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Hatsune Miku - Love is War

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Total Posts
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Topic Starter
Yuukari-Banteki
This beatmap was submitted using in-game submission on Monday, July 20, 2009 at 6:23:50 PM

Artist: Hatsune Miku
Title: Love is War
Source: ryo
Tags: animask
BPM: 87.5
Filesize: 5281kb
Play Time: 03:50
Difficulties Available:
  1. animask's Difficulty (4.46 stars, 458 notes)
  2. Hard (4.47 stars, 418 notes)
  3. Normal (3.14 stars, 293 notes)
Download: Hatsune Miku - Love is War
Information: Scores/Beatmap Listing
---------------
Since I'm all about love~ <3 this map is for awp :3

this map is intended to sound/feel listless in the slow parts and angry in the fast parts~ just in case you were wondering :P

k, both diffs completed...seeking mods

all fixes up to and including Larto's
eee
BPM: 87.510
OFFSET: 12,880

start mapping, if this doesn't pan out, I'll just mod the map when you've achieved a correct timing. Good Luck
fartownik
[Normal]
01:12:873 - Add a note.
01:53:325 - Spacing.
03:00:860 (2,3,4) - Spacing.
03:12:173 (1) - You should move it from here.
03:29:314 (1) - Restack on the blue note's place (03:28:286).

[Hard]
Hm, why is it almost copy of [Normal]? :P
01:53:668 - What's going on? xD
03:12:173 (1) - You should move it from here.
Mad streams xD I love it! :D But you should change some places cause it looks like [Normal] (besides refrain).
Good job. This song is cute ;) Starr'd.
Sleep Powder
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Yuukari-Banteki

animask wrote:

Request to make you a difficulty
feel free, with the understanding that i will modify it as i see fit and possibly exclude it if i really dont like it ;o
Sleep Powder
[Normal]
00:57:44 (2) - Add a Clap at the start?
02:44:74 (5) - Clap at the end?
03:22:80 (1) - Maybe all hitsounds on the end too?
03:29:31 (4) - Stack on fading 1?

[Hard]
01:09:78 (5,6) - Spacing is just a bit off
01:51:61 (5) - Maybe add a clap to the start of this too?
01:53:65 (10,11,12,13,14,15,16,17,18) - *sues*
03:00:00 (1) - No clap here sounds a bit better to me
03:22:80 (2) - All hitsounds on the end too?
03:50:22 (7) - New Combo?
03:51:59 (1) - ^
Takuma
Modding done in irc. Starred!
Sleep Powder
Lybydose
Normal:

01:50:24 (3,4,5,6) - (nazi) You can probably stack these better on the endpoints.
01:53:32 (7,8) - Spacing
03:10:45 (4,5) - Spacing. Looks intentional, but maybe swap the 5 and 6?
03:11:83 (7) - New combo?

Hard:

01:50:24 (3,4,5,6) - (nazi) same as normal
Ekaru
This map has been deleted on the request of its creator. It is no longer available.
blissfulyoshi
Normal:
01:46:81 (4) - new combo for consistency
01:49:21 (5,6) - you usually only map 1 drum, and add a new combo pls
02:35:49 (1,1,1,1,1) - I did not hear any justification for this new combo use
03:11:83 (7) - new combo for consistency
03:14:57 (4) - " "
03:14:57 (4) - " "
03:27:60 (1,1,1) - I really did not see a point to these new combos except to lead to the ending, but if you did that, then the next few notes need a few more new combos also

Hard:
might want to put a horizontal flip in the beginning to make ppl to tell that the two diffs are not the same
01:53:65 (10,11,12,13,14,15,16,17) - please make this easier to read
01:54:69 - add some notes here to be like 01:46:46 (4) (don't know if you want to be consistent with the new combos)
01:57:43 - " "
02:00:18 - " "
02:04:29 (5) - new combo to make it easeir to read?
02:35:49 (1,1,1,1,1) - same as normal

animask:
probably look nicer to turn down stack leniency

Nice map. Star.
Starrodkirby86
IRC Modding.

While the streams in Normal might be killer, the HP drain is kind of forgiving and it can provide a nice challenge to newbies as well. Bubbled.
ignorethis
This map has been deleted on the request of its creator. It is no longer available.
RemmyX25
You've heard my concerns, but you're extremely stubborn about them. Normal and Hard feel very sloppy and rushed. I don't care if you're mapping emotion, it still shouldn't feel as sloppy as it is. and the normal-hitwhistle is very obnoxious imo.

Giving bubble back after a bit of IRC modding only because you refuse to change anything else.

animasks difficulty looks nice though.
lukewarmholiday
For the love of god refrain from sharp turns in streams.
Larto
Before somthing bad happens, I'm gonna pop the bubble. Sorry, but the audio is just HORRIBLE quality and it's really easy to get a better one. I'll upload one for you later, just already posting this. Real modding coming asap.

EDIT: Modding here.

Here is an awesome quality file. It's even only half the size of your first one.
The timing is now:
Offset: 10995. Don't forget to also move the inherited timing sections.
BPM: 87.50. Not .51. The BPM is almost NEVER .01 or .09. 87.50 works perfectly here.

animask:
Fun.

Hard:
00:23:67 (1) - Any reason this spinner starts on a blue tick?
02:36:17 (1,1,1,1) - Why all those New combos, you didn't do that in the first part of the song.
02:54:69 (1,2,3,1,2,3) - ? ? nothing wrong with it :p
03:50:22 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - I like this for some reason.

Normal:
00:23:67 (1) - Any reason this spinner starts on a blue tick?
02:54:69 (1,2,3,1,2,3) - ! ! lol i troll u. Yes, I know, that was not funny.
03:27:60 (1,2,3,4,5,1) - Those notes are spaced irregularly. Wanna change? You don't have to.


That was all.
Topic Starter
Yuukari-Banteki

Larto wrote:

Hard:
02:36:17 (1,1,1,1) - Why all those New combos, you didn't do that in the first part of the song.
k this is about the fourth time someones asked so im just going to say it right here - THOSE NOTES ARE JUMPS that is why then have a new combo ^_^ you cant tell they're jumps probably because the spacing is so small, but they are
Derekku
Shouldn't animask's difficulty have an apostrophe in it? *gets shot*
Topic Starter
Yuukari-Banteki

Derekku Chan wrote:

Shouldn't animask's difficulty have an apostrophe in it? *gets shot*
dont ask me, he was the one who named it
whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding go!

Osz. File Check (Done)

SPOILER
Video: No
Custom Skin: No
[Current] Size: 5.07 MB / 10.00 MB
Source: None (Please add in the Source for all beatmaps.)
Tags: None (Please add in the Tags for all beatmaps.)

[Normal] (Done) (Edit add-in)

SPOILER
Timing (BPM / Offset): 87.500 / 10,995 ms (Seems good so far.)
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: N/A (Maually Snapped?)
[Current] Objects: 293 (203 Circles / 87 Sliders / 3 Spinners)
[Current] Max Combo: 532
[Current] Max Score: 2,707,184
[Current] Star Rating: 3.14
[Current] HP Drain Rate: Lv.4
[Current] Circle Size: Lv. 3
[Current] Overall Difficulty: Lv. 7

00:12:02 (1,2,1) - This can be really confusing for a first time player. Not really newb friendly...
01:07:22 (3,4,5) - Looks a bit odd in spacing. *Stares at (3) and (4)* (Add in)
01:22:30 (2,3,4,5) - Doesn't look evenly squared.
01:30:53 (4) - Just a suggestion, but it looks a bit odd going upwards off the slider and then the rest goes down.
01:41:50 ~ 01:52:48 - It feels like the section was a bit rushed to be put together. Some of the note shapes feel a bit random or misaligned to the other notes. Its not that bad, but just something to concider looking at since it is currently the easiest difficulty atm.
01:49:73 (4,5) - There's a slight bend in line.... *stares at (5)* (Add in)
02:03:45 (T) - You could end the double timing right at/after (9).
02:52:48 (7,1) - Intersting jump...
02:58:13 (1) - Sounds like it should hit at 02:58:30. The timing "appears" right with the vocals, but not with the lyrics.
03:14:76 (1,2,3,4,5,1,2,3,4,5,6) - Not evenly squared.
03:20:93 (1) - Nice swirly slider. It just need a very small touch up at the top of it. The sides close to the middle is a bit compacted.
03:25:73 (1,2,3,4,5,1) - Did the spacing just randomly increase inbetween each note?

Notes: The map is okay so far. The pace feels a bit odd for a normal when concidering its the easiest difficulty you have. The spacing just needs a little bit of work and the map needs some slight reconstruction.

[animask's Difficulty] (Done)

SPOILER
Timing (BPM / Offset): 87.500 / 10,995 ms (Seems good so far.)
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x1.0
[Current] Objects: 458 (383 Circles / 70 Sliders / 5 Spinners)
[Current] Max Combo: 611
[Current] Max Score: 6,749,934
[Current] Star Rating: 4.46
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv. 3
[Current] Overall Difficulty: Lv. 8

00:44:25 (2,3,4,5) - The cluster of notes here are not evenly set.
00:45:28 (1,2,3,4,5,6) - ^ (A bit more harder to read the notes in this one.)
00:46:82 (1,2,3,4,5) - ^
00:48:19 (2,3,4,5,6) - This one was more confusing.
00:52:13 (1,2,3,4,5,6) - Looks a bit uneven.

(Maybe its just me, but it looks a bit too cluttered up.)

01:11:33 (3,4,5) - The spacing is not equal between the notes.
01:13:73 (1,2,3,4,5) - Interesting jump. Nicely made too.
01:30:88 (1,1,1,1,1) - Single note combos..... :|
01:49:05 (5,6,7,8,10) - Looks a bit cluttered...
01:50:08 (9,1,2) - ^
02:03:18 (6,7,8,9) - That's a fast cluster of notes...
02:03:45 (T) - You could end the double timing right at/after (9).
02:15:79 (1) - Not sure if this should be a new combo...
02:19:90 (3,1) - Spacing gap.
02:37:39 (1,2,3,4,5) - The shape doesn't look even altogether.
02:40:48 (2,3,4) - Slight spacing difference between the notes.
02:51:10 (1,1,1,1,1) - More single note combos.... and the jumps is not evenly squared.
03:09:96 (1,2,1,2,1,2) - This section looks a bit odd... One would assume the notes are supposed to be stacked and even in this case.
03:37:05 (7) - Looks a bit like it was just put there....
03:44:93 (1,2,3,4,5,6,7,8,9) - That's an interesting stream...

Notes: The shapes kinda got to me at first, but its kinda easier to read after some retries. Just make sure to double check the shapes and the spacing.

[Hard] (Done)

SPOILER
Timing (BPM / Offset): 87.500 / 10,995 ms (Seems good so far.)
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: N/A (Maually Snapped?)
[Current] Objects: 417 (311 Circles / 103 Sliders / 3 Spinners)
[Current] Max Combo: 625
[Current] Max Score: 8,043,090
[Current] Star Rating: 4.47
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv. 3
[Current] Overall Difficulty: Lv. 8

00:21:96 ~ 00:27:45 (?) - Just an idea, but maybe you can try throwing in a note or around where the spinner normally ends while shortening the spinner by 1/2 to a whole beat. Just and idea.
01:07:22 (3,4,5) - Looks a bit odd in spacing. *Stares at (3) and (4)*
01:48:36 (3,4,5,6) - Not evenly set together.
01:51:10 (7,8,9,10,11,12,13,14,15,16,17,18) - Looks a bit messy...
01:58:99 (2) - Not lined up with (1).
02:02:08 ~ 02:03:10 - The spacing in between the streams looks slightly misleading to me. It feels like there is a pause, yet, i'm kinda forces to keep hitting the z/x keys.
02:03:45 (T) - You could end the double timing right at/after (5).
02:33:62 (1,1,1,1,1) - Two things... 1.) Four of the notes don't have even spacing in the triangle form. 2.) Single note combos?
02:46:65 (5) - Slightly uneven under the slider.
03:15:79 (4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) - ..... Woah~ :o
03:20:93 (1) - Nice swirly slider. It just need a very small touch up at the top of it. The sides close to the middle is a bit compacted.
03:33:88 (5,6) - Check the hitsounds with this. Sounds like its going off the same time as the other note and it kinda doubles the volume a bit.
03:49:90 ~ 03:50:59 (T) - I can see a BPM flucuation between the timing marks. Make sure to get it checked on so it don't make the spacing "faulty".

Notes: Not that bad, but just needs some work. Few of the parts could be reworked a bit so it would look less like [Normal].

Overall: Well, the map is nice, but it needs more work still. Make sure to double check everything like the spacing, hitsounds, timing placement marks, volume.... and so on.... but its not that bad though. This map could use the video as well to give it that extra touch, but that's optional. Also, you might need to concider adding a [Easy] difficulty. I'll drop my star in then.
Jarby
The artist is Ryo, not Hatsune Miku.
Topic Starter
Yuukari-Banteki

JarJarJacob wrote:

The artist is Ryo, not Hatsune Miku.
i have ryo listed as the source
vytalibus
Fixes via IRC.

Rebubbled.
Starrodkirby86
:!:

Please no drama, please. <3
Ephemeral
Ryo ft. Hatsune Miku - Love is War would be a more appropriate title for this song.

And might I point out that I found the higher quality mp3 detailed in Larto's post for him e_e
Saturio
Like deepsea style... but don't copy another player style. you must be careful
Topic Starter
Yuukari-Banteki

Saturio wrote:

Like deepsea style... but don't copy another player style. you must be careful
it is not intended to copy any style, but rather to portray the emotion behind it.
if you are talking about the streams, when one is angry one has a lot of energy and wants to hit things repeatedly ^_^ thus when Miku is really angry I have streams.
Ephemeral

Saturos-fangirl wrote:

Saturio wrote:

Like deepsea style... but don't copy another player style. you must be careful
it is not intended to copy any style, but rather to portray the emotion behind it.
if you are talking about the streams, when one is angry one has a lot of energy and wants to hit things repeatedly ^_^ thus when Miku is really angry I have streams.
Nice touch.

After playing hard, I realize how much of a troll you are.

Even one of the sliders gave me the finger >:{
Topic Starter
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
Ephemeral

Saturos-fangirl wrote:

Ephemeral wrote:

After playing hard, I realize how much of a troll you are.

Even one of the sliders gave me the finger >:{

i have no idea which slider you would be talking about here. i did not intentionally put a slider anywhere to flip people off.
03:18:19 (1)

Looks ever so slightly..
Topic Starter
Yuukari-Banteki

Ephemeral wrote:

03:18:19 (1)

Looks ever so slightly..
oh lol~ i see it now
Hanyuu
ORZ
Hitoshirenu Shourai
Tch, looks like I'm too late. I was gonna map this with this video: http://www.youtube.com/watch?v=SPwDfCUSBhw

Ah well.
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