thank you for checking, but difficulty setting like that is more likely a normal diff.
Thank you for modding and star HeatKaiHeatKai wrote:
Request from HeatKai and VIP's Queue
normalhard
- 00:46:435 (4) - isn't the whistle at the end should be at the repeat? uhm, nope, whistle must be on long white tick because i give whistle/finish in every long white tick
- 00:51:497 (1) - add whistle at the repeat? doesn't sound good to me. Sorry >.<
- 00:53:185 (1) - add whistle? Sure
- 00:54:310 (4) - add finish I don't think it fit >.<
- 00:54:685 (1) - remove finish at the starting It's better to have finish here
- 00:55:997 (1) - add whistle at the end of the slider Emm, nope, i prefer like this
- 00:56:935 (2) - remove whistle
- 00:59:185 (1) - add whistle at the end of the slider
- 00:59:935 (2) - remove whistle
- 01:00:310 (3) - add finish
- 01:00:685 (1) - remove finish from the starting
- 01:01:997 (2) - add whistle at the end of the slider
- 01:02:935 (3) - remove whistle
- 01:03:497 (1) - add whistle at the end of the slider
- 01:04:435 (2) - remove whistle
- 01:05:185 (1) - add whistle
- 01:06:310 (1) - add finish at starting remove at end of it
- 01:07:997 (1) - add whistle at the end of the slider
- 01:08:935 (2) - remove whistle
- 01:37:435 (2) - move to 01:37:247 and then add finish? ok
not really having problem with this.good job.
- 00:24:122 (x) - add a note? I don't think it's fit the rythim. Sorry >.<
- 01:36:122 (x) - add a note? Same here
- 02:27:122 (x) - add a note? ^
Lunaticquite fine for me.
- 01:22:435 (4) - delete Nope, it will break the flow >.<
- 01:24:872 (8) - delete this slider and put a circle at 01:25:060 only. ok
- 01:59:185 (x) - add a note I don't think note fits there >.<
good luck with this beatmap.
sorry, no change >.< but thank you for checkingS h i o n wrote:
Hi, Miya~
Normal
01:24:685 (1) - hmm.. jump? Yes, it's intentitional
Hard
- fine
Insane
00:41:560 (5) - Make it stacked perfectly with 00:40:060 (1) >< I'm not intended to make them stacked
01:02:372 (2,3,4,5) - This is kind of strange stacking I guess. A bit hard to read out the rhythm. No problem i guess, it's to give player more challange
02:17:560 (7) - NC no, the combo become too short
02:20:935 (7) - ^ nope, this doesn't count for new combo because i nc it in stanza
- The diff is musically fine. But it lacks consistency on both rhythm and flow. Try to use more sliders in order not to split the rhythem though the vocal is kinda in pieces. And maybe try more jumps at some heavy beats because it's an insane, like:
00:52:997 (1,2,3,4,5) - Try this. >< nope
01:51:685 (5) ~ 02:03:685 (5) - Music here gives quite much intesity ,so I'd suggest you to make this part harder. (maybe put more 1/2s...) Nope. It just my style, i think the flow is good, but i don't care about consistencies in slider in every rythim as long they fit the song perfectly
These are all my personal opinions... So feel free to ignore them ><
Good luck~
I got it. Since it's your style, then it's okay.Miya wrote:
Nope. It just my style, i think the flow is good, but i don't care about consistencies in slider in every rythim as long they fit the song perfectly
thank you for the mod :3Melophobia wrote:
hi Miya-chan!
thanks for your request~
General
Consider adding a silenced sliderslide
kinda loud in the calm part
Easy
00:15:685 (4,1) - spacing fixed
00:17:185 (1) - finish to the beginning ok
00:20:935 (3,4,1) - spacing no problem with these, since it's nc
00:23:185 (1) - finish to the beginning
00:46:435 (4) - finish to the end nope, it doesn't suit since after this part is silence
00:49:435 (4,1) - spacing intended
00:51:497 (1,1) - ^ fixed
01:11:185 (1) - finish nope
01:23:185 (1,1) - spacing fixed
02:26:185 (2) - finish ok
Hard
00:17:185 (1) - finish ok
00:23:185 (1) - ^ ok
01:11:185 (3) - finish to the beginning nope
02:25:997 (7) - finish to the end ok
Lunatic
00:16:810 (2) - finish to the end ok
00:22:810 (3) - ^ ok
00:47:185 (9) - finish nope
00:49:435 (2,3,4) - triplet shouldnt be stacked imo no problem with these
01:09:310 (7) - finish ok
01:11:185 (9) - ^ nope
01:50:185 (5) - ^ ok
02:26:372 (1) - finish to the end ok
good!
180,148,95935,6,0,B|124:148|124:148|88:148|76:192|88:236|124:236|124:236|180:236,1,240,0|4
thank you for your mod and star pereira x)Pereira006 wrote:
hello~~
IMO -> my opinion
Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal
00:12:685 (1) - Bug New combo you have put Q manually new combo pleasse as this just is unrank fixed >.<
00:38:935 (1) - IMO i think this need remove new combo as is fit song IMO ah, it will become inconsistent if i remove new combo here
01:35:935 (1) - I can see my owm is bad symentric here code if you wanna better symentric fixed180,148,95935,6,0,B|124:148|124:148|88:148|76:192|88:236|124:236|124:236|180:236,1,240,0|4
stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hard
00:12:685 (1) - Same happened Bug New combo pn [normal] uh, >.< fixed
00:38:935 (7) - grid 1 left to make symentric with 00:38:560 (5) done
00:53:185 (2,3,4,5,1,2,3,4,5) - sorry i did test play this part is confused and like insane for this diff hard try remap this part relax play and better gameplay imo confused because 00:54:310 (5,1,2,3,4,5) - this is pretty overlaps and hard read basically the rythim is not hard, but is true i make the hard to read because i want to give some challange to the map. Plain map will be boring imo >.<
01:38:935 (1) - I dunno this is fine because spinner is shot hard get 300 score will better if remove spinner and add slider or note or something ok ok, change them
02:09:122 (5,6) - this is hidden repeat because you get 300 score on [5] then the slider have lot repeat i was slider repeat have 1 actually is not. is lot repeat then i can combo break over here this part is hidden repeat pleasse un-stack or remove note (5) like this http://puu.sh/hBmC and carefully spacing hmm, ok unstacked them
stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lunatic
00:12:685 (1) - same bug new combo fixed
/me cry pro mapper stuff aswome thank you x)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think pleasse some mod you can't understand my eng is suck pleasse ask me in-game i will explain better nope, i understand all of your word :3
good luck and bye bye
will fix the don/katsu later...HeatKai wrote:
Request from HeatKai and VIP's Queue
Rei_fan's Taiko
All setup change to 5? if there's nothing affects taiko, then no.
- 01:00:685 (187) - remove finish ^^
- 01:11:435 (257,258,259) - doing it on purpose? it matches the beat.. hear it with 25~
- 01:13:997 (269) - remove clap maybe no?
- 01:14:372 (271) - finish D:
- 02:36:685 (755) - remove finish ^^
(i lol'd when all mod is talking about "new combo in start")Pereira006 wrote:
Rei's Oni_Nyan49
i don't mod taiko but
00:24:685 (1) - only this is bug new combo http://puu.sh/hBnK so you have put manually new combo hmmmm the original mechanism is first object always (1), but its okay since it doesn't change the "file size by 1b" lol~
thx for the mod Muya :3Muya wrote:
[Hard]:
00:30:310 (4,5,6) - 1 grid left fixed
00:55:247 (3) - ^ same. i don't see any problem here
02:27:685 (5) - 1 grid up same with here
[Rei's Oni_Nyan49]:
http://osu.ppy.sh/ss/247332 hidden character's face.
big problem imo
[Lunatic]:
02:25:997 (5) - 1grid down? i don't see any problem here too >.<
02:27:497 (5) - ^ same
Thank you for the mod and the starSlanox wrote:
Hai ~
From Modding queue ~
Here we go :
[Overall]:
• Do you use Storyboard ? No ? So, delete .osb in your folder.
After that, full submit your map. Nope, it's not neccesary
[Normal]:
• 01:00:310 (3) : Finish on this note ? Nope, it's overused imo.
• 01:05:935 (3) : ^
• 01:06:310 (1) : ^
• 01:11:935 (3) : ^
• 02:30:872 (x) : Mute this spinner. It's better. ok
[Hard]:
• 00:30:310 (4) : Whistle on this note ? Nope, it will break my whistle rythim
• 00:32:560 (4) : ^
• 01:59:747 (7) : Finish on this note instead of clap. Nope, doesn't sound good to me.
• 02:01:247 (5) : ^
• 02:30:872 (x) : Mute this spinner. ok
[Lunatic]:
• 02:30:872 (x) : Mute this spinner. ok
I've only suggestions about hitsounds..
Really nice map & song!
Good job! Ready to rank!
STAR !
thank you for the modYucali wrote:
Hi there, mod as requested!♥
It will be a really short post cause it seems a nice map for me, just some tips hoping that will help you~
♣
General
♦ I suggest to change the sliderslide sound, or maybe just put a silenced sliderslide >_< uh, all right2
♣
Normal
seems fine~
♣
Hard
♦ 02:09:310 (6) - Move it near 5? like...example okay
♦ 02:26:372 (1,2,3,4) - Hm, try something like example ? Nope, i prefer my own way >.<
♣
Lunatic
♦ 01:02:935 (3,4,5) - I think that this mini stream it's hard to read under this slider, try to put it like example ok ok
♦ 02:11:841 (7,8) - Uhm, what about putting them like example? Nope, prefer my own way
♣
That's all! Good luck♥
Download: Tatsh feat. ENA - Flash -2nd Desire- (Miya) [Rei's Oni_Nyan49].osuMMzz wrote:
Taiko Mod:
00:47:185 (113) - delete this slider and replace it with a normal note. No reason for a slider here. change with dons ? D: i feel better with "holds" ENA's voice that bouncing by 1/4~
00:52:997 - add normal note ^^
00:58:997 - ^ ^^
01:05:372 - ^ ^^ 2 notes ;
01:10:810 (255,256) - fill in the gap between these 2 with normal notes, to emphasise that drum roll. ^^
01:11:435 (257,258,259) - these notes are unsnapped, use the 1/3 placement for them. Like this: ^^ arigatou!
You should really fill in the first kiai section more, most of it is 1/2, add more 1/4. hear the song, i only hear 1/2s~, i actually trying to fill 90~99% of the notes (that matches) in the song~01:40:997 - add normal note^^
01:41:747 - ^
01:42:497 - ^
01:43:247 - ^
01:55:810 - ^
01:55:997 - add a clap note
01:57:685 (510) - remove finish, you do not put finishers at the end of 1/4 patterns.
02:26:185 (695) - ^
As for the 2nd kiai you should fill it in more too. Same issue as the first kiai. same comment as before
For future guidance you used way to much blue. Try to stick to the drums more and not use blue as much, it makes maps not so enjoyable. DON 368 KAT 396, lol you're right. changed a bit...
thx for the modhillaryzx wrote:
Hi, from the modding queue...
General
Nothing in sight...
Normal
HP Drain +1
AR +1
OD +1 nope, i want to make this diff as easiest as posible
01:16:060 - add a circle here? nope, i want to make the rythim consistent here
01:59:185(1) - add finish here.. there are already a finish here.
02:14:185(1) - make the slider looks like this - http://puu.sh/i21U ok, change this
02:17:935(1) - at the end of this slider, put finish no, not consistent
Hard
01:31:685(8) - add finish? ???
Lunatic
Already good to me...
Sorry for short mod, but now
I'll take my leave.....
I make the word red because its unrankable.Rei_Fan49 wrote:
will fix the don/katsu later...HeatKai wrote:
Request from HeatKai and VIP's Queue
Rei_fan's Taiko
All setup change to 5? if there's nothing affects taiko, then no.
- 01:00:685 (187) - remove finish ^^
- 02:36:685 (755) - remove finish ^^
No change, but thx for the modVinolyte wrote:
Hi from our queue~
Nice song!
General:
¤ Maybe change the slider tick rate to 1 instead of 2? No, i prefer slider tick 2
Nothing more
Normal:
¤ Maybe you should change this difficulty to easy instead of normal. It is way too easy for a normal.
¤ If you want it even easier, AR-1 and Hp-1 should be enough.
I thought that I read somewhere that you will need an easy difficulty to get a map ranked, dunno if this still applies. Nope, there is no rule that you must have easy diff to get this map ranked. And it's quite hard for easy, it's normal
Hard:
¤ 02:02:122(5,6) maybe you should change the spacing between those 2 notes since you started with a square jump with consistent spacing. It seems more natural to me if you kept that same spacing between note 5 and 6. ????? there's no note 5,6 here???
Insane:
¤ 01:48:685 You might catch people offguard with these jumps pretty easily right affter a break. If this was your intention, keep it this way Otherwise I would suggest lowering the DS between those jumps. Yup, the rythim really fit for the jump. It's Insane, so it's not a problem.
Well that was a really short mod....
Great map! Couldn't really find much in it. I hope this will still help you a lil'bit
Cheers
Thx your mod and star Shia x)S h i a wrote:
Hi Miya
From Modding queue.
sorry for a bit late._.
since you already got a lot of good modding, these were just suggestions
[Normal]
01:37:247 (2,3) - change this 2 note into a slider? Making a same type of slider like 01:35:935 (1) - is better for me Good suggestion. Changed.
02:22:060 (2) - x292 y24? I think it's too high
[Hard]
00:46:435 (6) - Nope, i want it to be that way02:21:310 (6) - x84 y292? No, i want to make it linear with 1
[Lunatic]
Fine <3
Nice song and pretty cool mapping ~ star
i changed and followed with a "^^" ~ but.. the taiko diff setting that is black, so its not unrankable (except with manipulated CS issues like people pointed out at my previously ranked Taiko Oni)HeatKai wrote:
I make the word red because its unrankable.
all righty then~Rei_Fan49 wrote:
i changed and followed with a "^^" ~ but.. the taiko diff setting that is black, so its not unrankable (except with manipulated CS issues like people pointed out at my previously ranked Taiko Oni)HeatKai wrote:
I make the word red because its unrankable.
i know when its red its more important than others~ so i followed it~