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yoshiki*lisa - Destin Histoire (TV Size)

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Topic Starter
PainSinger
This beatmap was submitted using in-game submission on 2012 m. gegužės 25 d. at 17:18:59

Artist: yoshiki*lisa
Title: Destin Histoire (TV Size)
Source: GOSICK
Tags: opening destiny story victorique kazuya victorica numuto
BPM: 166
Filesize: 12571kb
Play Time: 01:21
Difficulties Available:
  1. Easy (1,79 stars, 75 notes)
  2. Hard (4,86 stars, 221 notes)
  3. Normal (3,69 stars, 120 notes)
Download: yoshiki*lisa - Destin Histoire (TV Size)
Download: yoshiki*lisa - Destin Histoire (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Opening of the anime GOSICK
jossieP
timing check ºvº
BPM: 166,000 (current)
Offset: 1585 (+35 on current)
Topic Starter
PainSinger

ikari_kyon wrote:

timing check ºvº
BPM: 166,000 (current)
Offset: 1585 (+35 on current)
Thanks :)
makeamove
Hi!

This mod was not made by me only, my extremely cute Kei helped me a lot <3 thanks my love <3

[General]

Most of the hitsounds were kinda bad placed, we told you the most... 'weird' ones. Okie? :)
BG image has to be 1024x768. Please resize it.
Correct offset is 139. Yours sound ok, but it should be where I tell you because it is where the first note is and where the song starts.
Kiai should start on 00:49:295 and end on 01:12:428.
Oh also, you should find another mp3 with a higher volume D:
Oh, and also , combo colours kinda suck. Use this colours:
[Colours]
Combo1 : 159,255,184
Combo2 : 255,166,210
Combo3 : 255,255,130
Combo3 : 174,134,98

Copy this ^ and paste it on the .osu file of EVERY diff, where it says [colours]. Replace your colours with these ones. If you have any trouble doing this, catch me ingame! or PM.

[Easy]

Lower down normal sample's volume. Use -10%~ With that and using a higher volume mp3, this should sound great.

AR and Drain -1

00:05:922 (1) - Finish on start and remove clap. Clap sounds very baad here.
00:08:813 (3) - ^. And also new combo.
00:10:078 (4,5) - Sliders and notes shouldn't start on red tick on Easy diff. It's confusing for begginers. (Only slider ends should be on red ticks. Think of a new pattern there)
00:11:705 (1,2,3) - Same, here use one slider that starts at 00:11:705- then repeats at 00:12:247- and finishes at 00:12:789.
00:13:512 (1) - New combo
00:25:621 (1) - Never ever do this on easy! D: too hard! Delete this slider.. and add a note on 00:25:440.
00:26:163 (1) - Finish on the start
00:30:862 (4) - Delete this note (remember to fix distance snap after you do this), because it sounds and plays too hard for an easy.
00:31:223 (5) - Remove finish
00:31:946 (1) - Finish instead of clap
00:36:645 (4) - Same, remove this note
00:37:729 (1) - Finish (start)
00:40:621 (3) - ^
00:43:151 (6) - Remove finish and add finish on the next slider (start)
00:46:404 (4) - Finish (start)
00:48:572 (5) - Delete and add a note, with new combo and finish. If you don't delete, add new combo anyway.
00:49:295 (1) - Finish (start)
00:51:825 (4) - New combo
01:06:645 (1,2,3,4,5) - Why repeat the same pattern over and over? Not only here, but the whole map. Try some variation :S
01:12:428 (1,2,3) - Use a slider with repeat instead.

[Normal]


Same as easy, too many similar patterns :(

AR and OD -1

Use -10% volume on normal hitsounds, finishes and claps.

00:04:115 (5,6,7) - Distance between (5) and (6) isn't the same as (6) to (7). Fix it.. with grid lv4
00:04:476 (7) - Use finish in the end instead of soft whistle
00:05:922 (1) - Finish (start) not clap. And also new combo.
00:08:813 (5) - Finish (start).
00:09:898 (6) - Remove clap and add it in the next spinner (start)
00:13:151 (4) - New combo
00:17:488 (5) - ^
00:20:018 (1) - Remove new combo and add new combo on the next slider.
00:23:271 (6) - New combo.
00:25:621 (1) - Replace with a note on the white tick
00:29:054 (5) - New combo.
00:31:584 (1) - Remove new combo and add new combo on the next slider.
00:34:476 (5) - New combo
00:46:042 (4) - New combo
00:49:295 (1) - Finish instead of clap
00:51:825 (4) - New combo
00:57:970 (5) - ^
01:00:862 (1) - Finish not clap
01:03:753 (5) - New combo
01:05:922 (7) - Looks ugly. Move to x264/y24
01:09:175 (4) - New combo
01:17:127 (4) - Sounds ugly. Change it as you want XD
01:19:657 (2) - Clap (start)
01:22:187 (1) - Finish sounds too high for this ending. Use a soft whistle instead.

[Hard]


Same.. normal hitsounds SO high D: decrease the volume by 10% and also don't forget to find a better mp3.. BTW if you need help to find a new offset for the new mp3 catch me ingame or pm me!

00:05:199 (2) - Finish
00:05:922 (1) - ^
00:08:813 (6) - New combo here and remove new combo on the next note.
00:20:199 (1) - This should end on the big white tick. Then, move (2) to 00:20:922.
00:21:464 (4) - Should start here 00:21:645, then delete (5).
00:26:163 (1) - Finish (start)
00:27:428 (4) - New combo
00:27:609 (5) - Finish (start)
00:28:874 (8) - New combo here and remove new combo on the next slider.
00:29:054 (1) - Finish (start)
00:30:500 (3) - Finish, not clap.
00:31:223 (4) - Remove finish (end)
00:31:946 (2) - Finish (start)
00:32:669 (4) - Finish (start) and same for (6)
00:33:211 (5) - New combo.
00:35:380 (3) - Finish
00:35:922 (1) - Random spinner?
00:37:729 (1) - Finish (start) also remove finish from spinner
00:38:994 (4) - Replace with a note where it started. Then add a slider at 00:39:175- until the next white tick.
00:42:428 (9) - Remove finish (end)
00:43:512 (1) - Finish (start)
00:44:777 (4) - New combo
00:44:958 (5) - Finish, not clap
00:46:042 (1) - Finish (end), delete whistle
00:46:584 (2) - Delete this clap if you want
00:46:946 (4) - Whistle on start too
00:47:669 (1) - Should end on the previous white tick
00:49:115 (1) - Make it soft hitsound, and the next note finish.
00:52:006 (10) - Delete finish
00:52:187 (1) - Add finish and remove clap
01:11:886 (1,2) - Sounds weird, try to follow the vocal.
01:22:368 (1) - Change finish to a whistle.
Kei

Snepif wrote:

This mod was not made by me only, my extremely cute Kei helped me a lot <3 thanks my love <3
It's a pleasure to help you, my beloved Sora <3 I'll always do my best to help you in everything.

Good luck with your map, PainSinger :3
Wafu
Here is my mod (request in modding queue).

[-General-]

Offset 139
Background has non-allowed size. You can use only 800x600 or 1024x768.

[-Hard-]

This looks a bit weird. Change approach rate to 8 (+2)
It's very nice map when you set Cirlce Size to 4 (-1). I did SS on it.

I think Normal and Easy are OK.
Topic Starter
PainSinger

Snepif wrote:

Hi!

This mod was not made by me only, my extremely cute Kei helped me a lot <3 thanks my love <3 Don't forget Valentine's day is coming up ^.-
[General]

Most of the hitsounds were kinda bad placed, we told you the most... 'weird' ones. Okie? :)
BG image has to be 1024x768. Please resize it.
Correct offset is 139. Yours sound ok, but it should be where I tell you because it is where the first note is and where the song starts.
Kiai should start on 00:49:295 and end on 01:12:428.
Oh also, you should find another mp3 with a higher volume D:
Oh, and also , combo colours kinda suck. Use this colours:
[Colours]
Combo1 : 159,255,184
Combo2 : 255,166,210
Combo3 : 255,255,130
Combo3 : 174,134,98

Copy this ^ and paste it on the .osu file of EVERY diff, where it says [colours]. Replace your colours with these ones. If you have any trouble doing this, catch me ingame! or PM.

[Easy]

Lower down normal sample's volume. Use -10%~ With that and using a higher volume mp3, this should sound great.

AR and Drain -1

00:05:922 (1) - Finish on start and remove clap. Clap sounds very baad here.
00:08:813 (3) - ^. And also new combo.
00:10:078 (4,5) - Sliders and notes shouldn't start on red tick on Easy diff. It's confusing for begginers. (Only slider ends should be on red ticks. Think of a new pattern there)
00:11:705 (1,2,3) - Same, here use one slider that starts at 00:11:705- then repeats at 00:12:247- and finishes at 00:12:789.
00:13:512 (1) - New combo
00:25:621 (1) - Never ever do this on easy! D: too hard! Delete this slider.. and add a note on 00:25:440.
00:26:163 (1) - Finish on the start
00:30:862 (4) - Delete this note (remember to fix distance snap after you do this), because it sounds and plays too hard for an easy.
00:31:223 (5) - Remove finish
00:31:946 (1) - Finish instead of clap
00:36:645 (4) - Same, remove this note
00:37:729 (1) - Finish (start)
00:40:621 (3) - ^
00:43:151 (6) - Remove finish and add finish on the next slider (start)
00:46:404 (4) - Finish (start)
00:48:572 (5) - Delete and add a note, with new combo and finish. If you don't delete, add new combo anyway.
00:49:295 (1) - Finish (start)
00:51:825 (4) - New combo
01:06:645 (1,2,3,4,5) - Why repeat the same pattern over and over? Not only here, but the whole map. Try some variation :S
01:12:428 (1,2,3) - Use a slider with repeat instead.

[Normal]


Same as easy, too many similar patterns :(

AR and OD -1

Use -10% volume on normal hitsounds, finishes and claps.

00:04:115 (5,6,7) - Distance between (5) and (6) isn't the same as (6) to (7). Fix it.. with grid lv4
00:04:476 (7) - Use finish in the end instead of soft whistle
00:05:922 (1) - Finish (start) not clap. And also new combo.
00:08:813 (5) - Finish (start).
00:09:898 (6) - Remove clap and add it in the next spinner (start)
00:13:151 (4) - New combo
00:17:488 (5) - ^
00:20:018 (1) - Remove new combo and add new combo on the next slider.
00:23:271 (6) - New combo.
00:25:621 (1) - Replace with a note on the white tick
00:29:054 (5) - New combo.
00:31:584 (1) - Remove new combo and add new combo on the next slider.
00:34:476 (5) - New combo
00:46:042 (4) - New combo
00:49:295 (1) - Finish instead of clap
00:51:825 (4) - New combo
00:57:970 (5) - ^
01:00:862 (1) - Finish not clap
01:03:753 (5) - New combo
01:05:922 (7) - Looks ugly. Move to x264/y24
01:09:175 (4) - New combo
01:17:127 (4) - Sounds ugly. Change it as you want XD
01:19:657 (2) - Clap (start)
01:22:187 (1) - Finish sounds too high for this ending. Use a soft whistle instead.

[Hard]


Same.. normal hitsounds SO high D: decrease the volume by 10% and also don't forget to find a better mp3.. BTW if you need help to find a new offset for the new mp3 catch me ingame or pm me!

00:05:199 (2) - Finish
00:05:922 (1) - ^
00:08:813 (6) - New combo here and remove new combo on the next note.
00:20:199 (1) - This should end on the big white tick. Then, move (2) to 00:20:922.
00:21:464 (4) - Should start here 00:21:645, then delete (5).
00:26:163 (1) - Finish (start)
00:27:428 (4) - New combo
00:27:609 (5) - Finish (start)
00:28:874 (8) - New combo here and remove new combo on the next slider.
00:29:054 (1) - Finish (start)
00:30:500 (3) - Finish, not clap.
00:31:223 (4) - Remove finish (end)
00:31:946 (2) - Finish (start)
00:32:669 (4) - Finish (start) and same for (6)
00:33:211 (5) - New combo.
00:35:380 (3) - Finish
00:35:922 (1) - Random spinner?
00:37:729 (1) - Finish (start) also remove finish from spinner
00:38:994 (4) - Replace with a note where it started. Then add a slider at 00:39:175- until the next white tick.
00:42:428 (9) - Remove finish (end)
00:43:512 (1) - Finish (start)
00:44:777 (4) - New combo
00:44:958 (5) - Finish, not clap
00:46:042 (1) - Finish (end), delete whistle
00:46:584 (2) - Delete this clap if you want
00:46:946 (4) - Whistle on start too
00:47:669 (1) - Should end on the previous white tick
00:49:115 (1) - Make it soft hitsound, and the next note finish.
00:52:006 (10) - Delete finish
00:52:187 (1) - Add finish and remove clap
01:11:886 (1,2) - Sounds weird, try to follow the vocal.
01:22:368 (1) - Change finish to a whistle.
Fixed everything
Well I'll try to find another mp3, anyway
Thanks for the mod to the both of you ^.^
Topic Starter
PainSinger

dragonxcz wrote:

Here is my mod (request in modding queue).

[-General-]

Offset 139 fixed
Background has non-allowed size. You can use only 800x600 or 1024x768. fixed

[-Hard-]

This looks a bit weird. Change approach rate to 8 (+2) fixed
It's very nice map when you set Cirlce Size to 4 (-1). I did SS on it. fixed

I think Normal and Easy are OK.
Ty for the mod
Katsuri

Snepif wrote:

Hi!

This mod was not made by me only, my extremely cute Kei helped me a lot <3 thanks my love <3
Kei is cute and awesome modder .///.
Topic Starter
PainSinger

Katsuri wrote:

Kei is cute and awesome modder .///.
Indeed :D
makeamove

Katsuri wrote:

Snepif wrote:

Hi!

This mod was not made by me only, my extremely cute Kei helped me a lot <3 thanks my love <3
Kei is cute and awesome modder .///.
But mine. Only mine. MY Kei....
Topic Starter
PainSinger

Snepif wrote:

But mine. Only mine. MY Kei....
Don't worry noone is trying to take her from u :). Hmmm... although I could be wrong nishishishi :3
Anyway this sure is getting off-topic.
Katsuri

PainSinger wrote:

Snepif wrote:

But mine. Only mine. MY Kei....
Don't worry noone is trying to take her from u :). Hmmm... although I could be wrong nishishishi :3
Anyway this sure is getting off-topic.
I'm trying btw Relax I'm not o3o
regenz
During kiai time delete other clap during kiai time first then add clap only 2nd and 4th of white tick ( big white line is 1st one)
your hitsound is werid and not consistent.
for finish sound it should be MOST at big white tick, the rest you can place if you hear cymbal sound.
If you can't put at 2nd and 4th don't put it to closest note it's sound really bad.
about newcombo stuff some of short some too long. i suggest Newcombo each 8 beats
for Normal and insane Newcombo each big white tick.

mapset is nice for me.

Insane

00:11:524 addnote
00:12:066 ^
00:12:608 ^

** you need to improve hitsound and split Combo that look better.
Not go deep mod of this map sorry.
* if you are new mapper you 're good.
goodluck
Topic Starter
PainSinger

regenz wrote:

During kiai time delete other clap during kiai time first then add clap only 2nd and 4th of white tick ( big white line is 1st one)
your hitsound is werid and not consistent.
for finish sound it should be MOST at big white tick, the rest you can place if you hear cymbal sound.
If you can't put at 2nd and 4th don't put it to closest note it's sound really bad.
about newcombo stuff some of short some too long. i suggest Newcombo each 8 beats
for Normal and insane Newcombo each big white tick.
fixed the kiai part and combos. I'll try fixing finishes when I have more time
mapset is nice for me.

Insane

00:11:524 addnote fixed
00:12:066 ^ ^
00:12:608 ^ ^

** you need to improve hitsound and split Combo that look better.
Not go deep mod of this map sorry.
* if you are new mapper you 're good. Thanks didn't expect to hear that :D
goodluck
Ty for the mod
Flanster
Mod Incoming! Please bare with my sillyness ^^'

[General]


Not bad but it could use better hitsounding.
An Insane would be nice o-o

[Easy]


00:05:922 (1) - why not make it symmetrical to 00:03:030 (1) - ?

I dont like the claps on the difficulty.If it were up to me I would remove them all.
Maybe try using S:C1 with normal-hitnormal claps?

[Normal]


00:13:151 (1) - I dont think this reverse slider fits well, remove it.
00:13:512 (x) - put a circle note here instead
00:13:874 (5) - New Combo
00:38:813 (2) - remove clap
00:39:898 (4) - add clap at the beggining of the slider
00:40:621 (1) - remove clap
00:42:428 (4) - ^
01:18:211 (1,2,3) - ^

[Hard]


Lower the kiai section's volume to 50%, its too loud.
00:08:813 (1) - remove clap
00:11:163 (2) - ^
00:15:862 (3) -
00:21:645 (4) - this slider is offbeat, make it a reverse slider - begin at 00:21:464 and end at 00:21:825
00:22:187 (x) - add a note
00:25:621 (1,2,3) - claps are too LOUD, lower the timing section's volume to 35%
00:24:175 (5) - make it a reverse slider that ends at 00:24:898 (no timing change :3)
01:12:066 (1) - remove the whistle and replace it with a finish
01:12:970 (2) - remove clap and replace it with a finish
01:13:512 (3) - add finish
01:19:657 (3) - remove clap
01:21:103 (6) - ^
01:17:488 (4) - ^
Thats all, good luck!
Topic Starter
PainSinger

Lolicore Flandre wrote:

Mod Incoming! Please bare with my sillyness ^^'

[General]


Not bad but it could use better hitsounding.
An Insane would be nice o-o Insane wouldn't be much different from hard imo so I didn't make it

[Easy]


00:05:922 (1) - why not make it symmetrical to 00:03:030 (1) - ?

I dont like the claps on the difficulty.If it were up to me I would remove them all.
Maybe try using S:C1 with normal-hitnormal claps?

[Normal]


00:13:151 (1) - I dont think this reverse slider fits well, remove it.
00:13:512 (x) - put a circle note here instead
00:13:874 (5) - New Combo
00:38:813 (2) - remove clap
00:39:898 (4) - add clap at the beggining of the slider
00:40:621 (1) - remove clap
00:42:428 (4) - ^
01:18:211 (1,2,3) - ^

[Hard]


Lower the kiai section's volume to 50%, its too loud.
00:08:813 (1) - remove clap
00:11:163 (2) - ^
00:15:862 (3) -
00:21:645 (4) - this slider is offbeat, make it a reverse slider - begin at 00:21:464 and end at 00:21:825
00:22:187 (x) - add a note
00:25:621 (1,2,3) - claps are too LOUD, lower the timing section's volume to 35%
00:24:175 (5) - make it a reverse slider that ends at 00:24:898 (no timing change :3)
01:12:066 (1) - remove the whistle and replace it with a finish
01:12:970 (2) - remove clap and replace it with a finish
01:13:512 (3) - add finish
01:19:657 (3) - remove clap
01:21:103 (6) - ^
01:17:488 (4) - ^
Fixed eveything

Thats all, good luck!
Ty for the mod
Kryptogram
Hi There here is my Mod !! PainSinger :D

General:

- Insconsistency in Kia times

- [Easy] : Kiai #1: Starts on 00:49:295, ends on 01:12:428
- [Hard] : Kiai #1: Starts on 00:49:115, ends on 01:11:886
- [Normal] : Kiai #1: Starts on 00:49:295, ends on 01:12:428

You need fix it

Easy

00:07:368 (2) - Too far from the previous note http://puu.sh/gWpt
01:21:464 (1) - Change finish for whistle sounds better

Normal

00:05:380 (2) - Don't hide this note at the end of the slider i think it could be confusing
00:23:271 (1) - Change whistle for clap at the end
00:24:356 (2) - Remove clap at the begin
00:31:946 (1) - ^
00:33:030 (2) - Add clap
00:33:392 (3) - Remove clap at the begin
00:34:476 (1) - Add clap at the begin
00:35:922 (3) - ^
00:37:729 (1) - Change whistle for clap at the end
00:37:729 (1) - ^

Hard

00:09:898 (4) - Add a Note
00:15:138 (2) - ^
00:36:102 (5) - ^
00:54:988 (2) - Add a Note for make a Stream ??

Good Map i think need more mods but its good 1 Hope it was helpful

Good Luck!
Topic Starter
PainSinger

[Te][Amo] wrote:

Hi There here is my Mod !! PainSinger :D

General:

- Insconsistency in Kia times

- [Easy] : Kiai #1: Starts on 00:49:295, ends on 01:12:428
- [Hard] : Kiai #1: Starts on 00:49:115, ends on 01:11:886
- [Normal] : Kiai #1: Starts on 00:49:295, ends on 01:12:428

You need fix it

Easy

00:07:368 (2) - Too far from the previous note http://puu.sh/gWpt
01:21:464 (1) - Change finish for whistle sounds better

Normal

00:05:380 (2) - Don't hide this note at the end of the slider i think it could be confusing
00:23:271 (1) - Change whistle for clap at the end
00:24:356 (2) - Remove clap at the begin
00:31:946 (1) - ^
00:33:030 (2) - Add clap
00:33:392 (3) - Remove clap at the begin
00:34:476 (1) - Add clap at the begin
00:35:922 (3) - ^
00:37:729 (1) - Change whistle for clap at the end
00:37:729 (1) - ^

Hard

00:09:898 (4) - Add a Note
00:15:138 (2) - ^
00:36:102 (5) - ^
00:54:988 (2) - Add a Note for make a Stream ??
Fixed everything

Good Map i think need more mods but its good 1 Hope it was helpful

Good Luck!
Ty for the mod
YTYuyu
alright let's see what i can find. remember these are only suggestions so feel free to ignore any of them if you don't like it.

General:
CLEAR!

Easy:
00:13:512(1,2) - space these out because i don't think beginners will expect stacked notes.
00:14:596(1) - it'd sound nice if you can add a finish at the beginning.
00:21:102(1,2) - these 2 can be symmetrical. it looks a lot nicer IMO
00:25:440(5) - is there a reason why a clap is here?
00:29:054(3) - move the whistle at the repeat arrow. adding it at the end ruins the whistle pattern.
00:34:837(3) - ^
01:15:319(1) - make this look the same as (1). it looks a lot better during gameplay IMO
01:18:211(1,2) - spacing error because i don't understand what are you trying to follow? 0.8 or 1.0?
01:19:657(2) - same as 00:29:054

Normal:
00:12:347(2,3) - replace this for a slider to make it easier for players.
00:44:596(2) - delete this slider because IMO it doesn't flow properly during gameplay. instead do this instead. it flows a lot nicer and it gives a nice slider to circle pattern for this combo.
01:12:970(2,3) - same as 00:12:347

Hard:
00:38:632(3) - delete this note because it's not following anything.
00:39:717(6) - make this a circle like (1,2)
00:59:958(7) - a NC here because it follows instrumental.
01:00:500(1) - remove the NC if you follow the suggestion above.
01:00:861(3) - make this a NC if you follows the 2 suggestions.

this is the best i can do. GL :D
Topic Starter
PainSinger

Byakugan249 wrote:

alright let's see what i can find. remember these are only suggestions so feel free to ignore any of them if you don't like it.

General:
CLEAR!

Easy:
00:13:512(1,2) - space these out because i don't think beginners will expect stacked notes.
00:14:596(1) - it'd sound nice if you can add a finish at the beginning.
00:21:102(1,2) - these 2 can be symmetrical. it looks a lot nicer IMO
00:25:440(5) - is there a reason why a clap is here?
00:29:054(3) - move the whistle at the repeat arrow. adding it at the end ruins the whistle pattern.
00:34:837(3) - ^
01:15:319(1) - make this look the same as (1). it looks a lot better during gameplay IMO
01:18:211(1,2) - spacing error because i don't understand what are you trying to follow? 0.8 or 1.0?
01:19:657(2) - same as 00:29:054

Normal:
00:12:347(2,3) - replace this for a slider to make it easier for players.
00:44:596(2) - delete this slider because IMO it doesn't flow properly during gameplay. instead do this instead. it flows a lot nicer and it gives a nice slider to circle pattern for this combo.
01:12:970(2,3) - same as 00:12:347

Hard:
00:38:632(3) - delete this note because it's not following anything.
00:39:717(6) - make this a circle like (1,2)
00:59:958(7) - a NC here because it follows instrumental.
01:00:500(1) - remove the NC if you follow the suggestion above.
01:00:861(3) - make this a NC if you follows the 2 suggestions.
Fixed everything

this is the best i can do. GL :D
Thx for the mod :)
Stefan
Modding~~ Uff Uff o3o

[General]
Nothing. Duh~

[Easy]
Nothing.. :O

[Normal]
00:48:572 (4,5) - It would fit more with the Normal Whislte.
00:51:103 (3) - Remove Clap at Start Point. Because it gets off from Rhythm.
00:53:994 (3) - ^
00:54:356 (4) - Set Clap at Start Point.
00:56:886 (3) - Same as 00:51:103.
01:02:669 (3) - ^
01:04:838 (2) - Set Clap at Start Point, remove at End Point.
01:08:452 (3) - Remove Clap at Start Point.

[Hard]
00:22:548 (7) - Move it to x:364, y:248
00:50:380 (5) - Fix this Circle. It should stay at :379.
00:51:103 (1) - At :102.
00:53:091 (4) - At :090.
00:53:633 (1) - At :632.
00:54:356 (3) - At :355.
00:55:621 (4) - At :620.
00:56:344 (6) - At :343.
00:57:609 (2) - At :608.
00:58:874 (5) - At :873.
01:00:139 (2) - At :138.
01:04:838 (6) - At :837.
01:12:970 (2) - I would set a Finish, not Clap.


Your Map is prooow.
Good Luck! You won't need it with this Map. :P
Topic Starter
PainSinger

TheNutritiousGuy wrote:

Modding~~ Uff Uff o3o

[General]
Nothing. Duh~

[Easy]
Nothing.. :O

[Normal]
00:48:572 (4,5) - It would fit more with the Normal Whislte. finish sounds better imo
00:51:103 (3) - Remove Clap at Start Point. Because it gets off from Rhythm. fixed
00:53:994 (3) - ^ ^
00:54:356 (4) - Set Clap at Start Point. ^
00:56:886 (3) - Same as 00:51:103. ^
01:02:669 (3) - ^ ^
01:04:838 (2) - Set Clap at Start Point, remove at End Point. ^
01:08:452 (3) - Remove Clap at Start Point. ^

[Hard]
00:22:548 (7) - Move it to x:364, y:248 fixed
00:50:380 (5) - Fix this Circle. It should stay at :379. ^
00:51:103 (1) - At :102. ^
00:53:091 (4) - At :090. ^
00:53:633 (1) - At :632. ^
00:54:356 (3) - At :355. ^
00:55:621 (4) - At :620. ^
00:56:344 (6) - At :343. ^
00:57:609 (2) - At :608. ^
00:58:874 (5) - At :873. ^
01:00:139 (2) - At :138. ^
01:04:838 (6) - At :837. ^
01:12:970 (2) - I would set a Finish, not Clap. ^


Your Map is prooow.
Good Luck! You won't need it with this Map. :P
Thx for the mod ^^
ryuu
hello ~
from our queue.

[General]

rename thread to yoshiki*lisa - Destin Histoire (TV Size)

[Easy]

00:00:139 (1,1) - move them to the middle
00:01:585 (1) - delete nc
00:04:476 (1) - move it to the middle and delete nc
00:07:367 (2) - may make like this? http://puu.sh/iu6P
00:10:259 (2,3) - like this? http://puu.sh/iu5t
00:19:657 (3) - this? http://puu.sh/iuaw
00:50:741 (3) - like this? http://puu.sh/iu7F
01:19:657 (2) - move whistle to the repeat

[Normal]

00:07:368 (3,4) - a little changed form
00:21:464 (2) - make http://puu.sh/iufa
00:30:139 (2) - ^
01:03:392 (4,1,2,3) - http://puu.sh/iugX
01:21:102 (3) - http://puu.sh/iuhA

[Hard]
00:09:536 (3,4,5) - http://puu.sh/iuj6
00:37:367 (7) - move to the middle
00:57:789 - note?
01:13:874 (4) - 1 repeat
01:14:356 (5) - start at 01:14:232 - and 1 repeat
01:14:838 (6) - start at 01:14:596 - and 4 repeats

thats all ~
good luck :3
Topic Starter
PainSinger

[Ryuu] wrote:

hello ~
from our queue.

[General]

rename thread to yoshiki*lisa - Destin Histoire (TV Size)

[Easy]

00:00:139 (1,1) - move them to the middle
00:01:585 (1) - delete nc
00:04:476 (1) - move it to the middle and delete nc
00:07:367 (2) - may make like this? http://puu.sh/iu6P
00:10:259 (2,3) - like this? http://puu.sh/iu5t
00:19:657 (3) - this? http://puu.sh/iuaw
00:50:741 (3) - like this? http://puu.sh/iu7F
01:19:657 (2) - move whistle to the repeat

[Normal]

00:07:368 (3,4) - a little changed form
00:21:464 (2) - make http://puu.sh/iufa
00:30:139 (2) - ^
01:03:392 (4,1,2,3) - http://puu.sh/iugX
01:21:102 (3) - http://puu.sh/iuhA

[Hard]
00:09:536 (3,4,5) - http://puu.sh/iuj6
00:37:367 (7) - move to the middle
00:57:789 - note?
01:13:874 (4) - 1 repeat
01:14:356 (5) - start at 01:14:232 - and 1 repeat
01:14:838 (6) - start at 01:14:596 - and 4 repeats
Fixed everything

thats all ~
good luck :3
Thx for the mod :3
Beige
I can't find;;... sorry~ but it's good map
Topic Starter
PainSinger

W h i t e wrote:

I can't find;;... sorry~ but it's good map
Ty for checking anyway :)
wmfchris
[Hard]
00:07:548 (1) - very confusing here as you can hear the music's beats are on the white tick trivially, it may mislead players to click the next one faster.
00:10:078 (5) - sounds too loud for me
00:47:669 (1) - I suggest that you can remove finish and let go the chamber sound in the music itself, otherwise you only echo with one of the two accents which sounds odd. Otherwise end spinner eariler and put two notes there.

not much problem with placement, but the clap is kinda a problem there. Maybe you can find some custom claps which is softer to replace the S clap orz

[normal]
00:13:874 (2) - finish here

hmmmm

yeah the most important stuff is you should rethink what's your hitsound logic. For example, in [Hard] the second half, the clap are not put in a really regular manner and sometimes deferred/eariled by 1/2 beats,etc and it really sounds random especially S:clap is very loud in this song. But for the notes placement it's not a bad one.
Topic Starter
PainSinger

wmfchris wrote:

[Hard]
00:07:548 (1) - very confusing here as you can hear the music's beats are on the white tick trivially, it may mislead players to click the next one faster.
00:10:078 (5) - sounds too loud for me
00:47:669 (1) - I suggest that you can remove finish and let go the chamber sound in the music itself, otherwise you only echo with one of the two accents which sounds odd. Otherwise end spinner eariler and put two notes there.

not much problem with placement, but the clap is kinda a problem there. Maybe you can find some custom claps which is softer to replace the S clap orz

[normal]
00:13:874 (2) - finish here

hmmmm

yeah the most important stuff is you should rethink what's your hitsound logic. For example, in [Hard] the second half, the clap are not put in a really regular manner and sometimes deferred/eariled by 1/2 beats,etc and it really sounds random especially S:clap is very loud in this song. But for the notes placement it's not a bad one.
Fixed everything. I also put in new S:clap
Ty for the mod :)
Barney Stinson
From my queue:
Well, there's nothing worth to be mentioned, sorry!

Have my star.
If you need guest diff you can post on my queue
Topic Starter
PainSinger

Barney Stinson wrote:

From my queue:
Well, there's nothing worth to be mentioned, sorry!

Have my star.
If you need guest diff you can post on my queue
Thx for checking and for the star :)
Rei Hakurei
request from queue~

[General]

[Easy]
> lol too many sliders, how about turning some of them into some circles ?
> anyway this diff is ok~ ^^

[Normal]
> lol too many sliders, how about turning some of them into some circles ?
00:07:368 (3,4) - change both start and end of the slider into 4 circles
> i see some 1/2 ignore to make sure the player follow the 1/1 flow~ i'll post some of them.. i hope this is become a reference for arranging 1/2 on normal to keep them as normal diff not "H-starred Normal" lol~
00:35:199 (2) - move 1/2 beat late but add a circle on that time.
00:35:922 (3) - remove the slider , add a circle 1/2 after slider start
00:36:645 (4) - move 1/1 beat earlier, also lengthen the slider into 3/1 beat
00:57:970 (1,2,3) - make into like this timeline http://up.ppy.sh/files/temp-13.png
00:55:078 (1,2,3,4) - http://up.ppy.sh/files/temp-14.png

[Hard]
> Drain +1 ?
00:29:777 (2,3,4) - add a circle 1/2 before each slider, at stacked position
01:13:874 (4,5,6) - the backsound plays 1/3 not 1/4
01:18:211 (1) - add a circle 1/2 after slider
01:18:934 (2) - remove this but add a circle 1/2 after slider
01:20:380 (4) - move this 1/2 earlier

nice song~ ^^ sutaru!
Topic Starter
PainSinger

Rei_Fan49 wrote:

request from queue~

[General]

[Easy]
> lol too many sliders, how about turning some of them into some circles ?
> anyway this diff is ok~ ^^

[Normal]
> lol too many sliders, how about turning some of them into some circles ?
00:07:368 (3,4) - change both start and end of the slider into 4 circles
> i see some 1/2 ignore to make sure the player follow the 1/1 flow~ i'll post some of them.. i hope this is become a reference for arranging 1/2 on normal to keep them as normal diff not "H-starred Normal" lol~
00:35:199 (2) - move 1/2 beat late but add a circle on that time.
00:35:922 (3) - remove the slider , add a circle 1/2 after slider start
00:36:645 (4) - move 1/1 beat earlier, also lengthen the slider into 3/1 beat
00:57:970 (1,2,3) - make into like this timeline http://up.ppy.sh/files/temp-13.png
00:55:078 (1,2,3,4) - http://up.ppy.sh/files/temp-14.png

[Hard]
> Drain +1 ?
00:29:777 (2,3,4) - add a circle 1/2 before each slider, at stacked position
01:13:874 (4,5,6) - the backsound plays 1/3 not 1/4
01:18:211 (1) - add a circle 1/2 after slider
01:18:934 (2) - remove this but add a circle 1/2 after slider
01:20:380 (4) - move this 1/2 earlier
Fixed everything
nice song~ ^^ sutaru!
Thx for the mod and star :)
B2IN
[General]

tag too little.. (victorique etc.)
[Easy]

00:13:512 (1) - Delete

00:46:404 (4) - http://puu.sh/k0CH

01:08:452 (2) - http://puu.sh/k0De

[normal]
00:44:958 (2) - end the slider till 00:45:681( delete 00:45:681 (3) )

[Hard]

00:37:187 (7) - add note



good luck 8-) ;) 8-)
Topic Starter
PainSinger

B2IN wrote:

[General]

tag too little.. (victorique etc.) I don't know what else to add :/
[Easy]

00:13:512 (1) - Delete fixed

00:46:404 (4) - http://puu.sh/k0CH no because it's going to be a bit hard for beginners

01:08:452 (2) - http://puu.sh/k0De fixed but a bit differently

[normal]
00:44:958 (2) - end the slider till 00:45:681( delete 00:45:681 (3) ) fixed

[Hard]

00:37:187 (7) - add note fixed



good luck 8-) ;) 8-)
Ty for the mod
merchat7
As requested (guest diff special rule),

[General]

- Try to find a nice custom normal clap, or just use soft-hitsound, the normal-hitclap really doesn't fit with this song
- Increase volume of hitsounds, some parts, only whistle / slider tick is audible, the soft-hitnormal hitsound isn't audible at all and make the hitsound feel rather empty.

[Easy]

00:00:139 (1,2,1,2) - Add a timing point on the slider tick and silent it (5%, but maybe do 10% or higher since 5% is really only for really soft part). Make the hitsound here sound much better to me.
00:10:259 (2,3) - Understand why you put on white ticks, but it sound much better to me on the red to follow the drums, how about two sliders (one begin on 00:10:078 and the other on 00:10:801) http://puu.sh/kcy0? finish at both slider begin and perhaps use timing point to make the finish sound a bit different from each other (one higher volume, one lower volume)?
00:12:428 (slider tick on 4) - Silent this slider tick (5%/10%) as there is nothing in the music here.
00:29:054 (3) - Add a timing point to lower the volume of the finish? Sound a bit loud compare to the other hitsounds here, don't forget to add another timing point to put the volume back to normal.
00:44:958 (2) - Whistle with lowered volume at the begin
00:46:404 (4) - Maybe finish on the repeat? But not so sure about this since the finish in the music is on the red tick so it may sound late compare to the music.
00:40:621 (1,2,3,4) - Hear the drum tick at 00:40:982, 00:41:705, 00:42:428, 00:43:151? I think you should follow this with whistle, so whistle on (2,4) and remove all other whistle.
00:52:548 (2) - Remove whistle from end, sound like whistle spam to me when whistle are placed 1/1 in this song. Sound better to me to keep a space of 2/1 in the timeline for me.
00:55:078 (1,2,4,6) - Silent the slider ticks on these slider, the slider tick make this part sound like you put two whistle in a row, which as mention feel like spam and doesn't sound too good imo.
01:09:536 (3) - Don't think you should have whistle at end, song sound different here and it make me feel like the song is going to continue here, while the song is about to end here.

Slider tick is quite audible in this song, so be sure to make sure they all fit with the song and if they doesn't sound good with your hitsound pattern to lower volume / silent them. But map looks quite good, just don't hesitate to use red tick on easy, can make some part sound really a lot better.

[Normal]

Clap on the 2nd and 4 white tick, on the downbeat or 1st/3rd white tick for this song doesn't sound good. Also has to do with music theory, most song has snare drum on 2nd/4th white tick and clap is suppose to follow those sound. Taken from here, so read for a bit more info if you want viewtopic.php?f=56&t=58959

00:00:139 (1,1,1) - Silent these 3 slider ticks for the same reason as Easy.
00:25:801 (4) - No hitsound on this note, the normal-hitnormal sound fits perfectly with the drum sound in the background.
01:16:765 (3) - Clap on repeat and end to follow drums in background.

Can't mod hitsound on the part you did normal hitsound since the clap was distracting me. Definitely fit those clap to be on 2nd and 4th white ticks / do another hitsound pattern since I notice you have long sliders which will break this pattern and look for a custom clap for normal. Or if not, do soft hitsound for the whole song.

[Hard]

- Definitely +1 od, so low for the hardest diff in the map, and low compare to approach rate.
- Same comment about clap

00:00:139 (1,2) - I think you should stack (2) with end of slider (1), same for all similar pattern, fits nicer with the accent on the piano and you can perhaps even do jump on (3).
00:11:705 (2,4,6) - You can do jump for these 3 hit circles, to be honest feel weird without the jump.
00:32:669 (3) - Remove finish to keep consistency with how you've been doing finish every 4 white ticks.
00:34:114 (3) - ^ clap instead.
00:36:283 (6) - Clap at repeat and end, remove whistle at end. Follow drums.
01:18:211 (1,2,3,4,5,6) - This part is calm so whistle every 4 white ticks instead. Remove from (2,4) or (1,3,6)

Nice clean Hard, but be sure to experiment more with spacing, important if you want to map Insanes.

This map is quite good, you get a star from me, only thing I dislike is the hitsound (some part sound empty, normal-hitclap doesn't fit, weird slider tick sounds), fix those and I'm sure this map is very close to bubble/rank!
Topic Starter
PainSinger

merchat7 wrote:

As requested (guest diff special rule),

[General]

- Try to find a nice custom normal clap, or just use soft-hitsound, the normal-hitclap really doesn't fit with this song
- Increase volume of hitsounds, some parts, only whistle / slider tick is audible, the soft-hitnormal hitsound isn't audible at all and make the hitsound feel rather empty.

[Easy]

00:00:139 (1,2,1,2) - Add a timing point on the slider tick and silent it (5%, but maybe do 10% or higher since 5% is really only for really soft part). Make the hitsound here sound much better to me.
00:10:259 (2,3) - Understand why you put on white ticks, but it sound much better to me on the red to follow the drums, how about two sliders (one begin on 00:10:078 and the other on 00:10:801) http://puu.sh/kcy0? finish at both slider begin and perhaps use timing point to make the finish sound a bit different from each other (one higher volume, one lower volume)?
00:12:428 (slider tick on 4) - Silent this slider tick (5%/10%) as there is nothing in the music here.
00:29:054 (3) - Add a timing point to lower the volume of the finish? Sound a bit loud compare to the other hitsounds here, don't forget to add another timing point to put the volume back to normal.
00:44:958 (2) - Whistle with lowered volume at the begin
00:46:404 (4) - Maybe finish on the repeat? But not so sure about this since the finish in the music is on the red tick so it may sound late compare to the music.
00:40:621 (1,2,3,4) - Hear the drum tick at 00:40:982, 00:41:705, 00:42:428, 00:43:151? I think you should follow this with whistle, so whistle on (2,4) and remove all other whistle.
00:52:548 (2) - Remove whistle from end, sound like whistle spam to me when whistle are placed 1/1 in this song. Sound better to me to keep a space of 2/1 in the timeline for me.
00:55:078 (1,2,4,6) - Silent the slider ticks on these slider, the slider tick make this part sound like you put two whistle in a row, which as mention feel like spam and doesn't sound too good imo.
01:09:536 (3) - Don't think you should have whistle at end, song sound different here and it make me feel like the song is going to continue here, while the song is about to end here.

Slider tick is quite audible in this song, so be sure to make sure they all fit with the song and if they doesn't sound good with your hitsound pattern to lower volume / silent them. But map looks quite good, just don't hesitate to use red tick on easy, can make some part sound really a lot better.

[Normal]

Clap on the 2nd and 4 white tick, on the downbeat or 1st/3rd white tick for this song doesn't sound good. Also has to do with music theory, most song has snare drum on 2nd/4th white tick and clap is suppose to follow those sound. Taken from here, so read for a bit more info if you want viewtopic.php?f=56&t=58959

00:00:139 (1,1,1) - Silent these 3 slider ticks for the same reason as Easy.
00:25:801 (4) - No hitsound on this note, the normal-hitnormal sound fits perfectly with the drum sound in the background.
01:16:765 (3) - Clap on repeat and end to follow drums in background.

Can't mod hitsound on the part you did normal hitsound since the clap was distracting me. Definitely fit those clap to be on 2nd and 4th white ticks / do another hitsound pattern since I notice you have long sliders which will break this pattern and look for a custom clap for normal. Or if not, do soft hitsound for the whole song.

[Hard]

- Definitely +1 od, so low for the hardest diff in the map, and low compare to approach rate.
- Same comment about clap

00:00:139 (1,2) - I think you should stack (2) with end of slider (1), same for all similar pattern, fits nicer with the accent on the piano and you can perhaps even do jump on (3).
00:11:705 (2,4,6) - You can do jump for these 3 hit circles, to be honest feel weird without the jump.
00:32:669 (3) - Remove finish to keep consistency with how you've been doing finish every 4 white ticks.
00:34:114 (3) - ^ clap instead.
00:36:283 (6) - Clap at repeat and end, remove whistle at end. Follow drums.
01:18:211 (1,2,3,4,5,6) - This part is calm so whistle every 4 white ticks instead. Remove from (2,4) or (1,3,6)

Nice clean Hard, but be sure to experiment more with spacing, important if you want to map Insanes.
Took a while but fixed everything also added new N:clap :)
This map is quite good, you get a star from me, only thing I dislike is the hitsound (some part sound empty, normal-hitclap doesn't fit, weird slider tick sounds), fix those and I'm sure this map is very close to bubble/rank!
Thx for the mod and star~ :D
Feel free to ask for another GD if you need one :)
DarknessAngel
request from ★(★(o゚∀`从'∀゚o)★-Gamu-'s Modding Queue ~ :)



Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice


General

  1. add "destiny story victorique kazuya victorica numuto" to tags

Hard

  1. HP - 1,I hope it can be easier because it is a simple diff
  2. 00:11:524 (1,2,3,4,5,6) - I don't like the spacing in this part,change them to this pattern will be better
  3. 00:38:181 (2) - remove this note because it doesn't fit the song at all



Normal

  1. 00:30:138 (2) - add clap
  2. I think you should add more clap in kai time,it is quite empty :O

Easy

  1. AR + 1 will be fine to me

I think the map close to ranked
good job and S.T.A.R ! !

:)
Topic Starter
PainSinger

DarknessAngel wrote:

request from ★(★(o゚∀`从'∀゚o)★-Gamu-'s Modding Queue ~ :)



Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice


General

  1. add "destiny story victorique kazuya victorica numuto" to tags fixed

Hard

  1. HP - 1,I hope it can be easier because it is a simple diff fixed
  2. 00:11:524 (1,2,3,4,5,6) - I don't like the spacing in this part,change them to this pattern will be better ^
  3. 00:38:181 (2) - remove this note because it doesn't fit the song at all ^



Normal

  1. 00:30:138 (2) - add clap fixed
  2. I think you should add more clap in kai time,it is quite empty :O fixed

Easy

  1. AR + 1 will be fine to me fixed

I think the map close to ranked
good job and S.T.A.R ! !

:)
Thx for the mod and star :)
hillaryzx
Okay, here my mod as requested~

General

- nothing

Easy

00:34:838(3) - here my suggestion, try convert the whole slider into like this:



00:46:404(4) - try make it like this?



Normal

00:19:657(3) - replace the finish with clap

Hard

00:39:175(4) - you can put finish here...


oh, a very song indeed :3
now, I'll take my leave...
Hinsvar
Uh...

Hi.

I was supposed to ignore your map back then in my modding queue, but today I decided to give a shot for this.

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Don't know why, but I don't see an asterisk on the artist's name at osu!'s song menu. Strange. Might be just me, though.
>Easy
  1. This one's fine. Forward.
>Normal
  1. 00:31:223 (4) - Remove Finish? It sounds better after I removed it.
>Hard
  1. 00:11:163 (2) - Move one grid down?
  2. 00:11:524 (1,2,3,4,5,6) - Is this short-jumps section intentional? Well, it fits, but I feel weird somehow.
Fine, maybe just that. This should be able to get bubbled shortly.

Good luck on the way 8-)
Topic Starter
PainSinger

hillaryzx wrote:

Okay, here my mod as requested~

General

- nothing

Easy

00:34:838(3) - here my suggestion, try convert the whole slider into like this: fixed



00:46:404(4) - try make it like this? ^



Normal

00:19:657(3) - replace the finish with clap fixed

Hard

00:39:175(4) - you can put finish here... fixed


oh, a very song indeed :3
now, I'll take my leave...

Hinsvar wrote:

Uh...

Hi.

I was supposed to ignore your map back then in my modding queue, but today I decided to give a shot for this.

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Don't know why, but I don't see an asterisk on the artist's name at osu!'s song menu. Strange. Might be just me, though. hmmm weird I see it
>Easy
  1. This one's fine. Forward.
>Normal
  1. 00:31:223 (4) - Remove Finish? It sounds better after I removed it. fixed
>Hard
  1. 00:11:163 (2) - Move one grid down? fixed
  2. 00:11:524 (1,2,3,4,5,6) - Is this short-jumps section intentional? Well, it fits, but I feel weird somehow. yup it's intentional :D
Fine, maybe just that. This should be able to get bubbled shortly.

Good luck on the way 8-)
Thx for the mods you two
@Hinsvar Thx for not ignoring :)
Kawayi Rika
Hi ~ PainSinger ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Change AudioLeadIn:2000(3000 is too long).
  2. Remove Letterbox during breaks,because have video.

[Hard]


  1. 00:05:199 (2,3) - Try move to center.
  2. 00:07:367 (1) - Change a note to here 00:07:548,really much better.
  3. 00:37:187 - Add a note to here,have vocal to here.
  4. 00:41:705 (5) - Remove this note,sound much better.

[Normal]


  1. 00:26:163 - Add finish.
  2. 00:37:729 - ^

[Easy]


  1. 00:48:572 (1) - Change a 1/2 slider,sound much better.

That's all ~

Good luck ~
Topic Starter
PainSinger

Kawayi Rika wrote:

Hi ~ PainSinger ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Change AudioLeadIn:2000(3000 is too long). fixed
  2. Remove Letterbox during breaks,because have video. ^

[Hard]


  1. 00:05:199 (2,3) - Try move to center. fixed
  2. 00:07:367 (1) - Change a note to here 00:07:548,really much better. ^
  3. 00:37:187 - Add a note to here,have vocal to here. ^
  4. 00:41:705 (5) - Remove this note,sound much better. ^

[Normal]


  1. 00:26:163 - Add finish. fixed
  2. 00:37:729 - ^ ^

[Easy]


  1. 00:48:572 (1) - Change a 1/2 slider,sound much better. fixed

That's all ~

Good luck ~
yayz Cirno :D
Thx for the mod :)
Shohei Ohtani
Swaq

Hurd:
01:13:874 (4,5,6) - It sounds kinda empty here. Make moe sounds and stuff~

Normal:
00:11:343 (4) - Add clappu~
00:19:657 (3) - Remove clappu~
00:20:018 (4) - Add clappu~
01:14:235 (1,2) - Sounds awkward ;~;.

Cool stuff going on here.
popner
Hi, PainSinger ~ Mod from Scorpiour's Queue.


[General]

Fine~



[Easy]

01:00:861 (1) - add finish at beginning(if don't, delete other finish in same position - make consistent of finish)
01:06:645 (1) - add finish at beginning



[Normal]

00:01:223 (2) - move it left just like 00:02:669 (2), so that looks smarter.
00:55:078 (1) - add finish at beginning
01:06:645 (1) - add finish at beginning



[Hard]
Change diff name to Insane? or -1AR and remove some jump.
00:13:422 (2) - move 6 grids down
00:14:597 (1,2,3) - this style is different from next part, and confuse me a little. Consider keeping one style during a unchanged section. According to this section: 00:26:163 (1) - 00:37:367 (8), it is a good choice to make 00:14:597 (1,2,3) like this: 00:17:127 (1,2)
00:20:018 (1) - ^
00:20:741 (x) - add a note
00:52:729 (2,3,4,5,6) - adjust their DS
00:55:620 (4,5,6,7) - map slow down here but music did not. So make jumps or fullfill this part? I make jumps and it plays well for me:
00:55:078 (3) - add finish at beginning
01:06:645 (2) - add finish at beginning



GL~
Topic Starter
PainSinger

CDFA wrote:

Swaq

Hurd:
01:13:874 (4,5,6) - It sounds kinda empty here. Make moe sounds and stuff~ fixed

Normal:
00:11:343 (4) - Add clappu~ fixed
00:19:657 (3) - Remove clappu~ ^
00:20:018 (4) - Add clappu~ ^
01:14:235 (1,2) - Sounds awkward ;~;. hmmm dunno how else to fix it

Cool stuff going on here.
Thx for the mod and star

popner wrote:

Hi, PainSinger ~ Mod from Scorpiour's Queue.


[General]

Fine~



[Easy]

01:00:861 (1) - add finish at beginning(if don't, delete other finish in same position - make consistent of finish)
fixed
01:06:645 (1) - add finish at beginning ^



[Normal]

00:01:223 (2) - move it left just like 00:02:669 (2), so that looks smarter. fixed
00:55:078 (1) - add finish at beginning ^
01:06:645 (1) - add finish at beginning ^



[Hard]
Change diff name to Insane? or -1AR and remove some jump. I don't think it's that hard to be called Insane So I just lowered the AR
00:13:422 (2) - move 6 grids down fixed
00:14:597 (1,2,3) - this style is different from next part, and confuse me a little. Consider keeping one style during a unchanged section. According to this section: 00:26:163 (1) - 00:37:367 (8), it is a good choice to make 00:14:597 (1,2,3) like this: 00:17:127 (1,2) it sounds weird when I do it like that imo
00:20:018 (1) - ^ fixed
00:20:741 (x) - add a note ^
00:52:729 (2,3,4,5,6) - adjust their DS ^
00:55:620 (4,5,6,7) - map slow down here but music did not. So make jumps or fullfill this part? I make jumps and it plays well for me: ^
00:55:078 (3) - add finish at beginning ^
01:06:645 (2) - add finish at beginning ^



GL~
Thx for the mod
GiNa
Sorry for delay

[Easy]
00:04:476 (2) – I would suggest you to change this, because it didn’t follow the heavy sound that much. Maybe try this: http://osu.ppy.sh/ss/267474 and add finish to the short slider

[Normal]
00:43:512 (1) – add finish to the beginning of the slider
01:22:187 (1) – this spinner start at a weird point, try this: http://osu.ppy.sh/ss/267477

[Hard]
00:18:753 (4) – maybe this: http://osu.ppy.sh/ss/267478, fits the song much better

Nice map overall
Topic Starter
PainSinger

GiNa wrote:

Sorry for delay np :)

[Easy]
00:04:476 (2) – I would suggest you to change this, because it didn’t follow the heavy sound that much. Maybe try this: http://osu.ppy.sh/ss/267474 and add finish to the short slider fixed

[Normal]
00:43:512 (1) – add finish to the beginning of the slider fixed
01:22:187 (1) – this spinner start at a weird point, try this: http://osu.ppy.sh/ss/267477 ^

[Hard]
00:18:753 (4) – maybe this: http://osu.ppy.sh/ss/267478, fits the song much better fixed

Nice map overall
Thx for the mod
No_Gu
request from my queue

[easy]
00:14:597 (1,3) - a liitle overlap
00:29:054 (3) - whistle instead of finish
00:47:669 (5) - sounds it doesn't follow anything

[normal]
00:10:259 (3) - this sounds better
00:18:572 (2) - move the whistle to 3
00:56:343 (3) - this

[hard]
00:19:657 (7) - noisy
00:22:548 (9) - ^
01:13:873 (4,5,6) - use normal hitsound will be better
Topic Starter
PainSinger

No_Gu wrote:

request from my queue

[easy]
00:14:597 (1,3) - a liitle overlap fixed
00:29:054 (3) - whistle instead of finish ^
00:47:669 (5) - sounds it doesn't follow anything ^

[normal]
00:10:259 (3) - this sounds better fixed
00:18:572 (2) - move the whistle to 3 ^
00:56:343 (3) - this ^

[hard]
00:19:657 (7) - noisy fixed
00:22:548 (9) - ^ ^
01:13:873 (4,5,6) - use normal hitsound will be better ^
Thx for the mod
Aeonnen
Oh, modding.

Easy:
00:13:874 (1,1) - Remove combo for next (1) or remove this (1)
00:48:572 (1) - ^

Normal:
Make circle size bigger by 1
00:05:380 (2) - Place under (1)
00:05:922 (1) - Align with (2)

Hard:
00:07:548 (1,2,3) - Align each other to make a triangle
00:31:042 (6,7) - Align with (4,5)
00:46:946 (4) - Align with (1)

These are all suggestions, of course. Don't listen to them if you don't believe it'll help.
Topic Starter
PainSinger

Aeonnen wrote:

Oh, modding.

Easy:
00:13:874 (1,1) - Remove combo for next (1) or remove this (1) fixed
00:48:572 (1) - ^ ^

Normal:
Make circle size bigger by 1 no I think it's good as it is
00:05:380 (2) - Place under (1) fixed
00:05:922 (1) - Align with (2) no

Hard:
00:07:548 (1,2,3) - Align each other to make a triangle fixed
00:31:042 (6,7) - Align with (4,5) no
00:46:946 (4) - Align with (1) fixed

These are all suggestions, of course. Don't listen to them if you don't believe it'll help.
Thx for the mod
Verdisphena
General
-16 to offset

Hard

00:00:861 (2) - Make the rhythm like this http://puu.sh/looe . Do the same thing in 00:01:584 (1,2,3) - 00:03:030 (1,2,3) -
00:35:741 (4) - Spacing

Normal

00:00:139 (1,1,1,1) - Silenced sliderticks are not rankeable D:
01:03:753 (1,2,3) - Follow this rhythm http://puu.sh/loxv
01:09:175 (1,2,3,4) - Follow this rhythm ._. http://puu.sh/loyu
01:18:211 (1,2,3) - Same as 00:00:139 (1,1,1,1) -

Easy

00:00:139 (1,2,1) - Same as normal, silenced sliderticks are not rankeable. Also new combo in 00:03:030 (1) -
00:11:705 (4) - ^ ;_;
00:23:632 (4) - Move this note to 00:23:813 - . Do the same thing in 00:23:994 (5) -, 00:24:355 -
00:55:078 (1,1,4,6) - unrankeable stuff
00:55:078 (1,1,1,2) - ^
Topic Starter
PainSinger

Verdisphena wrote:

General
-16 to offset

Hard

00:00:861 (2) - Make the rhythm like this http://puu.sh/looe . Do the same thing in 00:01:584 (1,2,3) - 00:03:030 (1,2,3) -
00:35:741 (4) - Spacing

Normal

00:00:139 (1,1,1,1) - Silenced sliderticks are not rankeable D:
01:03:753 (1,2,3) - Follow this rhythm http://puu.sh/loxv
01:09:175 (1,2,3,4) - Follow this rhythm ._. http://puu.sh/loyu
01:18:211 (1,2,3) - Same as 00:00:139 (1,1,1,1) -

Easy

00:00:139 (1,2,1) - Same as normal, silenced sliderticks are not rankeable. Also new combo in 00:03:030 (1) -
00:11:705 (4) - ^ ;_;
00:23:632 (4) - Move this note to 00:23:813 - . Do the same thing in 00:23:994 (5) -, 00:24:355 -
00:55:078 (1,1,4,6) - unrankeable stuff
00:55:078 (1,1,1,2) - ^
Fixed eveything
Thx for the mod
HellDawn
Easy

01:23:978 - remove whistle

Normal

01:10:785 - this slider far previous note
01:23:978 - remove whistle

Hard

01:02:472 - 1 grid left
01:23:978 - remove whistle
Topic Starter
PainSinger

HellDawn wrote:

Easy

01:23:978 - remove whistle fixed

Normal

01:10:785 - this slider far previous note fixed
01:23:978 - remove whistle ^

Hard

01:02:472 - 1 grid left fixed
01:23:978 - remove whistle ^
Thx for the mod
Tony
Hello! You requested a mod in my mod queue (though you broke the most important rule...anyways)

[General]
All looks good~

[Easy]
00:13:858 (5) - you can do same thing like you did here : 00:05:183 (5) -
00:23:797 (4) - I suggest to move this 1/2 earlier and to add a new circle here 00:23:978 -. The current pattern is confusing, and it does not fit as well
00:29:038 (3,4) - I don't know why you added claps here. It fits alot more better those soft whistles that you use in the whole section. Consider changing them.
00:44:942 (2) - remove whistle from the start of the slider. keep the whistle pattern(every 4 white ticks one whistle)
00:46:388 (4) - maybe add one repeat. It sounds kinda empty here 00:48:014 without any note
01:05:183 (5) - remove the finish from the end of the slider. It doesn't fit imo

[Normal]
Reduce HP by 1. It seems a bit too high for a normal
00:44:942 (2) - add whistle at the end of the slider. it fits very well
01:16:568 (3) - the rhythm of this slider doesn't fit imo. Try like this: remove the repeat and start the slider right here: 01:17:291 -

[Hard]
00:11:508 (1,2,3,4,5,6) - reduce the spacing between 1,2 3,4 and 5,6. It's not readable D:
00:20:906 (4) - add whistle. it fits there awesome
00:21:448 (6) - add whistle on repeat. to keep the pattern
00:22:352 (8) - add whistle. it fits there awesome
00:22:532 (9) - remove finish. It doesn't fit imo D:
00:35:363 (3) - maybe whistle instead of finish?
00:47:653 (1) - maybe make a slider out of this spinner and add a note here 00:48:737 - like you did in other diffs

pretty good map for a new mapper. Have a star! Good luck~
Topic Starter
PainSinger

Tony wrote:

Hello! You requested a mod in my mod queue (though you broke the most important rule...anyways) I do have 1 ranked GD :?

[General]
All looks good~

[Easy]
00:13:858 (5) - you can do same thing like you did here : 00:05:183 (5) -
00:23:797 (4) - I suggest to move this 1/2 earlier and to add a new circle here 00:23:978 -. The current pattern is confusing, and it does not fit as well
00:29:038 (3,4) - I don't know why you added claps here. It fits alot more better those soft whistles that you use in the whole section. Consider changing them.
00:44:942 (2) - remove whistle from the start of the slider. keep the whistle pattern(every 4 white ticks one whistle)
00:46:388 (4) - maybe add one repeat. It sounds kinda empty here 00:48:014 without any note
01:05:183 (5) - remove the finish from the end of the slider. It doesn't fit imo

[Normal]
Reduce HP by 1. It seems a bit too high for a normal
00:44:942 (2) - add whistle at the end of the slider. it fits very well
01:16:568 (3) - the rhythm of this slider doesn't fit imo. Try like this: remove the repeat and start the slider right here: 01:17:291 -

[Hard]
00:11:508 (1,2,3,4,5,6) - reduce the spacing between 1,2 3,4 and 5,6. It's not readable D:
00:20:906 (4) - add whistle. it fits there awesome
00:21:448 (6) - add whistle on repeat. to keep the pattern
00:22:352 (8) - add whistle. it fits there awesome
00:22:532 (9) - remove finish. It doesn't fit imo D:
00:35:363 (3) - maybe whistle instead of finish?
00:47:653 (1) - maybe make a slider out of this spinner and add a note here 00:48:737 - like you did in other diffs
Fixed everything
pretty good map for a new mapper. Have a star! Good luck~
Thx for the mod and star~
Revengexsoyah
~Only Suggestions~


[Easy]
00:06:629: sound better with clap (delete whistle)
00:08:074: clap
00:09:520: ^

[Hard]
00:11:508(1,2,3,4,5,6): fix the spacing plz xDD


lol fine map star and good luck BYE :D
Topic Starter
PainSinger

Revengexsoyah wrote:

~Only Suggestions~


[Easy]
00:06:629: sound better with clap (delete whistle) fixed
00:08:074: clap ^
00:09:520: ^ ^

[Hard]
00:11:508(1,2,3,4,5,6): fix the spacing plz xDD fixed


lol fine map star and good luck BYE :D
Thx for the mod~
jossieP
hello <:!!!

[Easy]

  1. what about use the custom soft clap moar constantly?
  2. also I recommend to silence the slider slides and slider ticks of normal soundset, specially the slider tick, sounds a bit annoying
  3. 00:29:038 (3) - hmm I cant get the point of volume change of this slider, can you explain me a bit?
  4. 00:46:388 (4) - whistle on start, and 2 repeats?
  5. 01:15:303 (1) - the spacing is decreasing, well it has a new combo and I think it may be ok
    nothing moar to point here

[Normal]

  1. 00:21:809 (3) - no whistle on end of slider and ↓
  2. 00:22:532 (4) - whistle here, just for follow your pattern
  3. 00:23:255 (1) - whistle on end of slider, same to follow your pattern
  4. 00:40:605 (1) - whistle
  5. 00:42:050 (3) - whistle
  6. 00:46:749 (2) - whistle on end of slider? feels a bit empty

[Hard]

  1. 00:05:183 (2,3) - add clap to increase the effect of song and finishes?
  2. 00:13:315 (1,2) - clap? simmilar as up
  3. 00:16:568 (6) - no whistle on end of slider
  4. 00:18:014 (2) - ↑
  5. 00:18:918 (5) - whistle on start of slider?
  6. 00:24:159 (5) - whistle on end of slider?
  7. 00:46:930 (4) - finish instead whistle on start of slider
  8. 00:55:966 (5,7) - clap
  9. 00:57:592 (2) - clap
  10. 01:00:846 (1) - finish to start of slider

also whistle to the final slider of all diffs sounds nice /o/
that is all take your star
Topic Starter
PainSinger

ikari_kyon wrote:

hello <:!!!

[Easy]

  1. what about use the custom soft clap moar constantly? ok
  2. also I recommend to silence the slider slides and slider ticks of normal soundset, specially the slider tick, sounds a bit annoying I had them silenced at one point but someone said it's unrankable
  3. 00:29:038 (3) - hmm I cant get the point of volume change of this slider, can you explain me a bit? forgot to remove it xD
  4. 00:46:388 (4) - whistle on start, and 2 repeats? ok
  5. 01:15:303 (1) - the spacing is decreasing, well it has a new combo and I think it may be ok
    nothing moar to point here

[Normal]

  1. 00:21:809 (3) - no whistle on end of slider and ↓ fixed
  2. 00:22:532 (4) - whistle here, just for follow your pattern ^
  3. 00:23:255 (1) - whistle on end of slider, same to follow your pattern ^
  4. 00:40:605 (1) - whistle ^
  5. 00:42:050 (3) - whistle ^
  6. 00:46:749 (2) - whistle on end of slider? feels a bit empty ^

[Hard]

  1. 00:05:183 (2,3) - add clap to increase the effect of song and finishes? ok
  2. 00:13:315 (1,2) - clap? simmilar as up ^
  3. 00:16:568 (6) - no whistle on end of slider fixed
  4. 00:18:014 (2) - ↑ ^
  5. 00:18:918 (5) - whistle on start of slider? ^
  6. 00:24:159 (5) - whistle on end of slider? ^
  7. 00:46:930 (4) - finish instead whistle on start of slider ^
  8. 00:55:966 (5,7) - clap ^
  9. 00:57:592 (2) - clap ^
  10. 01:00:846 (1) - finish to start of slider ^

also whistle to the final slider of all diffs sounds nice /o/ ok
that is all take your star
Thx for the mod and star :)
jossieP
are you sure? I listened that silent "hitobjects" was unrankable, but nothing about the slider slides, but now Im confused for the slider ticks @v@
Topic Starter
PainSinger

Verdisphena wrote:

Silenced sliderticks are not rankeable D:
this
jossieP
Ok I have checked da rules and silent the slider slide or slider tick is rankable if it fits to your map, but silent those two sounds together is currently unrankable, you must silent one of those two, just a suggest, change the normal tick by soft tick of default soundset and silent the slider slides of two soundsets, that should be fine
Topic Starter
PainSinger
'kay fixed the ticks
Btw how to silence slider slides?
jossieP
add a 0 byte file on your folder with the name "normal/soft-sliderslide.wav"
> 0 byte file from rules post yes
Topic Starter
PainSinger
Thanks for all of your help :3
jossieP
why kudos D;
Edit: I asked to blue dragon to denied it, is enough with the kudos from the mod post <:
Topic Starter
PainSinger
Well okay
Leorda
Hi there

[General]
* Heh? Did you silence the sliderslide and slidertick for normal hitsound? If yes, that's unrankable, remove one of them. Removing normal-sliderslide or normal-slidertick are rankable


[Easy]
00:03:014 (3) - New combo for new stanza?
00:11:689 (4) - ^
00:18:195 (1) - Remove new combo for your combo pattern?
00:46:388 (4) - Remove 1 repeating slider. I think end slider snap in red ticks are not fit....


[Normal]
* AR +1?


[Hard]
00:25:062 (6) - Why finish?
00:34:460 - Add note for following instruments?


Once you finish, forum PM me for recheck
Topic Starter
PainSinger

Leorda wrote:

Hi there

[General]
* Heh? Did you silence the sliderslide and slidertick for normal hitsound? If yes, that's unrankable, remove one of them. Removing normal-sliderslide or normal-slidertick are rankable Well I only made the normal-slidertick sound like soft-slidertick but if it seems like it's silenced I can remove it.


[Easy]
00:03:014 (3) - New combo for new stanza? fixed
00:11:689 (4) - ^ ^
00:18:195 (1) - Remove new combo for your combo pattern? ^
00:46:388 (4) - Remove 1 repeating slider. I think end slider snap in red ticks are not fit.... ^


[Normal]
* AR +1? ok


[Hard]
00:25:062 (6) - Why finish? removed it
00:34:460 - Add note for following instruments? fixed


Once you finish, forum PM me for recheck
Thx for the mod :)
Leorda
Sorry for delay....

Bubbled
merchat7
Good luck on getting your first beatmap rank!
Topic Starter
PainSinger
Thanks to the both of you :)
Suzully
[All diffs]
  1. 00:26:147 (T) - Please turn the volume up to 55%. Current one is too low, it makes kinda badplay.
  2. 01:18:195 (1) - Add finish to the top.
[Hard]
  1. 00:37:171 (8) - Add clap to follow the drum.
  2. 00:39:882 (6) - ^ to the top.
  3. 01:16:930 (1,2,3,4,5) - Add clap to (1,2,4,5) to follow the bass. And remove finish from (5), it doesn't fit the music so much.
Call me back after fix. I'll rank.
Topic Starter
PainSinger

Suzully wrote:

[All diffs]
  1. 00:26:147 (T) - Please turn the volume up to 55%. Current one is too low, it makes kinda badplay. fixed
  2. 01:18:195 (1) - Add finish to the top. ^
[Hard]
  1. 00:37:171 (8) - Add clap to follow the drum. fixed
  2. 00:39:882 (6) - ^ to the top. ^
  3. 01:16:930 (1,2,3,4,5) - Add clap to (1,2,4,5) to follow the bass. And remove finish from (5), it doesn't fit the music so much. ^
Call me back after fix. I'll rank.
Suzully
Ranked!

Congratulation on your first ranked beatmap!
Topic Starter
PainSinger
Thanks Suzully :)
Fumika
Gratz ~ first map
Meowcenaries
congratulations on ranked!
AIR315
Congratz~
Maxer00
-v-' wow...
Sveikinu~
gurwls7873
[/color][/color][/color][/color]
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