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Yousei Teikoku - The Creator

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Total Posts
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Topic Starter
meiikyuu
This beatmap was submitted using in-game submission on Thursday, January 24, 2013 at 1:08:44 PM

Artist: Yousei Teikoku
Title: The Creator
Source: Mirai Nikki
Tags: saten saten-san lunarsakuya
BPM: 280
Filesize: 7908kb
Play Time: 03:39
Difficulties Available:
  1. Level 1 (1.16 stars, 136 notes)
  2. Level 3 (3.21 stars, 226 notes)
  3. Level 6 (4.95 stars, 443 notes)
  4. Nyaten (4.96 stars, 1001 notes)
  5. Origin (4.9 stars, 694 notes)
  6. Saten (5 stars, 898 notes)
Download: Yousei Teikoku - The Creator
Information: Scores/Beatmap Listing
---------------
Update 2/10/14: we got #2 on top 2013 maps. thanks for your support everyone

SPOILER
Level 1 = complete
Level 3 = complete by LunarSakuya
Level 6 =complete
Origin - complete

(Saten)
Saten = complete
Nyaten = complete

- bg and skin parts made by me

- 104 faves before rank
dkun
ohi ~

Hard
00:25:601 (1) - This is a bit weird to read first time off.
00:26:886 (4) - This note feels off beat.
01:32:244 (4) - Stack at the end of 3, perhaps?
01:34:601 (1,2,1,2) - alternate the second 1,2, as in put 1 over the last combo's 2
01:58:601 (3) - New combo here, rather than 1?
Topic Starter
meiikyuu

dkun wrote:

ohi ~

Hard
00:25:601 (1) - This is a bit weird to read first time off.
00:26:886 (4) - This note feels off beat.
01:32:244 (4) - Stack at the end of 3, perhaps?
01:34:601 (1,2,1,2) - alternate the second 1,2, as in put 1 over the last combo's 2
01:58:601 (3) - New combo here, rather than 1?
thanks a lot, it helped ~
Bakario
This is really 280 bpm?? you are sure sure sure? D:
Topic Starter
meiikyuu

Bakario wrote:

This is really 280 bpm?? you are sure sure sure? D:
yes im pretty sure its correct..?

i slowed down the sliders and such too
Makar
I think you should use 140 BPM with high SV for the harder difficulties

Also, offset should be ~2050ms (+20)
Topic Starter
meiikyuu

Makar8000 wrote:

I think you should use 140 BPM with high SV for the harder difficulties

Also, offset should be ~2050ms (+20)
thanks , i changed the offset ~ ^^

As for the bpm change, your probably right.. but idk if there is a way to keep all the notes looking the same (unless increasing the sv can fix it easily)
Makar

meiikyuu wrote:

Makar8000 wrote:

I think you should use 140 BPM with high SV for the harder difficulties

Also, offset should be ~2050ms (+20)
thanks , i changed the offset ~ ^^

As for the bpm change, your probably right.. but idk if there is a way to keep all the notes looking the same (unless increasing the sv can fix it easily)
You could double the current SV and it should be fine.
star~
Bakario
offset 2053 asd
Bakario
doble post,hi

http://puu.sh/ec9L

here's the mp3
Topic Starter
meiikyuu

Bakario wrote:

doble post,hi

http://puu.sh/ec9L

here's the mp3
changed it ^^ thanks
Saten
00:52:868 - put the previewtime here?

the offset seems wrong. Did you forget to full submit? otherwise try Bakario offset suggestion

-----
working on my diff if you still wants it~~
Topic Starter
meiikyuu

Saten-san wrote:

00:52:868 - put the previewtime here?

the offset seems wrong. Did you forget to full submit? otherwise try Bakario offset suggestion

-----
working on my diff if you still wants it~~
yeah sorry, i only did the regular upload ~ ill do full submission later tonight (i recently changed the mp3 too so that might've messed up the offset). and thanks alot, im still looking forward to your diff. ^^

Edit: updated map , should be fine now
Topic Starter
meiikyuu

Bakario wrote:

offset 2053 asd
that was correct, but when i changed the mp3, the offset seemed to be 2083 now ~
Mythol
Hello meiikyuu~ :3

BPM - 280.13 maybe? (280 feels slightly off later in the song, starting around 01:53:031)

02:08:880 (1,2) - timing is off on these sliders
EDIT:scratch that^ (only if you switch it to the bpm I suggested)

SPOILER
17:34 <Mythol> : meiikyuuuuuuuuuuuuuuuuuuuuuuu
17:34 <meiikyuu> : mytholl ~
17:35 <Mythol> : 03:15:582 (8) -
17:35 <Mythol> : you need to fix this troll spacing
17:35 <Mythol> : lolll
17:35 <meiikyuu> : wuhh
17:35 <meiikyuu> : lol k
17:35 <meiikyuu> : u mean the slider shouuld be further away?
17:35 <Mythol> : 7 and 8
17:35 <Mythol> : are troll spacing
17:35 <Mythol> : lol
17:36 <meiikyuu> : o
17:36 <Mythol> : http://puu.sh/eGA0
17:36 <Mythol> : try that?
17:36 <meiikyuu> : ok ^^ ty
17:36 <Mythol> : 03:17:511 (3,4,5) -
17:36 <Mythol> : these too lol
17:37 <Mythol> : oh wells
17:37 <Mythol> : I'll just mod it later
17:37 <Mythol> : is it complete?
17:37 <meiikyuu> : this level yeah ~
17:37 <Mythol> : o.o
17:37 <meiikyuu> : updating noww
17:37 <Mythol> : wait
17:37 <Mythol> : I'll just post on your thread now
17:37 <Mythol> : lol
17:38 <Mythol> : maybe I can find more
17:38 <meiikyuu> : ok ^^ thanks a lott
17:39 <meiikyuu> : if u updated it like just now, can u check what the offest says?
17:39 <Mythol> : 2083
17:39 <meiikyuu> : ok good.. :3

cool map! :D
Cygnus
Hi there. Here's your mod. <3
But before anything else, please change your map to WIP. Since you are not done yet.
GENERAL
  1. Change your BPM to 140. Don't try to manipulate it. 280 BPM is Seriously stupid.
LEVEL 6
  1. Overall Diff should be 5. You might want to change your diff name too.

  2. Too loud hit sound. Please reduce by 10-15%.

  3. 00:14:940 - Inconsistent spacing. Please move this a little bit away from the previous slider.

  4. 01:00:368 - New combo.

  5. 01:21:338 - Move the 3rd point of this slider at x:224 y:104.

  6. 01:31:654 - Remove new combo.

  7. 01:32:511 - ^

  8. 01:33:368 - ^

  9. 01:38:082 - New combo.

  10. 01:39:582 - Remove new combo. Add new combo at 01:39:797.

  11. 01:43:654 - Remove new combo. Add new combo at 01:44:940.

  12. 01:48:368 - Inconsistent spacing. Please make the spacing for this combo equal.

  13. 02:14:082 - New combo.
[/quote]
Saten
MY diff~♪ For approval

And the correct BPM is actually 280


Please add these hitsounds as well:
http://puu.sh/ePDy
http://puu.sh/ePDz

Edit: don't forget to change the offset I mentioned :3

Download: Yousei Teikoku - The Creator (meiikyuu) [Saten].osu
Verdisphena
-33 to offset PLEASE
Saten
You mean -23 right? o.o (2037ms)

sounds better to me

Download: Yousei Teikoku - The Creator (meiikyuu) [Saten].osu
Topic Starter
meiikyuu
ok i changed it ~

saten, thats an updated attachment right? xd
nvm, everythings updated now
Topic Starter
meiikyuu

Philippines wrote:

Hi there. Here's your mod. <3
But before anything else, please change your map to WIP. Since you are not done yet.
GENERAL
  1. Change your BPM to 140. Don't try to manipulate it. 280 BPM is Seriously stupid.
LEVEL 6
  1. Overall Diff should be 5. You might want to change your diff name too.

  2. Too loud hit sound. Please reduce by 10-15%.

  3. 00:14:940 - Inconsistent spacing. Please move this a little bit away from the previous slider.

  4. 01:00:368 - New combo.

  5. 01:21:338 - Move the 3rd point of this slider at x:224 y:104.

  6. 01:31:654 - Remove new combo.

  7. 01:32:511 - ^

  8. 01:33:368 - ^

  9. 01:38:082 - New combo.

  10. 01:39:582 - Remove new combo. Add new combo at 01:39:797.

  11. 01:43:654 - Remove new combo. Add new combo at 01:44:940.

  12. 01:48:368 - Inconsistent spacing. Please make the spacing for this combo equal.

  13. 02:14:082 - New combo.
[/quote]

done ^^ thanks ~
KirisameTempest
level 6
01:50:729 (8) - slider feels wierd
only thing i really thought was wrong/didnt feel right :P
good job keep it up
Mitsuneko
My mod. Sorry I took so long ^^;

[Level 6]

00:10:229- Remove NC
00:10:658-^
00:11:515-^
00:13:229-^
00:17:301-^
00:17:515-NC
00:19:229- ^
00:20:729-^
00:20:944- Remove NC
00:25:658-^
00:26:086-NC
00:41:515- Remove NC
00:43:444- NC
00:44:515- Remove NC
00:45:586- NC
00:46:015- Remove NC
00:47:086-^
00:47:944-NC
00:49:229- Remove NC
00:49:872- NC
00:58:444- Remove NC
01:03:801-^
01:05:515-^
01:08:944-^
01:09:801-NC
01:31:229-^
01:31:658-Remove NC
01:32:944-^
01:33:694- Delete Slider, add circle instead.Sounds better imo
01:35:515- Remove NC
01:37:229- ^
01:38:086-NC
01:41:515- ^
01:43:229-Remove NC
01:46:658-^
01:49:229(1)-Remove NC
01:50:729-NC
01:53:086- NC
01:53:515-Remove NC
01:55:229-NC
01:56:301-^
01:58:658-^
01:59:301-Remove NC
02:01:658- NC
02:02:944- Remove NC
02:05:086-NC
02:05:515- Remove NC
02:08:944- Remove NC
02:09:801- NC
02:14:944-^
02:42:586- Remove NC
02:43:658- ^
02:43:872- NC
02:45:801- Remove NC
02:46:229- NC
02:47:515- Remove NC
02:48:372- NC
02:49:229- Remove NC
02:50:086- ^
03:02:944- NC
03:06:586- Remove NC
03:08:515- NC
03:26:086- Add finish.


Nice map. I would have modded it earlier but when I was modding yours before, my computer crashed, and I was too mad to start over again :| But the mod is done now! Ignore anything you want.
Topic Starter
meiikyuu

nekonomitsu wrote:

My mod. Sorry I took so long ^^;

SPOILER
[Level 6]

00:10:229- Remove NC
00:10:658-^
00:11:515-^
00:13:229-^
00:17:301-^
00:17:515-NC
00:19:229- ^
00:20:729-^
00:20:944- Remove NC
00:25:658-^
00:26:086-NC
00:41:515- Remove NC
00:43:444- NC
00:44:515- Remove NC
00:45:586- NC
00:46:015- Remove NC
00:47:086-^
00:47:944-NC
00:49:229- Remove NC
00:49:872- NC
00:58:444- Remove NC
01:03:801-^
01:05:515-^
01:08:944-^
01:09:801-NC
01:31:229-^
01:31:658-Remove NC
01:32:944-^
01:33:694- Delete Slider, add circle instead.Sounds better imo
01:35:515- Remove NC
01:37:229- ^
01:38:086-NC
01:41:515- ^
01:43:229-Remove NC
01:46:658-^
01:49:229(1)-Remove NC
01:50:729-NC
01:53:086- NC
01:53:515-Remove NC
01:55:229-NC
01:56:301-^
01:58:658-^
01:59:301-Remove NC
02:01:658- NC
02:02:944- Remove NC
02:05:086-NC
02:05:515- Remove NC
02:08:944- Remove NC
02:09:801- NC
02:14:944-^
02:42:586- Remove NC
02:43:658- ^
02:43:872- NC
02:45:801- Remove NC
02:46:229- NC
02:47:515- Remove NC
02:48:372- NC
02:49:229- Remove NC
02:50:086- ^
03:02:944- NC
03:06:586- Remove NC
03:08:515- NC
03:26:086- Add finish.
Nice map. I would have modded it earlier but when I was modding yours before, my computer crashed, and I was too mad to start over again :| But the mod is done now! Ignore anything you want.
its okay! ^_^ thank u very much for the mod!
Gasaiyuno-chan
I want collab!
Topic Starter
meiikyuu
that would be nice but dont think theres any more room for that.. :o thank you though
Aoko
Youseiiiiiiiiiiiiiiiiiiiiiiii!!!!!!!!!! >~< Good luck with this map. ♥♥ Good job Meiikyuu :D
Topic Starter
meiikyuu
thank youu <3
Aoko

meiikyuu wrote:

thank youu <3
^~^
I still think there is space for collab.
I think a Normal and Hard Difficulty would be good though.
Enough with the Insanes! :'(
Topic Starter
meiikyuu
lol theres only going to be one insane (excluding saten's diff.) in the end. "Origin" diff. is staying and "creator" diff. is leaving most likely :)
Wishy
[Saten]

Change hit-colors 1 and 5 to something brighter. As you know your insane maps make most players just delete the background for a better visibility, these hit-colors make those hits using them very hard to see with a plain black background. And as you know, your maps are sometimes really tricky, which added to the previous point makes this quite a pain to play. Linked this to two friends, and both had to put a grey background, of course I did the same.

02:39:908 (1) - The pause after this spinner feels really weird, like I wasn't expecting it at all. Thought it was because I never played the map, but after several plays I still find that break just unfitting, I'd suggest mapping it.

03:01:979 (4) - Stack with 03:01:872 (3) - I'd say. This breaks the consequent symmetric pattern you created, plus 03:01:979 (4) - is damn hard to see under that slider. If you don't want stacking you could just place it below or something. No need to make it like I say though, all I feel is that it breaks the symmetry coming after.

That's all I pointed out to be honest, there are many other points I'd say changing, like those sliders repeating over them-selves for a few times but that's just how you map and that's why your maps are unique as they are. Hope this gets ranked since it's really damn fun.

Gonna edit this post if I find anything else.
Saten
sorry for the delay


also, please add this one (and full-submit)
normal-slidertick2.wav

Download: Yousei Teikoku - The Creator (meiikyuu) [Saten].osu
Scorpiour
Hi there~~mod from queue
and mod Origin diff only as u request :)

[Genenral]
  1. consider to uncheck Letterbox During Breaks ?
  2. Are you sure the bpm is 280 but not 140? generally it's not allowed to double the bpm without special reasons.
  3. Just a remind : the maximum size of sb item is 800x600, and if it is pure-colour image, recommended size is 640x480
[Origin]
  1. 00:07:229 (1) - i suppose two sliders here likes the beginning is better :)
  2. 00:10:444 (3) - i'd like to choose a note and then slider instead for vocal.
  3. 00:59:515 (5,6) - a slider maybe better?
  4. 01:13:444 (4,5,6,7,8) - change here to a pure stream ? :)
  5. 01:32:408 - add a note here?
  6. 01:55:658 (3,4) - i'd like to apart them to follow the prev jump~
  7. 02:09:801 (5) - consider to change the beat here?
  8. 02:17:515 (1) - invisible reverse arrow :<
that's all and gl :)
Topic Starter
meiikyuu

Scorpiour wrote:

Hi there~~mod from queue
and mod Origin diff only as u request :)

[Genenral]
  1. consider to uncheck Letterbox During Breaks ?
  2. Are you sure the bpm is 280 but not 140? generally it's not allowed to double the bpm without special reasons.
  3. Just a remind : the maximum size of sb item is 800x600, and if it is pure-colour image, recommended size is 640x480
[Origin]
  1. 00:07:229 (1) - i suppose two sliders here likes the beginning is better :) fixed
  2. 00:10:444 (3) - i'd like to choose a note and then slider instead for vocal. fixed
  3. 00:59:515 (5,6) - a slider maybe better? fixed
  4. 01:13:444 (4,5,6,7,8) - change here to a pure stream ? :) fixed
  5. 01:32:408 - add a note here? fixed
  6. 01:55:658 (3,4) - i'd like to apart them to follow the prev jump~ i just reversed slider 4
  7. 02:09:801 (5) - consider to change the beat here? im fine with how it is~
  8. 02:17:515 (1) - invisible reverse arrow :< fixed ><
that's all and gl :)
thanks a lot, it was helpful :)
K a Y e
Level 3
Umm.. Just my opinion about the breaks,

For me, the breaks are too long ><
Feels a bit boring when the break extends to the end.
You gotta put notes before it ends..before the spinner!
But the spinner works well for me~
Just a suggestion! Still, I won't force you to do this xD
Topic Starter
meiikyuu

K a Y e wrote:

Level 3
Umm.. Just my opinion about the breaks,

For me, the breaks are too long ><
Feels a bit boring when the break extends to the end.
You gotta put notes before it ends..before the spinner!
But the spinner works well for me~
Just a suggestion! Still, I won't force you to do this xD
lol im not even close to done with level 3
K a Y e

meiikyuu wrote:

K a Y e wrote:

Level 3
Umm.. Just my opinion about the breaks,

For me, the breaks are too long ><
Feels a bit boring when the break extends to the end.
You gotta put notes before it ends..before the spinner!
But the spinner works well for me~
Just a suggestion! Still, I won't force you to do this xD
lol im not even close to done with level 3
Gomen! Gomen! xD
spboxer3
from Spinboxer's mod queue~

:idea: general


  • Settings
    (For the setting/general issue.)
  1. Different red timing sections in: [Saten]
  2. Different Source: [Saten]
  3. unused photo in sb file:
    sb\black bg.png
    sb\blank.jpg
    sb\creatorbg copy.jpg
    sb\red bg.png

Level 3



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:51:801 (1,1) - Too far spacing for the center in easiest diff. It's too hard to new player.
  2. 01:47:944 (1) - needless NC.

Level 6


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. let break start at 00:29:515 - ?
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:14:086 (5) - NC. Because It's too stream for Normal diff. It's for Novice's diff. and NC can Increase HP for player. so I think you
  2. need add NC for this way.
  3. 00:17:515 (6) - ^
  4. 00:18:801 (1) - remove NC and add NC for this way: 00:19:229 - Reason:^
  5. 00:20:944 (6) - NC
  6. 00:43:444 (2,3) - It's still not stack now. use DS x0.0 and unable grid to check this.
  7. 00:55:229 (6,3) - How do you think stack those :P? (suggest)
  8. 01:00:372 (3) - awkward slider~you can make the layout better~
  9. 01:23:729 - add some object to here? It's heard like need add something
  10. 01:44:515 (1) - needless NC.
  11. 02:15:801 (1) - parallel it. It's looks like a bit depart off. (used ctrl +H to check it)
  12. 02:43:229 (7,1) - It's still not stack now~
  13. 02:55:229 (7) - NC. Reason: same as 00:14:086 (5) -
  14. 03:00:372 (1) - reNC and add NC to 03:02:086 (3) -
  15. 03:03:265 (1) - reNC.
  16. 03:06:694 (1) - reNC and add NC to 03:08:944 (6) -
  17. 03:10:658 (1) - ^ add to 03:12:372 (4) -
  18. 03:12:372 (4,5,1,2,1,2,3) - It's inconsistent NC for the this pattern. ↓

Saten


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. Offset: 2086.78265930899 -> 2087
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 02:35:836 (2,1) - stack for the slider end? (suggest)
  2. It's have too many unsnap object. remember resnap all notes and check the slider.

Origin


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. Overlapping timing sections :
    00:02:087
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:05:515 (1,2) - stack those? (slider end)
  2. 01:32:408 (3,1) - you need make it stack~ It's looks like a bit depart off
  3. 02:18:158 (2) - Unsnapped slider (end).
  4. 02:18:372 (1) - Unsnapped slider (end).
  5. 02:18:586 (2) - Unsnapped slider (end).
  6. 02:29:515 (1,2) - stack it.~ It's looks like a bit depart off

red is unrankable issue. bule is need to discuss. Black is just suggest.

good luck~
Saten
fixed, didn't find any unsnapped objects though

Download: Yousei Teikoku - The Creator (meiikyuu) [Saten].osu
Topic Starter
meiikyuu
thanks :D
Star Stream
just passing by

in saten's
invisible slider arrows
00:23:729 (4) -
02:03:586 (1) -
02:29:515 (1) -
03:14:729 (1) -
Banana
Hi~ Banana here from my queue~

general

your all diff.s' kiai section should be the same, you may check it over for the level for app. have more kiai
i don't know do you deliberately make the level 3 and level 6 have a different beginning and ending time point, though it is recommended to make all diff.s' to be the same

level 3

00:23:408 (2) - you make some of your sliders start at red ticks, and this map's vocal supposed to be bpm140, so newbies are forced to distinguish a blue tick on bpm140, seems to be too hard? thus i suggest you to make all notes start from white tick. try to follow the drum and make the rhythm near the vocal, just like you did in the latter part of this diff
----------for example: you can make sliders 00:24:372 to be this
--------------------------00:36:372 (1,2) - same rhythm here, and you may use this element many time XD
02:05:515 (1) - 3/2 repeat slider here would be better

level 6

00:17:515 (1) - this stream here seems to be not suit the music, make it begin at 00:18:158 (4) can keep the pattern and goes well
00:45:586 (9) - at here, i suggest you make every sentence's frist two notes to be slider, in order to keep a consistancy to 00:43:444 (2,3)
00:54:694 - follow the vocal here?
01:28:872 (4) - repeat more than once is not good to me, may be split it to two sliders?
03:05:515 (1,5) - it is a bit strange to follow the vocal and the drum at the same sentance..

origin

00:22:229 (4,5) - slider arrows here are not clear, make them to this?
00:42:479 - add a 1/2 slider here?
00:47:515 (5,6) - music here is different form it at (4), so i think it is not suit to use another slider here, may be change it to two stacked circle?
01:30:801 (8) - spacing here is somewhat confusing..
02:26:729 (1,2,3) - i think these sliders are not suit at here

this level plays fun XD

level for APP.. (i can't pass it ;_;)

02:41:301 - make this spinner end here and use clap
03:08:301 (4) - maybe two circles? you use three sliders to follow vocal and here is not vocal, so it is a bit strange to me
sorry for can't find more :?
Luvdic
Hello

[General:]

There are unused files in your song's folder, check them out and remove them and do a full submit

[Saten:]

Use AR10? I could play it better with AR10 to be honest. inb4 drama and people throwing food to me :(

00:08:515 (1,2,3,4,5,6) - There are no beats in 1/3th in the music, all the beats are in 1/2th if anything you should map them to 1/4th, and you shouldn't use the wrong snap.
00:23:729 (4) - Previous combo burst covers the repeat
00:28:872 (1,2,3,4) - With the way that you have overmapped this diff so far, I really expected streams in 1/4th here too
00:56:729 (1,2,3,4,5) - This is waaaaaaaaaaaay too overmapped and unfitting, I recommend taking the notes in 1/4th out
01:35:729 (2) - This slider is pretty much invisible with the combo burst from previous objects...
02:03:586 (1) - Covered repeat
02:52:229 (2) - Move it to 02:52:122 -
02:53:086 (5) - Start it at 02:52:979 - and end it at 02:53:301 -
02:54:372 (7) - I highly suggest you to remove it
02:55:658 (4) - Same as 02:53:086 (5) -
02:56:515 (6) - Same as 02:53:086 (5) -
03:14:729 (1) - Covered repeat

[Origin:]

01:30:801 (8) - Move it farther away from previous object

[Level 3:]

One of your combo color doesnt exactly match the combo colour of your other diffs;

00:55:229 (4) - Extend so it ends at 00:55:872 - and then delete 00:56:086 (5) -
00:59:944 - Add note
01:30:801 (4) - Delete, it's not really necessary imo
02:11:086 (2) - Start at 02:10:979
02:32:944 (1,2,3,1,2) - Try something more like this: http://osu.ppy.sh/ss/318005 Of course, you can position the way you want, what's important here are the objects placement in the timeline, what I mean is that you can even try something like this http://puu.sh/v4oF . Also, you should do this everytime you see this same rhyme such as 02:58:658 (1,2,3) -
Topic Starter
meiikyuu

Banana wrote:

Hi~ Banana here from my queue~

general

your all diff.s' kiai section should be the same, you may check it over for the level for app. have more kiai
i don't know do you deliberately make the level 3 and level 6 have a different beginning and ending time point, though it is recommended to make all diff.s' to be the same saten is a guest diff. (:

level 3

00:23:408 (2) - you make some of your sliders start at red ticks, and this map's vocal supposed to be bpm140, so newbies are forced to distinguish a blue tick on bpm140, seems to be too hard? thus i suggest you to make all notes start from white tick. try to follow the drum and make the rhythm near the vocal, just like you did in the latter part of this diff okay ill lessen the red ticks
----------for example: you can make sliders 00:24:372 to be this
--------------------------00:36:372 (1,2) - same rhythm here, and you may use this element many time XD fixed
02:05:515 (1) - 3/2 repeat slider here would be better

level 6

00:17:515 (1) - this stream here seems to be not suit the music, make it begin at 00:18:158 (4) can keep the pattern and goes well fixed ^^
00:45:586 (9) - at here, i suggest you make every sentence's frist two notes to be slider, in order to keep a consistancy to 00:43:444 (2,3) fixed
00:54:694 - follow the vocal here? sorry im keeping ><
01:28:872 (4) - repeat more than once is not good to me, may be split it to two sliders? fixed
03:05:515 (1,5) - it is a bit strange to follow the vocal and the drum at the same sentance..

origin

00:22:229 (4,5) - slider arrows here are not clear, make them to this? fixed
00:42:479 - add a 1/2 slider here? ok ill try for now
00:47:515 (5,6) - music here is different form it at (4), so i think it is not suit to use another slider here, may be change it to two stacked circle? fixed, i put 2 cricles but not stacked
01:30:801 (8) - spacing here is somewhat confusing.. fixed
02:26:729 (1,2,3) - i think these sliders are not suit at here fixed

this level plays fun XD thanks ♥

level for APP.. (i can't pass it ;_;) ;_;
~waiting for saten-san to fix :3

02:41:301 - make this spinner end here and use clap
03:08:301 (4) - maybe two circles? you use three sliders to follow vocal and here is not vocal, so it is a bit strange to me
sorry for can't find more :?
香蕉♥, 谢谢 8D ~
Topic Starter
meiikyuu

ErufenRito wrote:

Hello

[General:]

There are unused files in your song's folder, check them out and remove them and do a full submit ok
Edit: yes i know the SB folder is not needed, but i'll have to deal with it later because someone needs it

[Saten:] (saten-san will fix , so wait~)

Use AR10? I could play it better with AR10 to be honest. inb4 drama and people throwing food to me :( pls no ;_;

00:08:515 (1,2,3,4,5,6) - There are no beats in 1/3th in the music, all the beats are in 1/2th if anything you should map them to 1/4th, and you shouldn't use the wrong snap.
00:23:729 (4) - Previous combo burst covers the repeat
00:28:872 (1,2,3,4) - With the way that you have overmapped this diff so far, I really expected streams in 1/4th here too
00:56:729 (1,2,3,4,5) - This is waaaaaaaaaaaay too overmapped and unfitting, I recommend taking the notes in 1/4th out
01:35:729 (2) - This slider is pretty much invisible with the combo burst from previous objects...
02:03:586 (1) - Covered repeat
02:52:229 (2) - Move it to 02:52:122 -
02:53:086 (5) - Start it at 02:52:979 - and end it at 02:53:301 -
02:54:372 (7) - I highly suggest you to remove it
02:55:658 (4) - Same as 02:53:086 (5) -
02:56:515 (6) - Same as 02:53:086 (5) -
03:14:729 (1) - Covered repeat

[Origin:]

01:30:801 (8) - Move it farther away from previous object fixed

[Level 3:]

One of your combo color doesnt exactly match the combo colour of your other diffs; o_o..

00:55:229 (4) - Extend so it ends at 00:55:872 - and then delete 00:56:086 (5) - fixed
00:59:944 - Add note fixed
01:30:801 (4) - Delete, it's not really necessary imo ok i guess
02:11:086 (2) - Start at 02:10:979 sorry, trying to reduce notes on red ticks
02:32:944 (1,2,3,1,2) - Try something more like this: http://osu.ppy.sh/ss/318005 Of course, you can position the way you want, what's important here are the objects placement in the timeline, what I mean is that you can even try something like this http://puu.sh/v4oF . Also, you should do this everytime you see this same rhyme such as 02:58:658 (1,2,3) -
kk


thanks! :)
rickyboi
SATEN DIFF YESSS \o/
Leorda
Hi there

[Level 3]
00:18:372 - Add note here?
00:53:515 (1) - Overlapped by hitbursts and spinner-osu. Sometimes beginners are slowly to read an object, so this possible hidden for them
01:29:515 (3) - Snap the repeating slider to white tick and add note at 01:30:586
01:59:515 (1) - Same issue as 00:53:515 (1)
02:38:836 (1) - While this BPM is high, you need to extend this for easier diff


[Level 6]
00:29:086 (3) - Add 1 repeating slider?
00:40:229 (4) - Snap the repating slider to previous red tick for following vocal? Since previous slider is following vocal....
01:26:086 (5) - New combo?


[Origin]
00:11:944 (5) - Add finish at tail slider
00:13:872 (1) - Remove finish at tail slider
01:37:658 (3) - The tail slider is almost offscreen
01:58:444 (7) - Move 1 grid up for curve pattern (Nazi)
03:05:836 (2) - The tail slider is almost offscreen
03:19:229 (5) - Add finish at head slider


[Saten]
01:05:354 (6,7,8,1) - This object seems unreadable, because it overlapped by hitbursts (see at gameplay) http://osu.ppy.sh/ss/318448
02:25:658 (1,2,3,4,5,6,7,8,1) - These big stacks makes ugly while gameplay, spread this out?


Good luck~
riffy
well~ hi!

[General]
i want consistency in kiai times~

[Saten]
too crazy~ sorry :<

[Level 3]
00:38:086 (3,1) - stack them?
00:49:872 (1) - 3 repeats can confuse beginners
even for normal diff dob't use 1/1 for that high bpm this is madness!
01:42:801 (2) - x132 y192
01:43:658 (3) - move in the middle of screen
01:47:086 (4) - 1/2 longer

~~~

too crazy for me
gl~
YTYuyu
Alright let's see what I can find. Mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun :P

[General]
the combo colors must be the same for 1 mapset. Saten has 5 combo colors while the others have 4 combo colors.

[Level 3]
since the diff is named "Level 3" how about OD3? as it stands it'd be too easy for beginners to hit the notes.
00:08:944 (1) - delete the 3rd point of the slider. IMO it looks ugly during gameplay.
00:10:658 (3) - ^
00:29:515 (1) - make this a curved slider to flow nicely to the next slider. if you do this, make it symmetrical and the next slider as well.
00:32:944 (1) - add a default finish to match the cymbals?
00:36:372 (1) - hmm make it symmetrical. it'd look nicer if you do this. this is just my personal opinion so you can ignore this if you don't like it.
00:53:515 (1) - oh dear this might throw off players, especially me because the spinner-osu and the hitburst makes it hard to see for players. move it where it can be slightly visible for players to see.
00:58:658 (3,4) - keep the spacing consistent. players might not make it in time to this note due to the sudden jump and the High BPM.
01:51:801 (2,3) - personally i don't like this pattern because it lacks in flow and creativity. i suggest doing something like this as it flows a lot smoother then the current one.
02:51:801 (4) - make this a NC because of new lyrics.
this diff can improve with more finishes. i heard a lot of cymbals in the song and no finishes are there, also there's a few spacing errors. go back to the map and fix the spacing errors.

[Level 6]
maybe OD6 since the diff name is level 6?
00:23:086 (3,4,5) - oh my try to do something else. keep the pattern, but change the sliders. i don't like overlaps like this at all. overlaps like this makes me feel uncomfortable and it causes me to mess up a lot.
00:25:658 (1) - *nazi* align this to (8) so that it'd make a blanket for this note sort of.
00:29:086 (3) - make this a NC because it follows the fiddle.
00:43:872 (3) - make it look like (1). in other words it should be similar to (7,8) at 00:24:801.
00:47:944 (2) - i find this overlap bad because the hitburst is slightly covering it. move it up to avoid this and to make it fully visible for players to see.
00:49:229 (7,8) - maybe Ctrl+R to challenge players?
00:53:515 (1) - you can make this curved slider nicer. i suggest doing this because it blankets each other, and it flows a lot smoother to the next note.
01:26:086 (5) - make this a NC since you did it at the previous combo.
02:00:372 (3) - try to make this slider symmetrical. as it stands i felt uncomfortable when i reached this because it isn't symmetrical.
the map is solid, but i don't like the overlaps. there's some that are good and there's others that look bad during gameplay.

[Saten]
This isn't the Saten ik. the Saten ik is crazy in mapping, so increase the OD by 1 or 2 to give a nice challenge for players.
00:20:086 (5,6) - i understand that there's a grid change on the jump, but extend it a bit more to make it fun and challenging for players.
00:27:586 (3) - since the combo's DS is at 2.0 for the 3 sliders, move it here to make it flow a lot smoother.
01:13:443 (1,2,3,4,5,6,7) - how about doing this? since this is going for app, the current pattern is too easy for players to clear, so doing this gives a nice challenge for players.
02:01:229 (1,2,3,4) - try doing something like this as it flows a lot smoother than the current one. if you ignore this, then you can do something similar to this.
02:18:586 (1,2,3,4,5,6,7) - same as 01:13:443 but do this.
02:29:515 (1) - this is unrankable because the hitburst is covering the repeat arrow.
03:02:086 (1,2,3,4) - try this? it's fun and challenging for players because of the jumps. personally i like to see jumps in app diffs or maps because i think it puts a nice challenge for players, especially me :P.
03:05:515 (1,2) - ik you can make these wave sliders a lot smoother. personally i don't like the look of this wave slider at all.
03:09:801 (1,2,3,4) - try doing something like this because players might mess up if the sliders are stacked at the same spot. doing this makes it visible and fun for players to see.
there's patterns that look too easy, but this is just my personal opinion.

[Origin]
00:07:229 (1,2) - change this to 4 circles like the previous combo.
00:19:444 (2) - this wave slider can look a lot smoother. as it stands it looks ugly and the flow looks bad during gameplay.
01:37:658 (3) - hmm move this up a bit. some parts of the slider arent showing which is unrankable. if you move it up, you won't put it back to it's original spot.
01:44:301 (4) - same as 00:19:444 but a curved slider
01:52:658 (7) - stack this on (3). it plays weird if the notes arent stacked perfectly during gameplay IMO.
02:37:229 (5) - make this a curved slider like (6). it plays weird and the flow looks bad during gameplay.
03:05:836 (2) - same as 01:44:301.
03:06:693 (4) - ^
this could be better, but i like this diff the most

I guess that's it. GL :D
Saten
srsly xD
I was just finished with the mods on the previous page


done

Download: Yousei Teikoku - The Creator (meiikyuu) [Saten].osu
Topic Starter
meiikyuu
@ Leorda, -Bakari-, and Byakugan249 - thanks a lot for the mod ^^ changed a lot of things


and ty saten-san (:
TTTTTTTTTTTT
[*]General

-consistency in kiai time (suggestion)
- consistency in combo color (essential)

[*]LV3

First 00:46:658 - I think it would be better to make this slider end at 00:47:194
Then 00:47:944 (1) (2) (3) (4) - move 1/2 left like shown below

Next 00:49:015 - +1 repeat

00:51:801 - Extend to 00:53:515,It feel empty if you don't add a note at the beginning of the kiai time.
Then add finish hitsound at here

00:54:372 - add a new combo
02:42:372 - ^
02:51:801 - ^

[*]LV6

00:51:694 - move to 00:51:801
00:55:229 - Make this slider like 00:58:658

[*]Origin

00:02:087 - This green timing is unnecessary you can use red timing to change custom hitsound type
01:34:511 - del the circle

Good luck!
Topic Starter
meiikyuu

TTTTTTTTTTTT wrote:

[*]General

-consistency in kiai time (suggestion)
- consistency in combo color (essential) if you're referring to the app map..then i think its fine, theres no rule for this i believe

[*]LV3

First 00:46:658 - I think it would be better to make this slider end at 00:47:194
Then 00:47:944 (1) (2) (3) (4) - move 1/2 left like shown below
[attachment=0:b9490]1.jpg[/attachment:b9490]
Next 00:49:015 - +1 repeat

00:51:801 - Extend to 00:53:515,It feel empty if you don't add a note at the beginning of the kiai time.
Then add finish hitsound at here

00:54:372 - add a new combo
02:42:372 - ^
02:51:801 - ^

[*]LV6

00:51:694 - move to 00:51:801
00:55:229 - Make this slider like 00:58:658

[*]Origin

00:02:087 - This green timing is unnecessary you can use red timing to change custom hitsound type
01:34:511 - del the circle

Good luck!
thanks! ^^
Shohei Ohtani
11 Favorites. I'm hoping I don't have to mod much :D

Satin:
00:20:301 (6) - This might be a bad idea, as people can complain about it being hidden

Origin:
01:44:301 (4) - N-N-Not moe slider!
03:06:693 (4) - ^

LUVUL 6:
01:03:801 (1) - Not that moe
02:15:801 (1) - ^. Use more sliderpoints and make it more of an U shape

LUVUL 3:
k

Saten's diff was the magical place in space and time that wasn't BS but was still fast.
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