensen th12

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Topic Starter
Frizz
All updated
Chewin
[General]
There is Inconsistency in Kiai Times, the 3rd kiai time in the "Hard" and "Yasora's Easy" should end to 01:28:182 like the other diffs.

[Yasora's Easy]
00:50:811 (2) - Nazi, move this slider to x:456 y:228 to make a blanket with 00:49:440 (1)
01:21:325 (2) - 2nd waypoint at x:136 y:220 plz
Really good job Yasora ;3 Just small suggestion you need to fix imho, even to improve the flow ;3

[Normal]
00:16:525 (7) - You should to add NC here and remove from 00:16:868 (1)
00:37:440 (7) - Grid snap it to y:232 plz
00:38:811 (2) - Asymmetric slider >; Move the red waypoint to x:256 y:324 and 3rd to x:212 y:304
00:39:497 (3,4,5) - 2 grid up for symmetry with 00:37:440 (7)
00:44:297 (1) - The circle after this spinner is too soon from it. So, you should to reduce this spinner to 00:46:011 like the easy diff
00:57:668 (1) - Finish
01:05:982 (1) - This spinner should end to 01:08:640 with 5% volume

[Hard]
00:40:011 (5) - 2nd waypoint at x:400 y:104
00:52:011 (4) - 2nd waypoint at x:140 y:88
00:53:554 (5) - 1 grid left for consistency with 00:53:211 (3,4)
01:03:154 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - What spacing.
This diff really needs more work. Especially you should to improve all blankets ;3

[Lunatic Loli]
00:20:640 (8) - New combo
01:19:611 (7) - Overap with 01:19:097 (4) and use NC
01:20:468 (10) - Overlap with (7)
01:23:040 (7) - Hidden slider

Good luck ;3
Yasora
:3
SPOILER
osu file format v9

[General]
AudioFilename: 01 Tsukasa - Mirage of the Rain.mp3
AudioLeadIn: 0
PreviewTime: 24689
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mirage of the Rain
Artist:Tsukasa
Creator:Frizz925
Version:Yasora's Easy
Source:Touhou
Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme seirensen th12

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB\black.jpg",320,240
F,0,0,,1
F,0,101684,,1
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\girls_a.jpg",320,240
M,0,11039,22011,406,228,235,262
F,0,11039,22011,1
S,1,11039,22011,0.8668795,0.8487939
Sprite,Foreground,Centre,"SB\girls_b.jpg",320,240
F,0,24754,,1
M,0,24754,35725,232,190,392,277
S,0,24754,35725,0.81568,0.7849602
F,1,35040,35725,1,0
Sprite,Foreground,Centre,"SB\sanae.jpg",320,240
S,0,35725,,0.67232
F,1,35725,36411,0,1
M,0,35725,46697,344,254,296,222
F,0,36411,46697,1
Sprite,Foreground,Centre,"SB\marisa.jpg",320,240
F,0,47040,,1
M,0,47040,57668,481,146,331,238
S,0,47040,57668,0.9692804,0.6825602
F,0,56982,57668,1,0
Sprite,Foreground,Centre,"SB\reimu.jpg",320,240
S,0,57668,,0.8976001
F,0,57668,58354,0,1
M,0,57668,68468,215,233,311,247
F,1,67954,68468,1,0
Sprite,Foreground,Centre,"SB\girls_c.jpg",320,240
F,0,70011,,1
M,0,70011,91954,132,189,384,257
S,0,70011,91954,1.14336,0.7747199
F,0,85097,85782,1,0.8310401
F,0,91954,97440,1,0
Sprite,Foreground,Centre,"SB\white.jpg",320,240
F,0,11039,11382,1,0
F,0,22011,22354,1,0
F,0,24754,25097,1,0
F,0,47040,47382,1,0
F,0,70011,70354,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
11040,342.857142857143,4,2,0,60,1,0
21668,-100,4,2,0,40,0,0
24754,-100,4,2,0,70,0,1
35040,-100,4,2,0,70,0,0
47040,-100,4,2,0,70,0,1
55954,-100,4,2,0,70,0,0
68640,-100,4,2,0,5,0,0
70011,-100,4,2,0,60,0,1
79611,-100,4,2,0,20,0,1
80982,-100,4,2,0,60,0,1
88182,-100,4,2,0,60,0,0
91954,-100,4,2,0,30,0,0


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Combo3 : 128,85,186
Combo4 : 119,128,203

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236,128,35382,1,10
280,200,35725,6,0,B|292:264|256:328|184:348|124:328,1,240,6|8
64,284,37097,2,0,B|52:200,1,80,2|8
112,92,38125,1,8
180,48,38468,6,0,B|272:32|340:112|300:224,1,240,2|8
340,272,39840,2,0,B|360:312|400:328,2,80,2|8|0
420,248,40868,1,8
448,176,41211,6,0,B|468:104|392:48|304:104|336:184,1,240,2|8
280,240,42582,2,0,B|208:276|100:240|76:148,1,240,2|8
256,192,43954,12,0,46011
256,308,47040,5,4
152,232,47725,1,8
108,112,48411,1,8
208,32,49096,1,8
284,32,49440,6,0,B|372:56|372:56|332:132|380:204,1,240,2|8
456,228,50811,2,0,B|432:288|360:288|360:288|236:288,1,240,2|8
164,248,52182,2,0,B|152:192|100:144|100:144|192:64,1,240,2|8
268,56,53554,2,0,B|316:28|404:36|440:120|424:176,1,240,2|8
344,168,54925,6,0,B|348:236|320:288|260:320|176:312,1,240,2|8
132,260,56297,2,0,B|80:196,1,80,2|8
84,116,56982,1,0
152,72,57325,1,8
232,64,57668,6,0,B|316:52|388:144|360:240,1,240,6|8
296,264,59040,2,0,B|240:228|184:264|184:264|124:292|68:248,1,240,2|8
36,180,60411,2,0,B|68:156|68:112|68:112|148:140|228:112,1,240,2|8
296,72,61782,2,0,B|360:88|384:148|368:212,1,160,2|0
356,272,62811,1,8
276,272,63154,6,0,B|112:272,2,160,2|0|2
356,272,64868,1,8
428,168,65554,1,8
256,192,65896,8,0,68639
256,192,70011,5,4
324,152,70354,2,0,B|356:112|356:112|404:100|468:112,1,160,8|8
508,184,71382,1,2
488,260,71725,2,0,B|456:300|456:300|408:312|344:300,1,160,8|8
272,272,72754,5,2
220,208,73097,2,8,B|200:160|132:140|80:168,1,160
16,208,74125,1,2
60,272,74468,2,8,B|80:320|148:340|200:308,1,160
272,328,75497,5,2
324,268,75840,2,8,B|420:136,1,160
256,192,76868,8,0,79611
256,192,80982,5,4
176,192,81325,2,0,B|136:220|88:188,2,80,8|0|8
136,124,82354,1,2
200,72,82697,2,8,B|276:48|360:72,1,160
424,116,83725,5,2
472,176,84068,2,0,B|496:216|504:256,2,80,8|0|8
392,188,85097,1,2
324,224,85440,2,8,B|252:264|168:228,1,160
96,200,86468,5,2
100,120,86811,2,8,B|136:92|160:56,1,80,8|0
236,64,87497,1,8
256,192,87839,8,4,91954
Topic Starter
Frizz

Chewin wrote:

[General]
There is Inconsistency in Kiai Times, the 3rd kiai time in the "Hard" and "Yasora's Easy" should end to 01:28:182 like the other diffs. Fixed

[Normal]
00:16:525 (7) - You should to add NC here and remove from 00:16:868 (1) Done
00:37:440 (7) - Grid snap it to y:232 plz Done
00:38:811 (2) - Asymmetric slider >; Move the red waypoint to x:256 y:324 and 3rd to x:212 y:304 Done
00:39:497 (3,4,5) - 2 grid up for symmetry with 00:37:440 (7) Done
00:44:297 (1) - The circle after this spinner is too soon from it. So, you should to reduce this spinner to 00:46:011 like the easy diff Done
00:57:668 (1) - Finish Done
01:05:982 (1) - This spinner should end to 01:08:640 with 5% volume Done

[Hard]
00:40:011 (5) - 2nd waypoint at x:400 y:104 Done
00:52:011 (4) - 2nd waypoint at x:140 y:88 Done
00:53:554 (5) - 1 grid left for consistency with 00:53:211 (3,4) Done
01:03:154 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - What spacing. Accelerated spacing?
This diff really needs more work. Especially you should to improve all blankets ;3 It's my first try with blankets so yeah xD

Good luck ;3
Thanks~
Saturnalize

Chewin wrote:

[Lunatic Loli]
00:20:640 (8) - New combo - 'u'
01:19:611 (7) - Overap with 01:19:097 (4) and use NC - It's a triangle pattern so no, but I'll change when someone point this thing again, or if I change my mind.
01:20:468 (10) - Overlap with (7) - Again, same with above.
01:23:040 (7) - Hidden slider - Fix'ed. Not sure if looks good now..
http://puu.sh/E3SN
Sure
Hello there :D


[General]
Inconsistency in PreviewTime:
- [1811's Taiko Oni] : 24689
- [Hard] : 24689
- [Lunatic Loli] : 24754
- [Normal] : 24689
- [Yasora's Easy] : 24689


[SB]
Use this code instead of "black.jpg". This way reduces SB load.
Sprite,Background,TopLeft,"bg.jpg",0,0
Related thread : t/55177


[Lunatic Loli]
Disable countdown, it doesn't fit nicely.
01:30:925 (7) - NC. It would explain that it will not jump. Also according to your previous NCing pattern, should be NC.


[Hard]
00:21:840 - Add a circle here or add a repeat to 00:21:497 (4)
00:24:754 (1) - Default soft-finish is much better
00:35:725 (4) - ^
00:43:097 (4) - http://puu.sh/EbT3
00:44:982 (5) - Similar with ^
00:53:382 (4,5) - Move right by 1 grid
00:57:497 (3) - (tail) Default soft-finish is much better
01:10:011 (1) - ^

There were some tiny overlaps with sliders due to its spacing. It was not everthing that I mentioned.
If you fixed their shape, it will look handsome. :3


[Normal]
00:24:754 (1) - Default soft-finish
00:35:725 (3) - (head) ^
00:47:039 (1) - ^
00:57:668 (1) - ^
01:10:011 (1) - ^
01:22:697 (3) - Move right by 1 grid


[Yasora's Easy]
01:05:554 (3) - Spacing
01:05:896 (1) - Shorten length to 01:08:468
01:28:182 - Since your diff has a spinner before this time, move this timing point to 01:27:840 to off kiai. Trunning off kiai during spinning looks a bit weird.


Nice mapset, good luck! ;)
Yasora
SPOILER
osu file format v9

[General]
AudioFilename: 01 Tsukasa - Mirage of the Rain.mp3
AudioLeadIn: 0
PreviewTime: 24689
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mirage of the Rain
Artist:Tsukasa
Creator:Frizz925
Version:Yasora's Easy
Source:Touhou
Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme seirensen th12

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB\black.jpg",320,240
F,0,0,,1
F,0,101684,,1
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\girls_a.jpg",320,240
M,0,11039,22011,406,228,235,262
F,0,11039,22011,1
S,1,11039,22011,0.8668795,0.8487939
Sprite,Foreground,Centre,"SB\girls_b.jpg",320,240
F,0,24754,,1
M,0,24754,35725,232,190,392,277
S,0,24754,35725,0.81568,0.7849602
F,1,35040,35725,1,0
Sprite,Foreground,Centre,"SB\sanae.jpg",320,240
S,0,35725,,0.67232
F,1,35725,36411,0,1
M,0,35725,46697,344,254,296,222
F,0,36411,46697,1
Sprite,Foreground,Centre,"SB\marisa.jpg",320,240
F,0,47040,,1
M,0,47040,57668,481,146,331,238
S,0,47040,57668,0.9692804,0.6825602
F,0,56982,57668,1,0
Sprite,Foreground,Centre,"SB\reimu.jpg",320,240
S,0,57668,,0.8976001
F,0,57668,58354,0,1
M,0,57668,68468,215,233,311,247
F,1,67954,68468,1,0
Sprite,Foreground,Centre,"SB\girls_c.jpg",320,240
F,0,70011,,1
M,0,70011,91954,132,189,384,257
S,0,70011,91954,1.14336,0.7747199
F,0,85097,85782,1,0.8310401
F,0,91954,97440,1,0
Sprite,Foreground,Centre,"SB\white.jpg",320,240
F,0,11039,11382,1,0
F,0,22011,22354,1,0
F,0,24754,25097,1,0
F,0,47040,47382,1,0
F,0,70011,70354,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
11040,342.857142857143,4,2,0,60,1,0
21668,-100,4,2,0,40,0,0
24754,-100,4,2,0,70,0,1
35040,-100,4,2,0,70,0,0
47040,-100,4,2,0,70,0,1
55954,-100,4,2,0,70,0,0
68468,-100,4,2,0,5,0,0
70011,-100,4,2,0,60,0,1
79611,-100,4,2,0,20,0,1
80982,-100,4,2,0,60,0,1
87840,-100,4,2,0,60,0,0
91954,-100,4,2,0,30,0,0


[Colours]
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203

[HitObjects]
400,80,11039,2,0,B|460:112|452:192,2,120,4|0|2
308,172,12753,1,2
212,88,13439,1,2
152,136,13782,6,0,B|112:192|152:252,2,120,0|0|2
268,192,15496,1,2
340,88,16182,1,2
424,92,16525,6,0,B|416:136|372:164,1,80,0|2
272,224,17553,1,2
200,264,17896,6,0,B|180:224|204:176,1,80,0|2
260,72,18925,1,2
144,128,19611,5,2
196,244,20296,1,2
312,196,20982,1,2
304,68,21668,2,0,B|264:52|220:68,1,80,2|0
56,340,24753,6,0,B|144:336|184:248,1,160,4|0
188,176,25782,1,8
236,112,26125,2,0,B|312:80|400:112,1,160,2|0
452,160,27154,1,8
456,240,27497,6,0,B|428:288|352:288|320:244,1,160,2|0
256,192,28525,1,8
180,220,28868,2,0,B|152:304,2,80,2|8|0
144,148,29897,1,8
104,80,30240,6,0,B|140:56|184:80,1,80,2|8
320,156,31268,1,8
256,300,31953,1,8
176,304,32297,2,0,B|140:332|100:308,1,80,0|8
76,232,32982,6,0,B|52:152|108:64|196:60,1,240,2|8
272,56,34354,2,0,B|312:48|356:60,2,80,2|8|0
236,128,35382,1,8
280,200,35725,6,0,B|292:264|256:328|184:348|124:328,1,240,6|8
64,284,37097,2,0,B|52:200,1,80,2|8
112,92,38125,1,8
180,48,38468,6,0,B|272:32|340:112|300:224,1,240,2|8
340,272,39840,2,0,B|360:312|400:328,2,80,2|8|0
420,248,40868,1,8
448,176,41211,6,0,B|468:104|392:48|304:104|336:184,1,240,2|8
280,240,42582,2,0,B|208:276|100:240|76:148,1,240,2|8
256,192,43954,12,0,46011
256,308,47040,5,4
152,232,47725,1,8
108,112,48411,1,8
208,32,49096,1,8
284,32,49440,6,0,B|372:56|372:56|332:132|380:204,1,240,2|8
456,228,50811,2,0,B|432:288|360:288|360:288|236:288,1,240,2|8
164,248,52182,2,0,B|152:192|100:144|100:144|192:64,1,240,2|8
268,56,53554,2,0,B|316:28|404:36|440:120|424:176,1,240,2|8
344,168,54925,6,0,B|348:236|320:288|260:320|176:312,1,240,2|8
132,260,56297,2,0,B|80:196,1,80,2|8
84,116,56982,1,2
152,72,57325,1,8
232,64,57668,6,0,B|316:52|388:144|360:240,1,240,6|8
296,264,59040,2,0,B|240:228|184:264|184:264|124:292|68:248,1,240,2|8
36,180,60411,2,0,B|68:156|68:112|68:112|148:140|228:112,1,240,2|8
296,72,61782,2,0,B|360:88|384:148|368:212,1,160,2|0
356,272,62811,1,8
276,272,63154,6,0,B|112:272,2,160,2|0|2
356,272,64868,1,8
428,164,65554,1,8
256,192,65896,8,0,68468
256,192,70011,5,4
324,152,70354,2,0,B|356:112|356:112|404:100|468:112,1,160,8|8
508,184,71382,1,2
488,260,71725,2,0,B|456:300|456:300|408:312|344:300,1,160,8|8
272,272,72754,5,2
220,208,73097,2,8,B|200:160|132:140|80:168,1,160
16,208,74125,1,2
60,272,74468,2,8,B|80:320|148:340|200:308,1,160
272,328,75497,5,2
324,268,75840,2,8,B|420:136,1,160
256,192,76868,8,0,79611
256,192,80982,5,4
176,192,81325,2,0,B|136:220|88:188,2,80,8|0|8
136,124,82354,1,2
200,72,82697,2,8,B|276:48|360:72,1,160
424,116,83725,5,2
472,176,84068,2,0,B|496:216|504:256,2,80,8|0|8
392,188,85097,1,2
324,224,85440,2,8,B|252:264|168:228,1,160
96,200,86468,5,2
100,120,86811,2,8,B|136:92|160:56,1,80,8|0
236,64,87497,1,8
256,192,87839,8,4,91954
Topic Starter
Frizz

ykcarrot wrote:

Hello there :D


[General]
Inconsistency in PreviewTime: fixed
- [1811's Taiko Oni] : 24689
- [Hard] : 24689
- [Lunatic Loli] : 24754
- [Normal] : 24689
- [Yasora's Easy] : 24689


[SB]
Use this code instead of "black.jpg". This way reduces SB load. done
Sprite,Background,TopLeft,"bg.jpg",0,0
Related thread : t/55177


[Lunatic Loli]
Disable countdown, it doesn't fit nicely. Fixed


[Hard]
00:21:840 - Add a circle here or add a repeat to 00:21:497 (4) Done
00:24:754 (1) - Default soft-finish is much better Done
00:35:725 (4) - ^ Done
00:43:097 (4) - http://puu.sh/EbT3 Done
00:44:982 (5) - Similar with ^ Done
00:53:382 (4,5) - Move right by 1 grid Done
00:57:497 (3) - (tail) Default soft-finish is much better Done
01:10:011 (1) - ^ Done

There were some tiny overlaps with sliders due to its spacing. It was not everthing that I mentioned.
If you fixed their shape, it will look handsome. :3 I've fixed some of them, should be better for now :)


[Normal]
00:24:754 (1) - Default soft-finish Done
00:35:725 (3) - (head) ^ Done
00:47:039 (1) - ^ Done
00:57:668 (1) - ^ Done
01:10:011 (1) - ^ Done
01:22:697 (3) - Move right by 1 grid Done

Nice mapset, good luck! ;)
Thanks for the star too~
Lizellota
Oh hi~ >w<

[Hard]

00:16:011 - remove clap and add finish
00:49:440 - remove finish and add whistle? o.o
00:52:182 - ^
00:59:725 - whistle
01:20:982 - soft finish
01:25:440 - add clap
01:26:811 - ^
01:28:182 - ^
01:29:554 - ^
01:30:925 - ^
01:31:611 (3) - ^

[Lunatic Loli]

00:24:754 (1,2) - stack better
00:32:982 (1,2) - ^

Others diffs are fine :3

Good luck~
Saturnalize

KersiTyan wrote:

[Lunatic Loli]

00:24:754 (1,2) - stack better - In other words, ctrl+r? I'm not sure.
00:32:982 (1,2) - ^ - Again, does it means ctrl+r?

If the answer is yes, I won't. Sorry :(
taiko_maniac1811
Hi, edited the taiko a little - 1811's Taiko Oni
not able to online much these days =.=
Topic Starter
Frizz

KersiTyan wrote:

Oh hi~ >w< Hello :D

[Hard]

00:16:011 - remove clap and add finish Done
00:49:440 - remove finish and add whistle? o.o Done
00:52:182 - ^ Done
00:59:725 - whistle Done
01:20:982 - soft finish Done
01:25:440 - add clap Done
01:26:811 - ^ Done
01:28:182 - ^ Done
01:29:554 - ^ Done
01:30:925 - ^ Done
01:31:611 (3) - ^ I'll keep it with whistle

Others diffs are fine :3

Good luck~
Thank you :)

taiko_maniac1811 wrote:

Hi, edited the taiko a little - 1811's Taiko Oni
not able to online much these days =.=
It's okay.

Anyway updated.
Frostmourne
M4M here :3 , nice instrument ~ I love it !

Yasora's Easy
00:35:382 (3) - nazi , move down 1 grid , will balance more with 00:35:725 (1) -

Normal
00:38:811 (2,3,4,5) - not good , not balance = ='' , place them more balance :3 (edit tail's slider a bit)
00:39:840 (5) - maybe make repeat slider instead? for better sound , if you choose, you would have to fix spacing once
00:53:554 (2,3,4) - feel better if you try to make it zigzag a bit :3
00:55:954 (1,2) - move these 2 notes out from current position a bit because touched notes look not beautiful at this point
00:58:525 (3,4) - how about note placing like this ? cuz you can add clap which makes better sound and be not empty this way.
01:00:069 (2) - nazi move tail to x:256 y:76 so the slider would look better for now

Hard
01:02:468 (2) - move this slider to 01:02:297 (2) - instead cuz it follows the sound better
01:02:811 (3) - then add normal note here is ok
01:08:468 (8,1) - from many previous notes you have added which you use the distance like between these (8) (1)
it probably confuses people a bit (they would hit it early before the note comes)

Lunatic Loli
00:26:640 (5,6,1) - I'm not sure is this unrankable or not because the hitburst from 5 covered between 6 and 1 also 6 and 1 look like 1 slider without connecting. try to avoid them I think :o
01:30:925 (1) - able to new combo here with no reason :p

Overall it's ok :) !
Good luck for ranking :3
Topic Starter
Frizz

Frostmourne wrote:

M4M here :3 , nice instrument ~ I love it !

Yasora's Easy
00:35:382 (3) - nazi , move down 1 grid , will balance more with 00:35:725 (1) - Done under Yasora's request

Normal
00:38:811 (2,3,4,5) - not good , not balance = ='' , place them more balance :3 (edit tail's slider a bit) Done
00:39:840 (5) - maybe make repeat slider instead? for better sound , if you choose, you would have to fix spacing once Done
00:53:554 (2,3,4) - feel better if you try to make it zigzag a bit :3 Done
00:55:954 (1,2) - move these 2 notes out from current position a bit because touched notes look not beautiful at this point Done
00:58:525 (3,4) - how about note placing like this ? cuz you can add clap which makes better sound and be not empty this way. Done
01:00:069 (2) - nazi move tail to x:256 y:76 so the slider would look better for now Done

Hard
01:02:468 (2) - move this slider to 01:02:297 (2) - instead cuz it follows the sound better Done
01:02:811 (3) - then add normal note here is ok Done
01:08:468 (8,1) - from many previous notes you have added which you use the distance like between these (8) (1)
it probably confuses people a bit (they would hit it early before the note comes) Done

Overall it's ok :) !
Good luck for ranking :3
Thanks~
Saturnalize

Frostmourne wrote:

Lunatic Loli
00:26:640 (5,6,1) - I'm not sure is this unrankable or not because the hitburst from 5 covered between 6 and 1 also 6 and 1 look like 1 slider without connecting. try to avoid them I think :o - Made them separated, trying to make it nicer... spread (6) to make a nice curve, manual stacking for (1). What about it? Don't ask me to copypasta 3 next notes after (1)'s pattern, http://puu.sh/EjhX
01:30:925 (1) - able to new combo here with no reason :p - Usually I skip things with no reasons, but this slider is separated pattern from the other so, yes. NC'ed.

Frizz, http://puu.sh/Ejj2
Topic Starter
Frizz
Updated \:3/
-kevincela-
Hi! :D

[Yasora's Easy]

  1. 00:34:354 (2) - Allign this with 00:32:982 (1) - ? (pretty much nazi,so you can ignore it if you want)
  2. 01:11:725 (4) - Move this 2 grids down (spacing)
[Normal]

  1. 00:35:040 (1) - Put this at x:268 y:244 to avoid the overlap with the hitburst of 00:33:840 (4) - ?
  2. 01:00:069 (2,3) - The blanket here is not really correct, moving the note 3 1 grid left would fix this.
[Hard]

  1. The diff itself is really naziable,since there are a lot of blanketing issues,like at 00:14:125 (2) -,00:24:925 (2) - or again at 00:44:297 (2) -,but if you want you can freely leave them as they are
  2. 00:12:411 (5) - New combo here and remove the one at 00:12:582 (1) - ,since it fits better with the song and since you will use the same New combo patterns in the end
  3. 00:15:154 (5) - ^
  4. 00:17:897 (5) - ^
  5. 00:20:640 (5) - ^
  6. 01:13:097 (3) - Same as 00:14:125 (2) -
[Lunatic Loli]

  1. There is an unsnapped point at 00:53:550. Remember to snap this to 00:53:554!
  2. 01:11:725 (6) - Now that I see,the spacing that divides 01:11:725 (6,8) - is not the same one that divides 01:12:754 (1,2) -,therefore you could place 01:11:725 (6) - at x:316 y:220 just to make them the same!
Really good map,indeed. I really hope this gets ranked! :D
Topic Starter
Frizz

-kevincela- wrote:

Hi! :D

[Normal]

  1. 00:35:040 (1) - Put this at x:268 y:244 to avoid the overlap with the hitburst of 00:33:840 (4) - ?
  2. 01:00:069 (2,3) - The blanket here is not really correct, moving the note 3 1 grid left would fix this.
[Hard]

  1. The diff itself is really naziable,since there are a lot of blanketing issues,like at 00:14:125 (2) -,00:24:925 (2) - or again at 00:44:297 (2) -,but if you want you can freely leave them as they are
  2. 00:12:411 (5) - New combo here and remove the one at 00:12:582 (1) - ,since it fits better with the song and since you will use the same New combo patterns in the end
  3. 00:15:154 (5) - ^
  4. 00:17:897 (5) - ^
  5. 00:20:640 (5) - ^
  6. 01:13:097 (3) - Same as 00:14:125 (2) -
Really good map,indeed. I really hope this gets ranked! :D
All done, thanks~
Yasora
SPOILER
osu file format v9

[General]
AudioFilename: 01 Tsukasa - Mirage of the Rain.mp3
AudioLeadIn: 0
PreviewTime: 24689
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mirage of the Rain
Artist:Tsukasa
Creator:Frizz925
Version:Yasora's Easy
Source:Touhou
Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme seirensen th12

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
Sprite,Background,TopLeft,"bg.jpg",0,0
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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F,0,36411,46697,1
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S,0,47040,57668,0.9692804,0.6825602
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F,0,22011,22354,1,0
F,0,24754,25097,1,0
F,0,47040,47382,1,0
F,0,70011,70354,1,0
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//Background Colour Transformations
3,100,0,0,0

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11040,342.857142857143,4,2,0,60,1,0
21668,-100,4,2,0,40,0,0
24754,-100,4,2,0,70,0,1
35040,-100,4,2,0,70,0,0
47040,-100,4,2,0,70,0,1
55954,-100,4,2,0,70,0,0
68468,-100,4,2,0,5,0,0
70011,-100,4,2,0,60,0,1
79611,-100,4,2,0,20,0,1
80982,-100,4,2,0,60,0,1
87840,-100,4,2,0,60,0,0
91954,-100,4,2,0,30,0,0


[Colours]
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203

[HitObjects]
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56,340,24753,6,0,B|144:336|184:248,1,160,4|0
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508,184,71382,1,2
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236,64,87497,1,8
256,192,87839,8,4,91954
Saturnalize

-kevincela- wrote:

[Lunatic Loli]

  1. There is an unsnapped point at 00:53:550. Remember to snap this to 00:53:554!
  2. 01:11:725 (6) - Now that I see,the spacing that divides 01:11:725 (6,8) - is not the same one that divides 01:12:754 (1,2) -,therefore you could place 01:11:725 (6) - at x:316 y:220 just to make them the same!
All done. http://puu.sh/Eziv
OnosakiHito
Taiko mod request from my queue~

[Taiko]

Generel: The kiai times has been placed wrong, but that's due to the hard finding climax parts in this song.
Kiai time should be places just here: 00:47:040~01:08:468
All other kiai's would take the effect or are just placed wrong because of no-climax part.

Hitcircles:
00:30:240~00:32:811 - You have used just one time kd dk. Because of this the following coming patterns dosen't fit anymore so well, especially the dk kd.
Try to use this: kkd kd dk d k d kd dk ddk d kkd - better to have 2x the pattern kd dk.
00:41:554~00:43:954 - same problem as before
00:50:382 - k?
00:51:582 - k
00:52:611 (1) - move it one forward to 00:52:697
00:53:554~00:55:440 - hm... dosen't sound that well I guess... how about this: ddk kkd ddk kdk d kkd k ?
01:03:582 (1) - move one forward to 01:03:668
01:03:754 (2,1) - delete?

Yes, that's it.
Hm. The map overall is okay, but there are some two-plets wrong placed which dosen't sound well. Look through all of them one more time to be sure everything is allright.

Good luck o/
taiko_maniac1811

OnosakiHito wrote:

Taiko mod request from my queue~

[Taiko]

Generel: The kiai times has been placed wrong, but that's due to the hard finding climax parts in this song.
Kiai time should be places just here: 00:47:040~01:08:468
All other kiai's would take the effect or are just placed wrong because of no-climax part.

Hitcircles:
00:30:240~00:32:811 - You have used just one time kd dk. Because of this the following coming patterns dosen't fit anymore so well, especially the dk kd.
Try to use this: kkd kd dk d k d kd dk ddk d kkd - better to have 2x the pattern kd dk. done
00:41:554~00:43:954 - same problem as before ^
00:50:382 - k? nope ._.
00:51:582 - k nope ._.
00:52:611 (1) - move it one forward to 00:52:697 ok
00:53:554~00:55:440 - hm... dosen't sound that well I guess... how about this: ddk kkd ddk kdk d kkd k ? used ddk kkd dkd kdk d kkd k pattern
01:03:582 (1) - move one forward to 01:03:668 nope ._.
01:03:754 (2,1) - delete? nope ._.

Yes, that's it.
Hm. The map overall is okay, but there are some two-plets wrong placed which dosen't sound well. Look through all of them one more time to be sure everything is allright.

Good luck o/
Thx ono :3

HUGE LIST
  • osu file format v9

    [General]
    AudioFilename: 01 Tsukasa - Mirage of the Rain.mp3
    AudioLeadIn: 0
    PreviewTime: 24689
    Countdown: 0
    SampleSet: Normal
    StackLeniency: 0.7
    Mode: 1
    LetterboxInBreaks: 0

    [Editor]
    DistanceSpacing: 0
    BeatDivisor: 4
    GridSize: 32

    [Metadata]
    Title:Mirage of the Rain
    Artist:Tsukasa
    Creator:Frizz925
    Version:1811's Taiko Oni
    Source:Touhou
    Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme seirensen th12

    [Difficulty]
    HPDrainRate:6
    CircleSize:5
    OverallDifficulty:6
    ApproachRate:5
    SliderMultiplier:1.4
    SliderTickRate:1

    [Events]
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    0,0,"taiko bg.jpg"
    //Break Periods
    //Storyboard Layer 0 (Background)
    //Storyboard Layer 1 (Fail)
    //Storyboard Layer 2 (Pass)
    //Storyboard Layer 3 (Foreground)
    //Storyboard Sound Samples
    //Background Colour Transformations
    3,100,0,0,0

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    47040,-100,4,1,0,80,0,1
    55611,-100,4,1,0,80,0,0


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    256,192,54668,5,0
    256,192,54754,5,8
    256,192,54925,5,0
    256,192,55097,5,8
    256,192,55182,1,8
    256,192,55268,5,0
    256,192,55439,5,8
    256,192,55782,5,0
    256,192,55954,5,8
    256,192,56297,5,0
    256,192,56468,1,0
    256,192,56554,1,0
    256,192,56639,5,8
    256,192,56811,5,0
    256,192,57154,1,0
    256,192,57325,5,8
    256,192,57668,5,4
    256,192,58011,5,8
    256,192,58182,5,0
    256,192,58525,1,0
    256,192,58697,5,8
    256,192,58868,1,8
    256,192,59039,5,0
    256,192,59211,1,0
    256,192,59297,1,0
    256,192,59382,5,8
    256,192,59554,5,0
    256,192,59725,5,8
    256,192,59982,1,8
    256,192,60239,1,8
    256,192,60411,5,0
    256,192,60582,1,0
    256,192,60668,1,0
    256,192,60754,5,8
    256,192,60925,5,0
    256,192,61011,5,8
    256,192,61097,1,8
    256,192,61268,5,0
    256,192,61354,1,0
    256,192,61439,5,8
    256,192,61611,5,0
    256,192,61782,1,0
    256,192,62125,5,8
    256,192,62297,5,0
    256,192,62639,1,0
    256,192,62811,5,8
    256,192,62982,5,0
    256,192,63154,5,8
    256,192,63239,1,8
    256,192,63325,5,0
    256,192,63497,5,8
    256,192,63582,5,0
    256,192,63754,1,0
    256,192,63839,5,8
    256,192,64011,5,0
    256,192,64182,5,8
    256,192,64354,5,0
    256,192,64525,5,8
    256,192,64611,5,0
    256,192,64782,1,0
    256,192,64868,5,8
    256,192,65039,5,0
    256,192,65125,1,0
    256,192,65211,5,8
    256,192,65382,5,0
    256,192,65554,5,8
    256,192,65725,5,0
    256,192,65897,1,0
    256,192,66239,5,8
    256,192,66582,5,0
    256,192,66754,1,0
    256,192,66925,5,8
    256,192,67268,5,0
    256,192,67611,5,8
    256,192,67782,5,0
    256,192,68125,1,0
    256,192,68297,5,8
    256,192,68468,12,0,69839
    256,192,70011,5,4
    256,192,70182,1,0
    256,192,70354,5,8
    256,192,70525,5,0
    256,192,70697,1,0
    256,192,70868,5,8
    256,192,71039,5,0
    256,192,71211,5,8
    256,192,71382,5,0
    256,192,71554,1,0
    256,192,71725,5,8
    256,192,71897,5,0
    256,192,72068,1,0
    256,192,72239,5,8
    256,192,72411,5,0
    256,192,72582,5,8
    256,192,72754,5,0
    256,192,72925,1,0
    256,192,73097,5,8
    256,192,73268,1,8
    256,192,73439,5,0
    256,192,73611,5,8
    256,192,73782,5,0
    256,192,73954,5,8
    256,192,74125,5,0
    256,192,74297,1,0
    256,192,74468,5,8
    256,192,74639,1,8
    256,192,74811,5,0
    256,192,74982,5,8
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    256,192,75325,5,8
    256,192,75497,5,0
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    256,192,75839,5,8
    256,192,76011,5,0
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    256,192,76182,1,0
    256,192,76354,5,8
    256,192,76525,5,0
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    256,192,76697,5,8
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    256,192,79354,1,0
    256,192,79439,5,8
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    256,192,79697,1,0
    256,192,79782,1,0
    256,192,79954,5,8
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    256,192,80297,5,0
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    256,192,80639,5,0
    256,192,80725,1,0
    256,192,80811,5,8
    256,192,80982,5,4
    256,192,81154,1,0
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    256,192,81668,1,0
    256,192,81839,5,8
    256,192,82011,5,0
    256,192,82182,5,8
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    256,192,82525,1,0
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    256,192,85268,1,0
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    256,192,86297,5,8
    256,192,86468,5,0
    256,192,86811,5,8
    256,192,87325,5,0
    256,192,87497,5,8
    256,192,87840,5,0
    256,192,88182,5,8
    256,192,88354,5,0
    256,192,88697,1,0
    256,192,88868,5,8
    256,192,89211,5,0
    256,192,89554,5,8
    256,192,90068,5,0
    256,192,90240,5,8
    256,192,90582,5,0
    256,192,90925,5,8
    256,192,91097,5,0
    256,192,91440,1,0
    256,192,91611,5,8
    256,192,91954,12,0,97440
makeamove
Hi! Request from my queue.
Let's see what we can find here :3

[General]

Folder seems okay! All files are correct..
Apart from that, it seems that you Normal's kiai time is inconsistent with the rest of the diffs. It ends on 01:08:554 - when it should end on the previous red tick.


[Easy]

Very clean and nice diff. Nothing to say.

[Normal]

The diff is very good too, but I disagree with some combos. Just suggestions though.

00:18:240 (1) - In order to follow the previous combo pattern, this NC should be removed, and add new combo on 00:19:268 (7) -. Then remove NC from 00:19:611 (1) - , of course. It seems that you tried to make this new combo follow the piano-ish sound, but that makes it inconsistent with the previous combos.

Woow looking at it again I would like to see pretty much all NCs remade D: well I'm just trying to help. Just remember this: only put new combo when the music changes, when you feel like it's different from before. Also, most of the new combos land on big white ticks, because this is how the music is composed and made. All melodies and rhythms tend to follow and land on big white ticks. But sometimes they don't, of course.
I'll try to point out the NCs I would use:

00:26:982 (1) - Remove NC
00:27:497 (2) - Add NC
00:28:868 (1) - Remove NC
00:30:582 (4) - Add NC
00:31:955 (1) - Remove NC
00:32:982 (2) - Add NC
00:35:040 (1) - Remove NC
00:35:725 (3) - Add NC (this one is pretty much of a must, the music has a complete upbeat there with finish and stuff)
00:50:811 (8) - Add NC
00:51:154 (1) - Remove NC
00:53:039 (1) - Remove NC
00:53:554 (2) - Add NC
00:55:954 (1) - Remove NC
00:56:297 (2) - Add NC
00:59:383 (1) - Ooops, distance between this note and the previous should be a little longer~~ Also remove NC
01:00:754 (7) - Add NC
01:01:439 (1) - Remove NC
01:11:725 (1) - If you want this pattern to have 2 separate combos, remove NC here and add it to the previous note. If not, just remove it, but you must add NC here 01:12:754 (1) - and remove it from here 01:13:097 (1) -

Well that's all. Even though my suggestions are not "necessary omgomgomg unrankeable wtfffffffff" stuff, I think the map looks sightly better with them, and flows better as well. Please try them.


[Hard]

There are some weird NC too, and also weird inconsistent and unpolite spacings (and I don't mean jumps)

00:18:754 (5) - Here's and example of weird spacing. Why did you separate these notes a little bit more than the rest?
00:23:554 (2) - Same here
00:37:097 (8) - Add NC
00:37:268 (1) - Remove NC
00:38:468 (5) - Add NC
00:38:811 (1) - Remove NC
00:42:240 (1) - Remove NC
00:42:582 (2) - Add NC
00:45:325 (6) - Add NC
00:45:497 (1) - Remove NC
01:04:525 (8) - Add NC
01:04:868 (1) - Remove NC
01:09:840 (6,1,2) - This is confusing. Distance between these 3 notes is almost the same, but the first ones are 1/2 while the 2nd and the 3rd are 1/1 apart.
01:12:754 (2) - NC should be here instead of the previous note.
01:15:497 (2) - ^
01:18:239 (2) - ^

Meh.. sorry for so many NC stuff.. I'm just trying to help D:

[Lunatic]

Really nice n' clean. I'm not a fan of storyboarded hitsounds but I like the diff, well done. Wish I had something to say lol.

That's all. Really sorry for so many annoying NC stuff ;_;
Topic Starter
Frizz

Snepif wrote:

Hi! Request from my queue.
Let's see what we can find here :3

[General]

Folder seems okay! All files are correct..
Apart from that, it seems that you Normal's kiai time is inconsistent with the rest of the diffs. It ends on 01:08:554 - when it should end on the previous red tick.
Missed that one D: fixed

[Normal]

The diff is very good too, but I disagree with some combos. Just suggestions though.

00:18:240 (1) - In order to follow the previous combo pattern, this NC should be removed, and add new combo on 00:19:268 (7) -. Then remove NC from 00:19:611 (1) - , of course. It seems that you tried to make this new combo follow the piano-ish sound, but that makes it inconsistent with the previous combos. Alright I got it, done

Woow looking at it again I would like to see pretty much all NCs remade D: well I'm just trying to help. Just remember this: only put new combo when the music changes, when you feel like it's different from before. Also, most of the new combos land on big white ticks, because this is how the music is composed and made. All melodies and rhythms tend to follow and land on big white ticks. But sometimes they don't, of course.
I'll try to point out the NCs I would use:

00:26:982 (1) - Remove NC Done
00:27:497 (2) - Add NC ^
00:28:868 (1) - Remove NC ^
00:30:582 (4) - Add NC ^
00:31:955 (1) - Remove NC ^
00:32:982 (2) - Add NC ^
00:35:040 (1) - Remove NC ^
00:35:725 (3) - Add NC (this one is pretty much of a must, the music has a complete upbeat there with finish and stuff) ^
00:50:811 (8) - Add NC ^
00:51:154 (1) - Remove NC ^
00:53:039 (1) - Remove NC ^
00:53:554 (2) - Add NC ^
00:55:954 (1) - Remove NC ^
00:56:297 (2) - Add NC ^
00:59:383 (1) - Ooops, distance between this note and the previous should be a little longer~~ Also remove NC ^
01:00:754 (7) - Add NC ^
01:01:439 (1) - Remove NC ^
01:11:725 (1) - If you want this pattern to have 2 separate combos, remove NC here and add it to the previous note. If not, just remove it, but you must add NC here 01:12:754 (1) - and remove it from here 01:13:097 (1) - ^ did the same thing to others to keep them consistent

Well that's all. Even though my suggestions are not "necessary omgomgomg unrankeable wtfffffffff" stuff, I think the map looks sightly better with them, and flows better as well. Please try them.


[Hard]

There are some weird NC too, and also weird inconsistent and unpolite spacings (and I don't mean jumps)

00:18:754 (5) - Here's and example of weird spacing. Why did you separate these notes a little bit more than the rest? Was done by mistake, fixed
00:23:554 (2) - Same here ^
00:37:097 (8) - Add NC Done
00:37:268 (1) - Remove NC ^
00:38:468 (5) - Add NC ^
00:38:811 (1) - Remove NC ^
00:42:240 (1) - Remove NC ^
00:42:582 (2) - Add NC ^
00:45:325 (6) - Add NC ^
00:45:497 (1) - Remove NC ^
01:04:525 (8) - Add NC ^
01:04:868 (1) - Remove NC ^
01:09:840 (6,1,2) - This is confusing. Distance between these 3 notes is almost the same, but the first ones are 1/2 while the 2nd and the 3rd are 1/1 apart. I'll keep it that way. Reason: 01:10:011 (1,2) are supposed to be an anti-jump. I was also trying to make the spacing to fit the music.
01:12:754 (2) - NC should be here instead of the previous note. Done
01:15:497 (2) - ^ Done
01:18:239 (2) - ^ Done

Meh.. sorry for so many NC stuff.. I'm just trying to help D:

[Lunatic]

Really nice n' clean. I'm not a fan of storyboarded hitsounds but I like the diff, well done. Wish I had something to say lol. There's no SB'd hitsound though, maybe because the tick uses normal-hitnormal sound sample (you can tell from how many inherited points in it)

That's all. Really sorry for so many annoying NC stuff ;_;
I find them pretty much helpful though, thanks!
Anyway updated.
makeamove
o: Glad you accepted my suggestions! Oh and sorry, I thought they were sb'ed :3
Saturnalize

Snepif wrote:

[Lunatic]

Really nice n' clean. I'm not a fan of storyboarded hitsounds but I like the diff, well done. Wish I had something to say lol.
Thank you for the compliment :D

EDIT = I do a pattern changing, and more inherited timing section to make the intro more authentic. http://puu.sh/F62B
jossieP
wush hello
hmm Tsukasa... http://osu.ppy.sh/b/24733
well one of few tou*ou arrangers that I "like" or at least dont hate 3: but I preffer Tsukasa like this http://osu.ppy.sh/b/72705

[General]

  1. Im not sure if SB images are oversized or not, well common size is 640x480, so I think you should use one of those max size, I mean use "XXX"x480 or 640x"XXX" Im not sure, tell me if Im wrong
    A plus of using 640x480 images is that you dont need to re-scale them

[SB]

Im not so experienced on SBing but Ill try
  1. 00:46:697 - the transition from SB\sanae to black bg is a bit sudden, maybe use your white effect or add a fade-out in this part
  2. SB\marisa - well this image is ovesized, I mean you are not using all the image on SB scale, maybe use all the image on transition or crop it
  3. SB\reimu - same as avobe, also end the fade-in effect on 00:58:011?
  4. SB\girls_c - not fully image used, again...

[Lunatic Lololololo]

wait did I wrote the diff name bad?
  1. 00:22:354 - hmm not move the break? the distance between the end of notes and start break is no so long I think and not so noticable
  2. 00:24:754 (1,2,3) - stack on end of sliders is not perfect, lets see if I can make it
    SPOILER
    77,80,24754,6,0,B|28:148|84:228,1,160,4|10
    242,229,25268,2,0,B|162:205|84:228,1,160,0|0
    85,306,25782,2,0,B|97:265|84:228,1,80
  3. 00:26:640 (5) - stack where 00:25:268 (2) stars?
  4. 00:26:640 (5,6,1) - not perfect stack.. hmm Ill lose many time if I star to fix all your stack/sliders, can you take your time to fix them? also using 0,0x is not enough to having perfect stacks.. it just works sometimes
  5. 00:32:125 (5) - the hitburst of 00:30:754 (2,3) - makes (5) looks unsymmetrical, I cant think on a good suggest, maybe ctrl+r 00:31:611 (4) - since it start is almost good stacked on 00:30:754 (2)'s start and ctrl+r 00:32:125 (5) - having the end of slider covered by hitbursts will be less ehmm weird
  6. 00:32:982 (1,2,3) - take care of stacks, you wanna use them? use them better, is nice but make them perfect or they will looks weird
  7. 00:37:097 (4) - ctrl+r this? the start currently is a bit covered by 00:36:240 (2) - and dont looks so good and this way there is no hitburst on 00:38:468 (1) - start
  8. 00:49:697 ~ use 70% for soft soundsets? the volume difference is pretty noticable with 00:47:725 (2), 00:48:411 (4)
  9. 00:56:811 (8) - copy paste from 00:56:125 (6), shapes are different right now
  10. 00:59:725 (3) - use normal soundset for repeat, sounds less weird than current clap
  11. 01:01:097 (5) - ↑ on start of slider
  12. 01:04:868 (6) - new combo? my god what Im sayin >_< well combo is long and that way 01:04:868 (6,7,8,9,10,11) as they are jumping circles they will got the same colour and wwww
  13. 01:05:725 (11) - finish?
  14. 01:08:982 (1,2,3,4,5,6) - why not a big jump instead anti-jump? the almost silent part and that hmm piano effect? will give a highlight to the jump and then back to your regular spacing before this and after it
  15. 01:20:982 (1) - normal soundset to slider start/body? to follow the previous sasdfas, and keep the finish the emphase that it have with that effect of song sounds interesting

[1811's Taiko Oni]

  1. 00:13:097 (1) - witouth this note the double on 00:13:268 (2,1) - sounds more interesting
  2. 00:17:040 - a don here? due doubles on 00:15:497 (1,1,2,1) - and with 00:17:382 (1,1) - ~ may sounds better
  3. 00:46:697 (1) - maybe delete this note? the kkkk sounds cool with silent
  4. 01:00:582 (2,3,1,1,1,2,1,2,1) - I think that duplets fits better to piano on this part
  5. 01:15:325 (1,1,2,3) - I love this ddd section, why dont use it on 01:21:497 ~ <:?
although I'd preffer intense 5~9 notes streaming on the song you made the duplets pretty nice

[Hard]

that custom hitsound 3:
  1. 00:18:754 (5) - ctrl+h~ctrl+r this? current flow dont feels so good, 00:20:983 (3,4,5) - is good
  2. 00:54:925 (1) - placement with 00:53:554 (5) - looks a bit dirty, can you clean it a bit?
  3. 00:57:839 (4) - stack on 00:56:811 (4) - looks moar clean
  4. 00:58:868 (7) - ↑
  5. 01:02:297 (2) - blanket can be better
    SPOILER
    188,204,62297,2,0,B|212:160|272:156|304:188|312:212,1,140,0|0
    you may refuse since Im not so good at blanketing stuffs
  6. 01:06:068 (1) - 1 grid up for perfect blanket
  7. 01:09:668 (5) - stack on 01:08:297 (7), your spacing is irregular anyways
  8. 01:12:240 (5) - simmilar flow stuff as first pointed
  9. 01:14:983 (5) - ↑
  10. 01:17:725 (5) - ↑ ~ 01:19:954 (3) -

[Normal]

  1. 00:15:154 (4) - looks dirty with 00:13:440 (5), maybe place it over the previous slider, dunno why you like
  2. 00:22:354 - dont move the break or simply dont use it? explained a bit on [Lunatic Lololololo]
  3. 01:28:183 (1,1) - 2 looooong spinners in a row may be tyring and maybe booring to players, fill with some long sliders instead?
I have no much to say here, but I personally dislike stack/backstacks on easiest diffs

[Yasora \o/]

  1. just wanna say one thing: asdfasdfasdflkjjlaskdf ;3
Topic Starter
Frizz

ikari_kyon wrote:

wush hello
hmm Tsukasa... http://osu.ppy.sh/b/24733
well one of few tou*ou arrangers that I "like" or at least dont hate 3: but I preffer Tsukasa like this http://osu.ppy.sh/b/72705

[General]

  1. Im not sure if SB images are oversized or not, well common size is 640x480, so I think you should use one of those max size, I mean use "XXX"x480 or 640x"XXX" Im not sure, tell me if Im wrong
    A plus of using 640x480 images is that you dont need to re-scale them Tried to rescale them down but only to find that the images were blurry so I keep them the way they were. Also the SB Load doesn't exceed 5.00x so I guess it should be fine.

[SB]

Im not so experienced on SBing but Ill try
  1. 00:46:697 - the transition from SB\sanae to black bg is a bit sudden, maybe use your white effect or add a fade-out in this part Done
  2. SB\marisa - well this image is ovesized, I mean you are not using all the image on SB scale, maybe use all the image on transition or crop it About 90% part of the image are used at the first place so I guess I'll keep the way it was. Not going to crop to prevent unwanted part of the black background showing up.
  3. SB\reimu - same as avobe, also end the fade-in effect on 00:58:011? Tried and it faded in way too fast. I'll keep it the way it was.
  4. SB\girls_c - not fully image used, again... Edited the SB a bit for this part so it uses the whole image.

[Hard]

that custom hitsound 3:
  1. 00:18:754 (5) - ctrl+h~ctrl+r this? current flow dont feels so good, 00:20:983 (3,4,5) - is good Done
  2. 00:54:925 (1) - placement with 00:53:554 (5) - looks a bit dirty, can you clean it a bit? Done
  3. 00:57:839 (4) - stack on 00:56:811 (4) - looks moar clean Done
  4. 00:58:868 (7) - ↑ Done
  5. 01:02:297 (2) - blanket can be better Done
    SPOILER
    188,204,62297,2,0,B|212:160|272:156|304:188|312:212,1,140,0|0
    you may refuse since Im not so good at blanketing stuffs
  6. 01:06:068 (1) - 1 grid up for perfect blanket Done
  7. 01:09:668 (5) - stack on 01:08:297 (7), your spacing is irregular anyways Done
  8. 01:12:240 (5) - simmilar flow stuff as first pointed Done
  9. 01:14:983 (5) - ↑ Done
  10. 01:17:725 (5) - ↑ ~ 01:19:954 (3) - Done

[Normal]

  1. 00:15:154 (4) - looks dirty with 00:13:440 (5), maybe place it over the previous slider, dunno why you like Placed it on 00:13:440 (5) and edited some of the objects nearby, done
  2. 00:22:354 - dont move the break or simply dont use it? explained a bit on [Lunatic Lololololo] Removed break and done
  3. 01:28:183 (1,1) - 2 looooong spinners in a row may be tyring and maybe booring to players, fill with some long sliders instead? Replaced the first spinner with slider art, done
I have no much to say here, but I personally dislike stack/backstacks on easiest diffs
Thanks~
Yasora

ikari_kyon wrote:

[Yasora \o/]

  1. just wanna say one thing: asdfasdfasdflkjjlaskdf ;3
(〜 ̄▽ ̄)〜
Saturnalize

ikari_kyon wrote:

[Lunatic Lololololo]

wait did I wrote the diff name bad? - Don't make me want to rape you.
  1. 00:22:354 - hmm not move the break? the distance between the end of notes and start break is no so long I think and not so noticable - Okay, reduced...
  2. 00:24:754 (1,2,3) - stack on end of sliders is not perfect, lets see if I can make it
    SPOILER
    - used
    77,80,24754,6,0,B|28:148|84:228,1,160,4|10
    242,229,25268,2,0,B|162:205|84:228,1,160,0|0
    85,306,25782,2,0,B|97:265|84:228,1,80
  3. 00:26:640 (5) - stack where 00:25:268 (2) stars? - ( owo)b
  4. 00:26:640 (5,6,1) - not perfect stack.. hmm Ill lose many time if I star to fix all your stack/sliders, can you take your time to fix them? also using 0,0x is not enough to having perfect stacks.. it just works sometimes - Eh? I think I've fix this part with other kind of variation.
  5. 00:32:125 (5) - the hitburst of 00:30:754 (2,3) - makes (5) looks unsymmetrical, I cant think on a good suggest, maybe ctrl+r 00:31:611 (4) - since it start is almost good stacked on 00:30:754 (2)'s start and ctrl+r 00:32:125 (5) - having the end of slider covered by hitbursts will be less ehmm weird - Well it actually unsymmetrical, though it looks ugly, yeah. Fixed.
  6. 00:32:982 (1,2,3) - take care of stacks, you wanna use them? use them better, is nice but make them perfect or they will looks weird - Actually idk what do you want to say, either make the stack perfect or remake the pattern, but for now I'll fix the stack first as you talk about stacks.
  7. 00:37:097 (4) - ctrl+r this? the start currently is a bit covered by 00:36:240 (2) - and dont looks so good and this way there is no hitburst on 00:38:468 (1) - start - I prefer remake, but thank you for pointing this out.
  8. 00:49:697 ~ use 70% for soft soundsets? the volume difference is pretty noticable with 00:47:725 (2), 00:48:411 (4) - ah, yes. Thank you for remind me.
  9. 00:56:811 (8) - copy paste from 00:56:125 (6), shapes are different right now - Remake the slider shape so it will be easier to ctrl+r'ed.
  10. 00:59:725 (3) - use normal soundset for repeat, sounds less weird than current clap - perhaps done? Not sure what are you saying though
  11. 01:01:097 (5) - ↑ on start of slider - Again, done.
  12. 01:04:868 (6) - new combo? my god what Im sayin >_< well combo is long and that way 01:04:868 (6,7,8,9,10,11) as they are jumping circles they will got the same colour and wwww - you're right. nc'ed.
  13. 01:05:725 (11) - finish? - Strongly no since there's no cymbal sound at the music.
  14. 01:08:982 (1,2,3,4,5,6) - why not a big jump instead anti-jump? the almost silent part and that hmm piano effect? will give a highlight to the jump and then back to your regular spacing before this and after it - I prefer anti-jump because it fits more to the music, imo. Plus, adding anti-jump will make a more variety of pattern instead of jumpy notes here and there. I'm pretty sure this all was based on personal taste but if you want me to make the spacing bigger, I will.
  15. 01:20:982 (1) - normal soundset to slider start/body? to follow the previous sasdfas, and keep the finish the emphase that it have with that effect of song sounds interesting - Agree. Done.
http://puu.sh/FejV
10nya
Yahooo from n y a -'s queue
Black means suggestions

[General]
Nothing found :)

[Yasora's Easy]
- 01:08:468 - Two inherit timing with different volume o m o

[Normal]
- 01:26:640 - consider using decreasing volume like hard diff .3.

[Hard]
- 00:32:486 - Trap distance .3.
- 01:03:154 - ^

[1811's Taiko Oni]
- consider using 70% volume at the beginning and at kiai using 80%
- consider using 1.10 slider velocity multiplier at kiai so like an oni taiko
- 00:18:411 - add d ?

[Lunatic Loli]
OD + 1 ?
- 00:22:011 - consider removing break since all diff didn't use break o v o
- 00:32:125 - combo 3 didn't overlap cutely o v o http://puu.sh/FhgP
- 01:09:497 (12) - add whistle?
Sweet overlap c:

thats all I can found ~ Good luck for the rank cx
Yasora
omg
SPOILER
osu file format v9

[General]
AudioFilename: 01 Tsukasa - Mirage of the Rain.mp3
AudioLeadIn: 0
PreviewTime: 24689
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mirage of the Rain
Artist:Tsukasa
Creator:Frizz925
Version:Yasora's Easy
Source:Touhou
Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme seirensen th12

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
Sprite,Background,TopLeft,"bg.jpg",0,0
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\girls_a.jpg",320,240
M,0,11039,22011,406,228,235,262
F,0,11039,22011,1
S,1,11039,22011,0.8668795,0.8487939
Sprite,Foreground,Centre,"SB\girls_b.jpg",320,240
F,0,24754,,1
M,0,24754,35725,232,190,392,277
S,0,24754,35725,0.81568,0.7849602
F,1,35040,35725,1,0
Sprite,Foreground,Centre,"SB\sanae.jpg",320,240
S,0,35725,,0.67232
F,1,35725,36411,0,1
M,0,35725,46868,344,254,296,222
F,0,36411,46697,1
F,0,46697,46868,1,0
Sprite,Foreground,Centre,"SB\marisa.jpg",320,240
F,0,47040,,1
M,0,47040,57668,481,146,331,238
S,0,47040,57668,0.9692804,0.6825602
F,0,56982,57668,1,0
Sprite,Foreground,Centre,"SB\reimu.jpg",320,240
S,0,57668,,0.8976001
F,0,57668,58354,0,1
M,0,57668,68468,215,233,311,247
F,1,67954,68468,1,0
Sprite,Foreground,Centre,"SB\girls_c.jpg",320,240
F,0,70011,,1
M,0,70011,91954,144,320,348,239
S,0,70011,91954,1.08192,0.7030399
F,0,85097,85782,1,0.8310401
F,0,91954,97440,1,0
Sprite,Foreground,Centre,"SB\white.jpg",320,240
F,0,11039,11382,1,0
F,0,22011,22354,1,0
F,0,24754,25097,1,0
F,0,47040,47382,1,0
F,0,70011,70354,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
11040,342.857142857143,4,2,0,60,1,0
21668,-100,4,2,0,40,0,0
24754,-100,4,2,0,70,0,0
47040,-100,4,2,0,70,0,1
68468,-100,4,2,0,5,0,0
70011,-100,4,2,0,60,0,0
79611,-100,4,2,0,20,0,0
80982,-100,4,2,0,60,0,0
91954,-100,4,2,0,30,0,0


[Colours]
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203

[HitObjects]
400,80,11039,2,0,B|460:112|452:192,2,120,4|0|2
308,172,12753,1,2
212,88,13439,1,2
152,136,13782,6,0,B|112:192|152:252,2,120,0|0|2
268,192,15496,1,2
340,88,16182,1,2
424,92,16525,6,0,B|416:136|372:164,1,80,0|2
272,224,17553,1,2
200,264,17896,6,0,B|180:224|204:176,1,80,0|2
260,72,18925,1,2
144,128,19611,5,2
196,244,20296,1,2
312,196,20982,1,2
304,68,21668,2,0,B|264:52|220:68,1,80,2|0
56,340,24753,6,0,B|144:336|184:248,1,160,4|0
188,176,25782,1,8
236,112,26125,2,0,B|312:80|400:112,1,160,2|0
452,160,27154,1,8
456,240,27497,6,0,B|428:288|352:288|320:244,1,160,2|0
256,192,28525,1,8
180,220,28868,2,0,B|152:304,2,80,2|8|0
144,148,29897,1,8
104,80,30240,6,0,B|140:56|184:80,1,80,2|8
320,156,31268,1,8
256,300,31953,1,8
176,304,32297,2,0,B|140:332|100:308,1,80,0|8
76,232,32982,6,0,B|52:152|108:64|196:60,1,240,2|8
272,56,34354,2,0,B|312:48|356:68,2,80,2|8|0
236,128,35382,1,8
280,196,35725,6,0,B|292:260|256:324|184:344|124:324,1,240,6|8
64,280,37097,2,0,B|52:196,1,80,2|8
112,92,38125,1,8
180,48,38468,6,0,B|272:32|340:112|300:224,1,240,2|8
340,272,39840,2,0,B|360:312|400:328,2,80,2|8|0
420,248,40868,1,8
448,176,41211,6,0,B|468:104|392:48|304:104|336:184,1,240,2|8
280,240,42582,2,0,B|208:276|100:240|76:148,1,240,2|8
256,192,43954,12,0,46011
256,308,47040,5,4
152,232,47725,1,8
108,112,48411,1,8
208,32,49096,1,8
284,32,49440,6,0,B|372:56|372:56|332:132|380:204,1,240,2|8
456,228,50811,2,0,B|432:288|360:288|360:288|236:288,1,240,2|8
164,248,52182,2,0,B|152:192|100:144|100:144|192:64,1,240,2|8
268,56,53554,2,0,B|316:28|404:36|440:120|424:176,1,240,2|8
344,168,54925,6,0,B|348:236|320:288|260:320|176:312,1,240,2|8
132,260,56297,2,0,B|80:196,1,80,2|8
84,116,56982,1,2
152,72,57325,1,8
232,64,57668,6,0,B|316:52|388:144|360:240,1,240,6|8
296,264,59040,2,0,B|240:228|184:264|184:264|124:292|68:248,1,240,2|8
36,180,60411,2,0,B|68:156|68:112|68:112|148:140|228:112,1,240,2|8
296,72,61782,2,0,B|360:88|384:148|368:212,1,160,2|0
356,272,62811,1,8
276,272,63154,6,0,B|112:272,2,160,2|0|2
356,272,64868,1,8
428,164,65554,1,8
256,192,65896,8,0,68468
256,192,70011,5,4
324,152,70354,2,0,B|356:112|356:112|404:100|468:112,1,160,8|8
508,184,71382,1,2
488,264,71725,2,0,B|456:304|456:304|408:316|344:304,1,160,8|8
272,272,72754,5,2
220,208,73097,2,8,B|200:160|132:140|80:168,1,160
16,208,74125,1,2
60,272,74468,2,8,B|80:320|148:340|200:308,1,160
272,328,75497,5,2
324,268,75840,2,8,B|420:136,1,160
256,192,76868,8,0,79611
256,192,80982,5,4
176,192,81325,2,0,B|136:220|88:188,2,80,8|0|8
136,124,82354,1,2
200,72,82697,2,8,B|276:48|360:72,1,160
424,116,83725,5,2
472,176,84068,2,0,B|496:216|504:256,2,80,8|0|8
392,188,85097,1,2
324,224,85440,2,8,B|252:264|168:228,1,160
96,200,86468,5,2
100,120,86811,2,8,B|136:92|160:56,1,80,8|0
236,64,87497,1,8
256,192,87839,8,4,91954
Saturnalize

- t e n n y a - wrote:

[Lunatic Loli]
OD + 1 ? - I'll increase it once it pointed out again by another people.
- 00:22:011 - consider removing break since all diff didn't use break o v o - It won't allow me D: I've tried but even the drain is quite little I'm not sure it's comfortable, and plus it looks ugly because it's totally empty. (no notes, black background, what do we expect?)
- 00:32:125 - combo 3 didn't overlap cutely o v o http://puu.sh/FhgP - Changed.
- 01:09:497 (12) - add whistle? - k, and more for 2 next notes.
Sweet overlap c: - My thank you :D
http://puu.sh/FhzQ
Topic Starter
Frizz

- t e n n y a - wrote:

Yahooo from n y a -'s queue
Black means suggestions

[General]
Nothing found :) Great :D

[Normal]
- 01:26:640 - consider using decreasing volume like hard diff .3. Done

[Hard]
- 00:32:486 - Trap distance .3. It's one of those accelerated spacing jumps :c
- 01:03:154 - ^ ^

thats all I can found ~ Good luck for the rank cx
Thanks~
And updated.
Rei Hakurei
This priority system....
+39 (34 maps higher on the list)
makes me moar jeal-osu! lol~ good luck on ranking then
-Baby Strawberry-
Hi~!
here's my mod~!

SPOILER
Lunatic Loli
wow so many time lines lol
00:11:039 (1) - its not that symmetrical, you may want to move the second tick 1 grid right and replace all the copied sliders.
00:38:468 (1) - ^ much better?
nice

Hard
SPOILER
00:49:097 (5) - remove clap at the end
no other major problems~!

Normal
SPOILER
01:28:182 (1) - may be add a clap at the beginning?

Yasora's Easy
SPOILER
01:16:868 (1) - i don't think a spinner is suitable actually, you can replace it by some sliders.

good luck!~ :)
Saturnalize

-Baby Strawberry- wrote:

SPOILER
Lunatic Loli
wow so many time lines lol - I like it >w<
00:11:039 (1) - its not that symmetrical, you may want to move the second tick 1 grid right and replace all the copied sliders. - Done'd but using my way :D
00:38:468 (1) - ^ http://puu.sh/FsQk much better? - ( owo)b
nice - thank you >w<
http://puu.sh/FuZW
Topic Starter
Frizz

-Baby Strawberry- wrote:

Hi~!
here's my mod~!

Hard
SPOILER
00:49:097 (5) - remove clap at the end Done
no other major problems~!

Normal
SPOILER
01:28:182 (1) - may be add a clap at the beginning? Done

good luck!~ :)
Thanks~
Yasora
no change
but thanks for mod =)
Snowy Dream
Mod request from Snowy Dream's Queue
-------------------------------------------------
[General]
- [Hard] :
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203

- [Lunatic Loli] :
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 109,109,254
Combo4 : 128,85,186

- [Normal] :
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203

- [Yasora's Easy] :
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203


[Ysoras'Easy]
01:05:896 (1) - newcombo
01:16:868 (1) - newcombo
01:27:839 (1) - newcombo

[Normal]
01:10:011 (1) - newcombo
00:35:040 (5) - spacing
01:01:097 (2) - spacing

[Hard]
00:14:640 (3) - umm...spacing?
00:27:497 (3) - use 4 points to make this slider
00:44:640 (3) - not stack with 00:43:097 (3) completely
01:04:525 (8,9,1,2,3,4,5) - oh..it's not for a hard diff :<
01:26:811 (1) - spacing?
01:28:182 (1) - ^
01:29:554 (1) - ^
01:30:925 (1) - ^


[Lunatic Loli]
Unsnapped inherited (green) sections at: 00:19:776 - snap to 00:19:782
01:07:268 (1) - newcombo
00:21:497 (6) - a bit sharp here
01:17:897 (8) - move to x:252 y:224 (do a better effect)
--------------------------------------------------
OK that's all .Good song!
Excellent Mapset
Saturnalize

Snowy Dream wrote:

[Lunatic Loli]
Unsnapped inherited (green) sections at: 00:19:776 - snap to 00:19:782 - ( owo)b
01:07:268 (1) - newcombo - ( owo)b
00:21:497 (6) - a bit sharp here - I don't know what you mean. Sorry :(
01:17:897 (8) - move to x:252 y:224 (do a better effect) - I don't get it. I mean, do you want this to be stacked with 01:16:525 (4) - or what? If yes, then this pattern should have a remake.But since when this pattern begin, 01:16:525 (4) - has disappear. I prefer to make 01:17:897 (8) - end slider stack with 01:16:868 (5) - 's, but thank you for pointing this out.
http://puu.sh/FvAa
Yasora
nothing change
taiko_maniac1811
no change on my diff too ._.
sounds good to play for me :3
Topic Starter
Frizz

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
-------------------------------------------------
[General]
- [Hard] :
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203

- [Lunatic Loli] :
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 109,109,254 Fixed
Combo4 : 128,85,186

- [Normal] :
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203

- [Yasora's Easy] :
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203

[Normal]
01:10:011 (1) - newcombo Um, it's NC already o.o
00:35:040 (5) - spacing Fixed
01:01:097 (2) - spacing Fixed

[Hard]
00:14:640 (3) - umm...spacing? Fixed
00:27:497 (3) - use 4 points to make this slider Done
00:44:640 (3) - not stack with 00:43:097 (3) completely Fixed
01:04:525 (8,9,1,2,3,4,5) - oh..it's not for a hard diff :< I see. Made the spacing constant, done.
01:26:811 (1) - spacing? Fixed
01:28:182 (1) - ^ ^
01:29:554 (1) - ^ ^
01:30:925 (1) - ^ ^

OK that's all .Good song!
Excellent Mapset
Thank you~
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]
  1. offset-8
  2. sb\black.jpg is not used.
  3. When you use pure color image, you'd better to use png. (change white.jpg to a png)
  4. Pay attention on the shape of sliders: For example in Normal 01:00:069 (6) - http://puu.sh/FKl3 change to this: http://puu.sh/FKlt The final point should be at center of the slider end, and all points should be symmetric.
[Yasora's Easy]
01:05:896 (1) - add NC on spinner
01:16:868 (1) - ^
01:27:839 (1) - ^

[Normal]
00:17:211 (3,6) - make them symmetric?
01:10:011 (1) - add NC after spinner

[Hard]
00:21:326 (4,6) - 1 grid down and it will looks much better
00:33:497 (6,3) - try to avoid the overlap?
00:46:354 (7,1) - not symmetric.
01:02:982 (4,1,2,3,4,5,6) - make a round?
01:04:525 (8,9,1,2,3,4,5) - ^

[Insane]
00:30:240 (1,4) - stack their end?
00:30:240 (1,5) - stack their head?
00:41:211 (1) - make the slider symmetric? http://puu.sh/FK8g
00:41:725 (2,4,5) - ^
01:03:668 (3,5) - not symmetric. Use Ctrl+H to adjust them?
01:30:925 (7) - not looks so good. Use a note to adjust? http://puu.sh/FKax

That's all I can find. GL~
Yasora
about nc in spinner p/1601041
popner

Yasora wrote:

about nc in spinner p/1601041
I have read this weeks ago.


If you don't add NC, the NCs are not consistent. That's a normal NC suggestion so I didn't write it in red color.
Topic Starter
Frizz

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

[General]
  1. offset-8 Done
  2. sb\black.jpg is not used. Could've sworn I've removed it and did full-submission. Will full-submit again later.
  3. When you use pure color image, you'd better to use png. (change white.jpg to a png)
  4. Pay attention on the shape of sliders: For example in Normal 01:00:069 (6) - http://puu.sh/FKl3 change to this: http://puu.sh/FKlt The final point should be at center of the slider end, and all points should be symmetric.
[Normal]
00:17:211 (3,6) - make them symmetric? Done
01:10:011 (1) - add NC after spinner Done

[Hard]
00:21:326 (4,6) - 1 grid down and it will looks much better Done
00:33:497 (6,3) - try to avoid the overlap? Done
00:46:354 (7,1) - not symmetric. Done
01:02:982 (4,1,2,3,4,5,6) - make a round? Changed them to back-and-forth
01:04:525 (8,9,1,2,3,4,5) - ^ ^

That's all I can find. GL~
Thanks
Saturnalize

popner wrote:

[Insane]
00:30:240 (1,4) - stack their end? - Done.
00:30:240 (1,5) - stack their head? - Done.
00:41:211 (1) - make the slider symmetric? http://puu.sh/FK8g - I'm afraid that I can't do it. So code, maybe?
00:41:725 (2,4,5) - ^ - ^~
01:03:668 (3,5) - not symmetric. Use Ctrl+H to adjust them?
01:30:925 (7) - not looks so good. Use a note to adjust? http://puu.sh/FKax - Make it (quite) bigger so it won't look messy.

http://puu.sh/FNmr
Leorda
Hi there


[Yasora's Easy]
01:05:889 (1) - New combo for spinner. You seems forgot to something?
01:16:860 (1) - I feel this spinner is doesn't following anything. Remove this spinner and remap that part? Also, new combo for spinner. You seems forgot to something?
01:20:974 (1) - Overlapped by hitbursts from spinner. Sometimes, beginners are slowly to read object, so this possibly hidden for them
01:27:832 (1) - Same issue as 01:05:889 (1)


[Normal]
00:18:574 (6) - Flip horizontally (ctrl+H) for better flow?
00:31:945 (4) - Extend this slider to white tick. You seems miss this part, I guess....
00:36:402 (2) - This spacing doesn't looks right...
00:37:431 (5) - ^



That's all I got, sorry
Topic Starter
Frizz

Leorda wrote:

Hi there

[Normal]
00:18:574 (6) - Flip horizontally (ctrl+H) for better flow? Done
00:31:945 (4) - Extend this slider to white tick. You seems miss this part, I guess.... Done
00:36:402 (2) - This spacing doesn't looks right... Done
00:37:431 (5) - ^ Done



That's all I got, sorry
Thanks
Yasora
bored with people who talking about nc in spinner

SPOILER
osu file format v9

[General]
AudioFilename: 01 Tsukasa - Mirage of the Rain.mp3
AudioLeadIn: 0
PreviewTime: 24689
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mirage of the Rain
Artist:Tsukasa
Creator:Frizz925
Version:Yasora's Easy
Source:Touhou
Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme seirensen th12

[Difficulty]
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CircleSize:3
OverallDifficulty:1
ApproachRate:2
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SliderTickRate:1

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Topic Starter
Frizz
updated
Flower
Hi~ mod from my queue~

General
Great map and SB. deserve a star.

Timing Section
01:37:346 - make the section to 01:37:432

Easy
oblivious different DS's in different sections. choose a comfortable one. maybe turn the grid snap will help.
00:43:946 (1) - silence the spinner end?

Normal
this level sounds boring with just don-pa-don-pa, I suggest you change note arrangement to make it less boring.
00:44:288 (1) - silence the spinner end?

Hard
00:48:231 (3) - can be easily misread. put a bit further.
00:49:774 (1) - DS.
00:51:317 (1,2) - DS. No need snapping the previous note because even you do so it will be stacked.
01:02:802 (3,4,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - a bit too messy.
01:07:259 (1,2,3,4,5,6,7,8) - a sudden DS increasing will just make it feel awkward. try to make the arrangement look better.
01:10:002 (1) - This final jump is easy to miss. maybe use a slider here?
01:15:831 (2) - DS?
01:24:745 (8,9,10) - ^

Taiko
00:13:089 (1) , 00:18:574 (1) - maybe delete these notes
00:53:546 (2,3,1,2,3,1,2,1,1,1,1,1) - do not sound so good. since you place the dons for main rhythm, you can arrange the notes in a better way.

Lunatic
mmm the level is not so lunatic... FC at first try. but really a perfect map. (nazi: try to use more 1/4 notes)
HP ->8
Delete break at 00:21:832 .
00:42:574 (4,5) - slider shape
00:46:346 (1,2,3,4) - a bit tricky. maybe make a jump instead stack?
00:48:917 (5,6,1) - suggest a manual-stack (use small DS instead of stack)
00:52:174 (1,2,3,4,5,6,7) - just more separate. this is too 'compact' lol
01:08:460 (1,2,3,4,5,6,7) - maybe a bit higher DS? this could make people misunderstand as 1/4 notes.
Poggo
Hi from my mod Q ^.^

Correct size pics SB >.< size should be 800x600 and less

Lunatic

00:20:974(3,4,5,6,7,8) - make so http://osu.ppy.sh/ss/362139 looks better
00:30:746(2,3) - stack better
00:43:089(5,6,1) - stack it better
00:49:689(2,5) - remove claps
01:05:717 - remove whistle
01:06:917(spin) - remove clap/ not sound here

Hard

00:30:403 - i think better add note here
00:47:032(1,3) - stack better

Normal

fine~~

Easy

fine~~

good luck~~
Marcin
[Easy]
What about custom tick sounds for claps?
First 20 sec plays strange, but I don't know why :/
[Normal]
00:28:859 (3,4,5) - spacing
[Hard]
Fine~~
[Lunatic Loli]
GREAT HITSOUNDS /o/
but new combos feels strange.

So short mod :/
GO GO GO RANKED
Saturnalize

Katty Pie wrote:

Lunatic

00:20:974(3,4,5,6,7,8) - make so http://osu.ppy.sh/ss/362139 looks better - I'm making a spiral with no overlapping notes here. In other words, fixed but not this way,
00:30:746(2,3) - stack better - Okay.
00:43:089(5,6,1) - stack it better - How's now?
00:49:689(2,5) - remove claps - Absolutely, no. It's perfect just now D:
01:05:717 - remove whistle - Nope, hitsound pattern.
01:06:917(spin) - remove clap/ not sound here - Again, hitsound pattern. Plus, I like the way it sounds, rather than empty.

Marcin wrote:

[Lunatic Loli]
GREAT HITSOUNDS /o/
but new combos feels strange. - I'm sorry :(

http://puu.sh/G6FG
Topic Starter
Frizz

iroseka wrote:

Hi~ mod from my queue~

General
Great map and SB. deserve a star. Thanks~

Timing Section
01:37:346 - make the section to 01:37:432 Tried this and it no longer silences the spinner end so no.

Normal
this level sounds boring with just don-pa-don-pa, I suggest you change note arrangement to make it less boring.
00:44:288 (1) - silence the spinner end? Done

Hard
00:48:231 (3) - can be easily misread. put a bit further. For the sake of spacing, no
00:49:774 (1) - DS. Done
00:51:317 (1,2) - DS. No need snapping the previous note because even you do so it will be stacked. Done
01:02:802 (3,4,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - a bit too messy. Arranged them to something else
01:07:259 (1,2,3,4,5,6,7,8) - a sudden DS increasing will just make it feel awkward. try to make the arrangement look better. The pattern is already as good as it is however I made the spacing increases much less sudden
01:10:002 (1) - This final jump is easy to miss. maybe use a slider here? No but I arranged it a bit, should be better now
01:15:831 (2) - DS? Done
01:24:745 (8,9,10) - ^ Done

Katty Pie wrote:

Hi from my mod Q ^.^

Correct size pics SB >.< size should be 800x600 and less
Pretty sure it's okay if it's above 800x600. I'll ask around.

Hard

00:30:403 - i think better add note here Done
00:47:032(1,3) - stack better Done

good luck~~

Marcin wrote:

[Normal]
00:28:859 (3,4,5) - spacing Done

So short mod :/
GO GO GO RANKED
Thanks everyone and for the stars too :D
taiko_maniac1811
edited the taiko
changed some notes mentioned...

SPOILER
  • osu file format v9

    [General]
    AudioFilename: 01 Tsukasa - Mirage of the Rain.mp3
    AudioLeadIn: 0
    PreviewTime: 24689
    Countdown: 0
    SampleSet: Normal
    StackLeniency: 0.7
    Mode: 1
    LetterboxInBreaks: 0

    [Editor]
    DistanceSpacing: 0
    BeatDivisor: 4
    GridSize: 32

    [Metadata]
    Title:Mirage of the Rain
    Artist:Tsukasa
    Creator:Frizz925
    Version:1811's Taiko Oni
    Source:Touhou
    Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme seirensen th12

    [Difficulty]
    HPDrainRate:6
    CircleSize:5
    OverallDifficulty:6
    ApproachRate:5
    SliderMultiplier:1.4
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Yasora
SPOILER
osu file format v9

[General]
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AudioLeadIn: 0
PreviewTime: 24689
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mirage of the Rain
Artist:Tsukasa
Creator:Frizz925
Version:Yasora's Easy
Source:Touhou
Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme seirensen th12

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Topic Starter
Frizz
Updated
yeahyeahyeahhh
from Mod Req

Lunatic Loli:
00:34:346 (4) - This anti jumps feels off, maybe a bit larger spacing (to like 1.1 or something instead of .9).
00:35:374 (6) - You'll prob get yelled at by some Bats for this, I would put the end of this slider on the end of 5.
01:18:231 (1) - Please stop stacking slider underneath other sliders. This is hard to read and again will probably get yelled at by a BAT.
01:30:917 (7) - Spacing. It's too close to 6 considering the spacing between all of 01:29:717 (4,5,6,7) - is the same, people are going to think this is also 1/2 like 4-5-6.


Hard:
Hard is harder than Lunatic and has more notes.. Is this intended? This throws the spread off, you might want to consider toning Hard down a bit or making Lunatic a bit harder... Or switching the diff names.
01:01:945 (1) - Spacing, seems a lot similar to how 00:47:717 (2,3) - and 00:53:888 (6,7) - are spaced for example.. makes the map feel off.

Normal:
Fine

Easy:
Fine
Saturnalize

yeahyeahyeahhh wrote:

Lunatic Loli:
00:34:346 (4) - This anti jumps feels off, maybe a bit larger spacing (to like 1.1 or something instead of .9). - But there are jump after this, If I'm using even 1.0x, doesn't it will make the jump bigger?
00:35:374 (6) - You'll prob get yelled at by some Bats for this, I would put the end of this slider on the end of 5. - Done.
01:18:231 (1) - Please stop stacking slider underneath other sliders. This is hard to read and again will probably get yelled at by a BAT. - Actually, I'm a bit agree, but you may want to suggest me some pattern instead of bragging it. It will be more helpful. Really. For now no changes. I don't know what to do because after this slider it has a pattern. Instead, I rotate 01:17:546 (7,8) - . I actually scared of that 'yelled at by a BAT' but meh, you know that word is sometimes not a good thing to put at mod.
01:30:917 (7) - Spacing. It's too close to 6 considering the spacing between all of 01:29:717 (4,5,6,7) - is the same, people are going to think this is also 1/2 like 4-5-6. - How about stack? ;)
meiikyuu

feel free to ignore whatever you don't like

◘ btw i read Katty Pie's mod, and no the max. size is not 800x600, 1024 x 768 is max. js xD

Yasora's Easy
00:12:746 (2) - place at x: 324 y: 184 (so that 1 blankets neatly around it)

nice diff. ~

Normal
00:43:602 (6) - one grid down, might look neater next to 5

Hard
00:13:259 (5) - move last point of slider 2 grids up to look a bit neater?
00:56:288 (3) - try making the beginning of the slider stack with the end of 00:57:488 (3) -

Lunatic Loli
01:28:346 (7) - new combo here (so that it will match similar patterns like 01:25:089 (5,1) - ) ..but i guess no change works too now that i triple checked..

that's all from me :< sry i couldn't find much, seems like a solid map to me

tsukasa ~~ good luck <3
h-728
from queue

[Yasora's Easy]
  • how about add hitsounds to slidertick?
[Normal]
  • AR -1 or -2
    00:58:517 (3,4) - I think these notes are too hard for beginner player. replace with reverse slider.
    01:05:974 (1) - I think you shouldn't to silent here.
    01:11:031 (3,3) - I guess newbie player will miss these note, because they are covered with hitburst.
[Hard]
  1. first of all, is this really Hard?
    continual circles looks so hard. reduce some of them.
    for example, in 00:12:402 (1,2,3,4,5,6), you should remove 2 and 6.
    whole the map, I think you need to recheck of them.
  2. I wonder why you put notes so randomly.
    for example, 00:12:745 (3,4) and 00:13:259 (5,6). these note have same rhythm.
    if you want to blanket a circle, you should do it perfectly. it is a trivial thing, but it will give your map looks very well.
    00:33:488 (5,6,1) - keep a certain distance
[Lunatic Loli]
  • 00:35:717 (1) - upside down to make a good flow
    00:36:232 (2) - ^
    00:45:831 (5,1) - I don't like this stacking
    01:08:460 (1,2,3,4,5,6,7,1) - I don't like this distance. more farther
    01:25:089 (5,2) - same as 00:45:831
    01:26:460 (3,4) - ^
    01:30:917 (7) - how about use this one
    200,96,90917,2,2,B|260:52|368:60|456:192|368:324|260:332|200:288,1,480,2|4
that's all. gl
Yasora
SPOILER
osu file format v9

[General]
AudioFilename: 01 Tsukasa - Mirage of the Rain.mp3
AudioLeadIn: 0
PreviewTime: 24689
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mirage of the Rain
Artist:Tsukasa
Creator:Frizz925
Version:Yasora's Easy
Source:Touhou
Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme seirensen th12

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

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M,0,35725,46868,344,254,296,222
F,0,36411,46697,1
F,0,46697,46868,1,0
Sprite,Foreground,Centre,"SB\marisa.jpg",320,240
F,0,47040,,1
M,0,47040,57668,481,146,331,238
S,0,47040,57668,0.9692804,0.6825602
F,0,56982,57668,1,0
Sprite,Foreground,Centre,"SB\reimu.jpg",320,240
S,0,57668,,0.8976001
F,0,57668,58354,0,1
M,0,57668,68468,215,233,311,247
F,1,67954,68468,1,0
Sprite,Foreground,Centre,"SB\girls_c.jpg",320,240
F,0,70011,,1
M,0,70011,91954,144,320,348,239
S,0,70011,91954,1.08192,0.7030399
F,0,85097,85782,1,0.8310401
F,0,91954,97440,1,0
Sprite,Foreground,Centre,"SB\white.png",320,240
F,0,11039,11382,1,0
F,0,22011,22354,1,0
F,0,24754,25097,1,0
F,0,47040,47382,1,0
F,0,70011,70354,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
11032,342.857142857143,4,2,0,60,1,0
21660,-100,4,2,0,40,0,0
24746,-100,4,2,0,70,0,0
46003,-100,4,2,0,10,0,0
47032,-100,4,2,0,70,0,1
68460,-100,4,2,0,5,0,0
70003,-100,4,2,0,60,0,0
79603,-100,4,2,0,20,0,0
80974,-100,4,2,0,60,0,0
91946,-100,4,2,0,30,0,0


[Colours]
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203

[HitObjects]
400,80,11031,2,0,B|460:112|452:192,2,120,4|0|2
324,184,12746,1,2
228,100,13432,1,2
160,136,13774,6,0,B|120:192|160:252,2,120,0|0|2
276,188,15489,1,2
348,84,16174,1,2
428,92,16517,6,0,B|420:136|376:164,1,80,0|2
276,224,17546,1,2
204,264,17889,6,0,B|184:224|208:176,1,80,0|2
256,68,18917,1,2
144,128,19603,5,2
196,244,20289,1,2
312,196,20974,1,2
304,68,21660,2,0,B|264:52|220:68,1,80,2|0
56,340,24746,6,0,B|144:336|184:248,1,160,4|0
188,176,25774,1,8
236,112,26117,2,0,B|312:80|400:112,1,160,2|0
452,160,27146,1,8
456,240,27489,6,0,B|428:288|352:288|320:244,1,160,2|0
256,192,28517,1,8
180,220,28860,2,0,B|152:304,2,80,2|8|0
144,148,29889,1,8
104,80,30232,6,0,B|140:56|184:80,1,80,2|8
320,156,31260,1,8
256,300,31946,1,8
176,304,32289,2,0,B|140:332|100:308,1,80,0|8
76,232,32974,6,0,B|52:152|108:64|196:60,1,240,2|8
272,56,34346,2,0,B|312:48|356:68,2,80,2|8|0
236,128,35374,1,8
280,196,35717,6,0,B|292:260|256:324|184:344|124:324,1,240,6|8
64,280,37089,2,0,B|52:196,1,80,2|8
112,92,38117,1,8
180,48,38460,6,0,B|272:32|340:112|300:224,1,240,2|8
340,272,39831,2,0,B|360:312|400:328,2,80,2|8|0
420,248,40860,1,8
448,176,41203,6,0,B|468:104|392:48|304:104|336:184,1,240,2|8
280,240,42574,2,0,B|208:276|100:240|76:148,1,240,2|8
256,192,43946,12,0,46003
256,308,47031,5,4
152,232,47717,1,8
108,112,48403,1,8
208,32,49089,1,8
284,32,49431,6,0,B|372:56|372:56|332:132|380:204,1,240,2|8
456,228,50803,2,0,B|432:288|360:288|360:288|236:288,1,240,2|8
164,248,52174,2,0,B|152:192|100:144|100:144|192:64,1,240,2|8
268,56,53546,2,0,B|316:28|404:36|440:120|424:176,1,240,2|8
344,168,54917,6,0,B|348:236|320:288|260:320|176:312,1,240,2|8
132,260,56289,2,0,B|80:196,1,80,2|8
84,116,56974,1,2
152,72,57317,1,8
232,64,57660,6,0,B|316:52|388:144|360:240,1,240,6|8
296,264,59031,2,0,B|240:228|184:264|184:264|124:292|68:248,1,240,2|8
36,180,60403,2,0,B|68:156|68:112|68:112|148:140|228:112,1,240,2|8
296,72,61774,2,0,B|360:88|384:148|368:212,1,160,2|0
356,272,62803,1,8
276,272,63146,6,0,B|112:272,2,160,2|0|2
356,272,64860,1,8
428,164,65546,1,8
256,192,65889,8,0,68460
256,192,70003,5,4
324,152,70346,2,0,B|356:112|356:112|404:100|468:112,1,160,8|8
508,184,71374,1,2
488,264,71717,2,0,B|456:304|456:304|408:316|344:304,1,160,8|8
272,272,72746,5,2
220,208,73089,2,8,B|200:160|132:140|80:168,1,160
16,208,74117,1,2
60,272,74460,2,8,B|80:320|148:340|200:308,1,160
272,328,75489,5,2
324,268,75831,2,8,B|420:136,1,160
256,192,76860,8,0,79603
212,264,80974,5,4
176,192,81317,2,0,B|136:220|88:188,2,80,8|0|8
136,124,82346,1,2
200,72,82689,2,8,B|276:48|360:72,1,160
424,116,83717,5,2
472,176,84060,2,0,B|496:216|504:256,2,80,8|0|8
392,188,85089,1,2
324,224,85431,2,8,B|252:264|168:228,1,160
96,200,86460,5,2
100,120,86803,2,8,B|136:92|160:56,1,80,8|0
236,64,87489,1,8
256,192,87832,8,4,91946
Stefan
asdf

[Yasora's Easy]
00:13:774 (1) - I feel it should be look like this. http://puu.sh/HnEB
Very solid Diff, well done as always, Yasora!

[Normal]
00:40:859 (1) - Remove NC
00:41:545 (2) - NC
00:58:517 (3,4) - Could irritate the new players.
01:01:088 (2) - Place it at x:204 y:180
01:01:431 (3) - Place it at x:152 y:228 (This small curve looks pretty and gives more flow instead of a straight line)
01:28:174 (1) - Set the last Sliderpoint at x:284 y:256, looks a bit better.

[Hard]
00:23:374 (1,2,3,4,5) - This Part is really awful to map. IMO I don't hear a good rhythm out and it would be hard to follow, especially if people play with Hidden.
Diffs seems fine, but the Kiai Time Part is hard to read. The Positions and the many overlap let it looks like I said. This is my opinion, however, I just want let you know this.

[1811's Taiko Oni]
00:41:203 (1) - d instead of k

[Lunatic Loli]
00:57:317 (9) - Strg+J it for a better transition from (9) to (10).
00:59:717 (3) - Err.. I would make like this. http://puu.sh/Ho7O (Also add at 01:00:232 a Circle) and remove Whistle and set Clap there.
01:18:746 (2,3,4,5,6) - I suggest to make the Distance of the Circles bigger.
01:20:117 (8,9,10,11) - ^

orz
Topic Starter
Frizz

meiikyuu wrote:


feel free to ignore whatever you don't like

◘ btw i read Katty Pie's mod, and no the max. size is not 800x600, 1024 x 768 is max. js xD

Normal
00:43:602 (6) - one grid down, might look neater next to 5 Done

that's all from me :< sry i couldn't find much, seems like a solid map to me

tsukasa ~~ good luck <3

h-728 wrote:

from queue

[Normal]
  • AR -1 or -2 Set to AR4
    00:58:517 (3,4) - I think these notes are too hard for beginner player. replace with reverse slider. Done
    01:05:974 (1) - I think you shouldn't to silent here. Done
    01:11:031 (3,3) - I guess newbie player will miss these note, because they are covered with hitburst.
that's all. gl

TheNutritiousGuy wrote:

asdf

[Normal]
00:40:859 (1) - Remove NC Done
00:41:545 (2) - NC Done
00:58:517 (3,4) - Could irritate the new players. Done
01:01:088 (2) - Place it at x:204 y:180 Done
01:01:431 (3) - Place it at x:152 y:228 (This small curve looks pretty and gives more flow instead of a straight line) Done
01:28:174 (1) - Set the last Sliderpoint at x:284 y:256, looks a bit better. Done

orz :3
Thanks. I'm currently changing loadsa things for Hard and most of its mods will still apply.
Mikarunoel131_DELETED
Hi ^w^

Here I am from my modding queue


General :

delet .osb file in beatmap foler and full submit


I am only making suggestion and when you like some , than I did a good job ^^

Easy

00:13:431 suggestion for better spacing http://puu.sh/HGJI even for a newbe this is makeable and looks better ^^
00:15:489 after you made 00:13:431 put bomco 2 on middle line , both together would look good ^^

That is it for Easy


Normal

00:14:117 make the slider a bit nicer like this http://puu.sh/HGSe
00:26:974 I think a jump like that isn`t allowed , or is it ? But may change that ^^ ?
00:45:917 Why not put timeing point at the end of spinner at 00:46:003 ?
00:49:260 maybe new combo ?
01:03:146 you can put it like spacing is near to combo 6 befor and than make it like this http://puu.sh/HH4u than spacing is correct at every combo at that moment and it looks good =)
01:26:117 stack it correctly in the end of 3
01:37:346 Why not put the timeing point exactly at the end 01:37:432 ^^ ?

That is it for Normal


Hard

00:30:232 put it correctly into the end of slider 6
00:42:232 put it correctly into the end of slider 1
01:02:289 try to put end of slider 2 exactly into slider 7 from befor

That is it for Hard


Lunatic Loli

00:25:774 put end of 3 it exactly into the end of slider 2
00:53:546 new combo ? Looks better to me
01:12:232 put it exactly into the slider end of 6
01:16:174 put it exactly into end of slider 1
01:17:546 ^ start of slider 1

And that is it =D

Like the song and the beatmap ^^ Star ~
Good Luck =D
Saturnalize

TheNutritiousGuy wrote:

[Lunatic Loli]
00:57:317 (9) - Strg+J it for a better transition from (9) to (10). - Done.
00:59:717 (3) - Err.. I would make like this. http://puu.sh/Ho7O (Also add at 01:00:232 a Circle) and remove Whistle and set Clap there. - I want to follow the piano here >_<
01:18:746 (2,3,4,5,6) - I suggest to make the Distance of the Circles bigger. - If it's because it has a smaller spacing than other pattern, I reject.
01:20:117 (8,9,10,11) - ^ - ^

Mikarunoel131 wrote:

Lunatic Loli

00:25:774 put end of 3 it exactly into the end of slider 2 - I do.
00:53:546 new combo ? Looks better to me - Done.
01:12:232 put it exactly into the slider end of 6 - Done.
01:16:174 put it exactly into end of slider 1 - Done.
01:17:546 ^ start of slider 1 - That was on purpose
Topic Starter
Frizz

Mikarunoel131 wrote:

Hi ^w^

Here I am from my modding queue


General :

delet .osb file in beatmap foler and full submit It seems I missed that, fixed

I am only making suggestion and when you like some , than I did a good job ^^

Normal

00:14:117 make the slider a bit nicer like this http://puu.sh/HGSe Can't see the slider points but I tried to make it as close as it is, done
00:26:974 I think a jump like that isn`t allowed , or is it ? But may change that ^^ ? I accidentally missed that D: thanks for noticing, done
00:45:917 Why not put timeing point at the end of spinner at 00:46:003 ?Doesn't really matter though but done
00:49:260 maybe new combo ? Um, it's NC already :)
01:03:146 you can put it like spacing is near to combo 6 befor and than make it like this http://puu.sh/HH4u than spacing is correct at every combo at that moment and it looks good =) I don't really get it but if you mean putting 01:03:146 (1) inline with 6 then done
01:26:117 stack it correctly in the end of 3 Done
01:37:346 Why not put the timeing point exactly at the end 01:37:432 ^^ ? Same as 00:45:917 but then again, done

That is it for Normal


Hard

00:30:232 put it correctly into the end of slider 6 Done
00:42:232 put it correctly into the end of slider 1 Done
01:02:289 try to put end of slider 2 exactly into slider 7 from befor Done

That is it for Hard

Like the song and the beatmap ^^ Star ~
Good Luck =D
Thanks for the mod and star
Yasora
nothing change '~'
but thanks for mod guys
mancuso_JM_
Hi! Mod Request from my Queue.

[General:]

- Epilepsy Warning: Are you sure about the use of this option? Because I can't see any kind of weird flash lights to be added, really. You should ask to a BAT about that.
- Break Time: 00:22:003 (B): On Loli's diff. you have a break time in this position but on the other difficulties you didn't add it. For consistency, it's better if you Remove this Break time from Loli's diff. or if you want you can add a Break Time on the other difficulties.
- Tags: Yasora, it's already on Yasora-Chan, so this make the tag Yasora useless, with Yasora-Chan in tags is more than enough because you can find him/her adding Yasora on the web, etc.For example you can check this map (that only has Yasora-Chan in tags), and I could find her/him without any kind of problem. So, Remove Yasora from tags.

[Yasora's Easy:]

Settings:
--> Would be good if you Increase the Overall Difficulty by 1 Tick in this difficulty, to increment a bit more the Star difficulty because is very low comparing with the Normal diff. (OD+1)
--> Looking the BPM (That it's a bit high), it's better if you increase the Approach Rate by 1 Tick here (AR+1)

• 00:11:032 (T): At the beginning (in this section) the Hitsounds sounds a bit low in General. In my opinion and to be more consistent with the other difficulties it's better if you increase the Sample Volume by 10%.
• 00:21:660 (4): Following the things that you are following in the music, this Slider doesn't fit at all with your previous patterns, especially at the end. Fit better if you Reduce the lenght of this Slider by 1/2 (To finish on 00:21:832). Also works preety fine with the stroyboard, finishing before than the change of image, the SB looks better in this case.
• 00:27:489 (1): This Slider doesn't fit at all with the music, at the end sounds kinda off-Rhythm. Listening the music, this Slider should finish 1/2 before (Red Tick, 00:28:003) and after that sounds preety fine with the music if you add a Whistle on the end of this Slider. Try it, you can make a better variety of Rhythm and not just make patterns in 1/1 because it's an Easy.
• 00:29:889 (4,1): This pattern sounds kinda the position of Notes in the Timeline is exchanged, because at the beginning there are kind a 'long' thing in the Instrumental and after that start the Simple Claps in the music. For this Reason it's better if the Slider Starts on 00:29:889 and finish on 00:30:232 and after that the Note is going to be on 00:30:574. Here an Screenshoot to avoid any doubt:
• 00:46:003 (T): The low of Volume in the music is not to big like you showed lowering the Volume to 10%. I think that if you increase the Volume to 20 or 25% is enough to show the Volume low in the music.
• 00:56:974 (3,4): Since you come from patterns based on Sliders, this change to Notes can produce confusion in New Players, on another hand the music doesn't need a separation here, all of the things in the music (in this section) sounds like an unity. For all these reasons, it's better if you replace these 2 Notes to a Slider (The Slider is going to Start in (3) and finish in (4))
• 01:05:203 (x): You have music to add something here. I thought in delete the Next Note (3) and then add an Slider that start here and finish on (3), it's a good idea and make a good variety in the sound in my opinion.
• 01:05:889 (Spin): To prevent a bug, you must to add a New Combo on this Spinner
• 01:08:460 (T): Same as 00:46:003, you lower the Volume more than the necesary. It's better if you increase it at least to 20 or 25%
• 01:16:860 (Spin): Add a New Combo on this Spinner, to prevent a bug again.
• 01:27:832 (Spin): (^)

[Normal:]

• 00:22:003 (5): This finish doesn't fit fine here, sounds really low and this is the highest reason to say that it sounds bad. If you want to add a Finish in this Note is better if you add a Normal Finish custom 1 like you did on your Hard difficulty.
• 00:27:317 (x): Sounds a bit empty here, in General is a Normal diff. so a Note in 1/2 could be Ok. So, try to add a Note here
• 00:29:546 (4): Two Things in this Slider:
1- I think that it's ok where is it the Slider, but can work better with the music if you move this Slider 1/2 back (Red Tick, 00:29:374) and then you have to make it bigger on 1/2 to finish with this Slider on 00:30:232. Is more benefit to the Rhythm, really.
2- (NAZI)- A bit nazi, but in general your Sliders are curve (you only make stright Sliders when it's a short Slider), so for consistency, would be better if you do a Simple Curve in this Slider. Nothing Hard, just a simple curve to follow with your previous Slider.
• 00:35:374 (3): This Whistle on this note sounds very alone around a lot of Claps. To mantain the consistency and because sounds better in my opinion, would be better if you Replace the Whistle to a Clap in this Note.
• 00:46:003 (T): As I said on Easy, this change in the Volume is too high and to be sincere the music doesn't need that. It's better if you increase the Volume at least 20/25 %
• 00:49:260 (1): You have to consider to add a Clap at the beginning of this Slider. Plays preety fine and it's consistent with your previous Clap's Patterns.
• 01:05:889 (5, Spin): It's a Normal difficulty, and I also think that the Rhythm doesn't need a high emphatisize like you gave with the Note (5). On another hand, this kind of things can cause confusion in Normal players because the Spinner appear too sudden after the Note. In this case is better if you Remove the Note (5), and then the Spinner should start where was (5).
• 01:08:460 (T): Same as 00:46:003
• 01:24:746 (3): To keep consistency on Hitsounds, it's better if you add a Normal Hitsound on the end of this Slider. You have to add a Inherited Timing Point (Green Line) with Normal Hitsounds on 01:25:089

[Hard:]

• 00:23:374 (1): There is no music here, the music start on the next note. You can listen better that if you listen the music on 25/50%. So, to follow the music properly, it's better if you remove this Note.
• 00:26:289 (x): Feels kinda empty, and also it's a Hard difficulty. So, would be a good idea if you add a Note here.
• 00:32:632 (7,8): (NAZI)- To stack these Notes properly with (3,4,5) you should move these Notes to x: 273 y: 250. To make that you have to disable the option Grid Snap.
• 00:35:203 (7): To be sincere, this Note feels unnecesary and sometimes this diff. becomes difficult to a Hard difficulty. For this reason, is better if you delete this Note
• 00:43:089 (5,6,7,8,9): This pattern looks preety bad at the hour to play the map because is very overlaped by hitbursts, especially the Notes (8,9). Try this formation for a better flow and better visual. I'll give you the Screenshoot and the Code if you want to fix it easily
SPOILER

[352,68,43089,1,0
432,92,43260,1,0
436,176,43432,1,8
364,216,43603,1,8
308,148,43774,1,4
• 00:50:803 (1): There is a Stop in the music, so you have to remark that and not only follow a simple pattern. Would be better if you move this Slider to 00:50:974 to remark this Stop and then this Slider should finish on 00:51:146
• 00:58:174 (2): Well, this Slider looks very overlaped by hitburst. This is preety bad at the hour to play the map, anyways I can't find a good suggestion here, so if you can make a better thing would be great :P
• 01:05:889 (7): Seriously, do you listen any sound in the music? there is no sound here, it's better if you Remove this Note and then move the Spinner to here where appear the long sound in the Instrumental. After that make the Spinner bigger to finish on 01:08:460
• 01:25:432 (1,2,3,1,2,3,1,2,3,1,2,3): You could strive a bit more with the Rhythm and not just copy/paste the same things. But ok, this is a personal opinion.

[Lunatic Loli:]

• 00:23:546: Since it's the Hardest difficulty on the mapset, it's better if you start to map since here like the Hard difficulty. Consider that, please
• 00:30:060 (x): It's an Insane diff. it's a good idea if you strive with the Rhythm a bit more. Since sounds empty this section, would be better if you add a Note here
• 00:32:117 (5): Meh, 1/1 doesn't fit at all here, and plays on awkward form to this difficulty. In this case I prefer to Reduce the length of this Slider by 1/2 (so will finish on White Tick, 00:32:289) and then add a Note on the blank space in 00:32:460. Just broke a bit the symetry, the Rhythm is the most important thing.
• 00:32:803 (x): Add a Note here too.
• 00:38:460 (1,2,3): This pattern can have a better flow if you Unstack (3) from these Sliders (1,2). Something like that would look great:
• 00:39:832 (4,5,6): (^)
• 00:43:774 (x): I'm preety sure that you need a Note here. Sounds preety good in my opinion.
• 00:58:174 (2,3,4): (NAZI)- You can make a better edge to (2) if (3,4) are Curve instead of Stright Sliders. Try to make something like that, I'll provide you the Code too.
SPOILER

216,264,58689,2,0,B|256:272|256:272|296:264,1,80,10|2
176,336,59031,2,0,B|256:352|256:352|336:336,1,160,0|10
• 01:08:974 (2,3,4,5,6,7,1): In my opinion, there is no a Stop to add an antijump in this place, so would be better if you increase the Spacing between these Notes (maybe 1,20 it's Ok) and at the end you can add a little jump between (7,1). You can try something like that
• 01:19:603 (7): You can add a New Combo here, looking 2 Reasons. The first one because it feels a change in the music so you can remark that with a New Combo and the second one is to avoid 12 Notes on a Combo.

- Sometime I would like to see more variety in the Rhythm and not just some 1/1 + Claps on the SliderTicks. It's an Insane, so you can use more 1/2 patterns. But, it's Ok.

Well, I'm tired to mod the Taiko but in General aspects looks fine.
That's all, Good Luck with your map ;)
Fenya
Hi n.n)/

General:
In the diff "Lunatic Loli" there is a combo colours different from the other diff, please check it~

Yasora's Easy:
Fine

Normal:
00:53:888 (2) - (nazi) move to x:180 y:340

Hard:
00:43:774 (9) - Remove finish, add whistle

Lunatic Loli:
01:30:917 (7) - in my opinion, this is not symmetrical D:

That's all, sorry for my nazi mod
Sorry for my bad English, I hope you serve something.
Good map, good luck~ :)
Yasora
SPOILER
osu file format v9

[General]
AudioFilename: 01 Tsukasa - Mirage of the Rain.mp3
AudioLeadIn: 0
PreviewTime: 24689
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mirage of the Rain
Artist:Tsukasa
Creator:Frizz925
Version:Yasora's Easy
Source:Touhou
Tags:yasora-chan yasora loli cjj taiko_maniac1811 sound online nostalgia undefined fantastic object main menu theme seirensen th12

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
Sprite,Background,TopLeft,"bg.jpg",0,0
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\girls_a.jpg",320,240
M,0,11039,22011,406,228,235,262
F,0,11039,22011,1
S,1,11039,22011,0.8668795,0.8487939
Sprite,Foreground,Centre,"SB\girls_b.jpg",320,240
F,0,24754,,1
M,0,24754,35725,232,190,392,277
S,0,24754,35725,0.81568,0.7849602
F,1,35040,35725,1,0
Sprite,Foreground,Centre,"SB\sanae.jpg",320,240
S,0,35725,,0.67232
F,1,35725,36411,0,1
M,0,35725,46868,344,254,296,222
F,0,36411,46697,1
F,0,46697,46868,1,0
Sprite,Foreground,Centre,"SB\marisa.jpg",320,240
F,0,47040,,1
M,0,47040,57668,481,146,331,238
S,0,47040,57668,0.9692804,0.6825602
F,0,56982,57668,1,0
Sprite,Foreground,Centre,"SB\reimu.jpg",320,240
S,0,57668,,0.8976001
F,0,57668,58354,0,1
M,0,57668,68468,215,233,311,247
F,1,67954,68468,1,0
Sprite,Foreground,Centre,"SB\girls_c.jpg",320,240
F,0,70011,,1
M,0,70011,91954,144,320,348,239
S,0,70011,91954,1.08192,0.7030399
F,0,85097,85782,1,0.8310401
F,0,91954,97440,1,0
Sprite,Foreground,Centre,"SB\white.png",320,240
F,0,11039,11382,1,0
F,0,22011,22354,1,0
F,0,24754,25097,1,0
F,0,47040,47382,1,0
F,0,70011,70354,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
11032,342.857142857143,4,2,0,60,1,0
21660,-100,4,2,0,40,0,0
24746,-100,4,2,0,70,0,0
46003,-100,4,2,0,10,0,0
47032,-100,4,2,0,70,0,1
68460,-100,4,2,0,5,0,0
70003,-100,4,2,0,60,0,0
79603,-100,4,2,0,20,0,0
80974,-100,4,2,0,60,0,0
91946,-100,4,2,0,30,0,0


[Colours]
Combo1 : 216,208,219
Combo2 : 81,85,97
Combo3 : 128,85,186
Combo4 : 119,128,203

[HitObjects]
400,80,11031,2,0,B|460:112|452:192,2,120,4|0|2
324,184,12746,1,2
228,100,13432,1,2
160,136,13774,6,0,B|120:192|160:252,2,120,0|0|2
276,188,15489,1,2
348,84,16174,1,2
428,92,16517,6,0,B|420:136|376:164,1,80,0|2
276,224,17546,1,2
204,264,17889,6,0,B|184:224|208:176,1,80,0|2
256,68,18917,1,2
144,128,19603,5,2
196,244,20289,1,2
312,196,20974,1,2
304,68,21660,2,0,B|264:56|224:68,1,80,2|0
56,340,24746,6,0,B|144:336|184:248,1,160,4|0
188,176,25774,1,8
236,112,26117,2,0,B|312:80|400:112,1,160,2|0
452,160,27146,1,8
456,240,27489,6,0,B|428:288|352:288|320:244,1,160,2|0
256,192,28517,1,8
180,220,28860,2,0,B|152:304,2,80,2|8|0
144,148,29889,1,8
104,80,30232,6,0,B|140:56|184:80,1,80,2|8
320,156,31260,1,8
256,300,31946,1,8
176,304,32289,2,0,B|140:332|100:308,1,80,0|8
76,232,32974,6,0,B|52:152|108:64|196:60,1,240,2|8
272,56,34346,2,0,B|312:48|356:68,2,80,2|8|0
236,128,35374,1,8
280,196,35717,6,0,B|292:260|256:324|184:344|124:324,1,240,6|8
64,280,37089,2,0,B|52:196,1,80,2|8
112,92,38117,1,8
180,48,38460,6,0,B|272:32|340:112|300:224,1,240,2|8
340,272,39831,2,0,B|360:312|400:328,2,80,2|8|0
420,248,40860,1,8
448,176,41203,6,0,B|468:104|392:48|304:104|336:184,1,240,2|8
280,240,42574,2,0,B|208:276|100:240|76:148,1,240,2|8
256,192,43946,12,0,46003
256,308,47031,5,4
152,232,47717,1,8
108,112,48403,1,8
208,32,49089,1,8
284,32,49431,6,0,B|372:56|372:56|332:132|380:204,1,240,2|8
456,228,50803,2,0,B|432:288|360:288|360:288|236:288,1,240,2|8
164,248,52174,2,0,B|152:192|100:144|100:144|192:64,1,240,2|8
268,56,53546,2,0,B|316:28|404:36|440:120|424:176,1,240,2|8
344,168,54917,6,0,B|348:236|320:288|260:320|176:312,1,240,2|8
132,260,56289,2,0,B|80:196,1,80,2|8
84,116,56974,1,2
152,72,57317,1,8
232,64,57660,6,0,B|316:52|388:144|360:240,1,240,6|8
296,264,59031,2,0,B|240:228|184:264|184:264|124:292|68:248,1,240,2|8
36,180,60403,2,0,B|68:156|68:112|68:112|148:140|228:112,1,240,2|8
296,72,61774,2,0,B|360:88|384:148|368:212,1,160,2|0
356,272,62803,1,8
276,272,63146,6,0,B|112:272,2,160,2|0|2
356,272,64860,1,8
428,164,65546,1,8
256,192,65889,8,0,68460
256,192,70003,5,4
324,152,70346,2,0,B|356:112|356:112|404:100|468:112,1,160,8|8
508,184,71374,1,2
488,264,71717,2,0,B|456:304|456:304|408:316|344:304,1,160,8|8
272,272,72746,5,2
220,208,73089,2,8,B|200:160|132:140|80:168,1,160
16,208,74117,1,2
60,272,74460,2,8,B|80:320|148:340|200:308,1,160
272,328,75489,5,2
324,268,75831,2,8,B|420:136,1,160
256,192,76860,8,0,79603
212,264,80974,5,4
176,192,81317,2,0,B|136:220|88:188,2,80,8|0|8
136,124,82346,1,2
200,72,82689,2,8,B|276:48|360:72,1,160
424,116,83717,5,2
472,176,84060,2,0,B|496:216|504:256,2,80,8|0|8
392,188,85089,1,2
324,224,85431,2,8,B|252:264|168:228,1,160
96,200,86460,5,2
100,120,86803,2,8,B|136:92|160:56,1,80,8|0
236,64,87489,1,8
256,192,87832,8,4,91946
Topic Starter
Frizz

Fenya wrote:

Hi n.n)/

General:
In the diff "Lunatic Loli" there is a combo colours different from the other diff, please check it~ Fixed

Normal:
00:53:888 (2) - (nazi) move to x:180 y:340 Done

Hard:
00:43:774 (9) - Remove finish, add whistle Sounds better, done

That's all, sorry for my nazi mod
Sorry for my bad English, I hope you serve something.
Good map, good luck~ :)

mancusojuanmattos wrote:

Hi! Mod Request from my Queue.

[General:]

- Epilepsy Warning: Are you sure about the use of this option? Because I can't see any kind of weird flash lights to be added, really. You should ask to a BAT about that. Will ask around
- Break Time: 00:22:003 (B): On Loli's diff. you have a break time in this position but on the other difficulties you didn't add it. For consistency, it's better if you Remove this Break time from Loli's diff. or if you want you can add a Break Time on the other difficulties.
- Tags: Yasora, it's already on Yasora-Chan, so this make the tag Yasora useless, with Yasora-Chan in tags is more than enough because you can find him/her adding Yasora on the web, etc.For example you can check this map (that only has Yasora-Chan in tags), and I could find her/him without any kind of problem. So, Remove Yasora from tags. Removed

[Normal:]

• 00:22:003 (5): This finish doesn't fit fine here, sounds really low and this is the highest reason to say that it sounds bad. If you want to add a Finish in this Note is better if you add a Normal Finish custom 1 like you did on your Hard difficulty. Done
• 00:27:317 (x): Sounds a bit empty here, in General is a Normal diff. so a Note in 1/2 could be Ok. So, try to add a Note here Added
• 00:29:546 (4): Two Things in this Slider:
1- I think that it's ok where is it the Slider, but can work better with the music if you move this Slider 1/2 back (Red Tick, 00:29:374) and then you have to make it bigger on 1/2 to finish with this Slider on 00:30:232. Is more benefit to the Rhythm, really.
2- (NAZI)- A bit nazi, but in general your Sliders are curve (you only make stright Sliders when it's a short Slider), so for consistency, would be better if you do a Simple Curve in this Slider. Nothing Hard, just a simple curve to follow with your previous Slider. All done
• 00:35:374 (3): This Whistle on this note sounds very alone around a lot of Claps. To mantain the consistency and because sounds better in my opinion, would be better if you Replace the Whistle to a Clap in this Note. Agreed and done
• 00:46:003 (T): As I said on Easy, this change in the Volume is too high and to be sincere the music doesn't need that. It's better if you increase the Volume at least 20/25 % Was supposed to silence the spinner end but okay
• 00:49:260 (1): You have to consider to add a Clap at the beginning of this Slider. Plays preety fine and it's consistent with your previous Clap's Patterns. Done
• 01:05:889 (5, Spin): It's a Normal difficulty, and I also think that the Rhythm doesn't need a high emphatisize like you gave with the Note (5). On another hand, this kind of things can cause confusion in Normal players because the Spinner appear too sudden after the Note. In this case is better if you Remove the Note (5), and then the Spinner should start where was (5). Done
• 01:08:460 (T): Same as 00:46:003 Done
• 01:24:746 (3): To keep consistency on Hitsounds, it's better if you add a Normal Hitsound on the end of this Slider. You have to add a Inherited Timing Point (Green Line) with Normal Hitsounds on 01:25:089 Done

[Hard:]

• 00:23:374 (1): There is no music here, the music start on the next note. You can listen better that if you listen the music on 25/50%. So, to follow the music properly, it's better if you remove this Note. Done
• 00:26:289 (x): Feels kinda empty, and also it's a Hard difficulty. So, would be a good idea if you add a Note here. Done
• 00:32:632 (7,8): (NAZI)- To stack these Notes properly with (3,4,5) you should move these Notes to x: 273 y: 250. To make that you have to disable the option Grid Snap. Done
• 00:35:203 (7): To be sincere, this Note feels unnecesary and sometimes this diff. becomes difficult to a Hard difficulty. For this reason, is better if you delete this Note Done
• 00:43:089 (5,6,7,8,9): This pattern looks preety bad at the hour to play the map because is very overlaped by hitbursts, especially the Notes (8,9). Try this formation for a better flow and better visual. I'll give you the Screenshoot and the Code if you want to fix it easily Done
SPOILER

[352,68,43089,1,0
432,92,43260,1,0
436,176,43432,1,8
364,216,43603,1,8
308,148,43774,1,4
• 00:50:803 (1): There is a Stop in the music, so you have to remark that and not only follow a simple pattern. Would be better if you move this Slider to 00:50:974 to remark this Stop and then this Slider should finish on 00:51:146 Replaced 00:50:632 (6) with a slider that ends at 00:51:146 since it sounds better for me
• 00:58:174 (2): Well, this Slider looks very overlaped by hitburst. This is preety bad at the hour to play the map, anyways I can't find a good suggestion here, so if you can make a better thing would be great :P Done
• 01:05:889 (7): Seriously, do you listen any sound in the music? there is no sound here, it's better if you Remove this Note and then move the Spinner to here where appear the long sound in the Instrumental. After that make the Spinner bigger to finish on 01:08:460 Done
• 01:25:432 (1,2,3,1,2,3,1,2,3,1,2,3): You could strive a bit more with the Rhythm and not just copy/paste the same things. But ok, this is a personal opinion. Remapped that part so done

Well, I'm tired to mod the Taiko but in General aspects looks fine.
That's all, Good Luck with your map ;)
Thanks everyone :)
ZLOdeuka-
Hello ~
sorry for my bad English. If something is not clear, contact me.
[Storyboard]

All pictures that are participating in the storyboards (girls_a,girls_b, girls_c, marisa, reimu, sanae and white) - to do the same size. such as BG.

Colours - there are shades of gray ... it would be better to replace them with more colorful.

[Kiai Mod]

I propose to do so ...
00:47:031 (1) - start kiai
00:57:574 (x) - end kiai
00:57:660 (1) - start (and add a flash (white.png))
01:08:460 (4) - end
01:10:003 (1) - start and 01:10:089 (x) - end

so...

[Yasora's Easy]

00:52:174 (3) - new combo
01:00:403 (3) - ^

Maybe Lunatic Loli rename Insane?!

good job.
pieguyn
hi there~

Yasora's Easy:

00:52:174 (3) - add NC?
01:00:403 (3) - ^

Normal:

01:28:174 (1) - (nazi) maybe it would look a bit better if you made it like this http://puu.sh/IUdQ

Hard:

00:55:089 (2) - remove clap to be consistent with others?
00:58:860 (4) - IMO this rhythm doesn't really fit very well, perhaps try extending it 1/2 or add a note at 00:59:374?

Lunatic Loli: fine

nice map, good luck :)
Saturnalize

mancusojuanmattos wrote:

[Lunatic Loli:]

• 00:23:546: Since it's the Hardest difficulty on the mapset, it's better if you start to map since here like the Hard difficulty. Consider that, please - Spinner added instead of notes because it fits better.
• 00:30:060 (x): It's an Insane diff. it's a good idea if you strive with the Rhythm a bit more. Since sounds empty this section, would be better if you add a Note here - Added notes.
• 00:32:117 (5): Meh, 1/1 doesn't fit at all here, and plays on awkward form to this difficulty. In this case I prefer to Reduce the length of this Slider by 1/2 (so will finish on White Tick, 00:32:289) and then add a Note on the blank space in 00:32:460. Just broke a bit the symetry, the Rhythm is the most important thing. - I would like to, but I have no idea what should I make.
• 00:32:803 (x): Add a Note here too. - ^
• 00:38:460 (1,2,3): This pattern can have a better flow if you Unstack (3) from these Sliders (1,2). Something like that would look great:
- Er, like what o_o
• 00:39:832 (4,5,6): (^) - I don't see any picture D:
• 00:43:774 (x): I'm preety sure that you need a Note here. Sounds preety good in my opinion. - Added stacked circle.
• 00:58:174 (2,3,4): (NAZI)- You can make a better edge to (2) if (3,4) are Curve instead of Stright Sliders. Try to make something like that, I'll provide you the Code too. - Do want.
SPOILER

216,264,58689,2,0,B|256:272|256:272|296:264,1,80,10|2
176,336,59031,2,0,B|256:352|256:352|336:336,1,160,0|10
• 01:08:974 (2,3,4,5,6,7,1): In my opinion, there is no a Stop to add an antijump in this place, so would be better if you increase the Spacing between these Notes (maybe 1,20 it's Ok) and at the end you can add a little jump between (7,1). You can try something like that - I'll think twice.
• 01:19:603 (7): You can add a New Combo here, looking 2 Reasons. The first one because it feels a change in the music so you can remark that with a New Combo and the second one is to avoid 12 Notes on a Combo. - Added.

- Sometime I would like to see more variety in the Rhythm and not just some 1/1 + Claps on the SliderTicks. It's an Insane, so you can use more 1/2 patterns. But, it's Ok. - Seriously, I focused on slider because that's my plan on the first time. This to proves that even we can make a lot of variation with 1/1, not just random stream like we pretend don't know how to map. Plus, my opinion says that 1/1 fits on most places, so I reduce using 1/2.

For Fenya, I'm not going to make 01:30:917 (7) - symmetrical but neat circle.

http://puu.sh/IXTp
Yasora
sorry, nothing fixed
mancuso_JM_

Loli Cjj wrote:

mancusojuanmattos wrote:

[Lunatic Loli:]
• 00:38:460 (1,2,3): This pattern can have a better flow if you Unstack (3) from these Sliders (1,2). Something like that would look great:
- Er, like what o_o
• 00:39:832 (4,5,6): (^) - I don't see any picture D
Whoops, I don't know what's happend here. I thought in something like that

Sorry for the inconvenience, Loli! Hope it fixed the problem with the BG now :P
Saturnalize

mancusojuanmattos wrote:

Whoops, I don't know what's happend here. I thought in something like that

Sorry for the inconvenience, Loli! Hope it fixed the problem with the BG now :P
I like that slider, super saiyan mancusojuanmattos. It's neat and sexy. Can you give me the code?
Genshin
from modding queue:

[Normal]
00:26:974 (4) - change this to a reverse slider...
...and delete this note 00:27:317 (5) -
else is ok

[Hard]
00:25:089 (2) - move this note in another place, like this http://puu.sh/Kt5B
01:05:889 (1) - move the end of this spinner here 01:08:289 -

[Insane]
01:11:031 (4) - normal slider instead of reverse...
...and add a note here 01:11:374 (5) - like this http://puu.sh/Ktam

Good Luck :3

p.s. very nice map :P
palinus
palinus mod request queue

[Easy]

Looks good to me :o

[Normal]

01:20:974 (1) - Is possible to make the slider look proper
couldn't find any major unmentioned thing :o

[Hard]

00:49:260 (1) - wouldn't that hitcircle fit better at x:84 y:292
01:09:831 (4) - ^ x:324 y:64
01:18:574 (2,4) - a similiar part earlier had end and start point ''reverted'' do the same here like this.
01:19:603 (1,3) - ^

[Insane]

To perfect to me

I hope it was useful :o
Saturnalize
For Genshin, that's was on purpose, and at least it won't break the flow so bad. Plus, I like how it was.
In other words, no changes.
taiko_maniac1811
nothing change on my taiko diff i guess ._.
rly late reply >.>...
Topic Starter
Frizz

Genshin wrote:

from modding queue:

[Normal]
00:26:974 (4) - change this to a reverse slider...
...and delete this note 00:27:317 (5) - Done
else is ok

[Hard]
00:25:089 (2) - move this note in another place, like this http://puu.sh/Kt5B Done
01:05:889 (1) - move the end of this spinner here 01:08:289 - The current one fits the music so no. Just try to play it at 25% playback rate and you'll find that it fits pretty well :) Also the kiai time ends there as well.

Good Luck :3

p.s. very nice map :P

palinus wrote:

palinus mod request queue

[Normal]

01:20:974 (1) - Is possible to make the slider look proper Edited it a little, done anyway
couldn't find any major unmentioned thing :o

[Hard]

00:49:260 (1) - wouldn't that hitcircle fit better at x:84 y:292 The current one flows better imho, since it'll move in arc instead of straight line
01:09:831 (4) - ^ x:324 y:64 Done
01:18:574 (2,4) - a similiar part earlier had end and start point ''reverted'' do the same here like this. Done
01:19:603 (1,3) - ^ Done with minor edits

I hope it was useful :o
Thanks everyone :D Updated now :3
Scorpiour
mod from queue

[Storyboard]
  1. The max size of SB images is 800x600, so u have to resize all ur images except white, and recalculate your SB codes
  2. Seems you changed your timing but forget to fix the SB's, click "design" menu and choose "Move all elements in time...", then fix the timing of sb.
[Yasora's Easy]
  1. 00:49:431 (1) - maybe you can start this slider from the second white line(00:49:774 - ) to follow the beats prev.
  2. 01:16:860 (1) - it's sudden a bit....i'd like to move it to 01:18:232 - ,stop at 01:20:632 - , 01:16:860 - could be another note+slider like 01:15:489 (1,2) - .
[Normal]
  1. HP-1 at least
  2. to be honest, put nearly all drum-claps on tickpoints is not a good idea because clap has the sense of "click" but not drag.
  3. 00:47:717 (1,2,3,1) - claps here is confusing....
[Hard]
  1. 00:24:574 (4,1,2,3) - this shape make a bad flow because of the spacing between 00:24:574 (4,1,2) - : same spacing with different time-distance, which will cause player confusing. To myself, i choose rather to stack (1,2) to current shape.
  2. 01:24:232 - add a note here?
  3. 01:31:945 (1) - don't be lazy to add green lines like Lunatic plz :>
[Lunatic Loli]
  1. 00:11:889 (1) - the nc here make no sense...imo
  2. 00:34:860 (5,6) - this kinda shape also may ruin the flow
  3. 00:45:831 (5,1) - bad stack...
  4. 01:18:746 (2,3,4,5,6,1) - er...what the shape here...
that's all, general a good mapset :) good luck with rank~
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