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Hatsune Miku - Starduster

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Topic Starter
Kirino Kousaka
Need some Timing help...
Anyone? (º ∆ º)
Topic Starter
Kirino Kousaka
yay I got finally got the right offset from Jarby :3
Thanks again Jarby! :D
eikkaleyd
:D Fight on~!
TsukiAnimeGirl
Hey, I found your map and decided to help a little.

Normal:
01:39:706 - Take the slider and put a circle.
01:45:724 - Try making this slider start at 45:925 (ending at 47:023)
01:50:499 - Make the slider end at 01:51:047 and take the 2 inherited points there.
03:57:633 - Add an finish to this part.
03:59:096 - The same of above.
04:00:570 - The same of above.
04:02:023 - The same of above.
04:03:486 - The same of above.
04:06:413 - The same of above.
04:08:242 - The same of above.
04:09:340 - The same of above.
04:12:267 - The same of above.
04:15:194 - The same of above.
04:16:657 - The same of above.
04:18:120 - The same of above.
04:19:584 - The same of above.

When the hard be finished I will mod it.
Topic Starter
Kirino Kousaka

TsukiAnimeGirl wrote:

Hey, I found your map and decided to help a little.

Normal:
01:39:706 - Take the slider and put a circle. Sure thing. Fixed. :)
01:45:724 - Try making this slider start at 45:925 (ending at 47:023) I think no. :?
01:50:499 - Make the slider end at 01:51:047 and take the 2 inherited points there. Fixed.:D
03:57:633 - Add an finish to this part. Fixed.:D
03:59:096 - The same of above.Fixed.:D
04:00:570 - The same of above.Fixed.:D
04:02:023 - The same of above.Fixed.:D
04:03:486 - The same of above.Fixed.:D
04:06:413 - The same of above.Fixed.:D
04:08:242 - The same of above. I think no for this one. :(
04:09:340 - The same of above.Fixed.:D
04:12:267 - The same of above.Fixed.:D
04:15:194 - The same of above.Fixed.:D
04:16:657 - The same of above.Fixed.:D
04:18:120 - The same of above.Fixed.:D
04:19:584 - The same of above.Fixed.:D

When the hard be finished I will mod it.
Thanks for modding TsukiAnimeGirl ^^
Anyway here's a tip for a little bit better modding: try to use "Remove" instead of using "take" when you want someone to remove something to make it a bit more understandable. :oops: Try using "^" instead of using "The same of the above.", "^" is understood as that. Also, mod a map with all it's difficulties in one post. Meaning, don't make double posts for a different modding of a different mode. (I learned this one from some experienced dudes in chat. XD)
That's all and thanks again for modding!^^
Kotaro
Nii-Nii~Good Luck =^.~=
Kokizi
Blue = suggestion
Orange = imo better off if you change it
Red = must change

Change to AR 8

starting off with slider suggestions.

00:27:999 - prolly better off with this since distance snapped
01:16:657 & 01:17:938



remap from 00:53:242 to 1:04:950, pattern is too confusing and there's too much clutter on one part of the map. try distributing the hitcircles and such
also, lots of unsnapped notes.


that is all atm
anyway, nice map. will star later.
Topic Starter
Kirino Kousaka

Kokizi wrote:

Blue = suggestion
Orange = imo better off if you change it
Red = must change

Change to AR 8

starting off with slider suggestions.

00:27:999 - prolly better off with this since distance snapped
01:16:657 & 01:17:938



remap from 00:53:242 to 1:04:950, pattern is too confusing and there's too much clutter on one part of the map. try distributing the hitcircles and such
also, lots of unsnapped notes.


that is all atm
anyway, nice map. will star later.
Sorry I haven't fixed my map for weeks now. I'm starting to remap many parts of it. Thanks for the suggestions Kokizi OwOd
[CSGA]Ar3sgice
Hi~ modding from #modreqs

[General]
the dark green colour is hard to see = = make it brighter

[Normal]
01:19:950 (1) - don't make notes under slider trail in non-insane diffs... I suggest this http://up.ppy.sh/files/screenshot048-19.jpg
01:50:499 (7) - ???????
02:18:120 (1) - make it longer... short spinners are hard for beginners
03:17:023 (1) - the same as 01:19:950
04:24:341 (4) - this is so close to Miku's face I mistook it as a slider... = = I have no idea how to fix it though

[Hard]
01:19:584 (2) - use this slider? http://up.ppy.sh/files/screenshot047-20.jpg
01:23:242 (2) - ^ ctrl+h
01:44:828 (2) - reverse arrow is hidden, I'm not very sure if this is rankable... but shortening it by 1/4 and adding a circle at 01:45:560 (3) - looks better anyways
02:32:755 (2) - x:120 y:280 -> x:64 y:192 -> x:120 y:88

nice and relaxing song~! good luck~
Topic Starter
Kirino Kousaka

[CSGA]Ar3sgice wrote:

Hi~ modding from #modreqs

[General]
the dark green colour is hard to see = = make it brighter oh sure lolXD

[Normal]
01:19:950 (1) - don't make notes under slider trail in non-insane diffs... I suggest this http://up.ppy.sh/files/screenshot048-19.jpg fixed^.^
01:50:499 (7) - ??????? lol fixedXD
02:18:120 (1) - make it longer... short spinners are hard for beginners fixed.
03:17:023 (1) - the same as 01:19:950 fixed.
04:24:341 (4) - this is so close to Miku's face I mistook it as a slider... = = I have no idea how to fix it though I don't think it's a big deal, no change since I don't know what to do with it. =.=

[Hard]
01:19:584 (2) - use this slider? http://up.ppy.sh/files/screenshot047-20.jpg sure. fixed. :D
01:23:242 (2) - ^ ctrl+h fixed. :D
01:44:828 (2) - reverse arrow is hidden, I'm not very sure if this is rankable... but shortening it by 1/4 and adding a circle at 01:45:560 (3) - looks better anyways I think that I've encountered cases such as this. I think there are maps that have these hidden reverse arrows. Anyway I fixed it. :D
02:32:755 (2) - x:120 y:280 -> x:64 y:192 -> x:120 y:88 fixed. :3

nice and relaxing song~! good luck~ Indeed it is relaxing. =w= I shall do my best~ ^w^d
Thanks for modding [CSGA]Ar3sgice! :3
Saten
General
Tags on Normal & Hard differs from eachother~
03:56:901 - you have 2 timing sections overlapping each-other

SB: Replace what you have on your current .osb

[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"whitebg.png",320,240
F,0,117633,118364,0.2934399,0
F,0,119096,119828,0.2115199,0
F,0,120560,121291,0.1551999,0
F,0,122023,122755,0.1843199,0
F,0,123486,124218,0.1382399,0
F,0,124950,125681,0.1296002,0
F,0,126413,127145,0.20128,0
F,0,127877,128608,0.1552,0
F,0,129340,130072,0.16032,0
F,0,130803,131535,0.14496,0
F,0,132267,132999,0.17568,0
F,0,133730,134462,0.18592,0
F,0,135194,135925,0.2217599,0
F,0,136657,137389,0.1603201,0
//Storyboard Sound Samples
I made the SB list shorter and removed some stuff that had no purpose.

Normal
03:57:633 - Start the Kiai here instead
00:36:413 (1) - 2nd point, 1 grid down
01:19:950 (1) - place it on a more visible area, like here 01:20:316 (2) - try to stack it with the previous slider end
02:20:316 (1) - finish at the end
02:26:169 (3) - ^
02:32:023 (7) - ^ Beginning
02:32:755 (1) - ^
02:38:242 (2) - ^ end
02:43:364 (3) - ^
02:44:096 (4) - ^
03:17:023 (1) - on a more visible area?
03:17:389 (2) - stack? like before
03:31:291 (5) - finish at the beginning
03:42:999 (4) - ^
03:44:462 (1) - finish
03:45:925 (4) - ^
03:47:389 (7) - ^ beginning
03:48:852 (1) - ^
03:51:779 (6) - ^
04:20:682 (4) - ^ end
04:21:780 (2) - ^ beginning

Hard
00:37:877 (4,6) - 2 grids down?
00:47:389 (1) - finish
00:53:242 (1) - ^
00:58:181 (3) - finish at the end
00:59:096 (1) - finish
01:04:950 (1) - ^
01:22:877 (1,2) - stack with each-other
01:51:779 (1) - finish
01:53:242 (4) - finish at the beginning
01:54:706 (5) - ^
02:20:316 (1) - finish at the end
02:26:535 (7) - ^
02:32:755 (2) - ^ beginning
03:31:291 (1) - ^
03:42:267 (3) - ^ on repeat
03:44:462 (5) - ^ beginning & end
03:47:389 (3) - ^ beginning
03:51:047 (1) - ^ end
03:58:730 (1) - finish on the first repeat, and delete the finish on the 2nd repeat



That's all \o/
Topic Starter
Kirino Kousaka

Saten-san wrote:

General
Tags on Normal & Hard differs from eachother~ oh sorry lolXD fixed.
03:56:901 - you have 2 timing sections overlapping each-other fixed :3

SB: Replace what you have on your current .osb

[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"whitebg.png",320,240
F,0,117633,118364,0.2934399,0
F,0,119096,119828,0.2115199,0
F,0,120560,121291,0.1551999,0
F,0,122023,122755,0.1843199,0
F,0,123486,124218,0.1382399,0
F,0,124950,125681,0.1296002,0
F,0,126413,127145,0.20128,0
F,0,127877,128608,0.1552,0
F,0,129340,130072,0.16032,0
F,0,130803,131535,0.14496,0
F,0,132267,132999,0.17568,0
F,0,133730,134462,0.18592,0
F,0,135194,135925,0.2217599,0
F,0,136657,137389,0.1603201,0
//Storyboard Sound Samples
I made the SB list shorter and removed some stuff that had no purpose. thanks>w< fixed.

Normal
03:57:633 - Start the Kiai here instead fixed.
00:36:413 (1) - 2nd point, 1 grid down fixed.
01:19:950 (1) - place it on a more visible area, like here fixed.01:20:316 (2) - try to stack it with the previous slider end fixed.
02:20:316 (1) - finish at the end fixed.
02:26:169 (3) - ^ fixed.
02:32:023 (7) - ^ Beginning fixed.
02:32:755 (1) - ^ fixed.
02:38:242 (2) - ^ end fixed.
02:43:364 (3) - ^ fixed.
02:44:096 (4) - ^ fixed.
03:17:023 (1) - on a more visible area? fixed.
03:17:389 (2) - stack? like before fixed.
03:31:291 (5) - finish at the beginning fixed.
03:42:999 (4) - ^ fixed.
03:44:462 (1) - finish fixed.
03:45:925 (4) - ^ fixed.
03:47:389 (7) - ^ beginning fixed.
03:48:852 (1) - ^ fixed.
03:51:779 (6) - ^ fixed.
04:20:682 (4) - ^ end fixed.
04:21:780 (2) - ^ beginning fixed.

Hard
00:37:877 (4,6) - 2 grids down? oh sure :D fixed
00:47:389 (1) - finish fixed.
00:53:242 (1) - ^ fixed.
00:58:181 (3) - finish at the end fixed.
00:59:096 (1) - finish fixed.
01:04:950 (1) - ^ fixed.
01:22:877 (1,2) - stack with each-other oopsXD fixed.
01:51:779 (1) - finish fixed.
01:53:242 (4) - finish at the beginning fixed.
01:54:706 (5) - ^ fixed.
02:20:316 (1) - finish at the end fixed.
02:26:535 (7) - ^ fixed.
02:32:755 (2) - ^ beginning fixed.
03:31:291 (1) - ^ fixed.
03:42:267 (3) - ^ on repeat fixed.
03:44:462 (5) - ^ beginning & end fixed.
03:47:389 (3) - ^ beginning fixed.
03:51:047 (1) - ^ end fixed.
03:58:730 (1) - finish on the first repeat, and delete the finish on the 2nd repeat I'm not so sure about this one so no changes =w=



That's all \o/
Thanks for modding Saten-san!~ >w<
Shohei Ohtani
STORYBOARD:
If you're going to use white flashes, probably also use them during the chorus. Or other impactful sections.

Overall:
04:26:901 - THOU SHALT FINISH THIS MAP. It's kind of a random place to stop. You know, in the middle of an impact and all.

Hard:
00:27:999 (8) - No me gusta! I know it's a long note held out, but it just doesn't feel right. A long slider would be cool, though :3. Especially since you're all dream stream on the next part :3
00:39:706 (2) - ^
00:47:389 - Probably for this chorus part, use the regular hitnormal, and put it on softclap or something. Then use it for the snare drum beat, to make it all cool and stuff :3.
02:49:584 (4) - No me gusta! Maybe it's something I have against 0.5x sliders, but they don't seem to really fit.
03:09:157 (4) - Add symmetry! It's almost moe, but not quite!~

It's pretty cool stuff.
Topic Starter
Kirino Kousaka

CDFA wrote:

STORYBOARD:
If you're going to use white flashes, probably also use them during the chorus. Or other impactful sections. Sure. Fixed~ :D

Overall:
04:26:901 - THOU SHALT FINISH THIS MAP. It's kind of a random place to stop. You know, in the middle of an impact and all. oh lol. fixed. XD

Hard:
00:27:999 (8) - No me gusta! I know it's a long note held out, but it just doesn't feel right. A long slider would be cool, though :3. Especially since you're all dream stream on the next part :3 I'm not so sure about what to do here but I made some changes :D
00:39:706 (2) - ^ fixed. :D
00:47:389 - Probably for this chorus part, use the regular hitnormal, and put it on softclap or something. Then use it for the snare drum beat, to make it all cool and stuff :3.hmm... okay fixed.
02:49:584 (4) - No me gusta! Maybe it's something I have against 0.5x sliders, but they don't seem to really fit. fixed. :D
03:09:157 (4) - Add symmetry! It's almost moe, but not quite!~ What's add symmetry fixed. :D

It's pretty cool stuff.

Thanks for modding CDFA! :)
AngelEyE
Hi,I can help u with the images of LRC :D
AngelEyE
orz LRC done

maybe a bit ugly LOL

& do u need a time list of LRC? XD

Download: LRC.part1.rar

Download: LRC.part2.rar

Download: LRC.part3.rar
AngelEyE
put that 3 parts together and decompress one of those

hope my LRC will help u!

good song and map

try to Rank it!
Topic Starter
Kirino Kousaka
Thank you very much AngelEyE!~ I like your images that you made! >w<d and I'm sorry it took a little long before I went online again ==' (Christmas and such...)
AngelEyE
LRC mistakes sorry! now fixed! and I add “creator’s name” LOL!

Download: LRC.part1.rar

Download: LRC.part2.rar

Download: LRC.part3.rar
Topic Starter
Kirino Kousaka

AngelEyE wrote:

LRC mistakes sorry! now fixed! and I add “creator’s name” LOL!
Thanks for fixing! :D
Topic Starter
Kirino Kousaka
*mistaken post* XD
eikkaleyd
From Anshi and eikka's modding queue.
Oh my poor English again (?

[Normal]
01.30.925 (4) I think it should be over (3)..?
03.27.999 (4) ^
01.50.681 (7) Copy the slider (6) and CTRL+R

[Hard]
You can put notes further because it's a hard diff.
Don't know how to change distance spacing? use ALT and your mouse.XD

01.21.413 (3) too close
01.49.584 (7) 1/4 shorter, from here to 01.50.316
04.17.936 (2) doesn't snap well
04.23.242 (4) strange....shape?

Really nice song and nice map. I like your SB too.
Fight on~
:D
Topic Starter
Kirino Kousaka

eikkaleyd wrote:

From Anshi and eikka's modding queue.
Oh my poor English again (?

[Normal]
01.30.925 (4) I think it should be over (3)..? sure :3
03.27.999 (4) ^ fixed.
01.50.681 (7) Copy the slider (6) and CTRL+R you mean "03:50:681? if that's so, then I'm not so rue about it but I fixed it for the mean time, and might be changed back to the original in the near future. =w=

[Hard]
You can put notes further because it's a hard diff. I'm not so sure about changing the DS. It would require a lot of work remapping (or semi-remapping, meh I don't know what to call it.) and would take some time. So no changes for now, but I'm still thinking about this.
Don't know how to change distance spacing? use ALT and your mouse.XD

01.21.413 (3) too close fixed.
01.49.584 (7) 1/4 shorter, from here to 01.50.316 fixed.
04.17.936 (2) doesn't snap well not so sure about what to do here but made some little changes. fixed.
04.23.242 (4) strange....shape? fixed.

Really nice song and nice map. I like your SB too. thanks!~ >w<
Fight on~ :D
Thanks for modding eikka!~ >w<
Melan Blue
Hey, I'm from #modreq 8-) I love this song, so i wanted to help.

General:
Why did you pick the full version of this song? You could've used a short one from the game o.o

Hitsounds:
How about using a blank hitsound for soft-sliderslide?
I think it sounds smoother: http://puu.sh/dkzL
Also, at some points the finish hitsound really makes my ears explode :'D
So use this soft-hitfinish for these parts: http://puu.sh/dkAp
And also this one is for soft-hitclap (really recommended): http://puu.sh/dkAx
Add claps in this order: http://puu.sh/dkCn But don't overuse them so much xD
Okay, done with the hitsounds.

Man... I don't think these combo colors fit the background (especially the green one) .A.
So here's my suggestion:
[Colours]
Combo1 : 154,250,226
Combo2 : 57,210,203
Combo3 : 44,143,108
Combo4 : 224,224,224

Normal:
HP - 1
And maybe AR - 1? Since the slider's speed is pretty slow.
01:28:364 (1) - Sliders such as this one don't fit to the smooth atmosphere of this song. Make them more curvy plz~
01:33:852 (4) - Replace it with a slider like this? : http://puu.sh/dkE3
01:39:706 (4) - ^
04:00:925 (1) - Um... Remove NC.
04:40:438 (1,2,3) - Very confusing, even for me @.@ At least make (1) repeat only once and fix the distances.

Hard:
AR - 1
Why are you using 0.8x spacing? 1.0x would fit better imo.
Do something about the sliders X_X They all look... linear and boring. Curve theeemmm! ~~~
00:31:474 (5) - this slider confused me really bad... :o
00:53:242 (1,2,3,4,5,6,1,2,3,4,5,6...) - I like the idea here, but the whole pattern looks.. flat o.o Try experementing there.
Also i realised that the notes repeat at some parts (03:08:242 - example), which only brought back my first question again xD
Oh well, it's your solution.

Here, I hope i helped you somehow .3.
Good luck!^^
Topic Starter
Kirino Kousaka

Leyko wrote:

Hey, I'm from #modreq 8-) I love this song, so i wanted to help.

General:
Why did you pick the full version of this song? You could've used a short one from the game o.o meh I prefer this one

Hitsounds:
How about using a blank hitsound for soft-sliderslide?
I think it sounds smoother: http://puu.sh/dkzL ok. fixed.
Also, at some points the finish hitsound really makes my ears explode :'D
So use this soft-hitfinish for these parts: http://puu.sh/dkAp fixed. but I only applied it to the parts where I want it to be. :3
And also this one is for soft-hitclap (really recommended): http://puu.sh/dkAx ok. fixed.
Add claps in this order: http://puu.sh/dkCn But don't overuse them so much xD I'll try to put that where I think it's good to be put
Okay, done with the hitsounds.

Man... I don't think these combo colors fit the background (especially the green one) .A.
So here's my suggestion:
[Colours]
Combo1 : 154,250,226
Combo2 : 57,210,203
Combo3 : 44,143,108
Combo4 : 224,224,224
All fixed :)
Normal:
HP - 1 ok fixed.
And maybe AR - 1? Since the slider's speed is pretty slow. sure. fixed.
01:28:364 (1) - Sliders such as this one don't fit to the smooth atmosphere of this song. Make them more curvy plz~sure. fixed. XD
01:33:852 (4) - Replace it with a slider like this? : http://puu.sh/dkE3 oh ok. fixed. XD
01:39:706 (4) - ^ fixed.
04:00:925 (1) - Um... Remove NC. oh what the... where the hell did that come from? anyways fixed. XD
04:40:438 (1,2,3) - Very confusing, even for me @.@ At least make (1) repeat only once and fix the distances. fixed. :D

Hard:
AR - 1 no change. I think it looks better this way
Why are you using 0.8x spacing? 1.0x would fit better imo. still thinking about this since the previous mod. no change for now
Do something about the sliders X_X They all look... linear and boring. Curve theeemmm! ~~~ I'll change what I can... XD
00:31:474 (5) - this slider confused me really bad... :o fixed.
00:53:242 (1,2,3,4,5,6,1,2,3,4,5,6...) - I like the idea here, but the whole pattern looks.. flat o.o Try experementing there. sure.
Also i realised that the notes repeat at some parts (03:08:242 - example), which only brought back my first question again xD
Oh well, it's your solution. oki :D

Here, I hope i helped you somehow .3.
Good luck!^^
Thanks for modding Leyko!~ >w<
Topic Starter
Kirino Kousaka
Oh okay finally decided to increase the DS of [Hard] to x1.0 XD
Thite
hi :D

Normal
00:27:999 (4) - try to make this slider looks nice? http://osu.ppy.sh/ss/219763
01:39:706 (4) - change this note to slider like 01:33:852 (4) ?
02:24:340 (1) - remove new combo
04:40:986 (2) - bit confused, how about delete this note?

Hard
00:43:730 (1,1) - remove new combo
04:17:936 (2) - this slider isn't snapped

good luck~ :)
Topic Starter
Kirino Kousaka

Thite wrote:

hi :D

Normal
00:27:999 (4) - try to make this slider looks nice? http://osu.ppy.sh/ss/219763 oh oki :3 Fixed.
01:39:706 (4) - change this note to slider like 01:33:852 (4) ? oh yes I forgot to do thatXD Fixed.
02:24:340 (1) - remove new combo where the heck did that come from O.O Fixed.
04:40:986 (2) - bit confused, how about delete this note? oki. Fixed :3

Hard
00:43:730 (1,1) - remove new combo oh oki :3 Fixed.
04:17:936 (2) - this slider isn't snapped oh I didn't notice thatXD Fixed.

good luck~ :) Hai!~ >w<
Thanks for modding Thite!~ >w<
athiota33
Miku!!~ <3

[Normal]

SPOILER
I think slider tick rate 2 is more fit but i'm not sure,you can ask someone about that.
00:24:340 (3) - Try different placement? I think it looks good if you not stack it with (1)
01:54:706 (4) - NC?
01:55:803 (x) - Add slider and end it at 01:56:169?
02:36:779 (7) - Ctrl+H? it looks more good (don't forget to fix spacing after this note)
02:41:535 (6) - Add finish?
03:31:291 (5) - NC?
03:45:925 (4) - ^
03:51:779 (6) - ^
04:13:365 (7) - Same as 02:36:779 (7)
04:26:536 (6,1) - Don't stack this note
04:35:681 (3) - NC?
Still have a problem with the combo

[Hard]

SPOILER
AR -1 or -2
01:25:438 (4) - Weird rhytmh
01:57:633 - Break start here like normal diff?
03:22:511 (4) - Weird rhytmh
Same as normal

That's all~
Star!
Topic Starter
Kirino Kousaka

athiota33 wrote:

Miku!!~ <3 >w<

[Normal]

SPOILER
I think slider tick rate 2 is more fit but i'm not sure,you can ask someone about that. ok I'll be having this since I find it good but still open for changes. :3
00:24:340 (3) - Try different placement? I think it looks good if you not stack it with (1) okay fixed~
01:54:706 (4) - NC? okay :D
01:55:803 (x) - Add slider and end it at 01:56:169? this slider would be too fast. No change :(
02:36:779 (7) - Ctrl+H? it looks more good (don't forget to fix spacing after this note) I still prefer the present one :< No change
02:41:535 (6) - Add finish? oki, Fixed~
03:31:291 (5) - NC? okay fixed~
03:45:925 (4) - ^ okay fixed~
03:51:779 (6) - ^ okay fixed~
04:13:365 (7) - Same as 02:36:779 (7) No change :<
04:26:536 (6,1) - Don't stack this note Fixed~
04:35:681 (3) - NC? Fixed~
Still have a problem with the combo

[Hard]

SPOILER
AR -1 or -2 okay, I subtracted 1. But still open for changes
01:25:438 (4) - Weird rhytmh fixed~
01:57:633 - Break start here like normal diff? fixed~
03:22:511 (4) - Weird rhytmh
Same as normal

That's all~
Star!
Thanks for modding and your star athiota33!!! >w<
riffy
Hi.
I'm noob. Ignore if it's wrong

Hard
00:47:389 (1,2,3,4,5) - you can try to make here a star http://puu.sh/ewIG
00:50:316 (1,2,3,4,5) - ^
02:29:828 (4) - new combo?
02:35:681 (6) - ^
03:09:157 (4) - shorter and move to 03:09:340 -
04:37:511 - maybe circle here?

Normal
00:38:974 (4) - New combo?
03:33:852 (1) - delete new combo?
03:52:511 (2,3,4,5,6,7) - try this http://puu.sh/ewKk
Topic Starter
Kirino Kousaka

-Bakari- wrote:

Hi.
I'm noob. Ignore if it's wrong

Hard
00:47:389 (1,2,3,4,5) - you can try to make here a star http://puu.sh/ewIG Made some near change. Fixed.
00:50:316 (1,2,3,4,5) - ^ ^ Fixed.
02:29:828 (4) - new combo? Fixed.
02:35:681 (6) - ^ No change :<
03:09:157 (4) - shorter and move to 03:09:340 - No change :<
04:37:511 - maybe circle here? Fixed.

Normal
00:38:974 (4) - New combo? Fixed.~
03:33:852 (1) - delete new combo? Fixed.~
03:52:511 (2,3,4,5,6,7) - try this http://puu.sh/ewKk No change :<
Thanks for modding -Bakari-! >w<
Edit: Thanks for your star >w<
Shana Aisaka
Hi Kirino-san >///<" ~ Mod request In-game ~ so i mod :3

Red - Fix it. and some of it is a suggestion..

[General]
Well... it's fine.. but some of your sliders looks ugly? >///<? but i love your hit sound >w<"

[Normal]
01:45:742(4) = this doesn't fit the sound . please move it to 01:45:925 end slider on 01:47:023 . :3
01:56:901(x) = how about add some note here?? >w<" http://puu.sh/eDj1
if you agreed to put note here then, 01:57:633 = whistle+finish.
03:50:681(4) = Spacing ~
04:26:901 = kiai time keep going?
if you agreed in ^ then please follow ↓↓↓↓
04:32:572 = end kiai time. 04:32:755 = kiai time here . 04:44:462 = end kiai time here.
>///<"

[Hard]
TIMING
00:40:803 = I think this timing doesn't needed..
01:10:072 = ^
01:33:486 = ^
end.

01:17:572(3,4) = this note doesn't fit the sound. please move this slider(3) to 01:17:755 and slider(4) to 01:18:486. like this http://puu.sh/eDqO . >///<"
01:19:584(2) = slider look ugly to me. emm... change it to something like this? http://puu.sh/eDrf or you can change to something you like but please other then this http://puu.sh/eDrm . >///<"
01:23:242(2) = ^
01:31:291 = remove break time.
01:45:742(2) = move your slider to 01:45:952 . end slider on 01:46:657 like this http://puu.sh/eDrR ?
>///<"

Okay, that's all i got. >///<"
here star for you ~ (because i love Miku!! lol)
Topic Starter
Kirino Kousaka

Shana Aisaka wrote:

Hi Kirino-san >///<" ~ Mod request In-game ~ so i mod :3

Red - Fix it. and some of it is a suggestion..

[General]
Well... it's fine.. but some of your sliders looks ugly? thanks!~ >w<

[Normal]
01:45:742(4) = this doesn't fit the sound . please move it to 01:45:925 end slider on 01:47:023 . :3 Fixed :3
01:56:901(x) = how about add some note here?? >w<" http://puu.sh/eDj1 oki Fixed :3
if you agreed to put note here then, 01:57:633 = whistle+finish. [color=#FF4000]Fixed :3
03:50:681(4) = Spacing ~ ikrXD Fixed.
04:26:901 = kiai time keep going?
if you agreed in ^ then please follow ↓↓↓↓
04:32:572 = end kiai time. 04:32:755 = kiai time here . 04:44:462 = end kiai time here.[/color] >///<" all fixed~ >w<

[Hard]
TIMING
00:40:803 = I this this timing doesn't needed.. [color=#FF4000]Fixed :3
01:10:072 = ^ I think I need this one :<
01:33:486 = ^ Fixed :3
end.[/color]
01:17:572(3,4) = this note doesn't fit the sound. please move this slider(3) to 01:17:755 and slider(4) to 01:18:486. like this http://puu.sh/eDqO . >///<" I like this one!~ >w< Fixed.
01:19:584(2) = slider look ugly to me. emm... change it to something like this? puu.sh/eDrf or you can change to something you like but please other then this http://puu.sh/eDrm . >///<" Fixed :3
01:23:242(2) = ^ [color=#FF4000]Fixed :3
01:31:291 = remove break time. I like to have a break time here :( No change.
01:45:742(2) = move your slider to 01:45:952 . end slider on 01:46:657 like this http://puu.sh/eDrR ?[/color] >///<" Fixed :3

Okay, that's all i got. >///<"
here star for you ~ (because i love Miku!! lol)
Thanks for your modding and stars Shana Aisaka!!! >w<
/me hugs Shana~ >w<
Genkishi
Hi thar!!

[General]
-Delete "starduster" in tags because starduster is the title of the song so no need to put it
-uncheck the letterbox during breaks

[Normal]
00:37:877 (3)-add clap at the beginning of the slider and then remove the clap at the end of the slider
00:39:340 (2)-add clap if you do ^
00:41:535 (1)-whistle here?
00:41:535 (1,2,3)-i suggest that you change the beat here..so the player wont be bored when playing..add whistle in (1) and also remove the clap,add whistle instead at the end of the slider (2), replace the clap with whistle in (3)..(do this if you followed my suggestion)01:50:681 (7)-move this slider in x:176 y:368..if you do fix the spacing of the following notes
01:54:706 (1):make this slider like this 01:56:169 (2,3,4,5):if you do ^..fix the spacing like this 03:25:986 (1)-make the slider like this
[Hard]
00:29:096 (8)-remove clap and add whistle
00:40:803 (2)-^
01:12:084 (3)-symmetry for this slider
01:19:584 (2)-ugly slider..make it like this much better
01:23:242 (2)-^
01:45:560 (1)-remove new combo
02:38:425 (2)-give much effort when it comes to slider!! like this..02:41:352 (2)-^
03:16:657 (2)-ugly slider..make it like this much better
03:20:316 (2)-^
04:15:011 (2)-as i said in 02:38:425..
04:17:938 (2)-^
04:43:730 (1)-slider like this

I suggest you use this hit sound http://www.mediafire.com/?elo5z1hnwbhnunn only for "Kiai parts"


Good map

Goodluck KiKo!!!!!!!!! aka cousin lol
Nymph
Hi Nymph here and request from ingame.

General:
approachcircle.png is 130x130. you'd better make it128x128.

kiai times are different:
- [Hard] :
Kiai #1: Starts on 02:21:047, ends on 02:50:316
Kiai #2: Starts on 03:57:633, ends on 04:26:901
- [Normal] :
Kiai #1: Starts on 02:21:047, ends on 02:50:316
Kiai #2: Starts on 03:57:633, ends on 04:32:572
Kiai #3: Starts on 04:32:755, ends on 04:44:462


Normal:
Issues
OD 5 is a little high for a diff like this, I suggest -1 at least.

Beatmap design/suggestion
01:48:852 (4,5,6) - spacing here seems a little smaller compared with others.
02:25:803 (2) - maybe make the spacing more consistent. (many places are similar like this, maybe try to make them more beautiful?
02:27:633 (1,2) - this rhythm pattern feels a little weird, I still prefer slider first then note. (some pattern are similar with this, although I thought they maybe a little werid, but maybe just me and they are totally acceptable so I am gonna to mention them again.
02:32:023 (6) - 1/4 beats didn't fit here imo. 02:38:242 (2) - this is much better. nah it is also acceptable though.
04:43:730 (6) - slow down slider isn't quite safe in a normal diff like this.... at least add a new combo?

Hitsound
00:36:413 (1) - you started to use claps on the 1st and 3rd white tick, which feel a little weird, cuz you always using 2nd and 4th white ticks clap before and after 00:41:535 (1). So I think it is better to keep the same hitsound pattern here.
01:33:852 (4) - 01:39:706 (4) - I am not quite sure why you use silence slider tail here, cuz it didn't give me a very good feeling about the silence.
01:34:218 (1) - 01:40:072 (1) - Do you make these spinners have a different volumn on purpose? cuz it is much better to have a same volumn imo of these spinners.
01:56:169 (3,4,5,6) - I didn't quite agree with the hitsound pattern you got here, 2 finishes seems too much. So here is my ideas: ① delete the finish on 3. add whistle on 5, and delete whistle on 6. or: ② delete the finish on 3, add finish on 5, silence 6. You maybe want to try these^^;
03:31:291 (1) - why volumn 100? too loud..



Hard:
Beatmap design/suggestion
00:29:462 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - ...too early to use a pattern like these imo.
00:43:364 (1) - this is too far away....
00:47:389 (1) - ....

Hitsound
I really think maybe add claps during the kiai make be better, whistle are too weak imo.
00:57:633 (1) - missing clap?
03:08:608 (2) - whistle?
03:16:657 (2) - ^(not gonna mention these, just try to make your whistle more consistent.
03:18:852 (5) - add finish on 03:19:584?
Topic Starter
Kirino Kousaka

Genkishi wrote:

Hi thar!!

[General]
-Delete "starduster" in tags because starduster is the title of the song so no need to put it ok fixed
-uncheck the letterbox during breaks what? :?

[Normal]
00:37:877 (3)-add clap at the beginning of the slider and then remove the clap at the end of the slider no change :<
00:39:340 (2)-add clap if you do ^ ^
00:41:535 (1)-whistle here? ok fixed.
00:41:535 (1,2,3)-i suggest that you change the beat here..so the player wont be bored when playing..add whistle in (1) and also remove the clap,add whistle instead at the end of the slider (2), replace the clap with whistle in (3)..(do this when you followed my suggestion) I get your point here but I made some different changes. 01:50:681 (7)-move this slider in x:176 y:368..if you do fix the spacing of the following notes ok fixed.
01:54:706 (1):make this slider like this fixed.
01:56:169 (2,3,4,5):if you do ^..fix the spacing like this fixed.
03:25:986 (1)-make the slider like this fixed.

[Hard]
00:29:096 (8)-remove clap and add whistle fixed.
00:40:803 (2)-^ fixed.
01:12:084 (3)-symmetry for this slider fixed.
01:19:584 (2)-ugly slider..make it like this much better fixed.
01:23:242 (2)-^ fixed.
01:45:560 (1)-remove new combo fixed.
02:38:425 (2)-give much effort when it comes to slider!! like this.. lol XD fixed.
02:41:352 (2)-^ fixed.
03:16:657 (2)-ugly slider..make it like this much better fixed.
03:20:316 (2)-^ fixed.
04:15:011 (2)-as i said in 02:38:425.. fixed.
04:17:938 (2)-^ fixed.
04:43:730 (1)-slider like this fixed.


I suggest you use this hit sound http://www.mediafire.com/?elo5z1hnwbhnunn only for "Kiai parts"
I'll be thinking about this one^


Good map

Goodluck KiKo!!!!!!!!! aka cousin lol
Thanks for mod and star Genkishi!
Topic Starter
Kirino Kousaka

Nymph wrote:

Hi Nymph here and request from ingame. Hello~ >w<

General:
approachcircle.png is 130x130. you'd better make it128x128. fixed.

kiai times are different:
- [Hard] :
Kiai #1: Starts on 02:21:047, ends on 02:50:316
Kiai #2: Starts on 03:57:633, ends on 04:26:901
- [Normal] :
Kiai #1: Starts on 02:21:047, ends on 02:50:316
Kiai #2: Starts on 03:57:633, ends on 04:32:572
Kiai #3: Starts on 04:32:755, ends on 04:44:462
Fixed~ Kiai times are now consistent :3

Normal:
Issues
OD 5 is a little high for a diff like this, I suggest -1 at least. fixed.

Beatmap design/suggestion
01:48:852 (4,5,6) - spacing here seems a little smaller compared with others. coolXD fixed.
02:25:803 (2) - maybe make the spacing more consistent. (many places are similar like this, maybe try to make them more beautiful? fixed.
02:27:633 (1,2) - this rhythm pattern feels a little weird, I still prefer slider first then note. (some pattern are similar with this, although I thought they maybe a little werid, but maybe just me and they are totally acceptable so I am gonna to mention them again. made changes.
02:32:023 (6) - 1/4 beats didn't fit here imo. 02:38:242 (2) - this is much better. nah it is also acceptable though. no change :<
04:43:730 (6) - slow down slider isn't quite safe in a normal diff like this.... at least add a new combo? added NC, fixed.

Hitsound
00:36:413 (1) - you started to use claps on the 1st and 3rd white tick, which feel a little weird, cuz you always using 2nd and 4th white ticks clap before and after 00:41:535 (1). So I think it is better to keep the same hitsound pattern here. fixed.
01:33:852 (4) - 01:39:706 (4) - I am not quite sure why you use silence slider tail here, cuz it didn't give me a very good feeling about the silence. added some volume. fixed.
01:34:218 (1) - 01:40:072 (1) - Do you make these spinners have a different volumn on purpose? cuz it is much better to have a same volumn imo of these spinners. fixed.
01:56:169 (3,4,5,6) - I didn't quite agree with the hitsound pattern you got here, 2 finishes seems too much. So here is my ideas: ① delete the finish on 3. add whistle on 5, and delete whistle on 6. or: ② delete the finish on 3, add finish on 5, silence 6. You maybe want to try these^^; made some changes >w<
03:31:291 (1) - why volumn 100? too loud.. made some changes >w<



Hard:
Beatmap design/suggestion
00:29:462 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - ...too early to use a pattern like these imo. Deleted some notes~
00:43:364 (1) - this is too far away.... fixed.
00:47:389 (1) - .... owo?

Hitsound
I really think maybe add claps during the kiai make be better, whistle are too weak imo.
00:57:633 (1) - missing clap? I did that for some purpose :3
03:08:608 (2) - whistle? fixed.
03:16:657 (2) - ^(not gonna mention these, just try to make your whistle more consistent. fixed.
03:18:852 (5) - add finish on 03:19:584? fixed.

Thanks for modding Nymph! >w<
Aleks719
Meeeeeeeeeeeeeeeeh
Electricity was turned off and i lost my long mod :<

i will write all shorter:

Folder
remove hidden folder "originals" with approach circle from map's folder
remove thumbs.db from SB folder
hitcircle.png is not a circle. note is bigger than circle

SB
I wrote a lot of text here...
sb is good, but code is so messy and contains tons of useless lines. also loops can make it even shorter. Use notepad please.
Write me in game for fixing or i could remake code for you later, but only if you can't

General
Turn off letterboxes, cuz of SB in breaks
Tick rate 2 in Hard please
I got offset 552 (-8 from yours). Resnap objects, kiai, sections, sb.
Not sure in these tags : "hatsune miku vocaloid".

Recheck is possible after theses fixes.
Topic Starter
Kirino Kousaka

Aleks719 wrote:

Meeeeeeeeeeeeeeeeh
Electricity was turned off and i lost my long mod :<

i will write all shorter:

Folder
remove hidden folder "originals" with approach circle from map's folder
remove thumbs.db from SB folder
hitcircle.png is not a circle. note is bigger than circle
cool, fixed all. :D and for hitcircle, I'm gonna delete it :< I just copied this from other vocaloid maps but you said it's not a circle, so I think deleting it would be better :3

SB
I wrote a lot of text here...
sb is good, but code is so messy and contains tons of useless lines. also loops can make it even shorter. Use notepad please.
Write me in game for fixing or i could remake code for you later, but only if you can't
I don't know how to use notepad in storyboarding... TAT

General
Turn off letterboxes, cuz of SB in breaks no change for the first break cause there's no SB there :3, and I think that's the only break with letterbox? (I'm not really sure what letterbox means)
Tick rate 2 in Hard please fixed~
I got offset 552 (-8 from yours). Resnap objects, kiai, sections, sb. I need help for this one, for I don't quite know things about resnapping ><
Not sure in these tags : "hatsune miku vocaloid". fixed~

Recheck is possible after theses fixes.
I'm not yet finished fixing all because I need to ask some questions><
Maybe I'll ask you sometime when I see you in-game.
Anyways thanks for modding :D
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