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IOSYS - Endless Tewi-ma Park [Osu|Taiko]

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Topic Starter
KokoroStudiox3
C:
MMzz
Normal:

00:09:421 (1) - remove new combo
00:21:140 (1) - ^
00:23:015 (1) - add finisher sound?
00:38:483 (2) - add clap to keep consistancy
00:51:140 (1) - remove new combo
01:02:390 (5,6) - Try and fix this up a little, remove the reverse from 5, then move 6 back to where 5 ended originally. so it looks like this: http://puu.sh/iYhj THen add a beat after the end of 6 where 6 originally ended, and add a new combo on that beat.
01:15:515 (4) - add new combo
01:16:452 (1) - remove new combo
01:32:390 (1) - remove clap
01:38:015 (1) - remove new combo
01:41:765 (1) - ^
01:57:702 (1) - ^
01:58:640 (2) - add new combo

Hard:

00:06:140 (1) - remove new combo
00:06:843 (1) - ^
00:07:546 (1) - ^
00:08:249 (2) - add new combo
00:08:718 (5) - move this to x308, y148 on the grid.
00:38:483 (2) - add clap
00:39:421 (4) - ^
00:40:827 (1) - remove new combo
00:45:046 (6) - add clap
00:49:265 (1) - remove new combo
01:21:140 (1) - make the slider end at red tick?
01:40:593 (3,4,1) - remove the reverse on 3, then move 4 and 1 back together, so 4 is where 1 ended on the timeline and 1 is where 4 ended on the timeline, then add a beat under the end of 1 on the grid, remove the new combo off 1 and add a new combo to the newly added beawt.
01:43:171 (5,6) - delete 6 and then make 5 a 2 beat slider (like 6 is) so it ends where 6 would have started, then place a new beat where 6 would have ended and give it a new combo.
01:43:874 (1) - remove new combo if you did above.
01:45:046 (5,6) - do the same as I said before.
01:45:749 (1) - remove new combo if you did the above again.
01:48:796 (4,1) - the same as before again, and remove the new combo off the beat after.
01:50:671 (5,6) - ^
01:52:077 (1) - remove new combo
01:52:546 (2,3) - same as before.

You want to make sure you don't start off a new stanza with the end of a slider, it messes up combos.

sewerty5's Insane:

00:16:452 (1) - remove new combo
00:18:327 (1) - ^
00:23:952 (1) - ^
00:38:952 (1) - ^
00:46:452 (1) - ^
00:53:952 (1) - ^
01:02:155 (1) - ^
01:02:390 (3) - add new combo
01:25:593 (1) - remove new combo
01:26:530 (1) - make this 3 notesstacked and add new combo to the last one.
01:28:405 (1) - remove new combo
01:28:640 (3) - add new combo
01:29:811 (1) - remove new combo
01:30:280 (2) - ^
01:30:515 (3) - add new combo
01:33:093 (1) - remove new combo
01:34:030 (1) - ^
01:34:265 (3) - add new combo
01:35:905 (1) - remove new combo
01:36:140 (3) - add new combo
01:36:960 (1) - remove new combo
01:38:015 (5) - add new combo
01:41:530 (1) - make this 3 notes stacked and add new combo to the last one.
01:49:030 (1) - remove new combo
01:49:265 (3) - add new combo
01:52:780 (1) - remove new combo
01:53:015 (3) - add new combo
01:53:952 (1) - remove new combo
01:56:530 (1) - ^
01:56:765 (2) - add new combo
02:04:147 (1) - remove new combo
02:04:265 (2) - add new combo
02:05:788 (1) - remove new combo
02:06:140 (4) - add new combo
02:06:725 (1) - remove new combo

Sorry for the combo nazi'ing lol

Good map overall, fun~
Topic Starter
KokoroStudiox3
thank :)
Loneight
Request from my modding queue.

Here are just suggestion ~OAO
If you do not like , you can skip it .

[General]
Why movie have volume ? lol

[Normal]
00:19:265 (1,2) - distance
00:23:952 (3,4) - ^
00:51:140 (6) - NC?
01:02:390 (5) - add clap at end?
01:03:327 (6) - remove clap at start and add clap at end if you follow ^
01:11:765 (1,2,3) - not pretty . QAQ
02:09:890 (6) - add finish ?


[Hard]
00:06:140 (5) - NC?
00:49:265 (6) - ^
01:52:077 (1) - not pretty ?!

[sewerty5's Insane]
00:17:390 (1,2,3,4,5,6,7,8) - so straight , let it curve a little?
00:23:015 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8) - ^ and I don't like this line
01:39:890 (1,2,3,4,5,6,7,8,9,10) - ^


good song
and sorry to my poor English
Topic Starter
KokoroStudiox3
thank c:
Roddie
Add +1 to the offset. which should be 2,266. Experiment with it. If that is the correct offset, don't forget to resnap all notes, timing points (green lines) and the preview points.
Topic Starter
KokoroStudiox3
thank fixed
Shizuroh
Mod-Mod-Moddd x3

TEEWIIIII :3

Normal
00:34:266 I somehow think this should be a little bit closer o_o

Hard
00:06:844 euhm somehow i think circle 5 should switch places with circle 7
00:21:141 Remove clap and put clap at the end of the slider x3
01:41:297 can this be somewhere else placed instead of the end of the slider?

Sewerty5's Insane
00:50:437 Circle 6 7 and 8 looks so bad :c change it?
00:57:703 Put circle 6 higher or put slider 7 lower to make 6 and 7 on the same height
01:23:601 Put break away ^^ Gives special effect
Topic Starter
KokoroStudiox3
thank :)
phonic
As your request from my queue

NC = Add New Combo.
RNC = Remove New Combo.

[Normal]

  1. 00:38:016 (1) - Add finish
  2. 00:53:016 (1) - Add finish to the head of this slider
  3. 01:08:016 (1) - Add finish
  4. 01:19:266 (3) - NC
  5. 01:21:141 (1) - Remove clap and add whistle
  6. 01:24:891 (1) - Add finish
  7. 01:39:891 (1) - ^
  8. 01:47:391 (1) - Add finish to the head of this slider
  9. 02:09:891 (6) - Remove clap

[Hard]

  1. 00:38:016 (1) - Add finish to the head of this slider
  2. 00:53:016 (1) - Add finish
  3. 01:02:859 (6) - 1grid left
  4. 01:06:141 (1) - Add whistle
  5. 01:21:141 (1) - Go this spin until 01:23:016
  6. 01:24:891 (1) - Add finish
  7. 01:32:391 (1) - 1grid up (I think that I should stack this slider to 01:30:984 (3))
  8. 01:54:891 (5) - NC

[sewerty5's Insane]

  1. 00:38:016 (1) - Add finish
  2. 00:53:016 (1) - Add finish to the head of this slider
  3. 01:08:016 (1) - Add finish
  4. 01:23:016 (x) - volume 20%~5% is good
  5. 01:24:891 (1) - Add finish
  6. 01:39:891 (1) - ^
  7. 01:47:391 (1) - ^
  8. 01:53:953 (9) - NC
  9. 02:08:953 (5) - Add finish to the tail of this slider
Topic Starter
KokoroStudiox3
fixed :)
B2IN
[general]
02:06:141 - audio volume (minus 5) // normal 45 , Insane 40
[Normal]
00:19:266 (1,3) - clap of slider head (as 00:11:766 (1) 00:13:641 (3) 00:19:266 (1) 00:21:141 (3) )

00:38:016 (1) - overlap

01:54:891 (1) - finish
[Hard]
00:07:547 (9) - delete finish(00:07:547) ,add finish(00:08:016)

00:23:016 (1) - finish

01:08:016 (1) - ^

[Insane]
nothing


good luck 8-) :D 8-)
-kevincela-
Hi~

General


  1. The patterns aren't that great - I feel that many notes were placed in a casual position. Try to make these patterns better,and fix eventually some alligniments with other notes.

[Normal]


  1. 00:11:766 (1) - 1 grid right
  2. 01:28:641 (1) - 1 grid down and 2 grids left

[Hard]


  1. 02:09:891 - Why don't you map this until here,like the other diffs?
  2. 00:47:391 (7) - New combo
  3. 00:48:328 (1) - Remove New combo
  4. 00:49:266 (6) - New combo
  5. 01:02:859 (6) - Allign it with the slider 5 by placing it 1 grid left
  6. 01:25:125 (2) - ^
  7. 01:26:531 (1) - Place it here:
  8. 01:28:641 (5) - New combo

[sewerty5's Insane]


  1. 00:49:734 (3) - 1 grid it
  2. 00:49:969 (4) - Allign this with the note 3
  3. 01:25:828 (7,8,9,10,11) - This stream is quite ugly,try to change this into something else
  4. 01:43:172 (6) - Well,this jump can be confused,since you haven't used any jumps before that. Try to lower the jump a bit.
Topic Starter
KokoroStudiox3
thank you very much
fixed :)
YTYuyu
sorry about the delay. i was on #modreqs modding other peoples' maps.

General:
The title is supposed to be IOSYS - Tewi's Mapaku To Endless Wi. you forgot an Apostrophe on Tewis

Normal:
00:11:766 (1) - why is the clap at the beginning? it ruins the consistency you're following. it's better if you replace it for a finish.
00:13:641 (3) - ^
00:19:266 (1) - ^
00:21:141 (3) - ^
00:26:766 (1) - ^
00:28:641 (3) - ^
00:34:266 (1) - move the finish at the beginning instead of the end? it sounds weird when the finish is at the end.
00:38:016 (1) - this will make it hard to see for players as the hitburst covers this note. suggest that you move it below but make sure it's near the middle so that it'd be fully visible for players and easy to see
00:41:766 (1) - same as 00:11:766 but just add a finish
00:43:641 (3) - ^
00:56:766 (1) - ^
00:58:641 (3) - same as 00:34:266
I don't want to mention all this i'm sure you get the idea

Hard:
00:31:922 (5,6) - putting these notes looks boring because you're going back and forth. i suggest that you move it like this so that it'd look like a triangle.
00:41:766 (1) - hmm to challenge players, how about making this repeat once and adding a circle?
00:49:266 (10) - make this a NC because of new lyrics
01:03:328 (7) - same as 00:41:766
01:23:367 - remove the break here since you don't have it on the normal diff.
01:30:984 (3) - move this circle up so that (1,2,3) would like a triangle or in other words stack this on (4) at the previous combo. if you do this, then move (4) so that it'd look like a diamond.
01:48:094 (3) - ooh this slider looks ugly. can you curve it nicer?
01:49:031 (1) - ^
01:49:734 (3) - ^

swerety5's Insane:
00:19:500 (2) - I don't like the overlapping here. it'd look better if you can stack this on the end of (10) at the previous combo.
00:32:391 (1) - same as 01:48:094
00:48:094 (7) - make this look the same as (8). this one looks ugly.
00:58:406 (8) - remove this note because it looks like it isn't following anything.
01:05:437 (5) - make this look the same as (1). it looks nicer if you do so.
01:13:641 (5) - hmm IMO this looks boring because of the number of repeats. to make it fun how about replacing this kick slider for 4 circles and a jump?
01:23:367 - same as hard
01:34:031 (11) - make this a NC because of new lyrics.
01:34:266 (1) - remove the NC if you follow the suggestion above.
01:41:531 (11) - ^
01:41:766 (1) - same as 01:34:266
01:49:031 (10) - same as 01:34:031
01:49:266 (1) - same as 01:34:266
02:01:453 (7) - same as 01:13:641
02:08:953 (5) - ^

This is the best I can do. GL :D
Topic Starter
KokoroStudiox3
thank you very much :3
DarknessAngel
request from ★(o゚∀`从'∀゚o)★-Gamu- and D.N.Angel's Modding Queue ~ :)
sorry,I'm 9 days late lol


Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice


General

  1. move this beatmap to "Pending Map",please - -

swewerty5's Insane

  1. 00:34:031 (9) - why didn't you stack it with [00:33:328 (5)] ?
  2. good stream ~ \:D/

Hard

  1. 01:04:266 (1) - place the note with correct distance snap,move it to (x:408 y:340)

Normal

  1. AR + 1 will be fine for me
  2. 00:08:953 (2) - wrong spacing
  3. 00:26:766 (1) - remove finish on the slider's tail,it doesn't fit the song at all
  4. 00:28:641 (3) - ^


I think it is time to look for some MAT to mod your map
good map & so cute a song ~
S.T.A.R ! !
good luck ~

:)
Topic Starter
KokoroStudiox3
thank you very much :)
Shohei Ohtani
PROCRASTINATION FOR DAYS

Overall:
DAT MP3 ENDING. Edit it (or ask someone to edit it) so it doesn't cut randomly at the end, but like, fades out.
Tick Rate 2?

Insane:
01:00:516 (1) - Notably unsymmetrical.
02:09:891 (7) - Add finish

Hard:
Go through this diff and finish the hitsounding. It's mostly good, but there's sometimes parts where you'll just kinda go "whoops no hitsounds" (ie. The end)
01:28:641 (1) - Add clap on end of slider

Easy:
01:32:391 (1) - Add clap on repeat of slider
01:43:641 (1) - Unsymmetrical. Idunno, maybe I'm just fishing for stuff, but probably move the center sliderpoint to your left. a bit until it's even.

Nicely made map, especially if its your first. Star for you.
Topic Starter
KokoroStudiox3
:) fixed
Regou
From my modding queue xD
[sewerty5's Insane]
00:07:312 (6) - New combo here as it's a sudden jump
00:26:766 (1) - Ugly.
00:36:141 (1) - Don't overlap it on 00:35:203 (3). Also the spacing seems not correct.
01:31:453 (5) - Delete the finish hitsound.
[Hard]
00:06:844 (5,6,7) - Ctrl+r
01:37:312 (3) - (Nazi) 1 grid down
01:51:375 (7) - NC
01:52:078 (1) - Delete NC
01:52:078 (1) - NC
02:07:312 (1) - Delete NC
02:09:891 (1) - ^
[Easy]
00:51:141 (6) - NC?
01:06:141 (5) - ^

That's all, good luck!
Topic Starter
KokoroStudiox3

Regou wrote:

From my modding queue xD
[Hard]
00:06:844 (5,6,7) - Ctrl+r
01:37:312 (3) - (Nazi) 1 grid down
01:51:375 (7) - NC
01:52:078 (1) - Delete NC
01:52:078 (1) - NC
02:07:312 (1) - Delete NC
02:09:891 (1) - ^
[Easy]
00:51:141 (6) - NC?
01:06:141 (5) - ^

That's all, good luck!
I made some changes
thank you very much :)
pokedigi
Download: IOSYS - Tewi's Mapaku To Endless Wi (eLtigreXXx) [Poke's Taiko].osu


Sorry for your waiting. My Taiko diff :P

Topic Starter
KokoroStudiox3
cC:
thanks :3
Aurele
Oh btw, add "pokedigi gabex3" to the tags.
kthnx.
Topic Starter
KokoroStudiox3
ok :)
Ayu
From my modding queue~ Digimon!! xD

[Normal]
00:04:266 - 00:08:016 - I think this is a bit too much linear, use a pattern here.
00:37:999 - 00:41:297 - Use a different pattern here~
00:50:203 (3,4,5) - I wouldn't overlap circles this way since it's a Normal diff.
01:27:703 (6,7,8) - ^
01:28:641 (1) - Work on this slider
01:30:516 (3) - ^
01:37:078 (3,4,5) - I wouldn't overlap circles this way since it's a Normal diff.
01:38:953 (8,9,10) - ^
01:42:703 (6,7) - Use spacing here
01:53:953 (6,7,8) - I wouldn't overlap circles this way since it's a Normal diff.

[Hard]
01:17:391 (4) - Blanket this slider~
Didn't encounter any other problems although I would say that there are some linear parts in it, overall the beatmap is good and you should go for ranked~
Topic Starter
KokoroStudiox3

Ayu wrote:

From my modding queue~ Digimon!! xD

[Normal]
00:04:266 - 00:08:016 - I think this is a bit too much linear, use a pattern here.
00:37:999 - 00:41:297 - Use a different pattern here~
00:50:203 (3,4,5) - I wouldn't overlap circles this way since it's a Normal diff.
01:27:703 (6,7,8) - ^
01:28:641 (1) - Work on this slider
01:30:516 (3) - ^
01:37:078 (3,4,5) - I wouldn't overlap circles this way since it's a Normal diff.
01:38:953 (8,9,10) - ^
01:42:703 (6,7) - Use spacing here
01:53:953 (6,7,8) - I wouldn't overlap circles this way since it's a Normal diff.

[Hard]
01:17:391 (4) - Blanket this slider~
Didn't encounter any other problems although I would say that there are some linear parts in it, overall the beatmap is good and you should go for ranked~
Thanks :)
Mystica
Here comes my mod.

[Normal]
02:04:266 (3,4) - make them more beauty

[Easy]
Cause diff looks.just change the [E] and [N] Title seems fine

[Hard]
01:08:016 - may consider to use 0.7x fits more.Now a little speed up

[Insane]
Nothing~

Sweet and cute song yeah.....Good map
Aurele

Mystica wrote:

[Easy]
Cause diff looks.just change the [E] and [N] Title seems fine
Whut? o3o
Topic Starter
KokoroStudiox3

Mystica wrote:

Here comes my mod.

[Normal] fixed
02:04:266 (3,4) - make them more beauty

[Hard]
01:08:016 - may consider to use 0.7x fits more.Now a little speed up ok


Sweet and cute song yeah.....Good map
thanks
ertyukjh010


Hello :)

[Gabe's Easy]

OD-1

[Normal]

Fine

[Hard]

01:56:531 (1,2,3,4,5) - Make it Symmetry like: http://osu.ppy.sh/ss/294724

[sewerty5's Insane]

00:23:016 (1) - Finish?
00:39:891 (1) - Finish at beginner

Sorry, I cannot find a lot of problems.
That all :)
Aurele
Topic Starter
KokoroStudiox3

ertyukjh010 wrote:



Hello :)

[Gabe's Easy]

OD-1

[Normal]

Fine

[Hard]

01:56:531 (1,2,3,4,5) - Make it Symmetry like: http://osu.ppy.sh/ss/294724

[sewerty5's Insane]

00:23:016 (1) - Finish?
00:39:891 (1) - Finish at beginner

Sorry, I cannot find a lot of problems.
That all :)
thanks :)

Gabex3 wrote:

Thanks ^ c:
http://puu.sh/qh8j
updated :3
kanpakyin
Request is taken from my queue.A cute song indeed.

[General]
  1. Some unrankable stuff:
    1. omboburst.png's dimensions must not be larger than 500x767
    2. reversearrow.png's dimensions must be exactly 128x128
  2. Skin: Since you have hitcircleoverlay so I guess you also need to add a sliderball to fit with that.
[Gabe's Easy]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:13:641 (4) - How about add a new combo here because a new stanza is starting from here.
    2. 00:53:953 (2) - (Design) I think it would be better if you can make it parallel this with slider (1)- like this:
      You might need to adjust the spacing after change.
    3. 00:55:828 (4) - ^Same.
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:05:203 (2) - Would you remove the finish sound? It doesn't fit with the music.You can hear that it doesn't have a accent here.
    2. 00:05:203 (2) - Add a clap at the end of the slider?To fit with the music.
    3. 00:07:078 (4) - ^Same.
    4. 00:22:078 (4) - This part is quite soft so I don't think a finish is appropriate here.Probably change it to soft-whistle instead of it? Or you can just remove the finish.
    5. 01:08:016 - 01:24:891 (x) - Please don't do this.Please increase the volume here.It near inaudibility, some bats and mats may not accept this.
    6. 01:13:523 (1) - This spinner off the beats, please move this spinner to 01:13:641 - and end at 01:15:516 - .It fits the music more.
    7. 01:19:266 (3) - Probably a new combo here to fit with the music.
Apart of these.It looks very nice overall!

[Normal]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 00:38:016 (1,2,3) - (Bad gameplay) Inconsistent spacing between (2) and (3)- .Please fix the spacing for a better gameplay!
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:11:766 (1) - (Design) Probably make this slider resemble to 00:13:641 (3) - ?It looks more beautiful imo.
    2. 00:36:141 (1) - I would remove this spinner if I were you because the vocal is still singing here.A spinner shouldn't appear here.I think some notes or slider may more suitable.
    3. 00:53:016 (1) - (Design) oh..This slider was a bit ugly.The curve of this slider seems unbalance for me.I would make it like this:
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:19:266 (1) - Please remove the finish at the beginning of the slider.It doesn't fit the music, I can't hear a exact accent point from the music.
    2. 00:21:141 (3) - ^Same
    3. 01:21:141 (1) - How about reduce the volume to 5% at the end of the spinner and remove the whistle as well?
[Hard]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 01:32:391 (1,2,3) - (Bad gameplay) I can see a inconsistent spacing between (1.2.3)- .I'm not sure are you do this deliberately, but I highly suggest to remove that to make a better game flow here.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:36:141 (1) - Because the vocal are still singing so I'm not recommend a spinner here.Probably map this part with a soft hitsounds?
    2. 00:46:453 (4) - Some design thing here.I would make this slider parallel with (1)-.It would look much better then now imo. But it is up to you.
    3. 01:04:500 (2,3,4) - A design thing here again.How about place these notes and slider like this, you need to adjust the spacing of 01:05:437 (5,6) - if you change it.
    4. 01:06:141 (1) - Same as 00:46:453-
    5. 01:23:250 (x) - Please remove the break please.There is no point add a break when the last part has heavier HP.
    6. 01:46:453 (5,6,7) - I didn't know why you placed a triplets here.It doesn't fit the music.I suppose something like simple 1/2 is enough.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:21:141 (1) - How about change the volume to 5% at the end of the spinner? It sounds much better with the music.
    2. I would like to say.You can use more soft hitsounds in this difficulty.It fits some places in this song.
[sewerty5's Insane]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 01:31:453 (5) - (bad gameplay) This 1/4 jump causes a really bad flow during gameplay because tit is not really suitable here.
    2. 01:43:172 (8) - ^Same.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:19:500 (2,3,4) - Probably align these notes?I found that it may looks better if you do this.
    2. 00:32:391 (1,2,3,4) - ^Same.Check the grid snap.It may helps you.
    3. 01:23:250 (x) - Please remove the break please.There is no point add a break when the last part has heavier HP.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:07:312 (6) - How about remove the finish sound here.It doesn't fit with the music because there is no accent point.
    2. 00:07:547 (7) - ^Same.
    3. 00:08:016 (1) - Then you can try a finish sound here.
    4. 00:27:937 (6) - Again remove the finish.
    5. 01:08:016 - 01:24:891 (x) - Please don't do this.Please increase the volume here.It near inaudibility, some bats and mats may not accept this.
    6. 01:21:141 (1) - How about reduce the volume to 5% at the end of the spinner?
[Poke's Taiko]
  1. 00:36:141 (1) - This short spinner doesn't fit the music and plays really awkward here!I highly suggest removing this spinner and use a big don instead of it.
  2. 01:14:812 (6) - How about change it to kat?
  3. 01:54:422 (1) - Would you extand this spinner to 01:54:891 - ?
That's it!
Aurele

kanpakyin wrote:

Request is taken from my queue.A cute song indeed.

[Gabe's Easy]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:13:641 (4) - How about add a new combo here because a new stanza is starting from here. Well, I think it's useless to add a New Combo there, because if I do this one, I must do it for the other.
    2. 00:53:953 (2) - (Design) I think it would be better if you can make it parallel this with slider (1)- like this:
      You might need to adjust the spacing after change. Done.
    3. 00:55:828 (4) - ^Same.
    4. Hitsound
      (These are totally my thought only,it base on my taste,feel free to ignore them)
      1. 00:05:203 (2) - Would you remove the finish sound? It doesn't fit with the music.You can hear that it doesn't have a accent here.
      2. 00:05:203 (2) - Add a clap at the end of the slider?To fit with the music.
      3. 00:07:078 (4) - ^Same.
      4. 00:22:078 (4) - This part is quite soft so I don't think a finish is appropriate here.Probably change it to soft-whistle instead of it? Or you can just remove the finish.
      5. 01:08:016 - 01:24:891 (x) - Please don't do this.Please increase the volume here.It near inaudibility, some bats and mats may not accept this.
      6. 01:13:523 (1) - This spinner off the beats, please move this spinner to 01:13:641 - and end at 01:15:516 - .It fits the music more.
      7. 01:19:266 (3) - Probably a new combo here to fit with the music.
      Apart of these.It looks very nice overall!

      That's it!
Good, I fixed some things... but I can't fix then all at the moment, since I have to go back in classes.

What I did so far
osu file format v9

[General]
AudioFilename: Touhou - Iosys Tewis Mapaku To Endless Wi PV .mp3
AudioLeadIn: 0
PreviewTime: 84891
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Tewi's Mapaku To Endless Wi
Artist:IOSYS
Creator:eLtigreXXx
Version:Gabe's Easy
Source:Touhou
Tags:sewerty5 Tewi Inaba pokedigi gabex3

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:3
ApproachRate:2
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
Video,-100,"[IOSYS] Endless Tewi-Ma Park.flv"
0,0,"BG4.png"
//Break Periods
2,83216,83331
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
4266,468.75,4,1,1,40,1,0
5555,-100,4,1,1,60,0,0
6141,-100,4,1,1,30,0,0
7547,-100,4,1,1,40,0,0
38015,-100,4,1,1,40,0,1
68015,-133.333333333333,4,2,1,20,0,0
69305,-133.333333333333,4,1,1,30,0,0
69539,-133.333333333333,4,2,1,20,0,0
72117,-133.333333333333,4,1,1,30,0,0
72351,-133.333333333333,4,2,1,20,0,0
76805,-133.333333333333,4,1,1,30,0,0
77039,-133.333333333333,4,2,1,20,0,0
84890,-100,4,1,1,40,0,0
99890,-100,4,1,1,40,0,1
114890,-100,4,1,1,40,0,0


[Colours]
Combo1 : 187,119,119
Combo2 : 255,185,255
Combo3 : 136,236,247
Combo4 : 254,172,112

[HitObjects]
304,48,4266,2,0,B|432:56,1,110,0|8
368,144,5203,2,0,B|256:136,1,110,0|4
192,216,6141,2,0,B|200:344,1,110,0|8
112,272,7078,2,0,B|104:160,1,110
104,64,8016,5,0
200,64,8484,2,0,B|280:64,2,55,8|0|0
152,152,9422,1,8
248,152,9891,2,0,B|360:200,1,110,0|8
368,296,10828,2,0,B|256:248,1,110,0|8
168,256,11766,5,0
72,256,12234,2,0,B|72:176,2,55,8|0|0
72,352,13172,1,8
168,352,13641,1,0
264,352,14109,2,0,B|336:352,2,55,8|0|0
264,256,15047,1,8
264,160,15516,6,0,B|200:152,2,55,0|0|8
360,160,16453,2,0,B|416:168,2,55,0|0|8
312,72,17391,2,0,B|304:48|264:32|232:48|224:72,1,110,0|8
128,72,18328,2,0,B|120:48|80:32|48:48|40:72,1,110,0|8
80,160,19266,6,0,B|72:216,2,55,0|0|8
176,192,20203,1,4
376,160,21141,2,0,B|384:216,2,55,0|0|8
280,192,22078,1,4
80,192,23016,5,0
80,96,23484,2,0,B|80:32,2,55,8|0|0
176,96,24422,1,8
176,192,24891,2,0,B|288:240,1,110,0|8
280,136,25828,2,0,B|392:184,1,110,0|8
384,280,26766,5,0
296,328,27234,2,0,B|240:328,2,55,8|0|0
296,232,28172,1,12
200,232,28641,1,0
104,232,29109,2,0,B|24:232,2,55,8|0|0
104,136,30047,1,12
200,136,30516,6,0,B|208:80,2,55,0|0|8
200,232,31453,2,0,B|192:312,2,55,0|0|8
296,232,32391,2,0,B|304:256|343:271|376:255|383:231,1,110,0|8
384,136,33328,2,0,B|375:111|336:96|303:112|296:136,1,110,0|8
200,136,34266,6,0,B|144:136,2,55,0|0|8
296,136,35203,1,4
296,336,36141,2,0,B|352:336,2,55,0|0|8
200,336,37078,1,4
200,136,38016,5,0
256,56,38484,1,8
312,136,38953,2,0,B|320:248,1,110,0|8
224,248,39891,2,0,B|216:360,1,110,0|8
120,360,40828,2,0,B|112:248,1,110,0|8
104,152,41766,6,0,B|32:160,2,55,0|0|8
200,144,42703,1,4
384,128,43641,2,0,B|448:120,2,55,0|0|8
296,136,44578,1,4
296,336,45516,6,0,B|424:328,1,110,0|8
344,248,46453,2,0,B|224:240,1,110,0|8
296,160,47391,2,0,B|424:152,1,110,0|8
344,72,48328,2,0,B|224:64,1,110,0|8
136,56,49266,6,0,B|80:48,2,55,0|0|8
232,64,50203,1,4
376,200,51141,2,0,B|432:192,2,55,0|0|8
280,208,52078,1,4
128,336,53016,6,0,B|16:336,1,110,0|8
72,248,53953,2,0,B|184:248,1,110,0|8
136,160,54891,2,0,B|16:160,1,110,0|8
80,72,55828,2,0,B|192:72,1,110,0|8
288,72,56766,6,0,B|360:80,2,55,0|0|8
288,168,57703,1,4
288,368,58641,2,0,B|224:360,2,55,0|0|8
288,272,59578,1,4
80,248,60516,6,0,B|32:200|80:144,1,110,0|8
152,88,61453,2,0,B|200:136|152:192,1,110,0|8
176,288,62391,2,0,B|224:335|279:288,1,110,0|8
336,216,63328,2,0,B|288:168|232:216,1,110,0|8
176,288,64266,5,0
144,192,64734,1,8
176,96,65203,1,4
376,96,66141,5,0
408,192,66609,1,8
376,288,67078,1,4
256,192,68016,5,4
112,144,68953,2,0,B|44:144|67:194|44:244|117:244,1,164.999995082617
256,192,70828,1,4
400,240,71766,2,0,B|467:240|444:189|467:139|394:139,1,164.999995082617
256,192,73523,12,4,75516
48,128,76453,6,0,B|48:43|48:43|136:43,1,164.999995082617
192,184,78328,1,4
344,184,79266,1,0
440,184,79734,1,8
440,280,80203,1,0
344,280,80672,1,8
256,192,81141,12,0,83016
232,144,84891,6,0,B|232:88,2,55,0|0|8
280,232,85828,2,0,B|280:304,2,55,0|0|8
184,224,86766,2,0,B|136:272|88:224,1,110,0|8
136,136,87703,2,0,B|87:87|135:40,1,110,0|8
224,88,88641,6,0,B|344:96,1,110,0|8
384,176,89578,2,0,B|448:184,2,55,0|0|8
336,264,90516,2,0,B|208:272,1,110,0|8
184,176,91453,2,0,B|120:184,2,55,0|0|8
280,176,92391,5,0
376,176,92859,1,8
328,264,93328,2,0,B|328:328,2,55,0|0|8
376,176,94266,1,0
280,176,94734,1,8
328,88,95203,2,0,B|328:32,2,55,0|0|8
280,176,96141,6,0,B|232:127|176:184,1,110,0|8
232,264,97078,2,0,B|184:312|128:256,1,110,0|8
184,176,98016,1,0
256,104,98484,1,8
184,40,98953,1,0
112,104,99422,1,12
184,176,99891,6,0,B|176:288,1,110,0|8
264,232,100828,2,0,B|272:120,1,110,0|8
200,48,101766,2,0,B|72:40,1,110,0|8
24,120,102703,2,0,B|144:128,1,110,0|8
232,144,103641,5,0
328,160,104109,1,8
312,256,104578,1,0
216,240,105047,1,8
120,216,105516,6,0,B|55:193|83:118,1,110,0|8
128,40,106453,2,0,B|192:62|164:137,1,110,0|8
216,216,107391,6,0,B|208:280,2,55,0|0|8
296,152,108328,2,0,B|304:88,2,55,0|0|8
200,152,109266,2,0,B|144:152|88:152,1,110,0|8
32,232,110203,2,0,B|88:232|144:232,1,110,0|8
192,312,111141,6,0,B|248:312|304:312,1,110,0|8
360,232,112078,2,0,B|304:232|248:232,1,110,0|8
152,232,113016,1,0
80,168,113484,1,8
56,264,113953,1,0
152,232,114422,1,8
248,232,114891,5,4
Aurele
^ Oh god, I can't edit it...
WHYYY.

Here's the diff ._. : http://puu.sh/qASQ
Topic Starter
KokoroStudiox3
SPOILER

kanpakyin wrote:

Request is taken from my queue.A cute song indeed.

[General] OK
  1. Some unrankable stuff:
    1. omboburst.png's dimensions must not be larger than 500x767
    2. reversearrow.png's dimensions must be exactly 128x128
  2. Skin: Since you have hitcircleoverlay so I guess you also need to add a sliderball to fit with that.
[Gabe's Easy]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:13:641 (4) - How about add a new combo here because a new stanza is starting from here.
    2. 00:53:953 (2) - (Design) I think it would be better if you can make it parallel this with slider (1)- like this:
      You might need to adjust the spacing after change.
    3. 00:55:828 (4) - ^Same.
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:05:203 (2) - Would you remove the finish sound? It doesn't fit with the music.You can hear that it doesn't have a accent here.
    2. 00:05:203 (2) - Add a clap at the end of the slider?To fit with the music.
    3. 00:07:078 (4) - ^Same.
    4. 00:22:078 (4) - This part is quite soft so I don't think a finish is appropriate here.Probably change it to soft-whistle instead of it? Or you can just remove the finish.
    5. 01:08:016 - 01:24:891 (x) - Please don't do this.Please increase the volume here.It near inaudibility, some bats and mats may not accept this.
    6. 01:13:523 (1) - This spinner off the beats, please move this spinner to 01:13:641 - and end at 01:15:516 - .It fits the music more.
    7. 01:19:266 (3) - Probably a new combo here to fit with the music.
Apart of these.It looks very nice overall!

[Normal] ALL DONE
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 00:38:016 (1,2,3) - (Bad gameplay) Inconsistent spacing between (2) and (3)- .Please fix the spacing for a better gameplay!
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:11:766 (1) - (Design) Probably make this slider resemble to 00:13:641 (3) - ?It looks more beautiful imo.
    2. 00:36:141 (1) - I would remove this spinner if I were you because the vocal is still singing here.A spinner shouldn't appear here.I think some notes or slider may more suitable.
    3. 00:53:016 (1) - (Design) oh..This slider was a bit ugly.The curve of this slider seems unbalance for me.I would make it like this:
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:19:266 (1) - Please remove the finish at the beginning of the slider.It doesn't fit the music, I can't hear a exact accent point from the music.
    2. 00:21:141 (3) - ^Same
    3. 01:21:141 (1) - How about reduce the volume to 5% at the end of the spinner and remove the whistle as well?
[Hard] ALL DONE
[ list][*]Issue/unrankable stuff
(Something bad in gameplay or unrankable staff,you should take a look on it.)
  1. 01:32:391 (1,2,3) - (Bad gameplay) I can see a inconsistent spacing between (1.2.3)- .I'm not sure are you do this deliberately, but I highly suggest to remove that to make a better game flow here.
[*]Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:36:141 (1) - Because the vocal are still singing so I'm not recommend a spinner here.Probably map this part with a soft hitsounds?
  2. 00:46:453 (4) - Some design thing here.I would make this slider parallel with (1)-.It would look much better then now imo. But it is up to you.
  3. 01:04:500 (2,3,4) - A design thing here again.How about place these notes and slider like this, you need to adjust the spacing of 01:05:437 (5,6) - if you change it.
  4. 01:06:141 (1) - Same as 00:46:453-
  5. 01:23:250 (x) - Please remove the break please.There is no point add a break when the last part has heavier HP.
  6. 01:46:453 (5,6,7) - I didn't know why you placed a triplets here.It doesn't fit the music.I suppose something like simple 1/2 is enough.
[*]Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:21:141 (1) - How about change the volume to 5% at the end of the spinner? It sounds much better with the music.
  2. I would like to say.You can use more soft hitsounds in this difficulty.It fits some places in this song.
[/list]

[sewerty5's Insane]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 01:31:453 (5) - (bad gameplay) This 1/4 jump causes a really bad flow during gameplay because tit is not really suitable here.
    2. 01:43:172 (8) - ^Same.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:19:500 (2,3,4) - Probably align these notes?I found that it may looks better if you do this.
    2. 00:32:391 (1,2,3,4) - ^Same.Check the grid snap.It may helps you.
    3. 01:23:250 (x) - Please remove the break please.There is no point add a break when the last part has heavier HP.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:07:312 (6) - How about remove the finish sound here.It doesn't fit with the music because there is no accent point.
    2. 00:07:547 (7) - ^Same.
    3. 00:08:016 (1) - Then you can try a finish sound here.
    4. 00:27:937 (6) - Again remove the finish.
    5. 01:08:016 - 01:24:891 (x) - Please don't do this.Please increase the volume here.It near inaudibility, some bats and mats may not accept this.
    6. 01:21:141 (1) - How about reduce the volume to 5% at the end of the spinner?
[Poke's Taiko]
  1. 00:36:141 (1) - This short spinner doesn't fit the music and plays really awkward here!I highly suggest removing this spinner and use a big don instead of it.
  2. 01:14:812 (6) - How about change it to kat?
  3. 01:54:422 (1) - Would you extand this spinner to 01:54:891 - ?
That's it!
thanks kanpakyin :)
Topic Starter
KokoroStudiox3

Gabex3 wrote:

^ Oh god, I can't edit it...
WHYYY.

Here's the diff ._. : http://puu.sh/qASQ
updated \:D/
Teddiursa_old
Hope it will get Bubbled soon o3o
Topic Starter
KokoroStudiox3

Teddiursa wrote:

Hope it will get Bubbled soon o3o
siiiiiiiiiiiiiiii c:
those
From .:Let those mod those maps:.

[General]
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
Consider "usatei" in your tags, since you have "usa" and "tei" separately.
You may want to properly centre yor reversearrow.png; right now it doesn't sit in the centre of the slider circle, and you can see this during gameplay. BGs are really cute ;3
taiko_bg.png isn't either 1024x768 or 800x600. You should fix that.
AIBat says comboburst.png cannot be larger than 500x767. It is currently 2 pixels too wide.
Kiai Times are inconsistent across all diffs.

[Teddiursa's Easy]
HP2. HP1 is just a giveaway.
00:44:578 (4) - x:286 y:139 for better spacing. Right now you're too close by 0.1x, which is a lot consider you're mapping at 0.9x spacing.

[Normal]
01:38:016 (6) - New combo here.

[Hard]
-

[sewerty5's Insane]
01:08:016 (1) - Starting from here, the spacing doesn't feel very Insane/natural like until 01:14:578 (6). Consider increasing the spacing for the first 6 seconds of this section.

Good luck :3
Teddiursa_old

those wrote:

[Teddiursa's Easy]
HP2. HP1 is just a giveaway.
00:44:578 (4) - x:286 y:139 for better spacing. Right now you're too close by 0.1x, which is a lot consider you're mapping at 0.9x spacing.

Good luck :3
Meow, thnx.
Topic Starter
KokoroStudiox3

those wrote:

From .:Let those mod those maps:.

[General] fixed
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
Consider "usatei" in your tags, since you have "usa" and "tei" separately.
You may want to properly centre yor reversearrow.png; right now it doesn't sit in the centre of the slider circle, and you can see this during gameplay. BGs are really cute ;3
taiko_bg.png isn't either 1024x768 or 800x600. You should fix that.
AIBat says comboburst.png cannot be larger than 500x767. It is currently 2 pixels too wide.
Kiai Times are inconsistent across all diffs.

[Normal] ok
01:38:016 (6) - New combo here.

[Hard]
-

Good luck :3
thanks


Meow, thnx.
thanks updated :)
Teddiursa_old
List of Mods.

  1. vivere
  2. Mushishigami
  3. Wiinter
  4. SakiK
  5. Livean
  6. _HydeSama_
  7. No_Gu
  8. KayeSara
  9. bossandy
  10. kurohana
  11. Kyouka sama
  12. _none
  13. Lucy-Kaede
  14. [Te][Amo]
  15. Kawayi Rika
  16. Asgard
  17. Gabex3
  18. DJNightmare
  19. Barney Stinson
  20. Scorpiour
  21. MMzz
  22. l1106188
  23. Roddie
  24. SkyDevil
  25. phonic
  26. B2IN
  27. -kevincela-
  28. Byakugan249
  29. DarknessAngel
  30. CDFA
  31. Regou
  32. Ayu
  33. Mystica
  34. ertyukjh010
  35. kanpakyin
  36. those
  37. Teddiursa
37mods in total
Awesome o___o . . .
pokedigi

kanpakyin wrote:

[Poke's Taiko]
  1. 00:36:141 (1) - This short spinner doesn't fit the music and plays really awkward here!I highly suggest removing this spinner and use a big don instead of it.
  2. 01:14:812 (6) - How about change it to kat?
  3. 01:54:422 (1) - Would you extand this spinner to 01:54:891 - ?
That's it!
  1. 00:36:141 (1) - I prefer not to put a big don on it, but a short spinner really makes the beatmap strange. I decide to just change the spinner to a slider, because the vocal here is a long syllable.
  2. 01:14:812 (6) - In my opinion, changing it to kat seems not really fits the rhythm.Done
  3. 01:54:422 (1) - Done
Thanks!

Download: IOSYS - Tewi's Mapaku To Endless Wi (eLtigreXXx) [Poke's Taiko].osu
Topic Starter
KokoroStudiox3
updated :)
Kurosanyan
pokedigi y u no finish your map at 02:09:891 - :?
Aurele
kurosanyan y u... hi.
Kurosanyan
By the way you should finish it at 02:09:891 - too Gabex3, it's better for consistency.

Also there's huge parts without any hitsounds except some rare finishes in the insane 00:38:016 - 01:08:016 - and 01:54:891 - 02:09:891 - I don't think it's rankable. You really should add hitsound here.
Also 00:33:328 (5,9) - stack those two notes?

No kudo for this, I'm not really modding.
Aurele
http://puu.sh/tgPm

TE TETETE TE TE TETETE. ~
Topic Starter
KokoroStudiox3
updated :)
riffy
yo~

[General]
not okay

[Easy]
00:15:516 (1,2,3) - make this symmetrical ><
01:00:516 (1,2) - this shape?
01:02:391 (3,4) - ^
01:08:953 (2) - not perfectly symmetrical
01:16:453 (1) - do NOT use this slider for SOFT part ;_; make softer slider :O
01:26:766 (3,4) - this and you can make it better like this
01:28:641 (1,2,3) - MUST be symmetrical
01:36:141 (1,2) - not this sliders ;_; same as above
01:56:297 (3,4,5) - kinda ugly sliders ;_;
02:08:953 (6) - flip horizontally and move to x256 y56

[Normal]
i gess better to rename diffs like Gabex3's Normall and Easy
00:11:766 (1) - not symmetrical
00:13:641 (3) - ^
00:13:641 (3,1) - overlap
00:30:516 (1) - please, make a better shape ;_;
00:34:266 (1,3) - not symmetrical
01:13:172 (2) - x346 y 144
01:30:516 (3) - shape ;_;
01:41:766 (5) - ^

[Hard]
00:19:969 - circle here
00:21:844 - ^
00:38:953 (3) - x258 y246
00:40:828 (6) - new combo ;_;
01:17:391 (4) - make shorter and +1 repeat
01:20:203 (5) - just no! move right (in timeline) and add circle! DON"T use 2 repeats ;-:

[Insane]
00:06:961 (4,5,2) - ugly covered by hitburst ;_;
00:12:937 (7) - 1 repeat+
00:18:797 (10,2) - stack them
00:23:953 (6) - new combo
00:42:703 (4) - ugly slider and it crosses next sliders ;_;

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

so.. Star!
Aurele

-Bakari- wrote:

yo~

[General]
not okay You mad?

[Easy]
00:15:516 (1,2,3) - make this symmetrical ><
01:00:516 (1,2) - this shape?
01:02:391 (3,4) - ^
01:08:953 (2) - not perfectly symmetrical
01:16:453 (1) - do NOT use this slider for SOFT part ;_; make softer slider :O
01:26:766 (3,4) - this and you can make it better like this
01:28:641 (1,2,3) - MUST be symmetrical Why MUST IT BE SYMMETRICAL?!
01:36:141 (1,2) - not this sliders ;_; same as above
01:56:297 (3,4,5) - kinda ugly sliders ;_;
02:08:953 (6) - flip horizontally and move to x256 y56

[Normal]
i guess better to rename diffs like Gabex3's Normall and Easy What you mean ? It's not because the Star level is just 0.01 more than Normal that my diff must be Normal.
Look @ Normal & Easy. Normal is most more harder than Easy !


so.. Star!
http://puu.sh/tH8A

Ohlook : http://puu.sh/tH9d & http://puu.sh/tH9Y
Flask
wow Gabe

Random mod

or request from my mod queue ? :D

General
Kiai Time doesn't same at every diff , please make it same .
Gabex3's Easy

01:16:805 (x) - Useless inherited Point

01:17:039 (x) - ^

Normal

01:13:172 (2) - spacing D:

01:30:047 (2) - ^ (too far from (1) ><)

01:33:797 - ~ 01:39:422 - i think these parts are too hard to Normal ... all are notes ><
well just a suggestion


Hard and Insane are fine ~

GL !
Topic Starter
KokoroStudiox3

ay6859 wrote:

wow Gabe

Random mod

or request from my mod queue ? :D

General
Kiai Time doesn't same at every diff , please make it same . fixed
Gabex3's Easy

01:16:805 (x) - Useless inherited Point

01:17:039 (x) - ^

Normal

01:13:172 (2) - spacing D: done

01:30:047 (2) - ^ (too far from (1) ><) done

01:33:797 - ~ 01:39:422 - i think these parts are too hard to Normal ... all are notes >< hecho
well just a suggestion


Hard and Insane are fine ~

GL !
thanks :)
Flask
so hard by you or pokedigi ?

i think taiko by pokedigi ,so change "hard" to "taiko" in the Creator's Words .
Topic Starter
KokoroStudiox3

ay6859 wrote:

so hard by you or pokedigi ?

i think taiko by pokedigi ,so change "hard" to "taiko" in the Creator's Words .
thanks :)
Aurele

ay6859 wrote:

wow Gabe Yes, I'm mean with my Bakari ♥

Random mod

or request from my mod queue ? :D

Gabex3's Easy

01:16:805 (x) - Useless inherited Point OMFG WAIT. I FORGOT TO PUT A SLIDER HERE. LOOOOOOOL.
01:17:039 (x) - ^
Aurele
Name change = Change the diff name ♥
Topic Starter
KokoroStudiox3

Gabe wrote:

Name change = Change the diff name ♥
done c:
Kanari
Nyaa~
You requested in my queue ~


[Normal]
- HP Drain Rate -1


[Hard]
- It's funny how you set distance spacing to 1.4 yet you space it as 1 xD
- HP Drain Rate +1
- Overall Difficulty +1
01:39:891 (1) - Place this where 01:38:484 (3) was.


Blehhh, this mod was useless. ;w;
Anyway, good luck and star !

And dont forget to change Gabe's name in creator's words ~
Topic Starter
KokoroStudiox3

xXCrystalMoonAnimeXx wrote:

Nyaa~
You requested in my queue ~


[Normal]
- HP Drain Rate -1


[Hard]
- It's funny how you set distance spacing to 1.4 yet you space it as 1 xD
- HP Drain Rate +1
- Overall Difficulty +1
01:39:891 (1) - Place this where 01:38:484 (3) was.


Blehhh, this mod was useless. ;w;
Anyway, good luck and star !

And dont forget to change Gabe's name in creator's words ~
thanks :)
Kiddo-Kun
Sorry for the delay.

[General]
* You seem to be missing the Slider Border code. You must have it to compliment your hitcircle skin set. Please add this under the [Colour] section:
SliderBorder: 255,255,255
* I also noticed something else while fiddling around. The video offset is a tad late. Change it to -200ms please.

[Easy]

• 00:08:016 (1) - Add in a finish on this note to match with the music.
• 01:06:141 (1) - Remove the new combo on this note to match your combo pattern.
• 01:16:453 (2) - Manually add in a new combo on this slider. It's just a little combo bug.
• 01:08:953 (2,4,1) - These slider isn't really appealing visually. I recommend going with a normal arched slider:
• 01:19:266 (1,2,3,4) - I don't like how boxy this pattern is. I would change it to something more natural feeling, like this:
Technically, nothing. It's just that at some points in the map it feels too linear and boxed. Re-arrange some of the notes and give it a more natural feel.

[Normal]

• 00:41:766 (1,3) - Remove the awkward clap from the ends of these sliders. They don't really go with anything.
• 01:40:828 (3,4,6,7) - These stacks stop the flow in a weird/unnatural way. I also this it would fit the music better if you add in a note on 01:41:062 and 01:42:937 like this:

[Insane]

• 00:08:016 (1) - Add in a finish on this note to match the music.
• 00:32:391 (1,2,3) - Streaming after a 1/4 slider doesn't play very well and the way you have it here does not really fit the music very well. Substitute the slider for a single note on 00:32:391 -.
• 00:45:516 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6) - Ugh, this stream is too linear. I really doesn't do the map justice. Spice it up and make it less boxy.
• 01:35:203 (8,9) - Starting the stream here give the pattern a really awkward flow. Change the stream like this:
• 01:42:703 (7) - Don't put in a kick slider in the middle of a slider stream like this. It's unexpected and messes the player up.
• 02:01:453 (7) - Remove one repeat to match the music. It also plays better this way.

[Taiko]
* HP Drain, OD, and AR should be lowered to 5 (-2)

• 01:21:141 (1) - This spinner seems better when it ends on 01:23:016 -.
• 01:54:422 (1) - This spinner is way to short in my opinion. Get rid of it is what I say.

[Overall]

Pretty solid map set. Well balanced and plays well. Though I'm pretty disappointed because of the linear and boxy patterns. Try to smooth everything out and give it a natural feel.
Star for now, though no forums star.

Good luck.
Aurele

Kiddo-Kun wrote:

Sorry for the delay.

[General]
* You seem to be missing the Slider Border code. You must have it to compliment your hitcircle skin set. Please add this under the [Colour] section:
SliderBorder: 255,255,255
Done
* I also noticed something else while fiddling around. The video offset is a tad late. Change it to -200ms please. Done

[Easy]

• 00:08:016 (1) - Add in a finish on this note to match with the music.
• 01:06:141 (1) - Remove the new combo on this note to match your combo pattern.
• 01:16:453 (2) - Manually add in a new combo on this slider. It's just a little combo bug.
• 01:08:953 (2,4,1) - These slider isn't really appealing visually. I recommend going with a normal arched slider:
• 01:19:266 (1,2,3,4) - I don't like how boxy this pattern is. I would change it to something more natural feeling, like this:
Technically, nothing. It's just that at some points in the map it feels too linear and boxed. Re-arrange some of the notes and give it a more natural feel.

[Overall]

Pretty solid map set. Well balanced and plays well. Though I'm pretty disappointed because of the linear and boxy patterns. Try to smooth everything out and give it a natural feel.
Star for now, though no forums star. Should be good now. (:

Good luck.
fixed everything. c:
Topic Starter
KokoroStudiox3

Kiddo-Kun wrote:

Sorry for the delay.

[General]
* You seem to be missing the Slider Border code. You must have it to compliment your hitcircle skin set. Please add this under the [Colour] section:
SliderBorder: 255,255,255
done
* I also noticed something else while fiddling around. The video offset is a tad late. Change it to -200ms please. done

[Normal] done

• 00:41:766 (1,3) - Remove the awkward clap from the ends of these sliders. They don't really go with anything.
• 01:40:828 (3,4,6,7) - These stacks stop the flow in a weird/unnatural way. I also this it would fit the music better if you add in a note on 01:41:062 and 01:42:937 like this:

[Overall]

Pretty solid map set. Well balanced and plays well. Though I'm pretty disappointed because of the linear and boxy patterns. Try to smooth everything out and give it a natural feel.
Star for now, though no forums star.

Good luck.
thanks :)
Yuukari-Banteki
[Gabe]
only thing to say, it'd be nice for there to be a break in here somewhere

[Normal]
a little light on the hitsounds throughout
Again, a break would be nice

[Hard]
00:18:797 (5,6) - D: you're evil lol. This is kind of hard to read - I had to play it 3x before i figured out where the missing note was
01:48:094 (3) - could you make this resemble the curve of 1 a little bit more, maybe c-v and rotate 1 to make it?
Again, a break :P you get the idea

[Taiko]
:| i only mod standard, sorry

[sewerty]
00:19:266 (1) - stack under the end of 9
Again, break :P

TBH this map is pretty much rankable as-is. I'd get a BAT on this asap.
pokedigi

Kiddo-Kun wrote:

Sorry for the delay.

[Taiko]
* HP Drain, OD, and AR should be lowered to 5 (-2)

• 01:21:141 (1) - This spinner seems better when it ends on 01:23:016 -.
• 01:54:422 (1) - This spinner is way to short in my opinion. Get rid of it is what I say.
HP OD AR : HP,OD:No, since I feel better to set it at 7, 5 is too loose for Taiko. According Taiko Ranking Criteria, any map setting between 4-7 is OK. It seems that AR doesn't make sense in Taiko, I will set it back to 5.

01:21:141 (1) : Fixed.
01:54:422 (1): Is that mean it's too short in your opinion? I'm not good at English, sorry :( If so, since it's the last note, I would like not to fix it.

Thanks anyway. :)

Download: IOSYS - Tewi's Mapaku To Endless Wi (eLtigreXXx) [Poke's Taiko].osu
Topic Starter
KokoroStudiox3

Saturos-fangirl wrote:

[Gabe]
only thing to say, it'd be nice for there to be a break in here somewhere

[Normal]
a little light on the hitsounds throughout
Again, a break would be nice

[Hard]
00:18:797 (5,6) - D: you're evil lol. This is kind of hard to read - I had to play it 3x before i figured out where the missing note was
01:48:094 (3) - could you make this resemble the curve of 1 a little bit more, maybe c-v and rotate 1 to make it?
Again, a break :P you get the idea

[Taiko]
:| i only mod standard, sorry

[sewerty]
00:19:266 (1) - stack under the end of 9
Again, break :P

TBH this map is pretty much rankable as-is. I'd get a BAT on this asap.
update :)
Kei
Hola! :D Modding in spanish as requested, but Gabe is from Canada so I'll mod his difficulty in English.

[General]
  1. A lo que agregaste un fail background, los botones de pausa y eso, deberias agregar tambien una imagen para pause-overlay.
[Gabe's Easy]

  • I don't like very much sliders with 1 repeat such as 00:12:234 (2) and 00:14:109 (5) because this is a easy diff. I think that long sliders intead of short ones with repeat are more suitable.
  1. 00:35:203 (2) - For some diversity with hitsounds, add a whistle here. Fits good with the vocals to me. All the diff sound very repetitive and boring only with claps and some finishes.
  2. 00:37:078 (4) - ^
  3. 00:57:703 (2) - ^
  4. 00:59:578 (4) - ^
  5. 01:05:203 (3) - ^
  6. 01:07:078 (6) - ^
  7. 01:27:703 (4) - ^ at the end and start of the slider.
  8. 01:31:453 (4) - ^ at the end and start, not at the repeat.
  9. 01:35:203 (6) - ^
  10. 01:38:953 (5,6) - ^ Whistle to this 2 notes too.
  11. 01:42:703 (4) - ^
  12. 01:46:453 (2) - ^
  13. 01:50:203 (4) - ^
  14. 01:53:953 (5,6) - ^

    Pretty good diff. There's nothing that should be really changed here. It's fine as it is. I don't agree about so many short sliders with repeat, but that's just my personal opinion.
[Normal]
  1. 01:23:016 - 5% de volumen en los samples es unrankable. Debes subirlo a 15% por lo menos (que es el mínimo aceptable).

    La verdad, no encontre nada que deba ser cambiado. Suena bien y se ve bien. Ya es rankeable tal cual está.
[Hard]
  1. 00:07:547 (9) - Que tal si agregas un whistle aqui al comienzo del slider, pero al final no? También queda bien si le dejas whistle en el cuerpo del slider para que suene bien con el sonidito ese de fondo que se oye.
  2. 01:23:016 - De nuevo el mismo problema con el volumen de samples.
  3. 01:41:297 (1) - Este newcombo aqui no está bien en cuanto a tu pattern de combos. Como tus combos siguen la voz, deberías quitar este new combo y despues agregarselo a 01:41:531 (2).
  4. 01:43:406 (5) - Lo mismo que arriba. Como cambia la voz, el new combo debería estar aqui así que agrega nc aqui y quita nc de 01:43:875 (1) para seguir siguiendo la voz.
  5. 01:48:094 (1) - Este new combo es muy innecesario. Es además inconsistente con tus otros new combo. Te recomiendo que lo quites.
  6. 01:50:906 (6) - Y, para seguir aun la voz, un nc aqui queda perfecto en mi opinión. Si haces esto, luego debes arreglar que en 01:51:844 (4) haya nc por consistencia y cambio de voz, y luego remover nc de 01:52:078 (1).

    No tengo ganas de escribir las sugerencias de whistle que le dije a Gabe en su Easy, pero checkea las que son desde el minuto 01:24:891 en adelante. Te sugiero todos esos whistles que le dije. En general la dificultad está muy bien. Solo tiene unos pequeños problemitas con new combos pero solo son detalles simples que se arreglan facil.

[sewerty5's Insane]
  1. 00:07:547 (7) - Un whistle aqui suena bien con ese sonidito agudo de la canción.
  2. 00:12:937 (7) - Agrega whistle en el comienzo y en el repeat. Suena muy bien con la canción y además da mas diversidad de hitsounds a tu dificultad.
  3. 00:14:812 (7) - Whistles en el comienzo y final.
  4. 01:23:016 - Unrankable 5% de volumen. Subilo a por lo menos 15%.~
  5. 01:26:531 (10) - Agrega nc aqui y quita el nc en 01:26:766 (1) porque el cambio de voz se da en 01:26:531 (10), no en 01:26:766 (1).
  6. 01:35:906 (9) - Nc aqui y quita el de 01:36:141 (1) por la misma razon que arriba.
  7. 01:55:594 (6) - Nc aqui queda bien con la musica y para evitar combos largos.

    Muy buena diff en general~ No quiero escribir todas las sugerencias de whistle. De nuevo, fijate en lo que le puse a Gabe sobre whistles. Es exactamente lo mismo.
El mapa ya podria ser rankeado así como está. Espero que consigas un MAT pronto y lo rankees. Buena suerte!
Topic Starter
KokoroStudiox3

Kei wrote:

Hola! :D Modding in spanish as requested, but Gabe is from Canada so I'll mod his difficulty in English.

[General]
  1. A lo que agregaste un fail background, los botones de pausa y eso, deberias agregar tambien una imagen para pause-overlay.
OK


[Normal] done
  1. 01:23:016 - 5% de volumen en los samples es unrankable. Debes subirlo a 15% por lo menos (que es el mínimo aceptable).

    La verdad, no encontre nada que deba ser cambiado. Suena bien y se ve bien. Ya es rankeable tal cual está.
[Hard]
  1. 00:07:547 (9) - Que tal si agregas un whistle aqui al comienzo del slider, pero al final no? También queda bien si le dejas whistle en el cuerpo del slider para que suene bien con el sonidito ese de fondo que se oye.ok
  2. 01:23:016 - De nuevo el mismo problema con el volumen de samples.ok
  3. 01:41:297 (1) - Este newcombo aqui no está bien en cuanto a tu pattern de combos. Como tus combos siguen la voz, deberías quitar este new combo y despues agregarselo a 01:41:531 (2).ok
  4. 01:43:406 (5) - Lo mismo que arriba. Como cambia la voz, el new combo debería estar aqui así que agrega nc aqui y quita nc de 01:43:875 (1) para seguir siguiendo la voz.ok
  5. 01:48:094 (1) - Este new combo es muy innecesario. Es además inconsistente con tus otros new combo. Te recomiendo que lo quites.ok
  6. 01:50:906 (6) - Y, para seguir aun la voz, un nc aqui queda perfecto en mi opinión. Si haces esto, luego debes arreglar que en 01:51:844 (4) haya nc por consistencia y cambio de voz, y luego remover nc de 01:52:078 (1).ok

    No tengo ganas de escribir las sugerencias de whistle que le dije a Gabe en su Easy, pero checkea las que son desde el minuto 01:24:891 en adelante. Te sugiero todos esos whistles que le dije. En general la dificultad está muy bien. Solo tiene unos pequeños problemitas con new combos pero solo son detalles simples que se arreglan facil.


El mapa ya podria ser rankeado así como está. Espero que consigas un MAT pronto y lo rankees. Buena suerte!
gracias :)
Aurele

Kei wrote:

Hola! :D Modding in spanish as requested, but Gabe is from Canada so I'll mod his difficulty in English.

[Gabe's Easy]

  • I don't like very much sliders with 1 repeat such as 00:12:234 (2) and 00:14:109 (5) because this is a easy diff. I think that long sliders intead of short ones with repeat are more suitable. Well, there's lots of Short and Reverse sliders, & I think it sounds better with them.
  1. 00:35:203 (2) - For some diversity with hitsounds, add a whistle here. Fits good with the vocals to me. All the diff sound very repetitive and boring only with claps and some finishes. Sounds good.
  2. 00:37:078 (4) - ^ For this one, I will say no. Because the song sounds more relax on this circle, so it's better with the finish.
  3. 00:57:703 (2) - ^
  4. 00:59:578 (4) - ^
  5. 01:05:203 (3) - ^
  6. 01:07:078 (6) - ^
  7. 01:27:703 (4) - ^ at the end and start of the slider. Good v
  8. 01:31:453 (4) - ^ at the end and start, not at the repeat.
  9. 01:35:203 (6) - ^
  10. 01:38:953 (5,6) - ^ Whistle to this 2 notes too.
  11. 01:42:703 (4) - ^
  12. 01:46:453 (2) - ^
  13. 01:50:203 (4) - ^
  14. 01:53:953 (5,6) - ^

    Pretty good diff. There's nothing that should be really changed here. It's fine as it is. I don't agree about so many short sliders with repeat, but that's just my personal opinion.
Thank you for your mod, Kei. (:
JudgeTheDude
Hi, from my Modding queue
Sorry for the little Nazi Modding, but it was hard to fine something wrong ^^"

sewerty5's Insane
01:28:641 (1) Why didn't you put a "11" instead of starting a new combo ? This is a bit strange to start a combo here
01:30:281 (9) The combo could start here
01:56:531 (6) Same here
Hard
00:10:476 A note just between the 2 and the 3 could sound better ^^
01:04:031 Same here, a note here could sound good
The rest was good :P

As always: not that much, but it's always that ^^
Good luck with the ranking ^^
Topic Starter
KokoroStudiox3

JudgeTheDude wrote:

Hi, from my Modding queue
Sorry for the little Nazi Modding, but it was hard to fine something wrong ^^"

sewerty5's Insane
01:28:641 (1) Why didn't you put a "11" instead of starting a new combo ? This is a bit strange to start a combo here
01:30:281 (9) The combo could start here
01:56:531 (6) Same here
Hard
00:10:476 A note just between the 2 and the 3 could sound better ^^ ok
01:04:031 Same here, a note here could sound good
The rest was good :P

As always: not that much, but it's always that ^^
Good luck with the ranking ^^
thanks
Topic Starter
KokoroStudiox3

JudgeTheDude wrote:

Hi, from my Modding queue
Sorry for the little Nazi Modding, but it was hard to fine something wrong ^^"

sewerty5's Insane
01:28:641 (1) Why didn't you put a "11" instead of starting a new combo ? This is a bit strange to start a combo here
01:30:281 (9) The combo could start here
01:56:531 (6) Same here
Hard
00:10:476 A note just between the 2 and the 3 could sound better ^^
01:04:031 Same here, a note here could sound good
The rest was good :P

As always: not that much, but it's always that ^^
Good luck with the ranking ^^
thanks
zeroclover
GENERAL

  1. too much guest
INSANE

  1. 00:23:016 (1,2,3,4,5,1,2,3,4,5) - move up this pattern, far from 00:24:891 (1,2,3,4) -
  2. 00:56:766 (1,2,3,4,5,6,7) - this pattern better similiar as 00:58:641 (1,2,3,4,5,6,7) -
  3. good stream and kickslider
  • HARD

  1. very fun hidden pattern, but some note not stacked beautiful
NORMAL

  1. fine
EASY

  1. fine
this map so damn cute, touhou is epic (touhou hater gonna be hate)
01:31:453 - "jump and jump ~"
rank it later
Topic Starter
KokoroStudiox3
thanks updated :)
Leorda
Oh hi there


[Normal]
00:16:912 (2,3,4,5,6) - Arrange the pattern like this http://osu.ppy.sh/ss/343188
00:43:631 (3) - Remove clap at tail slider, like 00:41:756 (1)
01:26:287 (4) - Forgot clap at head slider?


[Hard]
00:47:732 (2) - Move 4 or 5 grid down for better flow (Nazi)
00:48:670 (7) - Spacing error


[sewerty5's Insane]
01:36:248 (4) - Move 1 grid down for correct pattern (Nazi)
01:36:482 (6) - Move 2 grid down for correct pattern (Nazi)


[Poke's Taiko]
00:36:131 (173) - I discuss with kanpakyin, and this short yellow slider are not recommended for taiko diff. So you have to change it right now
01:31:912 (50) - ^
01:46:912 (151) - ^


Once you done, forum PM me
pokedigi

Leorda wrote:

Oh hi there

[Poke's Taiko]
00:36:131 (173) - I discuss with kanpakyin, and this short yellow slider are not recommended for taiko diff. So you have to change it right now
01:31:912 (50) - ^
01:46:912 (151) - ^
Thank you for your advice,
But I think that it is okay to keep the yellow bar, as it does not trouble much.

Although they're played as triple notes, but in my opinion they have different feeling to Players. It's more like letting players feel cute and fuwafuwa.

And may I have a reason that you recommend me to remove those slider? I'm looking forward to your opinion. Thanks :)
mancuso_JM_
@Leo: Hey Leo, wait for me. I want to provide a mod to this map since looks interesting
@eltigre: Hoy cuando llegue a casa (dentro de unas 7 hs mas o menos) te hare un mod completo. Arregla lo que Leo menciono en su mod y mandame un PM o hablame in-game, despues de mi mod tenes libertad de llamar a Leo, ESPERAME PLEASE!!! :D


Hagamos esto :D

[General:]

Skin: Veo que en tus dificultades tienes los SliderBorders, pero te olvidaste de agregarlo en las Guest Difficulties (Gabe's Easy, sewerty5's Insane y Poke's Taiko). Asi que debes pegar este codigo debajo de los Combo Colours en estas 3 dificultades:
SliderBorder : 255,255,255


[Gabe's Easy:]

Settings:
--> The Approach Rate is low listening this music, following the BPM and the Slider Velocity. I know that it's an Easy diff. but AR3 is not high and plays better here, so, try to increase it by 1 Tick (AR+1)

00:13:631 (4): I can feel a change in the Vocal here, it's a good idea to add a New Combo to emphatisize this change a bit more.
00:28:631 (4): (^)
01:06:131 (4): You have a little space (2/1 in the timeline) and looks bad if these 3 next notes belong to the same pattern as before. You should add a New Combo here

A lot of time without mention this kind of things about combos xD. I think that this mean that this difficulty is good enough :D

[Normal:]

00:21:131 (3): (NAZI)- Para jugar un poco con la simetria y tener una mejor fluidez yo alinearia este Slider con el anterior (1), para esto deberias mover este Slider 2 grids hacia arriba
01:28:631 (1): Este Slider largo no cubre todo el ritmo que deberia cubrir, el Slider Tick del medio no suena lo suficientemente alto para remarcar todo en la cancion. Te sugiero que cambies este 2/1 Slider por un 1/1 (es decir que debe terminar en 01:29:099), agregale Clap al final y luego agrega una Nota en 01:29:568. Intenta este codigo que te dejo aca abajo, para mantener el Spacing, que te va a quedar algo mas o menos asi (Te dejo el Codigo tambien por las dudas):
SPOILER

340,236,88631,6,0,B|340:300|268:300,1,110.000000596046,0|8
176,264,89568,1,0
96,204,90037,1,8
01:41:756 (6): Creo que hasta un combo de 8 notas te puedo aguantar para una Normal, pero 9 es demasiado creo. Escuchando la cancion, por cambio de estrofa y todo eso, te sugiero que agregues un New Combo en este Slider

Una muy buena dificultad tienes aqui :)

[Hard:]

00:32:849 (2): (NAZI)- Mueve esta nota 1 grid a la izquierda para Stackear correctamente con la nota previa (6), luce mejor y en realidad me parece que quisiste hacer eso
01:08:006 (6,1): El Spacing entre estas 2 notas es menor de lo esperado por la Inherited Timing Point que tenes ahi con 0.75x, esto hace que disminuya un poco la fluidez del map. Para ser un poco mas constante con la distancia entre las notas, te sugiero que muevas (1) hacia x:384 y:352, esto corresponde a una distancia de 1.20 con esa linea de 0.75x, pero en realidad es de 1.00 siguiendo tus patrones donde tenes todo en 1.0x

[sewerty5's Insane:]

00:35:896 (3,1): Para ser sincero el Stack entre estos 2 Sliders me mata la fluidez en este punto, viendo que entre nota y nota tenes una distancia de 1/2 mirando el Timeline. Habia pensado algo como esto para que juegue mejor este patron:

00:42:693 (4): Hay una doble voz aca (es decir un ''a a'' xD), este Slider en 1/1 no cubre ambos sino que solamente cubre el final y mas viendo que ni siquiera hay un Slider Tick Rate en el medio de este. Y mas aun viendo que es una Insane, Deberias hacer este Slider en 1/2 (deberia finalizar en el Tick Rojo, en 00:42:927) agregale un Clap o un Whistle al final de este y luego una Nota en 00:43:162 tambien con Clap o con Whistle, dependiendo de lo que le hayas puesto al final del Slider (es decir si le pones Clap al final del Slider en la Nota va a ir Clap y si le pones Whistle al Final, en la nota va a ir Whistle tambien)

[Poke's Taiko:]

--> Looking the difficulty of this Taiko, In my opinion deserves a Oni in the title. (Poke's Taiko Oni)
--> I don't like how to play the Video in this difficulty, doesn't work fine is a bit confuse at the hour to 'Click' on the notes. Remove this Line from the .osu Notepad to delete the Video in this difficulty (I also think that you need to do full submit but on another difficulty to don't have any problem with the 'Whitout Video' Link. For example, delete the Video and then you need to go to the Insane difficulty to do Full Submit)
Video,0,"[IOSYS] Endless Tewi-Ma Park.flv"

Mod Info:
d= don (Normal Hitsound)
k= kat/katsu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Kat/Katsu (Clap/Whistle + Finish Hitsound)

00:36:131 (173): Totally agree with Leo and KPY, this 1/2 Slider doesn't work fine on a Taiko Difficulty, is kinda 'weird' to do that when you are playing the map. To be sincere I think that works better a 3-plet, try with a kdd, this give a better flow in my opinion
01:31:912 (50): Again this Slider, in this case you can fix the problem just changing this Slider to a don here. Looking that it's a dense Taiko map, you can give a little break to the players on here, also I can listen this pause in the music
01:46:912 (151): Same as above, but in this case you can use a Big Don since the Vocal Stop is a bit higher

Nice, but Why you did not map to the end of the song? You have a nice rhythm to a Taiko map, really. You should consider that, but it's just an appreciation by me

No hay mas nada que decir. Este map luce muy bien, muy buen trabajo has hecho, principalmente porque es tu primer map
Debo dejar Estrella y te deseo la mejor de las suertes con este map ;)
Akiyama Mizuki
it closed to ranked beatmap
Topic Starter
KokoroStudiox3
\:D/
pokedigi

mancusojuanmattos wrote:

[Poke's Taiko:]

--> Looking the difficulty of this Taiko, In my opinion deserves a Oni in the title. (Poke's Taiko Oni)
--> I don't like how to play the Video in this difficulty, doesn't work fine is a bit confuse at the hour to 'Click' on the notes. Remove this Line from the .osu Notepad to delete the Video in this difficulty (I also think that you need to do full submit but on another difficulty to don't have any problem with the 'Whitout Video' Link. For example, delete the Video and then you need to go to the Insane difficulty to do Full Submit)
Video,0,"[IOSYS] Endless Tewi-Ma Park.flv"

Mod Info:
d= don (Normal Hitsound)
k= kat/katsu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Kat/Katsu (Clap/Whistle + Finish Hitsound)

00:36:131 (173): Totally agree with Leo and KPY, this 1/2 Slider doesn't work fine on a Taiko Difficulty, is kinda 'weird' to do that when you are playing the map. To be sincere I think that works better a 3-plet, try with a kdd, this give a better flow in my opinion
01:31:912 (50): Again this Slider, in this case you can fix the problem just changing this Slider to a don here. Looking that it's a dense Taiko map, you can give a little break to the players on here, also I can listen this pause in the music
01:46:912 (151): Same as above, but in this case you can use a Big Don since the Vocal Stop is a bit higher

Nice, but Why you did not map to the end of the song? You have a nice rhythm to a Taiko map, really. You should consider that, but it's just an appreciation by me

00:36:131 (173): Replaced by d THX :)
01:31:912 (50): Replaced by D THX :)
01:46:912 (151): Replaced by D THX :)

I wish to map to the end, but I'm having my final exam and I don't want eLtigreXXx to wait for me, since the beatmap is nearly ranked.

In my opinion, add "ONI" in difficulty's title is OK, but I have to wait eLtigreXXx's opinion.

http://puu.sh/C4iN
Topic Starter
KokoroStudiox3
ok

all done c:
jossieP


DL witouth video link disappear when you submit on a diff that have no video (Taiko in this case)
re-submit on a diff with the video and it would be fixed
Topic Starter
KokoroStudiox3
SPOILER

ikari_kyon wrote:



DL witouth video link disappear when you submit on a diff that have no video (Taiko in this case)
re-submit on a diff with the video and it would be fixed

fixed
gracias ikari_kyon C:
Shohei Ohtani
Gyyuuuh

This song is so kawaii.

Like, how can things exist that are this adorable.

But yeah sorry to be a dick but

Overall:
Your taiko BG isn't 4:3!~ Make one that is 4:3 :D
Gabe's preview point is like, 86000, and everyone else's is at like, 36000. So Gabe's diff (the first diff generally seen) starts at the verse, and the other diffs are like "didididididididididi"
Gabe's offset is +10 from the other maps

But the song is still kawaii :3
Topic Starter
KokoroStudiox3
thanks C:
Leorda
I and eLtigreXXx did discuss about title song, and he fixed the title for correction. No kds

Bubbled

P.S. I would like to hunt Tewi for my lunch.....
Aurele

Leorda wrote:

I and eLtigreXXx did discuss about title song, and he fixed the title for correction. No kds

Bubbled

P.S. I would like to hunt Tewi for my lunch.....
Ugh... you will have to pop it, Leorda, there's a problem when downloading :

Topic Starter
KokoroStudiox3
;^;

fixed
Aurele

eLtigreXXx wrote:

;^;

fixed
Yes, It's now fixed. c:
Chewin
Hi, from my queue :3

[General]
taiko_bg.png is 875x767. You should to use one 800x600, 1024x768
What about to rename the insane diff in "sewerty5's Lunatic"?

[Gabe's Easy]
00:17:381 (3) - Using grid level: 4 move the 3rd waypoint 1 grid left to make it symmetric.
00:18:318 (4) - ^
01:00:506 (1) - Move the 2nd waypoint to x:76 y:196
01:01:443 (2) - 2nd waypoint 2 grid down
02:02:381 (1) - Finish on the head
Nazi sorry o.o The map is good.

[Normal]
k

[Hard]
00:11:756 (6) - NC here and remove from 00:11:990 (1) for consistency
01:47:381 (1,2,3) - Improve this blanket plz: http://osu.ppy.sh/ss/366416
228,272,107381,6,0,B|200:228|228:180,1,90,4|0
296,228,107849,1,8
368,192,108084,2,0,B|392:240|360:292,2,90
01:53:943 (1) - Remove NC
01:59:099 (2) - Improve the overlap
02:06:131 (5) - NC here and remove from 02:07:302 (1)

[sewerty5's Insane]
00:38:943 (9) - New combo
00:46:443 (6) - ^
00:53:943 (5) - ^
lolmap

Good luck with rebubble and rank :3
Topic Starter
KokoroStudiox3

Chewin wrote:

Hi, from my queue :3

[General]
taiko_bg.png is 875x767. You should to use one 800x600, 1024x768 ok
What about to rename the insane diff in "sewerty5's Lunatic"?

[Normal] :D
k

[Hard] all done
00:11:756 (6) - NC here and remove from 00:11:990 (1) for consistency
01:47:381 (1,2,3) - Improve this blanket plz: http://osu.ppy.sh/ss/366416
228,272,107381,6,0,B|200:228|228:180,1,90,4|0
296,228,107849,1,8
368,192,108084,2,0,B|392:240|360:292,2,90
01:53:943 (1) - Remove NC
01:59:099 (2) - Improve the overlap
02:06:131 (5) - NC here and remove from 02:07:302 (1)

[sewerty5's Insane]
00:38:943 (9) - New combo
00:46:443 (6) - ^
00:53:943 (5) - ^

lolmap

Good luck with rebubble and rank :3
thanks :)
Eirene
quickly looked at the insane diff... you can ignore the mod since the map is already good

[insane :]

few ideas to make the diff looks better

00:24:881 (1,2,3,4,5,6,7) - you may try something like this http://puu.sh/H977. it fits the music really well
00:32:381 (1,2,3,4,5,6,7,8,9) - that the only pattern that doesn't follow the voice, that's really odd
00:41:756 (1,2,3) - could round a bit these sliders ? and the mirror pattern. It's not as awesome as what you did at 01:04:256 (1)
01:28:396 (9,10,1,2) - this new combo looks horrible. Try to move it on (2) ?
01:38:943 (5) - move middle point a square right ? It's ugly otherwise ._.
01:52:771 (7,8,1,2,3,4,5,6,7,8,1,2,3) - new combos on the stream don't make sens imo. At least the 1st ._.
01:57:693 (6) - try to follow the melody instead of that slider ?
01:59:568 (6) - add new combo ?
02:02:381 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10) - Try to have new combos just after slider. e.g. 02:03:201 (6) - , 02:04:138 (12) - , 02:05:779 (10) - , 02:06:716 (4) -
having new combos every 4 beats is not everytime the best thing to do.
02:09:881 (7) - new combo here ?
Aurele

Chewin wrote:

Hi, from my queue :3
[Gabe's Easy]
00:17:381 (3) - Using grid level: 4 move the 3rd waypoint 1 grid left to make it symmetric. Done
00:18:318 (4) - ^ ^
01:00:506 (1) - Move the 2nd waypoint to x:76 y:196 Done
01:01:443 (2) - 2nd waypoint 2 grid down Copy/Pasted it.
02:02:381 (1) - Finish on the head Sure.
Nazi sorry o.o The map is good.
Here's the diff
osu file format v9

[General]
AudioFilename: Touhou - Iosys Tewis Mapaku To Endless Wi PV .mp3
AudioLeadIn: 0
PreviewTime: 84881
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Endless Tewi-ma Park
Artist:IOSYS
Creator:eLtigreXXx
Version:Gabe's Easy
Source:Touhou
Tags:sewerty5 pokedigi Gabe Tewi Inaba usatei

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG4.png"
Video,-200,"[IOSYS] Endless Tewi-Ma Park.flv"
//Break Periods
2,68206,79266
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
4256,468.75,4,1,1,40,1,0
7537,-100,4,1,1,40,0,0
22068,-100,4,2,1,40,0,0
22185,-100,4,1,1,40,0,0
38006,-100,4,1,1,40,0,1
68006,-133.333333333333,4,2,1,35,0,0
84881,-100,4,1,1,40,0,0
99881,-100,4,1,1,40,0,1
114881,-100,4,1,1,40,0,0


[Colours]
Combo1 : 187,119,119
Combo2 : 255,185,255
Combo3 : 136,236,247
Combo4 : 254,172,112
SliderBorder : 255,255,255

[HitObjects]
304,48,4256,2,0,B|432:56,1,110,0|8
352,136,5193,2,0,B|240:128,1,110,0|8
176,200,6131,2,0,B|184:328,1,110,0|8
96,256,7068,2,0,B|88:144,1,110,0|0
88,48,8006,5,4
184,48,8474,2,0,B|264:48,2,55,8|0|0
136,136,9412,1,8
232,136,9881,2,0,B|344:184,1,110,0|8
336,280,10818,2,0,B|224:232,1,110,0|8
136,232,11756,5,0
48,184,12224,2,0,B|48:104,2,55,8|0|0
48,280,13162,1,8
136,328,13631,5,0
136,232,14099,2,0,B|208:232,2,55,8|0|0
48,184,15037,1,8
136,136,15506,6,0,B|136:72,2,55,0|0|8
224,184,16443,2,0,B|224:248,2,55,0|0|8
224,88,17381,2,0,B|232:64|268:48|304:64|312:88,1,110,0|8
352,184,18318,2,0,B|360:208|396:224|432:208|440:184,1,110,0|8
440,88,19256,6,0,B|496:88,2,55,0|0|8
344,88,20193,1,4
192,216,21131,2,0,B|136:216,2,55,0|0|8
288,216,22068,1,2
88,216,23006,5,0
40,128,23474,2,0,B|40:56,2,55,8|0|0
136,128,24412,1,8
184,216,24881,2,0,B|296:264,1,110,0|8
288,160,25818,2,0,B|400:208,1,110,0|8
480,248,26756,5,0
432,336,27224,2,0,B|376:336,2,55,8|0|0
384,248,28162,1,12
432,160,28631,5,0
336,160,29099,2,0,B|256:160,2,55,8|0|0
384,72,30037,1,12
432,160,30506,6,0,B|432:224,2,55,0|0|8
336,160,31443,2,0,B|336:240,2,55,0|0|8
288,72,32381,2,0,B|280:48|241:33|208:49|201:73,1,110,0|8
152,160,33318,2,0,B|161:185|200:200|233:184|240:160,1,110,0|8
336,160,34256,6,0,B|416:160,2,55,0|0|8
240,160,35193,1,6
104,304,36131,2,0,B|40:304,2,55,0|0|8
200,304,37068,1,4
336,160,38006,5,0
280,80,38474,1,8
224,160,38943,2,0,B|232:288,1,110,0|8
136,232,39881,2,0,B|128:344,1,110,0|8
32,344,40818,2,0,B|24:232,1,110,0|8
80,152,41756,6,0,B|80:96,2,55,0|0|8
136,232,42693,1,6
288,104,43631,2,0,B|288:48,2,55,0|0|8
352,176,44568,1,4
256,352,45506,6,0,B|376:328,1,110,0|8
424,248,46443,2,0,B|304:240,1,110,0|8
256,160,47381,2,0,B|384:152,1,110,0|8
424,72,48318,2,0,B|304:64,1,110,0|8
216,64,49256,6,0,B|160:64,2,55,0|0|8
216,160,50193,1,6
416,160,51131,2,0,B|472:160,2,55,0|0|8
320,160,52068,1,4
256,344,53006,6,0,B|128:336,1,110,0|8
104,248,53943,2,0,B|224:240,1,110,0|8
256,152,54881,2,0,B|128:144,1,110,0|8
104,56,55818,2,0,B|224:48,1,110,0|8
312,48,56756,6,0,B|384:48,2,55,0|0|8
312,144,57693,1,6
312,344,58631,2,0,B|248:344,2,55,0|0|8
312,248,59568,1,4
112,248,60506,6,0,B|76:196|112:144,1,110,0|8
192,88,61443,2,0,B|228:140|192:192,1,110,0|8
272,248,62381,2,0,B|320:280|375:248,1,110,0|8
424,160,63318,2,0,B|376:128|319:160,1,110,0|8
272,248,64256,5,0
176,232,64724,1,8
128,144,65193,1,6
328,144,66131,5,0
424,160,66599,1,8
472,248,67068,1,4
256,192,68006,5,4
256,192,81131,12,2,83006
232,144,84881,6,0,B|232:88,2,55,0|0|8
280,232,85818,2,0,B|280:304,2,55,0|0|8
184,224,86756,2,0,B|136:256|80:224,1,110,0|8
136,136,87693,2,0,B|104:88|136:32,1,110,2|10
224,88,88631,6,0,B|344:88,1,110,0|8
432,88,89568,2,0,B|496:88,2,55,0|0|8
384,176,90506,2,0,B|256:176,1,110,0|8
176,176,91443,2,0,B|112:176,2,55,2|0|10
272,176,92381,5,0
344,248,92849,1,8
248,272,93318,2,0,B|248:336,2,55,0|0|8
152,248,94256,1,0
216,176,94724,1,8
248,80,95193,2,0,B|248:24,2,55,2|0|10
216,176,96131,6,0,B|184:224|216:280,1,110,0|8
304,232,97068,2,0,B|352:264|408:232,1,110,0|8
352,152,98006,1,0
280,80,98474,1,8
352,8,98943,1,2
424,80,99412,1,14
352,152,99881,6,0,B|344:264,1,110,0|8
256,312,100818,2,0,B|264:200,1,110,0|8
192,136,101756,2,0,B|64:128,1,110,0|8
24,208,102693,2,0,B|144:216,1,110,2|10
192,136,103631,5,0
232,224,104099,1,8
296,152,104568,1,0
336,240,105037,1,8
400,168,105506,2,0,B|451:133|429:64,1,110,0|8
336,88,106443,2,0,B|286:122|308:191,1,110,2|10
232,256,107381,6,0,B|224:328,2,55,0|0|8
184,168,108318,2,0,B|192:104,2,55,0|0|8
280,176,109256,2,0,B|336:176|392:176,1,110,0|8
336,256,110193,2,0,B|392:256|448:256,1,110,2|10
392,336,111131,6,0,B|336:336|280:336,1,110,0|8
184,336,112068,2,0,B|128:336|72:336,1,110,0|8
40,240,113006,1,0
72,144,113474,1,8
144,216,113943,1,2
240,232,114412,1,10
208,136,114881,5,4
280,72,115349,2,0,B|245:22|176:44,1,110,8|0
208,136,116287,2,0,B|157:171|179:240,1,110,8|0
272,208,117224,2,0,B|306:259|375:237,1,110,8|0
344,144,118162,2,0,B|394:110|372:41,1,110,8|0
280,72,119099,5,8
208,144,119568,2,0,B|208:208,2,55,0|0|8
280,72,120506,1,0
344,144,120974,1,8
408,72,121443,2,0,B|480:72,2,55,0|0|8
344,144,122381,6,0,B|224:168,1,110,4|8
176,248,123318,2,0,B|288:248,1,110,0|8
328,336,124256,2,0,B|456:336,1,110,0|8
488,248,125193,2,0,B|376:248,1,110,0|8
280,240,126131,5,0
232,152,126599,1,8
136,136,127068,2,0,B|136:72,2,55,0|0|8
232,152,128006,1,0
304,80,128474,1,8
400,64,128943,2,0,B|400:8,2,55,0|0|12
368,160,129881,5,4
Topic Starter
KokoroStudiox3

Eirene wrote:

SPOILER
quickly looked at the insane diff... you can ignore the mod since the map is already good


[insane :]

few ideas to make the diff looks better

00:24:881 (1,2,3,4,5,6,7) - you may try something like this http://puu.sh/H977. it fits the music really well OK
00:32:381 (1,2,3,4,5,6,7,8,9) - that the only pattern that doesn't follow the voice, that's really odd OK
00:41:756 (1,2,3) - could round a bit these sliders ? and the mirror pattern. It's not as awesome as what you did at 01:04:256 (1) ok
01:28:396 (9,10,1,2) - this new combo looks horrible. Try to move it on (2) ? ok
01:38:943 (5) - move middle point a square right ? It's ugly otherwise ._. ok
01:52:771 (7,8,1,2,3,4,5,6,7,8,1,2,3) - new combos on the stream don't make sens imo. At least the 1st ._. ok
01:57:693 (6) - try to follow the melody instead of that slider ? ok
01:59:568 (6) - add new combo ? ok
02:02:381 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10) - Try to have new combos just after slider. e.g. 02:03:201 (6) - , 02:04:138 (12) - , 02:05:779 (10) - , 02:06:716 (4) -
having new combos every 4 beats is not everytime the best thing to do.
02:09:881 (7) - new combo here ? ok

updated
tanks C::::
Lizbeth
[sewerty5's Insane]
00:12:927 (7) - remove a repeat as you did at 00:14:802 (7) -
00:50:896 (8) - delete note
00:58:631 (1) - Too close to previous object
01:05:427 (5) - remove repeat
01:08:006 (1) - This is just an idea, delete this note, and make a delayed break starting here. Just pick the biggining of the break and drag it to 01:08:006 -
01:52:771 (7) - add new combo and remove it here: 01:53:006 (1) -

[Hard]
00:06:131 (1,2,3,4,5,6,7,8,9) - not sure about jumps in the very beginning of the map, it threw me off.
00:42:693 (3,4) - turn this into 3 notes... I dont think it fits with the vocals here: 00:42:927 - using end of slider and a note. I prefer how you did here: 00:35:427 (4) - or here: 00:27:927 (6,7) - I hope you get my point, if not feel free to ask me.
00:44:568 (5,6) - same here
00:50:193 (4,5) - ^ you could just reverse them too. note slider.
00:52:068 (6,7) - same as above
01:08:006 (1) - same suggestion I made for insane
nice spacing increasing in the last kiai ~ well done

[Normal]
00:26:521 (6) - delete, I think a note in red tick would fit more here: 00:26:052 - I suggest to replace this slider with 3 notes.
00:49:256 (1,2,3,4,5) - do here the same you did here: 00:51:131 (1,2,3) -

[Gabe's Easy]
Normal and Easy have same slider velocity and distance snap.... Plus notes every beat. both diff are too close in difficulty. You have to lighten it a bit.
same suggestion about the break for this one.

Taiko diff seems fine to my eyes.

That's all.
Aurele

Lizbeth wrote:

[Gabe's Easy]
Normal and Easy have same slider velocity and distance snap.... Plus notes every beat. both diff are too close in difficulty. You have to lighten it a bit.
same suggestion about the break for this one.

Taiko diff seems fine to my eyes.

That's all.
:cry: :cry: . Ok, lemme see what I can change a bit.
Topic Starter
KokoroStudiox3

Lizbeth wrote:

SPOILER
[sewerty5's Insane]
00:12:927 (7) - remove a repeat as you did at 00:14:802 (7) -
00:50:896 (8) - delete note
00:58:631 (1) - Too close to previous object
01:05:427 (5) - remove repeat
01:08:006 (1) - This is just an idea, delete this note, and make a delayed break starting here. Just pick the biggining of the break and drag it to 01:08:006 -
01:52:771 (7) - add new combo and remove it here: 01:53:006 (1) -

[Hard]
00:06:131 (1,2,3,4,5,6,7,8,9) - not sure about jumps in the very beginning of the map, it threw me off.
00:42:693 (3,4) - turn this into 3 notes... I dont think it fits with the vocals here: 00:42:927 - using end of slider and a note. I prefer how you did here: 00:35:427 (4) - or here: 00:27:927 (6,7) - I hope you get my point, if not feel free to ask me.
00:44:568 (5,6) - same here
00:50:193 (4,5) - ^ you could just reverse them too. note slider.
00:52:068 (6,7) - same as above
01:08:006 (1) - same suggestion I made for insane
nice spacing increasing in the last kiai ~ well done

[Normal]
00:26:521 (6) - delete, I think a note in red tick would fit more here: 00:26:052 - I suggest to replace this slider with 3 notes.
00:49:256 (1,2,3,4,5) - do here the same you did here: 00:51:131 (1,2,3) -

[Gabe's Easy]
Normal and Easy have same slider velocity and distance snap.... Plus notes every beat. both diff are too close in difficulty. You have to lighten it a bit.
same suggestion about the break for this one.

Taiko diff seems fine to my eyes.

That's all.
all fixed :)
updadted
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