I'll just go neutral on this and call it a "Thing" XD
We'll see after I throw more lines at her, Was going to get all lazy and put a choker on her which I might still do, And thanks even tho its not a literal drawing more like "Good line plotting" XDMinty Gum wrote:
I think you should just add the other scarf tail coming out from behind and make it a scarf. Right now, it kind of looks like... a red snake or something? Good drawing anyways xD
it looks like a ribbon in that shot, which is coolRBRat3 wrote:
Meh like I said its a thing, I'll probably move it, focal blur it or just get rid of it not too sure yet. Need to wait till I get her lined and base colored before I tool it
Architects: Hey, let's use this plotter to make high quality blueprints. Ah, fudge. Let's just use it to draw Hatsune Mikus all over the place.RBRat3 wrote:
Yea I own a roland 24-GX, Dad bought it but never used it so now its mine. I use it to do small things for small businesses and acquaintances. Its just an expensive toy really, got bored one day and said hell I bet I can make that thing draw and shade me a miku so I threw pencils & blenders in it and loaded up illustrator.
Ohh and if you were curious how that all turned out it came out like shit XD, What had happened was during final lining the charcoal pencil tip broke put big ol' fat lines over it all. It would have turned out ok if I just settled on a dark graphite pencil instead of charcoal but overall it was a fun experiment and a fast way to kill 4 hours.
Not that devilishly expensive, you could get a cute 12" if you were interested (I think just plotters are cheaper than actual cutters). Making it spit out Miku's was the height of the stupidity done on it sadly, Suppose the next big step would be to shove a giant miku decal on the side of my car XDNekoroll wrote:
Architects: Hey, let's use this plotter to make high quality blueprints. Ah, fudge. Let's just use it to draw Hatsune Mikus all over the place.
That is seriously super cool though. I would love to have an expensive toy like that for my own usage.
awp wrote:
Sarumaru inked it and I coloured itRBRat3 wrote:
BTW I thought Id ask, Who was responsible for this?
I can do anything you want to it as long as its in the confines of my ram usage XDpeppy wrote:
@RBRat3: I demand more! That looks epic. Can you make a high res version of the white one which isn't clipped at the bottom?
i love youpeppy wrote:
I made this for my current wallpaper: http://puu.sh/wb3B
Nice!!, I wanted to glow it but the filter interacted on the glass too much turning the scene into a giant light bulb. Figured it was better off being applied by an external program.peppy wrote:
I made this for my current wallpaper: http://puu.sh/wb3B
Yes it is o.Opeppy wrote:
That is great stuff
my new wallpaper <3RBRat3 wrote:
I love your and also wallpaper RBRat13. That is amazing...friendok53 wrote:
i love youpeppy wrote:
I made this for my current wallpaper: http://puu.sh/wb3B
The time it took is not always relevant to the outcome, nor quality of a piece, sir.RBRat3 wrote:
Huh didn't expect 45min to be well received... anyways Thank You!!!
RBRat3 wrote:
Time is always relevant to the outcome, Its what you do within time that determines the outcome.
Spending more time on a piece doesn't necessarily make it a better piece of art. That of course, within logical boundaries, in the matter of how much work you're actually able to pull off within said time. An unrendered painting isn't necessarily worse then a fully rendered and processed one, irregardless of that the latter took a load more time. Unless you judge "art" based off the artists abilities, which is quite stupid, at the very least in my book.boat wrote:
what came out of the time spent is what mattress.
Well in my case thats what it practically translates into on how my work aesthetically appeals to myself (always garbage). As for how its received its not a major concern to me since everything I do is never final until I take it into some sort of production phase such as heat transfers, decals, sublimation, large format printing... Basically anything physical is where I consider it permanent since its no longer in an actively editable medium.boat wrote:
Spending more time on a piece doesn't necessarily make it a better piece of art.