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Rita - Michi no Saki, Sora no Mukou (Short Ver.) [Osu|Taiko]

posted
Total Posts
100
Topic Starter
Miracle Lotus
This beatmap was submitted using in-game submission on Monday, April 15, 2013 at 8:28:51 PM

Artist: Rita
Title: Michi no Saki, Sora no Mukou (Short Ver.)
Source: Yosuga no Sora
Tags: opening Sphere Haruka Sora Kasugano Nao Yorihime Akira Amatsume Kazuha Migiwa Motoka Nogisaka Visual Novel Eroge starry Mitsuneko RLC Sun Rainbow
BPM: 131.03
Filesize: 20978kb
Play Time: 01:58
Difficulties Available:
  1. Hard (4.52 stars, 193 notes)
  2. Mitsuneko's Hard (4.51 stars, 170 notes)
  3. Normal (3.7 stars, 130 notes)
  4. Rainbow's Taiko (4.93 stars, 452 notes)
  5. RLC (4.97 stars, 314 notes)
  6. Starry's Easy (2.33 stars, 97 notes)
Download: Rita - Michi no Saki, Sora no Mukou (Short Ver.)
Download: Rita - Michi no Saki, Sora no Mukou (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
WILL I EVER HAVE THIS MAP RANKED?!
icri
Easy Difficulty - Done (Starry)
Normal - Done (Me)
Mitsuneko's Hard - Added
Hard - Done (Me)
Insane - Done (ktgster)
Insane redone by RLC
Now why I picked this song, because there's not enough Yosuga no Sora beatmaps, that's why!
Back to pending :>
Skin by Nymph.
Re-download if you downloaded the map before August 20th.
One day this will be ranked, hopefully.
Never gonna get ranked.
Starry_old
Artist : Rita
jossieP
hello, Starry ask me about check the timing for this
here
BPM: 131,025
Offset: 606

also you forgot to add artist
the artist of this song is: Rita
also the song tittle is wrong, it should be: Michi no Saki, Sora no Mukou

before of changing the artist and song tittle, check this thread, read it carefully for avoid duplicate your map! t/24443
that is all


looks like you edited it already =v=
Arian_old_1
WOOT MODZ~ (a very short mod :roll: )
Easy
00:12:741 (3) - remove that note its just confusing
also 1/6 snap divisor o.0 fix that xD
Gamu
hi >w<

Source: Yosuga No Sora ⇒ Yosuga no Sora Please change

Tags: "yosuga" "no" "sora" Please remove

"op" ⇒ "opening" Please change

good luck ~ :D
Yu-Izanagi-12
Hi from my Queue
General
If Starry did your easy diff then change it to "Starry's Easy" to show him/her credit and remove "opening" from the tags

Easy<
HP +1

didn't really see any errors on this map but be sure to get more mods
Good Luck
Yu-Izanagi-12
Give me and -Gamu- kudos since you used our advice
Topic Starter
Miracle Lotus

Yu-Izanagi-12 wrote:

Give me and -Gamu- kudos since you used our advice
Fine
BeatofIke
Mod request via IRC Chat (well Starry did, not you XD. Be sure to thank him/her later). By looking at this map, you're definitey a new mapper. Here, let me help you out:

General
* Remove the OSB file from your folder since there is no storyboard on your map.

* I recommend that you disable letter box during breaks, since this map has a video.

* I could probably find a better quality video (if you want me to). Your video is a bit blurry.

* Your tags are useless. Remove "Yosuga no Sora" from your tags since that's your name of your source. Never add tags to the name of the artist, title, beatmap creator (you), difficulty names, or source. Also since starry made a guest difficulty on easy, you need to add "starry" on tags. So your tags should just be "opening" and "starry" for now.

* For your future maps, be sure to rename all of your backgrouds to something more simple (i.e. "BG", "BG2", "BG3", etc) so it's easier for modders/MAT/BAT to read when modding. That also includes your mp3 and your video.

* Add Kiai Time from 1:17:537 to 1:50:508 for all of your difficulties. To add Kiai Time, go to "Timing" and open timing setup. Add a timing section at 1:17:537. At your top-left, open the style tab and enable 'Kiai Mode". To end kiai time, repeat the previous steps. Add a timing section at 1:50:508, but this time disable "Kiai Mode".

Starry's Easy
* You forgot to add "opening" in your tags.

Normal
* Increase the Approach Rate (AR) to 4 or 5 please. AR3 is too low for normal difficulty.
* Increase Overall Difficulty (OD) to 4 or 5 please. OD3 is a bit low for normal difficulty.

Hard
* Your preview time is different from your other difficulties. You must make the preview time the same for ALL difficulties, unless it is unrankable.
* Your HP Drain is way too high for a hard difficulty. Reduce it to 6 for now.


Fix that first, then call me for a recheck. STAR~
Topic Starter
Miracle Lotus

BeatofIke wrote:

Mod request via IRC Chat (well Starry did, not you XD. Be sure to thank him/her later). By looking at this map, you're definitey a new mapper. Here, let me help you out:

General
* Remove the OSB file from your folder since there is no storyboard on your map.

* I recommend that you disable letter box during breaks, since this map has a video.

* I could probably find a better quality video (if you want me to). Your video is a bit blurry.

* Your tags are useless. Remove "Yosuga no Sora" from your tags since that's your name of your source. Never add tags to the name of the artist, title, beatmap creator (you), difficulty names, or source. Also since starry made a guest difficulty on easy, you need to add "starry" on tags. So your tags should just be "opening" and "starry" for now.

* For your future maps, be sure to rename all of your backgrouds to something more simple (i.e. "BG", "BG2", "BG3", etc) so it's easier for modders/MAT/BAT to read when modding. That also includes your mp3 and your video.

* Add Kiai Time from 1:17:537 to 1:50:508 for all of your difficulties. To add Kiai Time, go to "Timing" and open timing setup. Add a timing section at 1:17:537. At your top-left, open the style tab and enable 'Kiai Mode". To end kiai time, repeat the previous steps. Add a timing section at 1:50:508, but this time disable "Kiai Mode".

Starry's Easy
* You forgot to add "opening" in your tags.

Normal
* Increase the Approach Rate (AR) to 4 or 5 please. AR3 is too low for normal difficulty.
* Increase Overall Difficulty (OD) to 4 or 5 please. OD3 is a bit low for normal difficulty.

Hard
* Your preview time is different from your other difficulties. You must make the preview time the same for ALL difficulties, unless it is unrankable.
* Your HP Drain is way too high for a hard difficulty. Reduce it to 6 for now.


Fix that first, then call me for a recheck. STAR~
Thanks! I pm'd you now
BeatofIke
Question Time XD: Where exactly did you find your video from (maybe send me a link)? The one you have in your map contains no NSFW content. The videos I'm finding contains NSFW content. Yes, I did find a higher quality version of your video, but it contains NSFW content, which is unrankable in osu! :o

I want to confirm this first before I continue modding your map. Thanks!
Topic Starter
Miracle Lotus

BeatofIke wrote:

Question Time XD: Where exactly did you find your video from (maybe send me a link)? The one you have in your map contains no NSFW content. The videos I'm finding contains NSFW content. Yes, I did find a higher quality version of your video, but it contains NSFW content, which is unrankable in osu! :o

I want to confirm this first before I continue modding your map. Thanks!
Here's the link: http://mirror.tsundere.ne.jp/mirrorinfo ... mmov2.html
There's no NSFW content, it's from Sphere itself.
http://www.cuffs-sphere.jp/yosuga/
BeatofIke
Okay, Thanks! I Re-encoded the video for better quality. I even made the video size 800x600.
Click the link below to download. Enjoy:


http://puu.sh/twgC

Now for a second mod. I should finish by tomorrow.
Topic Starter
Miracle Lotus

BeatofIke wrote:

Okay, Thanks! I Re-encoded the video for better quality. I even made the video size 800x600.
Click the link below to download. Enjoy:


http://puu.sh/twgC

Now for a second mod. I should finish by tomorrow.

Thank you for the help :D
jossieP
you forgot Starry tag, remove your username from tags you are the creator already
also dont kudos every post on your thread, check the kudosu guideline t/38549&start=0
also dont kudos this post!!!
BeatofIke
Okay, time for a recheck:

General
->I just noticed one thing on this map. If you enable or disable letterbox during breaks, there is no difference at all (lol). So it wouldn't matter if you enable or disable the letterbox. Either way, letterbox is actually not bad for this map.

Easy:
00:11:367 (5) - Set the hitsound volume to 40% (not 39% lol). Must have been a mistake. :P
00:37:240 (2) - You seem to copy/paste this slider alot (which is okay), but at least make the slider straight first before copy/paste.
00:44:109 (1) - Not symmetical. Move this slider 1 Grid left (grid Level 4). That should be better.
00:56:473 (4,5) - 1 Grid Left.
01:29:444 (1) - In easy difficulty, it's not recommend to use 1/2 sliders as it can confuse beginners. Although, it does have polarity, so it's not much of a issue. Eventually, they will memorize the pattern anyway.

Normal
->There are lots of spacing issues on this difficulty. On easy and normal difficulties, you should always avoid this. Read the FAQ's often: http://osu.ppy.sh/p/faq#
->Remove "sofian_1" from tags and add "starry" to tags. Never add yourself on tags.
->Add some notes. It feels empty.
->Needs more polarity: http://www.youtube.com/watch?v=53PkFLrK8Ws
->Set Overall Difficulty to 4. That should be better.
00:11:367 (2,1) - Spacing.
00:12:683 (2) - Remove finish at the end of slider.
00:12:970 (1) - It would be better to end this spinner at 00:15:259. Also add finish on this sppinner and remove the whistle.
00:35:179 (3,4) - Spacing.
00:59:678 (4,1) - Spacing.
01:03:113 (1,2) - Spacing.
->I give up on the spacing. It needs a lot work (possibly a re-map).

Hard
->Remove "sofian_1" from tags and add "starry" to tags. Never add yourself on tags.
01:56:003 (2,3,4) - Remove these notes. They don't go to anything with the music.

PLEASE NOTE: There is so much to mod here, but that should be enough for now. Hope this mod helps. Your map has potential, but your Normal difficutly needs a lot of work (especally with spacing). Anyway, good luck with your map. Your map still has a long way before it can get bubbled and ranked.
Topic Starter
Miracle Lotus

BeatofIke wrote:

SPOILER
Okay, time for a recheck:

General
->I just noticed one thing on this map. If you enable or disable letterbox during breaks, there is no difference at all (lol). So it wouldn't matter if you enable or disable the letterbox. Either way, letterbox is actually not bad for this map.

Easy:
00:11:367 (5) - Set the hitsound volume to 40% (not 39% lol). Must have been a mistake. :P
00:37:240 (2) - You seem to copy/paste this slider alot (which is okay), but at least make the slider straight first before copy/paste.
00:44:109 (1) - Not symmetical. Move this slider 1 Grid left (grid Level 4). That should be better.
00:56:473 (4,5) - 1 Grid Left.
01:29:444 (1) - In easy difficulty, it's not recommend to use 1/2 sliders as it can confuse beginners. Although, it does have polarity, so it's not much of a issue. Eventually, they will memorize the pattern anyway.

Normal
->There are lots of spacing issues on this difficulty. On easy and normal difficulties, you should always avoid this. Read the FAQ's often: http://osu.ppy.sh/p/faq#
->Remove "sofian_1" from tags and add "starry" to tags. Never add yourself on tags.
->Add some notes. It feels empty.
->Needs more polarity: http://www.youtube.com/watch?v=53PkFLrK8Ws
->Set Overall Difficulty to 4. That should be better.
00:11:367 (2,1) - Spacing.
00:12:683 (2) - Remove finish at the end of slider.
00:12:970 (1) - It would be better to end this spinner at 00:15:259. Also add finish on this sppinner and remove the whistle.
00:35:179 (3,4) - Spacing.
00:59:678 (4,1) - Spacing.
01:03:113 (1,2) - Spacing.
->I give up on the spacing. It needs a lot work (possibly a re-map).

Hard
->Remove "sofian_1" from tags and add "starry" to tags. Never add yourself on tags.
01:56:003 (2,3,4) - Remove these notes. They don't go to anything with the music.

PLEASE NOTE: There is so much to mod here, but that should be enough for now. Hope this mod helps. Your map has potential, but your Normal difficutly needs a lot of work (especally with spacing). Anyway, good luck with your map. Your map still has a long way before it can get bubbled and ranked.
Done with the spacing mistake (hopefully), recheck the map now.
BeatofIke

Sofian_1 wrote:

Done with the spacing mistake (hopefully), recheck the map now.
At least PM me, so I know earlier. :P I just randomly slipped by lol. Anyway, I'll recheck your map again.
Cygnus
  • Easy
  1. 00:02:437 (3) - Move 2nd point 2 grids down.

  2. 00:04:269 (1,2) - One grid to the right.

  3. 00:31:287 (3) - Move slider one grid down, then move 2nd point two grids right.

  4. 00:34:950 (3) - Move 3rd point two grids left.

  5. 01:24:864 (2) - This slider has already crossed the grid. Please move it away from the corner.

  6. Approach Rate +1

  • Normal
  1. 00:35:179 (3) - Two grids up, one grid left. Then move the next note closer. (:

  2. 00:45:940 (2) - Spacing.

  3. 00:59:220 (2,3) - Spacing again. Make it consistent please.

  4. 01:10:440 (1) - Spacing. Move this away from the previous note.

  5. 01:13:759 (1) - This spinner should start on 01:13:645.

  6. 01:18:911 (1) - Spacing. Move it away the the previous note.

  7. 01:24:177 (1) - ^.

  8. 01:27:383 (4) - Move 3rd point one grid up.

  9. 01:30:130 (1,1,1,1) - Combo Abuse x.x I suggest (1,2,1,2) instead.

  10. 01:33:565 (1) - Spacing.

  11. Approach Rate +1

  12. Needs more improvement. D:

  13. Inconsistent Kiai. Kiai should end on 01:50:508 not 01:46:616.

  • Hard
  1. 00:03:353 (6) - One grid right.

  2. 00:11:596 (1,2,3) - Increase spacing for these three notes.

  3. 00:30:829 (3) - Fix this slider please. Looks strange.

  4. HP Drain -1.
BeatofIke
There's still some spacing issues on your map like Philippines said.
Topic Starter
Miracle Lotus
Rechecked everything, played through Normal without issue.
I will put it up for approval once I get other people to test this and think it's alright for approval.
ktgster
Created map
Topic Starter
Miracle Lotus
Update: Insane Difficulty added
BeatofIke
Insane Difficulty is pretty good. The ending part was kind of weird through. You could just add a spinner instead. :P
MaSingerZ
From mod reqs.
There is my opinion,So you don't need follow!
[General]
BPM:131.00(maybe)
[Starry's Easy]
I feel no problem,but little difficult as Easy.

[Normal]
You should use more Accompaniment,
so you use mach voice.

[Hard]
00:47:772-add circle
01:10:211-^
01:13:645-^
01:53:485-^
01:58:293-add NC
01:58:407-fade out

[ktgstar's Insane]
00:22:014(2)-remove
01:32:077(1)-replacex336,y224
01:56:003-fade out
nice map!
Topic Starter
Miracle Lotus

MaSingerZ wrote:

From mod reqs.
There is my opinion,So you don't need follow!
[General]
BPM:131.00(maybe)
[Starry's Easy]
I feel no problem,but little difficult as Easy.

[Normal]
You should use more Accompaniment,
so you use mach voice.

[Hard]
00:47:772-add circle
01:10:211-^
01:13:645-^
01:53:485-^
01:58:293-add NC
01:58:407-fade out

[ktgstar's Insane]
00:22:014(2)-remove
01:32:077(1)-replacex336,y224
01:56:003-fade out
nice map!
Thanks!
ktgster

MaSingerZ wrote:

[ktgstar's Insane]
00:22:014(2)-remove - i don't think so
01:32:077(1)-replacex336,y224 - ?
01:56:003-fade out - ?
nice map!
Thanks for modding.
hibarirailwayz
added;

The mean of fade out:

spinner's volume Gradually reduce.
example=vol50%→40%→30%→20%→10%
OK?
Mitsuneko
I made a Hard difficulty. It was really fun to map, honestly, and I won't get upset if you don't use it. If you do use it, I can find a BG for it. I want to keep things consistent and I don't want to make you look for another one or use the one that was there unless you want to. Nevertheless, here you go.
SPOILER
http://puu.sh/yFyI
(Just extract the files and you'll find the .osu file in there.)
Topic Starter
Miracle Lotus

Mitsuneko wrote:

I made a Hard difficulty. It was really fun to map, honestly, and I won't get upset if you don't use it. If you do use it, I can find a BG for it. I want to keep things consistent and I don't want to make you look for another one or use the one that was there unless you want to. Nevertheless, here you go.
SPOILER
http://puu.sh/yFyI
(Just extract the files and you'll find the .osu file in there.)
Thanks!
I think I'll find a BG myself.
Shohei Ohtani
FINALLY GETTING TO THIS

Insane:
00:25:792 (1) - N-N-Not moe! ;~;
00:32:203 (7) - Doesn't play well D:
00:36:324 (1) - Remove NC
00:56:244 (1) - Not moe! The thing that kills it is the fact that you have a random 3rd sliderpoint in the middle.
01:23:948 (1,2,3) - Probably make this more like this (http://osu.ppy.sh/ss/334828) so there isn't an ugly overlap~
01:46:616 (3) - Not moe! It's because the curves aren't notable enough
02:02:414 (7) - Unrankable to do this!~.

hurd:
00:12:054 (2) - Make this more symmetrical
00:57:160 (5) - Not moe slider~ Curves are not notable enough
00:57:160 (5) - I don't like where this repeat land ;~;
01:30:588 (1,1,1) - Remove NC
01:58:407 (1) - Make this fade out.

Mitsu hard!~:
Hitsounds are too loud ;~;
01:32:191 (1) - Add finish on beginning of slider
01:46:616 (1) - Add finish

Normal:
00:51:664 (2) - Not moe!~
01:30:588 (1,1,1) - Remove NC

Easy:
00:51:893 (2) - Not moe!~ Try making this more of an S shape :>

whee~.
those
You'll want to add (Short Ver.) to the title.
I'm also planning to map this, so best of luck to you first P:
Topic Starter
Miracle Lotus
Thank you all!
ktgster

CDFA wrote:

FINALLY GETTING TO THIS

Insane:
00:25:792 (1) - N-N-Not moe! ;~; - -changed
00:32:203 (7) - Doesn't play well D: - changed
00:36:324 (1) - Remove NC - done
00:56:244 (1) - Not moe! The thing that kills it is the fact that you have a random 3rd sliderpoint in the middle. - changed
01:23:948 (1,2,3) - Probably make this more like this (http://osu.ppy.sh/ss/334828) so there isn't an ugly overlap~ -changed
01:46:616 (3) - Not moe! It's because the curves aren't notable enough - changed
02:02:414 (7) - Unrankable to do this!~. - replaced with hit circles

whee~.
Thanks for modding
Aurele
So, I wanted to take a quicklook on it. c:

[General]
Inconsistency in Tags:
- [Hard] : opening Sphere Haruka Sora Kasugano Nao Yorihime Akira Amatsume Kazuha Migiwa Motoka Nogisaka Visual Novel Eroge starry Mitsuneko ktgster 
- [ktgster's Insane] : ktgster opening Sphere Haruka Sora Kasugano Nao Yorihime Akira Amatsume Kazuha Migiwa Motoka Nogisaka Visual Novel Eroge starry Mitsuneko ktgster
- [Mitsuneko's Hard] : opening Sphere Haruka Sora Kasugano Nao Yorihime Akira Amatsume Kazuha Migiwa Motoka Nogisaka Visual Novel Eroge starry Mitsuneko ktgster
- [Normal] : opening Sphere Haruka Sora Kasugano Nao Yorihime Akira Amatsume Kazuha Migiwa Motoka Nogisaka Visual Novel Eroge starry Mitsuneko ktgster
- [Starry's Easy] : opening Sphere Haruka Sora Kasugano Nao Yorihime Akira Amatsume Kazuha Migiwa Motoka Nogisaka Visual Novel Eroge starry Mitsuneko ktgster

[Easy]
00:01:063 - Add a clap here. There supposed to be a beat here, so it's better to add a clap.
00:30:829 - Add a whistle.
00:31:745 - Also add a whistle.
00:32:660 - Don't add a whistle here, it's like more soft here.
00:35:408 - Add a whistle here to keep the consistency.
01:18:911 - Can you try to do the same thing on the picture? Clic Me.
01:26:696 (4) - This spacing looks a bit weird, use the distance snap.
01:28:528 - Same for this one

[Normal]
00:12:970 - This is unrankable. Start the spinner here : 00:13:199

[Hard]
Every finish doesn't fits well with the song, also, don't abuse the finish hitsound...
Yume_old_old
You should remove the Short Ver >.< because of the new rule~

no kd
those

Yume wrote:

You should remove the Short Ver >.< because of the new rule~

no kd
Stop posting stuff like this without doing any research.

http://vgmdb.net/album/11834
Yume_old_old
Orz sorry =3=
Topic Starter
Miracle Lotus
I'm unable to use my computer right now, so I'll bump from here...
Poggo
hi from my mod Q ^.^

Insane

00:11:367(8) - i think better remove this note, it will be better folow the vokal.
00:14:114(4,5,6,7,8,9,10,11,12,13) - better use normal sound 40% without hitsounds, it's sond better
00:25:792(1) make this slider more symmetric http://puu.sh/M8tV
00:31:516(6,7) - stack better
01:20:972(8,1) - It's unrank repeat is hides/ correct it.
01:30:130(1,2) - make more symmetric
01:46:616(3) - here NC bcz you change speed.
02:01:842(6,7) - delete this notes and put spinner start - 02:01:498 , finish - 02:03:330

Hard

00:15:488(1) - better replace on note in white tick.
00:44:567(2,3) - stack better
00:51:664(8) - make more symmetric http://puu.sh/M8y6 looks better
01:09:066(6,7) stack better
01:13:645 - add note here
01:19:369(4,5) - correct spacing
01:24:864(5) - http://puu.sh/M8Ai
01:36:541(7,1) - correct spacing
01:54:630(1,2,3,1) - make identical distance between this notes.
01:55:545 - remove NC
01:58:293 - NC

Mitsuneko's Hard

00:07:245 -add note here, will be sound better
00:37:698 -^
01:09:982(8,1) - make so http://puu.sh/M8DN sounds better
01:12:729(7) - make this slider shorter on red ticks and add slider 1\2 after
01:19:140(5,6) - make so http://puu.sh/M8IF sounds better

Diff should be finished on the same time as other diffs 02:03:330 <--- here

Normal

00:04:040(1,2) - stack better
00:12:054(1,2) - correct spacing
00:31:516(3,4) - stack better
00:38:614(1,2) - make this sliders double and put note 3 00:40:445
00:53:496(3,4) - stack better

Open AI MOD you have 24 problems with spacing.. correct it all

Easy

00:34:034(2,3) - make this lsiders identical http://puu.sh/M8PV
00:57:389 - make this slider more symmetric http://puu.sh/M8QH

All difs should come to an end on same time. Plz correct it

Good luck~
Topic Starter
Miracle Lotus

Katty Pie wrote:

hi from my mod Q ^.^

Insane

00:11:367(8) - i think better remove this note, it will be better folow the vokal.
00:14:114(4,5,6,7,8,9,10,11,12,13) - better use normal sound 40% without hitsounds, it's sond better
00:25:792(1) make this slider more symmetric http://puu.sh/M8tV
00:31:516(6,7) - stack better
01:20:972(8,1) - It's unrank repeat is hides/ correct it.
01:30:130(1,2) - make more symmetric
01:46:616(3) - here NC bcz you change speed.
02:01:842(6,7) - delete this notes and put spinner start - 02:01:498 , finish - 02:03:330

Hard

00:15:488(1) - better replace on note in white tick.
00:44:567(2,3) - stack better
00:51:664(8) - make more symmetric http://puu.sh/M8y6 looks better
01:09:066(6,7) stack better
01:13:645 - add note here
01:19:369(4,5) - correct spacing
01:24:864(5) - http://puu.sh/M8Ai
01:36:541(7,1) - correct spacing
01:54:630(1,2,3,1) - make identical distance between this notes.
01:55:545 - remove NC
01:58:293 - NC

Mitsuneko's Hard

00:07:245 -add note here, will be sound better
00:37:698 -^
01:09:982(8,1) - make so http://puu.sh/M8DN sounds better
01:12:729(7) - make this slider shorter on red ticks and add slider 1\2 after
01:19:140(5,6) - make so http://puu.sh/M8IF sounds better

Diff should be finished on the same time as other diffs 02:03:330 <--- here

Normal

00:04:040(1,2) - stack better
00:12:054(1,2) - correct spacing
00:31:516(3,4) - stack better
00:38:614(1,2) - make this sliders double and put note 3 00:40:445
00:53:496(3,4) - stack better

Open AI MOD you have 24 problems with spacing.. correct it all

Easy

00:34:034(2,3) - make this lsiders identical http://puu.sh/M8PV
00:57:389 - make this slider more symmetric http://puu.sh/M8QH

All difs should come to an end on same time. Plz correct it

Good luck~
All fixed, thanks.
ktgster
hi from my mod Q ^.^

Insane

00:11:367(8) - i think better remove this note, it will be better folow the vokal. - I don't think it fits
00:14:114(4,5,6,7,8,9,10,11,12,13) - better use normal sound 40% without hitsounds, it's sond better - changed
00:25:792(1) make this slider more symmetric http://puu.sh/M8tV - done
00:31:516(6,7) - stack better - done
01:20:972(8,1) - It's unrank repeat is hides/ correct it. - changed
01:30:130(1,2) - make more symmetric - changed
01:46:616(3) - here NC bcz you change speed. - done
02:01:842(6,7) - delete this notes and put spinner start - 02:01:498 , finish - 02:03:330 - Done
Leorda
Hi there

[Starry's Easy]
* AR +1?

01:10:668 (1) - Spacing error, and please no jump in this easy diff please


[Normal]
00:05:643 (2) - The sliderpath is overlapped by hitbursts. So beginners are unable to see the path (sometimes, beginners are slowly to read)
01:24:635 (2) - Make a slider like this to make a blanket combo? http://osu.ppy.sh/ss/385078


[Mitsuneko's Hard]
02:03:330 - Remove this useless timing section


[ktgster's Insane]
01:50:508 (1) - Make this slider curve? To make pattern prettier?
01:58:293 (1) - New combo, since this note after spinner. You seems forgot it?


Good luck~
Topic Starter
Miracle Lotus

Leorda wrote:

Hi there

[Starry's Easy]
* AR +1? Done

01:10:668 (1) - Spacing error, and please no jump in this easy diff please I don't see a jump or a spacing error


[Normal]
00:05:643 (2) - The sliderpath is overlapped by hitbursts. So beginners are unable to see the path (sometimes, beginners are slowly to read) Fixed
01:24:635 (2) - Make a slider like this to make a blanket combo? http://osu.ppy.sh/ss/385078
Fixed


[Mitsuneko's Hard]
02:03:330 - Remove this useless timing section Done


[ktgster's Insane]
01:50:508 (1) - Make this slider curve? To make pattern prettier? Done
01:58:293 (1) - New combo, since this note after spinner. You seems forgot it? Fixed


Good luck~
Other than that, thanks!
Nichiyouki


Hi, Sofian_1

My mod from your request

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Kiai time of ktgster's Insane is different from other diff. Please fix it.
  2. Disable Letterbox during break in Song setup > Storyboarding.

Starry's Easy

  1. 00:45:025 - 01:46:387 You should add clap more than this.
  2. 01:26:696 (4) - Move to left 2 grids and up 1 grid, and add NC.
  3. 01:29:444 (1,2) - Remove NC in (1), but add it in (2) instead.
  4. 01:46:845 (1) - Use finish instead of using clap.

Normal

  1. 00:54:412 (4) - Stack it (x:314 y:254)
  2. 01:01:281 (3,4) - Spacing is too far
  3. 01:27:154 (2,3) - ^
  4. 01:28:757 (6,7) - Spacing is too close
  5. 01:35:168 (4,5,6) - Spacing is too far

Mitsuneko's Hard

  1. 00:44:567 (1) - Add finish in slider begin
  2. 00:57:160 (1) - ^
  3. 01:13:874 (1) - Add finish here

Hard

  1. 00:27:967 - Add spinner here, then end at 00:29:913 instead of using the circle.
  2. 01:06:318 (1) - Move to down 1 grid
  3. 01:36:999 (1) - Move to right 4 grids

ktgster's Insane

  1. 00:14:000 - Hitsound's too loudly. I suggest reducing volume.
  2. 01:58:293 (1) - Adding a NC here, since this note follows a spinner.

That's all that I can find them.

Good luck~
Topic Starter
Miracle Lotus

nich95 wrote:



Hi, Sofian_1

My mod from your request

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Kiai time of ktgster's Insane is different from other diff. Please fix it.
  2. Disable Letterbox during break in Song setup > Storyboarding.

Starry's Easy

  1. 00:45:025 - 01:46:387 You should add clap more than this.
  2. 01:26:696 (4) - Move to left 2 grids and up 1 grid, and add NC.
  3. 01:29:444 (1,2) - Remove NC in (1), but add it in (2) instead.
  4. 01:46:845 (1) - Use finish instead of using clap.

Normal

  1. 00:54:412 (4) - Stack it (x:314 y:254)
  2. 01:01:281 (3,4) - Spacing is too far
  3. 01:27:154 (2,3) - ^
  4. 01:28:757 (6,7) - Spacing is too close
  5. 01:35:168 (4,5,6) - Spacing is too far

Mitsuneko's Hard

  1. 00:44:567 (1) - Add finish in slider begin
  2. 00:57:160 (1) - ^
  3. 01:13:874 (1) - Add finish here

Hard

  1. 00:27:967 - Add spinner here, then end at 00:29:913 instead of using the circle.
  2. 01:06:318 (1) - Move to down 1 grid
  3. 01:36:999 (1) - Move to right 4 grids

ktgster's Insane

  1. 00:14:000 - Hitsound's too loudly. I suggest reducing volume.
  2. 01:58:293 (1) - Adding a NC here, since this note follows a spinner.

That's all that I can find them.

Good luck~
Mostly fixed, thanks for the mod!
ktgster

nich95 wrote:



Hi, Sofian_1

My mod from your request

Red = Unrankable
Biue = You should modified
Black = My suggestion

[notice]

General

  1. Kiai time of ktgster's Insane is different from other diff. Please fix it. - it does not have to be consistant if it fits and is made by a guest.

    [notice]

    ktgster's Insane

    1. 00:14:000 - Hitsound's too loudly. I suggest reducing volume. - changed it to 35%
    2. 01:58:293 (1) - Adding a NC here, since this note follows a spinner.
- done

That's all that I can find them.

Good luck~
Spread Wings_old


Hi! Sorry for delay, sister wouldn't let me use the notebook...

Red: Unrankable stuff
Black: Suggestions only
Blue: Recommend fix this, There is up to you to fix or not.

[General]

Hm...okay...but no sure about the kiai in Insane...it's different from other diff. But the guest will not change this so...clear.

[Starry's Easy]

  1. 00:11:367 - 00:12:512 - Ahm..., soft hitsound finish fits very well with the music here, so change please? http://puu.sh/SWsn
  2. 00:12:970 (1) - Finish sounds good here
  3. 00:40:903 (1) - End this slider 1/1 earlier? (00:42:735)
Recommend adding more claps here, you missed a lot of them.

[Normal]

  1. 00:01:979 (1,2) - Try this rhythm? Sounds much better: http://puu.sh/TAYO
  2. 00:04:269 (2) - Make this slider like this: http://puu.sh/TEok
  3. 00:06:788 (3) - Remove this and add a note in 00:07:016
  4. 00:30:371 (1) - Try this? http://puu.sh/TT3c
  5. 00:33:576 - Add a note?
  6. 00:39:300 (1,2,3) - Make spacing like this? http://puu.sh/UUccso
    Also, remove whistle from these two repeats.
  7. 01:06:318 (1) - Move repeat to white tick
  8. 01:08:379 - Add a note?
  9. 01:10:440 (1) - Try this: http://puu.sh/UUpV
  10. 01:13:645 (1) - Star this spinner in 01:13:874 - End in 01:15:706. Add Finish here too.
  11. 01:38:373 (5) - Same as 01:06:318
Needs a lot of work in this diff.

[Mitsuneko's Hard]

HP-1, AR+1 & OD+1.

That's all
Lose interest to mod this when i saw Normal Diff...this map really needs more work.

Thanks for requesting my queue! Good Luck
Topic Starter
Miracle Lotus

Spread Wings wrote:



Hi! Sorry for delay, sister wouldn't let me use the notebook...

Red: Unrankable stuff
Black: Suggestions only
Blue: Recommend fix this, There is up to you to fix or not.

[General]

Hm...okay...but no sure about the kiai in Insane...it's different from other diff. But the guest will not change this so...clear.

[Starry's Easy]

  1. 00:11:367 - 00:12:512 - Ahm..., soft hitsound finish fits very well with the music here, so change please? http://puu.sh/SWsn
  2. 00:12:970 (1) - Finish sounds good here
  3. 00:40:903 (1) - End this slider 1/1 earlier? (00:42:735)
Recommend adding more claps here, you missed a lot of them.

[Normal]

  1. 00:01:979 (1,2) - Try this rhythm? Sounds much better: http://puu.sh/TAYO
  2. 00:04:269 (2) - Make this slider like this: http://puu.sh/TEok
  3. 00:06:788 (3) - Remove this and add a note in 00:07:016
  4. 00:30:371 (1) - Try this? http://puu.sh/TT3c
  5. 00:33:576 - Add a note?
  6. 00:39:300 (1,2,3) - Make spacing like this? http://puu.sh/UUccso
    Also, remove whistle from these two repeats.
  7. 01:06:318 (1) - Move repeat to white tick
  8. 01:08:379 - Add a note?
  9. 01:10:440 (1) - Try this: http://puu.sh/UUpV
  10. 01:13:645 (1) - Star this spinner in 01:13:874 - End in 01:15:706. Add Finish here too.
  11. 01:38:373 (5) - Same as 01:06:318
Needs a lot of work in this diff.

[Mitsuneko's Hard]

HP-1, AR+1 & OD+1.

That's all
Lose interest to mod this when i saw Normal Diff...this map really needs more work.

Thanks for requesting my queue! Good Luck
Thanks for the mod.
pyransc
New Beatmapper moding new maps
Nice map. Only some sugestions.

[Starry's Easy]
00:53:267 (3) - add whistle to first and secound circle ?
01:05:173 (3) - add whistle to slider ?

[Normal]
00:40:674 (1) - remove clap , add finish ?
00:47:543 (1) - add whistle to first three circles and add finish to quarters circle ?
00:53:496 (3) - move node #2 x:412 , y:240
01:36:999 (1) - add whistle
01:37:457 (3) - ^
01:38:373 (5) - add whistle to first two circles and finish to thrid circle ?

[Mitsuneko's Hard]
00:35:179 - maybe change this http://puu.sh/WecX to this http://puu.sh/Wedt

[htgster's Insane]
00:02:437 (3) - remove whistle on third circle, add clap
00:03:811 (5) - remove whistle, add clap
Sun Rainbow
Sorry I am late :(
[Easy]
00:44:109 (1,2,3,4,5,1,2,3) - Why don't have Hitsound ;_;
01:17:995 (2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,1,2,3,4,5,1,2,3,1,2,3) - You can use 2 4 clap

[Normal]
DS.

[Hard]
Fine

[Insane]
Kiai Time must same as another diff

Can I make Taiko Diff?/.\
Topic Starter
Miracle Lotus

Sun Rainbow wrote:

Sorry I am late :(
[Easy]
00:44:109 (1,2,3,4,5,1,2,3) - Why don't have Hitsound ;_;
01:17:995 (2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,1,2,3,4,5,1,2,3,1,2,3) - You can use 2 4 clap

[Normal]
DS.

[Hard]
Fine

[Insane]
Kiai Time must same as another diff

Can I make Taiko Diff?/.\
Thanks for the mod, I don't mind if you make a taiko diff, I can put it back in WIP
And what do you mean by DS?
Sun Rainbow
DS:Distance snap
Thx>< I making Taiko diff~
Topic Starter
Miracle Lotus

Sun Rainbow wrote:

DS:Distance snap
Cheers
ktgster

pyransc wrote:

[htgster's Insane]
00:02:437 (3) - remove whistle on third circle, add clap - i don't like how the clap sounds
00:03:811 (5) - remove whistle, add clap- ^

Sun Rainbow wrote:

Sorry I am late :(

[Insane]
Kiai Time must same as another diff- changed
Topic Starter
Miracle Lotus
Update, new skin implemented.
Re-download if you want to see it.
Sun Rainbow
the taiko diff is done。
http://puu.sh/Y1Ju
Topic Starter
Miracle Lotus

Sun Rainbow wrote:

the taiko diff is done。
http://puu.sh/Y1Ju
thank you
jogfi2002
I'm just a new mapper, may not help much. ^^
But I'll try my best.

Starry's Easy

01:29:444 (1) - This short slider is a bit awful, cause it doesn't fit to the song, I think. Change it to a circle may be better.

Normal

00:38:614 (1,2,3) - Note 1 ends earlier than the long tone. Then this tone is splitted into two parts. Maybe repeating slider 1 until the long tone ends and put 3 circles is better.
01:00:365 (1) - This circle is too near to the last slider, I was confused at the first time play.
01:09:066 (4) - Could be considered to put one 1/4 slider at this point, with one circle after the slider.
01:17:537 (1) - A bit more delay after the spinner may be better for a NORMAL.
01:28:299 (4,5) - These two circles are too close, confusing.

Mitsuneko's Hard

00:40:674 (5) - Remove this circle, let spinner starts here.
00:57:160 (6) - Could try to slow down sliders when Rita sings a long tone.

Hard

00:50:520 (6) - Rotate this slider, align to 5 in one line may be more pretty.
01:38:831 (3) - This slider just not fits to music, but I have no other ideas.

ktgster's Insane

00:25:792 (1,2) - Set the NC at circle 2 may be better.
00:52:580 (5,7,8,1) - Could be change to follow the lyric "na", it seems not fit to using 3-combo here.
01:15:706 (1,2,3,4,5,6) - Too close to the last stream, not pretty and funny, could be moved to a little farther.

That's all.

I am also mapping a Rita's song, you can see it at t/97081 if you are interested in it.
Topic Starter
Miracle Lotus

jogfi2002 wrote:

I'm just a new mapper, may not help much. ^^
But I'll try my best.

Starry's Easy

01:29:444 (1) - This short slider is a bit awful, cause it doesn't fit to the song, I think. Change it to a circle may be better.

Normal

00:38:614 (1,2,3) - Note 1 ends earlier than the long tone. Then this tone is splitted into two parts. Maybe repeating slider 1 until the long tone ends and put 3 circles is better.
01:00:365 (1) - This circle is too near to the last slider, I was confused at the first time play.
01:09:066 (4) - Could be considered to put one 1/4 slider at this point, with one circle after the slider.
01:17:537 (1) - A bit more delay after the spinner may be better for a NORMAL.
01:28:299 (4,5) - These two circles are too close, confusing.

Mitsuneko's Hard

00:40:674 (5) - Remove this circle, let spinner starts here.
00:57:160 (6) - Could try to slow down sliders when Rita sings a long tone.

Hard

00:50:520 (6) - Rotate this slider, align to 5 in one line may be more pretty.
01:38:831 (3) - This slider just not fits to music, but I have no other ideas.

ktgster's Insane

00:25:792 (1,2) - Set the NC at circle 2 may be better.
00:52:580 (5,7,8,1) - Could be change to follow the lyric "na", it seems not fit to using 3-combo here.
01:15:706 (1,2,3,4,5,6) - Too close to the last stream, not pretty and funny, could be moved to a little farther.

That's all.

I am also mapping a Rita's song, you can see it at t/97081 if you are interested in it.
Thanks for the mod.
ktgster

jogfi2002 wrote:

I'm just a new mapper, may not help much. ^^
But I'll try my best.

ktgster's Insane

00:25:792 (1,2) - Set the NC at circle 2 may be better. - changed
00:52:580 (5,7,8,1) - Could be change to follow the lyric "na", it seems not fit to using 3-combo here. - I prefer to keep it
01:15:706 (1,2,3,4,5,6) - Too close to the last stream, not pretty and funny, could be moved to a little farther. - changed

That's all.

I am also mapping a Rita's song, you can see it at t/97081 if you are interested in it.
Thanks for modding.
those
Just commenting on the Taiko a bit before looking at the other diffs.

[Taiko]
  1. 01:12:271 - Would feel much more complete if you had a note here. For 01:11:355 (267,268,269,270,271,272) - , try kkdkddk.
  2. 01:27:383 (332,333,334) - You're following vocals too closely here. There's an interesting rhythm in the background you're neglecting. You should map to that instead.
  3. 01:33:107 (351) - Great place for those leading 1/4s here since it's actually audible. Try a k at 01:32:992 - .
  4. 01:36:770 (365) - Same as the immediate above.
  5. 01:55:774 (1,1) - These two objects should be swapped. Spinner should last until 02:05:162 - or other appropriate time.
I like the use of your k objects in the beginning very much.
those
[General]
  1. Consider a custom sliderpoint10.png and sliderpoint30.png
  2. Consider mapping each difficulty to the same length.
[Insane]
  1. 00:10:909 (6,7,8) - Space to 1.00x, or an even amount on both sides.
  2. 00:50:749 (2) - 1/4 too long. Should end at 00:50:978 - white.
  3. 00:51:893 (3) - Same with this, and 00:53:496 (2) - this, and 01:37:686 (1,5) - these. There's nothing in the music that hints that there is something to be followed at the 1/4 you end on.
  4. 01:22:575 (5,6,1,2,3,4,1) - Not particularly liking the angles formed by these objects, mainly (5,6,1). Also try keeping smaller spacing with (5,6,1), and don't increase it until (1,2). That is, the first jump should be between (1,2) and not (6,1).
  5. 01:59:896 (1,2,3,4,5) - Don't turn a good diff into a "watch the approach circle" game. You're better off just starting the spinner earlier.
[Hard]
  1. 00:32:203 (4) - A rounder, more symmetric slider would be more pleasant.
  2. 00:37:240 (3) - I don't feel it's an appropriate place to just copy 00:35:866 (1) - .
  3. 00:47:772 (7) - Space.
  4. 00:57:160 (5) - Slider is an inappropriate length, since kickback is at 00:57:732 - blue.
  5. 01:10:440 (1,2,3,4,5,6) - Lacking hitsounds here. Be creative with the soft-hitwhistle.
  6. 01:33:107 - A sort of emptiness here that can be filled in.
[Mitsuneko]
  1. 01:04:715 (5) - Wave can be made without the anchor in the centre, and it will appear more smoothly; there is an evident turning point here and it doesn't fit with the rest of your sliders.
  2. 01:18:682 (4,5,6) - Rhythm pattern not so good. You can argue for (4) that there's the bass to be followed, but there should be a slider starting on 01:19:369 - , or a circle if you're going to follow with circles.
  3. 01:22:804 (6,7) - Rhythm pattern not so good. You should swap (5,6) or (5,6,7) for a better rhythm pattern.
[Normal]
  1. 00:51:664 (2,3) - Overlap not so good.
  2. Overall the map makes too much use of straight lines. This is because you have chosen to map with a high note density and small spacing. For example, stuff like 00:48:688 (1,2,3,4,5) - shouldn't even appear. You should be making use of longer sliders and, well, breaks (which you do have because of vocals and not for difficulty reasons).
[Easy]
  1. 00:37:240 (2) - You can make this have a longer arc length and start more toward the top right to get a rounder slider. Example: http://osu.ppy.sh/ss/436509
  2. Try to do the above to your sliders which seem a little too curved or too flat.
ktgster

those wrote:

[Insane]
  1. 00:10:909 (6,7,8) - Space to 1.00x, or an even amount on both sides.
  2. 00:50:749 (2) - 1/4 too long. Should end at 00:50:978 - white.
  3. 00:51:893 (3) - Same with this, and 00:53:496 (2) - this, and 01:37:686 (1,5) - these. There's nothing in the music that hints that there is something to be followed at the 1/4 you end on.
  4. 01:22:575 (5,6,1,2,3,4,1) - Not particularly liking the angles formed by these objects, mainly (5,6,1). Also try keeping smaller spacing with (5,6,1), and don't increase it until (1,2). That is, the first jump should be between (1,2) and not (6,1).
  5. 01:59:896 (1,2,3,4,5) - Don't turn a good diff into a "watch the approach circle" game. You're better off just starting the spinner earlier.
All Done.
BeatofIke
I will mod this map later. No Kudosu Please, since it's a recheck :3
BeatofIke
Mod Recheck here I come XD. Prepare for a long mod! Be Proud!

General
-> Nice skin! It matches well with the music and the video.

Starry's Easy
-> What spacing are you trying to follow? You seem to change spacing back and forth. For easy and normal difficulties on general, your spacing should always be consistent thoughout the music. Now I do understand that there are some exceptions to this rule, but you need to ask yourself why are you changing the spacing instead of just simply changing it because you want to. To double-check for spacing, there are two ways:

1.) Use AIMod/AI BAT!
2.) Use the spacing loacated at the top-right of the editor! You will see something like Prev: 1.05x and Next: 1.30x
. This tells you the exact spacing between the previous note and the next note. This method is called manual spacing!


00:01:979 (2,3) - Nazi Mod: Blanklet this a little better. Like this (see code under the photo):
SPOILER
256,272,1979,1,2
208,336,2437,2,2,B|256:360|316:332,1,100,0|2
00:11:596 (1,2) - I prefer replacing these hit circles with a slider here. That way, it will safely transit from white tick to red-tick safely (in other words, it will have good polarity). If fixed, make sure you addd the finishes back!
00:30:371 (2,3) - There's a spacing issue here. Also the blanklet is not perfect (that includes the slider at 00:31:287 (3) that covers it. Try something like this(see code under the photo):
SPOILER
172,116,30371,2,2,B|280:116,1,100,0|2
348,68,31287,2,2,B|376:116|348:164,1,100,0|2
00:32:203 (4) - If fixed above, copy/paste slider and Ctrl+H (also remove the whistle at the end of the slider). Now place this slider at
00:36:782 (1) - Inconsistent Spacing!
00:37:240 (2) - Blanklet this slider better! To fix this, just simply move this slider at x:476 y:148.
00:38:614 (3,4,5) - Fix spacing for these patterns. I'm assuming you are using 1.0x spacing here.
00:48:688 (1,2,3) - Try moving the pattern at x:440 y:452 to give at at that symmetical effect!
00:51:893 (2) - Sloppy wavy slider. Make it cleaner a bit. Also, inconsistent spacing at 00:51:893 (2,3).

I'll stop modding this difficulty from here. There's just too many spacing inconsistencies here. Fix that! Remember to use AIMod to detect those stuff.

Normal
-> Personally, I'm not much of a fan on using low spacing. It just looks strange to me.[/b]

-> 00:00:606 - 00:12:970: Hmm... no hitsounds in this part? It feels a bit empty imo. I recommend adding some soft whistles here (preferably where you can hear the piano chords). It would sound better!
00:11:596 (1) - Kind of continuing from last mod here. Try adding a finish (or both whistle and finish) at the beginning of this slider.
00:12:283 (2,3) - Add finish (or both whistle and finish) here as well.
00:30:371 (1,2,3,4) - 1.3x Spacing would work better for this combo, since the blanklet is more visible and more appealing.
00:33:576 (1) - A whistle here sounds better imo.
00:35:179 (3,4) - Try swtiching the slider and circle around. The notes could match the music better if you make 00:35:179 (3) a 1/1 slider instead and add a circle at 00:35:866 (4) stacking that circle with the slider end. Similar to what you did at 00:30:371 (1,2,3,4).
00:37:240 (6) - Hmm... I would suggest adding a circle here to emphasize the piano chords. If you prefer, you can also try adding a reverse arrow on the slider at 00:36:782 (5) instead.
00:38:614 (1,2,3) - Strange spacing here. Re-arrange the notes a bit.
00:49:833 (5,6) - Spacing.

I'll stop modding this difficulty from here. A few spacing inconsistencies here, but not as bad as the easy difficulty. Also, I don't prefer using 0.8x spacing just saying!

Mitsuneko's Hard
-> For better difficulty spread purposes, I recommend to reduce the Overall Difficulty to 5.[/b]
00:12:283 (1) - A whistle here doesn't sound bad. You can still hear the piano chords here.
00:34:263 (2) - Make this slider straight. A slight curve doesn;t look too nescessary.
00:44:567 (1) - It seems like you added the finish on the whole slider by accident. :P Remove the finish and add it on the slider head.
00:48:230 (1) - Just a suggestion: Try adding a whistle at the slider head to emphasize the piano chords.
00:51:893 (1) - If fix above, add a whistle at this slider head. Also add the whistles to the following slider heads: 00:52:580 (2), 00:53:725 (5), 00:54:412 (1), and 00:55:099 (2).
00:56:244 (5) - Silmliar to above, but add whistle at both the start and the end of this slider. (If fixed above of course)
01:18:911 (5) - Add a clap at the beginning of slider to match the drums.
01:19:827 (7) - Also, add a clap here to match the drums. Or better yet, add both the clap and the whistle since you can hear a high-pitched melody in this part. This helps emphasize this effect.
01:22:575 (5) - Add a clap at the beginning of slider as well, to match the drums.
01:23:490 (7) - Similar to 01:19:827 (7), you can hear a higher pitch here. Try adding both the clap and the whistle at the beginning and the end of this slider, but not at the reverse arrow. Only add whistle for the reverse arrow.
01:24:864 (2) - Adding a whistle at the beginning of slider doesn;t sound too bad as well. It matches with that high pitched melody.
01:29:672 (2) - Add a clap on this circle, since you can hear a drum here.
01:31:046 (6) - You could try adding a finish (leaving the clap) at the slider head. You can hear a finish here.
01:41:350 (5) - Adding a whistle at the slider head doesn't sound too bad.
01:43:181 (1) - If fixed above, add a whistle at the slider head as well. Also add whistle at 01:45:013 (5) at the beginning.

-> Pretty nice difficulty overall. Just a few minor parts here and there.

Hard
00:02:437 (4) - Try adding a whistle at the beginning of this slider.
00:03:124 (5) - Add whistle.
00:05:414 (2) - Remove this whistle. Instead, try putting the whistle at 00:05:643 (3) at the slider head.
00:07:245 (1) - Try adding this whistle at the slider end.
00:08:161 (1) - ^
00:09:535 (3) - ^
00:11:596 (1) - Add a finish or a whistle here.
00:12:054 (2) - ^ but at the end if this slider XD.
00:30:371 (1,2) - Make these sliders symmertical.
00:34:950 (4) - Make this slider blamklet with slider 3.
00:37:011 (2) - Move this circle at x:144 y:176, so it can follow the spacing.
00:38:614 (1,2) - Move these notes at x:500 y:308. Your spacing is off.
00:44:109 (1,2,3,4,5,6,7) - Fix the spacing!
00:48:230 (1,2,3,4,5,6) - ^

I'll stop modding this difficulty from here. A few spacing inconsistencies here, but not as bad as the easy difficulty. Also, I don't prefer using 0.8x spacing just saying!

ktgster's Insane
-> This difficulty is already good! (I'm serious) No need to mod this difficulty. I do recommend Overall Difficulty 7 though. Then again, with the slow streams and all, maybe it's better to just leave it as it is.

I could mod longer, but I would flood this thread XD. Anyways, that should be it for now! Good Luck!
those
Have the above mods been addressed?
BeatofIke
Miracle Lotus is banned!

Welcome back Lotus! :D
Sun Rainbow

BeatofIke wrote:

Miracle Lotus is banned!
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!1 :(
Topic Starter
Miracle Lotus
Time to revive this map :3

Edit: BeatofIke's mods are applied.
Sun Rainbow
:3 TAG is :Sun Rainbow Sun_Rainbow Don't only Rainbow plz
RLC
ircstuff
23:57 RLC: okkkk
23:57 *RLC is editing [http://osu.ppy.sh/b/153116 Rita - Michi no Saki, Sora no Mukou (Short Ver.) [Normal]]
23:57 Miracle Lotus: yay
23:57 RLC: 00:36:782 (5) - this slider end is unsnapped lol
23:57 RLC: it may be best to just make it 1/2
23:58 RLC: even if the vocal lasts a tiny bit longer
23:58 Miracle Lotus: Done
23:59 RLC: 01:04:944 (4) -
23:59 RLC: i know you're following the vocal here, but this slider is really weird to hit
00:00 RLC: consider moving it back by 1/2 so that it starts with the measure
00:00 RLC: you won't be following the vocals exactly if you do that
00:00 RLC: but it's more intuitive
00:00 Miracle Lotus: alright
00:01 Miracle Lotus: But then I'd have to fix up the spacing
00:01 Miracle Lotus: again
00:01 RLC: hm yeah
00:01 RLC: ;;
00:01 RLC: 01:17:308 - here the player only has 1/1 to readjust their aim after the spinner, which may be pretty harsh in a Normal
00:02 Miracle Lotus: the distance snap
00:02 Miracle Lotus: just makes the note stick
00:02 Miracle Lotus: for some reason
00:02 RLC: which note?
00:02 Miracle Lotus: http://puu.sh/24Xc1
00:03 Miracle Lotus: Is it normal that it stick like that
00:03 RLC: no idea
00:03 RLC: what do you mean by stick
00:03 Miracle Lotus: stickin onto another note
00:03 Miracle Lotus: sticking*
00:03 RLC: oh overlapping?
00:03 RLC: overlapping should be fine
00:04 Miracle Lotus: you could say that
00:04 RLC: 01:17:537 - as for this spinner here
00:04 RLC: you could try doing what starry did in Easy
00:04 RLC: it gives the player 2/1 to readjust aim
00:05 RLC: that's really all i can say for the Normal since i can't map Normals well myself ;;
00:05 *RLC is editing [http://osu.ppy.sh/b/152940 Rita - Michi no Saki, Sora no Mukou (Short Ver.) [Hard]]
00:05 RLC: on to your hard
00:06 RLC: 00:03:124 (5,6,7,8,9) - this is pretty hard for such a relaxed intro
00:06 RLC: use a few sliders instead
00:07 RLC: nazi: 00:38:842 (2,3,4) - isn't perfectly spaced
00:07 RLC: (gap between 2 and 3 is larger than between 3 and 4)
00:07 RLC: 00:40:903 (1) - end this spinner 1/1 earlier? (on the measure)
00:08 RLC: it sounds better
00:08 RLC: or, 1/2 later
00:08 RLC: (so, 00:42:735 - or 00:43:422 - is what i'm suggesting)
00:10 RLC: right now, for the slider 00:57:160 (5) - , you have a strange rhythm that requires you to silence the repeat
00:10 RLC: what if you tried:
00:10 RLC: http://puu.sh/24Xlm (repositioning nearby notes as necessary)
00:10 RLC: this no longer requires you to silence the repeat, as it falls on something in the music
00:12 RLC: ok that's all i can find in your diffs
00:18 Miracle Lotus: So I'll update the map
00:18 Miracle Lotus: Tell me what you think
00:18 Miracle Lotus: If you really want to that is
00:18 RLC: o ok
00:18 RLC: did you update
00:18 Miracle Lotus: updating now
00:19 RLC: ok
00:19 Miracle Lotus: updated
00:19 RLC: alright
00:19 RLC: oh also
00:19 RLC: 00:33:576 (1) - is this one note NC really necessary lol
00:20 Miracle Lotus: what diff
00:20 RLC: normal
00:20 Miracle Lotus: lol
00:21 RLC: in Hard
00:21 RLC: 00:57:846 - you can remove these two green lines here lol
00:21 RLC: they're not necessary anymore
BounceBabe
Hi, from the Queue!

General

Picture "216001.jpg" should also have size 800x600 like the others.

Easy

00:11:596 (1) - Remove unnecessary NC
00:30:371 (2,3) - , 00:35:866 (4,1) - , 00:47:314 (5,1) - , 00:50:520 (3,1) - , 00:51:893 (2,3) - , 00:53:267 (3,1) - , 00:56:015 (3,4,5) - , 01:09:295 (5,1) - , 01:23:948 (1,2) - , 01:32:191 (1,2) - , Spacing change, make spacing consistent
00:53:267 (3,1) - Broken spacing
00:56:015 (3,4) - , 00:56:473 (4,5) - ^

00:58:762 (1,2) - Reverse NC to match the beat at white tick
01:23:948 (1,2) - Reverse NC to match vocal

Normal

00:04:269 (6,1) - Reverse NC to match vocal
00:12:741 - Add circle for better transition and vocal
00:45:025 (1,2,3,4,1,1,2,3,4,5,6) - This is all in one area, move some stuff a little away
00:50:291 (6,1) - Spacing
01:06:318 (1,2) - ^
01:18:911 (1,2) - Spacing compared to 01:19:598 (3,4) - is similar, the first one 1 - 2 is broken
01:23:261 (3,4) - Spacing

01:24:177 (1,2) - Remove NC, not needed
01:26:696 (2,3,4) - Compare spacing, fix this
01:35:854 (6,1) - Reverse NC to match vocal
01:50:508 - Extend spinner to match the ending kiai time

Guest Hard

00:06:788 (4,5,6) - Spacing
00:30:600 (2,3) - ^, you should keep it consistent, the jump doesnt fit and the song is quiet

01:22:002 - Add circle, would fit
01:32:992 - ^

Hard

Spacing is really broken, go through the whole map with one distance spacing and fix spacing


00:04:040 (6) - Not stacked properly
00:10:222 (4,5) - Not symmetric
00:22:128 (1,2,3,4) - Broken spacing
00:30:829 (1) - Remove NC, combo spam

00:35:866 (1,3) - Reverse NC, still part of pattern and to match vocal
00:38:614 (1) - Remove NC
00:44:109 (1,2) - Spacing
00:51:435 (7,1) - Reverse NC
00:58:762 (1,2,3) - Spacing
01:01:510 (3,4) - ^
01:08:150 (4,5) - ^
01:11:355 (3,4,5) - ^
01:18:911 (3,4,5,6) - ^

01:21:201 (9,1) - Reverse NC
01:22:346 (1,2,3,4) - Spacing
01:26:238 (2,3) - ^
01:34:023 (2,3,4,5) - ^

01:35:854 (6,1) - Reverse NC
01:38:831 (3,1) - Spacing
01:41:121 (3,4,5,6,7,1,2,3) - ^


01:50:508 - Map has to end at the same point as the previous once

https://osu.ppy.sh/wiki/Ranking_Criteria "Your difficulties should all end at the same spot."


Insane


00:32:203 (5,1) - Spacing
01:13:874 (1) - Remove NC
01:30:130 (1,1,1,1) - Combo spam, remove the last 3, or give me a good reason to keep it and not just "It fits"

01:50:508 - Map has to end at the same point as the previous once

https://osu.ppy.sh/wiki/Ranking_Criteria "Your difficulties should all end at the same spot."


Either you map the other diffs done or you delete some parts on Hard and Insane.

GL
Genshin
let's mod :3

[Easy]

00:34:034 (2) - spacing, i suggest you something like this http://puu.sh/28V3Y
00:48:688 (1) - spacing
00:51:435 (1) - again, spacing
00:57:389 (5) - fixed slider placement:
352,184,57389,2,0,B|416:184|428:248|416:312|348:312,1,200,2|4,0:0|0:0,0:0:0:0:
01:00:136 (3) - 1 grid right
01:26:238 (3,4,5,6) - please keep symmetry, like this: http://puu.sh/28VtK
01:29:444 (1) - ...and still spacing

else is okay

[Normal]

01:10:440 (1) - last square of this slider: 1 grid down

else is okay

[Mitsuneko's Hard]

OD 5

00:30:600 (2) - why this random jump? i suggest you to move this note here: http://puu.sh/28VPF, it keeps consistency imho

else is okay

[Hard]

OD and HD 5

00:17:091 (1) - 1st square of the slider: 1 grid right
00:18:923 (4) - same but left
01:21:201 (9) - entire slider: 1 grid left, right square: 1 grid down

else is okay

[RLC]

just low the general volume, it cover the music


がんばって!
Topic Starter
Miracle Lotus
Applied most fixes, thank you!
those
[General]
  1. Easy, Normal, and Hard have lots of places were spacing is very, very broken. Run through the diffs and select an ideal spacing(s) for each, and reposition the objects please.
  2. T_BG.jpg is now unnecessary, please remove it. Also up to you if you want to remove video from Taiko, but I recommend it.
[RLC]
  1. Great to see you're using 3/4 sliders correctly. However, 01:41:808 (2,3) - breaks consistency with the rest of the map, the rhythm should be like the rest.
Topic Starter
Miracle Lotus

those wrote:

[General]
  1. Easy, Normal, and Hard have lots of places were spacing is very, very broken. Run through the diffs and select an ideal spacing(s) for each, and reposition the objects please.
  2. T_BG.jpg is now unnecessary, please remove it. Also up to you if you want to remove video from Taiko, but I recommend it.
[RLC]
  1. Great to see you're using 3/4 sliders correctly. However, 01:41:808 (2,3) - breaks consistency with the rest of the map, the rhythm should be like the rest.
Hard is untouched, I find the spacing appropriate.
Everything in Easy and Normal should be resolved.
RLC
hi http://puu.sh/29s3Y changed
also removed retarded slowslider at end because it was screwing with everybody on DT
Faust
Easy & Normal are fine.

Mitsuneko's Hard:

- 00:06:788 (4,5,6) - Looks awkward at a glance, since you're conforming to distance snapping which unfortunately happens to put some obscuring over (5).

Try this:
- 00:11:138 (6) - Remake this slider, perhaps ? Here are the points:
- 00:33:462 - From here onwards, I have a remapping suggestion you could consider keeping.


- 00:35:294 - As for this:
Timeline:
- 00:37:927 (5) - Seems weird to me why you'd just choose to use a rather linear slider all of a sudden.

- 00:53:725 (5) - x:276 y:296, don't mind the minor spacing increase after that, since it's not an issue.

Overall, I can see the effort put into the presentation in map structure. Not everything goes in a plain single direction like it's spoon-feeding the player.

Anyway, from here on it's just looking and touching up on parts that don't seem to convey a clear alignment to the song, such as at:

- 01:21:201 (1,2,3,4,5) - Advised to remake the slider and tweak the positioning.

Here's what I have in mind:
Hope I'm not putting any unwanted pressure on you here, but mapping is a progressive thing and sometimes things are not apparent now, but will be in the future when you've gained more experience.

Hard:

Don't have any problem with this.
I think even if you're relatively new to mapping and there isn't so much of 'unique' mapping elements/techniques in this, the current flow reflects quite well on the light-heartedness of the song.

It's rather basic, but has the right components and the rhythm is on good foundation.
I think plenty of people will enjoy it as it is.

- 01:38:831 (3) - Here's a suggestion:
On the playfield, it looks something like this:
Sounds pretty good if you ask me, since it 'bumps' nicely to the song.

RLC:

Has the mark of an experienced mapper all over it.
Can very well read your intention.

Get back to me and we can discuss further on anything else that any one of you might have to add.
Topic Starter
Miracle Lotus

Faust wrote:

Easy & Normal are fine.

Mitsuneko's Hard:

- 00:06:788 (4,5,6) - Looks awkward at a glance, since you're conforming to distance snapping which unfortunately happens to put some obscuring over (5).

Try this:
- 00:11:138 (6) - Remake this slider, perhaps ? Here are the points:
- 00:33:462 - From here onwards, I have a remapping suggestion you could consider keeping.


- 00:35:294 - As for this:
Timeline:
- 00:37:927 (5) - Seems weird to me why you'd just choose to use a rather linear slider all of a sudden.

- 00:53:725 (5) - x:276 y:296, don't mind the minor spacing increase after that, since it's not an issue.

Overall, I can see the effort put into the presentation in map structure. Not everything goes in a plain single direction like it's spoon-feeding the player.

Anyway, from here on it's just looking and touching up on parts that don't seem to convey a clear alignment to the song, such as at:

- 01:21:201 (1,2,3,4,5) - Advised to remake the slider and tweak the positioning.

Here's what I have in mind:
Hope I'm not putting any unwanted pressure on you here, but mapping is a progressive thing and sometimes things are not apparent now, but will be in the future when you've gained more experience.

Hard:

Don't have any problem with this.
I think even if you're relatively new to mapping and there isn't so much of 'unique' mapping elements/techniques in this, the current flow reflects quite well on the light-heartedness of the song.

It's rather basic, but has the right components and the rhythm is on good foundation.
I think plenty of people will enjoy it as it is.

- 01:38:831 (3) - Here's a suggestion:
On the playfield, it looks something like this:
Sounds pretty good if you ask me, since it 'bumps' nicely to the song.

RLC:

Has the mark of an experienced mapper all over it.
Can very well read your intention.

Get back to me and we can discuss further on anything else that any one of you might have to add.
Most of it is taken care of.
Thank you.
Faust
Alright.
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