why vigilante kill without saying it to confirm you .. don't really get it
Two wrote:
chris please explain to me why I would kill someone to gain lynchproof alone
or are you saying mafia members need bulletproof?
I am already lynchproof without abilities, I don't need to kill someone to get that
??Two wrote:
I am a one shot conditional vigilante who gains lynchproof and bulletproof upon success
Two wrote:
or are you saying mafia members need bulletproof?
side effect of the mass claimTwo wrote:
Two wrote:
or are you saying mafia members need bulletproof?
So you lied about the game you're from then? because there's no way that role is from The Werewolf Game.Two wrote:
well this might bite me in the ass eventually so I might as well just tell you now that I killed swiftwolf
I am a one shot conditional vigilante who gains lynchproof and bulletproof upon success
I just needed a game name to do it, and you can lynch me if you want to confirm it
vote Two
oh and you can nightkill me too
(if I got the game wrong I would have died)
being lynchproof could be a side effect of the mass claim like I saidTwo wrote:
why would I have to prove you wrong
you can do it yourself by putting me at majority
what a cop outTwo wrote:
I'd rather not really invoke whatever counterclaim measures wojjan instated for mafia
so I won't be revealing anything else about my role
can't come up with anything I assumeTwo wrote:
I already declined
what a woman
bmin11 wrote:
and why are you voting for me, Salvage? I'll be really disappointed if you are soley voting because I was reading the thread.
Wojjan said there were no cults nor jesters this game.Chris wrote:
trump card though does that = jester?
why did you go along with it if you felt that way0_o wrote:
Keep in mind that the mafia DID get safeclaims. I'm pretty sure we're not gonna be able to figure much out by softclaiming as the mafia has a whole list of roles that won't coincide with any of the town's.
I don't believe 0_o claimed anything?Two wrote:
why did you go along with it if you felt that way0_o wrote:
Keep in mind that the mafia DID get safeclaims. I'm pretty sure we're not gonna be able to figure much out by softclaiming as the mafia has a whole list of roles that won't coincide with any of the town's.
roleclaim: magic treestump (not my role name)
basically if I carve someone's initials (game name) into myself (and it's correct), I get an ability
odd days: lynchproof and bulletproof
even days: lynchproof
Defending or not defending a gambit does not really influence if one is or is not town.Chris wrote:
also I just want to point out that I think LadySuburu was the only one who actually defended Two's reasoning for wanting a mass softclaim and yet his actual reasoning was only to get a vigilante shot
seems interestingly enough like a perfect opportunity to get confirmed town in two's eyes by acting like they knew what he was talking about
Somewhat. It has a different win condition and ability, but the method is the same. But your role seems far far away from having any connection with Werewolf.Two wrote:
um based on my role, I didn't think other roles were closely tied to their game in functionality
but I guess yours is?
You do realize mafia wouldn't suggest a plan they wouldn't advantage from, nor there will be a townie who would agree on a plan that would hurt town. We clearly stated there's nothing much to gain from the information and the risk of other alignment gaining from it was high. You, however, covered up by saying "it's a necessary risk to take for town". What's funny is now you disclose the plan after Two claiming the plan was just for his benefit and multiple people (Chris, me, and 0_o) disagreed to the plan. You shouldn't have gave up with the plan just because of these reasons since the plan itself does not get influenced from whatever is happening right now. For example, why did you think the plan was okay when only Chris was disagreeing to it and now you think the plan is wrong because others have opposed? There aren't any elements that would effect the outcome of the plan.LadySuburu wrote:
Defending or not defending a gambit does not really influence if one is or is not town.
A scum can argue against another scum's plan in thread to distance and look town when it helps them.
A town can argue for a scum's plan when the plan looks like it will benefit town.
and other similar situations.
However, I really don't feel like arguing with you, because it feels like when I argued with two in the past. Not fun, and neither one of us is going to see it the other's way.
At this point though, regardless of two's alignment no more softclaims.
Elements that effect the outcome of the plan:bmin11 wrote:
You do realize mafia wouldn't suggest a plan they wouldn't advantage from, nor there will be a townie who would agree on a plan that would hurt town. We clearly stated there's nothing much to gain from the information and the risk of other alignment gaining from it was high. You, however, covered up by saying "it's a necessary risk to take for town". What's funny is now you disclose the plan after Two claiming the plan was just for his benefit and multiple people (Chris, me, and 0_o) disagreed to the plan. You shouldn't have gave up with the plan just because of these reasons since the plan itself does not get influenced from whatever is happening right now. For example, why did you think the plan was okay when only Chris was disagreeing to it and now you think the plan is wrong because others have opposed? There aren't any elements that would effect the outcome of the plan.
Vote: LS
I learnt looking like a townie only benefits when I was mafia. Doesn't help a penny for scumhunting I realized.LS wrote:
Also, you're oddly aggressive.
Sorry for reading the bloody thread before posting.Salvage wrote:
i want to point out mashley and adam lurking the hell out of this, reading and leaving too.
Backfire wrote:
Dunno what reason you have to vote me for at the moment, but ok.
I can see where you're coming from.
I usually wait a while before I start posting a lot anyways, so I have material to work with.
bmin I am disappointed. This way you will forever be taking ESL.bmin11 wrote:
However, I won't denie that Two's action certainly gave us a warning for the plan.
I'm proposing lynching him to CONFIRM his story.JInxyjem wrote:
Two claiming vig without the need to does sound like one of his gambits, and NH being ok to lynch him despite knowing day will end is rather suspicious to me.
first of all rantai we have 21 players leftRantai wrote:
I understand the consequences of a no lynch but Two's role is something I don't believe. Claiming to be completely unkillable (Or at least 1 shot unkillable) seems like a convenient excuse to never be lynched the whole game because, when you think about it, he can just keep using the same argument (Ie no lynch is bad, don't lynch me!) every day up to ly-lo. I also find it convenient that he completely latched himself onto the 'lynch will end the day' but that opinion will vary among everyone.
Was that meant to mean that even if it did end the day you didn't care...?Two wrote:
well I assumed it wouldn't end the day
I don't care either way, ultimately
How I saw it was - it was a typical bid to make it look like we'd be wasting our time by lynching him, basically giving him a never lynch status which could bite us later if he isn't town.
it was meant to mean I didn't care what was decidedRantai wrote:
Was that meant to mean that even if it did end the day you didn't care...?Two wrote:
well I assumed it wouldn't end the day
I don't care either way, ultimately