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IOSYS - Endless Tewi-ma Park [Osu|Taiko]

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Kyouka sama
Irc mod~ good luck
_none_old
Can i made guset diff??
guest diff is already 30% ~

edit : guest diff's diffculty is crazy ): , that is a Extra
Mitsuneko
Couldn't really find anything wrong with it. I'll star this when I get KD later.
Sorry~


edit: I have a KD now O.o, so star~
Backfire
Forget my guests, I dunno what i'm doing ;w;
Topic Starter
KokoroStudiox3

_none wrote:

Can i made guset diff??
guest diff is already 30% ~

edit : guest diff's diffculty is crazy ): , that is a Extra
ok :)
thank very much
_none_old

eLtigreXXx wrote:

_none wrote:

Can i made guset diff??
guest diff is already 30% ~

edit : guest diff's diffculty is crazy ): , that is a Extra
ok :)
thank very much
edit 2 : my guest diff is not finish~, i tried to already finish

edit 3 : Can you help me? i need to sound help, also my guest diff is not finish
so my guest diff is finish, you edit hitsound(add)
Topic Starter
KokoroStudiox3
edit 2 : my guest diff is not finish~, i tried to already finish

edit 3 : Can you help me? i need to sound help, also my guest diff is not finish
so my guest diff is finish, you edit hitsound(add)
Yes, of course
_none_old
Finish~
my guest diff is really crazy :>
It's 700 Combo!!!

edit : this map not need note help
_none_old
MY Map Moding~

[_none's Crazy]

0:04:835 (4) - Clap
0:05:304 (3) - ^
0:05:656 (6) - ^
0:06:007 (7) - ^
0:06:685 (4) - ^
0:07:413 (4) - ^
0:07:999 (5) - Slider end note <- Finish
0:08:116 (1) - Clap
0:08:819 (5) - ^
0:09:053 (1),(3)~(5),(7) - ^
0:10:014 (1),(3),(5),(7) - ^
0:11:045 (2),(5) - ^
0:11:866 (1) y:280 , (1),(3),(5),(7) - Clap , (9) - Finish

i would finish my map, also you help me

edit

0:13:038 (1) - Clap
0:13:272 (1) - Finish
0:13:741 (1),(8) - Clap
0:14:913 (1) - ^
0:15:147 (1) - Finish
0:15:589 (1),(7) - Clap
0:16:553 (1),(7) - ^
0:18:311 (2),(4),(6),(8) - ^ , (5) x:300
0:19:366 (1),(5),(9) - ^

maybe more edit
Lucy-Kaede
Modding from my mod queue!

General
Kiai:
_none's crazy has an extra kiai time between 01:24:992 - 01:54:996
Consider removing this, or adding it to all other difficulties.
Kiai times must be the same in order for the mapset to be ranked :)

Easy
There are alot of unsnapped notes in this difficulty. (All of them infact)
Open timing>timing panel setup, and tick "snap objects to new timing" :)

01:20:773 (3) - Add a clap here.
01:21:242 (1) - I think you should end the spinner at 01:23:117.
01:53:117 (3,4,5,6) - I think this timeline suits much better :)


Hard
00:20:070 (x) - Add a note here?
00:21:945 (x) - Also add a note here?
01:53:468 (x) - Add a note here :)
^If you do this
You could make a pattern like this maybe?

_none's crazy
It's crazy alright.

Very overmapped, so I wont go and mod a whole lot of it, just tell you what I think:

I think that you should work some more sliders into this, nearly the whole song is just hit circles, and alot at that.
You should also lower the approach rate to either 7-8, and possibly lower the hp drain. At the speed, and hp drain currently if you miss a note, you would probably fail.

Actually, I noticed your using all your notes starting on blue ticks instead of white ticks. This is because you changed the bpm for the slider at the start:

Bpm/slider stuff


Delete both of these, and instead use a green timing point and change the slider velocity like such:



It should end up looking like this:



Notice how most of the combos start on long white ticks now?



This is MUCH better :D


sewerty5's Insane
00:42:804 (4,5) - You could remove (4), and start (5) at 00:42:804, ending at 00:43:273. (One big slider) Sounds okay to me ^^
01:03:898 (9) - Make this curved in the middle, instead of at the end:



Thats about it for now, goodluck!
_none_old
My map moding 2nd

_none's Crazy

0:07:062 - (2) x:76 y:192,(3) x:120 y:192,(4) x:360 y:192,
(5)slider fix,see my sreenshot

0:08:351 - (1) - Clap
0:09:054 - (4) - delet clap , (7) - clap
0:13:273 - (1) - Finish
0:13:742 - (1),(2),(3),(8) - Clap
0:15:148 - (1) - Finish
0:15:617 - (1),(4),(7) - Clap
0:16:554 - (1),(4),(7) - ^
0:17:492 - (1),(4),(7) - ^
0:18:312 - (2),(4),(6),(8) - ^
0:19:367 - (1),(3),(5),(7),(9) - ^
0:20:773 - (1) - Finish
0:21:242 - (1),(5),(7),(9) - Clap
0:22:648 - (1) - Finish
0:23:117 - (1),(3),(5),(7) - Clap
0:24:054 - (1),(7) - ^
0:24:992 - (1),(3) - ^
0:25:929 - (1),(2),(4) - ^ , (6) - Finish
0:26:881 - Note fix see screenshot , (1),(3),(5),(7) - Clap

0:28:273 - (1) - Finish
0:28:742 - (1),(5),(9) - Clap

my map compelet is a few days

Topic Starter
KokoroStudiox3
ok
_none_old
pleas my map add kiri time at 01:24:992~01:54:523
_none_old
my map moding 3rd,.. but mod is not apply

_none's Crazy

0:28:742 - (1),(5),(9) - Clap
0:30:148 - (1) - Finish
0:30:617 - (1),(7) - Clap
0:31:554 - (1),(7) - ^
0:32:492 - (1),(5) - ^
0:33:429 - (1),(5),(7) - ^
0:34:367 - (1),(5),(8) - ^ , (8) y:216
0:35:773 - (1) - Finish

i'm busy... because my guest diff is two , and my map
pokedigi
Excuse me, could I make a Taiko guest for this? :P This song very fits on Taiko.
Topic Starter
KokoroStudiox3

pokedigi wrote:

Excuse me, could I make a Taiko guest for this? :P This song very fits on Taiko.
yes :)
Topic Starter
KokoroStudiox3

_none wrote:

pleas my map add kiri time at 01:24:992~01:54:523


ok
Kryptogram
Modeare sus dificultades en español menos la de _none

Buenas ! Aca Esta Mi Mod Tarde :c

General:

- Los tags deben ser los mismos para TODAS las dificultades pon estos para la de _none

- The Kia in _none difficult must end here 01:54:522 (1) FIX IT

sewerty5 _none Tewi Inaba

- Creo que el sample volume deberia ser un poco mas alto para evitar ese bajo sonido incomodo :s

Easy

00:20:538 (2) - Elimina esta nota para mejorar la jugabilidad
00:21:242 (1) - Agrega whistle
00:26:867 (1) - Agrega clap al principio
00:28:742 (3) - ^
00:35:773 (2) - Agrega whistle
00:35:773 (2) - ^
00:38:117 (1) - Agrega clap al final
00:39:054 (2) - ^
00:40:460 (4) - Agrega clap
00:40:929 (5) - Agrega clap al final
00:54:992 (4) - ^
01:03:898 (6) - Agrega clap al principio
01:19:367 (2) - Agrega clap al final
01:20:773 (3) - Remueve clap
01:27:335 (5) - Agrega clap
01:41:398 (4) - ^

Hard

Supongo que esta bien

sewerty5's Insane

00:20:538 (7) - Agrega whistle
00:22:413 (7) - ^
00:28:038 (6) - ^
00:29:913 (6) - ^
00:35:304 (3) - Agrega whistle en el reverse arrow y el final
00:37:179 (3) - ^
01:08:117 (1) - Te sugiero que desde aca usa soft hitsounds i no normal porque es una parte suave

_none's crazy

Circle Size 4

Show more dedication to your mapset i know you can do it better

Esto se muy bien siendo tu primer mapa ! Espero Sea de Ayuda

Buena Suerte ! y Mi Estrella
Topic Starter
KokoroStudiox3
muchas gracias :)
_none_old
my maps kiri time's sound change
SC:1 -> NC:1

edit : note fix 01:37:296

Topic Starter
KokoroStudiox3
none´s creazy sorry but i don't accept you difficulty :cry:
_none_old

eLtigreXXx wrote:

none´s creazy sorry but i don't accept you difficulty :cry:
and my 5 star's :(
Kawayi Rika
Hi ~ eLtigreXXx ~ :)

M4M here ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[sewerty5's Insane]


  1. Oh, this is not high song,so not need high difficulty setting.
    AR-1 or 2, HP-2.
  2. 00:36:710 (2) - Ctrl+R flow much better.
  3. 01:25:812 (2) - Remove this note will be better.
  4. 01:40:812 (6) - ^
  5. 01:39:054 (9) - Remove a repeat in this slider.
  6. 02:09:054 (5) - Change a 1/2 repeat slider will be better with me.

That's all ~

Good luck ~ ;)
Topic Starter
KokoroStudiox3

Kawayi Rika wrote:

Hi ~ eLtigreXXx ~ :)

M4M here ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[sewerty5's Insane]


  1. Oh, this is not high song,so not need high difficulty setting.
    AR-1 or 2, HP-2.
  2. 00:36:710 (2) - Ctrl+R flow much better.
  3. 01:25:812 (2) - Remove this note will be better.
  4. 01:40:812 (6) - ^
  5. 01:39:054 (9) - Remove a repeat in this slider.
  6. 02:09:054 (5) - Change a 1/2 repeat slider will be better with me.

That's all ~

Good luck ~ ;)
thank you very much :)
sewerty5
Asgard
sewerty5's insae
01:09:036 (3) - strange rhythm because you have unsnap inherited points


-18 plz...

Same as the above diff
move -18 inherited points

actually unsnap inherited points was not problem
but.. you must fix this
note and sound is strange because of unsnap inherited points
Topic Starter
KokoroStudiox3
thank you very much that we served a lot :)
Redesignated
All right, what's with people asking me to mod their maps when the maps are already so dang good? s(o_o)z

Seriously, though, these were fun to play and check, ahaha. I really didn't see any problems, or anything. Even AI Mod was mostly quiet. (Which is surprising, considering how it never shuts up at me (ノಠ益ಠ)ノ彡┻━┻) Awesome work!

Also I'm sorry this was such a pathetic mod (゚д゚) I just really can't find anything that isn't good. I can mod another song of yours, if you want.
Topic Starter
KokoroStudiox3

Redesignated wrote:

All right, what's with people asking me to mod their maps when the maps are already so dang good? s(o_o)z

Seriously, though, these were fun to play and check, ahaha. I really didn't see any problems, or anything. Even AI Mod was mostly quiet. (Which is surprising, considering how it never shuts up at me (ノಠ益ಠ)ノ彡┻━┻) Awesome work!

Also I'm sorry this was such a pathetic mod (゚д゚) I just really can't find anything that isn't good. I can mod another song of yours, if you want.
xD
ok

thank :)
Aurele
Hi, from my Modding Queue ~ ♥

[General]
OMGOMGOMGOMGOMGOMGOMG♥ I love your map♥
IT'S RAINING CARROTS. ~

[Hard]
You changed the Kiai Mode time on the Normal, but you didn't on your Hard !
01:42:233 : Clap
01:43:171 : Clap
Topic Starter
KokoroStudiox3

Gabex3 wrote:

Hi, from my Modding Queue ~ ♥

[General]
OMGOMGOMGOMGOMGOMGOMG♥ I love your map♥
IT'S RAINING CARROTS. ~

[Hard]
You changed the Kiai Mode time on the Normal, but you didn't on your Hard !
01:42:233 : Clap
01:43:171 : Clap
all fixed
thanks :)
update
DJNightmare
RABBITS AND CARROTS EVERYWHERE <Insert Rainbow Puke.jpg>

Red = Recommended
Blue = Suggestions
Green = Comments

[Normal]
Well done!~

[Hard]
00:19:265 (1) - Move < 1 Grid
00:34:265 (1) - Move Down 2 Grid
01:17:390 (4) - Move Down 1 Grid
01:41:296 (4) - Move Up 3 Grid and < 2 Grid
01:41:999 (2) - Move 2 Grid >

[sewerty5's Insane]
00:35:202 (3,1) - Awkward Spacing
00:48:093 (7) - Move Down 1 Grid
00:50:905 (8) - Move Up 2 Grid

Nice!~ =3
Topic Starter
KokoroStudiox3
thanks C:
Barney Stinson
From my queue
Hey there.

Not bad for being your first map, maybe some patterns are too linear.

Normal: Maybe you have to fix something, like:
16:921: 2-3-4-5-6: Well, just try to make this pattern like: http://puu.sh/iE8v If you don't know how to do it catch me in game
31:921: 2-3-4-5-6-1: http://puu.sh/iE97 Like this. Call me if u want help

Hard
47:390: NC
Nothing more

Insane
Nothing to say, great job!
Hope to see this ranked soon!
Scorpiour
Hi there, mod from queue~~
and Sorry for late

Red color means unrankable staff or mistake which need to be fixed.
Black color means recommendations.

General:
  1. Uncheck Letterbox During Breaks for there's a video.
  2. Your SliderMultiplier in all diffs are wrong, please fix them to integer (1.1 1.9 2.3) in .osu file manually. I suppose that's because u change the timing before.
  3. Kiai time suggestion: 01:39:890 - 01:54:890
Storyboard:
  1. I'm sorry but i cannot understand what ur SB code aiming for.... there's no such a file called "failbackground.jpg", and more, due to there's video, a full screen image will make ur video completely invisible from the middle of the song. Please fix it if u really need a storyboard, or delete the .osb file (i suppose u needn't osb)
Skin:
  1. You must add approachcircle.png, hitcircleoverlay.png and reversearrow.png to your skin set for there's hitcircle.png already.
Normal:
  1. Generally, ur sliders are too "hard", try to make them more smooth? move middle-node to the centre, and tail-node in the centre of circle, and then dont make the middle-node out of the slider border (most cases).
  2. 00:16:921 (2,3,4,5,6) - make it to be a star? it's not looked well now.
  3. 00:21:140 (1) - this spinner is to sudden, i suppose it's better to change to a slider + note like 00:19:265 (1,2) - .
  4. 00:19:265 (1,2) - ^
  5. 02:09:890 - I suppose it's better to end ur map here :)
Hard:
  1. 00:08:366 - add a note here to make a triplet?
  2. 00:41:530 (1) - the beat here is weird. i suppose it's better to make a note at 00:41:530 - , and then a reverse slider 00:41:765 - 00:42:233.
  3. 00:48:327 (11) - NC ?
  4. 01:46:686 (6) - move to next red line, and also move (7) to next blue line
Insane:
  1. 00:19:382 (2) - remove it?
  2. 00:21:257 (2) - ^
  3. 00:34:733 (2) - Ctrl+r?
  4. 01:00:280 (8) - remove?
  5. 01:16:452 (3,4,5) - not a good stack, recommend to move them away
  6. 01:21:126 - spinner start from here
  7. 01:23:015 - with HP7, u should have a break here
that's all....tell the truth...i suppose this map need more mods.... good luck :)
Topic Starter
KokoroStudiox3
thank :)
Aurele
Try to Re-Full Submit, because it's kinda laggy at the moment. '-' ...
http://puu.sh/iGB8

/fixed.

+

Recheck

/Don't Kudo this.

[Normal]

00:23:483 : Clap
00:23:952 : Delete Clap
00:24:421 : clap
00:24:890 : Delete Clap
01:32:390 : ^
01:32:858 : Clap
01:33:796 : ^
01:39:421 : ^
01:47:390 : Delete Clap
01:47:858 : Clap
01:48:327 : Delete Clap
01:48:796 : Clap
01:53:718 : Delete Clap
01:55:358 : Clap
01:56:296 : ^
01:57:233 : ^
01:58:171 : ^
01:59:108 : ^
02:00:046 : ^
02:00:983 : ^
02:01:921 : ^
02:02:858 : ^
02:03:796 : ^
02:04:733 : ^
02:05:671 : ^
02:06:608 : ^
02:07:546 : ^
02:09:890 : Finish. '-' !

Little Suggestion :

01:53:015 / 01:53:483 / 01:53:952 / 01:54:421 : Clap?
02:08:015 / 02:08:483 / 02:08:952 / 02:09:421 : ^

[Hard]

00:42:233 : Clap
00:47:858 : ^
00:51:608 : ^
01:38:483 : ^
01:39:421 : ^
Topic Starter
KokoroStudiox3

Gabex3 wrote:

Try to Re-Full Submit, because it's kinda laggy at the moment. '-' ...
http://puu.sh/iGB8

/fixed.

+

Recheck

/Don't Kudo this.

[Normal]

00:23:483 : Clap
00:23:952 : Delete Clap
00:24:421 : clap
00:24:890 : Delete Clap
01:32:390 : ^
01:32:858 : Clap
01:33:796 : ^
01:39:421 : ^
01:47:390 : Delete Clap
01:47:858 : Clap
01:48:327 : Delete Clap
01:48:796 : Clap
01:53:718 : Delete Clap
01:55:358 : Clap
01:56:296 : ^
01:57:233 : ^
01:58:171 : ^
01:59:108 : ^
02:00:046 : ^
02:00:983 : ^
02:01:921 : ^
02:02:858 : ^
02:03:796 : ^
02:04:733 : ^
02:05:671 : ^
02:06:608 : ^
02:07:546 : ^
02:09:890 : Finish. '-' !

Little Suggestion :

01:53:015 / 01:53:483 / 01:53:952 / 01:54:421 : Clap?
02:08:015 / 02:08:483 / 02:08:952 / 02:09:421 : ^

[Hard]

00:42:233 : Clap
00:47:858 : ^
00:51:608 : ^
01:38:483 : ^
01:39:421 : ^
thank you very much for the help :)
Aurele
Your Welcome Tiger. '-'
Topic Starter
KokoroStudiox3
C:
MMzz
Normal:

00:09:421 (1) - remove new combo
00:21:140 (1) - ^
00:23:015 (1) - add finisher sound?
00:38:483 (2) - add clap to keep consistancy
00:51:140 (1) - remove new combo
01:02:390 (5,6) - Try and fix this up a little, remove the reverse from 5, then move 6 back to where 5 ended originally. so it looks like this: http://puu.sh/iYhj THen add a beat after the end of 6 where 6 originally ended, and add a new combo on that beat.
01:15:515 (4) - add new combo
01:16:452 (1) - remove new combo
01:32:390 (1) - remove clap
01:38:015 (1) - remove new combo
01:41:765 (1) - ^
01:57:702 (1) - ^
01:58:640 (2) - add new combo

Hard:

00:06:140 (1) - remove new combo
00:06:843 (1) - ^
00:07:546 (1) - ^
00:08:249 (2) - add new combo
00:08:718 (5) - move this to x308, y148 on the grid.
00:38:483 (2) - add clap
00:39:421 (4) - ^
00:40:827 (1) - remove new combo
00:45:046 (6) - add clap
00:49:265 (1) - remove new combo
01:21:140 (1) - make the slider end at red tick?
01:40:593 (3,4,1) - remove the reverse on 3, then move 4 and 1 back together, so 4 is where 1 ended on the timeline and 1 is where 4 ended on the timeline, then add a beat under the end of 1 on the grid, remove the new combo off 1 and add a new combo to the newly added beawt.
01:43:171 (5,6) - delete 6 and then make 5 a 2 beat slider (like 6 is) so it ends where 6 would have started, then place a new beat where 6 would have ended and give it a new combo.
01:43:874 (1) - remove new combo if you did above.
01:45:046 (5,6) - do the same as I said before.
01:45:749 (1) - remove new combo if you did the above again.
01:48:796 (4,1) - the same as before again, and remove the new combo off the beat after.
01:50:671 (5,6) - ^
01:52:077 (1) - remove new combo
01:52:546 (2,3) - same as before.

You want to make sure you don't start off a new stanza with the end of a slider, it messes up combos.

sewerty5's Insane:

00:16:452 (1) - remove new combo
00:18:327 (1) - ^
00:23:952 (1) - ^
00:38:952 (1) - ^
00:46:452 (1) - ^
00:53:952 (1) - ^
01:02:155 (1) - ^
01:02:390 (3) - add new combo
01:25:593 (1) - remove new combo
01:26:530 (1) - make this 3 notesstacked and add new combo to the last one.
01:28:405 (1) - remove new combo
01:28:640 (3) - add new combo
01:29:811 (1) - remove new combo
01:30:280 (2) - ^
01:30:515 (3) - add new combo
01:33:093 (1) - remove new combo
01:34:030 (1) - ^
01:34:265 (3) - add new combo
01:35:905 (1) - remove new combo
01:36:140 (3) - add new combo
01:36:960 (1) - remove new combo
01:38:015 (5) - add new combo
01:41:530 (1) - make this 3 notes stacked and add new combo to the last one.
01:49:030 (1) - remove new combo
01:49:265 (3) - add new combo
01:52:780 (1) - remove new combo
01:53:015 (3) - add new combo
01:53:952 (1) - remove new combo
01:56:530 (1) - ^
01:56:765 (2) - add new combo
02:04:147 (1) - remove new combo
02:04:265 (2) - add new combo
02:05:788 (1) - remove new combo
02:06:140 (4) - add new combo
02:06:725 (1) - remove new combo

Sorry for the combo nazi'ing lol

Good map overall, fun~
Topic Starter
KokoroStudiox3
thank :)
Loneight
Request from my modding queue.

Here are just suggestion ~OAO
If you do not like , you can skip it .

[General]
Why movie have volume ? lol

[Normal]
00:19:265 (1,2) - distance
00:23:952 (3,4) - ^
00:51:140 (6) - NC?
01:02:390 (5) - add clap at end?
01:03:327 (6) - remove clap at start and add clap at end if you follow ^
01:11:765 (1,2,3) - not pretty . QAQ
02:09:890 (6) - add finish ?


[Hard]
00:06:140 (5) - NC?
00:49:265 (6) - ^
01:52:077 (1) - not pretty ?!

[sewerty5's Insane]
00:17:390 (1,2,3,4,5,6,7,8) - so straight , let it curve a little?
00:23:015 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8) - ^ and I don't like this line
01:39:890 (1,2,3,4,5,6,7,8,9,10) - ^


good song
and sorry to my poor English
Topic Starter
KokoroStudiox3
thank c:
Roddie
Add +1 to the offset. which should be 2,266. Experiment with it. If that is the correct offset, don't forget to resnap all notes, timing points (green lines) and the preview points.
Topic Starter
KokoroStudiox3
thank fixed
Shizuroh
Mod-Mod-Moddd x3

TEEWIIIII :3

Normal
00:34:266 I somehow think this should be a little bit closer o_o

Hard
00:06:844 euhm somehow i think circle 5 should switch places with circle 7
00:21:141 Remove clap and put clap at the end of the slider x3
01:41:297 can this be somewhere else placed instead of the end of the slider?

Sewerty5's Insane
00:50:437 Circle 6 7 and 8 looks so bad :c change it?
00:57:703 Put circle 6 higher or put slider 7 lower to make 6 and 7 on the same height
01:23:601 Put break away ^^ Gives special effect
Topic Starter
KokoroStudiox3
thank :)
phonic
As your request from my queue

NC = Add New Combo.
RNC = Remove New Combo.

[Normal]

  1. 00:38:016 (1) - Add finish
  2. 00:53:016 (1) - Add finish to the head of this slider
  3. 01:08:016 (1) - Add finish
  4. 01:19:266 (3) - NC
  5. 01:21:141 (1) - Remove clap and add whistle
  6. 01:24:891 (1) - Add finish
  7. 01:39:891 (1) - ^
  8. 01:47:391 (1) - Add finish to the head of this slider
  9. 02:09:891 (6) - Remove clap

[Hard]

  1. 00:38:016 (1) - Add finish to the head of this slider
  2. 00:53:016 (1) - Add finish
  3. 01:02:859 (6) - 1grid left
  4. 01:06:141 (1) - Add whistle
  5. 01:21:141 (1) - Go this spin until 01:23:016
  6. 01:24:891 (1) - Add finish
  7. 01:32:391 (1) - 1grid up (I think that I should stack this slider to 01:30:984 (3))
  8. 01:54:891 (5) - NC

[sewerty5's Insane]

  1. 00:38:016 (1) - Add finish
  2. 00:53:016 (1) - Add finish to the head of this slider
  3. 01:08:016 (1) - Add finish
  4. 01:23:016 (x) - volume 20%~5% is good
  5. 01:24:891 (1) - Add finish
  6. 01:39:891 (1) - ^
  7. 01:47:391 (1) - ^
  8. 01:53:953 (9) - NC
  9. 02:08:953 (5) - Add finish to the tail of this slider
Topic Starter
KokoroStudiox3
fixed :)
B2IN
[general]
02:06:141 - audio volume (minus 5) // normal 45 , Insane 40
[Normal]
00:19:266 (1,3) - clap of slider head (as 00:11:766 (1) 00:13:641 (3) 00:19:266 (1) 00:21:141 (3) )

00:38:016 (1) - overlap

01:54:891 (1) - finish
[Hard]
00:07:547 (9) - delete finish(00:07:547) ,add finish(00:08:016)

00:23:016 (1) - finish

01:08:016 (1) - ^

[Insane]
nothing


good luck 8-) :D 8-)
-kevincela-
Hi~

General


  1. The patterns aren't that great - I feel that many notes were placed in a casual position. Try to make these patterns better,and fix eventually some alligniments with other notes.

[Normal]


  1. 00:11:766 (1) - 1 grid right
  2. 01:28:641 (1) - 1 grid down and 2 grids left

[Hard]


  1. 02:09:891 - Why don't you map this until here,like the other diffs?
  2. 00:47:391 (7) - New combo
  3. 00:48:328 (1) - Remove New combo
  4. 00:49:266 (6) - New combo
  5. 01:02:859 (6) - Allign it with the slider 5 by placing it 1 grid left
  6. 01:25:125 (2) - ^
  7. 01:26:531 (1) - Place it here:
  8. 01:28:641 (5) - New combo

[sewerty5's Insane]


  1. 00:49:734 (3) - 1 grid it
  2. 00:49:969 (4) - Allign this with the note 3
  3. 01:25:828 (7,8,9,10,11) - This stream is quite ugly,try to change this into something else
  4. 01:43:172 (6) - Well,this jump can be confused,since you haven't used any jumps before that. Try to lower the jump a bit.
Topic Starter
KokoroStudiox3
thank you very much
fixed :)
YTYuyu
sorry about the delay. i was on #modreqs modding other peoples' maps.

General:
The title is supposed to be IOSYS - Tewi's Mapaku To Endless Wi. you forgot an Apostrophe on Tewis

Normal:
00:11:766 (1) - why is the clap at the beginning? it ruins the consistency you're following. it's better if you replace it for a finish.
00:13:641 (3) - ^
00:19:266 (1) - ^
00:21:141 (3) - ^
00:26:766 (1) - ^
00:28:641 (3) - ^
00:34:266 (1) - move the finish at the beginning instead of the end? it sounds weird when the finish is at the end.
00:38:016 (1) - this will make it hard to see for players as the hitburst covers this note. suggest that you move it below but make sure it's near the middle so that it'd be fully visible for players and easy to see
00:41:766 (1) - same as 00:11:766 but just add a finish
00:43:641 (3) - ^
00:56:766 (1) - ^
00:58:641 (3) - same as 00:34:266
I don't want to mention all this i'm sure you get the idea

Hard:
00:31:922 (5,6) - putting these notes looks boring because you're going back and forth. i suggest that you move it like this so that it'd look like a triangle.
00:41:766 (1) - hmm to challenge players, how about making this repeat once and adding a circle?
00:49:266 (10) - make this a NC because of new lyrics
01:03:328 (7) - same as 00:41:766
01:23:367 - remove the break here since you don't have it on the normal diff.
01:30:984 (3) - move this circle up so that (1,2,3) would like a triangle or in other words stack this on (4) at the previous combo. if you do this, then move (4) so that it'd look like a diamond.
01:48:094 (3) - ooh this slider looks ugly. can you curve it nicer?
01:49:031 (1) - ^
01:49:734 (3) - ^

swerety5's Insane:
00:19:500 (2) - I don't like the overlapping here. it'd look better if you can stack this on the end of (10) at the previous combo.
00:32:391 (1) - same as 01:48:094
00:48:094 (7) - make this look the same as (8). this one looks ugly.
00:58:406 (8) - remove this note because it looks like it isn't following anything.
01:05:437 (5) - make this look the same as (1). it looks nicer if you do so.
01:13:641 (5) - hmm IMO this looks boring because of the number of repeats. to make it fun how about replacing this kick slider for 4 circles and a jump?
01:23:367 - same as hard
01:34:031 (11) - make this a NC because of new lyrics.
01:34:266 (1) - remove the NC if you follow the suggestion above.
01:41:531 (11) - ^
01:41:766 (1) - same as 01:34:266
01:49:031 (10) - same as 01:34:031
01:49:266 (1) - same as 01:34:266
02:01:453 (7) - same as 01:13:641
02:08:953 (5) - ^

This is the best I can do. GL :D
Topic Starter
KokoroStudiox3
thank you very much :3
DarknessAngel
request from ★(o゚∀`从'∀゚o)★-Gamu- and D.N.Angel's Modding Queue ~ :)
sorry,I'm 9 days late lol


Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice


General

  1. move this beatmap to "Pending Map",please - -

swewerty5's Insane

  1. 00:34:031 (9) - why didn't you stack it with [00:33:328 (5)] ?
  2. good stream ~ \:D/

Hard

  1. 01:04:266 (1) - place the note with correct distance snap,move it to (x:408 y:340)

Normal

  1. AR + 1 will be fine for me
  2. 00:08:953 (2) - wrong spacing
  3. 00:26:766 (1) - remove finish on the slider's tail,it doesn't fit the song at all
  4. 00:28:641 (3) - ^


I think it is time to look for some MAT to mod your map
good map & so cute a song ~
S.T.A.R ! !
good luck ~

:)
Topic Starter
KokoroStudiox3
thank you very much :)
Shohei Ohtani
PROCRASTINATION FOR DAYS

Overall:
DAT MP3 ENDING. Edit it (or ask someone to edit it) so it doesn't cut randomly at the end, but like, fades out.
Tick Rate 2?

Insane:
01:00:516 (1) - Notably unsymmetrical.
02:09:891 (7) - Add finish

Hard:
Go through this diff and finish the hitsounding. It's mostly good, but there's sometimes parts where you'll just kinda go "whoops no hitsounds" (ie. The end)
01:28:641 (1) - Add clap on end of slider

Easy:
01:32:391 (1) - Add clap on repeat of slider
01:43:641 (1) - Unsymmetrical. Idunno, maybe I'm just fishing for stuff, but probably move the center sliderpoint to your left. a bit until it's even.

Nicely made map, especially if its your first. Star for you.
Topic Starter
KokoroStudiox3
:) fixed
Regou
From my modding queue xD
[sewerty5's Insane]
00:07:312 (6) - New combo here as it's a sudden jump
00:26:766 (1) - Ugly.
00:36:141 (1) - Don't overlap it on 00:35:203 (3). Also the spacing seems not correct.
01:31:453 (5) - Delete the finish hitsound.
[Hard]
00:06:844 (5,6,7) - Ctrl+r
01:37:312 (3) - (Nazi) 1 grid down
01:51:375 (7) - NC
01:52:078 (1) - Delete NC
01:52:078 (1) - NC
02:07:312 (1) - Delete NC
02:09:891 (1) - ^
[Easy]
00:51:141 (6) - NC?
01:06:141 (5) - ^

That's all, good luck!
Topic Starter
KokoroStudiox3

Regou wrote:

From my modding queue xD
[Hard]
00:06:844 (5,6,7) - Ctrl+r
01:37:312 (3) - (Nazi) 1 grid down
01:51:375 (7) - NC
01:52:078 (1) - Delete NC
01:52:078 (1) - NC
02:07:312 (1) - Delete NC
02:09:891 (1) - ^
[Easy]
00:51:141 (6) - NC?
01:06:141 (5) - ^

That's all, good luck!
I made some changes
thank you very much :)
pokedigi
Download: IOSYS - Tewi's Mapaku To Endless Wi (eLtigreXXx) [Poke's Taiko].osu


Sorry for your waiting. My Taiko diff :P

Topic Starter
KokoroStudiox3
cC:
thanks :3
Aurele
Oh btw, add "pokedigi gabex3" to the tags.
kthnx.
Topic Starter
KokoroStudiox3
ok :)
Ayu
From my modding queue~ Digimon!! xD

[Normal]
00:04:266 - 00:08:016 - I think this is a bit too much linear, use a pattern here.
00:37:999 - 00:41:297 - Use a different pattern here~
00:50:203 (3,4,5) - I wouldn't overlap circles this way since it's a Normal diff.
01:27:703 (6,7,8) - ^
01:28:641 (1) - Work on this slider
01:30:516 (3) - ^
01:37:078 (3,4,5) - I wouldn't overlap circles this way since it's a Normal diff.
01:38:953 (8,9,10) - ^
01:42:703 (6,7) - Use spacing here
01:53:953 (6,7,8) - I wouldn't overlap circles this way since it's a Normal diff.

[Hard]
01:17:391 (4) - Blanket this slider~
Didn't encounter any other problems although I would say that there are some linear parts in it, overall the beatmap is good and you should go for ranked~
Topic Starter
KokoroStudiox3

Ayu wrote:

From my modding queue~ Digimon!! xD

[Normal]
00:04:266 - 00:08:016 - I think this is a bit too much linear, use a pattern here.
00:37:999 - 00:41:297 - Use a different pattern here~
00:50:203 (3,4,5) - I wouldn't overlap circles this way since it's a Normal diff.
01:27:703 (6,7,8) - ^
01:28:641 (1) - Work on this slider
01:30:516 (3) - ^
01:37:078 (3,4,5) - I wouldn't overlap circles this way since it's a Normal diff.
01:38:953 (8,9,10) - ^
01:42:703 (6,7) - Use spacing here
01:53:953 (6,7,8) - I wouldn't overlap circles this way since it's a Normal diff.

[Hard]
01:17:391 (4) - Blanket this slider~
Didn't encounter any other problems although I would say that there are some linear parts in it, overall the beatmap is good and you should go for ranked~
Thanks :)
Mystica
Here comes my mod.

[Normal]
02:04:266 (3,4) - make them more beauty

[Easy]
Cause diff looks.just change the [E] and [N] Title seems fine

[Hard]
01:08:016 - may consider to use 0.7x fits more.Now a little speed up

[Insane]
Nothing~

Sweet and cute song yeah.....Good map
Aurele

Mystica wrote:

[Easy]
Cause diff looks.just change the [E] and [N] Title seems fine
Whut? o3o
Topic Starter
KokoroStudiox3

Mystica wrote:

Here comes my mod.

[Normal] fixed
02:04:266 (3,4) - make them more beauty

[Hard]
01:08:016 - may consider to use 0.7x fits more.Now a little speed up ok


Sweet and cute song yeah.....Good map
thanks
ertyukjh010


Hello :)

[Gabe's Easy]

OD-1

[Normal]

Fine

[Hard]

01:56:531 (1,2,3,4,5) - Make it Symmetry like: http://osu.ppy.sh/ss/294724

[sewerty5's Insane]

00:23:016 (1) - Finish?
00:39:891 (1) - Finish at beginner

Sorry, I cannot find a lot of problems.
That all :)
Aurele
Topic Starter
KokoroStudiox3

ertyukjh010 wrote:



Hello :)

[Gabe's Easy]

OD-1

[Normal]

Fine

[Hard]

01:56:531 (1,2,3,4,5) - Make it Symmetry like: http://osu.ppy.sh/ss/294724

[sewerty5's Insane]

00:23:016 (1) - Finish?
00:39:891 (1) - Finish at beginner

Sorry, I cannot find a lot of problems.
That all :)
thanks :)

Gabex3 wrote:

Thanks ^ c:
http://puu.sh/qh8j
updated :3
kanpakyin
Request is taken from my queue.A cute song indeed.

[General]
  1. Some unrankable stuff:
    1. omboburst.png's dimensions must not be larger than 500x767
    2. reversearrow.png's dimensions must be exactly 128x128
  2. Skin: Since you have hitcircleoverlay so I guess you also need to add a sliderball to fit with that.
[Gabe's Easy]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:13:641 (4) - How about add a new combo here because a new stanza is starting from here.
    2. 00:53:953 (2) - (Design) I think it would be better if you can make it parallel this with slider (1)- like this:
      You might need to adjust the spacing after change.
    3. 00:55:828 (4) - ^Same.
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:05:203 (2) - Would you remove the finish sound? It doesn't fit with the music.You can hear that it doesn't have a accent here.
    2. 00:05:203 (2) - Add a clap at the end of the slider?To fit with the music.
    3. 00:07:078 (4) - ^Same.
    4. 00:22:078 (4) - This part is quite soft so I don't think a finish is appropriate here.Probably change it to soft-whistle instead of it? Or you can just remove the finish.
    5. 01:08:016 - 01:24:891 (x) - Please don't do this.Please increase the volume here.It near inaudibility, some bats and mats may not accept this.
    6. 01:13:523 (1) - This spinner off the beats, please move this spinner to 01:13:641 - and end at 01:15:516 - .It fits the music more.
    7. 01:19:266 (3) - Probably a new combo here to fit with the music.
Apart of these.It looks very nice overall!

[Normal]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 00:38:016 (1,2,3) - (Bad gameplay) Inconsistent spacing between (2) and (3)- .Please fix the spacing for a better gameplay!
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:11:766 (1) - (Design) Probably make this slider resemble to 00:13:641 (3) - ?It looks more beautiful imo.
    2. 00:36:141 (1) - I would remove this spinner if I were you because the vocal is still singing here.A spinner shouldn't appear here.I think some notes or slider may more suitable.
    3. 00:53:016 (1) - (Design) oh..This slider was a bit ugly.The curve of this slider seems unbalance for me.I would make it like this:
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:19:266 (1) - Please remove the finish at the beginning of the slider.It doesn't fit the music, I can't hear a exact accent point from the music.
    2. 00:21:141 (3) - ^Same
    3. 01:21:141 (1) - How about reduce the volume to 5% at the end of the spinner and remove the whistle as well?
[Hard]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 01:32:391 (1,2,3) - (Bad gameplay) I can see a inconsistent spacing between (1.2.3)- .I'm not sure are you do this deliberately, but I highly suggest to remove that to make a better game flow here.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:36:141 (1) - Because the vocal are still singing so I'm not recommend a spinner here.Probably map this part with a soft hitsounds?
    2. 00:46:453 (4) - Some design thing here.I would make this slider parallel with (1)-.It would look much better then now imo. But it is up to you.
    3. 01:04:500 (2,3,4) - A design thing here again.How about place these notes and slider like this, you need to adjust the spacing of 01:05:437 (5,6) - if you change it.
    4. 01:06:141 (1) - Same as 00:46:453-
    5. 01:23:250 (x) - Please remove the break please.There is no point add a break when the last part has heavier HP.
    6. 01:46:453 (5,6,7) - I didn't know why you placed a triplets here.It doesn't fit the music.I suppose something like simple 1/2 is enough.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:21:141 (1) - How about change the volume to 5% at the end of the spinner? It sounds much better with the music.
    2. I would like to say.You can use more soft hitsounds in this difficulty.It fits some places in this song.
[sewerty5's Insane]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 01:31:453 (5) - (bad gameplay) This 1/4 jump causes a really bad flow during gameplay because tit is not really suitable here.
    2. 01:43:172 (8) - ^Same.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:19:500 (2,3,4) - Probably align these notes?I found that it may looks better if you do this.
    2. 00:32:391 (1,2,3,4) - ^Same.Check the grid snap.It may helps you.
    3. 01:23:250 (x) - Please remove the break please.There is no point add a break when the last part has heavier HP.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:07:312 (6) - How about remove the finish sound here.It doesn't fit with the music because there is no accent point.
    2. 00:07:547 (7) - ^Same.
    3. 00:08:016 (1) - Then you can try a finish sound here.
    4. 00:27:937 (6) - Again remove the finish.
    5. 01:08:016 - 01:24:891 (x) - Please don't do this.Please increase the volume here.It near inaudibility, some bats and mats may not accept this.
    6. 01:21:141 (1) - How about reduce the volume to 5% at the end of the spinner?
[Poke's Taiko]
  1. 00:36:141 (1) - This short spinner doesn't fit the music and plays really awkward here!I highly suggest removing this spinner and use a big don instead of it.
  2. 01:14:812 (6) - How about change it to kat?
  3. 01:54:422 (1) - Would you extand this spinner to 01:54:891 - ?
That's it!
Aurele

kanpakyin wrote:

Request is taken from my queue.A cute song indeed.

[Gabe's Easy]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:13:641 (4) - How about add a new combo here because a new stanza is starting from here. Well, I think it's useless to add a New Combo there, because if I do this one, I must do it for the other.
    2. 00:53:953 (2) - (Design) I think it would be better if you can make it parallel this with slider (1)- like this:
      You might need to adjust the spacing after change. Done.
    3. 00:55:828 (4) - ^Same.
    4. Hitsound
      (These are totally my thought only,it base on my taste,feel free to ignore them)
      1. 00:05:203 (2) - Would you remove the finish sound? It doesn't fit with the music.You can hear that it doesn't have a accent here.
      2. 00:05:203 (2) - Add a clap at the end of the slider?To fit with the music.
      3. 00:07:078 (4) - ^Same.
      4. 00:22:078 (4) - This part is quite soft so I don't think a finish is appropriate here.Probably change it to soft-whistle instead of it? Or you can just remove the finish.
      5. 01:08:016 - 01:24:891 (x) - Please don't do this.Please increase the volume here.It near inaudibility, some bats and mats may not accept this.
      6. 01:13:523 (1) - This spinner off the beats, please move this spinner to 01:13:641 - and end at 01:15:516 - .It fits the music more.
      7. 01:19:266 (3) - Probably a new combo here to fit with the music.
      Apart of these.It looks very nice overall!

      That's it!
Good, I fixed some things... but I can't fix then all at the moment, since I have to go back in classes.

What I did so far
osu file format v9

[General]
AudioFilename: Touhou - Iosys Tewis Mapaku To Endless Wi PV .mp3
AudioLeadIn: 0
PreviewTime: 84891
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Tewi's Mapaku To Endless Wi
Artist:IOSYS
Creator:eLtigreXXx
Version:Gabe's Easy
Source:Touhou
Tags:sewerty5 Tewi Inaba pokedigi gabex3

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:3
ApproachRate:2
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
Video,-100,"[IOSYS] Endless Tewi-Ma Park.flv"
0,0,"BG4.png"
//Break Periods
2,83216,83331
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
4266,468.75,4,1,1,40,1,0
5555,-100,4,1,1,60,0,0
6141,-100,4,1,1,30,0,0
7547,-100,4,1,1,40,0,0
38015,-100,4,1,1,40,0,1
68015,-133.333333333333,4,2,1,20,0,0
69305,-133.333333333333,4,1,1,30,0,0
69539,-133.333333333333,4,2,1,20,0,0
72117,-133.333333333333,4,1,1,30,0,0
72351,-133.333333333333,4,2,1,20,0,0
76805,-133.333333333333,4,1,1,30,0,0
77039,-133.333333333333,4,2,1,20,0,0
84890,-100,4,1,1,40,0,0
99890,-100,4,1,1,40,0,1
114890,-100,4,1,1,40,0,0


[Colours]
Combo1 : 187,119,119
Combo2 : 255,185,255
Combo3 : 136,236,247
Combo4 : 254,172,112

[HitObjects]
304,48,4266,2,0,B|432:56,1,110,0|8
368,144,5203,2,0,B|256:136,1,110,0|4
192,216,6141,2,0,B|200:344,1,110,0|8
112,272,7078,2,0,B|104:160,1,110
104,64,8016,5,0
200,64,8484,2,0,B|280:64,2,55,8|0|0
152,152,9422,1,8
248,152,9891,2,0,B|360:200,1,110,0|8
368,296,10828,2,0,B|256:248,1,110,0|8
168,256,11766,5,0
72,256,12234,2,0,B|72:176,2,55,8|0|0
72,352,13172,1,8
168,352,13641,1,0
264,352,14109,2,0,B|336:352,2,55,8|0|0
264,256,15047,1,8
264,160,15516,6,0,B|200:152,2,55,0|0|8
360,160,16453,2,0,B|416:168,2,55,0|0|8
312,72,17391,2,0,B|304:48|264:32|232:48|224:72,1,110,0|8
128,72,18328,2,0,B|120:48|80:32|48:48|40:72,1,110,0|8
80,160,19266,6,0,B|72:216,2,55,0|0|8
176,192,20203,1,4
376,160,21141,2,0,B|384:216,2,55,0|0|8
280,192,22078,1,4
80,192,23016,5,0
80,96,23484,2,0,B|80:32,2,55,8|0|0
176,96,24422,1,8
176,192,24891,2,0,B|288:240,1,110,0|8
280,136,25828,2,0,B|392:184,1,110,0|8
384,280,26766,5,0
296,328,27234,2,0,B|240:328,2,55,8|0|0
296,232,28172,1,12
200,232,28641,1,0
104,232,29109,2,0,B|24:232,2,55,8|0|0
104,136,30047,1,12
200,136,30516,6,0,B|208:80,2,55,0|0|8
200,232,31453,2,0,B|192:312,2,55,0|0|8
296,232,32391,2,0,B|304:256|343:271|376:255|383:231,1,110,0|8
384,136,33328,2,0,B|375:111|336:96|303:112|296:136,1,110,0|8
200,136,34266,6,0,B|144:136,2,55,0|0|8
296,136,35203,1,4
296,336,36141,2,0,B|352:336,2,55,0|0|8
200,336,37078,1,4
200,136,38016,5,0
256,56,38484,1,8
312,136,38953,2,0,B|320:248,1,110,0|8
224,248,39891,2,0,B|216:360,1,110,0|8
120,360,40828,2,0,B|112:248,1,110,0|8
104,152,41766,6,0,B|32:160,2,55,0|0|8
200,144,42703,1,4
384,128,43641,2,0,B|448:120,2,55,0|0|8
296,136,44578,1,4
296,336,45516,6,0,B|424:328,1,110,0|8
344,248,46453,2,0,B|224:240,1,110,0|8
296,160,47391,2,0,B|424:152,1,110,0|8
344,72,48328,2,0,B|224:64,1,110,0|8
136,56,49266,6,0,B|80:48,2,55,0|0|8
232,64,50203,1,4
376,200,51141,2,0,B|432:192,2,55,0|0|8
280,208,52078,1,4
128,336,53016,6,0,B|16:336,1,110,0|8
72,248,53953,2,0,B|184:248,1,110,0|8
136,160,54891,2,0,B|16:160,1,110,0|8
80,72,55828,2,0,B|192:72,1,110,0|8
288,72,56766,6,0,B|360:80,2,55,0|0|8
288,168,57703,1,4
288,368,58641,2,0,B|224:360,2,55,0|0|8
288,272,59578,1,4
80,248,60516,6,0,B|32:200|80:144,1,110,0|8
152,88,61453,2,0,B|200:136|152:192,1,110,0|8
176,288,62391,2,0,B|224:335|279:288,1,110,0|8
336,216,63328,2,0,B|288:168|232:216,1,110,0|8
176,288,64266,5,0
144,192,64734,1,8
176,96,65203,1,4
376,96,66141,5,0
408,192,66609,1,8
376,288,67078,1,4
256,192,68016,5,4
112,144,68953,2,0,B|44:144|67:194|44:244|117:244,1,164.999995082617
256,192,70828,1,4
400,240,71766,2,0,B|467:240|444:189|467:139|394:139,1,164.999995082617
256,192,73523,12,4,75516
48,128,76453,6,0,B|48:43|48:43|136:43,1,164.999995082617
192,184,78328,1,4
344,184,79266,1,0
440,184,79734,1,8
440,280,80203,1,0
344,280,80672,1,8
256,192,81141,12,0,83016
232,144,84891,6,0,B|232:88,2,55,0|0|8
280,232,85828,2,0,B|280:304,2,55,0|0|8
184,224,86766,2,0,B|136:272|88:224,1,110,0|8
136,136,87703,2,0,B|87:87|135:40,1,110,0|8
224,88,88641,6,0,B|344:96,1,110,0|8
384,176,89578,2,0,B|448:184,2,55,0|0|8
336,264,90516,2,0,B|208:272,1,110,0|8
184,176,91453,2,0,B|120:184,2,55,0|0|8
280,176,92391,5,0
376,176,92859,1,8
328,264,93328,2,0,B|328:328,2,55,0|0|8
376,176,94266,1,0
280,176,94734,1,8
328,88,95203,2,0,B|328:32,2,55,0|0|8
280,176,96141,6,0,B|232:127|176:184,1,110,0|8
232,264,97078,2,0,B|184:312|128:256,1,110,0|8
184,176,98016,1,0
256,104,98484,1,8
184,40,98953,1,0
112,104,99422,1,12
184,176,99891,6,0,B|176:288,1,110,0|8
264,232,100828,2,0,B|272:120,1,110,0|8
200,48,101766,2,0,B|72:40,1,110,0|8
24,120,102703,2,0,B|144:128,1,110,0|8
232,144,103641,5,0
328,160,104109,1,8
312,256,104578,1,0
216,240,105047,1,8
120,216,105516,6,0,B|55:193|83:118,1,110,0|8
128,40,106453,2,0,B|192:62|164:137,1,110,0|8
216,216,107391,6,0,B|208:280,2,55,0|0|8
296,152,108328,2,0,B|304:88,2,55,0|0|8
200,152,109266,2,0,B|144:152|88:152,1,110,0|8
32,232,110203,2,0,B|88:232|144:232,1,110,0|8
192,312,111141,6,0,B|248:312|304:312,1,110,0|8
360,232,112078,2,0,B|304:232|248:232,1,110,0|8
152,232,113016,1,0
80,168,113484,1,8
56,264,113953,1,0
152,232,114422,1,8
248,232,114891,5,4
Aurele
^ Oh god, I can't edit it...
WHYYY.

Here's the diff ._. : http://puu.sh/qASQ
Topic Starter
KokoroStudiox3
SPOILER

kanpakyin wrote:

Request is taken from my queue.A cute song indeed.

[General] OK
  1. Some unrankable stuff:
    1. omboburst.png's dimensions must not be larger than 500x767
    2. reversearrow.png's dimensions must be exactly 128x128
  2. Skin: Since you have hitcircleoverlay so I guess you also need to add a sliderball to fit with that.
[Gabe's Easy]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:13:641 (4) - How about add a new combo here because a new stanza is starting from here.
    2. 00:53:953 (2) - (Design) I think it would be better if you can make it parallel this with slider (1)- like this:
      You might need to adjust the spacing after change.
    3. 00:55:828 (4) - ^Same.
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:05:203 (2) - Would you remove the finish sound? It doesn't fit with the music.You can hear that it doesn't have a accent here.
    2. 00:05:203 (2) - Add a clap at the end of the slider?To fit with the music.
    3. 00:07:078 (4) - ^Same.
    4. 00:22:078 (4) - This part is quite soft so I don't think a finish is appropriate here.Probably change it to soft-whistle instead of it? Or you can just remove the finish.
    5. 01:08:016 - 01:24:891 (x) - Please don't do this.Please increase the volume here.It near inaudibility, some bats and mats may not accept this.
    6. 01:13:523 (1) - This spinner off the beats, please move this spinner to 01:13:641 - and end at 01:15:516 - .It fits the music more.
    7. 01:19:266 (3) - Probably a new combo here to fit with the music.
Apart of these.It looks very nice overall!

[Normal] ALL DONE
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 00:38:016 (1,2,3) - (Bad gameplay) Inconsistent spacing between (2) and (3)- .Please fix the spacing for a better gameplay!
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:11:766 (1) - (Design) Probably make this slider resemble to 00:13:641 (3) - ?It looks more beautiful imo.
    2. 00:36:141 (1) - I would remove this spinner if I were you because the vocal is still singing here.A spinner shouldn't appear here.I think some notes or slider may more suitable.
    3. 00:53:016 (1) - (Design) oh..This slider was a bit ugly.The curve of this slider seems unbalance for me.I would make it like this:
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:19:266 (1) - Please remove the finish at the beginning of the slider.It doesn't fit the music, I can't hear a exact accent point from the music.
    2. 00:21:141 (3) - ^Same
    3. 01:21:141 (1) - How about reduce the volume to 5% at the end of the spinner and remove the whistle as well?
[Hard] ALL DONE
[ list][*]Issue/unrankable stuff
(Something bad in gameplay or unrankable staff,you should take a look on it.)
  1. 01:32:391 (1,2,3) - (Bad gameplay) I can see a inconsistent spacing between (1.2.3)- .I'm not sure are you do this deliberately, but I highly suggest to remove that to make a better game flow here.
[*]Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:36:141 (1) - Because the vocal are still singing so I'm not recommend a spinner here.Probably map this part with a soft hitsounds?
  2. 00:46:453 (4) - Some design thing here.I would make this slider parallel with (1)-.It would look much better then now imo. But it is up to you.
  3. 01:04:500 (2,3,4) - A design thing here again.How about place these notes and slider like this, you need to adjust the spacing of 01:05:437 (5,6) - if you change it.
  4. 01:06:141 (1) - Same as 00:46:453-
  5. 01:23:250 (x) - Please remove the break please.There is no point add a break when the last part has heavier HP.
  6. 01:46:453 (5,6,7) - I didn't know why you placed a triplets here.It doesn't fit the music.I suppose something like simple 1/2 is enough.
[*]Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:21:141 (1) - How about change the volume to 5% at the end of the spinner? It sounds much better with the music.
  2. I would like to say.You can use more soft hitsounds in this difficulty.It fits some places in this song.
[/list]

[sewerty5's Insane]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 01:31:453 (5) - (bad gameplay) This 1/4 jump causes a really bad flow during gameplay because tit is not really suitable here.
    2. 01:43:172 (8) - ^Same.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:19:500 (2,3,4) - Probably align these notes?I found that it may looks better if you do this.
    2. 00:32:391 (1,2,3,4) - ^Same.Check the grid snap.It may helps you.
    3. 01:23:250 (x) - Please remove the break please.There is no point add a break when the last part has heavier HP.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:07:312 (6) - How about remove the finish sound here.It doesn't fit with the music because there is no accent point.
    2. 00:07:547 (7) - ^Same.
    3. 00:08:016 (1) - Then you can try a finish sound here.
    4. 00:27:937 (6) - Again remove the finish.
    5. 01:08:016 - 01:24:891 (x) - Please don't do this.Please increase the volume here.It near inaudibility, some bats and mats may not accept this.
    6. 01:21:141 (1) - How about reduce the volume to 5% at the end of the spinner?
[Poke's Taiko]
  1. 00:36:141 (1) - This short spinner doesn't fit the music and plays really awkward here!I highly suggest removing this spinner and use a big don instead of it.
  2. 01:14:812 (6) - How about change it to kat?
  3. 01:54:422 (1) - Would you extand this spinner to 01:54:891 - ?
That's it!
thanks kanpakyin :)
Topic Starter
KokoroStudiox3

Gabex3 wrote:

^ Oh god, I can't edit it...
WHYYY.

Here's the diff ._. : http://puu.sh/qASQ
updated \:D/
Teddiursa_old
Hope it will get Bubbled soon o3o
Topic Starter
KokoroStudiox3

Teddiursa wrote:

Hope it will get Bubbled soon o3o
siiiiiiiiiiiiiiii c:
those
From .:Let those mod those maps:.

[General]
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
Consider "usatei" in your tags, since you have "usa" and "tei" separately.
You may want to properly centre yor reversearrow.png; right now it doesn't sit in the centre of the slider circle, and you can see this during gameplay. BGs are really cute ;3
taiko_bg.png isn't either 1024x768 or 800x600. You should fix that.
AIBat says comboburst.png cannot be larger than 500x767. It is currently 2 pixels too wide.
Kiai Times are inconsistent across all diffs.

[Teddiursa's Easy]
HP2. HP1 is just a giveaway.
00:44:578 (4) - x:286 y:139 for better spacing. Right now you're too close by 0.1x, which is a lot consider you're mapping at 0.9x spacing.

[Normal]
01:38:016 (6) - New combo here.

[Hard]
-

[sewerty5's Insane]
01:08:016 (1) - Starting from here, the spacing doesn't feel very Insane/natural like until 01:14:578 (6). Consider increasing the spacing for the first 6 seconds of this section.

Good luck :3
Teddiursa_old

those wrote:

[Teddiursa's Easy]
HP2. HP1 is just a giveaway.
00:44:578 (4) - x:286 y:139 for better spacing. Right now you're too close by 0.1x, which is a lot consider you're mapping at 0.9x spacing.

Good luck :3
Meow, thnx.
Topic Starter
KokoroStudiox3

those wrote:

From .:Let those mod those maps:.

[General] fixed
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
Consider "usatei" in your tags, since you have "usa" and "tei" separately.
You may want to properly centre yor reversearrow.png; right now it doesn't sit in the centre of the slider circle, and you can see this during gameplay. BGs are really cute ;3
taiko_bg.png isn't either 1024x768 or 800x600. You should fix that.
AIBat says comboburst.png cannot be larger than 500x767. It is currently 2 pixels too wide.
Kiai Times are inconsistent across all diffs.

[Normal] ok
01:38:016 (6) - New combo here.

[Hard]
-

Good luck :3
thanks


Meow, thnx.
thanks updated :)
Teddiursa_old
List of Mods.

  1. vivere
  2. Mushishigami
  3. Wiinter
  4. SakiK
  5. Livean
  6. _HydeSama_
  7. No_Gu
  8. KayeSara
  9. bossandy
  10. kurohana
  11. Kyouka sama
  12. _none
  13. Lucy-Kaede
  14. [Te][Amo]
  15. Kawayi Rika
  16. Asgard
  17. Gabex3
  18. DJNightmare
  19. Barney Stinson
  20. Scorpiour
  21. MMzz
  22. l1106188
  23. Roddie
  24. SkyDevil
  25. phonic
  26. B2IN
  27. -kevincela-
  28. Byakugan249
  29. DarknessAngel
  30. CDFA
  31. Regou
  32. Ayu
  33. Mystica
  34. ertyukjh010
  35. kanpakyin
  36. those
  37. Teddiursa
37mods in total
Awesome o___o . . .
pokedigi

kanpakyin wrote:

[Poke's Taiko]
  1. 00:36:141 (1) - This short spinner doesn't fit the music and plays really awkward here!I highly suggest removing this spinner and use a big don instead of it.
  2. 01:14:812 (6) - How about change it to kat?
  3. 01:54:422 (1) - Would you extand this spinner to 01:54:891 - ?
That's it!
  1. 00:36:141 (1) - I prefer not to put a big don on it, but a short spinner really makes the beatmap strange. I decide to just change the spinner to a slider, because the vocal here is a long syllable.
  2. 01:14:812 (6) - In my opinion, changing it to kat seems not really fits the rhythm.Done
  3. 01:54:422 (1) - Done
Thanks!

Download: IOSYS - Tewi's Mapaku To Endless Wi (eLtigreXXx) [Poke's Taiko].osu
Topic Starter
KokoroStudiox3
updated :)
Kurosanyan
pokedigi y u no finish your map at 02:09:891 - :?
Aurele
kurosanyan y u... hi.
Kurosanyan
By the way you should finish it at 02:09:891 - too Gabex3, it's better for consistency.

Also there's huge parts without any hitsounds except some rare finishes in the insane 00:38:016 - 01:08:016 - and 01:54:891 - 02:09:891 - I don't think it's rankable. You really should add hitsound here.
Also 00:33:328 (5,9) - stack those two notes?

No kudo for this, I'm not really modding.
Aurele
http://puu.sh/tgPm

TE TETETE TE TE TETETE. ~
Topic Starter
KokoroStudiox3
updated :)
riffy
yo~

[General]
not okay

[Easy]
00:15:516 (1,2,3) - make this symmetrical ><
01:00:516 (1,2) - this shape?
01:02:391 (3,4) - ^
01:08:953 (2) - not perfectly symmetrical
01:16:453 (1) - do NOT use this slider for SOFT part ;_; make softer slider :O
01:26:766 (3,4) - this and you can make it better like this
01:28:641 (1,2,3) - MUST be symmetrical
01:36:141 (1,2) - not this sliders ;_; same as above
01:56:297 (3,4,5) - kinda ugly sliders ;_;
02:08:953 (6) - flip horizontally and move to x256 y56

[Normal]
i gess better to rename diffs like Gabex3's Normall and Easy
00:11:766 (1) - not symmetrical
00:13:641 (3) - ^
00:13:641 (3,1) - overlap
00:30:516 (1) - please, make a better shape ;_;
00:34:266 (1,3) - not symmetrical
01:13:172 (2) - x346 y 144
01:30:516 (3) - shape ;_;
01:41:766 (5) - ^

[Hard]
00:19:969 - circle here
00:21:844 - ^
00:38:953 (3) - x258 y246
00:40:828 (6) - new combo ;_;
01:17:391 (4) - make shorter and +1 repeat
01:20:203 (5) - just no! move right (in timeline) and add circle! DON"T use 2 repeats ;-:

[Insane]
00:06:961 (4,5,2) - ugly covered by hitburst ;_;
00:12:937 (7) - 1 repeat+
00:18:797 (10,2) - stack them
00:23:953 (6) - new combo
00:42:703 (4) - ugly slider and it crosses next sliders ;_;

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

so.. Star!
Aurele

-Bakari- wrote:

yo~

[General]
not okay You mad?

[Easy]
00:15:516 (1,2,3) - make this symmetrical ><
01:00:516 (1,2) - this shape?
01:02:391 (3,4) - ^
01:08:953 (2) - not perfectly symmetrical
01:16:453 (1) - do NOT use this slider for SOFT part ;_; make softer slider :O
01:26:766 (3,4) - this and you can make it better like this
01:28:641 (1,2,3) - MUST be symmetrical Why MUST IT BE SYMMETRICAL?!
01:36:141 (1,2) - not this sliders ;_; same as above
01:56:297 (3,4,5) - kinda ugly sliders ;_;
02:08:953 (6) - flip horizontally and move to x256 y56

[Normal]
i guess better to rename diffs like Gabex3's Normall and Easy What you mean ? It's not because the Star level is just 0.01 more than Normal that my diff must be Normal.
Look @ Normal & Easy. Normal is most more harder than Easy !


so.. Star!
http://puu.sh/tH8A

Ohlook : http://puu.sh/tH9d & http://puu.sh/tH9Y
Flask
wow Gabe

Random mod

or request from my mod queue ? :D

General
Kiai Time doesn't same at every diff , please make it same .
Gabex3's Easy

01:16:805 (x) - Useless inherited Point

01:17:039 (x) - ^

Normal

01:13:172 (2) - spacing D:

01:30:047 (2) - ^ (too far from (1) ><)

01:33:797 - ~ 01:39:422 - i think these parts are too hard to Normal ... all are notes ><
well just a suggestion


Hard and Insane are fine ~

GL !
Topic Starter
KokoroStudiox3

ay6859 wrote:

wow Gabe

Random mod

or request from my mod queue ? :D

General
Kiai Time doesn't same at every diff , please make it same . fixed
Gabex3's Easy

01:16:805 (x) - Useless inherited Point

01:17:039 (x) - ^

Normal

01:13:172 (2) - spacing D: done

01:30:047 (2) - ^ (too far from (1) ><) done

01:33:797 - ~ 01:39:422 - i think these parts are too hard to Normal ... all are notes >< hecho
well just a suggestion


Hard and Insane are fine ~

GL !
thanks :)
Flask
so hard by you or pokedigi ?

i think taiko by pokedigi ,so change "hard" to "taiko" in the Creator's Words .
Topic Starter
KokoroStudiox3

ay6859 wrote:

so hard by you or pokedigi ?

i think taiko by pokedigi ,so change "hard" to "taiko" in the Creator's Words .
thanks :)
Aurele

ay6859 wrote:

wow Gabe Yes, I'm mean with my Bakari ♥

Random mod

or request from my mod queue ? :D

Gabex3's Easy

01:16:805 (x) - Useless inherited Point OMFG WAIT. I FORGOT TO PUT A SLIDER HERE. LOOOOOOOL.
01:17:039 (x) - ^
Aurele
Name change = Change the diff name ♥
Topic Starter
KokoroStudiox3

Gabe wrote:

Name change = Change the diff name ♥
done c:
show more
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