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IU - You & I

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Topic Starter
Sure
Uploaded!
Thank you yyy <3

Moved to pending.
DerekMcD
~Normal~

03:06:418 (2) - Move one grid left, because it fits like (3).

~L I a's Hard~

00:39:105 (2) - To x:399 y:285, because it's better to me.
01:12:687 (1) - This slider needs to be fixed stragit a little by little.
02:04:403 (2,4) - Highlight both of them and move this to x:407 y:112, because I like it better.
03:23:433 (2) - To x:92 y:129, because it's better to me.

~Insane~

00:36:866 (1) - You should fix it a little, so this can be better.
01:02:388 (3) - To x:333 y:256, because it's better to me.


That's all I can think of.
BTW, I LOVE the song!!!!!
Good luck.
Topic Starter
Sure

kokoroanime wrote:

~Normal~

03:06:418 (2) - Move one grid left, because it fits like (3). // It's fine. Because the map is not based on symmetrical style.

~L I a's Hard~

00:39:105 (2) - To x:399 y:285, because it's better to me. // Please don't 1 pixel mod, it is unnecessary. Stacking works well anyway.
01:12:687 (1) - This slider needs to be fixed stragit a little by little. // Fixed
02:04:403 (2,4) - Highlight both of them and move this to x:407 y:112, because I like it better.
03:23:433 (2) - To x:92 y:129, because it's better to me.

~Insane~

00:36:866 (1) - You should fix it a little, so this can be better. // Better for what? o.o
01:02:388 (3) - To x:333 y:256, because it's better to me.


That's all I can think of.
BTW, I LOVE the song!!!!!
Good luck.
Thanks for mod :3
Neptunus
Hey~
M4M in your queue

Excellent mapset, mine are all suggestions and mainly on hitsounds

Easy:
00:35:075 (4) - and 00:38:658 (4) - also 01:49:403 (4) - and 01:52:985 (4) - I suggest putting 4 whistles on these
01:09:105 (3) - add whistle here?
02:23:433 (3) - also this

Normal:
01:10:896 (7) - add whistle
01:42:239 (1) - add whistle fits the vocal

Lia's Hard:
00:44:926 (1) - why not start this spinner here at 00:44:030 -
01:59:254 (1) - also this one

Insane:
01:42:239 (1) - why not add whistle

that's it, I think should call a MAT rather than further mod I think
Good luck on ranking~
Have a star, this mapset is excellent~
j e a n_old
hello~ mod 4 mod here
my first mod ><

easy: slider tick -1?
00:31:493 (4) - finish?
03:42:351 (1) - let the spinner start at red tick?

normal
00:35:075 (1) - third dot gird 2 down 2 left
01:11:791 (1,2,3,4,5) - make a star shape?
01:51:194 (3) - spacing..
02:11:791 (6) - spacing between this and previous is a bit large, maybe curve the previous slider more?
03:18:060 (3) - not parallel

Hard
00:44:926 (1) - cancel this spinner and map? cause the spinner was short and the time after spinner is short
01:10:896 (1) - make it curve more?

insane: wow your sliders are very very pretty
maybe overall difficulty -1?
01:36:866 (1,2,3,4) - make these finish, not whistle?(maybe?) because whistle feels a bit weird...


nice map! sliders are pretty!
Topic Starter
Sure

Neptunus wrote:

Hey~
M4M in your queue

Excellent mapset, mine are all suggestions and mainly on hitsounds

Easy:
00:35:075 (4) - and 00:38:658 (4) - also 01:49:403 (4) - and 01:52:985 (4) - I suggest putting 4 whistles on these // Nope
01:09:105 (3) - add whistle here? // OK, but fixed by my preference
02:23:433 (3) - also this // ^

Insane:
01:42:239 (1) - why not add whistle // I didn't add it on purpose.

that's it, I think should call a MAT rather than further mod I think
Good luck on ranking~
Have a star, this mapset is excellent~
Thanks for mod and star! :D


j e a n wrote:

hello~ mod 4 mod here
my first mod ><

easy: slider tick -1? // No, tick rate 2 for unity.
00:31:493 (4) - finish? // No
03:42:351 (1) - let the spinner start at red tick? // Nope

insane: wow your sliders are very very pretty
maybe overall difficulty -1? // No, I keep OD 8 due to there was a score spread problem.
01:36:866 (1,2,3,4) - make these finish, not whistle?(maybe?) because whistle feels a bit weird... // It fits trumpet(maybe?).


nice map! sliders are pretty!
Thanks for mod, but I didn't change anything in my diff.
Normal and Hard diff are up to yyy and Lia.
I'll give you kudos if they accept your suggestion.
Kawayi Rika
Hi ~ ykcarrot ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Remove Enable countdown and Lettebox duing breaks.

[Insane]


  1. 01:30:597 (5,6) - Try some down this? score touch HP bar.
  2. 03:13:582 - Add whistle.

[L i a's Hard]


  1. 00:22:985 (2) - Add whistle.
  2. 01:18:732 (4) - Try move to here X:308 Y:268.
  3. 02:38:209 (2) - Add new combo to here.
  4. 03:33:508 (4) - Move 1 grid up.

That' all ~ really nice song and mapset ~

Please accept my star ( My heart ) >///<

Good luck ~ ;)
Topic Starter
Sure

Kawayi Rika wrote:

Hi ~ ykcarrot ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Remove Enable countdown and Lettebox duing breaks. // No. Countdown fits well and Letterbox for No Video.

[Insane]


  1. 01:30:597 (5,6) - Try some down this? score touch HP bar. // I can't find other way due to they are symmetrized.Anyway it's minor thing.
  2. 03:13:582 - Add whistle. // Nope

[L i a's Hard]


  1. 00:22:985 (2) - Add whistle.
  2. 01:18:732 (4) - Try move to here X:308 Y:268.
  3. 02:38:209 (2) - Add new combo to here.
  4. 03:33:508 (4) - Move 1 grid up.

That' all ~ really nice song and mapset ~

Please accept my star ( My heart ) >///<

Good luck ~ ;)
Lia accepted some of your suggestion.
Thanks for mod and star! :D
mancuso_JM_
Looking for a Mod4Mod, so, here I am :P

General:
- Disable the Letterbox During Breaks since you have a Video
- Timing Points: -->01:24:329 (Red Line): Is This Timing Point totally necesary? I remove it and I had not any problem with that
--> 03:18:731 (Inherited Point; Green Line): Add an Inherited Point to Remove the Kiai
--> 03:18:955 (Inherited Point; Green Line): Add an Inherited Point to restart with the Kiai
- Difficulties Name: You have two Guest Difficulties in the mapset, looking another mods and tags. But you have one difficulty with the Creator Name (L i a's Hard), and the other without it (Normal). For Consistency, you have to add the Creator Name in Normal or Remove it in Hard to make it Easy-Normal-Hard-Insane

Easy:
01:49:403 (4): Plays well with vocal, if you add a Clap in this note
02:48:731 (Spin): This Spinner sounds a little late, following the Vocal. I think that you have to move this Spinner 1/4 Back and after that make it bigger in 1/4
03:42:239 (2): Add a Clap at the end of Slider

Normal:
00:59:030 (3): Following the Vocal, add a New Combo in this Note
01:38:657 (1): This note belongs to instrument pattern. For this reason, I suggest to Remove New Combo in this Note and add a New Combo in 01:39:552 (2) since begins the Vocal
02:13:358 (3): Add a New Combo, following the Vocal
03:24:105 (1,2,3): This Stack cause confusion in ''Normal Players'', because (1,2) are in 1/2 and (2,3) are in 1/1. Likely, this kind of player are going to Click all in 1/2. So, I suggest to unstack The Slider to Notes

L i a's Hard:
00:44:926 (Spin): When I tested the map, this Spinner sounds a bit late. It's better if you move it 1/2 back (Red Tick, 00:44:702) and after that you make it bigger in 1/2 to finish in 00:45:821
00:45:817 (T): Unsnapped Kiai. The Kiai Time must starts in 00:45:821
01:16:265 (T): Unsnapped Kiai. The Kiai must finish in 01:16:269
01:20:299 (2,3,4,5,6): Those jumps cause confusion, since your Previous pattern in 1/2 are Separated in 1,0x (Distance Spacing). I suggest to continue with that, since looks like at 1/1 pattern
01:38:657 (1): I think that you have to play with Vocal/Instrument, I suggest to Remove New Combo here because belongs to instruments, and add a New Combo in Next note, since begin the Vocal
01:50:057 (6): Maybe New Combo, since the Vocal change it
01:59:254 (Spin): Same as 00:44:926
02:00:145 (T): Unsnapped Kiai. The Kiai Time must starts in 02:00:149
02:30:593 (T): Unsnapped Kiai. The Kiai Time must finish in 02:30:597
03:01:829 (3): Replace this Note to a Kick Slider, The Slider must finish in 03:01:040, with Hitwhistles, to continue the pattern
03:04:623 (T): Unsnapped Kiai. The Kiai Time must starts in 03:04:627
03:18:396 (2): I think that it's a Good Idea, if you starts to map with Vocal, so, Remove this Note in 1/4 (Blue Tick), and after that add two notes in 1/2. The First note in 03:18:284 (Red Tick) and the Second Note in 03:18:508 (White Tick)
03:42:235 (T): Unsnapped Kiai. The Kiai Time must finish in 03:42:239
03:44:926 (1,2): This pattern looks better if you inverse it. I think that you have to make a Flip Vertically (Ctrl+J), and also don't forget to move the note (2)

Insane:
02:20:299 (3): Flow better if you make a Flip Horizontally (Ctrl+H) in this Slider
03:24:776 (3): (^)
03:42:239 (1): Add a Hitfinish in this Note

Well, that's all.
Nice map in General
Star and Good Luck with your map ;)
yeahyeahyeahhh
No changes on my part again, sorry.
Topic Starter
Sure

mancusojuanmattos wrote:

Looking for a Mod4Mod, so, here I am :P

General:
- Disable the Letterbox During Breaks since you have a Video // No. Letterbox doesn't effect anything due to the video ratio is 16:9
- Timing Points: -->01:24:329 (Red Line): Is This Timing Point totally necesary? I remove it and I had not any problem with that // Yes, that offset fixs metronome.
--> 03:18:731 (Inherited Point; Green Line): Add an Inherited Point to Remove the Kiai // Nope
--> 03:18:955 (Inherited Point; Green Line): Add an Inherited Point to restart with the Kiai
- Difficulties Name: You have two Guest Difficulties in the mapset, looking another mods and tags. But you have one difficulty with the Creator Name (L i a's Hard), and the other without it (Normal). For Consistency, you have to add the Creator Name in Normal or Remove it in Hard to make it Easy-Normal-Hard-Insane // Well, I'll discuss it with L i a

Easy:
01:49:403 (4): Plays well with vocal, if you add a Clap in this note // No
02:48:731 (Spin): This Spinner sounds a little late, following the Vocal. I think that you have to move this Spinner 1/4 Back and after that make it bigger in 1/4 // Uhm? The spinner starts correctly o_o
03:42:239 (2): Add a Clap at the end of Slider // Sorry, I won't add any hitsound to end.

Insane:
02:20:299 (3): Flow better if you make a Flip Horizontally (Ctrl+H) in this Slider // No way. I'm sure about you didn't download the video.
03:24:776 (3): (^) // I made circle slider that has clockwise direction on purpose
03:42:239 (1): Add a Hitfinish in this Note

Well, that's all.
Nice map in General
Star and Good Luck with your map ;)
Thanks for mod and star, but I didn't change anything in my diff. >w<
I confirmed unsnapped timing points in L i a's Hard, so enjoy your kudos.
Thank you :D

EDIT : Renamed L i a's Hard to just 'Hard'
Shiirn
General
ok

Easy
ok

Normal
00:59:030 (3,4) - this jump startles me a bit, give me a good reason for it to be there and i'll be ok with it
02:13:358 (3,4) - ^copypaste

Hard
00:44:926 (1) - while it's technically okay, i am hugely disapproving of spinners this short. You can probably just map this bit.
00:49:403 (1) - don't like this wiggle, give me a good reason (I know the voice "wiggles", but it does quite a bit, you only did this for this one bit, why?)
02:07:314 (1) - ^this is different butttt same thing

Insane
ok
Topic Starter
Sure

Shiirn wrote:

General
ok

Easy
ok

Normal
00:59:030 (3,4) - this jump startles me a bit, give me a good reason for it to be there and i'll be ok with it
02:13:358 (3,4) - ^copypaste

Hard
00:44:926 (1) - while it's technically okay, i am hugely disapproving of spinners this short. You can probably just map this bit.
00:49:403 (1) - don't like this wiggle, give me a good reason (I know the voice "wiggles", but it does quite a bit, you only did this for this one bit, why?)
02:07:314 (1) - ^this is different butttt same thing

Insane
ok
Both of Guest diffs are fixed
Thanks for mod :D
Shiirn
ok
lolcubes
[Normal]
  1. 03:38:657 (5) - I think a new combo here would make this alot more pretty, would emphasize the end better and technically would fix the possible spacing reading issue.
I think that new combo should be added, I can rank after.
Topic Starter
Sure

lolcubes wrote:

[Normal]
  1. 03:38:657 (5) - I think a new combo here would make this alot more pretty, would emphasize the end better and technically would fix the possible spacing reading issue. // Totally agree. Fixed!
I think that new combo should be added, I can rank after.
Thanks for check this :D
lolcubes


'Nuff said.
Kawayi Rika
Omedeto yk sama ~ ;)
Akemi_Homura
congratz~~! >w<
Akiyama Mizuki
Oh God.
This beatmap is ranked.
Thanks. God.
Congratulations yk and yyy and L i a!!!!!! :)
Topic Starter
Sure
Thank you everyone :D
Fabi
Awesome map! You are becoming a godlike mapper! \(^_^)/
-s u i r e n-
Nice MAP~:3
yeahyeahyeahhh
we did it :D
Topic Starter
Sure

yeahyeahyeahhh wrote:

we did it :D
yay \(^o^ \)
Katsuri
That moment when you play a map and have chills, awesome job ykcarrot.
kanpakyin
Congrats.
A good song indeed!
L_P

kanpakyin wrote:

Congrats.
A good song indeed!
yeah...but map meh, a clean clean map

edit : congratz as well!
Topic Starter
Sure

L_P wrote:

yeah...but map meh, a clean clean map
I don't like overlap
-Neipezi
ykcarrot님 good maps~!!! 결국 링크될줄알앗어요!
K i A i
흐어.. 당근쥬스님 비트맵이다.. 이제 보다니 ㅠㅠㅠㅠ
Tanmak
Great!
yeahyeahyeahhh
omg so cute

yoomin15
진심으로 훌륭한 비트 맵입니다... 물론 좋은 날 보다 너랑 나가 일찍 나왔군요;;
Aoko
One of the best,simple, beatmap ever.
Tanmak

yeahyeahyeahhh wrote:

omg so cute


lol.

IU is so cute.
Yabuki Nako
Really nice beatmap, thanks !
Need moar K-Pop like this. :<
phophou
Wow... Beautiful picture of IU.
D33d
I'm starting to like your mapping style more and more. Good use of sliders and familiar patterns, without feeling boring. Your mapping fits the song very well. It's a shame that I didn't get to mod this, because I did notice a couple of small things in [Insane] , for future reference:

01:18:060 (1,2,3,4,5,6,7)- These circles weren't aligned properly and I did notice it a little bit during gameplay. I'd switch to grid3 for this sort of thing and use the rotate tool to check this kind of alignment.

03:17:164 (1,2,3,1,2,3)- The jumps on this 3/4 pattern definitely implied 1/1 and, while I realised what was happening in the second trio, I'd already hit a 50. Just food for thought!

Other than that, [Insane] is pretty much perfect. Call me up if you want a collab or guest diff. I feel like our styles could work very well together.
Topic Starter
Sure
Oh, I didn't notice someone replied to this map.
Although it was ranked already, thank you for your opinion.

D33d wrote:

I'm starting to like your mapping style more and more. Good use of sliders and familiar patterns, without feeling boring. Your mapping fits the song very well. It's a shame that I didn't get to mod this, because I did notice a couple of small things in [Insane] , for future reference:

01:18:060 (1,2,3,4,5,6,7)- These circles weren't aligned properly and I did notice it a little bit during gameplay. I'd switch to grid3 for this sort of thing and use the rotate tool to check this kind of alignment. // God... my mistake >A<

03:17:164 (1,2,3,1,2,3)- The jumps on this 3/4 pattern definitely implied 1/1 and, while I realised what was happening in the second trio, I'd already hit a 50. Just food for thought! // Yes, it's a bit hard to read at first if you don't know the song. :?

Other than that, [Insane] is pretty much perfect. Call me up if you want a collab or guest diff. I feel like our styles could work very well together. // OK ^^
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