I vote for it to stay the same as it is, here are a few god examples of why being able to remove SBs/Vids is good.
1. frequently, mappers include "strobe" effects in their storyboards.
For example the following beatmaps for me are pretty much unplayable without finishing with at least a headache:
http://osu.ppy.sh/b/80863 - Continuous white pulsing is horrible
http://osu.ppy.sh/b/63499 - ^
http://osu.ppy.sh/b/27473 - Insane has a horrible black/white fast strobe that literally makes my eyes hurt
Etc...
2. Nightcore maps and alike all usually contain very suggestive/possibly NSFW backgrounds making it hard for the player to play in any semi public space.
Good examples of this:
http://osu.ppy.sh/b/111104
http://osu.ppy.sh/b/66359
3. Background videos (avi/flv) make most people lose around 15~20% of max FPS making the player's accuracy decrease and induce lag spikes at random.
They shouldn't even be allowed imo.
This has all been discussed many times before due to the nearing of an OSZ2 release.
I feel that it isn't such a good idea to go forward with locking beatmaps and restricting players who have been playing for quite some time this way (removing BGs/SBs) as it will cause many to just go "well fuck it" and just quit, others (like myself) will most likely just play the old version and keep grinding the same maps and making my own (osz1 format) without ever updating.
Revoking features that people have become used to over a long period of time just isn't very wise, but who am I to judge the authors?
It is in the end their game and we may only make minor suggestions.
Some of you may see it as "It gives others an advantage to remove elements!!", if that's the case, allowing alternate screen resolutions is cheating as it makes it much easier to play the bigger it is.
Also...
Peppy, please reskin at least osz2's hitbursts, the current ones are incredibly hard to play with...
1. frequently, mappers include "strobe" effects in their storyboards.
For example the following beatmaps for me are pretty much unplayable without finishing with at least a headache:
http://osu.ppy.sh/b/80863 - Continuous white pulsing is horrible
http://osu.ppy.sh/b/63499 - ^
http://osu.ppy.sh/b/27473 - Insane has a horrible black/white fast strobe that literally makes my eyes hurt
Etc...
2. Nightcore maps and alike all usually contain very suggestive/possibly NSFW backgrounds making it hard for the player to play in any semi public space.
Good examples of this:
http://osu.ppy.sh/b/111104
http://osu.ppy.sh/b/66359
3. Background videos (avi/flv) make most people lose around 15~20% of max FPS making the player's accuracy decrease and induce lag spikes at random.
They shouldn't even be allowed imo.
This has all been discussed many times before due to the nearing of an OSZ2 release.
I feel that it isn't such a good idea to go forward with locking beatmaps and restricting players who have been playing for quite some time this way (removing BGs/SBs) as it will cause many to just go "well fuck it" and just quit, others (like myself) will most likely just play the old version and keep grinding the same maps and making my own (osz1 format) without ever updating.
Revoking features that people have become used to over a long period of time just isn't very wise, but who am I to judge the authors?
It is in the end their game and we may only make minor suggestions.
Some of you may see it as "It gives others an advantage to remove elements!!", if that's the case, allowing alternate screen resolutions is cheating as it makes it much easier to play the bigger it is.
Also...
Peppy, please reskin at least osz2's hitbursts, the current ones are incredibly hard to play with...