in 9 hours already 3 mods! ![Surprised :o](https://osu.ppy.sh/forum/images/smilies/57.gif)
keep going Miya ^^
![Surprised :o](https://osu.ppy.sh/forum/images/smilies/57.gif)
keep going Miya ^^
Thank you for the mod 249Byakugan249 wrote:
Yo im here from 249 and sekai's more queue
General:
CLEAR!
Normal:
00:15:685(4) - i was expecting this slider to be like the very 1st slider? so can u make it look like (1) so that would giv an idea to players that the 2 sliders in this combo look the same? it should be like this Umm, nope, i don't want it to be same
00:49:435(4,1) - this is intentional right? Yes it is >.<
01:14:935(1) - add a clap at the beginning to keep consistency well, removing clap somewhere
01:16:435(1) - ^
02:27:685(1) - make this symmetrical. it looks a bit ugly IMO Fixed
Hard:
01:18:122(5,6) - Hidden repeat slider. remember this is unrankable. Hidden? i don't think it's hidden
01:28:622(3) - remove the clap at the beginning. it ruins the rhythm in claps. ok
01:38:935(1) - this spinner surprised me. delete it and add a 1/1 slider and add a circle at 01:39:497. it should follow vocals accurately For a moment, i'll not change it
01:50:560(2) - it would look nice if u can make this a curved slider to form a blanket around (1) ok
02:07:247(8) - same as 01:28:622 ok
02:09:122(5,6) - same as 01:18:122
Lunatic:
00:32:935(6) - NC because the vocals change well, i nc it by stanza. >.>
00:35:560(1,2) - delete these notes because theyre not following anything. Nope, i made my own rythim there. It still follow the rythim of the song though
01:02:935(3) - it would be easier if u can unstack (3) like this? Messy, i prefer stacked one >.<
This is the best i can do. GL
Yes, thank you for your support reiRei_Fan49 wrote:
in 9 hours already 3 mods!
keep going Miya ^^
Most of them fixed, thank you sanaShana Aisaka wrote:
Hi ~ A request from Mod Queue ~
[Normal]
0035:935(1) = add clap added
00:48:310(1) = add finish finish here doesn't fit with the song at all
01:06:310(1) = add clap Nope
[Hard]
00:23:747(4) = add finish Nope, doesn't sound good
00:35:747(2) = 1 grid to left ( and do the same as 3,4,5 ) Move the 1 instead
01:33:497(7) = 1 grid to left (8 as well) ok
01:49:247(4) = 1 grid to right (5 as well) ok
01:54:685(3) = 1 grid to right
01:55:435(6) = 1 grid to left
02:04:997(3) = ^ (4 as well)
[Lunatic]
00:41:185(4) = 1 grid up
00:48:310(2) = add finish nope, doesnt' sound good
01:59:372(5) = NC
02:00:872(12) = NC
Okay ~ That's all .
Good luck ~
thank you for the mod yasora~ :3Yasora-chan wrote:
as my promise
Normal
00:17:560 (2) I think add clap in here is not bad too nope, i don't think it's good
00:23:185 (1) add clap in slider's reverse?
00:35:935 (1) I heard sound like drum in here, I suggest to add clap in here added in shana mod
01:04:810 (x) add note in here? because I heard vocal is still running. also add clap too? nope, the rythim become inconsistent
01:06:310 (1) add clap in beginning? i don't want any clap in this part of normal diff
01:07:060 (2) ^
01:40:060 (x) add spinner until 01:41:935? nope
02:01:810 (x) add note in here? because I think that sound same as 02:00:310 (2) added
02:12:310 (x) add note in here, I heard vocal like "te" nope, the rythim become inconsistent
Hard
00:30:310 (4) add new combo in here? nope, the combo become too short
00:58:997 (1,2) (nazi) 1 grid left ok
01:33:685 (8) (nazi) 1 grid right for same spacing with (6,7) fixed in shana mod
01:55:247 (5,6) (nazi) 1 grid right <same reason with before>
02:05:560 (5) add new combo? ok
Lunatic
00:17:935 (4) add finish? not bad imo nope
00:23:935 (4) ^
00:26:560 (5) add new combo? i don't think it need nc
01:34:060 (4) ^
01:34:810 (6) add clap in here? ok
01:35:560 (3) add finish in slider's beginning? ok
01:35:560 (10) add new combo? wrong time postion i think
02:29:560 (7) ^ nope
That's all
Good luck :3
ugh.. my name has become sana.... ;_;Miya wrote:
Most of them fixed, thank you sana
Download: Tatsh feat. ENA - Flash -2nd Desire- (Miya) [Rei's Oni_Nyan49].osuShana Aisaka wrote:
Hi ~ A request from Mod Queue ~
Red - Fix it.
Pink - Suggestion.
[Rei's Oni_Nyan49]
00:48:310(x) = add note + finish & whistle
01:00:685(175) = add finish ^^
01:35:560(392) = ^[/color] ^^[/color]
Okay ~ That's all .
Good luck ~
thank you sekai for your mod and star ^^-Sekai- wrote:
hi Miya :3[General]
- delete the osb file and full submit ~ I don't think osb need to delete.
- fix the Preview Time to the same in all diffs~ Fixed
[Normal]
- 00:14:185 (2) - 1 grip to the left~ Why? it has same x position with 3
- 00:29:185 (3) - spacing ~ Fixed
- 00:33:685 (3) - move the slider point 1 grip to the right~ Nope
- 00:41:560 (4) - 1 grip down and 2 left~ I don't think this is needed
- 00:56:935 (2) - maybe like this? Nope, the spacing become inconsitent
- 01:11:935 (3) - 2 grip down Fixed
- 01:53:935 (1) - not perfect maybe you can copy 00:21:685 (4) - and ctrl+J? Hmm, fixed it somehow
- 01:58:810 (3) - 1 grip to the right, so it can be set in center? ok
[Hard]
fine~[Lunatic]
- 00:33:497 (7) - NC~ ok
- 01:17:935 (6) - ^ no
- 01:34:810 (6) - like this? emm, nope >.<
- 02:08:747 (6) - NC no
- 02:20:935 (7) - ^ making long NC is just not right~ ._." well, it's intended to make hp drain harder
- 02:26:372 (8) - ^ somehow fixed
- 02:29:560 (7) - ^
and if you want I made a nice Taiko BG, use it if you want :3 ok, i will ask rei
Nice map Miya, Star and good luck :3
thank you for the mod and the star asgardA s g a r d wrote:
General
Nope, it doesn't needed since this map has no video
- Uncheck letterbox during breaks
Normal
[/b]
- 00:49:997 (1) - Distance. [b]Intended
- 00:38:935 (1) - move some left?http://puu.sh/gDmq I don't think it's a problem
- 02:10:435 (3) - how about this? http://puu.sh/gDsn no, the rythim become inconstent
Hard
[/b]
- 00:44:560 (5) - remove clap on end of slider [b]nope, it's good imo
- 00:54:310 (5,1,2,3,4,5) - hard to see.. but this is just my opnion it's intended to make this diff more challenging to play, and i have put new combo in there to make it more easier to see
- 01:50:372 (1) - distance fixed
- 02:13:060 (2) - remove clap and add clap on start of slider fixed
Lunatic
[/b]
- 01:56:560 (6) - NC [b]ok
- 02:09:310 (7) - NC no for this one
- 02:20:935 (7) - NC
- 02:27:310 (10) - NC? it has been fixed on sekai mod
- 02:30:310 (10) - NC?
140,80,95935,1,002:27:685 (1,2) - Maybe use the same repeating slider pattern to match the vocals and rhythm 1:1 like in the suggestion above: http://puu.sh/h29n
356,80,96685,6,0,B|389:80|389:80|417:80|437:116|421:160|389:160|389:160|351:160,2,180
256,123,98185,1,8
201,331,98935,6,0,B|257:371|313:331,1,120
257,239,99685,1,4
Sorry, but it's clearly 1/2 rythim like i did on lunatic, so no wrong timing in hard. Thank you for the mod and the starp3n wrote:
From modding queue. Loctav is busy so no Taiko mod today
[Normal]
00:51:497 (1) - add a repeat? Feels really empty afterwards ok
01:23:185 (1) - add a repeat here, too? ok
01:31:435 (1) - start this 1/2 earlier to match the vocal follow? It is the most dominant thing here and beginners are likely to hit this slider very early as they tend to follow the vocals. ok
01:35:935 (1,2) - I suggest to map this downbeat properly and keep the actual rhythm pattern of the song here instead (like you used for the same part later @02:26:935 (3,1,2,3,1)). Plays much better if you follow the rhythm and vocals 1:1 as this part sounds really weird as it is. Try this beatpattern: http://puu.sh/h25L nope, i think this is fit the rythim...or use this:
- - add circle @01:35:935
- move the slider to 01:36:685 and shorten it by 1/2 (move starting point and ending point to keep the great shape); add a repeat same as above140,80,95935,1,002:27:685 (1,2) - Maybe use the same repeating slider pattern to match the vocals and rhythm 1:1 like in the suggestion above: http://puu.sh/h29n
356,80,96685,6,0,B|389:80|389:80|417:80|437:116|421:160|389:160|389:160|351:160,2,180
256,123,98185,1,8
201,331,98935,6,0,B|257:371|313:331,1,120
257,239,99685,1,4
[Hard]
00:17:185 (1,2,3,4) - wrong timing! You notice this when playing as it feels really wrong even to inexperienced players, move (2) to 00:17:466 and (3,4) to 00:17:747: http://puu.sh/h201 wrong? it's clearly 1/2 rythim, not 1/4
00:23:185 (1,2,3,4) - wrong timing! Same pattern as above: http://puu.sh/h20z
01:10:810 (X,X) - start the drum roll where it starts in the song? (add two notes to the stream) nope, it will become a stream
01:23:560 (2,3) - stack these where (3) is? Feels much more consistent with what you did for the same beat pattern in the combo before... nope, i don't want to change pattern here
[Lunatic]
01:24:310 (7,1) - weird to end (7) on the downbeat, if you want the player to pick up the beat here I suggest removing 2 repeats and moving (1) back by 1/2 to start on the downbeat and add a repeat to it: http://puu.sh/h1Xz emm, nope, i don't think it's weird
Plays great!
Cool mapset. Not much to complain. Fix the obviously wrong beat placement in [Hard] and everything else is up to you. Have this
Thank you for modding and star HeatKaiHeatKai wrote:
Request from HeatKai and VIP's Queue
normalhard
- 00:46:435 (4) - isn't the whistle at the end should be at the repeat? uhm, nope, whistle must be on long white tick because i give whistle/finish in every long white tick
- 00:51:497 (1) - add whistle at the repeat? doesn't sound good to me. Sorry >.<
- 00:53:185 (1) - add whistle? Sure
- 00:54:310 (4) - add finish I don't think it fit >.<
- 00:54:685 (1) - remove finish at the starting It's better to have finish here
- 00:55:997 (1) - add whistle at the end of the slider Emm, nope, i prefer like this
- 00:56:935 (2) - remove whistle
- 00:59:185 (1) - add whistle at the end of the slider
- 00:59:935 (2) - remove whistle
- 01:00:310 (3) - add finish
- 01:00:685 (1) - remove finish from the starting
- 01:01:997 (2) - add whistle at the end of the slider
- 01:02:935 (3) - remove whistle
- 01:03:497 (1) - add whistle at the end of the slider
- 01:04:435 (2) - remove whistle
- 01:05:185 (1) - add whistle
- 01:06:310 (1) - add finish at starting remove at end of it
- 01:07:997 (1) - add whistle at the end of the slider
- 01:08:935 (2) - remove whistle
- 01:37:435 (2) - move to 01:37:247 and then add finish? ok
not really having problem with this.good job.
- 00:24:122 (x) - add a note? I don't think it's fit the rythim. Sorry >.<
- 01:36:122 (x) - add a note? Same here
- 02:27:122 (x) - add a note? ^
Lunaticquite fine for me.
- 01:22:435 (4) - delete Nope, it will break the flow >.<
- 01:24:872 (8) - delete this slider and put a circle at 01:25:060 only. ok
- 01:59:185 (x) - add a note I don't think note fits there >.<
good luck with this beatmap.
sorry, no change >.< but thank you for checkingS h i o n wrote:
Hi, Miya~![]()
Normal
01:24:685 (1) - hmm.. jump? Yes, it's intentitional
Hard
- fine
Insane
00:41:560 (5) - Make it stacked perfectly with 00:40:060 (1) >< I'm not intended to make them stacked
01:02:372 (2,3,4,5) - This is kind of strange stacking I guess. A bit hard to read out the rhythm. No problem i guess, it's to give player more challange
02:17:560 (7) - NC no, the combo become too short
02:20:935 (7) - ^ nope, this doesn't count for new combo because i nc it in stanza
- The diff is musically fine. But it lacks consistency on both rhythm and flow. Try to use more sliders in order not to split the rhythem though the vocal is kinda in pieces. And maybe try more jumps at some heavy beats because it's an insane, like:
00:52:997 (1,2,3,4,5) - Try this. >< nope
01:51:685 (5) ~ 02:03:685 (5) - Music here gives quite much intesity ,so I'd suggest you to make this part harder. (maybe put more 1/2s...) Nope. It just my style, i think the flow is good, but i don't care about consistencies in slider in every rythim as long they fit the song perfectly
These are all my personal opinions... So feel free to ignore them ><
Good luck~
I got it. Since it's your style, then it's okay.Miya wrote:
Nope. It just my style, i think the flow is good, but i don't care about consistencies in slider in every rythim as long they fit the song perfectly
thank you for the mod :3Melophobia wrote:
hi Miya-chan!
thanks for your request~
General
Consider adding a silenced sliderslide
kinda loud in the calm part
Easy
00:15:685 (4,1) - spacing fixed
00:17:185 (1) - finish to the beginning ok
00:20:935 (3,4,1) - spacing no problem with these, since it's nc
00:23:185 (1) - finish to the beginning
00:46:435 (4) - finish to the end nope, it doesn't suit since after this part is silence
00:49:435 (4,1) - spacing intended
00:51:497 (1,1) - ^ fixed
01:11:185 (1) - finish nope
01:23:185 (1,1) - spacing fixed
02:26:185 (2) - finish ok
Hard
00:17:185 (1) - finish ok
00:23:185 (1) - ^ ok
01:11:185 (3) - finish to the beginning nope
02:25:997 (7) - finish to the end ok
Lunatic
00:16:810 (2) - finish to the end ok
00:22:810 (3) - ^ ok
00:47:185 (9) - finish nope
00:49:435 (2,3,4) - triplet shouldnt be stacked imo no problem with these
01:09:310 (7) - finish ok
01:11:185 (9) - ^ nope
01:50:185 (5) - ^ ok
02:26:372 (1) - finish to the end ok
good!
180,148,95935,6,0,B|124:148|124:148|88:148|76:192|88:236|124:236|124:236|180:236,1,240,0|4
thank you for your mod and star pereira x)Pereira006 wrote:
hello~~
IMO -> my opinion
Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal
00:12:685 (1) - Bug New combo you have put Q manually new combo pleasse as this just is unrank fixed >.<
00:38:935 (1) - IMO i think this need remove new combo as is fit song IMO ah, it will become inconsistent if i remove new combo here
01:35:935 (1) - I can see my owm is bad symentric here code if you wanna better symentric fixed180,148,95935,6,0,B|124:148|124:148|88:148|76:192|88:236|124:236|124:236|180:236,1,240,0|4
stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hard
00:12:685 (1) - Same happened Bug New combo pn [normal] uh, >.< fixed
00:38:935 (7) - grid 1 left to make symentric with 00:38:560 (5) done
00:53:185 (2,3,4,5,1,2,3,4,5) - sorry i did test play this part is confused and like insane for this diff hard try remap this part relax play and better gameplay imo confused because 00:54:310 (5,1,2,3,4,5) - this is pretty overlaps and hard read basically the rythim is not hard, but is true i make the hard to read because i want to give some challange to the map. Plain map will be boring imo >.<
01:38:935 (1) - I dunno this is fine because spinner is shot hard get 300 score will better if remove spinner and add slider or note or something ok ok, change them
02:09:122 (5,6) - this is hidden repeat because you get 300 score on [5] then the slider have lot repeat i was slider repeat have 1 actually is not. is lot repeat then i can combo break over here this part is hidden repeat pleasse un-stack or remove note (5) like this http://puu.sh/hBmC and carefully spacing hmm, ok unstacked them
stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lunatic
00:12:685 (1) - same bug new combo fixed
/me cry pro mapper stuff aswome thank you x)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think pleasse some mod you can't understand my eng is suck pleasse ask me in-game i will explain better nope, i understand all of your word :3
good luck and bye bye
will fix the don/katsu later...HeatKai wrote:
Request from HeatKai and VIP's Queue
Rei_fan's Taiko
All setup change to 5? if there's nothing affects taiko, then no.
- 01:00:685 (187) - remove finish ^^
- 01:11:435 (257,258,259) - doing it on purpose? it matches the beat.. hear it with 25~
- 01:13:997 (269) - remove clap maybe no?
- 01:14:372 (271) - finish D:
- 02:36:685 (755) - remove finish ^^
(i lol'd when all mod is talking about "new combo in start")Pereira006 wrote:
Rei's Oni_Nyan49
i don't mod taiko but
00:24:685 (1) - only this is bug new combo http://puu.sh/hBnK so you have put manually new combo hmmmm the original mechanism is first object always (1), but its okay since it doesn't change the "file size by 1b" lol~
thx for the mod Muya :3Muya wrote:
[Hard]:
00:30:310 (4,5,6) - 1 grid left fixed
00:55:247 (3) - ^ same. i don't see any problem here
02:27:685 (5) - 1 grid up same with here
[Rei's Oni_Nyan49]:
http://osu.ppy.sh/ss/247332 hidden character's face.
big problem imo
[Lunatic]:
02:25:997 (5) - 1grid down? i don't see any problem here too >.<
02:27:497 (5) - ^ same
Thank you for the mod and the starSlanox wrote:
Hai ~
From Modding queue ~
Here we go :
[Overall]:
• Do you use Storyboard ? No ? So, delete .osb in your folder.
After that, full submit your map. Nope, it's not neccesary
[Normal]:
• 01:00:310 (3) : Finish on this note ? Nope, it's overused imo.
• 01:05:935 (3) : ^
• 01:06:310 (1) : ^
• 01:11:935 (3) : ^
• 02:30:872 (x) : Mute this spinner. It's better. ok
[Hard]:
• 00:30:310 (4) : Whistle on this note ? Nope, it will break my whistle rythim
• 00:32:560 (4) : ^
• 01:59:747 (7) : Finish on this note instead of clap. Nope, doesn't sound good to me.
• 02:01:247 (5) : ^
• 02:30:872 (x) : Mute this spinner. ok
[Lunatic]:
• 02:30:872 (x) : Mute this spinner. ok
I've only suggestions about hitsounds..
Really nice map & song!
Good job! Ready to rank!
STAR !
thank you for the modYucali wrote:
Hi there, mod as requested!♥
It will be a really short post cause it seems a nice map for me, just some tips hoping that will help you~
♣
General
♦ I suggest to change the sliderslide sound, or maybe just put a silenced sliderslide >_< uh, all right2
♣
Normal
seems fine~
♣
Hard
♦ 02:09:310 (6) - Move it near 5? like...example okay
♦ 02:26:372 (1,2,3,4) - Hm, try something like example ? Nope, i prefer my own way >.<
♣
Lunatic
♦ 01:02:935 (3,4,5) - I think that this mini stream it's hard to read under this slider, try to put it like example ok ok
♦ 02:11:841 (7,8) - Uhm, what about putting them like example? Nope, prefer my own way
♣
That's all! Good luck♥
Download: Tatsh feat. ENA - Flash -2nd Desire- (Miya) [Rei's Oni_Nyan49].osuMMzz wrote:
Taiko Mod:
00:47:185 (113) - delete this slider and replace it with a normal note. No reason for a slider here. change with dons ? D: i feel better with "holds" ENA's voice that bouncing by 1/4~
00:52:997 - add normal note ^^
00:58:997 - ^ ^^
01:05:372 - ^ ^^ 2 notes ;
01:10:810 (255,256) - fill in the gap between these 2 with normal notes, to emphasise that drum roll. ^^
01:11:435 (257,258,259) - these notes are unsnapped, use the 1/3 placement for them. Like this:^^ arigatou!
You should really fill in the first kiai section more, most of it is 1/2, add more 1/4. hear the song, i only hear 1/2s~, i actually trying to fill 90~99% of the notes (that matches) in the song~01:40:997 - add normal note^^
01:41:747 - ^
01:42:497 - ^
01:43:247 - ^
01:55:810 - ^
01:55:997 - add a clap note
01:57:685 (510) - remove finish, you do not put finishers at the end of 1/4 patterns.
02:26:185 (695) - ^
As for the 2nd kiai you should fill it in more too. Same issue as the first kiai. same comment as before
For future guidance you used way to much blue. Try to stick to the drums more and not use blue as much, it makes maps not so enjoyable. DON 368 KAT 396, lol you're right. changed a bit...
thx for the modhillaryzx wrote:
Hi, from the modding queue...
General
Nothing in sight...
Normal
HP Drain +1
AR +1
OD +1 nope, i want to make this diff as easiest as posible
01:16:060 - add a circle here? nope, i want to make the rythim consistent here
01:59:185(1) - add finish here.. there are already a finish here.
02:14:185(1) - make the slider looks like this - http://puu.sh/i21U ok, change this
02:17:935(1) - at the end of this slider, put finish no, not consistent
Hard
01:31:685(8) - add finish? ???
Lunatic
Already good to me...
Sorry for short mod, but now
I'll take my leave.....