Don't worry noone is trying to take her from u . Hmmm... although I could be wrong nishishishi :3Snepif wrote:
But mine. Only mine. MY Kei....
Anyway this sure is getting off-topic.
Don't worry noone is trying to take her from u . Hmmm... although I could be wrong nishishishi :3Snepif wrote:
But mine. Only mine. MY Kei....
PainSinger wrote:
Don't worry noone is trying to take her from u . Hmmm... although I could be wrong nishishishi :3Snepif wrote:
But mine. Only mine. MY Kei....
Anyway this sure is getting off-topic.
Ty for the modregenz wrote:
During kiai time delete other clap during kiai time first then add clap only 2nd and 4th of white tick ( big white line is 1st one)
your hitsound is werid and not consistent.
for finish sound it should be MOST at big white tick, the rest you can place if you hear cymbal sound.
If you can't put at 2nd and 4th don't put it to closest note it's sound really bad.
about newcombo stuff some of short some too long. i suggest Newcombo each 8 beats
for Normal and insane Newcombo each big white tick.
fixed the kiai part and combos. I'll try fixing finishes when I have more time
mapset is nice for me.
Insane
00:11:524 addnote fixed
00:12:066 ^ ^
00:12:608 ^ ^
** you need to improve hitsound and split Combo that look better.
Not go deep mod of this map sorry.
* if you are new mapper you 're good. Thanks didn't expect to hear that
goodluck
Ty for the modLolicore Flandre wrote:
Mod Incoming! Please bare with my sillyness ^^'[General]
Not bad but it could use better hitsounding.
An Insane would be nice o-o Insane wouldn't be much different from hard imo so I didn't make it[Easy]
00:05:922 (1) - why not make it symmetrical to 00:03:030 (1) - ?
I dont like the claps on the difficulty.If it were up to me I would remove them all.
Maybe try using S:C1 with normal-hitnormal claps?[Normal]
00:13:151 (1) - I dont think this reverse slider fits well, remove it.
00:13:512 (x) - put a circle note here instead
00:13:874 (5) - New Combo
00:38:813 (2) - remove clap
00:39:898 (4) - add clap at the beggining of the slider
00:40:621 (1) - remove clap
00:42:428 (4) - ^
01:18:211 (1,2,3) - ^Fixed eveything[Hard]
Lower the kiai section's volume to 50%, its too loud.
00:08:813 (1) - remove clap
00:11:163 (2) - ^
00:15:862 (3) -
00:21:645 (4) - this slider is offbeat, make it a reverse slider - begin at 00:21:464 and end at 00:21:825
00:22:187 (x) - add a note
00:25:621 (1,2,3) - claps are too LOUD, lower the timing section's volume to 35%
00:24:175 (5) - make it a reverse slider that ends at 00:24:898 (no timing change :3)
01:12:066 (1) - remove the whistle and replace it with a finish
01:12:970 (2) - remove clap and replace it with a finish
01:13:512 (3) - add finish
01:19:657 (3) - remove clap
01:21:103 (6) - ^
01:17:488 (4) - ^
Thats all, good luck!
Ty for the mod[Te][Amo] wrote:
Hi There here is my Mod !! PainSinger
General:
- Insconsistency in Kia times
- [Easy] : Kiai #1: Starts on 00:49:295, ends on 01:12:428
- [Hard] : Kiai #1: Starts on 00:49:115, ends on 01:11:886
- [Normal] : Kiai #1: Starts on 00:49:295, ends on 01:12:428
You need fix it
Easy
00:07:368 (2) - Too far from the previous note http://puu.sh/gWpt
01:21:464 (1) - Change finish for whistle sounds better
Normal
00:05:380 (2) - Don't hide this note at the end of the slider i think it could be confusing
00:23:271 (1) - Change whistle for clap at the end
00:24:356 (2) - Remove clap at the begin
00:31:946 (1) - ^
00:33:030 (2) - Add clap
00:33:392 (3) - Remove clap at the begin
00:34:476 (1) - Add clap at the begin
00:35:922 (3) - ^
00:37:729 (1) - Change whistle for clap at the end
00:37:729 (1) - ^
Hard
00:09:898 (4) - Add a Note
00:15:138 (2) - ^
00:36:102 (5) - ^
00:54:988 (2) - Add a Note for make a Stream ??
Fixed everything
Good Map i think need more mods but its good 1 Hope it was helpful
Good Luck!
Thx for the modByakugan249 wrote:
alright let's see what i can find. remember these are only suggestions so feel free to ignore any of them if you don't like it.
General:
CLEAR!
Easy:
00:13:512(1,2) - space these out because i don't think beginners will expect stacked notes.
00:14:596(1) - it'd sound nice if you can add a finish at the beginning.
00:21:102(1,2) - these 2 can be symmetrical. it looks a lot nicer IMO
00:25:440(5) - is there a reason why a clap is here?
00:29:054(3) - move the whistle at the repeat arrow. adding it at the end ruins the whistle pattern.
00:34:837(3) - ^
01:15:319(1) - make this look the same as (1). it looks a lot better during gameplay IMO
01:18:211(1,2) - spacing error because i don't understand what are you trying to follow? 0.8 or 1.0?
01:19:657(2) - same as 00:29:054
Normal:
00:12:347(2,3) - replace this for a slider to make it easier for players.
00:44:596(2) - delete this slider because IMO it doesn't flow properly during gameplay. instead do this instead. it flows a lot nicer and it gives a nice slider to circle pattern for this combo.
01:12:970(2,3) - same as 00:12:347
Hard:
00:38:632(3) - delete this note because it's not following anything.
00:39:717(6) - make this a circle like (1,2)
00:59:958(7) - a NC here because it follows instrumental.
01:00:500(1) - remove the NC if you follow the suggestion above.
01:00:861(3) - make this a NC if you follows the 2 suggestions.
Fixed everything
this is the best i can do. GL
Thx for the mod ^^TheNutritiousGuy wrote:
Modding~~ Uff Uff o3o
[General]
Nothing. Duh~
[Easy]
Nothing.. :O
[Normal]
00:48:572 (4,5) - It would fit more with the Normal Whislte. finish sounds better imo
00:51:103 (3) - Remove Clap at Start Point. Because it gets off from Rhythm. fixed
00:53:994 (3) - ^ ^
00:54:356 (4) - Set Clap at Start Point. ^
00:56:886 (3) - Same as 00:51:103. ^
01:02:669 (3) - ^ ^
01:04:838 (2) - Set Clap at Start Point, remove at End Point. ^
01:08:452 (3) - Remove Clap at Start Point. ^
[Hard]
00:22:548 (7) - Move it to x:364, y:248 fixed
00:50:380 (5) - Fix this Circle. It should stay at :379. ^
00:51:103 (1) - At :102. ^
00:53:091 (4) - At :090. ^
00:53:633 (1) - At :632. ^
00:54:356 (3) - At :355. ^
00:55:621 (4) - At :620. ^
00:56:344 (6) - At :343. ^
00:57:609 (2) - At :608. ^
00:58:874 (5) - At :873. ^
01:00:139 (2) - At :138. ^
01:04:838 (6) - At :837. ^
01:12:970 (2) - I would set a Finish, not Clap. ^
Your Map is prooow.
Good Luck! You won't need it with this Map.
Thx for the mod :3[Ryuu] wrote:
hello ~
from our queue.
[General]
rename thread to yoshiki*lisa - Destin Histoire (TV Size)
[Easy]
00:00:139 (1,1) - move them to the middle
00:01:585 (1) - delete nc
00:04:476 (1) - move it to the middle and delete nc
00:07:367 (2) - may make like this? http://puu.sh/iu6P
00:10:259 (2,3) - like this? http://puu.sh/iu5t
00:19:657 (3) - this? http://puu.sh/iuaw
00:50:741 (3) - like this? http://puu.sh/iu7F
01:19:657 (2) - move whistle to the repeat
[Normal]
00:07:368 (3,4) - a little changed form
00:21:464 (2) - make http://puu.sh/iufa
00:30:139 (2) - ^
01:03:392 (4,1,2,3) - http://puu.sh/iugX
01:21:102 (3) - http://puu.sh/iuhA
[Hard]
00:09:536 (3,4,5) - http://puu.sh/iuj6
00:37:367 (7) - move to the middle
00:57:789 - note?
01:13:874 (4) - 1 repeat
01:14:356 (5) - start at 01:14:232 - and 1 repeat
01:14:838 (6) - start at 01:14:596 - and 4 repeats
Fixed everything
thats all ~
good luck :3
Ty for checking anywayW h i t e wrote:
I can't find;;... sorry~ but it's good map
Ty for the modwmfchris wrote:
[Hard]
00:07:548 (1) - very confusing here as you can hear the music's beats are on the white tick trivially, it may mislead players to click the next one faster.
00:10:078 (5) - sounds too loud for me
00:47:669 (1) - I suggest that you can remove finish and let go the chamber sound in the music itself, otherwise you only echo with one of the two accents which sounds odd. Otherwise end spinner eariler and put two notes there.
not much problem with placement, but the clap is kinda a problem there. Maybe you can find some custom claps which is softer to replace the S clap orz
[normal]
00:13:874 (2) - finish here
hmmmm
yeah the most important stuff is you should rethink what's your hitsound logic. For example, in [Hard] the second half, the clap are not put in a really regular manner and sometimes deferred/eariled by 1/2 beats,etc and it really sounds random especially S:clap is very loud in this song. But for the notes placement it's not a bad one.
Fixed everything. I also put in new S:clap
Thx for checking and for the starBarney Stinson wrote:
From my queue:
Well, there's nothing worth to be mentioned, sorry!
Have my star.
If you need guest diff you can post on my queue
Thx for the mod and starRei_Fan49 wrote:
request from queue~
[General]
[Easy]
> lol too many sliders, how about turning some of them into some circles ?
> anyway this diff is ok~ ^^
[Normal]
> lol too many sliders, how about turning some of them into some circles ?
00:07:368 (3,4) - change both start and end of the slider into 4 circles
> i see some 1/2 ignore to make sure the player follow the 1/1 flow~ i'll post some of them.. i hope this is become a reference for arranging 1/2 on normal to keep them as normal diff not "H-starred Normal" lol~
00:35:199 (2) - move 1/2 beat late but add a circle on that time.
00:35:922 (3) - remove the slider , add a circle 1/2 after slider start
00:36:645 (4) - move 1/1 beat earlier, also lengthen the slider into 3/1 beat
00:57:970 (1,2,3) - make into like this timeline http://up.ppy.sh/files/temp-13.png
00:55:078 (1,2,3,4) - http://up.ppy.sh/files/temp-14.png
[Hard]
> Drain +1 ?
00:29:777 (2,3,4) - add a circle 1/2 before each slider, at stacked position
01:13:874 (4,5,6) - the backsound plays 1/3 not 1/4
01:18:211 (1) - add a circle 1/2 after slider
01:18:934 (2) - remove this but add a circle 1/2 after slider
01:20:380 (4) - move this 1/2 earlier
Fixed everything
nice song~ ^^ sutaru!
[General]
tag too little.. (victorique etc.)
[Easy]
00:13:512 (1) - Delete
00:46:404 (4) - http://puu.sh/k0CH
01:08:452 (2) - http://puu.sh/k0De
[normal]
00:44:958 (2) - end the slider till 00:45:681( delete 00:45:681 (3) )
[Hard]
00:37:187 (7) - add note
Ty for the modB2IN wrote:
[General]
tag too little.. (victorique etc.) I don't know what else to add :/[Easy]
00:13:512 (1) - Delete fixed
00:46:404 (4) - http://puu.sh/k0CH no because it's going to be a bit hard for beginners
01:08:452 (2) - http://puu.sh/k0De fixed but a bit differently[normal]
00:44:958 (2) - end the slider till 00:45:681( delete 00:45:681 (3) ) fixed[Hard]
00:37:187 (7) - add note fixed
good luck
Thx for the mod and star~merchat7 wrote:
As requested (guest diff special rule),
[General]
- Try to find a nice custom normal clap, or just use soft-hitsound, the normal-hitclap really doesn't fit with this song
- Increase volume of hitsounds, some parts, only whistle / slider tick is audible, the soft-hitnormal hitsound isn't audible at all and make the hitsound feel rather empty.
[Easy]
00:00:139 (1,2,1,2) - Add a timing point on the slider tick and silent it (5%, but maybe do 10% or higher since 5% is really only for really soft part). Make the hitsound here sound much better to me.
00:10:259 (2,3) - Understand why you put on white ticks, but it sound much better to me on the red to follow the drums, how about two sliders (one begin on 00:10:078 and the other on 00:10:801) http://puu.sh/kcy0? finish at both slider begin and perhaps use timing point to make the finish sound a bit different from each other (one higher volume, one lower volume)?
00:12:428 (slider tick on 4) - Silent this slider tick (5%/10%) as there is nothing in the music here.
00:29:054 (3) - Add a timing point to lower the volume of the finish? Sound a bit loud compare to the other hitsounds here, don't forget to add another timing point to put the volume back to normal.
00:44:958 (2) - Whistle with lowered volume at the begin
00:46:404 (4) - Maybe finish on the repeat? But not so sure about this since the finish in the music is on the red tick so it may sound late compare to the music.
00:40:621 (1,2,3,4) - Hear the drum tick at 00:40:982, 00:41:705, 00:42:428, 00:43:151? I think you should follow this with whistle, so whistle on (2,4) and remove all other whistle.
00:52:548 (2) - Remove whistle from end, sound like whistle spam to me when whistle are placed 1/1 in this song. Sound better to me to keep a space of 2/1 in the timeline for me.
00:55:078 (1,2,4,6) - Silent the slider ticks on these slider, the slider tick make this part sound like you put two whistle in a row, which as mention feel like spam and doesn't sound too good imo.
01:09:536 (3) - Don't think you should have whistle at end, song sound different here and it make me feel like the song is going to continue here, while the song is about to end here.
Slider tick is quite audible in this song, so be sure to make sure they all fit with the song and if they doesn't sound good with your hitsound pattern to lower volume / silent them. But map looks quite good, just don't hesitate to use red tick on easy, can make some part sound really a lot better.
[Normal]
Clap on the 2nd and 4 white tick, on the downbeat or 1st/3rd white tick for this song doesn't sound good. Also has to do with music theory, most song has snare drum on 2nd/4th white tick and clap is suppose to follow those sound. Taken from here, so read for a bit more info if you want viewtopic.php?f=56&t=58959
00:00:139 (1,1,1) - Silent these 3 slider ticks for the same reason as Easy.
00:25:801 (4) - No hitsound on this note, the normal-hitnormal sound fits perfectly with the drum sound in the background.
01:16:765 (3) - Clap on repeat and end to follow drums in background.
Can't mod hitsound on the part you did normal hitsound since the clap was distracting me. Definitely fit those clap to be on 2nd and 4th white ticks / do another hitsound pattern since I notice you have long sliders which will break this pattern and look for a custom clap for normal. Or if not, do soft hitsound for the whole song.
[Hard]
- Definitely +1 od, so low for the hardest diff in the map, and low compare to approach rate.
- Same comment about clap
00:00:139 (1,2) - I think you should stack (2) with end of slider (1), same for all similar pattern, fits nicer with the accent on the piano and you can perhaps even do jump on (3).
00:11:705 (2,4,6) - You can do jump for these 3 hit circles, to be honest feel weird without the jump.
00:32:669 (3) - Remove finish to keep consistency with how you've been doing finish every 4 white ticks.
00:34:114 (3) - ^ clap instead.
00:36:283 (6) - Clap at repeat and end, remove whistle at end. Follow drums.
01:18:211 (1,2,3,4,5,6) - This part is calm so whistle every 4 white ticks instead. Remove from (2,4) or (1,3,6)
Nice clean Hard, but be sure to experiment more with spacing, important if you want to map Insanes.
Took a while but fixed everything also added new N:clap
This map is quite good, you get a star from me, only thing I dislike is the hitsound (some part sound empty, normal-hitclap doesn't fit, weird slider tick sounds), fix those and I'm sure this map is very close to bubble/rank!
Thx for the mod and starDarknessAngel wrote:
request from ★(★(o゚∀`从'∀゚o)★-Gamu-'s Modding Queue ~Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to noticeGeneral
- add "destiny story victorique kazuya victorica numuto" to tags fixed
Hard
- HP - 1,I hope it can be easier because it is a simple diff fixed
- 00:11:524 (1,2,3,4,5,6) - I don't like the spacing in this part,change them to this pattern will be better ^
- 00:38:181 (2) - remove this note because it doesn't fit the song at all ^
Normal
- 00:30:138 (2) - add clap fixed
- I think you should add more clap in kai time,it is quite empty :O fixed
Easy
- AR + 1 will be fine to me fixed
I think the map close to ranked
good job and S.T.A.R ! !
hillaryzx wrote:
Okay, here my mod as requested~
General
- nothing
Easy
00:34:838(3) - here my suggestion, try convert the whole slider into like this: fixed
00:46:404(4) - try make it like this? ^
Normal
00:19:657(3) - replace the finish with clap fixed
Hard
00:39:175(4) - you can put finish here... fixed
oh, a very song indeed :3
now, I'll take my leave...
Thx for the mods you twoHinsvar wrote:
Uh...
Hi.
I was supposed to ignore your map back then in my modding queue, but today I decided to give a shot for this.
*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.
>General>Easy
- Don't know why, but I don't see an asterisk on the artist's name at osu!'s song menu. Strange. Might be just me, though. hmmm weird I see it
>Normal
- This one's fine. Forward.
>Hard
- 00:31:223 (4) - Remove Finish? It sounds better after I removed it. fixed
Fine, maybe just that. This should be able to get bubbled shortly.
- 00:11:163 (2) - Move one grid down? fixed
- 00:11:524 (1,2,3,4,5,6) - Is this short-jumps section intentional? Well, it fits, but I feel weird somehow. yup it's intentional
Good luck on the way
yayz CirnoKawayi Rika wrote:
Hi ~ PainSinger ~
Mod time for my Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions[General]
- Change AudioLeadIn:2000(3000 is too long). fixed
- Remove Letterbox during breaks,because have video. ^
[Hard]
- 00:05:199 (2,3) - Try move to center. fixed
- 00:07:367 (1) - Change a note to here 00:07:548,really much better. ^
- 00:37:187 - Add a note to here,have vocal to here. ^
- 00:41:705 (5) - Remove this note,sound much better. ^
[Normal]
- 00:26:163 - Add finish. fixed
- 00:37:729 - ^ ^
[Easy]
- 00:48:572 (1) - Change a 1/2 slider,sound much better. fixed
That's all ~
Good luck ~
Thx for the mod and starCDFA wrote:
Swaq
Hurd:
01:13:874 (4,5,6) - It sounds kinda empty here. Make moe sounds and stuff~ fixed
Normal:
00:11:343 (4) - Add clappu~ fixed
00:19:657 (3) - Remove clappu~ ^
00:20:018 (4) - Add clappu~ ^
01:14:235 (1,2) - Sounds awkward ;~;. hmmm dunno how else to fix it
Cool stuff going on here.
Thx for the modpopner wrote:
Hi, PainSinger ~ Mod from Scorpiour's Queue.
[General]
Fine~
[Easy]
01:00:861 (1) - add finish at beginning(if don't, delete other finish in same position - make consistent of finish)
fixed
01:06:645 (1) - add finish at beginning ^
[Normal]
00:01:223 (2) - move it left just like 00:02:669 (2), so that looks smarter. fixed
00:55:078 (1) - add finish at beginning ^
01:06:645 (1) - add finish at beginning ^
[Hard]
Change diff name to Insane? or -1AR and remove some jump. I don't think it's that hard to be called Insane So I just lowered the AR
00:13:422 (2) - move 6 grids down fixed
00:14:597 (1,2,3) - this style is different from next part, and confuse me a little. Consider keeping one style during a unchanged section. According to this section: 00:26:163 (1) - 00:37:367 (8), it is a good choice to make 00:14:597 (1,2,3) like this: 00:17:127 (1,2) it sounds weird when I do it like that imo
00:20:018 (1) - ^ fixed
00:20:741 (x) - add a note ^
00:52:729 (2,3,4,5,6) - adjust their DS ^
00:55:620 (4,5,6,7) - map slow down here but music did not. So make jumps or fullfill this part? I make jumps and it plays well for me: ^
00:55:078 (3) - add finish at beginning ^
01:06:645 (2) - add finish at beginning ^
GL~
Thx for the modGiNa wrote:
Sorry for delay np
[Easy]
00:04:476 (2) – I would suggest you to change this, because it didn’t follow the heavy sound that much. Maybe try this: http://osu.ppy.sh/ss/267474 and add finish to the short slider fixed
[Normal]
00:43:512 (1) – add finish to the beginning of the slider fixed
01:22:187 (1) – this spinner start at a weird point, try this: http://osu.ppy.sh/ss/267477 ^
[Hard]
00:18:753 (4) – maybe this: http://osu.ppy.sh/ss/267478, fits the song much better fixed
Nice map overall
Thx for the modNo_Gu wrote:
request from my queue
[easy]
00:14:597 (1,3) - a liitle overlap fixed
00:29:054 (3) - whistle instead of finish ^
00:47:669 (5) - sounds it doesn't follow anything ^
[normal]
00:10:259 (3) - this sounds better fixed
00:18:572 (2) - move the whistle to 3 ^
00:56:343 (3) - this ^
[hard]
00:19:657 (7) - noisy fixed
00:22:548 (9) - ^ ^
01:13:873 (4,5,6) - use normal hitsound will be better ^