i'm so sorry since Advent diff is not yet complete...... i still have exam more to go, so please wait.....
I just did a fresh download and it's still there:hillaryzx wrote:
I already done the removal, you can check by downloading it... Also what kiai times is the best in the song?
Hi. Here's your mod. <3
GENERAL
- Your first Kiai should start at 00:30:917. Second Kiai at 00:44:631.
- Remove the two green lines on the end of the song. Kiai is not made for fountains.
Sword Vent
- 00:12:488 - 1 grid down.
- 00:14:202 - (2,3,4,5,6) 1 grid up.
- 00:55:988 - New combo.
ADVENT
- Approach Rate +1
- 00:12:917 - Spacing is not consistent. Move (3) at x:376 y:300.
- 00:34:345 - Move this closer to the previous note.
The rest is a bit fine. Good luck getting it ranked. <3
of coz! lol hahahillaryzx wrote:
argh.... I click give kudosu without thinking.... (spacing out)...
give star, samuel?
Scorpiour wrote:
Hi there~~mod from queue
General:Advent:
- Uncheck Letterbox During Breaks because of the video.
- Preview time is not consistent in all diff, unrankable, please fix it.
- Recommend to make SliderTickRate 2 in all diffs.
- The star rate of lowest diff is over 3, it may cause ur mapset unrankable.
- Set audio lead-in to 1 (1000ms) in Advent and Final Vent.
Final Vent:
- HP-1, OD-1. I suppose it should be a normal diff, so suggest to reduce them
- 00:16:559 (4,5) - stack them?
- 00:17:202 (1,2,3,4) - the approach circles 're nearly invisible here due to the video, suggest to change a combo color.
- 00:27:060 (3) - remove clap?
- 00:45:702 (2) - stack it with the end of (1)?
- 00:48:274 - i suppose u miss a note here~
- 00:51:488 (2,3,4,5,1,2,3,4,5) - too hard for a normal diff, highly recommend to change some of them to slider
- 01:01:774 (4) - stack?
- 01:02:631 (7) - ^
Samuel's Vent:
- 00:11:845 (2,3,4,5) - invisible approach circles
- 00:28:131 (2) - remove whistle?
- HP-2, OD-2, highly recommend to do so. The bpm is not fast enough for such a high HP, and the OD make it worse. I always suggest not to make HP+AR+OD > 24. I find it fun and np for mr to get S
- 00:03:274 (6) - remove it? i suppose it's better to leave a blank here~ plz refer to the music
- 00:15:702 (2,3,4,5,6,7,8) - invisible approach circles colour changed
that's all, and good luck
- [Samuel's Vent] : Combo1 : 255,255,255should be 255,255,0 like other diffs?
208,232,3917,6,0,B|152:272|88:216,1,10500:16:988 (3) - finish at ending instead of beginning? Finish at both sides works as well
112,152,4560,2,0,B|112:72,3,70
48,168,46131,2,2,B|52:312|52:312|140:328|140:328|180:288|180:288|just try to avoid whistle over the whole slider because it really sounds noisy and don't fit here, and try to use less linear slider which overlaps too much and does not look good.
done, waiting samuel.....wmfchris wrote:
[General]
- Try to get 500 audio-lead in for the rest of the diff, [samuel's vent] audio lead-in 2500
- mp3 name's in .flv lol - Is this unrankable?
[Final Vent]
- there are several duplicated timelines 030
00:03:917 (1,2) - slider placement adjustment208,232,3917,6,0,B|152:272|88:216,1,10500:16:988 (3) - finish at ending instead of beginning? Finish at both sides works as well
112,152,4560,2,0,B|112:72,3,70
00:20:631 (8) - remove whistle on slider
00:45:060 (1,2) - stack properly, change the orientation of (1) so that it parallel with (1,2,3,..)
00:48:167 (2,3) - spacing
the spacing's a bit unstable... try to make spacing proportional to time between two notes, that makes players to read notes easier.
[Advent]
00:18:488 (4) - place about (424,80) for maintaining spacing
00:23:631 (7) - whistle?
00:46:131 (3) - slider shape adjustment48,168,46131,2,2,B|52:312|52:312|140:328|140:328|180:288|180:288|just try to avoid whistle over the whole slider because it really sounds noisy and don't fit here, and try to use less linear slider which overlaps too much and does not look good.
ahhhhhh those were the days orz but try to make stuffs that's more beautiful and easier to be read by players ;w; - I'm not from that time..
Done, its samuel's turn now....Shana Aisaka wrote:
Hi~ Here is my mod.
Red - Fix it.
Pink - Suggestion.
[General]
- Some of the diff doesn't have this tag "rica" Please fix it. ( IN Samuel's Vent )
- Why is Advent Slider Velocity is 1.60 ? but Final Vent is 1.40 . =w='' ( It should be Final Vent is 1.60 ) Fix~
[Sword Vent]
I think you should use grid level 3 . @w@"
HP Drain Rate - 1
00:21:488(x) = add note
00:21:917(3) = I think you should do it like this. http://puu.sh/gD8E 00:24:060(5) + finish
00:25:131(5) = slider end in 00:25:560
00:26:417(1) = I think the note 2&3 doesn't fit the sound. How about put a slider here? http://puu.sh/gD9r
00:42:702(5) = slider end in 00:43:345
01:00:917(1,2,3,4) = Remove clap.
[Advent]
Circle Size - 1
Approach Rate - 1
I suggest you to remake all the sliders. ;_; ( The sliders looks so ugly. )
[Final Vent]
Approach Rate + 1
Overall Difficult + 1
00:10:560(x) = add note
00:10:988(x) = ^
00:13:560(x) = ^
00:15:917(x) = ^
00:30:488(x) = ^ http://puu.sh/gDfs
01:03:274(x) = ^ http://puu.sh/gDfV put it anywhere you like. http://puu.sh/gDgd
This diff should be more hard! ><"
[Samuel's Vent]
Approach Rate + 1
This diff is good .
Okay, That's all ~
This map need more hardworking.
anywhere, Good Luck! Sorry, but I must correct your grammar ( Anywhere = place , Anyway is what you want to right? ) XD
304,64,18917,2,0,B|192:64,1,100,0|800:21:488 (X) - weird to leave out this note
236,142,19774,2,0,B|120:142,1,100,0|8
55,142,20631,5,0
55,222,21060,1,8
Done... waiting for samuel....p3n wrote:
[General][Sword Vent]
- Quality of the mp3 is horrible. If you can find a better one be sure to re-check offset and apply it to all diffs.
- Hitsound volume is set to 100% for all parts in all maps (except samuel's). This is very noise, try to reduce it to ~70-80% for KIAI and ~60% for everything else in the timing panel (you can select multiple timing sections at once so this is just a matter of seconds to apply)
- General object placement in all diffs could be improved a lot. If you have problems mapping "good looking" patterns try to turn off grid snap and place the notes properly. If you want to make a straight line just hold [Ctrl] and you can snap the notes every 45°. This will also fix the inconsistent spacing (especially in the easier diffs)
00:18:060 (2,3) - add claps to the ending points?
00:18:917 (3,4) - fix the overlap here, the spacing is inconsistent, make it look like this (and fix the following notes accordingly): http://osu.ppy.sh/ss/243811304,64,18917,2,0,B|192:64,1,100,0|800:21:488 (X) - weird to leave out this note
236,142,19774,2,0,B|120:142,1,100,0|8
55,142,20631,5,0
55,222,21060,1,8
[Advent]
Why is the SV in your "normal" map higher than in your "hard"? This is really weird. If this is what you intended then it is fine with me but from an aiming standpoint this map is on par if not harder than [Final Vent]. You could increase circle size to the biggest (like "easy") but this is more a workaround than a fix. If you lower the SV be sure to resnap and check EVERY slider afterwards.
00:12:917 (3,1,2) - notes are not in line with previous, disable "Grid-Snap" and hold down "Ctrl" whenn placing those notes, this will snap them exactly in line every 45°
00:15:059 (3,4,5) - try this pattern (much easier to read, especially for a "normal" diff): http://osu.ppy.sh/ss/243816
to fix following notes maybe try something like this (or anything that is easy to read and consistent in spacing):00:52:774 (3) - remove the last repeat to match the vocals http://puu.sh/h1BW
- - 00:17:202 (1) - move to 260/300
- 00:17:631 (2) - stack with 00:16:559 (4) (after (4) is placed like in the screen above)
[Final Vent]
00:20:631 (8) - I don't do the excessive "NC here NC there" mods but this (8) should be a NC here, and start the NC on (2) here 00:22:774 (1,2)
00:22:774 (1,2) - jumping into the stream seems weird and not intended. Maybe fix it to consistent spacing by slightly altering the previous pattern (so you don't overlap the note before the stream)
00:43:774 (1) - this spinner is nonesense, start the KIAI properly by mapping the note at 00:44:631 with a circle or slider start, sou don't need the spinner here
00:53:417 (1) - wrong placed clap? should be on the following note
[Samuel's Vent]
AR 8 or even AR 7 work so much better with your SV and the BPM of this song. AR 9 is just stupid...
Some overmaps are a cool addition here imo. As you set up the triplet pattern early in the song it flows really well. Some overmaps are really unnecessary and kill this flow though, I'll point those out and you can decide if you want a fluent, playable map or a map that doesn't make much sense and is therefore harder to FC:
00:09:167 (4) - plays much better if you delete this note (slightly overmapped, if wanted to follow the complete drumroll the stream wouldn't start here either way)
00:16:131 (5,7) - if you want to follow the vocals here, delete (5) and (7), fits much better, try it for yourself
00:23:524 (3) - overmapped, delete
00:57:274 (1,2) - don't stack (1), it is extremely hard to read (confusing) with the black combo colour and the stream starting on a red tick
Still some work to do but doesn't look bad. Keep it up, get some more mods and I'll recheck it and see if I can star it then.
Thanks for the comment and star~ ^^nekonomitsu wrote:
Awesome map bro~ -w-b
Star for you.