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Grant Kirkhope - Jinjo Village

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Topic Starter
James2250
This beatmap was submitted using in-game submission on Wednesday, July 15, 2009 at 11:40:31 AM

Artist: Grant Kirkhope
Title: Jinjo Village
BPM: 104.96
Filesize: 2371kb
Play Time: 02:12
Difficulties Available:
  1. Hard (4.71 stars, 375 notes)
  2. Normal (4.04 stars, 236 notes)
  3. Shin's Insane (4.95 stars, 393 notes)
Download: Grant Kirkhope - Jinjo Village
Information: Scores/Beatmap Listing
---------------
My contribution to the Banjo-Kazooie OST Beatmapping Project. forum/viewtopic.php?f=53&t=7674 Always liked this game..so thought I might as well try and map one of the songs :)
Any suggestions are welcome :P
-fixed mafia's suggestions and redid normal on 0.9d/s
-used mafias file for normal..I could of fixed it and thanks for modding K2J
-finally fixed EEeee's suggestions (was busy with other stuff)
-personally I dont think it needs an easier diff..there are many harder maps in osu, and normal is easy enough :P
bpm and offset changed thanks to larto and metalmario
fixed lartos suggestions
-fixed vytalibus's suggestions,offset changed..resnapped
fixed pasonia's suggestions...shortened mp3
-fixed lartos suggestions
-fixed starrodkirby86's suggestions
-fixed offset again
-fixed SFG's suggestions (and changed bpm)
fixed spacing issues and made ending sound slightly better : (not changing hitsounds unless I have to)
-changed bpm BACK to what it was.... and not changing offset until someone is sure (already changed it enough)
-fixed Takuma's suggestions
changed offset but not bpm.....as cyclone said he was able to SS it....
fixed to awp's timing
fixed mrtn's suggestions
Mafiamaster
Normal~
00:26:85 (3) - Move to 00:26:99.

There are a ton of small unevenly spacing but it's not really much a problem.

Hard~
00:08:51 (5) - Move to 00:08:56.
01:33:85 (1,2,3,4,5,6,7) - Sounds kinda weird.

Insane's overall difficulty is a little high.
Lower it a tick and it'll be fine, imo.
Also change the background color to black because purple and the picture don't go together.
Mafiamaster
Normal was still bad.
So here is the better Normal which is perfectly and evenly spaced Could be some minor errors, Lol.

Download: Grant Kirkhope - Jinjo Village (James2250) [Normal].osu
K2J
All right, B-T map that I usually never hear the entirety of because I run so quickly to the first silo.

[Normal]:

01:02:42 (2) - Slightly confusing due to the 3 appearing at the end of 1; it makes me forget that there's another slider coming since usually notes that are under sliders come right after the slider.
01:07:85 (4) - Eh; I'd try moving this to the left to make it more rectangular, or move 3 (without grid snapping) to a medium point.
01:30:42 (5) - Similar problem.

[Hard]:

00:20:42 (1) - Crooked?

[Shin's Insane]:
01:53:84 (7) - Consider having the end of this slider and the previous one line up.

Good going so far, just tighten up the appearance a little. Jiggy Star.
EEeee
All of the following is my opinion, first time modding so Shudup

Normal
00:03:27 (x) - Add note here(sounds better)
00:05:56 (x) - ^
00:10:13 (x) - ^
00:12:13 (x) - ^
00:14:99 (4) - Make this a slider ending at next white tick
00:26:13 (x) - Add note here(sounds better)
01:24:70 (6) - New combo
01:30:42 (5) - Change to slider and end on next white tick
01:32:42 (x) - Add note here
01:37:56 (x) - ^
02:00:70 (4) - Well, not sure, you can make this straighter
02:01:85 (2) - Move one lvl 3 grid to the left
02:12:42 (x) - Add note
02:12:70 (1) - K, make this start here 02:12:707, and end here 02:14:993

Hard
00:08:56 (5) - God, Snap this
00:14:99 (5) - Make this a slider, and end at 00:15:564
00:33:85 (10) - I guess this can stay, but I would add a not here
00:42:42 (5) - I guess this can stay, cause if u make this a slider, err whatever
00:47:56 (x) - Add something here, make it have a good hitsound
01:02:99 (5) - Make this a slider rebounding to 01:03:279 and ending at 01:03:564
01:24:13 (6) - Too close to 5, snap this
01:30:42 (5) - Ahhhh, slider plz
01:37:85 (8) - Either make this a slider ending 01:38:123, or add note at 01:38:123
01:44:13 (6) - God, Snap this and the following notes
01:56:99 (2,3,4,5,6,7) - snap these from 2,(2 isn't snapped)
01:59:85 (4,5,6,7) - align with 2, make it symmetrical (my opinion)

Shin's Insane
00:10:13 (6,7) - Move one lvl 3 grid to the left
00:23:27 (4,5,6,7) - uhh, not sure, move one lvl 3 grid down, and one left
00:25:84 (2) - snap this and the following notes
00:33:27 (9,10,11) - snap these
00:33:84 (x) - hmm, add note?
00:46:13 (3) - move one lvl 3 grid up (not really sure about this)
00:46:70 (6) - ^
01:04:42 (1,2,3) - I don't know what ur snapping at, fix them or 01:06:41 (3) - New combo
01:20:56 (5,6,7,8) - Snap these
01:59:56 (2,3,4) - Make sure these are snapped

Overall, there was some more "empty" notes in normal that probably U can spot
Also there was some 1/6 notes I couldn't just follow, might be right
Well good map, I like it, but James2250 could use more hitsounds like shin did^_^
have a star little James
gaph2000
Just a small suggestion - In Hard (And any other difficulty that has it, I didn't go through them all) Remove the spinner at the end. It doesn't really go with the song, and seems kinda pointless. Starred, cause so far, it's lookin' great.
mtmcl
An easier difficulty MIGHT be good if only because of the 4+ star rating of [normal]

But I won't let that keep this from being rankable. You can choose whether or not to make another difficulty.

I think this is bubblable.

Also Markstarred for priority.
mm201
Timing rescue!

BPM: 104.966
Offset: 2414
Larto
This map has been deleted on the request of its creator. It is no longer available.
vytalibus
This map has been deleted on the request of its creator. It is no longer available.
Pasonia
-
Larto
Hard:
02:07:30 (9,1) - This sounds weird. What about you make 1 start where 9 is now?

Insane:
02:03:87 (1) - 2 Level 3 grids to the right.
02:04:01 (2,3) - 1 Level 3 grid to the right.

That's it. Gogogo.
Starrodkirby86
Whee~ Jinjo!

[Normal]:
00:34:41 (1) - Move 1 up on Grid Level 3.

Offset should be 2337. Give or take ms to your liking. I can't think of anything else that would derail this map down...Maybe the linear-sort of thing with it, but that's more of a style issue.

You get my Star.
Zerostarry
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
Donjo
This map has been deleted on the request of its creator. It is no longer available.
Larto
Overall:
The mp3 is cut off SO HORRIBLY, it hurts. Make it fade out with audacity or something.


Insane is fine

Hard:
01:33:82 (1,2,3,4,5,6,7) - Weird spacing much?
02:07:25 (1,2) - This doesn't even make sense when it's about spacing AND sound
This also could need some hitsounds work. Get Mogsy or SFG.

Normal:
Fine but could use some hitsounds improval. Again, Mogsy or SFG.
Alace
Timing is off
BPM:105 is too high
you can notice the off at the song end

I got BPM:104.97 offset:2388 (still off IMO)
Maybe you need other BAT`s help
Takuma
The timing feels fine.

- Normal:
00:38:41 (6) - Uh, was this intentional? Either way, I don't like it. Mind fixing the spacing so its consistent? I mean, it plays fine, but is it really necessary?

- Hard:
02:08:43 (3,4,5,6) - Please fix the spacing and align it with the (2). It feels odd to me that its not aligned.

That's it! Starred for now.
maafighter
Jinjo Village- Hard

00:09:40 (2) - Sliders (2, and 3) are off.. you could add a few returns for slider (3) so it goes with the beat.

Well, that's all :P l love normal and Shin's is awesome. Hard is nice too :P Nice Job =D
Topic Starter
James2250

maafighter wrote:

Jinjo Village- Hard

00:09:40 (2) - Sliders (2, and 3) are off.. you could add a few returns for slider (3) so it goes with the beat.

Well, that's all :P l love normal and Shin's is awesome. Hard is nice too :P Nice Job =D
I don't see any problems with the sliders :P hitsounds are a bit odd maybe...
Larto
Offset: 2,388, as Alace said it
BPM: 104.69


that's all
Topic Starter
James2250
seems no one can come up with correct bpm atm :( (Alace didn't agree with you larto) so guess will just see if I can get a good timer
Cyclone
so yeah, besides the fact that 02:02:72 (1) - is a very mean spinner and i can't hit the notes afterwards, i just SS'd this with its current timing.
awp
I tweaked the timing an itty bitty bit and got:

BPM: 104.962
Offset: 2392
Alace
I think the bpm is slightly slow
i think we guys should find a better timing for this map together
the map is all fine for me now
Cyclone
Really? I tested this again last night using awp's timing, and it seemed good.
mrtn
[normal]
01:12:70 - reinsert break

[hard]
02:07:58 (2) - maybe let this start earlier like at: 02:07:29

[shin's insane]
no problems :)

starred
Alace
This map has been deleted on the request of its creator. It is no longer available.
Zerostarry
Rrrrrrrrrranked
Larto

Larto wrote:

BPM: 104.69

GAAAH, I meant to type "104.96"... Oh well, awp did it for me ;(
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