Tenshi-nyan wrote:
General
Another
00:14:399 (9,10,11,12,13) - move those a bit down + right so they don't overlap with the slider. ->fix
00:25:231 (7) - remove clap?. ->fix
00:26:898 (7) - move a bit to the left. ->fix
01:52:565 (6) - move down a bit.. ->fix
01:57:898 (2) - ^
Hyper
00:24:898 (3,4,5,6,7,8) - move dem a bit to the left.. ->fix
Pereira006 wrote:
thanks for mod and star![]()
General
http://puu.sh/ad41 this unrank pleasse Stack +2 mean this http://puu.sh/ad4k for all diff ->fix
Normal
use this http://puu.sh/ad4x this is most better gameplay for normal IMO ->fix
00:18:732 (2) - weird stack with 00:15:398 (1,3) can be perfect stack? ->fix
00:31:065 (5) - can be stack with 00:30:065 (4) - the start if you fix this carefully spacing at 00:32:065 (1) ->fix
00:36:398 (4) - I feel the song is change so can be put new combo? ->fix
01:38:398 (2,3) - http://puu.sh/ad6J almost hidden with repeat the slider so can be remap for this slider?
01:43:731 (2,3) - ^ same 01:38:398 (2,3)
01:53:065 (3,1) - weird stack ->fix
02:02:732 (5,2) - ^ same 01:53:065 (3,1) ->fix
Hyper
Hyper is hard right? so the AR and od Is like insane pleasse AR -1 and OD -1 better play IMO ->fix
00:23:065 (1) - http://puu.sh/ad7V i will be like if you change slider or get another place ->fix
00:46:231 (1) - pleasse remove this new combo ->fix
00:48:898 (1) - ^ same 00:46:231 ->fix
00:51:565 (1) - again is not make sense pleasse remove new combo ->fix
00:54:231 (1) - Remove new combo ->fix
Another
00:33:065 (7) - the repeat slider is almost hidden with HP drain try change ->fix
00:44:065 (1) - http://puu.sh/adcn I so sorry this is complety hidden pleasse change this slider
Breeze wrote:
thanks for mod and star![]()
Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestionsGeneral
- 难度延展不太理想, Hard太难了, 和normal之间难度差了太多, 强烈建议再这两个难度之间再加个适中的难度
Normal
- 01:13:398 (1) - 我感觉这个spinner在01:16:065结束感觉更好, 加上finish音, 01:15:389结束听着有点奇怪 ->fix
Hard
- 01:24:065 (1) - 这个kick slider看起来有点奇怪, 建议就用两个1/2拍的note stack在这儿就好
- 01:26:731 - 01:37:398 - 这一段很多长白线后的第二根红线都可以加finish, 虽然加不加倒也听不出太大区别:s
用太鼓模式玩的话还是会有些区别, 建议加上 ->fix
Makar8000 wrote:
F
thanks for mod
[General]
Can you get a taiko guest difficulty please? D: ->I will![]()
[Normal]
00:16:065 (2) - Inconsistent spacing in normal is not recommended since it confuses newer players. ->fix
00:23:064 (1) - Not enough recovery time after the spinner. I suggest removeing the spinner and mapping a few circles to go with the heave drum beats.
00:42:731 (5) - Add a finish at the end of this slider? ->fix
01:13:398 (1) - Start this at 01:14:731 instead?
01:16:731 (1) - I dont think you should put this so far from the center after a spinner, because it will be harder for newer players to notice it. I think you should move it to x:392 y:128 ->fix
01:37:731 (1) - Finish at the start? ->fix
[Hyper]
01:04:731 (1) - Poor taiko players :c I suggest changing to 1/4 since 1/8 doesnt really fit here anyway.
01:13:398 (1) - Start this at 01:14:731 instead?
[Another]
01:13:065 (1) - Start this at 01:14:731 instead? If not at least move it to start on the big white tick ->fix
01:55:898 (2) - How about something like this instead? http://puu.sh/amC2
Leorda wrote:
thanks mod and star
Normal
* Use AR +1 or +2, it feels slow for me ->fix
00:21:731 (1) - This spinner was too short for normal diff, please extend this spinner
00:23:064 (1) - It's a new combo bug. Please enable it. For the proof, look http://osu.ppy.sh/ss/197057 ->fix
01:25:731 (3) - The tail slider is going to offscreen ->fix
01:16:731 (1) - It's a new combo bug. Please enable it (proof : http://osu.ppy.sh/ss/197058) ->fix
------------------------------------------------------------------
Hyper
01:00:065 (1,1,2,1,1,2,1,1,2,1,1,2) - I feel this combo pattern is weird for me. Try remove the unnecessary combo, unless it has a good reason ->fix
01:24:065 (1) - I don't think 1/4 repeating slider is fit to the song.... ->fix
------------------------------------------------------------------
Another
00:44:065 (1) - This sudden slider (since it's 1/2 covered by hitburst from streams) makes players go confusing
01:03:398 (1,2,3,4,5,1,2,3,4,5) - I don't think pattern is following the music. Please make this pattern follow the music, like 01:04:398 (1,2,3,1,2,3,4,5,6,7,8) ->fix
------------------------------------------------------------------
Good luck!
Chewin wrote:
Hai, from my queue ~
thanks for mod~
General
- Use 90% or 100% volume ->fix
- The video disturbs for the lights, flashes etc (from this point: 01:26:481) :S Go to the song setup -> Storyboarding and select display epilepsy warning: ->fix
NormalHyper
- 00:12:065 (1) - Start it with finish ->fix
- 00:14:732 (5) - New combo ->fix
- 00:21:731 (1) - This is a normal diff and I think this spinner is hard for beginners.. It is short and the next slider starts soon. You should delete this spinner and make in this way adding a beat (00:21:898) + slider (00:22:398) and adding a finish to them: ->fix
- 00:31:065 (5) - New combo, because you used it here: 00:28:398 (1) ->fix
- 01:01:398 (2) - Start it with finish ->fix
- 01:02:731 (1) - Yo there, this slider doesn't fit the song. Make in this way the slider (1) [and add finishes] and add a second slider, in this way: ->fix
- 01:24:731 (2) - Move it to x152 y232 ->fix
- 01:39:065 (3) - Remove a return and use a beat with new combo and finish on the white long tick ->fix
- 01:41:731 (3) - ^ ->fix
- 01:44:398 (3) - ^ ->fix
- 01:48:065 (4) - finish ->fix
- 02:00:065 (1) - finish ->fix
- 02:05:398 (1) - ^ ->fix
- 02:06:398 (2) - ^ at the end ->fix
Another
- AR -1 ->fix
- 00:21:898 (4) - finish ->fix
- 00:22:398 (8,9,10) - ^ ->fix
- 00:27:065 (5) - New combo ->fix
- 00:29:731 (5) - ^ ->fix
- 00:32:398 (5) - ^ ->fix
- 00:35:064 (5) - ^ ->fix
- 00:41:398 (1,4,7) - finish just at the beginning ->fix
- 00:55:065 (2) - ^ ->fix
- 01:00:064 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - So hard for an hyper.. (Hyper = Hard) Can you make something easier? ->i don't know,but i think hyper is difficult then hard
- 01:24:064 (5) - New combo here and remove it from the next slider ->fix
- 00:13:398 (5) - New combo ->fix
- 00:13:565 (6) - Could you map this part in this way? ->fix
- 00:14:732 (14) - Mh.. you just have the problem to set new combo xD Then, set new combo here and on the next white long ticks (for example here: 00:17:398 (2)) ->fix
- 00:16:898 (1) - Remove new combo ->fix
- 00:20:065 (3) - new combo ->fix
- 00:22:731 (7) - ^ And remove it from the next slider ->fix
ertyukjh010 wrote:
Ertyukjh010's modding ><"
thanks your mod and star~
Normal
00:14:065 (4) - 結尾Remove Clap,也可以將Clap轉成Finish ->fix
00:17:398 (5) - 結尾位置Remove Clap;這樣Finish比較響 ->fix
00:20:065 (3) - 結尾Clap轉成Finish?? ->fix
00:20:731 (4) - 開頭刪掉Finish;這樣好像較突顯結尾的Finish ->fix
00:36:064 (3) - 結尾Finish?? ->fix
00:40:064 (3) - 這個Slider中間回來的點是紅點,按右鍵刪掉一點(讓它變成白點) ->fix
00:40:064 (3,4,5) - http://osu.ppy.sh/ss/197947 看時間線可以了,位置我隨便放 ->fix
00:42:731 (3) - http://osu.ppy.sh/ss/197949 同樣看時間線可以了,位置我是亂放 ->fix
00:46:398 (3) - 結尾Remove Clap(這部份Clap都好奇怪,全都刪掉) ->fix
00:48:064 (5) - 開頭、結尾都Remove Clap,結尾可以放Finish ->fix
00:54:731 (1,2) - 開頭的Clap都轉成Finish ->fix
01:03:231 (1) - 結尾Finish ->fix
01:03:564 (2) - 刪掉來回 ->fix
01:13:398 (1) - 突然的轉盤好奇怪,在01:16:064放一個Circle就可以了,這個Circle可以是獨自NC ->fix
01:25:731 (3) - 個人不習慣Finish連續出現,建議開始和中間都刪掉Finish ->fix01:26:731 (1) - 這段Video好花XDDD
01:37:731 ~ 01:48:064 - 這段的Clap好亂,用以下的方法來放比較好 ->fix
01:48:731 (1) - 換成3個Circle,第3個Circle NC;我不習慣用Slider橫跨兩拍 ->fix
01:51:731 (5) - ^ ->fix
01:54:398 (6) - ^ ->fix
01:56:398 (2) - ^ (怎麼全都是短白線NC= =是有特別原因的嗎) ->fix
02:02:731 (5) - NC,後面(1)Remove NC ->fix
Hyper
00:35:064 (1) - Remove NC?? 雖然我也理解Remove後這行會出現13.... ->fix
00:37:731 (1) - Remove NC ->fix
00:38:731 (5) - NC ->fix
00:39:064 (1) - Remove NC ->fix
00:42:731 (7,1) - (7)變成4來回,(1)Remove NC ->fix
00:44:064 (1) - 這段Clap仍然好奇怪,用上面的方法重新放置 ->fix
01:02:731 (1) - http://osu.ppy.sh/ss/197967 ->fix
01:04:064 (2) - ^ ->fix
01:13:398 (1) - 同Normal ->fix
another
00:14:731 (10) - NC,接著的(1)刪掉NC ->fix
00:18:565 (6) - Remove NC ->fix
這難度的NewCombo好亂,建議統一在長白線開始NC ->好難解決XD
01:13:398 (1) - 同Normal ->fix
我很喜歡這難度的圖形、波浪形等等圖案,很漂亮 ->thanks![]()
很好的圖,Star![]()
GoodLuck
OK,thanksrrtyui wrote:
[General]
kaname madoka add tag?
good song! XD
01:18:064 (3): New Combo01:38:231 (2,3): Spacing (It's not recommended has this Spacing in your easier diff). Don't forget to move the next notes
01:20:398 (3): (^)
01:22:064 (1): Remove New Combo
01:23:398 (4): New Combo
NORMAL
- Seems fine
HARD
- 00:22:398 - Move this to X:416 Y:228. Also, fix the slider into something like this: http://puu.sh/dmDv
- 01:04:564 - This stream is dull. Try making the spaces larger like this: http://puu.sh/dmEm
- 01:26:064 - Remove Whistle on (2,3)
- 01:37:398 - Whaaaat?! Stack these notes.
- 02:01:231 - Move this note near the previous note. Players will think that is 1/1 not 1/2.
HYPER
- 01:04:731 - make this reverse arrow 1/4. Yes this portion may be easy, but if taiko players play this song, they'll have a hard time hitting these.
- 02:04:064 - This stream doesn't go with the music well. Try removing (2,4)
ANOTHER
- AR -1
- 00:35:064 - These triplets won't go with the music well. I suggest you do this pattern: http://puu.sh/dmID
- 00:59:731 - Remove this slider. Replace with 1/2 notes.
I somehow disagree with this.Philippines wrote:
ANOTHER
AR -1
KuraiPettan wrote:
GeneralNormal
- You should consider adding another combo color, with only 2 combo colors that's kinda boring :/mu..I want keep 2 color in this map>_<~
Hard
- 00:32:065 (2) - That's a bad idea to put it under 00:30:065 (3) because it makes its beginning hidden by (3)'s hitburst and track.For exemple, something like this would be nicer :fix
Another
- This difficulty doesn't have the same kiai time as the other difficulties, it must have the same kiai times for the sake of consistency throughout the mapset.fix
- 00:22:398 (2) - This slider is too close from the previous note, it looks like they are only 1/4 apart but they are 1/2 apart, that's quite confusing. That's why this needs to be fixed.fix
- 00:25:231 (4) - This jump is kinda big for this difficulty. That would be fine in anothers mapset, however in this one, the [Hard] difficulty is one of the easier. That's why this kind of jumps should be reserved for [Hyper] and [Another]. fix
- 01:02:398 (4) - ^fix
- 01:25:231 (3) - Don't stack it with the end of the slider lease, this is kinda awkward here.
I suggest you to do this pattern instead, because it would fix the stacking issue plus the awkward jump between 01:25:231 (3,1) :fixEven if this kind of maps isn't my cup of tea, this is quite a good map, you did a good job with your first map
- I would use AR9 on this one, because there are lot of pattern which overlaps themselves in this difficulty and it becomes an actual mess with AR8. AR9 would solve this this issue and besides it fits quite well
fix
- Regarding the fact that you use OD6 in [Hyper], you should use OD7 in this difficulty, otherwise it breaks the difficulty spread throughout the mapset :/fix,but its my mistake.I set hyper is OD 7 originally.
- 00:30:898 (1) - Notes stacked beneath a stream/triple always break the flow of the map, in some cases it plays well, but here it is awkward, consider unstacking it please. fix
- 00:35:231 (2,3,4) - Consider moving it upward, because (2) is hidden by 00:34:398 (6)'s hitburst which makes this triple quite hard to read. fix
- 00:56:898 (6,7) - This jump is very huge, well maybe it fits this kind of difficulty but here it isn't really justified by the music or something else. I'm ok with putting some jump like this but not that huge. You ought to shorten it. fix
- 02:07:898 (4,1,2,3,4) - Believe me, This kind of patterns are very very confusing because the player can hardly distinguish which he has to click. fix
thanks>_<
KuraiPettan wrote:
Recheck time.
NormalHard
- 00:28:398 (1) - Stack it correctly please. fix
Taiko Oni
- I just noticed that this difficulty has been made by rrtyui. You should rename it [rrtyui's Hard] or something like this. fix
Don't kudosu this post please~
- Same as [Hard], you should rename it [KUMA's Taiko Oni] or something like this. fix
Garven wrote:
Sorry I took forever to get to this. Been busy.
[General]
Go make an easy difficulty.->I think I can reduce normal difficulty and ensure the spread of each difficulty.
01:14:731 - Why do I think of QB during this part in the video? /人◕ ‿‿ ◕人\
01:28:731 - Kiai spam... you can't really tell that there are two fountains here. Delete the second one for each of the sets->Fix
01:49:398 - Combo colors are very difficult to see against the video during this part->Fix
[Normal]
00:54:731 (1) - Why is this starting here? Feels better having a gap and starting at 00:55:064 - or something along that line. Right now it feels like you just completely missed what's going on in the music.->Fix
01:03:731 - Hmm, might be better to add a beat here then start the spinner at 01:04:064 - ->Fix
01:05:731 - Drag this delayed break to the default position->Fix
01:39:064 (3,3,3) - You lose a lot of the effect of the big powerful finishes when you're just idly bouncing back and forth on a slider. Especially after all of those kiai fountains to emphasize them earlier.->Fix
[Hard]
00:55:064 (2) - This part kind of lacks the intense punch like the Normal did. Feels like you're just ignoring the music and focusing on a pattern instead, which is doing the music a disservice.
Felt incredibly slider-reliant. -> But..I think is fine?
[Taiko]
01:05:731 - It was really nice to see that you actually didn't map anything during a no-drum part in the song. Finally, some good taste!
01:10:731 (1) - Oh wait... oh well.
[Hyper]
00:56:231 (2) - I really don't like where this is positioned. It's a pain to see with the previous hitburst.->I dont know..orz
01:05:731 - Drag this delayed break to the default position->Fix
[Another]
00:44:065 (1) - This repeat arrow is covered by hitbursts. Please rearrange.->Fix
00:51:565 (4) - ^->Fix
01:05:731 - Drag this delayed break to the default position->Fix
Edit: Oh, it was bubbled. Oops. Changing icon then.
Garven wrote:
Sorry, busy blah blah.
[Normal] -> all fix.
00:37:398 (2,3,1) - This doesn't flow very well compared to the rest of the mapping up to this point.
01:25:731 (4) - Hrm, maybe delete? Feels extraneous.
02:05:398 (1,1) - Add fnish
[Another] -> all fix.
00:44:065 (1) - This repeat arrow is covered by hitbursts. Please rearrange.
00:51:565 (4) - ^
01:37:731 (1,2,3,4,5,6,7,8,9,10) - Compare spacing here to 01:40:065 (1,2,3,4,5,6) -
IceBeam wrote:
hi
mapset looks good in general,though you could try to map an easier diff basing notes at upbeats next time
current normal looks easy enough though
[Normal] -> all fix.
01:02:731 (1,2) - uh,it's kinda hard to get this rhytm unless you know this track or playing this second time. I suggest to start spinner from 01:02:731 or if you want to have a note here,leave a circle with finish at 01:02:731 and then start spinner from 01:02:814 to 01:05:398
01:56:064 (1) - uh,I doubt that beginners reading such 1/1 stacks easily,unstack please
[rrtyui's Hard] -> all fix.
00:41:398 (1,2,3,4) - uh,I lost a track on these,I mean stacked 1/4 sliders..first plays more or less fine,but 00:42:064 (4) always makes me sick..I'd rather change it to 1/2,but if you want to keep then probably unstack it?
01:04:731 (3,4,5) - maybe put (3,4) in slider too? would be easier to hit
well,the rest is okay,though I wish it was easier,as there're 2 harder diffs..passing this just because it's a guest diff
[KUMA's Taiko One] -> all fix.
01:25:398 (1,2,3,1,2,3,1,2,3,1,2,3,1) - does this stream follow anything?.. I really doubt it,maybe you could replace it with slider?
[Hyper] -> all fix.
good job
[Another] -> all fix.
01:03:731 (9,10,11,12,1) - I wish this stream was more visible,it's hidden by hitbursts,so probably move it somewhere else or 01:02:898 (2,3,4) instead?
01:16:065 (1,2,3,4,5,6,1,2,3,4,5,6,7) - not a fan of such random spacing,could you space them equal or at least do some symmetrical/geometrical patterns?
02:10:231 (11) - this is totally invisible @_@
ok,poke me again after fixes
ok,Fix!IceBeam wrote:
alright,just one more thing and I can rank
01:31:731 (4,5,6) in Another - approach circles make it readable,but anyway it bugs me that this triple is stacked so all notes are under the hitbursts :s could you make them visible?
そーだちゃん~~>_<S o r d a wrote:
wow, congratz First rank!
I was late
哼,不過我最喜歡baka Gina了<3!GiNa wrote:
baka Rein
這圖好難
/me slaps Rein