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Hatsune Miku - Starduster

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Total Posts
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Topic Starter
Kirino Kousaka
This beatmap was submitted using in-game submission on Monday, May 21, 2012 at 10:40:46 AM

Artist: Hatsune Miku
Title: Starduster
Source: JimmyThumb-P
Tags: project diva extend Vocaloid2
BPM: 82
Filesize: 6960kb
Play Time: 04:43
Difficulties Available:
  1. Hard (4.06 stars, 363 notes)
  2. Normal (2.75 stars, 253 notes)
Download: Hatsune Miku - Starduster
Information: Scores/Beatmap Listing
---------------
My 1st submitted map. Dedicated to Miki-chan! (Kotaro Chii) \>w</
It's a relaxing song~ Good to play when you're about to sleep rofl

Ranked!~ :D

Special Thanks to:
Jarby for the offset :D
Sakura Hana for helping me with the disappearing BG issue XD
HeatKai for some help with the slider thing :D
Zekira for some SB tips :D now I know how to do some SB >w<
AngelEyE for the lyrics! Really appreciated! ^w^
Aleks719 for the new offset and some SB help :D
wcx19911123 for the latest offset! :3
wmfchris for some tips for remap~
blissfulyoshi for ranking it XD
Topic Starter
Kirino Kousaka
Need some Timing help...
Anyone? (º ∆ º)
Topic Starter
Kirino Kousaka
yay I got finally got the right offset from Jarby :3
Thanks again Jarby! :D
eikkaleyd
:D Fight on~!
TsukiAnimeGirl
Hey, I found your map and decided to help a little.

Normal:
01:39:706 - Take the slider and put a circle.
01:45:724 - Try making this slider start at 45:925 (ending at 47:023)
01:50:499 - Make the slider end at 01:51:047 and take the 2 inherited points there.
03:57:633 - Add an finish to this part.
03:59:096 - The same of above.
04:00:570 - The same of above.
04:02:023 - The same of above.
04:03:486 - The same of above.
04:06:413 - The same of above.
04:08:242 - The same of above.
04:09:340 - The same of above.
04:12:267 - The same of above.
04:15:194 - The same of above.
04:16:657 - The same of above.
04:18:120 - The same of above.
04:19:584 - The same of above.

When the hard be finished I will mod it.
Topic Starter
Kirino Kousaka

TsukiAnimeGirl wrote:

Hey, I found your map and decided to help a little.

Normal:
01:39:706 - Take the slider and put a circle. Sure thing. Fixed. :)
01:45:724 - Try making this slider start at 45:925 (ending at 47:023) I think no. :?
01:50:499 - Make the slider end at 01:51:047 and take the 2 inherited points there. Fixed.:D
03:57:633 - Add an finish to this part. Fixed.:D
03:59:096 - The same of above.Fixed.:D
04:00:570 - The same of above.Fixed.:D
04:02:023 - The same of above.Fixed.:D
04:03:486 - The same of above.Fixed.:D
04:06:413 - The same of above.Fixed.:D
04:08:242 - The same of above. I think no for this one. :(
04:09:340 - The same of above.Fixed.:D
04:12:267 - The same of above.Fixed.:D
04:15:194 - The same of above.Fixed.:D
04:16:657 - The same of above.Fixed.:D
04:18:120 - The same of above.Fixed.:D
04:19:584 - The same of above.Fixed.:D

When the hard be finished I will mod it.
Thanks for modding TsukiAnimeGirl ^^
Anyway here's a tip for a little bit better modding: try to use "Remove" instead of using "take" when you want someone to remove something to make it a bit more understandable. :oops: Try using "^" instead of using "The same of the above.", "^" is understood as that. Also, mod a map with all it's difficulties in one post. Meaning, don't make double posts for a different modding of a different mode. (I learned this one from some experienced dudes in chat. XD)
That's all and thanks again for modding!^^
Kotaro
Nii-Nii~Good Luck =^.~=
Kokizi
Blue = suggestion
Orange = imo better off if you change it
Red = must change

Change to AR 8

starting off with slider suggestions.

00:27:999 - prolly better off with this since distance snapped
01:16:657 & 01:17:938



remap from 00:53:242 to 1:04:950, pattern is too confusing and there's too much clutter on one part of the map. try distributing the hitcircles and such
also, lots of unsnapped notes.


that is all atm
anyway, nice map. will star later.
Topic Starter
Kirino Kousaka

Kokizi wrote:

Blue = suggestion
Orange = imo better off if you change it
Red = must change

Change to AR 8

starting off with slider suggestions.

00:27:999 - prolly better off with this since distance snapped
01:16:657 & 01:17:938



remap from 00:53:242 to 1:04:950, pattern is too confusing and there's too much clutter on one part of the map. try distributing the hitcircles and such
also, lots of unsnapped notes.


that is all atm
anyway, nice map. will star later.
Sorry I haven't fixed my map for weeks now. I'm starting to remap many parts of it. Thanks for the suggestions Kokizi OwOd
[CSGA]Ar3sgice
Hi~ modding from #modreqs

[General]
the dark green colour is hard to see = = make it brighter

[Normal]
01:19:950 (1) - don't make notes under slider trail in non-insane diffs... I suggest this http://up.ppy.sh/files/screenshot048-19.jpg
01:50:499 (7) - ???????
02:18:120 (1) - make it longer... short spinners are hard for beginners
03:17:023 (1) - the same as 01:19:950
04:24:341 (4) - this is so close to Miku's face I mistook it as a slider... = = I have no idea how to fix it though

[Hard]
01:19:584 (2) - use this slider? http://up.ppy.sh/files/screenshot047-20.jpg
01:23:242 (2) - ^ ctrl+h
01:44:828 (2) - reverse arrow is hidden, I'm not very sure if this is rankable... but shortening it by 1/4 and adding a circle at 01:45:560 (3) - looks better anyways
02:32:755 (2) - x:120 y:280 -> x:64 y:192 -> x:120 y:88

nice and relaxing song~! good luck~
Topic Starter
Kirino Kousaka

[CSGA]Ar3sgice wrote:

Hi~ modding from #modreqs

[General]
the dark green colour is hard to see = = make it brighter oh sure lolXD

[Normal]
01:19:950 (1) - don't make notes under slider trail in non-insane diffs... I suggest this http://up.ppy.sh/files/screenshot048-19.jpg fixed^.^
01:50:499 (7) - ??????? lol fixedXD
02:18:120 (1) - make it longer... short spinners are hard for beginners fixed.
03:17:023 (1) - the same as 01:19:950 fixed.
04:24:341 (4) - this is so close to Miku's face I mistook it as a slider... = = I have no idea how to fix it though I don't think it's a big deal, no change since I don't know what to do with it. =.=

[Hard]
01:19:584 (2) - use this slider? http://up.ppy.sh/files/screenshot047-20.jpg sure. fixed. :D
01:23:242 (2) - ^ ctrl+h fixed. :D
01:44:828 (2) - reverse arrow is hidden, I'm not very sure if this is rankable... but shortening it by 1/4 and adding a circle at 01:45:560 (3) - looks better anyways I think that I've encountered cases such as this. I think there are maps that have these hidden reverse arrows. Anyway I fixed it. :D
02:32:755 (2) - x:120 y:280 -> x:64 y:192 -> x:120 y:88 fixed. :3

nice and relaxing song~! good luck~ Indeed it is relaxing. =w= I shall do my best~ ^w^d
Thanks for modding [CSGA]Ar3sgice! :3
Saten
General
Tags on Normal & Hard differs from eachother~
03:56:901 - you have 2 timing sections overlapping each-other

SB: Replace what you have on your current .osb

[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"whitebg.png",320,240
F,0,117633,118364,0.2934399,0
F,0,119096,119828,0.2115199,0
F,0,120560,121291,0.1551999,0
F,0,122023,122755,0.1843199,0
F,0,123486,124218,0.1382399,0
F,0,124950,125681,0.1296002,0
F,0,126413,127145,0.20128,0
F,0,127877,128608,0.1552,0
F,0,129340,130072,0.16032,0
F,0,130803,131535,0.14496,0
F,0,132267,132999,0.17568,0
F,0,133730,134462,0.18592,0
F,0,135194,135925,0.2217599,0
F,0,136657,137389,0.1603201,0
//Storyboard Sound Samples
I made the SB list shorter and removed some stuff that had no purpose.

Normal
03:57:633 - Start the Kiai here instead
00:36:413 (1) - 2nd point, 1 grid down
01:19:950 (1) - place it on a more visible area, like here 01:20:316 (2) - try to stack it with the previous slider end
02:20:316 (1) - finish at the end
02:26:169 (3) - ^
02:32:023 (7) - ^ Beginning
02:32:755 (1) - ^
02:38:242 (2) - ^ end
02:43:364 (3) - ^
02:44:096 (4) - ^
03:17:023 (1) - on a more visible area?
03:17:389 (2) - stack? like before
03:31:291 (5) - finish at the beginning
03:42:999 (4) - ^
03:44:462 (1) - finish
03:45:925 (4) - ^
03:47:389 (7) - ^ beginning
03:48:852 (1) - ^
03:51:779 (6) - ^
04:20:682 (4) - ^ end
04:21:780 (2) - ^ beginning

Hard
00:37:877 (4,6) - 2 grids down?
00:47:389 (1) - finish
00:53:242 (1) - ^
00:58:181 (3) - finish at the end
00:59:096 (1) - finish
01:04:950 (1) - ^
01:22:877 (1,2) - stack with each-other
01:51:779 (1) - finish
01:53:242 (4) - finish at the beginning
01:54:706 (5) - ^
02:20:316 (1) - finish at the end
02:26:535 (7) - ^
02:32:755 (2) - ^ beginning
03:31:291 (1) - ^
03:42:267 (3) - ^ on repeat
03:44:462 (5) - ^ beginning & end
03:47:389 (3) - ^ beginning
03:51:047 (1) - ^ end
03:58:730 (1) - finish on the first repeat, and delete the finish on the 2nd repeat



That's all \o/
Topic Starter
Kirino Kousaka

Saten-san wrote:

General
Tags on Normal & Hard differs from eachother~ oh sorry lolXD fixed.
03:56:901 - you have 2 timing sections overlapping each-other fixed :3

SB: Replace what you have on your current .osb

[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"whitebg.png",320,240
F,0,117633,118364,0.2934399,0
F,0,119096,119828,0.2115199,0
F,0,120560,121291,0.1551999,0
F,0,122023,122755,0.1843199,0
F,0,123486,124218,0.1382399,0
F,0,124950,125681,0.1296002,0
F,0,126413,127145,0.20128,0
F,0,127877,128608,0.1552,0
F,0,129340,130072,0.16032,0
F,0,130803,131535,0.14496,0
F,0,132267,132999,0.17568,0
F,0,133730,134462,0.18592,0
F,0,135194,135925,0.2217599,0
F,0,136657,137389,0.1603201,0
//Storyboard Sound Samples
I made the SB list shorter and removed some stuff that had no purpose. thanks>w< fixed.

Normal
03:57:633 - Start the Kiai here instead fixed.
00:36:413 (1) - 2nd point, 1 grid down fixed.
01:19:950 (1) - place it on a more visible area, like here fixed.01:20:316 (2) - try to stack it with the previous slider end fixed.
02:20:316 (1) - finish at the end fixed.
02:26:169 (3) - ^ fixed.
02:32:023 (7) - ^ Beginning fixed.
02:32:755 (1) - ^ fixed.
02:38:242 (2) - ^ end fixed.
02:43:364 (3) - ^ fixed.
02:44:096 (4) - ^ fixed.
03:17:023 (1) - on a more visible area? fixed.
03:17:389 (2) - stack? like before fixed.
03:31:291 (5) - finish at the beginning fixed.
03:42:999 (4) - ^ fixed.
03:44:462 (1) - finish fixed.
03:45:925 (4) - ^ fixed.
03:47:389 (7) - ^ beginning fixed.
03:48:852 (1) - ^ fixed.
03:51:779 (6) - ^ fixed.
04:20:682 (4) - ^ end fixed.
04:21:780 (2) - ^ beginning fixed.

Hard
00:37:877 (4,6) - 2 grids down? oh sure :D fixed
00:47:389 (1) - finish fixed.
00:53:242 (1) - ^ fixed.
00:58:181 (3) - finish at the end fixed.
00:59:096 (1) - finish fixed.
01:04:950 (1) - ^ fixed.
01:22:877 (1,2) - stack with each-other oopsXD fixed.
01:51:779 (1) - finish fixed.
01:53:242 (4) - finish at the beginning fixed.
01:54:706 (5) - ^ fixed.
02:20:316 (1) - finish at the end fixed.
02:26:535 (7) - ^ fixed.
02:32:755 (2) - ^ beginning fixed.
03:31:291 (1) - ^ fixed.
03:42:267 (3) - ^ on repeat fixed.
03:44:462 (5) - ^ beginning & end fixed.
03:47:389 (3) - ^ beginning fixed.
03:51:047 (1) - ^ end fixed.
03:58:730 (1) - finish on the first repeat, and delete the finish on the 2nd repeat I'm not so sure about this one so no changes =w=



That's all \o/
Thanks for modding Saten-san!~ >w<
Shohei Ohtani
STORYBOARD:
If you're going to use white flashes, probably also use them during the chorus. Or other impactful sections.

Overall:
04:26:901 - THOU SHALT FINISH THIS MAP. It's kind of a random place to stop. You know, in the middle of an impact and all.

Hard:
00:27:999 (8) - No me gusta! I know it's a long note held out, but it just doesn't feel right. A long slider would be cool, though :3. Especially since you're all dream stream on the next part :3
00:39:706 (2) - ^
00:47:389 - Probably for this chorus part, use the regular hitnormal, and put it on softclap or something. Then use it for the snare drum beat, to make it all cool and stuff :3.
02:49:584 (4) - No me gusta! Maybe it's something I have against 0.5x sliders, but they don't seem to really fit.
03:09:157 (4) - Add symmetry! It's almost moe, but not quite!~

It's pretty cool stuff.
Topic Starter
Kirino Kousaka

CDFA wrote:

STORYBOARD:
If you're going to use white flashes, probably also use them during the chorus. Or other impactful sections. Sure. Fixed~ :D

Overall:
04:26:901 - THOU SHALT FINISH THIS MAP. It's kind of a random place to stop. You know, in the middle of an impact and all. oh lol. fixed. XD

Hard:
00:27:999 (8) - No me gusta! I know it's a long note held out, but it just doesn't feel right. A long slider would be cool, though :3. Especially since you're all dream stream on the next part :3 I'm not so sure about what to do here but I made some changes :D
00:39:706 (2) - ^ fixed. :D
00:47:389 - Probably for this chorus part, use the regular hitnormal, and put it on softclap or something. Then use it for the snare drum beat, to make it all cool and stuff :3.hmm... okay fixed.
02:49:584 (4) - No me gusta! Maybe it's something I have against 0.5x sliders, but they don't seem to really fit. fixed. :D
03:09:157 (4) - Add symmetry! It's almost moe, but not quite!~ What's add symmetry fixed. :D

It's pretty cool stuff.

Thanks for modding CDFA! :)
AngelEyE
Hi,I can help u with the images of LRC :D
AngelEyE
orz LRC done

maybe a bit ugly LOL

& do u need a time list of LRC? XD

Download: LRC.part1.rar

Download: LRC.part2.rar

Download: LRC.part3.rar
AngelEyE
put that 3 parts together and decompress one of those

hope my LRC will help u!

good song and map

try to Rank it!
Topic Starter
Kirino Kousaka
Thank you very much AngelEyE!~ I like your images that you made! >w<d and I'm sorry it took a little long before I went online again ==' (Christmas and such...)
AngelEyE
LRC mistakes sorry! now fixed! and I add “creator’s name” LOL!

Download: LRC.part1.rar

Download: LRC.part2.rar

Download: LRC.part3.rar
Topic Starter
Kirino Kousaka

AngelEyE wrote:

LRC mistakes sorry! now fixed! and I add “creator’s name” LOL!
Thanks for fixing! :D
Topic Starter
Kirino Kousaka
*mistaken post* XD
eikkaleyd
From Anshi and eikka's modding queue.
Oh my poor English again (?

[Normal]
01.30.925 (4) I think it should be over (3)..?
03.27.999 (4) ^
01.50.681 (7) Copy the slider (6) and CTRL+R

[Hard]
You can put notes further because it's a hard diff.
Don't know how to change distance spacing? use ALT and your mouse.XD

01.21.413 (3) too close
01.49.584 (7) 1/4 shorter, from here to 01.50.316
04.17.936 (2) doesn't snap well
04.23.242 (4) strange....shape?

Really nice song and nice map. I like your SB too.
Fight on~
:D
Topic Starter
Kirino Kousaka

eikkaleyd wrote:

From Anshi and eikka's modding queue.
Oh my poor English again (?

[Normal]
01.30.925 (4) I think it should be over (3)..? sure :3
03.27.999 (4) ^ fixed.
01.50.681 (7) Copy the slider (6) and CTRL+R you mean "03:50:681? if that's so, then I'm not so rue about it but I fixed it for the mean time, and might be changed back to the original in the near future. =w=

[Hard]
You can put notes further because it's a hard diff. I'm not so sure about changing the DS. It would require a lot of work remapping (or semi-remapping, meh I don't know what to call it.) and would take some time. So no changes for now, but I'm still thinking about this.
Don't know how to change distance spacing? use ALT and your mouse.XD

01.21.413 (3) too close fixed.
01.49.584 (7) 1/4 shorter, from here to 01.50.316 fixed.
04.17.936 (2) doesn't snap well not so sure about what to do here but made some little changes. fixed.
04.23.242 (4) strange....shape? fixed.

Really nice song and nice map. I like your SB too. thanks!~ >w<
Fight on~ :D
Thanks for modding eikka!~ >w<
Melan Blue
Hey, I'm from #modreq 8-) I love this song, so i wanted to help.

General:
Why did you pick the full version of this song? You could've used a short one from the game o.o

Hitsounds:
How about using a blank hitsound for soft-sliderslide?
I think it sounds smoother: http://puu.sh/dkzL
Also, at some points the finish hitsound really makes my ears explode :'D
So use this soft-hitfinish for these parts: http://puu.sh/dkAp
And also this one is for soft-hitclap (really recommended): http://puu.sh/dkAx
Add claps in this order: http://puu.sh/dkCn But don't overuse them so much xD
Okay, done with the hitsounds.

Man... I don't think these combo colors fit the background (especially the green one) .A.
So here's my suggestion:
[Colours]
Combo1 : 154,250,226
Combo2 : 57,210,203
Combo3 : 44,143,108
Combo4 : 224,224,224

Normal:
HP - 1
And maybe AR - 1? Since the slider's speed is pretty slow.
01:28:364 (1) - Sliders such as this one don't fit to the smooth atmosphere of this song. Make them more curvy plz~
01:33:852 (4) - Replace it with a slider like this? : http://puu.sh/dkE3
01:39:706 (4) - ^
04:00:925 (1) - Um... Remove NC.
04:40:438 (1,2,3) - Very confusing, even for me @.@ At least make (1) repeat only once and fix the distances.

Hard:
AR - 1
Why are you using 0.8x spacing? 1.0x would fit better imo.
Do something about the sliders X_X They all look... linear and boring. Curve theeemmm! ~~~
00:31:474 (5) - this slider confused me really bad... :o
00:53:242 (1,2,3,4,5,6,1,2,3,4,5,6...) - I like the idea here, but the whole pattern looks.. flat o.o Try experementing there.
Also i realised that the notes repeat at some parts (03:08:242 - example), which only brought back my first question again xD
Oh well, it's your solution.

Here, I hope i helped you somehow .3.
Good luck!^^
Topic Starter
Kirino Kousaka

Leyko wrote:

Hey, I'm from #modreq 8-) I love this song, so i wanted to help.

General:
Why did you pick the full version of this song? You could've used a short one from the game o.o meh I prefer this one

Hitsounds:
How about using a blank hitsound for soft-sliderslide?
I think it sounds smoother: http://puu.sh/dkzL ok. fixed.
Also, at some points the finish hitsound really makes my ears explode :'D
So use this soft-hitfinish for these parts: http://puu.sh/dkAp fixed. but I only applied it to the parts where I want it to be. :3
And also this one is for soft-hitclap (really recommended): http://puu.sh/dkAx ok. fixed.
Add claps in this order: http://puu.sh/dkCn But don't overuse them so much xD I'll try to put that where I think it's good to be put
Okay, done with the hitsounds.

Man... I don't think these combo colors fit the background (especially the green one) .A.
So here's my suggestion:
[Colours]
Combo1 : 154,250,226
Combo2 : 57,210,203
Combo3 : 44,143,108
Combo4 : 224,224,224
All fixed :)
Normal:
HP - 1 ok fixed.
And maybe AR - 1? Since the slider's speed is pretty slow. sure. fixed.
01:28:364 (1) - Sliders such as this one don't fit to the smooth atmosphere of this song. Make them more curvy plz~sure. fixed. XD
01:33:852 (4) - Replace it with a slider like this? : http://puu.sh/dkE3 oh ok. fixed. XD
01:39:706 (4) - ^ fixed.
04:00:925 (1) - Um... Remove NC. oh what the... where the hell did that come from? anyways fixed. XD
04:40:438 (1,2,3) - Very confusing, even for me @.@ At least make (1) repeat only once and fix the distances. fixed. :D

Hard:
AR - 1 no change. I think it looks better this way
Why are you using 0.8x spacing? 1.0x would fit better imo. still thinking about this since the previous mod. no change for now
Do something about the sliders X_X They all look... linear and boring. Curve theeemmm! ~~~ I'll change what I can... XD
00:31:474 (5) - this slider confused me really bad... :o fixed.
00:53:242 (1,2,3,4,5,6,1,2,3,4,5,6...) - I like the idea here, but the whole pattern looks.. flat o.o Try experementing there. sure.
Also i realised that the notes repeat at some parts (03:08:242 - example), which only brought back my first question again xD
Oh well, it's your solution. oki :D

Here, I hope i helped you somehow .3.
Good luck!^^
Thanks for modding Leyko!~ >w<
Topic Starter
Kirino Kousaka
Oh okay finally decided to increase the DS of [Hard] to x1.0 XD
Thite
hi :D

Normal
00:27:999 (4) - try to make this slider looks nice? http://osu.ppy.sh/ss/219763
01:39:706 (4) - change this note to slider like 01:33:852 (4) ?
02:24:340 (1) - remove new combo
04:40:986 (2) - bit confused, how about delete this note?

Hard
00:43:730 (1,1) - remove new combo
04:17:936 (2) - this slider isn't snapped

good luck~ :)
Topic Starter
Kirino Kousaka

Thite wrote:

hi :D

Normal
00:27:999 (4) - try to make this slider looks nice? http://osu.ppy.sh/ss/219763 oh oki :3 Fixed.
01:39:706 (4) - change this note to slider like 01:33:852 (4) ? oh yes I forgot to do thatXD Fixed.
02:24:340 (1) - remove new combo where the heck did that come from O.O Fixed.
04:40:986 (2) - bit confused, how about delete this note? oki. Fixed :3

Hard
00:43:730 (1,1) - remove new combo oh oki :3 Fixed.
04:17:936 (2) - this slider isn't snapped oh I didn't notice thatXD Fixed.

good luck~ :) Hai!~ >w<
Thanks for modding Thite!~ >w<
athiota33
Miku!!~ <3

[Normal]

SPOILER
I think slider tick rate 2 is more fit but i'm not sure,you can ask someone about that.
00:24:340 (3) - Try different placement? I think it looks good if you not stack it with (1)
01:54:706 (4) - NC?
01:55:803 (x) - Add slider and end it at 01:56:169?
02:36:779 (7) - Ctrl+H? it looks more good (don't forget to fix spacing after this note)
02:41:535 (6) - Add finish?
03:31:291 (5) - NC?
03:45:925 (4) - ^
03:51:779 (6) - ^
04:13:365 (7) - Same as 02:36:779 (7)
04:26:536 (6,1) - Don't stack this note
04:35:681 (3) - NC?
Still have a problem with the combo

[Hard]

SPOILER
AR -1 or -2
01:25:438 (4) - Weird rhytmh
01:57:633 - Break start here like normal diff?
03:22:511 (4) - Weird rhytmh
Same as normal

That's all~
Star!
Topic Starter
Kirino Kousaka

athiota33 wrote:

Miku!!~ <3 >w<

[Normal]

SPOILER
I think slider tick rate 2 is more fit but i'm not sure,you can ask someone about that. ok I'll be having this since I find it good but still open for changes. :3
00:24:340 (3) - Try different placement? I think it looks good if you not stack it with (1) okay fixed~
01:54:706 (4) - NC? okay :D
01:55:803 (x) - Add slider and end it at 01:56:169? this slider would be too fast. No change :(
02:36:779 (7) - Ctrl+H? it looks more good (don't forget to fix spacing after this note) I still prefer the present one :< No change
02:41:535 (6) - Add finish? oki, Fixed~
03:31:291 (5) - NC? okay fixed~
03:45:925 (4) - ^ okay fixed~
03:51:779 (6) - ^ okay fixed~
04:13:365 (7) - Same as 02:36:779 (7) No change :<
04:26:536 (6,1) - Don't stack this note Fixed~
04:35:681 (3) - NC? Fixed~
Still have a problem with the combo

[Hard]

SPOILER
AR -1 or -2 okay, I subtracted 1. But still open for changes
01:25:438 (4) - Weird rhytmh fixed~
01:57:633 - Break start here like normal diff? fixed~
03:22:511 (4) - Weird rhytmh
Same as normal

That's all~
Star!
Thanks for modding and your star athiota33!!! >w<
riffy
Hi.
I'm noob. Ignore if it's wrong

Hard
00:47:389 (1,2,3,4,5) - you can try to make here a star http://puu.sh/ewIG
00:50:316 (1,2,3,4,5) - ^
02:29:828 (4) - new combo?
02:35:681 (6) - ^
03:09:157 (4) - shorter and move to 03:09:340 -
04:37:511 - maybe circle here?

Normal
00:38:974 (4) - New combo?
03:33:852 (1) - delete new combo?
03:52:511 (2,3,4,5,6,7) - try this http://puu.sh/ewKk
show more
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