forum

Sakakibara Yui - Himitsujikake no apple

posted
Total Posts
156
show more
DarknessAngel

merchat7 wrote:

Map looks fine, but not too sure about how you did your clap at some parts.
I challenge to set clap romdomly :P
Also, I think you should use more finish (look at other diff, if you're not sure where), some part sound empty because of this.
okay,added some finish ~


Ty for diff ,Uploaded!
:)

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [D.N.Angel].osu
Topic Starter
merchat7
Sound much better now with finish. About claps, I guess it's ok, but if modders mention it, than please change it.
Yu-Izanagi-12
Hi from my queue
for starters this song is really catchy
(Normal)
01:52:388 - add slider and end at 01:52:835
01:53:283 - add note
01:53:507 - add slider and end at 01:54:179
01:54:402 - add slider and end at 01:55:074
01:55:298 - add slider and end at 01:55:746
01:56:194 - add spinner and end at 01:57:285

(Hard)
01:52:164 - add slider and end at 01:52:288
01:52:611 - add slider and end at 01:52:835
01:53:059 - add note
01:53:283 - add note
01:53:507 - add note
01:53:731 - add slider and end at 01:54:955
01:54:179 - add note
01:54:402 - add note
01:54:626 - add slider and end at 01:54:850
01:55:074 - add note
01:55:298 - add slider and end at 01:55:746
01:55:970 - add note
01:56:082 - add note
01:56:194 - add note
01:56:305 - add note
01:56:417 - add slider to 01:56:865 then loop to 01:57:313
01:57:537 - add slider to 01:57:537 then loop to 01:57:985
im not to good with hit sound sorry
Topic Starter
merchat7
I do not want to map that part, not sure if you check Easy and D.N.Angel, but in those diffs, that part isn't map as well.

Incase you're wondering why I didn't map it, song is almost 5 mins, I will definitely break the 20 mill rules if I map everything (I don't want this map to go to approval) so I put some breaks in. I have notes at 01:51:492 because I felt 25 second break is too long. Just one suggestion regarding the mod, if you want someone to map the break, just say that you should map the break and explain why. No need to give note/beat placement unless they're a new mapper. Will save a lot of time, I appreciate that you tried to give me some suggestions through.

Consider above stuff for future mods! I cannot give kudosu as I didn't change anything.
ertyukjh010


Hello :)

[General]

Change lead-in to 2.5
Inconsistency Kiai

[Easy]

00:29:104 (1) - Too little time between the spinner and the next note, which will lead to new players do not have enough time to regain the control of the mouse. You must be separated by more than two of 1/1 beat.
03:13:656 (2) - No nedd to surround i think. It's not good-looking
04:32:686 (1) - Same with 00:29:104 (1)

[normal]

01:05:820 (6) - Don't stack at slider's end, it will affect new players to judge
02:41:641 (4) - ^
03:55:522 (5) - Do not use the reverse 2 times or more, because the new players do not adapt, so only suggest to use reverse 1 time of sliders
04:37:835 (3) - ^
04:45:000 (2) - ^

[Hard]

01:36:492 (4,5,6) - I will read it 1/3 beat

[D.N.Angel]

外國人的圖還看到DNA,給力
00:05:149 () - add note
00:27:985 - Useless inherited point
01:00:223 (2) - 與前面的Jump比較,這個減速很突然
02:31:567 (2) - ^

THat all
DarknessAngel

ertyukjh010 wrote:

[D.N.Angel]

外國人的圖還看到DNA,給力 噗,因為喜歡這歌所以主動求做個xD
00:05:149 () - add note 唔,這段一直都打算用1/1來做節奏的
00:27:985 - Useless inherited point 喔喔,其實這綠線是要增大音量的,事實是前面的紅線沒減音量,感謝提醒 ~
01:00:223 (2) - 與前面的Jump比較,這個減速很突然 這是為了跟vocal的,順便營造接下來會減速的預告,我玩的時候覺得不會太突然 ~
02:31:567 (2) - ^ ^

THat all 我可以吐槽這是什麼意思麼?xD
thank for your MOD,ERT >< ~

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [D.N.Angel].osu
Topic Starter
merchat7
ertyukjh010
SPOILER

ertyukjh010 wrote:



Hello :)

[General]

Change lead-in to 2.5 Done
Inconsistency Kiai Already check through my diffs, kiai times end where I want them.

[Easy]

00:29:104 (1) - Too little time between the spinner and the next note, which will lead to new players do not have enough time to regain the control of the mouse. You must be separated by more than two of 1/1 beat. Song is quite slow, I think 1 white tick is fine and due to approach rate, you can see this note at 00:27:761 so if you choose to keep spinning, then it's your fault if you miss this note.
03:13:656 (2) - No nedd to surround i think. It's not good-looking If you can suggest me a better placement, I may change it.
04:32:686 (1) - Same with 00:29:104 (1) Same reason.

[normal]

01:05:820 (6) - Don't stack at slider's end, it will affect new players to judge While I normally agree, I'm a bit worry about difficulty jump from Normal to Hard so I'm leaving this as is and I think they fit the song.
02:41:641 (4) - ^ ^
03:55:522 (5) - Do not use the reverse 2 times or more, because the new players do not adapt, so only suggest to use reverse 1 time of sliders ^
04:37:835 (3) - ^ ^
04:45:000 (2) - ^ ^

[Hard]

01:36:492 (4,5,6) - I will read it 1/3 beat Hm, don't really understand what you mean, but I reduce the jump a bit.

THat all

Ty for mod

@DarknessAngel
Change audio lead-in so you will need to update your diff.
Frostmourne
Hi

Easy
01:37:835 (1) - ahh something about ctrl+r ?, bad flow here for me and beginner who doesn't know that it can hold the note.
02:38:507 (1) - why new combo here D: ?
02:46:119 (2) - whistle at head and finish at tail is better , remove finish at head , kinda same as here 03:00:447 (2) -
03:12:537 (1,2) - don't know you intent or not .. This overlap looks obviously awkward =_=''
04:02:462 (1) - if you don't mind , curved slider makes good flow better than linear slider.
04:13:656 (3) - kinda noise about this note , only clap at the start and finish at the end ? same here 04:15:672 (2) -
04:43:656 (3) - I think , just move up 1 grid can't destroy distance :D
04:46:567 (1) - am I wrong or not ? this spin is unsnapped -_-?


Normal
00:51:716 (4) - finish head ? I can hear crash sound here
01:11:641 (2) - same ^ :3
01:37:835 (1,2,3) - I will add clap at the repeat tail of these slider If I were you :O
02:20:820 (1) - finish both head and tail
02:48:582 (4) - new combo here :S ? new stanza
03:02:910 (4) - ^
03:09:179 (1,2,3) - clap same as 01:37:835 ?
03:20:597 (1) - add finish only head (both)
03:22:164 (3) - finish please , more fit
03:24:179 (1) - ^
04:46:455 (1) - check this spinner again -_-?

D.N.Angel
00:10:746 (1) - clap head
00:11:194 (2) - clap tail
00:49:701 (1) - clap
00:59:552 (5) - ^
01:06:044 (1) - remove new combo and add next note (It helps a lot for hitting imo)
02:11:417 (1,5) - add clap
02:47:686 (2) - It placed on edge of the skin and 300 hitburst covered here , so , It's really hard to read them , please consider to move it out


Hard
02:10:746 (3,4) - too hard jump >.<
02:14:776 (5) - new combo here , sound changed :O
02:22:164 (x) - add note here please , it cuts your flow so much
03:09:402 (2) - clap
03:10:297 (2) - clap
03:11:194 (2) - clap
03:43:656 (4) - stack it completely please
04:11:865 (2) - ^
04:20:597 (1) - ^
04:24:627 (2) - clap
04:25:522 (2) - clap
04:26:417 (2) - clap
04:46:567 (1) - spinner again

sorry for late modding :(

Good luck !
DarknessAngel

Frostmourne wrote:

D.N.Angel
00:10:746 (1) - clap head added
00:11:194 (2) - clap tail added
00:49:701 (1) - clap added
00:59:552 (5) - ^ no
01:06:044 (1) - remove new combo and add next note (It helps a lot for hitting imo) no
02:11:417 (1,5) - add clap added
02:47:686 (2) - It placed on edge of the skin and 300 hitburst covered here , so , It's really hard to read them , please consider to move it out
fixed
Thanks MOD ~ :)

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [D.N.Angel].osu
Topic Starter
merchat7
Frostmourne
SPOILER

Frostmourne wrote:

Hi

Easy
01:37:835 (1) - ahh something about ctrl+r ?, bad flow here for me and beginner who doesn't know that it can hold the note.Hm I don't really see anything wrong. I think it fits with song perfectly and I don't think there are any kick sliders here, so should be easy to know that all repeating sliders have only one repeat.
02:38:507 (1) - why new combo here D: ? For the chorus, same thing as 01:07:164 (1).
02:46:119 (2) - whistle at head and finish at tail is better , remove finish at head , kinda same as here 03:00:447 (2) - I check Hard, and I did whistle > finish so changed.
03:12:537 (1,2) - don't know you intent or not .. This overlap looks obviously awkward =_='' Intentional, if you have a better idea for placement, tell me. Made blanket a bit better through.
04:02:462 (1) - if you don't mind , curved slider makes good flow better than linear slider. I like to use linear slider to distinguish stuff. Linear slider = follow instrument, curved slider = follow vocal and this part just feel like straight slider fits better.
04:13:656 (3) - kinda noise about this note , only clap at the start and finish at the end ? same here 04:15:672 (2) - Is a mistake actually, only suppose to have finish at the beginning not finish + clap so fixed.
04:43:656 (3) - I think , just move up 1 grid can't destroy distance :D Hmmm, I don't really see why move up one grid through, can you tell me your reason for doing this?
04:46:567 (1) - am I wrong or not ? this spin is unsnapped -_-?Fixed


Normal
00:51:716 (4) - finish head ? I can hear crash sound here Ok
01:11:641 (2) - same ^ :3 ^
01:37:835 (1,2,3) - I will add clap at the repeat tail of these slider If I were you :O It doesn't sound right, the drum sound in the background is really more "base" sounding, and even if I use the sc1 clap, they don't really fit together for me. Did this in Easy, since Astom actually did the Easy, when I was trying to get this rank for the short version. That's why hitsounding style is different for Easy and why I think doing clap for these sounds fits well there.
02:20:820 (1) - finish both head and tail Done
02:48:582 (4) - new combo here :S ? new stanza I don't really follow stanza for new combo. Current pattern is consistent with what I did for the other two parts.
03:02:910 (4) - ^ ^
03:09:179 (1,2,3) - clap same as 01:37:835 ? Same
03:20:597 (1) - add finish only head (both) I only put at end like in Easy, I don't think it sound good in begin and make the finish at the end lose it emphasis even through it's follow the cymbals in the background. Also change for Hard.
03:22:164 (3) - finish please , more fit Done
03:24:179 (1) - ^ ^
04:46:455 (1) - check this spinner again -_-? Fixed

Hard
02:10:746 (3,4) - too hard jump >.< Reduce a bit
02:14:776 (5) - new combo here , sound changed :O I think it's fine, two short combos just feel really weird for me, I think it's better for them to be in one combo.
02:22:164 (x) - add note here please , it cuts your flow so much It never bother me, maybe more opinion is needed
03:09:402 (2) - clap Same reason as Normal
03:10:297 (2) - clap ^
03:11:194 (2) - clap ^
03:43:656 (4) - stack it completely please I don't understand what you mean, this note is spaced out and not stacked. I fixed 03:42:089 (3) - instead
04:11:865 (2) - ^ Same
04:20:597 (1) - ^ Same, if you're talking about distant snap, made a little better.
04:24:627 (2) - clap Same reason as before
04:25:522 (2) - clap ^
04:26:417 (2) - clap ^
04:46:567 (1) - spinner again Fixed

sorry for late modding :( Np, pretty good hitsound modding. :)

Good luck !
Ty for mod!
Mystica
here comes my mod.

[Easy]
02:13:656 (1) - think make it a little beauty?
04:09:851 (1) - a little ugly
04:52:320 why a red line 0.0

[Normal]
take care on some grid...Now seems not very well
clap on soft part not fit well

[D.N]
00:41:194 (1,2) - it seems drum hitsound instead feels better

[Hard]
lazy to mod..but seems not big problem here

Good map
Rare
From my queue
All suggestions~
You can ignore if you don't like it.

Easy
  • 00:32:238 (2) - add whistle to start slider then remove finish to start slider
    01:31:567 (1) - remove clap to start slider
    02:08:955 - add note
    02:15:223 (3) - add clap to end slider
    02:41:417 (3) - add clap to repeat slider then remove clap and add finish to end slider
    02:50:148 (3) - remove whistle to repeat slider
    03:02:910 (1) - remove clap to start slider
Normal
  • 00:02:014 (4) - remove whisitle to end slider
    00:05:149 (3) - remove whistle then add whistle to next start slider
D.N.Angel
  • 04:33:582 (9) - add clap to end slider
Hard
  • 00:26:194 (6) - add whistle to repeat slider
    00:39:626 (2) - remove finish
    00:42:313 (1) - remove whistle
    00:43:880 (1) - add whistle?
    00:46:567 (4) - add whistle to start slider
    00:46:567 (4,1) - I prefer to not stacking here.
    01:43:208 (5,6,7,8) - like this
    01:44:104 (1) - add whistle
    02:55:298 (3) - add finish to end slider
    02:59:552 (3) - add whistle
    03:41:194 (6) - spacing is too large
    03:50:149 (3) - ^
    04:37:835 (1) - remove new combo then 04:38:507 (4) - add new combo
Topic Starter
merchat7
Mystica
SPOILER

Mystica wrote:

here comes my mod.

[Easy]
02:13:656 (1) - think make it a little beauty? Hmm, I can't really see anything wrong with this slider. I moved the red point one grid right, but perhaps a picture or maybe code / what to do to make this slider better?
04:09:851 (1) - a little ugly Adjust until it's fully symmetrical or almost perfectly symmetrical.
04:52:320 why a red line 0.0 No idea, I saw it on D.N. diff and thought it sound better to end the spinner on this red timing point then trying to snap to to 1/8 or 1/6 or 1/4 to try to follow where the bell at the end perfectly.

[Normal]
take care on some grid...Now seems not very well I did map most of it a long time ago, so that may be why. While play testing recently, I didn't notice a massive error so I think it's fine. Ai mod also doesn't mention any spacing error so I think it should be fine because of this as well
clap on soft part not fit well Hm, stilling thinking about it, I was thinking of changing clap pattern to be consistent with Insane, but I realize some parts, I didn't put note on the 2nd & 4th white ticks so it doesn't really work. If there is a big complain on this, I will think about how to make the clap better, but I find this good enough.

[Hard]
lazy to mod..but seems not big problem here

Good map Ty

R a r e
SPOILER

R a r e wrote:

From my queue
All suggestions~
You can ignore if you don't like it.

Easy
  • 00:32:238 (2) - add whistle to start slider then remove finish to start slider I think it make sense enough for a finish to be here. I want to keep Astom hitsounding for this diff.
    01:31:567 (1) - remove clap to start slider ^
    02:08:955 - add note Want to avoid 1/2 rhythm and looking at how map this part, it seem I'm following vocal so I think it's fine not to follow this instrument.
    02:15:223 (3) - add clap to end slider Fixed, thanks for catching.
    02:41:417 (3) - add clap to repeat slider then remove clap and add finish to end slider Done, change also for similar rhythm at previous part.
    02:50:148 (3) - remove whistle to repeat slider Make sense to me for the hi hat in background.
    03:02:910 (1) - remove clap to start slider Same as 01:31:567, also because I can hear drum here, sound weird to me to have no hitsound here to follow it.
Normal
  • 00:02:014 (4) - remove whisitle to end slider I think finish sound fine at end.
    00:05:149 (3) - remove whistle then add whistle to next start slider Vocal + the pitch sound of the bell sound (it's higher than the one on the slider) make the whistle on (3) make sense to me. I change the hitsound pattern a bit here so didn't add to next slider, but if I didn't change the hitsound pattern, I would have add whistle to the slider.
Hard
  • 00:26:194 (6) - add whistle to repeat slider Done and also add to begin due to hi hat sound at begin.
    00:39:626 (2) - remove finish Play better to me with finish, whistle just seem too soft here. I would normally agree, but for gameplay reason and consistency with the same rhythm in next section.
    00:42:313 (1) - remove whistle Replaced with finish.
    00:43:880 (1) - add whistle? I think it's better to have no hitsound on the kick drum here. Also inconsistent with hitsound in next section and I think for that section, no whistle on the kick drum sound better than with.
    00:46:567 (4) - add whistle to start slider Fixed for consistency with next section.
    00:46:567 (4,1) - I prefer to not stacking here. I keep this for now, unless you have better idea for placement.
    01:43:208 (5,6,7,8) - like this
    Don't really want to overmap, I listen to (7) and I can hear that it's follow a tick sound so that's why I think it's fine like this.
    02:55:298 (3) - add finish to end slider I've try this, but I don't really like it, I prefer putting finish on a place you have to hit (begin of sliders / on a hit circle) and if I do put it on the end, I do that with reduced volume so no because of this.
    02:59:552 (3) - add whistle Similar reason to 00:43:880.
    03:41:194 (6) - spacing is too large I don't think 1.8x is too large.
    03:50:149 (3) - ^ If more people complain about this one, I'll definitely change it.
    04:37:835 (1) - remove new combo then 04:38:507 (4) - add new combo I don't really see why, current combo make sense to me with the melody of the instrument.
Good hitsound suggestions, ty

Ty for mods
DarknessAngel

R a r e wrote:

D.N.Angel
  • 04:33:582 (9) - add clap to end slider no,finish fits better

Mystica wrote:

[D.N]
00:41:194 (1,2) - it seems drum hitsound instead feels better no,clap is better
no change but thank for MOD ~ :)
Shohei Ohtani
Welp, let's hope this goes ok.

Overall:
Is "apple" supposed to be lowercase?
01:45:671 - When you go to the beginning of the break, you cursor should turn into a <-> thing. Pull the break back to the time listed before~.
04:52:320 - You probably don't need the red section here, just end it on a yellow (1/8th) tick~.

Hurd:
00:09:626 (8) - Not moe slider!
01:51:492 (1,2,3) - Remove these~
04:20:597 (1) - stack this on (5) of the previous combo

DN:
swag

Normal:
00:03:582 (1) - Probably lower the last slidetick
01:51:492 (1) - Remove this~

Easy:
01:51:492 (1) - Remove this~

Yay :D
Topic Starter
merchat7
CDFA
SPOILER

CDFA wrote:

Welp, let's hope this goes ok.

Overall:
Is "apple" supposed to be lowercase? Yep, also there is a ranked map of this and apple is lowercase too.
01:45:671 - When you go to the beginning of the break, you cursor should turn into a <-> thing. Pull the break back to the time listed before~. I don't really like to do this, I prefer break starting immediately. When the break is delayed, I tense my hand because I expect more notes when there aren't anymore and losing a sec of rest for my hand so keeping this due to personal preference.
04:52:320 - You probably don't need the red section here, just end it on a yellow (1/8th) tick~. Unless it's really necessary, keeping this.

Hurd:
00:09:626 (8) - Not moe slider! Made a little better.
01:51:492 (1,2,3) - Remove these~ Intentional because break is 15 sec long which I think is too long so I want to add some notes to play so that the break doesn't feel as long.
04:20:597 (1) - stack this on (5) of the previous combo Fixed

Normal:
00:03:582 (1) - Probably lower the last slidetick Made perfectly symmetrical
01:51:492 (1) - Remove this~ Same as Hard

Easy:
01:51:492 (1) - Remove this~ Same as Hard

Yay :D

Ty for star and mod :)
jossieP
you posted on timing help though timing is perfect x3 hey this have no star from me
Topic Starter
merchat7
XD, guess I'm noob for not being able to ss my Hard :/

Ty for double stars :)
Starry_old
Long song is long but here is mod.

[Easy]

01:51:492 (1) - The note put here was intentional?
02:32:686 (2) - Move this up a bit. Kinda off screen.

Wow, Nice that all I find.

[Normal]

00:40:298 (4) - New combo fit here.
02:49:253 (6) - ^
00:41:194 (4) - This sound strange.
00:59:328 (1,2) - Stack it.
01:15:895 (1) - Make this an blanket slider.
04:19:478 (2) - Finish fit better here.
04:33:805 (5) - You miss a finish.

[D.N Angel]

I find nothing.

[Hard]

01:20:149 (2,3) - Can you move this down a bit.
02:14:776 (5) - Remove the clap here
02:33:134 (7) - New combo here.
03:25:746 (6) - Finish fits better.

Your map deserves a ★
Topic Starter
merchat7
Starry
SPOILER

Starry wrote:

Long song is long but here is mod.

[Easy]

01:51:492 (1) - The note put here was intentional? Yep, to make break not feel as long
02:32:686 (2) - Move this up a bit. Kinda off screen. Adjusted it

Wow, Nice that all I find.

[Normal]

00:40:298 (4) - New combo fit here. Hm consistent with Hard, not sure why you didn't mention it for Hard if you want me to do new combo here. I look at Hard and I think pattern for this part look best as one combo. I put this in orange as I'm not sure yet whether I want to do this or not, I agree with it for Normal, but I just want a bit of consistency between diffs.
02:49:253 (6) - ^ Inconsistent with 01:17:910 (4) - for example
00:41:194 (4) - This sound strange. Fine for me, both D.N Angel and Hard follow these sound, but with hit circle / short sliders instead, not nice to do this for Normal due to blue tick.
00:59:328 (1,2) - Stack it. They are already stack? If you're talking about the next ones, I want to pause on the instrument here and continue the flow when the vocal return which is on those two notes.
01:15:895 (1) - Make this an blanket slider. Don't really want a blanket slider here, but adjust slider shape.
04:19:478 (2) - Finish fit better here. Hm, I think finish sound too loud since there is no cymbal in the background, the way vocal sings sort of makes finish fit, but think whistle is fine for it here.
04:33:805 (5) - You miss a finish. Added + to Hard

[Hard]

01:20:149 (2,3) - Can you move this down a bit. K
02:14:776 (5) - Remove the clap here I feel the next clap sound weird without this clap and do not think it sound bad.
02:33:134 (7) - New combo here. I prefer keeping this since all the notes are following accerlated spacing here plus consistency on next combo.
03:25:746 (6) - Finish fits better. Look at 03:25:746 (6,1), I can hear a clear cymbal on (1) while not on (6), so no change because of this.

Your map deserves a ★
Ty for star and mod!
Banana
Hi~Banana here from my queue~

general

you use custom skin of spinner, and it need to be a set of spinner skin like this

easy

00:53:283 (1) - this repeat slider is curved too much that i think is not suit the music

normal

this slider seems to be not curve at all, though it have many ticks

D.N.Angel

嘛 能用咱就用中文了
01:07:500 (3) - 这边我打了个50出来,看成小跳了,前面放了好多跳,这边这个节奏也是第一次出现,稍微跳一下吧
02:35:149 (1,2) - 这边间距自己打着觉得小了一点,前面 02:02:238 (4,5) 比这边还柔和都有小跳

hard

02:10:746 (3,4) - this two sliders are towards different direction, giving the impression of "the jump is far", and if you change 02:10:970 (4) to this, it will flows better to me
02:39:179 (3) - you follow the vocal here, and slider ends while the "i" is still there, so i suggest you to extend this slider to the following red tick

GL~
DarknessAngel

Banana wrote:

D.N.Angel

嘛 能用咱就用中文了
01:07:500 (3) - 这边我打了个50出来,看成小跳了,前面放了好多跳,这边这个节奏也是第一次出现,稍微跳一下吧 //恩
02:35:149 (1,2) - 这边间距自己打着觉得小了一点,前面 02:02:238 (4,5) 比这边还柔和都有小跳 //這不知怎麼改(可能要部份remap)...嘛,沒差啦...orz
謝謝MOD ~ :)

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [D.N.Angel].osu
Megurine Luka
/queue

Good, 10 months later and see maybe I can find something new (or maybe not...lol)

Unrankable if in red and bold
Consider if in bold only
Suggested if in normal font
[General]

*You are missing some skins elements:
spinner-clear.png
spinner-spin.png
spinner-osu.png
Add these into your folder. You can put default ones.
*Easy and D.N.Angel has different kiai times with others. D.N.Angel is fine because it's a guest diff. But it's better to keep your diffs' kiai consistency


[Easy]

01:51:492 (1) - prolong to 01:52:164
02:45:223 (1) - maybe 2 grids down? kinda nazi
02:49:253 (2) - hmmm, maybe try this

02:50:149 (3) - 1 grid up
03:02:910 (1) - I think it's too close to the spinner. That's too difficult. Maybe change it into a circle at 03:03:134
03:12:537 (1,2) - try 1 x=228,y=152 and move 2 to the right place, something like

04:07:165 (2) - try x=180, y=140 and move the rest..
04:26:194 (3) - add clap on end


[Normal]

I don't like the clap sounds on sliders like 00:45:000 (4) hmmm I think they are too loud and noise for me, maybe decrease the volume?
00:12:313 (3) - 1 grid down
00:49:477 (1) - del the sliderwhistle sound, hmm and also remember to check all sliderwhistle sound if you didn't add them intentionally.
01:04:253 (3) - ^ and also add NC? I think 8C is kinda long for Normal
01:25:746 (4) - move down a little bit?
01:51:492 (1) - add one turn
02:09:402 (4) - decrease the fin sound a little bit?
04:44:104 (1) - 2 grids up?


[D.N.Angel]

00:05:149 (4) - add a circle?
02:44:552 (8) - CTRL+R比较顺感觉
04:38:507 (6) - NC提示下节奏变化吧
04:46:343 (7) - 可以NC下,好看点=3=
clap有点乱诶听不出所以然来/A\感觉有点别扭

[Insane]

00:05:373 (4) - try x=40, y=204
01:52:164 (4) - add a circle
02:12:761 (1,2,3) - 2 grids left

Others are fine for me :3!

Oh I find I still find somethings! Hope these help!
Topic Starter
merchat7
Banana
SPOILER

Banana wrote:

Hi~Banana here from my queue~

general

you use custom skin of spinner, and it need to be a set of spinner skin like this Don't really like the spinner so removed.

easy

00:53:283 (1) - this repeat slider is curved too much that i think is not suit the music I don't really see a problem with this.

normal

this slider seems to be not curve at all, though it have many ticks Which slider?

hard

02:10:746 (3,4) - this two sliders are towards different direction, giving the impression of "the jump is far", and if you change 02:10:970 (4) to this, it will flows better to me Change in a different way
02:39:179 (3) - you follow the vocal here, and slider ends while the "i" is still there, so i suggest you to extend this slider to the following red tick I want the focus for the end of this slider and begin of next slider 02:39:850 (1) to be on the drums. I think it sound weird not to follow this drum sound.

GL~

Megurine Luka
SPOILER

Megurine Luka wrote:

/queue

Good, 10 months later and see maybe I can find something new (or maybe not...lol)

Unrankable if in red and bold
Consider if in bold only
Suggested if in normal font
[General]

*You are missing some skins elements:
spinner-clear.png
spinner-spin.png
spinner-osu.png
Add these into your folder. You can put default ones. Remove spinner instead.
*Easy and D.N.Angel has different kiai times with others. D.N.Angel is fine because it's a guest diff. But it's better to keep your diffs' kiai consistency
I check where the consistency are and it make sense to me (don't want to end kiai in the middle of a spinner). If mat/bat ask over this, I'll explain to them a bit more clearly, but this is more or less the reason.


[Easy]

01:51:492 (1) - prolong to 01:52:164 The notes on red tick and after belong to a new instrument section so I don't want to put a note to follow it.
02:45:223 (1) - maybe 2 grids down? kinda nazi A grid down.
02:49:253 (2) - hmmm, maybe try this Placing this like I think give more of an accent to this note so I would like to keep it.
02:50:149 (3) - 1 grid up Done
03:02:910 (1) - I think it's too close to the spinner. That's too difficult. Maybe change it into a circle at 03:03:134 The whole map is like this since I just copy the rhythm from the first section. I have reasons why I want to keep this, but a bit lazy as the explanation is long. Simply put, you can see this note why spinning so if you keep on spinning, it's your fault that you miss. I think it's nicer to have a long spinner then to have shorten a spinner just for more "recovery time"
03:12:537 (1,2) - try 1 x=228,y=152 and move 2 to the right place, something like Did something like it
04:07:165 (2) - try x=180, y=140 and move the rest.. I think it's fine like this, I do not see a big difference, I think the blanket look worse actually.
04:26:194 (3) - add clap on end Prefer not putting two hitsound on the same place here.


[Normal]

I don't like the clap sounds on sliders like 00:45:000 (4) hmmm I think they are too loud and noise for me, maybe decrease the volume? I'll consider it, don't have too much time today to look through all atm.
00:12:313 (3) - 1 grid down Done
00:49:477 (1) - del the sliderwhistle sound, hmm and also remember to check all sliderwhistle sound if you didn't add them intentionally.I don't see a difference with and without, but remove since it wasn't intentional.
01:04:253 (3) - ^ and also add NC? I think 8C is kinda long for Normal New combo on (6)
01:25:746 (4) - move down a little bit? Stack on end of previous slider, so keeping, adjust this part a bit.
01:51:492 (1) - add one turn Same reason as Easy.
02:09:402 (4) - decrease the fin sound a little bit? I think it sound fine as is.
04:44:104 (1) - 2 grids up? Done

[Insane]

00:05:373 (4) - try x=40, y=204 Just adjust a bit here.
01:52:164 (4) - add a circle Same reason as Easy.
02:12:761 (1,2,3) - 2 grids left Done

Others are fine for me :3!

Oh I find I still find somethings! Hope these help!

Ty for mod, sorry if reply were slightly lazy, lazy mood today.
spboxer3

:idea: general


  • Settings
    (For the setting/general issue.)
  1. unify all diff's kiai please.

Easy



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 03:12:537 (1,2) -

mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 03:13:656 (2) - awkward slider~you can make the layout better~
  2. 04:07:165 (2,4) - [nazi] you can make it stack~ It's looks like a bit depart off

Normal



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 04:26:641 (5) - parallel it. It's looks like a bit depart off

D.N.Angel



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:08:955 (3,4) - 避免把object壓在slider底下 尤其是不均勻沒規律性的overlaps.
  2. 03:59:776 (1,1,2,3) - 避免被spinner的text壓到

Hard



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 02:02:462 (6,2) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 02:02:462 (6,1,2,3,4) - awkward pattern. you can make the layout better.
  2. 03:42:985 (2,4) - stack it?

red is unrankable issue. bule is need to discuss. Black is just suggest.

that's all
good luck~
DarknessAngel

spboxer3 wrote:

D.N.Angel



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:08:955 (3,4) - 避免把object壓在slider底下 尤其是不均勻沒規律性的overlaps. //唔,能說出理由嗎?
  2. 03:59:776 (1,1,2,3) - 避免被spinner的text壓到 //不懂..

Megurine Luka wrote:

[D.N.Angel]

00:05:149 (4) - add a circle? //唔,不,我這裡打算都用1/1拍
02:44:552 (8) - CTRL+R比较顺感觉 //原本的比較有轉折性我比較中意
04:38:507 (6) - NC提示下节奏变化吧 //恩
04:46:343 (7) - 可以NC下,好看点=3= //恩
clap有点乱诶听不出所以然来/A\感觉有点别扭 //也沒要摸著頭緒...我個人聽起來是沒什麼
謝謝你們的MOD ! :)

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [D.N.Angel].osu
Melophobia
from my modding queue

[General]
consider adding muted sliderslide, it's really noisy

[Easy]
00:12:537 (1) - change to soft finish like you did on others diff plz
00:27:089 (1,1) - kinda soon after spinner
01:31:567 (1) - ^
01:45:671 - break should start here
01:51:492 (1) - why not make this symmetrical?
01:52:835 - break should start here
01:59:328 (1) - add finish at the end
03:27:761 - break should start here

[Normal]
00:02:014 (4) - finish doesnt fit here
01:45:671 - break should start here
01:52:835 - ^
02:00:000 (2) - finish
02:20:820 (1) - add finish at the end and remove it from beginning
02:30:671 (1,2) - 1grid left
02:45:000 (1) - try to make this start at 02:45:223 - instead to follow vocal better
02:51:716 (2) - break should start here

[D.N.Angel]
00:05:373 (1) - add whistle at the beginning?
00:06:268 (2) - ^
00:10:746 (1) - add finish at the beginning instead of whistle
01:23:955 (1) - add finish at repeat
02:00:000 (3) - ^
02:55:298 (2) - add finish at the repeat
03:47:238 (4) - ^
04:10:746 - add note
04:37:388 (3) - add finish at the beginning

[Hard]
00:05:373 (4,5) - whistle?
00:27:985 (1,4) - switch these newcombos for change of melody
00:38:283 (5) - finish doesnt fit here imo
01:04:925 (5,6) - it's better to keep spacing, both plays fine but the current one looks bad imo
01:23:955 (3) - add finish at the end
01:45:671 - break should start here
01:52:835 - ^
02:00:000 (4) - add finish at the beginning
02:06:716 (1) - remove whistle from the end
02:07:164 - add whistle
02:14:776 (5) - clap+finish sounds bad, remove clap plz
02:34:477 (11) - finish doesnt fit here
02:42:761 (1) - remove finish from the beginning and add it at the end
02:55:298 (3) - add finish at the end
03:27:761 - break should start here
03:43:656 (4) - 1grid up
03:45:671 (1) - normal sound is better than soft finish~
03:47:014 (1) - clap?
04:10:522 (3) - add finish at the end
04:32:238 - Kiai should end here
04:37:388 (4) - add finish instead of whistle


i like this song so much, but i dont like this map especially hitsounding :( :(
Topic Starter
merchat7
spboxer3
SPOILER

spboxer3 wrote:

:idea: general


  • Settings
    (For the setting/general issue.)
  1. unify all diff's kiai please. Already checked this as several people had mention it and the inconsistency in kiai time make sense for me.

Easy



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 03:12:537 (1,2) - If you can suggest me better placement, I may change

mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 03:13:656 (2) - awkward slider~you can make the layout better~ Listen to bell sound at 03:14:552, that's what I'm trying to represent with this slider shape.
  2. 04:07:165 (2,4) - [nazi] you can make it stack~ It's looks like a bit depart off Move a grid down

Normal



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 04:26:641 (5) - parallel it. It's looks like a bit depart off Seem fine to me, just ctrl+H and you should see this

Hard



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 02:02:462 (6,2) - Adjusted
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 02:02:462 (6,1,2,3,4) - awkward pattern. you can make the layout better. I don't see anything really weird, it's just a diamond shape with a circle in the middle. Please explain if you mean something else
  2. 03:42:985 (2,4) - stack it? Fixed

red is unrankable issue. bule is need to discuss. Black is just suggest.

that's all
good luck~ ty

Melophobia
SPOILER

Melophobia wrote:

from my modding queue

[General]
consider adding muted sliderslide, it's really noisy I mute for the part that I think don't fit, but I do not think muting for the whole song is good here.

[Easy]
00:12:537 (1) - change to soft finish like you did on others diff plz Done
00:27:089 (1,1) - kinda soon after spinner Song is quite slow, should be fine, since this was map so long ago and not mapped by me, no consideration was taken for placing rest after a spinner. I also have other reasons why (I do not agree with having a pause after a spinner at all for Easy & Normal), but they are long and I think these two reasons are good enough.
01:31:567 (1) - ^ ^
01:45:671 - break should start here I prefer break starting immediately, I see the reason for doing them, but I get more annoy by the fact that after waiting 1-2 seconds for note to appear, there were no notes to hit, just that the break was delayed so I will not do this for any of my beatmap except for consistency in guest diffs.
01:51:492 (1) - why not make this symmetrical? Made it better, but can't seem to get it perfectly symmetrical without making the curve too big even without grid snap.
01:52:835 - break should start here Same reason as before
01:59:328 (1) - add finish at the end Done with reduced volume
03:27:761 - break should start here Same reason as before

[Normal]
00:02:014 (4) - finish doesnt fit here Listen to the sound on the white tick just after this note and the way vocal sing this make me feel this finish is fine
01:45:671 - break should start here Same as in Easy
01:52:835 - ^ ^
02:00:000 (2) - finish Done with reduced volume
02:20:820 (1) - add finish at the end and remove it from beginning Add at end, didn't remove from begin as I hear cymbal at both place, just make the first finish a bit quieter then the second (10%)
02:30:671 (1,2) - 1grid left K
02:45:000 (1) - try to make this start at 02:45:223 - instead to follow vocal better I'm worry that spinner will be too short so do not want to change this and since there is no hitsound at begin of spinner, shouldn't be a significant problem.
02:51:716 (2) - break should start here Same reason as before

[Hard]
00:05:373 (4,5) - whistle? The sound here sound a bit lower pitch then the others so I don't think a high pitch sound like whistle fit here.
00:27:985 (1,4) - switch these newcombos for change of melody This combo seem fine, vocal start singing here and I think (4) still belong in the same vocal phase. I have kept to new combo patterns like this for all my beatmaps.
00:38:283 (5) - finish doesnt fit here imo Sound fine to me, I can hear a background sound which can justify this finish.
01:04:925 (5,6) - it's better to keep spacing, both plays fine but the current one looks bad imo I don't think it was intentional so fixed.
01:23:955 (3) - add finish at the end I have already consider this, but was against this idea because a finish is a very strong sound so when I put it, it accent a note a lot, it felt weird having the accent on the end of a slider and playing the hit circles afterward so I decide not to do it.
01:45:671 - break should start here Same as Easy
01:52:835 - ^ ^
02:00:000 (4) - add finish at the beginning Yep, done
02:06:716 (1) - remove whistle from the end Hmm, ok, I do not think it sound bad through, but transition to stream seem nicer due to like I mention, accent at end of slider feel weird to me.
02:07:164 - add whistle Sound weird having whistle 1/2 next to each other.
02:14:776 (5) - clap+finish sounds bad, remove clap plz I find the clap after this weird without the clap on here.
02:34:477 (11) - finish doesnt fit here Sound fine, way vocal sing and drum make the finish sound just fine to me. I didn't really use custom hitsound on this beatmap so sometime just use finish instead for sound like this.
02:42:761 (1) - remove finish from the beginning and add it at the end Just add to end, can hear cymbal at both place.
02:55:298 (3) - add finish at the end Same reason as before
03:27:761 - break should start here ^
03:43:656 (4) - 1grid up Fix in earlier mod
03:45:671 (1) - normal sound is better than soft finish~ Hm, ok
03:47:014 (1) - clap? Add to all place where there is clap in the background with reduced volume
04:10:522 (3) - add finish at the end Same reason as before, I may reconsider again with a really reduced volume finish through. But at this point in time, I still do not like finish here.
04:32:238 - Kiai should end here I don't agree, I consider the stream here to be part of the new section and I don't think the slider belong in the kiai.
04:37:388 (4) - add finish instead of whistle Done


i like this song so much, but i dont like this map especially hitsounding :( :( I don't agree with hitsound being bad, I think they're quite solid, but can use some modding. I'm more worry about the patterns in Hard. There are quite a lot of patterns which I'm not really happy about, but no one seem to be mention them :S I ain't going to lie through, it took me a long time to finish this because I couldn't think of nice way to map this, but I'm still trying hard to find way to make it better rather than letting it go to graveyard as it was my first beatmap and for all the effort the modders and guest diffs have done for me for my first beatmap.

Ty for mods!
DarknessAngel

Melophobia wrote:

[D.N.Angel]
00:05:373 (1) - add whistle at the beginning?
00:06:268 (2) - ^
00:10:746 (1) - add finish at the beginning instead of whistle
01:23:955 (1) - add finish at repeat
02:00:000 (3) - ^
02:55:298 (2) - add finish at the repeat
03:47:238 (4) - ^ //no
04:10:746 - add note //no
04:37:388 (3) - add finish at the beginning

the others were fixed
thanks MOD ~ :)

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [D.N.Angel].osu
MoodyRPG
Hi.

General
  1. Inconsistency in Kiai times if you can see here, so yeah you need to fix that
  2. The last Timing Section is useless in my opinion, can you remove?
Easy
  • - 01:07:164 (1) - Remove new combo please
    - 02:32:686 (2,3,4) - Center these notes please to being symetric
    - 02:38:507 (1) - Remove this useless new combo please
    - 03:07:164 (1) - ^
    - 03:27:761 (x) - Drag this break to 03:27:761,looks nice in my opinion
    - 03:59:328 (1) - Put this note in the center please
Normal
  • -- A little hard this diff but it's ok
    - 00:12:089 (2,3) - Resnap these objects in the center please
Hard
  • -- AR8 is a bad idea for a Hard diff so reduce one tick
    - 00:58:208 (1) - Remove this new combo please, doesn't fit well in this part
    - 00:59:328 (1) - ^
    - 01:24:179 (3) - Add a finish for being consistent in the end of slider
    - 02:29:552 (1) - Remove new combo here too
    - 02:30:671 (1) - Same ^
    - 04:10:522 (3) - Same suggestion, add a finish in the end of the slider
    - 04:27:761 (1,2,3,4) - nazi*, center these objects please
D.N Angel
  • - 02:43:432 (4) - For being consistent with your pattern, add a new combo here
And done, long song btw but it's ok :3 Good luck
Topic Starter
merchat7
MoodyRPG
SPOILER

MoodyRPG wrote:

Hi.

General
  1. Inconsistency in Kiai times if you can see here, so yeah you need to fix that Already checked them and they end where I want them in all diff (do not want to end kiai time during a spinner for example or when there is no note)
  2. The last Timing Section is useless in my opinion, can you remove? I think it follow music better like this, would like a good reason to remove this.
Easy
  • - 01:07:164 (1) - Remove new combo please It's fine to me, I assume you want me to remove because it's a one note combo. Incase of other reasons, the previous note is following previous vocal phase and the one after is the next vocal phase. This the only note to follow chorus.
    - 02:32:686 (2,3,4) - Center these notes please to being symetric Adjust a little
    - 02:38:507 (1) - Remove this useless new combo please Same reason as before
    - 03:07:164 (1) - ^ Ok, and remove from all other kiai times (as they share the same combo pattern)
    - 03:27:761 (x) - Drag this break to 03:27:761,looks nice in my opinion I don't like delaying breaks
    - 03:59:328 (1) - Put this note in the center please Ok
Normal
  • -- A little hard this diff but it's ok That's good to me, Hard was originally intend to be Insane so I was very worry that difficulty jump from Normal to Hard will be too high.
    - 00:12:089 (2,3) - Resnap these objects in the center please Ok
Hard
  • -- AR8 is a bad idea for a Hard diff so reduce one tick It's the hardest diff in this beatmap (DarknessAngel's diff is extra) and I do not think all paterns would play well with ar 7.
    - 00:58:208 (1) - Remove this new combo please, doesn't fit well in this part Make sense to me, the two combos are following different thing in the music, 00:57:537 (1,2,1,2) - are following the same thing, while 00:58:208 (1,2,3,4) - another.
    - 00:59:328 (1) - ^ ^
    - 01:24:179 (3) - Add a finish for being consistent in the end of slider As mention in a previous mod, I don't want to accent the end of a slider (putting finish - a strong hitsound - at end accents the end) because if I do this, it feel weird to play the hit circles afterward. I' have mentioned through that I may consider doing really reduced volume finish in the future.
    - 02:29:552 (1) - Remove new combo here too Same reason as before
    - 02:30:671 (1) - Same ^ ^
    - 04:10:522 (3) - Same suggestion, add a finish in the end of the slider ^
    - 04:27:761 (1,2,3,4) - nazi*, center these objects please Look at 04:26:417 (2) -, this is why placement is like this.
And done, long song btw but it's ok :3 Good luck

Ty for mod!
DarknessAngel

MoodyRPG wrote:

D.N Angel
  • - 02:43:432 (4) - For being consistent with your pattern, add a new combo here
And done, long song btw but it's ok :3 Good luck
fixed,thank for modding ~ :)

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [D.N.Angel].osu
Dark Fang
Hi
from Fang Team's queue
Let's mod

Red : must fix(Unrankable)
Bold : should fix

[General]

Discord KIAI time edit plz
04:52:320 - if you unused this Timing point. Can you remove it?

[Easy]

SPOILER
00:00:447 (2) - add Whistle at tail?
04:14:329 (1) - ^
Fine :)

[Normal]

SPOILER
AR-1? because too fast for noob

00:00:000 (1) - add Whistle at tail?
00:02:014 (4) - Remove Finish in tail of slider. and add Finish 00:03:582 - here
00:31:790 (2) - add Finish at tail?
00:35:597 (2) - add Finish at head?
02:40:970 (3,4,5) - don't stack some players(noob) can't see or confusion this note
02:51:716 (2) - add Finish?
02:54:850 (1) - add Finish ad tail?
04:06:940 (2) - add Finish?

[D.N.Angel]

SPOILER
00:05:149 - add a note?
Fine~ :D

[Hard]

SPOILER
02:41:865 (6) - try Ctrl + R this slider. and adjust Distance. it looks more good
03:36:492 (3,4) - try make like this? it looks more pretty

good good this is good map :D

Star~
Vass_Bass
Hi~

General
Ehh bad quality of the combobursts, may be you will remove them? or make another one
02:14:776 - you can add fountain there

Easy
00:35:820 - finish would be better (?)
01:27:089 - remove finish there
01:45:671 - replace break there

Normal
Wanna that normal sounds, like in easy D:
HP = 4, OD = 3
00:00:895 - whistle
00:27:985 (1,2) - stack them
01:05:820 (1) - stack with (2)
01:45:671 - break there
03:56:865 (1,2,3) - make it symmetrical about the axis
04:32:238 - sounds quiet D:

D.N.Angel
00:05:149 - there must be note..but i dont' know what you will do with next sliders
00:09:179 and 00:12:985 - if you want normal sounds there use green section, not custom claps
00:28:880 - remove clap and add whistle
00:30:223 - ^
00:31:791 (1) - clap on the beginning and whistle on the head
...
You are wrong in the custom claps, listen to the music and add them to the bits
Other's good

Hard

May be custom claps?
00:00:447 (2) - whistle
01:22:611 (5,6) - stack them
01:27:313 - note there
01:42:313 (1,3,5) - whistle
01:45:671 - break there
02:10:746 (3,4) - eeeh nno, better slider with reverse
02:14:776 (5) - nc
03:13:656 (1,3)and 03:14:552 - whistle
03:45:671 - add more normal sounds like there in this part
04:31:567 - 04:31:902 - add slider there

Good luck
DarknessAngel

Vass_Bass wrote:

D.N.Angel
00:05:149 - there must be note..but i dont' know what you will do with next sliders //k
00:09:179 and 00:12:985 - if you want normal sounds there use green section, not custom claps
00:28:880 - remove clap and add whistle
00:30:223 - ^
00:31:791 (1) - clap on the beginning and whistle on the head
...
You are wrong in the custom claps, listen to the music and add them to the bits
Other's good
about custom claps,it is fine for me
thanks for modding ~ :)

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [D.N.Angel].osu
Topic Starter
merchat7
Dark Fang
SPOILER

Dark Fang wrote:

Hi
from Fang Team's queue
Let's mod

Red : must fix(Unrankable)
Bold : should fix

[General]

Discord KIAI time edit plz Already check and it's fine (read reply to previous mod posts if you want to know why)
04:52:320 - if you unused this Timing point. Can you remove it? Fine to me, follow music better at end with this timing point

[Easy]

00:00:447 (2) - add Whistle at tail? Added and also add to another part here
04:14:329 (1) - ^ I don't think whistle fits with bass sound
Fine :)

[Normal]

AR-1? because too fast for noob Not good difficulty jump to Hard if I do this

00:00:000 (1) - add Whistle at tail? Ok
00:02:014 (4) - Remove Finish in tail of slider. and add Finish 00:03:582 - here Replace finish with whistle, whistle is fine for 00:03:582
00:31:790 (2) - add Finish at tail? Finish sound too high pitch compare to the sound here
00:35:597 (2) - add Finish at head? Don't hear any cymbal here and sound weird to me
02:40:970 (3,4,5) - don't stack some players(noob) can't see or confusion this note I'm worry about difficulty jump from Normal > Hard so I'm keeping this pattern (I want Normal to be more difficult as Hard has some jump which are more fitting for Insane)
02:51:716 (2) - add Finish? Whistle sound nicer with hi hat
02:54:850 (1) - add Finish ad tail? ^
04:06:940 (2) - add Finish? ^, but add whistle for consistency with previous patterns

[Hard]

02:41:865 (6) - try Ctrl + R this slider. and adjust Distance. it looks more good This look better to me with what I want to do (I want jump on (6)
03:36:492 (3,4) - try make like this? it looks more pretty Done

good good this is good map :D Ty

Star~

Vass_Bass
SPOILER

Vass_Bass wrote:

Hi~

General
Ehh bad quality of the combobursts, may be you will remove them? or make another one Don't think they are noticeable in gameplay, should be fine imo
02:14:776 - you can add fountain there Good idea, change for my diff, I'll leave it to DarknessAngel whether to change or not for D.N. Angel

Easy
00:35:820 - finish would be better (?) Finish doesn't really fit well with bass drum, whistle seem fine to me for the other sound (piano I think)
01:27:089 - remove finish there I can sort of hear cymbal here + hi hat
01:45:671 - replace break there I do not like delayed break

Normal
Wanna that normal sounds, like in easy D: Someone else mapped part of the Easy for me, I choose to kept to the same hitsounding style he used.
HP = 4, OD = 3 This is fine or else difficulty jump to Hard won't be nice
00:00:895 - whistle Add in earlier mod
00:27:985 (1,2) - stack them I want it to line up with the repeat on 00:29:104 (3) - and I like the current slider shape, so keeping this
01:05:820 (1) - stack with (2) ^
01:45:671 - break there Same reason as in Easy
03:56:865 (1,2,3) - make it symmetrical about the axis Ah lazy here, fixed
04:32:238 - sounds quiet D: Fine to me, can hear finish quite clearly


Hard

May be custom claps? default clap seem fine to me, if you have a good suggestion for replacement, tell me
00:00:447 (2) - whistle Just add to all hit circles
01:22:611 (5,6) - stack them Feel like a jump and not a stack to me
01:27:313 - note there Added
01:42:313 (1,3,5) - whistle Feel weird to play this with current spacing as all note are snap to the same, but when you add hitsound, certain notes are more accented. I'll consider this if I change this pattern to represent music better.
01:45:671 - break there Same reason as Easy
02:10:746 (3,4) - eeeh nno, better slider with reverse I want you to hit everytime there is a finish, did short sliders since you don't need to accurately hit them to get 300.
02:14:776 (5) - nc I follow vocal
03:13:656 (1,3)and 03:14:552 - whistle Same reason as before
03:45:671 - add more normal sounds like there in this part I don't hear anywhere to add custom clap in this section.
04:31:567 - 04:31:902 - add slider there I want to emphasize vocal and by following instrument, I feel the emphasis on vocal is lost

Good luck

Ty for star Dark Fang and ty for mods both.

@DarknessAngel
Consider adding kiai fountain at 02:14:776
Meru
Hello, I got this from #modrequest :)
and.. sorry if my english is not good enough

[General]
  1. Because this is a full-length song how about reduce it size? I tried to convert it into smaller size (4.60mb) and I think the quality is same, you should try it --> http://puu.sh/vYJs
  2. How about change it offset to -1343? (optional)

[Easy]
  1. Why you don't add clap with custom slidertick like in 00:34:029 and 00:37:611 ? I'm sure you know how to do it
  2. 01:51:492 (1) - Remove this? lol up to you

[Normal]
  1. 00:59:552 (2,3) - less spacing? perhaps~
  2. NC at 01:26:417 rather than at 01:27:537 ?
  3. 01:51:492 (1) - remove this? (optional
  4. 04:33:134 (1,2,3,4) - instead of like this, why you don't use the slider?
  5. 04:40:298 (1,2,3,4) - ^

[D.N.Angel]
[*]Nothing to say~

[Hard]
[*]HP Drain Rate -1? but because this is the highest diff it's okay

I think this map is good enough to be ranked ( 0w0)b
Topic Starter
merchat7
Matoryoshika
SPOILER

Matoryoshika wrote:

Hello, I got this from #modrequest :) Probably the first #modreq mod I've ever got :D
and.. sorry if my english is not good enough

[General]
  1. Because this is a full-length song how about reduce it size? I tried to convert it into smaller size (4.60mb) and I think the quality is same, you should try it --> http://puu.sh/vYJs think it's fine,128kbs is a very noticeable quality lost for me, artifact in mp3 because much more noticeable. Best way to describe it is that the vocal voice seem to vibrates mode, bass + cymbal seems off to the other sound and when there are several sounds playing, the sounds don't sound in harmony with each other.
  2. How about change it offset to -1343? (optional) I don't really see a reason for this, offset is already 0 so see no reason to go even lower.

[Easy]
  1. Why you don't add clap with custom slidertick like in 00:34:029 and 00:37:611 ? I'm sure you know how to do it I don't really like slider tick sound, it's a bit distraughting especially when too loud and if I wanted hitsound there, I would change my rhythm instead. Best example I can give is to silence the begin of a slider and put finish and 100% at the end. Plays weird right? Similar feel here for me.
  2. 01:51:492 (1) - Remove this? lol up to you This is fine, break feel too long for me

[Normal]
  1. 00:59:552 (2,3) - less spacing? perhaps~ Adjust a little
  2. NC at 01:26:417 rather than at 01:27:537 ? I follow vocal for new combo and the current place is where I feel the new vocal phase starts
  3. 01:51:492 (1) - remove this? (optional Same as Easy
  4. 04:33:134 (1,2,3,4) - instead of like this, why you don't use the slider? I think it's fine for difficulty jump to Hard. Some jumps in Hard are more suitable for Insane, so making Normal too easy won't be nice.
  5. 04:40:298 (1,2,3,4) - ^ ^


[Hard]
[*]HP Drain Rate -1? but because this is the highest diff it's okay This is fine like you said, this is hardest diff in mapset.

I think this map is good enough to be ranked ( 0w0)b
Only one change, but not a bad mod imo considering your modding experience. Keep on modding and I'm sure you'll be a good modder :)
Star Stream
From my queue

[Easy]
  1. 00:31:791 (1,2) - switch NC due to downbeat?
  2. 00:39:402 (6) - start combo from here to separate the long combo and can be read more easily
  3. 00:50:597 - finish?
  4. 01:26:417 (2) - feels empty, move it to 01:26:194 - and add 1 arrow
  5. 01:51:492 (1) - just 1 slider? i can hear finish sound soon, so i suggest to add 1 arrow on this slider and add a circle with finish on 01:52:835 -
  6. 02:10:745 (6) - same as 00:39:402 (6) -
  7. 02:14:775 (2) - the clap is useless imo, also annoying, remove?
  8. 02:57:760 (2) - same as 01:26:417 (2) -, and plus ctrl+r will be good
  9. 03:02:910 (1) - overlapped with spinner's approach circle, confusing to noob players, put somewhere but center
  10. 03:13:656 (2) - 2grid right the red tick will be looks good with 03:12:537 (1) -
  11. 03:24:179 - finish?
  12. 03:59:328 (1) - 3/2 will be confusing a bit :/ delete it and add 1 arrow on 03:57:985 (3) - instead?
  13. 04:18:358 - finish?
  14. 04:42:089 (1,2) - switch NC i think melody changed from 04:42:537 (2) -
[Normal]
  1. 01:51:492 (1) - same as Easy
  2. 02:09:626 - remove finish
Good luck with rank~
hoLysoup
Signature hoLysoup 1month delayed mod in-coming!
I'm really sorry I suck at modding on time. LOL.

[D.N.Angel]
哈囉~
01:00:223 (2) - 其實我在這裡slider break了.. 最好還是這個slider NC就好, 01:00:000 (1) - 這個NC去掉
02:12:537 (1) - 說實在我個人會直接remove這個spinner因為背景音樂很可愛. 如果要留的話把這個spinner調小聲較好. 70%轉起來太大聲了
02:14:776 (4) - 這個延長到02:15:111 - 效果很好喔. 02:18:358 (3) - 跟這裡對秤
02:31:567 (2) - 跟01:00:223 (2)得NC建議一樣
02:44:552 (5) - 這個ctrl+r會讓flow很順喔~
03:02:462 (5) - NC從這個開始感覺比較合音樂
03:03:134 (1) - 恩.. 要不要在03:03:470 - 結束, 然後03:03:582 - 這裡加個圈?
03:34:925 (1) - 再小聲一點.. 恩大概45%
03:42:089 (1) - 這個重音beat, 用SC:1的clap然後把聲音調到50%
03:51:716 (3) - 恩.. 這個clap去掉感覺比較好聽? 個人的感覺~
沒啦~

[Hard]

00:08:731 - Hitsounds are fine but I think volume is too high here. Overpowers the music and her voice. You should lower it to just 75% or 80%. The spinner here 00:12:537 (1) - can stay at 95% though, it's pretty good with it.
00:25:074~00:27:761 - Since you decided to map this part unlike [DNAngel] he left it blank, My opinion here is to follow the strong beats and put a SC:1 clap on them. Like on these: 00:25:074 (1), 00:25:746 (5), end of 00:26:194 (6), and 00:27:985 (1). :D
00:40:970 (6,7,8) - new rhythm! NC on (6) would be really nice
01:00:223 (2) - well since there's no SV changes in the diff at all, it'd create a really nice effect if this slider was slowed by maybe 0.80x or 0.75x and NC it if you do. Oh and also, this is just my opinion: please remove the whistle from the slider body, just the body no the head. Leave the whistle on head it's great but slider body overpowers the music.
01:04:029 (2) - You missed a clap? Goes well with the music here
01:10:970 (8) - ^ on the slider end
01:16:567 (4) - remove this clap maybe? I feel that it's quite weird since there's none in the music and kiai's about to hit. It almost feels like it's just misplaced by accident
01:41:194 (1,2,3,4) - move together towards the right by 1 grid? (grid level 4)
02:35:373 (2) - clap on slider head
02:38:843 (2) - ^
02:42:313 (7) - ^
03:55:074 (4) - can curve a little better~ http://puu.sh/x0NO
04:38:507 (4,5,6) - New Rhythm~ NC pLease~
that's iT!

[Normal]
00:39:626 (3) - actually this type of slider blanket works better with 4 point: http://puu.sh/x0TD
00:40:970 (6) - NC here perhaps? The placement of the beats and sliders in this area can create a bit of a confusion. The rhythm's simple but the placement makes rhythm confusing.
01:28:880 (3) - curve this slider? :>
01:41:641 (3) - remove whistle from slider body?
03:59:328 (4) - move this to centre?
04:37:835 (3) - This is just me.. I don't like more than 1 repeat on lower difficulties, it's very confusing~ especially since it follows soon after a normal 1 repeat slider 04:35:820 (4)
04:44:999 (2) - ^
03:55:522 (5) - ^
That's all~

:D Easy is fine~
whoa this is older than my map :>
show more
Please sign in to reply.

New reply