I wish I'd have seen this earlier. - I hope I don't repeat someone.
I'm for Sakura Hanas opinion, also because such diff names sometimes dosen't look like nice at all and makes just... yes really no sense and in osu! the Taiko diff's are mainly Onis, that's true. But I remember when I've begun with this game, I tryed to find muzukashiis, but it was allready hard enough to find them, because some of those diffs got another name, like Sakura Hana said: ,,Taiko".
It's not specific enough and gives the mapset not a smooth sight. When people want to search for an Insane, they don't type in "lolipop", they rather type in ,,Insane", that's what makes diff
finding so hard. Nattekes point is not bad at all, people can test it, yes, but they don't remember every diff.. So we can say testing <-//-> searching/finding are two different things in different time periodes.
But there are also two other cases you need to concider about:
1. What would you say about maps, which diff names are not the normal one, but shows or indicate it with there names?
There was a map which diffs were called ,,yeah", ,,yeah yeah" and ,,yeah yeah yeah". Probably easy to figure out what is hard and what is easy.
- But the searching makes it hard again.
2. What are you going to do about some mapper diff's name? Should this be allowed?
- Personally I would say that this should be some exeption, since I don't see why the diff names should be restricted so hard. So or so many mappers are known with there own diff-names.
So we could put two opinions into one solution. One opinion of calling the diff's just Easy, Normal, Hard, Insane, etc.. and one opinion calling the diff's how the mappers want.
So my mapset would be for example like this:
Opinion of using normal diff names- Normal
- Hard
- Insane
- Taiko Muzukashii
- Taiko Oni
Opinion of using custom diff names- Taikosaki
So Odarils opinion would fit good:
Odaril wrote:
Keeping it as a guideline sounds fine, [...]
I will mentione this in the Taiko Rule Thread, too.