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ELISA - Wonder Wind

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Topic Starter
Mikkuri

Melophobia wrote:

Hi :3

Normal
01:12:570 (2,1) - spacing ah, I forget to ctrl + J back ><
01:13:859 (1,2) - ^ when ctrl + J at 01:13:859 (1), not need to fixed this spacing :D
02:08:153 (5,1) - ^ fixed
03:56:006 (1) - silence this >_> k

nice overall, but i'd suggest that reduce the volume for sliderticks by 10%
that sounds better imo. ok

Hard
00:31:895 - add note here k
02:59:871 - ^ no~ :3
03:54:349 (4) - i think the beginning of this slider should be normal sound fixed~

Collab
02:20:116 (1) - finish to the beginning k
02:31:895 (5) - ^ k
03:42:202 (1,2) - wait for termerys

nice! >~<
thx for modding ^^
Nymph
Hi Nymph here and request from my queue.

General:
seems nothing, only thing I notice is the letterbox is not opened on the collab diff, although you got a sb in the collab diff, but seems the sb didn't showed up during the breaktime, so I still would suggest to open the letterbox during breaks.


Normal:
Beatmap design/suggestion
03:50:116 (1,2) - these 2 sliders are not in a very beautiful place, maybe try to make them more beautiful?
others are all fine for me.


Collab:
Issue
[TimingPoints]
1895.85389724632,368.098159509202,4,2,1,40,1,0
a little different with other diffs which were offset 1896, not sure if this is okey, but maybe try to fix it.

00:15:331 (1) - new combo bug, add one.
03:21:957 (1) - 2 timing sections at the same place, delete the unused one.

Beatmap design/suggestion
01:18:828 (6,7,8,9,10) - this pattern is pretty hard and sudden....
01:43:490 (4) - maybe try a new combo here, because this slider stacks and slows down too.
03:21:957 (1,2) - I am really not a fun of a slidershape like this, not beautiful imo, maybe try some beautiful slider shapes.

Hitsound
00:13:674 (1) - I think it is better to make the end of this spinner louder, it would be more comfortable imo, and easier to hit the notes after the spinner.
02:07:969 (3) - maybe use the normal clap like what you did before here, that fits pretty well imo.
03:27:846 (3) - maybe try to add some whistles on this kiai too, feel a little boring that comparing with the kiai before here,the last kiai is lack of hitsounds, so.
I think if it was me, I may use more normal hitsounds instead a lot of soft ones, just personal feeling =3=

good luck~ I like this song pretty much=3=
Topic Starter
Mikkuri

Nymph wrote:

Hi Nymph here and request from my queue.

General:
seems nothing, only thing I notice is the letterbox is not opened on the collab diff, although you got a sb in the collab diff, but seems the sb didn't showed up during the breaktime, so I still would suggest to open the letterbox during breaks. fixed~


Normal:
Beatmap design/suggestion
03:50:116 (1,2) - these 2 sliders are not in a very beautiful place, maybe try to make them more beautiful? ok
others are all fine for me. yay! ><


Collab:
Issue
[TimingPoints]
1895.85389724632,368.098159509202,4,2,1,40,1,0
a little different with other diffs which were offset 1896, not sure if this is okey, but maybe try to fix it. fixed :o

00:15:331 (1) - new combo bug, add one. oh, fixed~
03:21:957 (1) - 2 timing sections at the same place, delete the unused one. delete - soft SC1 90%

Beatmap design/suggestion
01:18:828 (6,7,8,9,10) - this pattern is pretty hard and sudden.... fixed~
01:43:490 (4) - maybe try a new combo here, because this slider stacks and slows down too. k
03:21:957 (1,2) - I am really not a fun of a slidershape like this, not beautiful imo, maybe try some beautiful slider shapes. wait for termerys

Hitsound
00:13:674 (1) - I think it is better to make the end of this spinner louder, it would be more comfortable imo, and easier to hit the notes after the spinner. ah, no :3
02:07:969 (3) - maybe use the normal clap like what you did before here, that fits pretty well imo. ok
03:27:846 (3) - maybe try to add some whistles on this kiai too, feel a little boring that comparing with the kiai before here,the last kiai is lack of hitsounds, so. wait for termerys
I think if it was me, I may use more normal hitsounds instead a lot of soft ones, just personal feeling =3=

good luck~ I like this song pretty much=3=
thx for modding :)
termerys
OnosakiHito
Requested Taiko Mod by Mickeyo

Generel:
- you may take of ,,letterbox during breaks"
- Prefered skin: taiko

Hitcircles:
- mikeyo
01:25:822 - ddkkddkkd ?
- kinomi
01:40:546 - D would be nice here
01:40:822 - ^
01:41:098 - ^
^ Do the same with the other three similiar parts
02:21:773 - delete, somehow this dosen't fit good while playing.
02:22:141 - K K
02:27:938 - delete and add K D/ K K at 02:28:030 - Probably fits more because it calls more for a K K as a ddkkd
- mikeyo
02:35:945 - K K D
02:37:417 - K D D
^ same to the similiar parts please
02:56:926 - D ?
02:57:662 - D ?
02:58:399 - D ?
02:58:951 - ddddkkkkd (spinner) up to 03:00:975 -
- kinomi
03:07:417 - K ?
03:11:834 - delete please, dosen't sound so well because of the voice
03:16:251 - I suggest here x0,75. What do you think?
03:21:957 - if you took x0,75 then make it here x1,0 again?
- mikeyo
03:40:914 - K K
- kinomi
03:54:534 - oh this 1/6 is a bit late, move to 54:718 - dddk

That's it. I hope I could help you. Map is well made.
Good luck.~
Topic Starter
Mikkuri

OnosakiHito wrote:

Requested Taiko Mod by Mickeyo

Generel:
- you may take of ,,letterbox during breaks" no, why :?
- Prefered skin: taiko no, why :?

Hitcircles:
- mikeyo
01:25:822 - ddkkddkkd ? ok
02:35:945 - K K D ok
02:37:417 - K D D ok
^ same to the similiar parts please ok
02:56:926 - D ? ok
02:57:662 - D ? ok
02:58:399 - D ? ok
02:58:951 - ddddkkkkd (spinner) up to 03:00:975 - like this?
03:40:914 - K K ok ok xD

That's it. I hope I could help you. Map is well made.
Good luck.~
OnosakiHito
Generel is more like a suggestion. It has no effect on taiko.

02:58:951 - ddddkkkkd (spinner) up to 03:00:975 - like this?
Yeah like this.
KinomiCandy

OnosakiHito wrote:

Requested Taiko Mod by Mickeyo
Hitcircles:

- kinomi
01:40:546 - D would be nice here Okay.
01:40:822 - ^ ^
01:41:098 - ^ ^
^ Do the same with the other three similiar parts ^
02:21:773 - delete, somehow this dosen't fit good while playing. Okay.
02:22:141 - K K Okay.
02:27:938 - delete and add K D/ K K at 02:28:030 - Probably fits more because it calls more for a K K as a ddkkd Meeeeeh.
03:07:417 - K ? Okay.
03:11:834 - delete please, dosen't sound so well because of the voice Okay.
03:16:251 - I suggest here x0,75. What do you think? Ich denke, es ist in Ordnung.
03:21:957 - if you took x0,75 then make it here x1,0 again? \o/
03:54:534 - oh this 1/6 is a bit late, move to 54:718 - dddk Behoben.

That's it. I hope I could help you. Map is well made.
Good luck.~ Danke.
:)

Download: ELISA - Wonder Wind (0OoMickeyoO0) [Taiko Collab].osu
p3n
from my queue o/


[Normal]
02:25:454 (4,1) - that jump seems a bit misplaced in a "beginners" difficulty. It is not really hard but maybe you can come up with a slightly different pattern for 02:24:902 (3,4) to make it at least less than 2,0x spacing (don't change 02:26:006 (1,2) ...they are too awesome to be changed :cry: )

Otherwise flawless


[Hard]
00:38:705 (1) - fix blanket here? http://puu.sh/kwZD
128,144,38705,6,0,B|171:178|167:238|129:273,2,144,0|8|0
00:40:546 (4) - maybe move this to 325/122 without grid-snap to make the shape perfectly symmetrical http://puu.sh/kx0p
325,122,40546,1,8
02:10:362 (4) - maybe move to 19/275 to make this shape perfectly symmetrical http://osu.ppy.sh/ss/264441
19,275,130362,1,10
Well that is the only thing I can do here...find slightly misplaced circles/sliders due to grid snap. This map is really really polished.


[Collab]
Awesome work! Only one(!!) overmapped note in the last part but nothing gamebreaking.

Netsukawa's part:
03:53:153 (3) - slightly overmapped. Maybe delete this and use a small jump pattern for 03:52:877 (2,4,5) - instead


[Taiko Collab]
Had Loctav take a look and he said "seems fine". So yeah...




Why do I have to mod this :o Or better: Why is this not bubbled yet??? If I was a MAT, I would've bubbled it after this mod *hinthint*

...at least have this well deserved
Topic Starter
Mikkuri

p3n wrote:

from my queue o/


[Normal]
02:25:454 (4,1) - that jump seems a bit misplaced in a "beginners" difficulty. It is not really hard but maybe you can come up with a slightly different pattern for 02:24:902 (3,4) to make it at least less than 2,0x spacing (don't change 02:26:006 (1,2) ...they are too awesome to be changed :cry: ) fixed~

Otherwise flawless


[Hard]
00:38:705 (1) - fix blanket here? http://puu.sh/kwZD aww, that's my mistake :o :o fixed~
128,144,38705,6,0,B|171:178|167:238|129:273,2,144,0|8|0
00:40:546 (4) - maybe move this to 325/122 without grid-snap to make the shape perfectly symmetrical http://puu.sh/kx0p ok~
325,122,40546,1,8
02:10:362 (4) - maybe move to 19/275 to make this shape perfectly symmetrical http://osu.ppy.sh/ss/264441 ok~
19,275,130362,1,10
Well that is the only thing I can do here...find slightly misplaced circles/sliders due to grid snap. This map is really really polished.


[Collab]
Awesome work! Only one(!!) overmapped note in the last part but nothing gamebreaking.

Netsukawa's part:
03:53:153 (3) - slightly overmapped. Maybe delete this and use a small jump pattern for 03:52:877 (2,4,5) - instead wait for Netsukawa ;)


[Taiko Collab]
Had Loctav take a look and he said "seems fine". So yeah... So Yeah o.o!




Why do I have to mod this :o Or better: Why is this not bubbled yet??? If I was a MAT, I would've bubbled it after this mod *hinthint* I can't find MAT right now xD

...at least have this well deserved
Leorda
Hello

General
* Inconsistency in Kiai Times http://puu.sh/kCHP


Normal
* AR +1?


Collab
00:34:656 (1,2,3) - Not stacked correctly on head slider in gameplay
03:42:938 (1,2,3,4,5,6,7,8,9,10,1) - Use soft sampleset for this hitsound?


Once you done, forum PM for recheck
Topic Starter
Mikkuri

Leorda wrote:

Hello

General
* Inconsistency in Kiai Times http://puu.sh/kCHP fixed~


Normal
* AR +1? nope, but HP drain +1 is ok


Collab
00:34:656 (1,2,3) - Not stacked correctly on head slider in gameplay move (2) out of stacked
03:42:938 (1,2,3,4,5,6,7,8,9,10,1) - Use soft sampleset for this hitsound? It's soft already, but these notes has clap :3 so not fixed~


Once you done, forum PM for recheck
thank you~
Betsuto
สู้ ๆ คับ พี่มิคกี้เมาส์
รอเล่นอยู่นะ ^^ (ดิฟไทโกะ มันดี = =)
Leorda
G.J.

Bubbled
James2250
All looks good

Ranked~
Akemi_Homura
gratz~! :3
Frostmourne
congratz Mickey !!!

ranked while you are sleeping ? lool
Topic Starter
Mikkuri

Frostmourne wrote:

congratz Mickey !!!

ranked while you are sleeping ? lool
no, dota
Frostmourne
Damn you , Why don't call me lol ?
Dino99
Gratz!!
Ryafuka
congratz :D
star story
สู้ๆนะมิกกี้
รอเล่นอยู่ ><
Asgard
Congratz!
Fumika

star story wrote:

สู้ๆนะมิกกี้
รอเล่นอยู่ ><
มีคนจีนมาอวยด้วยเเหละมิคกี้ lol
Congratz Ooo0OooMickey w
KinomiCandy
this is best map evar.

Congratz Mic. /o/

Frostmourne wrote:

Damn you , Why don't call me lol ?
regenz

Frostmourne wrote:

Damn you , Why don't call me lol ?
หลับๆไปดีแล้ว ดีกว่านอนไม่หลับ

หรือว่านายอยากเจอแบบพวกเราใช่ไหม


แถมหวัดกินอีกต่างหาก หายแล้วแท้ๆเป็นใหม่ซะงั้น :(
AIR315
Congratz~
Yasora
naisu~ :D
Backstep
มาอวย =w=
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