hi, Im surprised that a requirement to mod you is not having a ranked map =v=
[Another]
00:10:657 - this timeline should be the same volume of the first (70% volume) just for keep the volume
00:28:332 (7) - a clap here would keep the pattenr used on the end of 00:25:332 (4)
00:31:009 (11) - finish increase the bass effect and leave a nice effect for incoming notes
00:36:116 (3) - this note should be on previous white tick 00:36:035 < here, just following the song, stack it at end of 00:35:711 (2) if you have moved
00:39:927 (3) - simmilar as up ↑
00:52:170 - why volume decrease? the sound of 70% was so nice >:
00:54:198 (6,7,8,9,10,11,12,1) - ok this pattern is just so weird, let me explain, we have 3 doubles on back and a stream starting on a blue tick, a common way would be move 00:54:279 (7) to 00:54:359 and delete 00:54:441 (8), of course making a nice jump on (6,7)
and incoming streams are just stream, dont follow the song, but you are not changing it anyway.
01:12:846 (9) - finish for accentuate the bass effect
01:33:278 (6) - ↑
01:33:441 (7) - ↑ on start of slider
nice whistles on kiai <:
[Hyper]
00:10:657 - this timeline should be the same volume of the first (70% volume) just for keep the volume
00:41:549 (4) - no finish on end of slider, its sounding bad >_<
[inaba's taiko]
- the "t" from taiko must be on caps > "inaba's Taiko"
- and normalize the volume of all timelines? there is a 60% volume and a 5% (I think 5% is not rankable, but not sure at all)
01:12:197 (1,2,3,4,5,6,7,8,9,10,1) - this combo must be kkkkkkkkkkd, since the last note feels on an lower level
[Standard]
- nothing to say, just many 1/2 slider changes on kiai
00:10:657 - this timeline should be the same volume of the first (70% volume) just for keep the volume
[Beginner]
- aproach rate is not too high?
00:10:657 - this timeline should be the same volume of the first (70% volume) just for keep the volume
01:10:738 (1) - god, the claps was almos silent on previous patterns, and this sounds so bad on end of slider >_<
01:34:414 (1) - gets covered by hitburst of previous spinner.
01:37:657 (3) - no finish on start/repeat/end of slider
01:51:927 (1) - finish on repeat
01:57:116 (1) - no whistle on this note give a nice 3 - 0 - 3 - 0 hitsound effect since the spinner have no hitobject where it start*