As requested
[
General]
- I notice most mats/bats don't really it when the difficulties names don't show whether it's a Easy/Normal/Hard Insane so considering renaming the diff to In my ___
Easy World, In ____
Normal World, In ___
Hard World etc. Also since it may be a little weird to say "my easy world" or "my hard world", you could try some other world like in ___ calm/relaxing world, in ____ tough/difficult world etc.
- In Yasora's World doesn't have letterbox during break, turn it on to be consistent with other diffs.
[
Easy]
- Considering the bpm and how close the slider velocity is to Normal, would be much better to remap to 0.8x/0.9x velocity. Slider velocity is really fast.
- Not so sure about clap on red ticks, it make this sound really offbeat considering the drums on the background are on the white ticks.
00:09:850 (5) - This looks weird and the spacing isn't good. If you want to do something like this for the pattern, I recommend a short slider starting at 00:09:699 and ending it here so that the rhythm is more consistent and easier to follow.
00:14:093 (4,1) - Doesn't feel really nice to hit (1) due to spacing even through it is snapped to the correct spacing. I would suggest removing a repeat and adding a hit circle at 00:15:002. Rhythm is consistent, but no note on the down beat. I think it's fine without a note on the downbeat through.
Nothing really to say, just feel you should leave atleast 1 white tick between each note considering the bpm and the notes on the red ticks sound really offbeat to me, but I think this is because of the clap hitsound on them.
[
Normal]
- Please do +1 ar, the bpm is this high and the feel song is quite fast so why such a low ar for Normal. I think even ar 5 would fit here.
00:05:911 (2) - This repeating slider feel really weird to me, feel better to me if you do a hit circle then a slider (starts on 00:06:214 and ends at 00:06:517), but it feel more like you should map on the red ticks here.
00:15:002 (2) - Sound betters if you remove a repeat and end it at same place. This make it less oblivious that the end of this slider isn't really following anything.
00:18:147 (1) - Rotate 90 degree anti clock wise, just to make it nicer to notice the 2 extra repeats on this slider. Without knowing the song, I release it too early.
01:13:410 (2,3) - Making this a slider lead nicer to the spinner and plays nicer since some people may get confuse since the vocal may trip you off (since it's on the previous red tick)
01:19:094 (2) - Making this a slider that end at 01:19:410 fits better with the vocal for me and makes the next notes a little nicer to play. You did a slider at 01:23:831 for this rhythm so for consistency as well.
01:25:094 (3,4) - Slider for them. (3) is follow a quiet hi-hat/crymbal sound compare to the vocal on the previous red tick and the kick drum on the next. Since the notes on the red ticks are more prominent, you'll get confused if you listen to the song so a slider make this nicer to play.
01:27:620 (4,5) - ^ Same thing here, short slider ending on the red tick may be better. This is consistent with Niva's diff.
Except for that one part at the beginning that felt really offbeat and the low ar, pretty nice diff.
[
Hard]
00:05:456 (7) - Feel like a jump should be on here.
00:48:462 (5) - Don't like the placement of this since the slider track of (3) sort of camouflage it. Nicer if you put it up.
http://puu.sh/beBZ01:01:726 (3) - Hm, feel nicer if you stack this with the end of slider (2) so that there is a jump. Fits better with the song flow for me.
Looks good.
[
Insane]
- I really feel ar 8 fits better with how you map this. The calmer part of this song doesn't really fit with ar 9 and for some of the jumps, being able to see the notes before they come make them nicer to read.
- I also feel slider velocity is too fast for a high bpm song. 1.8x would fit better imo.
00:23:199 (3,1,2) - Weird jumps to me, keep spacing consistent seem like a better idea.
00:29:515 (7,8,9,10) - Feel weird to play these notes after the big jumps from previous combo. I would suggest to use higher distant snapping for them.
00:46:094 (x) - Don't really agree with not putting notes here, plays better with a note here to me and consistent with previous pattern.
01:20:831 (1,2,1,2,1,2,1,2) - First time I look at it, I thought there would about 1/2 break between each combo, I suggest lower spacing between each combo to make it more oblivious that you have to hit them asap. Idea is good and fitting with the song through.
Definitely think slider velocity is too high, makes this play weird for me.
Pretty solid mapset, just feel Easy and Insane has too high slider velocity and Normal, some parts feel offbeat.
No star since you have so many already, good luck!