It just came to my attention that AIBat has an excessively overzealous spinner/combo check that flags a lot of okay things as errors, and that modders are blindly following what it says.
The hard rule in this area is that a combo should never keep going across a spinner. osu! already enforces this.
You are allowed to remove the NC from a post-spinner note
You are allowed to remove the NC from the spinner following a pre-spinner note.
You are allowed to place double spinners or larger groups into the same combo.
More generally, if the spinner and objects tightly group together in a logical way, they can be made into one combo. (Exception being objects on both sides of a spinner.)
In all other cases, the spinner should have an NC and the object after should too.
Since the difference isn't obvious in the editor, please keep an eye out for spinners that accidentally don't have new combos.
Just as with AiMod, never treat anything AIBat says as absolute law.
The hard rule in this area is that a combo should never keep going across a spinner. osu! already enforces this.
You are allowed to remove the NC from a post-spinner note
You are allowed to remove the NC from the spinner following a pre-spinner note.
You are allowed to place double spinners or larger groups into the same combo.
More generally, if the spinner and objects tightly group together in a logical way, they can be made into one combo. (Exception being objects on both sides of a spinner.)
In all other cases, the spinner should have an NC and the object after should too.
Since the difference isn't obvious in the editor, please keep an eye out for spinners that accidentally don't have new combos.
Just as with AiMod, never treat anything AIBat says as absolute law.