Okay, So I guess I'll be the one doing the mods for now, as for the collabers, if there's anything that you're against with what i have done, just tell me, and ill revert it.
gyt wrote:
custom soft-hitclap is a bit loud for me.
[Hard]
01:12:823 (9,1) - plays a bit strange - add circle at 01:13:030 Done
02:11:375 (3,4,5) - random triple for me - I would like to add circle at 02:12:099 and remake this pattern Did something a bit different.
02:50:271 (1,2,3,4,1) - not in stack, please? (hard to read and follow 02:51:306 (2,3,4,5,6,7) jumps after) Done
03:19:444 (2) - too offscreen maybe? I don't really know much about it.See what sasid in easy
03:22:754 (2) - ^
[Normal]
00:32:065 (3,1,2) - not equal spacing The difference is not so big for it to be noticeable imo.
00:36:616 (1,2,3,4) - ^ For the sake of keeping it pretty, i aint changing this. Anyways, the spacing jump is not that big for a normal.
01:03:099 (1,2,3) - ^
01:32:892 (1,2,3,4,5) - ^v
02:25:858 (1) - too offscreen maybe? See what i said in easy
02:30:409 (5) - ^
02:27:513 (2,3,4) - increase spacing? [or reduce at 02:25:030 (3,1,2) and 02:29:168 (4,5,1)] Yhey are fine imo...
[Easy]
00:52:754 (5,1) - hm, maybe 1.2x spacing is a bit much for easy Done
00:53:168 (1,2,3,1,2) - not equal spacing Done
01:57:513 (2,1) - 1.5x spacing isn't nice for novices, maybe Done
02:10:961 (3,1) - something like jump also Done
02:35:789 (1,2,3,1) - not equal spacing Can't see the difference
03:06:823 (2) - too offscreen maybe? [also not very sure about 02:17:168 (2) and 03:25:444 (1)] As long as they are 100% visible inside the gameplay screen, it is fine. Although I do admit that those that semi overlaps the HP bar is kinda ugly, they are fine too.
03:18:409 (6,1) - another jump Done
Not very useful and nazi mod, sorry. I really like SB and map, star!
Blue Dragon wrote:
good luck lol
Easy
00:22:134 (2,3) - With the bright hitcircleoverlay making stacking harder to see, when you're a newbie, it's hard to tell the note comes first. Done
01:18:823 (3) - Adding a Normal Hitsound section here to make normal-hitfinish play is a pretty good idea. I dont see anything so special about it =/
02:09:306 (1) - Whistle? Done
02:39:513 (1,2) - Like 00:22:134, however this doesn't look too hard even for a newbie. Not done.
02:40:341 (2) - Whistle at end? Done
Normal
00:36:203 (4) - clap? Im sure that gonz has his reasons, there are other parts where it should be a clap, but he he uses an whistle instead
Hard
This is just too awesome for my eyes. Thanks ;D
This is... purely awesome. One of the best maps I've ever modded (if not the best) Omg, even better than "Y seras cancion"? .
Buen mapa chicos xD
Armin wrote:
[Easy]
Recalculate Sliders' Lenghts, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts] Done, although its weird, cause i dont remember changing BPM
Nothing of really confusing/unrankable to complain, maybe just the different rhythm that you followed in your collab [Gonzvlo is trying to follow vocal voice, Astom the instrumental one and Kenezz a 1/1 rhythm) and an ugly overlap during a part's change, which is: 00:25:858 (3,1) [could be fixed extremely with a vertical flip of gonzvlo's part] oh plus 02:12:616 (1) - this part seems force, I mean its spacing is forced in order to don't overlap the hitcircle with these hitobjects 02:14:271 (1,2) I did the overlap thing, but failed to understand the forced thing :l
03:30:203 (x) - I expected a circle here, stack it with the last slider' start? They are fine for me.
02:19:237 (1,3) - I'd add a whistle at the start if I were you Done
[Normal]
As above, recalculate slider's lenghts.
01:18:823 (3) - I'd continue to follow the vocal voice here. In other words, I suggest you to remove two repeats and to add a hiticrcle here: 01:19:651 Not done.
[Hard]
02:25:858 (1) - Aaaaaw, this part has different spacing from the previous one. This is not really confusing, but it's quite unexpected and contributes to ruin the flow ;_; I know, but it's not like i can do something about it >_>'
02:50:271 (1,2,3,4,1) - Quite confusing stack. and I'd remove this triplette, it dones't follow nothing of relevant (plus it'd make the pattern easier to understand) Done
02:51:306 (2,3,4,5,6,7) - What is this supposed to be? XD (7)'s spacing ruins the pattern, in my opinion. At least you can add a little jump to (2) in order to make a regular hexagon Hmm they looks okay to me, I don't think that Vicho was planning to make a regular hexagon.
03:30:409 (1) - I expected a soft finish, like 03:29:168 (1) - Already has a finish, but a normal finish, ask gonzvlo
Deserves a star