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Jay Chou - Nocturne (夜曲)

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iPone
make some more overlap notes.. keeps the player awake and looking for notes under sliders and stuff
blissfulyoshi
Since you wanted me to mod your normal again

Normal:
41:10, 3 this is not stacked correctly. Make sure each one is directly on top of each other
53:86, 5,6 it is difficult to see that these are both repeating twice, I would recommend separating the 2 sliders
59:96, 4 align vertically with 3
1:27:31, 3 move up one notch on lvl 3 grid
1:28:69, 5 move up one notch on lvl 3 grid to align with 4
1:35:41, 5 move left one notch on lvl 3 grid
1:50:07, 3,4 snap these two notes to some words
20+ sec break... please try to map a little of this
2:25:24, 3,4,5 move these one notch right on lvl 3 grid
2:30:24, 2 either align this with the curve or place directly below the end of 1
3:09:03, 1 snap this beat to a note
3:10:75, 1 can you please make this have a line of symmetry, it looks messy
3:34:55, 2,3 move these up one notch to align with the end of 1

A lot better now, so have your star.
Topic Starter
thepianist

iPone wrote:

make some more overlap notes.. keeps the player awake and looking for notes under sliders and stuff
You have a few in normal. :)

blissfulyoshi wrote:

Since you wanted me to mod your normal again

Normal:
41:10, 3 this is not stacked correctly. Make sure each one is directly on top of each other Fixed
53:86, 5,6 it is difficult to see that these are both repeating twice, I would recommend separating the 2 sliders. Fixed
59:96, 4 align vertically with 3 Fixed
1:27:31, 3 move up one notch on lvl 3 grid Fixed
1:28:69, 5 move up one notch on lvl 3 grid to align with 4 Fixed
1:35:41, 5 move left one notch on lvl 3 grid Fixed
1:50:07, 3,4 snap these two notes to some words Fixed
20+ sec break... please try to map a little of this Haha - I'm trying to keep the difficulty level at Normal, so I'll first leave as is now, and maybe map later.
2:25:24, 3,4,5 move these one notch right on lvl 3 grid Fixed
2:30:24, 2 either align this with the curve or place directly below the end of 1 Fixed
3:09:03, 1 snap this beat to a note Fixed
3:10:75, 1 can you please make this have a line of symmetry, it looks messy Fixed - I think.
3:34:55, 2,3 move these up one notch to align with the end of 1 Fixed

A lot better now, so have your star.
Thanks! :)
Yuukari-Banteki
[Beginner]
00:36:27 (1) - stack on fading end of 1
00:38:00 (2,3) - inconsistent/misleading spacing
00:42:13 (1,2,3) - ^
00:53:51 (1,2,3) - overusing clap
spacing is visibly incorrect in many places, i encourage you to go
through with distance snap
01:05:93 (4) - spacing is WAY off
01:12:82 (2) - stack end under 1
01:14:89 (1) - differentiate slider end from slider start more
01:22:48 (2) - align horizontally w end of 1
01:23:17 (1,2,3) - should make an equilateral triangle
01:25:24 (7) - stack under fading 1
01:34:20 (1) - align over 3
01:34:89 (2) - stack end on 1
01:36:27 (3) - align w 2
01:36:96 (1) - make this turn at right angles using grid snap and then
move it out from under 2
01:40:41 (2) - partly hidden
01:42:48 (1) - stack under 3
01:44:55 (2) - align horizontally w 1
01:49:38 (3) - ^ w 2


[Normal]
00:28:00 (2) - clap for consistancy
00:31:10 (2,3) - remove claps from the second hit of each
00:36:44 (3) - add whistles on 2 and 4 hits
00:41:96 (1) - i think thisd be more intuitive if it started 1/4 later
00:55:24 (8) - align w 7
00:55:58 (1,2,3) - spacing looks funky?
01:00:75 (3,4,5) - align w 2
01:02:48 (2) - add whistles on some but not all beats
01:28:00 (3) - end w finish
01:36:27 (5) - clap/finish?
01:45:24 (1) - :P try using belzier curves here they look prettier.
also start and end are too close together
02:16:27 (3) - looks kinda ugly
02:23:86 (1) - add some whistles
02:26:62 (1,1) - slider overlap is ugly
02:32:13 (1) - end one full beat earlier, or half a beat if you prefer
02:58:34 (1) - make this symmetrical
03:01:44 (5) - replace clap with whistle
03:02:48 (1) - stack end on 6
03:07:65 (3) - remove clap
03:09:38 (2) - ^
03:10:75 (1) - this is probably one too many instances of slider art in
your map
03:33:00 (1) - too much whistle
03:33:00 (1,2) - hitsound last note (finish/clap)


[Virtuoso]
00:28:34 (2) - remove claps from all but last hit
00:32:48 (4) - improper stacking
00:39:72 (2) - align over 1
00:44:55 (15) - improper stacking
00:51:44 (9) - new combo?
00:55:58 (1,2,3,4,5) - a bit too much hitsound
00:57:48 (6) - remove finish
00:59:38 (5) - ^
01:01:27 (9) - new combo
01:09:72 (2) - align under 1
01:24:03 (3) - align w 2
01:31:10 (1) - end with a finish/clap
01:35:07 (2) - align w 1
01:48:51 (2) - ^
01:49:89 (5) - align w 4
whenever you have a slider look at the note right afterwards and make
sure it either has its own pattern or lines up with the end of your
slider, because slider ends tend to defy grid snap
01:50:75 (1) - remove ending finish
02:04:55 (3,4) - slider overlap looks messy
02:11:10 (6) - new combo
02:12:82 (1) - finish
02:30:07 (3,4,5,6,7) - needs more hitsounds to match rest of song
02:41:27 (2) - partly hidden
02:41:62 (3) - after you move 2 out from under 1 try and make 3 stack
under the start of 1
03:01:62 (8) - should center between 6 and 7
03:16:96 (3,4) - improper stacking
03:25:24 (2) - ^
03:26:62 (7) - clap
03:30:41 (3,8,9) - stack ends
03:34:20 (8) - start with a clap
03:35:58 (5) - ^
03:36:79 (4) - end with a clap
03:37:65 (6) - improper stacking


call me back later and i may star
Topic Starter
thepianist

Saturos-fangirl wrote:

[Beginner]
00:36:27 (1) - stack on fading end of 1
00:38:00 (2,3) - inconsistent/misleading spacing
00:42:13 (1,2,3) - ^
00:53:51 (1,2,3) - overusing clap
spacing is visibly incorrect in many places, i encourage you to go
through with distance snap
01:05:93 (4) - spacing is WAY off
01:12:82 (2) - stack end under 1
01:14:89 (1) - differentiate slider end from slider start more
01:22:48 (2) - align horizontally w end of 1
01:23:17 (1,2,3) - should make an equilateral triangle
01:25:24 (7) - stack under fading 1
01:34:20 (1) - align over 3
01:34:89 (2) - stack end on 1
01:36:27 (3) - align w 2
01:36:96 (1) - make this turn at right angles using grid snap and then
move it out from under 2
01:40:41 (2) - partly hidden
01:42:48 (1) - stack under 3
01:44:55 (2) - align horizontally w 1
01:49:38 (3) - ^ w 2


[Normal]
00:28:00 (2) - clap for consistancy
00:31:10 (2,3) - remove claps from the second hit of each
00:36:44 (3) - add whistles on 2 and 4 hits
00:41:96 (1) - i think thisd be more intuitive if it started 1/4 later
00:55:24 (8) - align w 7
00:55:58 (1,2,3) - spacing looks funky?
01:00:75 (3,4,5) - align w 2
01:02:48 (2) - add whistles on some but not all beats
01:28:00 (3) - end w finish
01:36:27 (5) - clap/finish?
01:45:24 (1) - :P try using belzier curves here they look prettier.
also start and end are too close together
02:16:27 (3) - looks kinda ugly
02:23:86 (1) - add some whistles
02:26:62 (1,1) - slider overlap is ugly
02:32:13 (1) - end one full beat earlier, or half a beat if you prefer
02:58:34 (1) - make this symmetrical
03:01:44 (5) - replace clap with whistle
03:02:48 (1) - stack end on 6
03:07:65 (3) - remove clap
03:09:38 (2) - ^
03:10:75 (1) - this is probably one too many instances of slider art in
your map
03:33:00 (1) - too much whistle
03:33:00 (1,2) - hitsound last note (finish/clap)


[Virtuoso]
00:28:34 (2) - remove claps from all but last hit
00:32:48 (4) - improper stacking
00:39:72 (2) - align over 1
00:44:55 (15) - improper stacking
00:51:44 (9) - new combo?
00:55:58 (1,2,3,4,5) - a bit too much hitsound
00:57:48 (6) - remove finish
00:59:38 (5) - ^
01:01:27 (9) - new combo
01:09:72 (2) - align under 1
01:24:03 (3) - align w 2
01:31:10 (1) - end with a finish/clap
01:35:07 (2) - align w 1
01:48:51 (2) - ^
01:49:89 (5) - align w 4
whenever you have a slider look at the note right afterwards and make
sure it either has its own pattern or lines up with the end of your
slider, because slider ends tend to defy grid snap
01:50:75 (1) - remove ending finish
02:04:55 (3,4) - slider overlap looks messy
02:11:10 (6) - new combo
02:12:82 (1) - finish
02:30:07 (3,4,5,6,7) - needs more hitsounds to match rest of song
02:41:27 (2) - partly hidden
02:41:62 (3) - after you move 2 out from under 1 try and make 3 stack
under the start of 1
03:01:62 (8) - should center between 6 and 7
03:16:96 (3,4) - improper stacking
03:25:24 (2) - ^
03:26:62 (7) - clap
03:30:41 (3,8,9) - stack ends
03:34:20 (8) - start with a clap
03:35:58 (5) - ^
03:36:79 (4) - end with a clap
03:37:65 (6) - improper stacking


call me back later and i may star
Thank you so much for your detailed advice. I believe most of the suggestions were corrected.

Thanks again!
-Thepianist
blissfulyoshi
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
thepianist

blissfulyoshi wrote:

Time to go through this again. (remember to have correct spacing after editing)

Beginner:
01:04:55 (2) - shift one notch right(3)
01:22:48 (2) - shift 2 notches down(3)
01:28:69 (2) - shift one notch right(3) to form isosceles triangle
01:32:13 (3) - not spaced correctly
01:34:89 (2) - not spaced correctly
01:36:96 (1) - shift one notch down(3)
01:45:24 (1) - shift one notch up(3)
01:49:38 (3) - improperly stacked up with the end of 2

Normal:
00:25:24 (2) - improperly spaced
00:27:31 (1) - " "
00:28:34 (3) - " "
00:30:07 (6) - " "
00:35:24 (2) - " "
getting tired. go through with distance snap pls
00:51:10 (4) - shift one notch right(3)
00:51:62 (5,6) - make these create the same slop between 2,3,4
01:13:00 (3,4,5,6) - shift one notch down(3)
01:17:31 (4) - follow the slope from 3
01:25:93 (1) - shift one notch left(3)
01:27:82 (4) - shift one notch right(3)
01:45:24 (1) - this slider should end on 1:47:31
01:48:69 (2) - y is this placed here. It is very random
02:28:34 (2) - shift one notch left(3)
02:28:69 (1) - try to line up the end of this one exactly with the start of the orange 1
03:05:24 (1) - shift one notch up(3)

Virtuoso:
00:35:24 (9) - shift one notch left(3)
00:56:62 (4) - shift one notch up(3)
00:59:20 (4,5) - shift one notch right(3)
01:31:10 (1) - align with the end of green 1
02:04:55 (3,4) - slider overlap does look messy, but I think it is permissible. I would probably try to change the shape to not overlap
03:12:13 (4) - this one is a little weird you could align with either 1 or 3, but if possible make all 3 line up
03:13:51 (1) - align with the end of 3
03:23:17 (1,2,3,4,5) - why is 2 not as pushed as far as 4. I would advise you keep it even
03:29:38 (5) - align with the end of 4

I would advise you comb through each difficulty with distance snap.
Thanks!
Metroid
Remove all extra inheriting timing sections if they don't serve a purpose.

Beginner - Rename to Easy
01:06:62 (1) - No need for this to start a new combo.
01:28:00 (1) - Same as ^.
01:29:346 - Too small of a break, remove it.
01:34:20 (1) - Slightly not perfectly on top of the 2 slider end.
01:48:69 (2) - Slightly too close. Best to highlight 01:48:69 (2,3,1,2) - And move it together to the right by 1 lvl 3 grid unit.
01:50:07 (1) - No need to start a new combo.

Normal - What's with the useless Extra 2 timing sections, they don't add kiai, or change volume or hit samples...
01:10:24 (3) - This shouldn't be overlapped at all.
01:17:31 (4) - This is just live ^ but not as overlapped.
01:27:82 (4) - This isn't directly inline with the 3 slider.
01:45:24 (1) - Make a better symmetrical Heart slider and make it fit the song's lyrics.
02:18:86 (7,8) - I don't like how this is under the slider.
02:55:58 (3,4,5) - The 3 shouldn't be overlapped by the last slider/ hitcircle beforehand, best to move the whole combo a little
to the right upper diagonal with Distance Snap and Grid Snap off.

Virtuoso
01:11:27 (7) - This shouldn't be overlapped.
01:33:34 (7) - Same as ^.
02:39:55 (7) - Same as ^.
Starred' for it's structure and the song.
Topic Starter
thepianist

Metroid wrote:

Remove all extra inheriting timing sections if they don't serve a purpose.

Beginner - Rename to Easy
01:06:62 (1) - No need for this to start a new combo.
01:28:00 (1) - Same as ^.
01:29:346 - Too small of a break, remove it.
01:34:20 (1) - Slightly not perfectly on top of the 2 slider end.
01:48:69 (2) - Slightly too close. Best to highlight 01:48:69 (2,3,1,2) - And move it together to the right by 1 lvl 3 grid unit.
01:50:07 (1) - No need to start a new combo.

Normal - What's with the useless Extra 2 timing sections, they don't add kiai, or change volume or hit samples...
01:10:24 (3) - This shouldn't be overlapped at all.
01:17:31 (4) - This is just live ^ but not as overlapped.
01:27:82 (4) - This isn't directly inline with the 3 slider.
01:45:24 (1) - Make a better symmetrical Heart slider and make it fit the song's lyrics.
02:18:86 (7,8) - I don't like how this is under the slider.
02:55:58 (3,4,5) - The 3 shouldn't be overlapped by the last slider/ hitcircle beforehand, best to move the whole combo a little
to the right upper diagonal with Distance Snap and Grid Snap off.

Virtuoso
01:11:27 (7) - This shouldn't be overlapped.
01:33:34 (7) - Same as ^.
02:39:55 (7) - Same as ^.
Starred' for it's structure and the song.All fixed
Thanks for your input!
asdfftw
nice...

i like the normal mode sliders :D

STARRED
[deleted user]
lalalla
Starrodkirby86
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
thepianist

Starrodkirby86 wrote:

This map...is quite delicate. A lovely first map of yours.

Most of these are suggestions or silly nazi-mods.

[Prelude [Beginner]]:
01:01:79 (4) - Move 1 to the left on Grid Level 3.
01:07:31 (6) - What a short break.

[Nocturne [Normal]]:
00:28:34 (3) - Move 1 down on Grid Level 3.
00:31:79 (2) - Maybe this can get the same hitsound style as (1)?
00:42:13 (1) - If this is supposed to look like a music note, it's a little sloppy around the edges. XD HAHA I never intended it to be one! But now that you mention it...(goes to fix)
02:51:44 (6) - You should make this slider's endpoint a little less close to the (7) while letting the spacing be OK. The reason why I say this is because the next note looks almost like it's a 1/4 to it.

[Sonata [Virtuoso]]:
02:04:55 (3) - (Optional) New combo?
03:13:51 (1) - Move 1 down on Grid Level 3.

I don't understand the little tag after the name (Beginner, Normal, Virtuoso). Are they really necessary? The stars do tell what level of skill is needed. Iono - I enjoy having a "virtuoso" tag on the hardest one, so I'm having them there for consistency. I'll see how it turns out.

[Prelude [Beginner]] looked pretty unfriendly for a beginner, but that's okay because of the high forgiving of stats you put it...Makes it a good beginner map I guess if they don't get bombarded with Xs on the first go. :o

The map's also long, but you can't do much wrong with that. :P

Star. :)
All fixed! Thanks! :)
Sushi
[Beginner]
00:31:10 (2,3) - make the end of these two stack properly
00:32:82 (2,1) - I feel bad about this overlap...
00:36:27 (1,2,3) - align properly
01:14:20 (3,1) - try to supress this overlap
01:34:20 (1,2) - (1) is not well stacked
01:36:96 (1) - ugly imo. make it nicer. (make it symetric and all 90°)

[Normal]
00:59:20 (2,3,4) - I feel bad about this...
01:09:03 (1) - This is not really important, but you can stack this under (8)
01:45:24 (1) - If you wanted to do a heart, it's not nice... work on it.
01:48:69 (2,3) - ugly overlap imo
03:02:48 (1) - stack under fading (4) / If you're mapping the lyrics, not great timing on end. finish it 1/4 beat earlier or later. your choice
03:08:86 (1) - sounds better 1/4 beat earlier

[Virtuoso]
01:23:51 (2,3) - sounds weird
03:24:20 (6,2) - improper stacking
03:31:44 (8,9) - ^
03:35:41 (4,5) - not a great overlap

nice map. have a star
Gens
[Overall]

- Heyhey, I can notice a slight BPM error... Add .005 to the BPM?
YES JUST .005
LEAVE ME ALONE D:

- Uhm uhm, it seems pretty useless to me the [Beginner], [Normal] and [Virtuoso] on each difficulty. It's fine the way it's right now though.


[Prelude [Beginner]]
Hmmm, Dont'cha think the spacing is abit too much for beginners?
Other than that I see no problems.

[Nocturne [Normal]]
00:40:07 (1) - Try it in test; It's hardly noticeable. Hidden sliders are no good.
Look at 00:59:20 (2,3) & 01:00:58 (5,6) - Can you notice? First is Beat+Slider, second is Slider+Beat. Make them the same?
01:45:24 (1) - I think this slider is too long. I think it would sound cool if you finish this slider at 01:47:311. Just a suggestion.
02:30:24 (4,5,6) - This looks really ugly in Test. It can confuse the player too.

Also, just a warning: Sliders with many repeats (Ex. 00:53:86 (5,6)) can be very confusing. Since there are no real rules about this, I'll just... skip it.

[Sonata [Virtuoso]]
00:47:65 (2,3,4,5,6) - I'm sure you can re-arrange these notes in a different way. (Just a suggestion)
02:30:07 (3,4,5,6) - ^
03:12:13 (4) - Oh yeah I noticed what you did here. Maybe as well replace 03:14:72 (5,6,7,8) with this slider?


So yeah, I like this map. Starred~
minyeob
You mapped very well. Great job!

[Normal]
1:48:690(2)-> Slider is hiding this circle...... Not good (I think this circle can be an obstacle to be ranked.)

[Sonata]
3:13:518(1,5,6,7,8)-> Use a grid snap. It looks cleaner.

+Star.
Topic Starter
thepianist

Sushi971 wrote:

[Beginner]
00:31:10 (2,3) - make the end of these two stack properly
00:32:82 (2,1) - I feel bad about this overlap...
00:36:27 (1,2,3) - align properly
01:14:20 (3,1) - try to supress this overlap
01:34:20 (1,2) - (1) is not well stacked
01:36:96 (1) - ugly imo. make it nicer. (make it symetric and all 90°)

[Normal]
00:59:20 (2,3,4) - I feel bad about this...
01:09:03 (1) - This is not really important, but you can stack this under (8)
01:45:24 (1) - If you wanted to do a heart, it's not nice... work on it.
01:48:69 (2,3) - ugly overlap imo
03:02:48 (1) - stack under fading (4) / If you're mapping the lyrics, not great timing on end. finish it 1/4 beat earlier or later. your choice
03:08:86 (1) - sounds better 1/4 beat earlier

[Virtuoso]
01:23:51 (2,3) - sounds weird
03:24:20 (6,2) - improper stacking
03:31:44 (8,9) - ^
03:35:41 (4,5) - not a great overlap

nice map. have a star
Thanks! Fixed~

Gens wrote:

[Overall]

- Heyhey, I can notice a slight BPM error... Add .005 to the BPM?
YES JUST .005
LEAVE ME ALONE D:

- Uhm uhm, it seems pretty useless to me the [Beginner], [Normal] and [Virtuoso] on each difficulty. It's fine the way it's right now though.


[Prelude [Beginner]]
Hmmm, Dont'cha think the spacing is abit too much for beginners?
Other than that I see no problems.

[Nocturne [Normal]]
00:40:07 (1) - Try it in test; It's hardly noticeable. Hidden sliders are no good.
Look at 00:59:20 (2,3) & 01:00:58 (5,6) - Can you notice? First is Beat+Slider, second is Slider+Beat. Make them the same?
01:45:24 (1) - I think this slider is too long. I think it would sound cool if you finish this slider at 01:47:311. Just a suggestion.
02:30:24 (4,5,6) - This looks really ugly in Test. It can confuse the player too.

Also, just a warning: Sliders with many repeats (Ex. 00:53:86 (5,6)) can be very confusing. Since there are no real rules about this, I'll just... skip it.

[Sonata [Virtuoso]]
00:47:65 (2,3,4,5,6) - I'm sure you can re-arrange these notes in a different way. (Just a suggestion)
02:30:07 (3,4,5,6) - ^
03:12:13 (4) - Oh yeah I noticed what you did here. Maybe as well replace 03:14:72 (5,6,7,8) with this slider?


So yeah, I like this map. Starred~
Thanks to you too! Fixed~

minyeob wrote:

You mapped very well. Great job!

[Normal]
1:48:690(2)-> Slider is hiding this circle...... Not good (I think this circle can be an obstacle to be ranked.)

[Sonata]
3:13:518(1,5,6,7,8)-> Use a grid snap. It looks cleaner.

+Star.
And thanks again. ^^ Fixed~
Doomsday
Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

[PRELUDE]

nothing, good job

[NOCTURNE]

01:16:274 (3) - turn grid snap off and move the end of this so it is aligned with (4)

[SONATA]

01:12:136 (1) - move the end of this up 2, grid level 3
02:10:408 (3) - put something in this gap perhaps?

apart from those, i was struggling to find things wrong with this. great job

star'd
Topic Starter
thepianist

Doomsday93 wrote:

Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

[PRELUDE]

nothing, good job

[NOCTURNE]

01:16:274 (3) - turn grid snap off and move the end of this so it is aligned with (4) Fixed

[SONATA]

01:12:136 (1) - move the end of this up 2, grid level 3 Fixed
02:10:408 (3) - put something in this gap perhaps? Nah - I don't think it needs anything, otherwise it might feel out of place

apart from those, i was struggling to find things wrong with this. great job

star'd
Thanks!
Ryuukun
[Sonata]
00:45:24() - useless break
00:46:96 (1) - It would look a little bit better if this slider were one level 3 grid up.(your decicion)
01:02:13 (6) - 2 level 3 grids up and 2 to the right.
02:35:57() - useless break
02:57:30() - useless break
03:23:16 (1) - 4 level 3 grids down
03:23:33 (2) - 2 level 3 grids down and 2 right
03:28:68 (4) - this slider one level 3 grid up or 03:29:36 (5) - this slider one level 3 grid down. (so they're on the same high)

i'll do the other difficultys tommorow since i'm very sleepy right now.
When i'm done i'll probably give you a star too (depends on how [Nocturne] and [Prelude] turns out to be)
Mafiamaster
Prelude~
  1. 00:42:13 (1) - Move a tad closer to 2.
  2. 00:44:89 (3) - The break after this beat is longer than the other break. So redo it.

Nocturne~

  1. 01:28:68 (5) - Remove break after beat.

Sonata~

  1. 01:04:20 (2) - Move 1 tick up with Grid level 3.
That's all I found!
Topic Starter
thepianist

Ryuukun wrote:

[Sonata]
00:45:24() - useless break
00:46:96 (1) - It would look a little bit better if this slider were one level 3 grid up.(your decicion)
01:02:13 (6) - 2 level 3 grids up and 2 to the right.
02:35:57() - useless break
02:57:30() - useless break
03:23:16 (1) - 4 level 3 grids down
03:23:33 (2) - 2 level 3 grids down and 2 right
03:28:68 (4) - this slider one level 3 grid up or 03:29:36 (5) - this slider one level 3 grid down. (so they're on the same high)

i'll do the other difficultys tommorow since i'm very sleepy right now.
When i'm done i'll probably give you a star too (depends on how [Nocturne] and [Prelude] turns out to be)
Haha personally I don't agree with some of the movements, but I fixed most of them. Thanks!

Mafiamaster wrote:

Prelude~
  1. 00:42:13 (1) - Move a tad closer to 2.
  2. 00:44:89 (3) - The break after this beat is longer than the other break. So redo it.

Nocturne~

  1. 01:28:68 (5) - Remove break after beat.

Sonata~

  1. 01:04:20 (2) - Move 1 tick up with Grid level 3.
That's all I found!
Thanks!
Yuukari-Banteki
[Prelude]
00:33:17 (3) - stack under fading 2
01:05:92 (4) - i dont like the finishes here
01:36:96 (1) - separate end from start more


[Nocturne]
00:44:55 (2) - hitsounds feel overused
01:35:92 (5) - ^
01:45:23 (1) - separate end from start more
01:50:75 (10) - this break is a little long, you might want to map part of it
02:26:61 (1,2,1) - doesnt quite flow
as for overall...its a pretty good map i cant imagine why i didnt star it before but I think you need to work on your hitsounds b/c theres some places where you're almost spamiming and others where theres not a sound in sight :/


[Sonata]
00:39:72 (2) - doesnt flow well from 1
03:19:02 (6) - doesnt flow well
aside from those few issues i think this map is quite fun and well-mapped :)
Topic Starter
thepianist

Saturos-fangirl wrote:

[Prelude]
00:33:17 (3) - stack under fading 2
01:05:92 (4) - i dont like the finishes here
01:36:96 (1) - separate end from start more


[Nocturne]
00:44:55 (2) - hitsounds feel overused
01:35:92 (5) - ^
01:45:23 (1) - separate end from start more
01:50:75 (10) - this break is a little long, you might want to map part of it
02:26:61 (1,2,1) - doesnt quite flow
as for overall...its a pretty good map i cant imagine why i didnt star it before but I think you need to work on your hitsounds b/c theres some places where you're almost spamiming and others where theres not a sound in sight :/


[Sonata]
00:39:72 (2) - doesnt flow well from 1
03:19:02 (6) - doesnt flow well
aside from those few issues i think this map is quite fun and well-mapped :)
Fixed. Thanks!
Ryuukun
Part 2 ;P

[Nocturne]
00:45:23() - useless break
01:07:61() - useless break
01:27:30 (3,4) - i would move both of them 1 lvl 3 grid down so 3 fits with 01:26:27 (2)
01:47:99 (1) - new combo?
02:28:33 (2) - i would put this one 1 level 3 grid to the right (just for looks but you must know which one looks better :P)

[Prelude]
01:07:62() - useless break
01:41:10 (3) - one level 3 grid to the right

thats it so far :P
about the very small breaks.
I also had such breaks but that changed the moment a BAT told me that this is simply useless.
So BAT's will probably point out the same, thats why i tell you this breaks are useless :P


Stared
Topic Starter
thepianist

Ryuukun wrote:

Part 2 ;P

[Nocturne]
00:45:23() - useless break
01:07:61() - useless break
01:27:30 (3,4) - i would move both of them 1 lvl 3 grid down so 3 fits with 01:26:27 (2)
01:47:99 (1) - new combo?
02:28:33 (2) - i would put this one 1 level 3 grid to the right (just for looks but you must know which one looks better :P)

[Prelude]
01:07:62() - useless break
01:41:10 (3) - one level 3 grid to the right

thats it so far :P
about the very small breaks.
I also had such breaks but that changed the moment a BAT told me that this is simply useless.
So BAT's will probably point out the same, thats why i tell you this breaks are useless :P


Stared
Fixed. Thanks!
Inferior_old
i love this song :)

+star
tieff
[Prelude]
01:41:789 (4) - Left 1 grid. (Lvl 4)
01:42:479 (1) - Left 1 grid.

[Sonata]
01:03:171 (1) - Remove new combo?

Great song and map, starred.
mtmcl
Respond to the mod post above me. You don't have to accept the suggestions, but you definitely can. I'll need you to respond to it before I can bubble.
I'll check back once you've done that and probably bubble this. Have a star!
Topic Starter
thepianist

tieff wrote:

[Prelude]
01:41:789 (4) - Left 1 grid. (Lvl 4)
01:42:479 (1) - Left 1 grid.
Level 4 grid? I see level 3, not four... I think that it looks slightly better as is to align (4) 1.41.789 with 3. Sorry.

[Sonata]
01:03:171 (1) - Remove new combo?
Fixed

Great song and map, starred.

mtmcl wrote:

Respond to the mod post above me. You don't have to accept the suggestions, but you definitely can. I'll need you to respond to it before I can bubble.
I'll check back once you've done that and probably bubble this. Have a star!
Oof - I was a day too late in responding to the mod post. :P Oh well. Thanks though!
mtmcl
Alright bubbled.
Topic Starter
thepianist

mtmcl wrote:

Alright bubbled.
Thanks! :)
Topic Starter
thepianist
Bump? :P
Alace
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
thepianist
This map has been deleted on the request of its creator. It is no longer available.
Alace
cool fix
using volume 85~90% can sound better
good job~
Larto
Overall:
Add a hitcircleoverlay.png to your map. You can use the one from the templateskin, just use one.

Sonata:
Alright

Nocturne:
01:14:88 (1) - That slider is a bit offscreen, which looks somewhat ugly. Move it up.

Prelude:
On the other difficulties, you have custom combo colours, but not here?

Sweet map :)
Topic Starter
thepianist

Larto wrote:

Overall:
Add a hitcircleoverlay.png to your map. You can use the one from the templateskin, just use one. Hmm I swore I had a custom one since it displays on my computer, but I full uploaded again just in case.

Sonata:
Alright

Nocturne:
01:14:88 (1) - That slider is a bit offscreen, which looks somewhat ugly. Move it up. Fixed

Prelude:
On the other difficulties, you have custom combo colours, but not here? Added

Sweet map :)
Thanks!
Larto
Uh, if you didn't understand, I want you to add a "hitcircleOVERLAY.png". I know that there is a "hitcircle.png", but you need to add a "hitcircleOVERLAY.png". You can take it from the templateskin if you need to.

Also, you have multiple .osb files in the song folder that are not needed. Delete them please (Only the .osbs! Not the .osus!).
Topic Starter
thepianist

Larto wrote:

Uh, if you didn't understand, I want you to add a "hitcircleOVERLAY.png". I know that there is a "hitcircle.png", but you need to add a "hitcircleOVERLAY.png". You can take it from the templateskin if you need to.

Also, you have multiple .osb files in the song folder that are not needed. Delete them please (Only the .osbs! Not the .osus!).
Gotcha. Thank you so much!
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