As requested,
[
General]
- Why does Lunatic have 1000 (1sec) audio lead-in? Change to 2500 (2.5sec) like the others diff.- black.png in your sb folder is apparently unused, so delete it if it's unused and full submit.
- Remove countdown from Pastel's Hard, it doesn't appear anyways and is inconsistent with all other diffs.
- Add
s_h_i_a to tags because of storyboard?
- Please map Easy and Normal to the same spot as Hard and Insane. This is for difficulty spread reasons and I'm almost certain mats/bats will mention this.
Should be all I think, not good at checking storyboards through.
[
Easy]
-+1 hp drain please, Normal has 5 hp drain and 1 hp drain > 5 hp drain is not a nice difficulty jump.
00:00:942 (1) - Sorry for direct nazi, but this slider isn't symmetrical. Make it better,
http://puu.sh/ku9g00:03:567 (4,1,2) - Looks nicer to me if you change (1,2) to slider and stack on (4)
http://puu.sh/kuaf00:09:942 (4) - Stack to avoid overlap? Looks cleaner when there is no overlap to me.
00:12:942 (1) - Since (3) is curved, it would look nicer to me if you curve this slider too.
http://puu.sh/kuaG00:15:942 (1) - Same as 00:09:942
00:49:504 (4) - Clap on red ticks sound really weird here, perhaps do whistle instead.
00:50:254 (5) - Finish to follow cymbal in background, lower volume a bit if you think it's too loud.
00:52:692 (2,3) - You should really do the same pattern as 00:49:504 (4,5) here. (3) isn't following the song properly because there is nothing on the white tick. To follow the song, it should be on the red tick (00:53:254), so best solution is to reuse the same rhythm as before.
00:56:254 (4) - Red tick clap then white tick clap sound really off beat, I highly recommend you change the clap at the end of this slider to a whistle.
01:21:567 (7) - Keep it vertically straight like 01:24:192 (2)?
http://puu.sh/kuctNothing really to mention in the second half :S. About the map, only the clap at the first half annoyed me since you did white tick to red tick / red tick to white tick. Everything else is just suggestion.
[
Normal]
- -Please -1 hp drain, it's tee same as Hard right now.
00:39:379 (5) - Hmm, look better to me if you turn off grid snap and get this perfectly snap to 1.30x. Feel like it overlap the begin of (6) too much. Fine if you don't want to since it's a very minor issue.
00:42:942 (1) - I prefer if you ctrl+H this because this is a kick slider. Can help to read the extra repeat if you points it to the next note.
01:01:692 (5) - For this one, how about removing a repeat and adding a slider instead? Kick sliders are really not recommended for easier diffs.
http://puu.sh/kufC01:59:442 (4) - Look almost straight, change so that the slider looks more curved?
http://puu.sh/kugS02:14:067 (4) - Really noticeable unsymmetrical slider, please make it symmetrical.
02:23:442 (4) - Similar here, could be nicer.
just nitpicking some sliders, only one thing that annoy me: Timing Points
00:25:233 (T) - Hitsound sound too loud for me, how about 50% here and change to 60% at 00:36:942?
That's all.
[
Hard]
- Why not end the first kiai time at 01:33:942? Don't understand why you leave the kiai on during the break.
- +1 hp or +1 od please, quite low difficulty setting compare to Normal (5hp, 4od compare to this diff, 5hp, 5 od - almost no difference).
00:37:504 (2) - Sure about these sort of slider? Don't really think sliders fits with this song, since this song feel rather smooth to me and these sliders give off a jagged feel, like I'm playing a rock/metal song. Just an opinion, if you want to keep these sliders, it's fine, I won't mention them again.
01:24:192 (1,2,3,4) - I don't like this jump, after playing 01:23:817 (8), the song sort of "pause", then afterward, the singer sing to lead up to the "restart" of the soing which is here 01:24:754 (4) where the cymbal is. You are emphasizing the lead up and not where the song "restart" so this jump played weird to me. I notice you have a nice looking pattern here, so jump on 01:23:817 (8)? Place at x:416 y:228
and a picture just incase
http://puu.sh/kumX Feel a lot better to me.
01:45:567 (7) - Finish at end to follow cymbal in background
02:19:504 (4) - I don't like this overlap too much, maybe something like this
http://puu.sh/kupk02:23:817 (3) - Same as 01:24:192, do 2.0x jump for this note and make it so that the spacing to next note is 1.50x, this is what you should see
http://puu.sh/kupQ02:40:504 (5) - What are you trying to do with slider here? I recommend red points and this instead.
http://puu.sh/kuqJ Made quickly, but you should get the idea.
Beautifully looking diff, good job! I feel you are a little conservative with finish hitsound through, makes some part sound a little empty, but I guess it's fine, I did a quick check of where to put finish while modding and didn't see many spot to put it anyways.
[
Lunatic]
00:08:442 (1,2,3,4,5,6,7,8,9) - Don't see why accelerated spacing here. The notes that sound accented to me are (3) , (5) and (7), the rest are following quiet drums sound. There is no crescendo effect in the music or song getting more intense here so really don't understand why accelerated spacing. So I recommend reworking so that (3,5,7) has jump and the rest doesn't, here's an idea
http://puu.sh/kuuv.
00:26:067 (4) - This slider can be better imo
00:27:379 (8) - ^
00:30:567 (1) - ^
00:36:942 (5,6,7) - Looks better to me if you place like this
http://puu.sh/kuvN00:39:754 (7) - Slider can definitely be better. Here's what I did quickly
http://puu.sh/kuwz, looks already better right?
00:45:285 (7,8) - Please check spacing of this stream, better to keep it consistent for a more clean look so choose 0.5x or 0.7x, not both.
00:45:567 (1,2,3) - Same comment regarding the sliders, if they were intentional, please read 00:37:504 (2) in Hard for reason why I recommend changing.
00:48:942 (1,2,3,4,5,6,7) - See what you're trying to do, but more or less the same as 00:08:442, pattern doesn't really fit the song for me.Highly recommend you try to rework this pattern. Accent for me here are on (3), (5) and (7).
00:50:817 (1,2,3,4,5,6,7) - This one is fine, the accent on the notes here are more or less even, so patterns like this work fine.01:02:629 (1) - If you want a pause feel, I rather you stack this with (5) rather then anti jump, feel really weird since spacing really suggest I should be hitting this note 1/2 after the previous and not 1/1 since spacing looks exactly like the previous 1/2 pattern.
01:05:817 (2) - 3.10x jump?? Doesn't play well at all for me
01:06:192 (1,2,3,4,5,6) - ^, not sure why you decide to do such big jumps here, map had a really nice flow before this and these two patterns really break it for me.01:18:942 (7) - This slider can be better.
01:40:317 (2) - ^
01:44:254 (4) - Why not stack on begin of 01:43:504 (2)?
02:41:254 (1,2,3,4,1,2,3,4,1) - I think this is what you're trying to do
http://puu.sh/kuC7Please change the pattern I put in bold, map is really good but those two patterns really breaks it for me. Other than that, nice map, lot of unsymmetrical sliders through, I recommend trying to make them better so that your map looks more polish and clean.
Those two patterns in Lunatic almost made me not star this map, but since the rest of the diff is fine and there is no real problem with the other diffs, I guess I can star. Be sure to try to make those two patterns better through :/
Good luck!