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yoshiki*lisa - Destin Histoire (TV Size)

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Topic Starter
PainSinger

Barney Stinson wrote:

From my queue:
Well, there's nothing worth to be mentioned, sorry!

Have my star.
If you need guest diff you can post on my queue
Thx for checking and for the star :)
Rei Hakurei
request from queue~

[General]

[Easy]
> lol too many sliders, how about turning some of them into some circles ?
> anyway this diff is ok~ ^^

[Normal]
> lol too many sliders, how about turning some of them into some circles ?
00:07:368 (3,4) - change both start and end of the slider into 4 circles
> i see some 1/2 ignore to make sure the player follow the 1/1 flow~ i'll post some of them.. i hope this is become a reference for arranging 1/2 on normal to keep them as normal diff not "H-starred Normal" lol~
00:35:199 (2) - move 1/2 beat late but add a circle on that time.
00:35:922 (3) - remove the slider , add a circle 1/2 after slider start
00:36:645 (4) - move 1/1 beat earlier, also lengthen the slider into 3/1 beat
00:57:970 (1,2,3) - make into like this timeline http://up.ppy.sh/files/temp-13.png
00:55:078 (1,2,3,4) - http://up.ppy.sh/files/temp-14.png

[Hard]
> Drain +1 ?
00:29:777 (2,3,4) - add a circle 1/2 before each slider, at stacked position
01:13:874 (4,5,6) - the backsound plays 1/3 not 1/4
01:18:211 (1) - add a circle 1/2 after slider
01:18:934 (2) - remove this but add a circle 1/2 after slider
01:20:380 (4) - move this 1/2 earlier

nice song~ ^^ sutaru!
Topic Starter
PainSinger

Rei_Fan49 wrote:

request from queue~

[General]

[Easy]
> lol too many sliders, how about turning some of them into some circles ?
> anyway this diff is ok~ ^^

[Normal]
> lol too many sliders, how about turning some of them into some circles ?
00:07:368 (3,4) - change both start and end of the slider into 4 circles
> i see some 1/2 ignore to make sure the player follow the 1/1 flow~ i'll post some of them.. i hope this is become a reference for arranging 1/2 on normal to keep them as normal diff not "H-starred Normal" lol~
00:35:199 (2) - move 1/2 beat late but add a circle on that time.
00:35:922 (3) - remove the slider , add a circle 1/2 after slider start
00:36:645 (4) - move 1/1 beat earlier, also lengthen the slider into 3/1 beat
00:57:970 (1,2,3) - make into like this timeline http://up.ppy.sh/files/temp-13.png
00:55:078 (1,2,3,4) - http://up.ppy.sh/files/temp-14.png

[Hard]
> Drain +1 ?
00:29:777 (2,3,4) - add a circle 1/2 before each slider, at stacked position
01:13:874 (4,5,6) - the backsound plays 1/3 not 1/4
01:18:211 (1) - add a circle 1/2 after slider
01:18:934 (2) - remove this but add a circle 1/2 after slider
01:20:380 (4) - move this 1/2 earlier
Fixed everything
nice song~ ^^ sutaru!
Thx for the mod and star :)
B2IN
[General]

tag too little.. (victorique etc.)
[Easy]

00:13:512 (1) - Delete

00:46:404 (4) - http://puu.sh/k0CH

01:08:452 (2) - http://puu.sh/k0De

[normal]
00:44:958 (2) - end the slider till 00:45:681( delete 00:45:681 (3) )

[Hard]

00:37:187 (7) - add note



good luck 8-) ;) 8-)
Topic Starter
PainSinger

B2IN wrote:

[General]

tag too little.. (victorique etc.) I don't know what else to add :/
[Easy]

00:13:512 (1) - Delete fixed

00:46:404 (4) - http://puu.sh/k0CH no because it's going to be a bit hard for beginners

01:08:452 (2) - http://puu.sh/k0De fixed but a bit differently

[normal]
00:44:958 (2) - end the slider till 00:45:681( delete 00:45:681 (3) ) fixed

[Hard]

00:37:187 (7) - add note fixed



good luck 8-) ;) 8-)
Ty for the mod
merchat7
As requested (guest diff special rule),

[General]

- Try to find a nice custom normal clap, or just use soft-hitsound, the normal-hitclap really doesn't fit with this song
- Increase volume of hitsounds, some parts, only whistle / slider tick is audible, the soft-hitnormal hitsound isn't audible at all and make the hitsound feel rather empty.

[Easy]

00:00:139 (1,2,1,2) - Add a timing point on the slider tick and silent it (5%, but maybe do 10% or higher since 5% is really only for really soft part). Make the hitsound here sound much better to me.
00:10:259 (2,3) - Understand why you put on white ticks, but it sound much better to me on the red to follow the drums, how about two sliders (one begin on 00:10:078 and the other on 00:10:801) http://puu.sh/kcy0? finish at both slider begin and perhaps use timing point to make the finish sound a bit different from each other (one higher volume, one lower volume)?
00:12:428 (slider tick on 4) - Silent this slider tick (5%/10%) as there is nothing in the music here.
00:29:054 (3) - Add a timing point to lower the volume of the finish? Sound a bit loud compare to the other hitsounds here, don't forget to add another timing point to put the volume back to normal.
00:44:958 (2) - Whistle with lowered volume at the begin
00:46:404 (4) - Maybe finish on the repeat? But not so sure about this since the finish in the music is on the red tick so it may sound late compare to the music.
00:40:621 (1,2,3,4) - Hear the drum tick at 00:40:982, 00:41:705, 00:42:428, 00:43:151? I think you should follow this with whistle, so whistle on (2,4) and remove all other whistle.
00:52:548 (2) - Remove whistle from end, sound like whistle spam to me when whistle are placed 1/1 in this song. Sound better to me to keep a space of 2/1 in the timeline for me.
00:55:078 (1,2,4,6) - Silent the slider ticks on these slider, the slider tick make this part sound like you put two whistle in a row, which as mention feel like spam and doesn't sound too good imo.
01:09:536 (3) - Don't think you should have whistle at end, song sound different here and it make me feel like the song is going to continue here, while the song is about to end here.

Slider tick is quite audible in this song, so be sure to make sure they all fit with the song and if they doesn't sound good with your hitsound pattern to lower volume / silent them. But map looks quite good, just don't hesitate to use red tick on easy, can make some part sound really a lot better.

[Normal]

Clap on the 2nd and 4 white tick, on the downbeat or 1st/3rd white tick for this song doesn't sound good. Also has to do with music theory, most song has snare drum on 2nd/4th white tick and clap is suppose to follow those sound. Taken from here, so read for a bit more info if you want viewtopic.php?f=56&t=58959

00:00:139 (1,1,1) - Silent these 3 slider ticks for the same reason as Easy.
00:25:801 (4) - No hitsound on this note, the normal-hitnormal sound fits perfectly with the drum sound in the background.
01:16:765 (3) - Clap on repeat and end to follow drums in background.

Can't mod hitsound on the part you did normal hitsound since the clap was distracting me. Definitely fit those clap to be on 2nd and 4th white ticks / do another hitsound pattern since I notice you have long sliders which will break this pattern and look for a custom clap for normal. Or if not, do soft hitsound for the whole song.

[Hard]

- Definitely +1 od, so low for the hardest diff in the map, and low compare to approach rate.
- Same comment about clap

00:00:139 (1,2) - I think you should stack (2) with end of slider (1), same for all similar pattern, fits nicer with the accent on the piano and you can perhaps even do jump on (3).
00:11:705 (2,4,6) - You can do jump for these 3 hit circles, to be honest feel weird without the jump.
00:32:669 (3) - Remove finish to keep consistency with how you've been doing finish every 4 white ticks.
00:34:114 (3) - ^ clap instead.
00:36:283 (6) - Clap at repeat and end, remove whistle at end. Follow drums.
01:18:211 (1,2,3,4,5,6) - This part is calm so whistle every 4 white ticks instead. Remove from (2,4) or (1,3,6)

Nice clean Hard, but be sure to experiment more with spacing, important if you want to map Insanes.

This map is quite good, you get a star from me, only thing I dislike is the hitsound (some part sound empty, normal-hitclap doesn't fit, weird slider tick sounds), fix those and I'm sure this map is very close to bubble/rank!
Topic Starter
PainSinger

merchat7 wrote:

As requested (guest diff special rule),

[General]

- Try to find a nice custom normal clap, or just use soft-hitsound, the normal-hitclap really doesn't fit with this song
- Increase volume of hitsounds, some parts, only whistle / slider tick is audible, the soft-hitnormal hitsound isn't audible at all and make the hitsound feel rather empty.

[Easy]

00:00:139 (1,2,1,2) - Add a timing point on the slider tick and silent it (5%, but maybe do 10% or higher since 5% is really only for really soft part). Make the hitsound here sound much better to me.
00:10:259 (2,3) - Understand why you put on white ticks, but it sound much better to me on the red to follow the drums, how about two sliders (one begin on 00:10:078 and the other on 00:10:801) http://puu.sh/kcy0? finish at both slider begin and perhaps use timing point to make the finish sound a bit different from each other (one higher volume, one lower volume)?
00:12:428 (slider tick on 4) - Silent this slider tick (5%/10%) as there is nothing in the music here.
00:29:054 (3) - Add a timing point to lower the volume of the finish? Sound a bit loud compare to the other hitsounds here, don't forget to add another timing point to put the volume back to normal.
00:44:958 (2) - Whistle with lowered volume at the begin
00:46:404 (4) - Maybe finish on the repeat? But not so sure about this since the finish in the music is on the red tick so it may sound late compare to the music.
00:40:621 (1,2,3,4) - Hear the drum tick at 00:40:982, 00:41:705, 00:42:428, 00:43:151? I think you should follow this with whistle, so whistle on (2,4) and remove all other whistle.
00:52:548 (2) - Remove whistle from end, sound like whistle spam to me when whistle are placed 1/1 in this song. Sound better to me to keep a space of 2/1 in the timeline for me.
00:55:078 (1,2,4,6) - Silent the slider ticks on these slider, the slider tick make this part sound like you put two whistle in a row, which as mention feel like spam and doesn't sound too good imo.
01:09:536 (3) - Don't think you should have whistle at end, song sound different here and it make me feel like the song is going to continue here, while the song is about to end here.

Slider tick is quite audible in this song, so be sure to make sure they all fit with the song and if they doesn't sound good with your hitsound pattern to lower volume / silent them. But map looks quite good, just don't hesitate to use red tick on easy, can make some part sound really a lot better.

[Normal]

Clap on the 2nd and 4 white tick, on the downbeat or 1st/3rd white tick for this song doesn't sound good. Also has to do with music theory, most song has snare drum on 2nd/4th white tick and clap is suppose to follow those sound. Taken from here, so read for a bit more info if you want viewtopic.php?f=56&t=58959

00:00:139 (1,1,1) - Silent these 3 slider ticks for the same reason as Easy.
00:25:801 (4) - No hitsound on this note, the normal-hitnormal sound fits perfectly with the drum sound in the background.
01:16:765 (3) - Clap on repeat and end to follow drums in background.

Can't mod hitsound on the part you did normal hitsound since the clap was distracting me. Definitely fit those clap to be on 2nd and 4th white ticks / do another hitsound pattern since I notice you have long sliders which will break this pattern and look for a custom clap for normal. Or if not, do soft hitsound for the whole song.

[Hard]

- Definitely +1 od, so low for the hardest diff in the map, and low compare to approach rate.
- Same comment about clap

00:00:139 (1,2) - I think you should stack (2) with end of slider (1), same for all similar pattern, fits nicer with the accent on the piano and you can perhaps even do jump on (3).
00:11:705 (2,4,6) - You can do jump for these 3 hit circles, to be honest feel weird without the jump.
00:32:669 (3) - Remove finish to keep consistency with how you've been doing finish every 4 white ticks.
00:34:114 (3) - ^ clap instead.
00:36:283 (6) - Clap at repeat and end, remove whistle at end. Follow drums.
01:18:211 (1,2,3,4,5,6) - This part is calm so whistle every 4 white ticks instead. Remove from (2,4) or (1,3,6)

Nice clean Hard, but be sure to experiment more with spacing, important if you want to map Insanes.
Took a while but fixed everything also added new N:clap :)
This map is quite good, you get a star from me, only thing I dislike is the hitsound (some part sound empty, normal-hitclap doesn't fit, weird slider tick sounds), fix those and I'm sure this map is very close to bubble/rank!
Thx for the mod and star~ :D
Feel free to ask for another GD if you need one :)
DarknessAngel
request from ★(★(o゚∀`从'∀゚o)★-Gamu-'s Modding Queue ~ :)



Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice


General

  1. add "destiny story victorique kazuya victorica numuto" to tags

Hard

  1. HP - 1,I hope it can be easier because it is a simple diff
  2. 00:11:524 (1,2,3,4,5,6) - I don't like the spacing in this part,change them to this pattern will be better
  3. 00:38:181 (2) - remove this note because it doesn't fit the song at all



Normal

  1. 00:30:138 (2) - add clap
  2. I think you should add more clap in kai time,it is quite empty :O

Easy

  1. AR + 1 will be fine to me

I think the map close to ranked
good job and S.T.A.R ! !

:)
Topic Starter
PainSinger

DarknessAngel wrote:

request from ★(★(o゚∀`从'∀゚o)★-Gamu-'s Modding Queue ~ :)



Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice


General

  1. add "destiny story victorique kazuya victorica numuto" to tags fixed

Hard

  1. HP - 1,I hope it can be easier because it is a simple diff fixed
  2. 00:11:524 (1,2,3,4,5,6) - I don't like the spacing in this part,change them to this pattern will be better ^
  3. 00:38:181 (2) - remove this note because it doesn't fit the song at all ^



Normal

  1. 00:30:138 (2) - add clap fixed
  2. I think you should add more clap in kai time,it is quite empty :O fixed

Easy

  1. AR + 1 will be fine to me fixed

I think the map close to ranked
good job and S.T.A.R ! !

:)
Thx for the mod and star :)
hillaryzx
Okay, here my mod as requested~

General

- nothing

Easy

00:34:838(3) - here my suggestion, try convert the whole slider into like this:



00:46:404(4) - try make it like this?



Normal

00:19:657(3) - replace the finish with clap

Hard

00:39:175(4) - you can put finish here...


oh, a very song indeed :3
now, I'll take my leave...
Hinsvar
Uh...

Hi.

I was supposed to ignore your map back then in my modding queue, but today I decided to give a shot for this.

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Don't know why, but I don't see an asterisk on the artist's name at osu!'s song menu. Strange. Might be just me, though.
>Easy
  1. This one's fine. Forward.
>Normal
  1. 00:31:223 (4) - Remove Finish? It sounds better after I removed it.
>Hard
  1. 00:11:163 (2) - Move one grid down?
  2. 00:11:524 (1,2,3,4,5,6) - Is this short-jumps section intentional? Well, it fits, but I feel weird somehow.
Fine, maybe just that. This should be able to get bubbled shortly.

Good luck on the way 8-)
Topic Starter
PainSinger

hillaryzx wrote:

Okay, here my mod as requested~

General

- nothing

Easy

00:34:838(3) - here my suggestion, try convert the whole slider into like this: fixed



00:46:404(4) - try make it like this? ^



Normal

00:19:657(3) - replace the finish with clap fixed

Hard

00:39:175(4) - you can put finish here... fixed


oh, a very song indeed :3
now, I'll take my leave...

Hinsvar wrote:

Uh...

Hi.

I was supposed to ignore your map back then in my modding queue, but today I decided to give a shot for this.

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Don't know why, but I don't see an asterisk on the artist's name at osu!'s song menu. Strange. Might be just me, though. hmmm weird I see it
>Easy
  1. This one's fine. Forward.
>Normal
  1. 00:31:223 (4) - Remove Finish? It sounds better after I removed it. fixed
>Hard
  1. 00:11:163 (2) - Move one grid down? fixed
  2. 00:11:524 (1,2,3,4,5,6) - Is this short-jumps section intentional? Well, it fits, but I feel weird somehow. yup it's intentional :D
Fine, maybe just that. This should be able to get bubbled shortly.

Good luck on the way 8-)
Thx for the mods you two
@Hinsvar Thx for not ignoring :)
Kawayi Rika
Hi ~ PainSinger ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Change AudioLeadIn:2000(3000 is too long).
  2. Remove Letterbox during breaks,because have video.

[Hard]


  1. 00:05:199 (2,3) - Try move to center.
  2. 00:07:367 (1) - Change a note to here 00:07:548,really much better.
  3. 00:37:187 - Add a note to here,have vocal to here.
  4. 00:41:705 (5) - Remove this note,sound much better.

[Normal]


  1. 00:26:163 - Add finish.
  2. 00:37:729 - ^

[Easy]


  1. 00:48:572 (1) - Change a 1/2 slider,sound much better.

That's all ~

Good luck ~
Topic Starter
PainSinger

Kawayi Rika wrote:

Hi ~ PainSinger ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Change AudioLeadIn:2000(3000 is too long). fixed
  2. Remove Letterbox during breaks,because have video. ^

[Hard]


  1. 00:05:199 (2,3) - Try move to center. fixed
  2. 00:07:367 (1) - Change a note to here 00:07:548,really much better. ^
  3. 00:37:187 - Add a note to here,have vocal to here. ^
  4. 00:41:705 (5) - Remove this note,sound much better. ^

[Normal]


  1. 00:26:163 - Add finish. fixed
  2. 00:37:729 - ^ ^

[Easy]


  1. 00:48:572 (1) - Change a 1/2 slider,sound much better. fixed

That's all ~

Good luck ~
yayz Cirno :D
Thx for the mod :)
Shohei Ohtani
Swaq

Hurd:
01:13:874 (4,5,6) - It sounds kinda empty here. Make moe sounds and stuff~

Normal:
00:11:343 (4) - Add clappu~
00:19:657 (3) - Remove clappu~
00:20:018 (4) - Add clappu~
01:14:235 (1,2) - Sounds awkward ;~;.

Cool stuff going on here.
popner
Hi, PainSinger ~ Mod from Scorpiour's Queue.


[General]

Fine~



[Easy]

01:00:861 (1) - add finish at beginning(if don't, delete other finish in same position - make consistent of finish)
01:06:645 (1) - add finish at beginning



[Normal]

00:01:223 (2) - move it left just like 00:02:669 (2), so that looks smarter.
00:55:078 (1) - add finish at beginning
01:06:645 (1) - add finish at beginning



[Hard]
Change diff name to Insane? or -1AR and remove some jump.
00:13:422 (2) - move 6 grids down
00:14:597 (1,2,3) - this style is different from next part, and confuse me a little. Consider keeping one style during a unchanged section. According to this section: 00:26:163 (1) - 00:37:367 (8), it is a good choice to make 00:14:597 (1,2,3) like this: 00:17:127 (1,2)
00:20:018 (1) - ^
00:20:741 (x) - add a note
00:52:729 (2,3,4,5,6) - adjust their DS
00:55:620 (4,5,6,7) - map slow down here but music did not. So make jumps or fullfill this part? I make jumps and it plays well for me:
00:55:078 (3) - add finish at beginning
01:06:645 (2) - add finish at beginning



GL~
Topic Starter
PainSinger

CDFA wrote:

Swaq

Hurd:
01:13:874 (4,5,6) - It sounds kinda empty here. Make moe sounds and stuff~ fixed

Normal:
00:11:343 (4) - Add clappu~ fixed
00:19:657 (3) - Remove clappu~ ^
00:20:018 (4) - Add clappu~ ^
01:14:235 (1,2) - Sounds awkward ;~;. hmmm dunno how else to fix it

Cool stuff going on here.
Thx for the mod and star

popner wrote:

Hi, PainSinger ~ Mod from Scorpiour's Queue.


[General]

Fine~



[Easy]

01:00:861 (1) - add finish at beginning(if don't, delete other finish in same position - make consistent of finish)
fixed
01:06:645 (1) - add finish at beginning ^



[Normal]

00:01:223 (2) - move it left just like 00:02:669 (2), so that looks smarter. fixed
00:55:078 (1) - add finish at beginning ^
01:06:645 (1) - add finish at beginning ^



[Hard]
Change diff name to Insane? or -1AR and remove some jump. I don't think it's that hard to be called Insane So I just lowered the AR
00:13:422 (2) - move 6 grids down fixed
00:14:597 (1,2,3) - this style is different from next part, and confuse me a little. Consider keeping one style during a unchanged section. According to this section: 00:26:163 (1) - 00:37:367 (8), it is a good choice to make 00:14:597 (1,2,3) like this: 00:17:127 (1,2) it sounds weird when I do it like that imo
00:20:018 (1) - ^ fixed
00:20:741 (x) - add a note ^
00:52:729 (2,3,4,5,6) - adjust their DS ^
00:55:620 (4,5,6,7) - map slow down here but music did not. So make jumps or fullfill this part? I make jumps and it plays well for me: ^
00:55:078 (3) - add finish at beginning ^
01:06:645 (2) - add finish at beginning ^



GL~
Thx for the mod
GiNa
Sorry for delay

[Easy]
00:04:476 (2) – I would suggest you to change this, because it didn’t follow the heavy sound that much. Maybe try this: http://osu.ppy.sh/ss/267474 and add finish to the short slider

[Normal]
00:43:512 (1) – add finish to the beginning of the slider
01:22:187 (1) – this spinner start at a weird point, try this: http://osu.ppy.sh/ss/267477

[Hard]
00:18:753 (4) – maybe this: http://osu.ppy.sh/ss/267478, fits the song much better

Nice map overall
Topic Starter
PainSinger

GiNa wrote:

Sorry for delay np :)

[Easy]
00:04:476 (2) – I would suggest you to change this, because it didn’t follow the heavy sound that much. Maybe try this: http://osu.ppy.sh/ss/267474 and add finish to the short slider fixed

[Normal]
00:43:512 (1) – add finish to the beginning of the slider fixed
01:22:187 (1) – this spinner start at a weird point, try this: http://osu.ppy.sh/ss/267477 ^

[Hard]
00:18:753 (4) – maybe this: http://osu.ppy.sh/ss/267478, fits the song much better fixed

Nice map overall
Thx for the mod
No_Gu
request from my queue

[easy]
00:14:597 (1,3) - a liitle overlap
00:29:054 (3) - whistle instead of finish
00:47:669 (5) - sounds it doesn't follow anything

[normal]
00:10:259 (3) - this sounds better
00:18:572 (2) - move the whistle to 3
00:56:343 (3) - this

[hard]
00:19:657 (7) - noisy
00:22:548 (9) - ^
01:13:873 (4,5,6) - use normal hitsound will be better
Topic Starter
PainSinger

No_Gu wrote:

request from my queue

[easy]
00:14:597 (1,3) - a liitle overlap fixed
00:29:054 (3) - whistle instead of finish ^
00:47:669 (5) - sounds it doesn't follow anything ^

[normal]
00:10:259 (3) - this sounds better fixed
00:18:572 (2) - move the whistle to 3 ^
00:56:343 (3) - this ^

[hard]
00:19:657 (7) - noisy fixed
00:22:548 (9) - ^ ^
01:13:873 (4,5,6) - use normal hitsound will be better ^
Thx for the mod
Aeonnen
Oh, modding.

Easy:
00:13:874 (1,1) - Remove combo for next (1) or remove this (1)
00:48:572 (1) - ^

Normal:
Make circle size bigger by 1
00:05:380 (2) - Place under (1)
00:05:922 (1) - Align with (2)

Hard:
00:07:548 (1,2,3) - Align each other to make a triangle
00:31:042 (6,7) - Align with (4,5)
00:46:946 (4) - Align with (1)

These are all suggestions, of course. Don't listen to them if you don't believe it'll help.
Topic Starter
PainSinger

Aeonnen wrote:

Oh, modding.

Easy:
00:13:874 (1,1) - Remove combo for next (1) or remove this (1) fixed
00:48:572 (1) - ^ ^

Normal:
Make circle size bigger by 1 no I think it's good as it is
00:05:380 (2) - Place under (1) fixed
00:05:922 (1) - Align with (2) no

Hard:
00:07:548 (1,2,3) - Align each other to make a triangle fixed
00:31:042 (6,7) - Align with (4,5) no
00:46:946 (4) - Align with (1) fixed

These are all suggestions, of course. Don't listen to them if you don't believe it'll help.
Thx for the mod
Verdisphena
General
-16 to offset

Hard

00:00:861 (2) - Make the rhythm like this http://puu.sh/looe . Do the same thing in 00:01:584 (1,2,3) - 00:03:030 (1,2,3) -
00:35:741 (4) - Spacing

Normal

00:00:139 (1,1,1,1) - Silenced sliderticks are not rankeable D:
01:03:753 (1,2,3) - Follow this rhythm http://puu.sh/loxv
01:09:175 (1,2,3,4) - Follow this rhythm ._. http://puu.sh/loyu
01:18:211 (1,2,3) - Same as 00:00:139 (1,1,1,1) -

Easy

00:00:139 (1,2,1) - Same as normal, silenced sliderticks are not rankeable. Also new combo in 00:03:030 (1) -
00:11:705 (4) - ^ ;_;
00:23:632 (4) - Move this note to 00:23:813 - . Do the same thing in 00:23:994 (5) -, 00:24:355 -
00:55:078 (1,1,4,6) - unrankeable stuff
00:55:078 (1,1,1,2) - ^
Topic Starter
PainSinger

Verdisphena wrote:

General
-16 to offset

Hard

00:00:861 (2) - Make the rhythm like this http://puu.sh/looe . Do the same thing in 00:01:584 (1,2,3) - 00:03:030 (1,2,3) -
00:35:741 (4) - Spacing

Normal

00:00:139 (1,1,1,1) - Silenced sliderticks are not rankeable D:
01:03:753 (1,2,3) - Follow this rhythm http://puu.sh/loxv
01:09:175 (1,2,3,4) - Follow this rhythm ._. http://puu.sh/loyu
01:18:211 (1,2,3) - Same as 00:00:139 (1,1,1,1) -

Easy

00:00:139 (1,2,1) - Same as normal, silenced sliderticks are not rankeable. Also new combo in 00:03:030 (1) -
00:11:705 (4) - ^ ;_;
00:23:632 (4) - Move this note to 00:23:813 - . Do the same thing in 00:23:994 (5) -, 00:24:355 -
00:55:078 (1,1,4,6) - unrankeable stuff
00:55:078 (1,1,1,2) - ^
Fixed eveything
Thx for the mod
HellDawn
Easy

01:23:978 - remove whistle

Normal

01:10:785 - this slider far previous note
01:23:978 - remove whistle

Hard

01:02:472 - 1 grid left
01:23:978 - remove whistle
Topic Starter
PainSinger

HellDawn wrote:

Easy

01:23:978 - remove whistle fixed

Normal

01:10:785 - this slider far previous note fixed
01:23:978 - remove whistle ^

Hard

01:02:472 - 1 grid left fixed
01:23:978 - remove whistle ^
Thx for the mod
Tony
Hello! You requested a mod in my mod queue (though you broke the most important rule...anyways)

[General]
All looks good~

[Easy]
00:13:858 (5) - you can do same thing like you did here : 00:05:183 (5) -
00:23:797 (4) - I suggest to move this 1/2 earlier and to add a new circle here 00:23:978 -. The current pattern is confusing, and it does not fit as well
00:29:038 (3,4) - I don't know why you added claps here. It fits alot more better those soft whistles that you use in the whole section. Consider changing them.
00:44:942 (2) - remove whistle from the start of the slider. keep the whistle pattern(every 4 white ticks one whistle)
00:46:388 (4) - maybe add one repeat. It sounds kinda empty here 00:48:014 without any note
01:05:183 (5) - remove the finish from the end of the slider. It doesn't fit imo

[Normal]
Reduce HP by 1. It seems a bit too high for a normal
00:44:942 (2) - add whistle at the end of the slider. it fits very well
01:16:568 (3) - the rhythm of this slider doesn't fit imo. Try like this: remove the repeat and start the slider right here: 01:17:291 -

[Hard]
00:11:508 (1,2,3,4,5,6) - reduce the spacing between 1,2 3,4 and 5,6. It's not readable D:
00:20:906 (4) - add whistle. it fits there awesome
00:21:448 (6) - add whistle on repeat. to keep the pattern
00:22:352 (8) - add whistle. it fits there awesome
00:22:532 (9) - remove finish. It doesn't fit imo D:
00:35:363 (3) - maybe whistle instead of finish?
00:47:653 (1) - maybe make a slider out of this spinner and add a note here 00:48:737 - like you did in other diffs

pretty good map for a new mapper. Have a star! Good luck~
Topic Starter
PainSinger

Tony wrote:

Hello! You requested a mod in my mod queue (though you broke the most important rule...anyways) I do have 1 ranked GD :?

[General]
All looks good~

[Easy]
00:13:858 (5) - you can do same thing like you did here : 00:05:183 (5) -
00:23:797 (4) - I suggest to move this 1/2 earlier and to add a new circle here 00:23:978 -. The current pattern is confusing, and it does not fit as well
00:29:038 (3,4) - I don't know why you added claps here. It fits alot more better those soft whistles that you use in the whole section. Consider changing them.
00:44:942 (2) - remove whistle from the start of the slider. keep the whistle pattern(every 4 white ticks one whistle)
00:46:388 (4) - maybe add one repeat. It sounds kinda empty here 00:48:014 without any note
01:05:183 (5) - remove the finish from the end of the slider. It doesn't fit imo

[Normal]
Reduce HP by 1. It seems a bit too high for a normal
00:44:942 (2) - add whistle at the end of the slider. it fits very well
01:16:568 (3) - the rhythm of this slider doesn't fit imo. Try like this: remove the repeat and start the slider right here: 01:17:291 -

[Hard]
00:11:508 (1,2,3,4,5,6) - reduce the spacing between 1,2 3,4 and 5,6. It's not readable D:
00:20:906 (4) - add whistle. it fits there awesome
00:21:448 (6) - add whistle on repeat. to keep the pattern
00:22:352 (8) - add whistle. it fits there awesome
00:22:532 (9) - remove finish. It doesn't fit imo D:
00:35:363 (3) - maybe whistle instead of finish?
00:47:653 (1) - maybe make a slider out of this spinner and add a note here 00:48:737 - like you did in other diffs
Fixed everything
pretty good map for a new mapper. Have a star! Good luck~
Thx for the mod and star~
Revengexsoyah
~Only Suggestions~


[Easy]
00:06:629: sound better with clap (delete whistle)
00:08:074: clap
00:09:520: ^

[Hard]
00:11:508(1,2,3,4,5,6): fix the spacing plz xDD


lol fine map star and good luck BYE :D
Topic Starter
PainSinger

Revengexsoyah wrote:

~Only Suggestions~


[Easy]
00:06:629: sound better with clap (delete whistle) fixed
00:08:074: clap ^
00:09:520: ^ ^

[Hard]
00:11:508(1,2,3,4,5,6): fix the spacing plz xDD fixed


lol fine map star and good luck BYE :D
Thx for the mod~
jossieP
hello <:!!!

[Easy]

  1. what about use the custom soft clap moar constantly?
  2. also I recommend to silence the slider slides and slider ticks of normal soundset, specially the slider tick, sounds a bit annoying
  3. 00:29:038 (3) - hmm I cant get the point of volume change of this slider, can you explain me a bit?
  4. 00:46:388 (4) - whistle on start, and 2 repeats?
  5. 01:15:303 (1) - the spacing is decreasing, well it has a new combo and I think it may be ok
    nothing moar to point here

[Normal]

  1. 00:21:809 (3) - no whistle on end of slider and ↓
  2. 00:22:532 (4) - whistle here, just for follow your pattern
  3. 00:23:255 (1) - whistle on end of slider, same to follow your pattern
  4. 00:40:605 (1) - whistle
  5. 00:42:050 (3) - whistle
  6. 00:46:749 (2) - whistle on end of slider? feels a bit empty

[Hard]

  1. 00:05:183 (2,3) - add clap to increase the effect of song and finishes?
  2. 00:13:315 (1,2) - clap? simmilar as up
  3. 00:16:568 (6) - no whistle on end of slider
  4. 00:18:014 (2) - ↑
  5. 00:18:918 (5) - whistle on start of slider?
  6. 00:24:159 (5) - whistle on end of slider?
  7. 00:46:930 (4) - finish instead whistle on start of slider
  8. 00:55:966 (5,7) - clap
  9. 00:57:592 (2) - clap
  10. 01:00:846 (1) - finish to start of slider

also whistle to the final slider of all diffs sounds nice /o/
that is all take your star
Topic Starter
PainSinger

ikari_kyon wrote:

hello <:!!!

[Easy]

  1. what about use the custom soft clap moar constantly? ok
  2. also I recommend to silence the slider slides and slider ticks of normal soundset, specially the slider tick, sounds a bit annoying I had them silenced at one point but someone said it's unrankable
  3. 00:29:038 (3) - hmm I cant get the point of volume change of this slider, can you explain me a bit? forgot to remove it xD
  4. 00:46:388 (4) - whistle on start, and 2 repeats? ok
  5. 01:15:303 (1) - the spacing is decreasing, well it has a new combo and I think it may be ok
    nothing moar to point here

[Normal]

  1. 00:21:809 (3) - no whistle on end of slider and ↓ fixed
  2. 00:22:532 (4) - whistle here, just for follow your pattern ^
  3. 00:23:255 (1) - whistle on end of slider, same to follow your pattern ^
  4. 00:40:605 (1) - whistle ^
  5. 00:42:050 (3) - whistle ^
  6. 00:46:749 (2) - whistle on end of slider? feels a bit empty ^

[Hard]

  1. 00:05:183 (2,3) - add clap to increase the effect of song and finishes? ok
  2. 00:13:315 (1,2) - clap? simmilar as up ^
  3. 00:16:568 (6) - no whistle on end of slider fixed
  4. 00:18:014 (2) - ↑ ^
  5. 00:18:918 (5) - whistle on start of slider? ^
  6. 00:24:159 (5) - whistle on end of slider? ^
  7. 00:46:930 (4) - finish instead whistle on start of slider ^
  8. 00:55:966 (5,7) - clap ^
  9. 00:57:592 (2) - clap ^
  10. 01:00:846 (1) - finish to start of slider ^

also whistle to the final slider of all diffs sounds nice /o/ ok
that is all take your star
Thx for the mod and star :)
jossieP
are you sure? I listened that silent "hitobjects" was unrankable, but nothing about the slider slides, but now Im confused for the slider ticks @v@
Topic Starter
PainSinger

Verdisphena wrote:

Silenced sliderticks are not rankeable D:
this
jossieP
Ok I have checked da rules and silent the slider slide or slider tick is rankable if it fits to your map, but silent those two sounds together is currently unrankable, you must silent one of those two, just a suggest, change the normal tick by soft tick of default soundset and silent the slider slides of two soundsets, that should be fine
Topic Starter
PainSinger
'kay fixed the ticks
Btw how to silence slider slides?
jossieP
add a 0 byte file on your folder with the name "normal/soft-sliderslide.wav"
> 0 byte file from rules post yes
Topic Starter
PainSinger
Thanks for all of your help :3
jossieP
why kudos D;
Edit: I asked to blue dragon to denied it, is enough with the kudos from the mod post <:
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